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make wxCmdLineParser:Usage() const
[wxWidgets.git] / interface / link.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: link.h
3 // Purpose: interface of global functions
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 This macro can be used in conjunction with the
11 wxFORCE_LINK_MODULE() macro to force
12 the linker to include in its output a specific object file.
13 In particular, you should use this macro in the source file which you want
14 to force for inclusion. The @c moduleName needs to be a name not already
15 in use in other @c wxFORCE_LINK_THIS_MODULE macros, but is not required
16 to be e.g. the same name of the source file (even if it's a good choice).
17 */
18 #define wxFORCE_LINK_THIS_MODULE() /* implementation is private */
19
20
21 /**
22 This macro can be used in conjunction with the
23 wxFORCE_LINK_THIS_MODULE() macro to force
24 the linker to include in its output a specific object file.
25 In particular, you should use this macro in a source file which you know
26 for sure is linked in the output (e.g. the source file containing the "main()"
27 of your app). The @c moduleName is the name of the module you want to
28 forcefully link
29 (i.e. the name you used in the relative wxFORCE_LINK_THIS_MODULE() macro.
30 */
31 #define wxFORCE_LINK_MODULE() /* implementation is private */
32