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Applied patch [ 1385822 ] fixed stdpaths get folder path on WinCE
[wxWidgets.git] / src / msw / stdpaths.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: msw/stdpaths.cpp
3 // Purpose: wxStandardPaths implementation for Win32
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 2004-10-19
7 // RCS-ID: $Id$
8 // Copyright: (c) 2004 Vadim Zeitlin <vadim@wxwindows.org>
9 // License: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #if wxUSE_STDPATHS
28
29 #ifndef WX_PRECOMP
30 #include "wx/app.h"
31 #endif //WX_PRECOMP
32
33 #include "wx/dynlib.h"
34 #include "wx/filename.h"
35
36 #include "wx/stdpaths.h"
37
38 #include "wx/msw/private.h"
39 #include "wx/msw/wrapshl.h"
40
41 // ----------------------------------------------------------------------------
42 // types
43 // ----------------------------------------------------------------------------
44
45 typedef HRESULT (WINAPI *SHGetFolderPath_t)(HWND, int, HANDLE, DWORD, LPTSTR);
46 typedef HRESULT (WINAPI *SHGetSpecialFolderPath_t)(HWND, LPTSTR, int, BOOL);
47
48 // ----------------------------------------------------------------------------
49 // constants
50 // ----------------------------------------------------------------------------
51
52 // used in our wxLogTrace messages
53 static const wxChar *TRACE_MASK = _T("stdpaths");
54
55 #ifndef CSIDL_APPDATA
56 #define CSIDL_APPDATA 0x001a
57 #endif
58
59 #ifndef CSIDL_LOCAL_APPDATA
60 #define CSIDL_LOCAL_APPDATA 0x001c
61 #endif
62
63 #ifndef CSIDL_COMMON_APPDATA
64 #define CSIDL_COMMON_APPDATA 0x0023
65 #endif
66
67 #ifndef CSIDL_PROGRAM_FILES
68 #define CSIDL_PROGRAM_FILES 0x0026
69 #endif
70
71 #ifndef SHGFP_TYPE_CURRENT
72 #define SHGFP_TYPE_CURRENT 0
73 #endif
74
75 #ifndef SHGFP_TYPE_DEFAULT
76 #define SHGFP_TYPE_DEFAULT 1
77 #endif
78
79 // ----------------------------------------------------------------------------
80 // module globals
81 // ----------------------------------------------------------------------------
82
83 struct ShellFunctions
84 {
85 ShellFunctions()
86 {
87 pSHGetFolderPath = NULL;
88 pSHGetSpecialFolderPath = NULL;
89 initialized = false;
90 }
91
92 SHGetFolderPath_t pSHGetFolderPath;
93 SHGetSpecialFolderPath_t pSHGetSpecialFolderPath;
94
95 bool initialized;
96 };
97
98 // in spite of using a static variable, this is MT-safe as in the worst case it
99 // results in initializing the function pointer several times -- but this is
100 // harmless
101 static ShellFunctions gs_shellFuncs;
102
103 // ----------------------------------------------------------------------------
104 // private functions
105 // ----------------------------------------------------------------------------
106
107 static void ResolveShellFunctions()
108 {
109 // start with the newest functions, fall back to the oldest ones
110 #ifdef __WXWINCE__
111 wxString shellDllName(_T("coredll"));
112 #else
113 // first check for SHGetFolderPath (shell32.dll 5.0)
114 wxString shellDllName(_T("shell32"));
115 #endif
116
117 wxDynamicLibrary dllShellFunctions( shellDllName );
118 if ( !dllShellFunctions.IsLoaded() )
119 {
120 wxString traceMessage = wxString::Format( _T("Failed to load %s.dll"), shellDllName );
121 wxLogTrace(TRACE_MASK, traceMessage );
122 }
123
124 // don't give errors if the functions are unavailable, we're ready to deal
125 // with this
126 wxLogNull noLog;
127
128 #if wxUSE_UNICODE
129 #ifdef __WXWINCE__
130 static const wchar_t UNICODE_SUFFIX = L''; // WinCE SH functions don't seem to have 'W'
131 #else
132 static const wchar_t UNICODE_SUFFIX = L'W';
133 #endif
134 #else // !Unicode
135 static const char UNICODE_SUFFIX = 'A';
136 #endif // Unicode/!Unicode
137
138 wxString funcname(_T("SHGetFolderPath"));
139 gs_shellFuncs.pSHGetFolderPath =
140 (SHGetFolderPath_t)dllShellFunctions.GetSymbol(funcname + UNICODE_SUFFIX);
141
142 // then for SHGetSpecialFolderPath (shell32.dll 4.71)
143 if ( !gs_shellFuncs.pSHGetFolderPath )
144 {
145 funcname = _T("SHGetSpecialFolderPath");
146 gs_shellFuncs.pSHGetSpecialFolderPath = (SHGetSpecialFolderPath_t)
147 dllShellFunctions.GetSymbol(funcname + UNICODE_SUFFIX);
148 }
149
150 // finally we fall back on SHGetSpecialFolderLocation (shell32.dll 4.0),
151 // but we don't need to test for it -- it is available even under Win95
152
153 // shell32.dll is going to be unloaded, but it still remains in memory
154 // because we also link to it statically, so it's ok
155
156 gs_shellFuncs.initialized = true;
157 }
158
159 // ============================================================================
160 // wxStandardPaths implementation
161 // ============================================================================
162
163 // ----------------------------------------------------------------------------
164 // private helpers
165 // ----------------------------------------------------------------------------
166
167 /* static */
168 wxString wxStandardPaths::DoGetDirectory(int csidl)
169 {
170 if ( !gs_shellFuncs.initialized )
171 ResolveShellFunctions();
172
173 wxString dir;
174 HRESULT hr = E_FAIL;
175
176 // test whether the function is available during compile-time (it must be
177 // defined as either "SHGetFolderPathA" or "SHGetFolderPathW")
178 #ifdef SHGetFolderPath
179 // and now test whether we have it during run-time
180 if ( gs_shellFuncs.pSHGetFolderPath )
181 {
182 hr = gs_shellFuncs.pSHGetFolderPath
183 (
184 NULL, // parent window, not used
185 csidl,
186 NULL, // access token (current user)
187 SHGFP_TYPE_CURRENT, // current path, not just default value
188 wxStringBuffer(dir, MAX_PATH)
189 );
190
191 // somewhat incredibly, the error code in the Unicode version is
192 // different from the one in ASCII version for this function
193 #if wxUSE_UNICODE
194 if ( hr == E_FAIL )
195 #else
196 if ( hr == S_FALSE )
197 #endif
198 {
199 // directory doesn't exist, maybe we can get its default value?
200 hr = gs_shellFuncs.pSHGetFolderPath
201 (
202 NULL,
203 csidl,
204 NULL,
205 SHGFP_TYPE_DEFAULT,
206 wxStringBuffer(dir, MAX_PATH)
207 );
208 }
209 }
210 #endif // SHGetFolderPath
211
212 #ifdef SHGetSpecialFolderPath
213 if ( FAILED(hr) && gs_shellFuncs.pSHGetSpecialFolderPath )
214 {
215 hr = gs_shellFuncs.pSHGetSpecialFolderPath
216 (
217 NULL, // parent window
218 wxStringBuffer(dir, MAX_PATH),
219 csidl,
220 FALSE // don't create if doesn't exist
221 );
222 }
223 #endif // SHGetSpecialFolderPath
224
225 // SHGetSpecialFolderLocation should be available with all compilers and
226 // under all Win32 systems, so don't test for it (and as it doesn't exist
227 // in "A" and "W" versions anyhow, testing would be more involved, too)
228 if ( FAILED(hr) )
229 {
230 LPITEMIDLIST pidl;
231 hr = SHGetSpecialFolderLocation(NULL, csidl, &pidl);
232
233 if ( SUCCEEDED(hr) )
234 {
235 // creating this temp object has (nice) side effect of freeing pidl
236 dir = wxItemIdList(pidl).GetPath();
237 }
238 }
239
240 return dir;
241 }
242
243 // ----------------------------------------------------------------------------
244 // public functions
245 // ----------------------------------------------------------------------------
246
247 wxString wxStandardPaths::GetConfigDir() const
248 {
249 return AppendAppName(DoGetDirectory(CSIDL_COMMON_APPDATA));
250 }
251
252 wxString wxStandardPaths::GetUserConfigDir() const
253 {
254 return DoGetDirectory(CSIDL_APPDATA);
255 }
256
257 wxString wxStandardPaths::GetDataDir() const
258 {
259 // under Windows each program is usually installed in its own directory and
260 // so its datafiles are in the same directory as its main executable
261 return wxFileName(wxGetFullModuleName()).GetPath();
262 }
263
264 wxString wxStandardPaths::GetUserDataDir() const
265 {
266 return AppendAppName(GetUserConfigDir());
267 }
268
269 wxString wxStandardPaths::GetUserLocalDataDir() const
270 {
271 return AppendAppName(DoGetDirectory(CSIDL_LOCAL_APPDATA));
272 }
273
274 wxString wxStandardPaths::GetPluginsDir() const
275 {
276 return wxFileName(wxGetFullModuleName()).GetPath();
277 }
278
279
280 // ============================================================================
281 // wxStandardPathsWin16 implementation
282 // ============================================================================
283
284 wxString wxStandardPathsWin16::GetConfigDir() const
285 {
286 // this is for compatibility with earlier wxFileConfig versions
287 // which used the Windows directory for the global files
288 wxString dir;
289 #ifndef __WXWINCE__
290 if ( !::GetWindowsDirectory(wxStringBuffer(dir, MAX_PATH), MAX_PATH) )
291 {
292 wxLogLastError(_T("GetWindowsDirectory"));
293 }
294 #else
295 // TODO: use CSIDL_WINDOWS (eVC4, possibly not eVC3)
296 dir = wxT("\\Windows");
297 #endif
298
299 return dir;
300 }
301
302 wxString wxStandardPathsWin16::GetUserConfigDir() const
303 {
304 // again, for wxFileConfig which uses $HOME for its user config file
305 return wxGetHomeDir();
306 }
307
308 #endif // wxUSE_STDPATHS