1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/wincmn.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
28 #include "wx/string.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
51 #if wxUSE_DRAG_AND_DROP
53 #endif // wxUSE_DRAG_AND_DROP
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
60 #include "wx/cshelp.h"
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
79 #include "wx/msw/wrapwin.h"
83 WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
87 wxMenu
*wxCurrentPopupMenu
= NULL
;
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr
[] = "panel";
92 // ----------------------------------------------------------------------------
94 // ----------------------------------------------------------------------------
97 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
99 // ----------------------------------------------------------------------------
101 // ----------------------------------------------------------------------------
103 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
109 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
112 EVT_SIZE(wxWindowBase::InternalOnSize
)
115 // ============================================================================
116 // implementation of the common functionality of the wxWindow class
117 // ============================================================================
119 // ----------------------------------------------------------------------------
121 // ----------------------------------------------------------------------------
123 #if wxUSE_EXTENDED_RTTI
125 // windows that are created from a parent window during its Create method,
126 // eg. spin controls in a calendar controls must never been streamed out
127 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
128 // as windows with negative ids never can be recreated anyway
131 bool wxWindowStreamingCallback( const wxObject
*object
, wxObjectWriter
*,
132 wxObjectWriterCallback
*, const wxStringToAnyHashMap
& )
134 const wxWindow
* win
= wx_dynamic_cast(const wxWindow
*, object
);
135 if ( win
&& win
->GetId() < 0 )
140 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow
, wxWindowBase
, "wx/window.h", \
141 wxWindowStreamingCallback
)
143 // make wxWindowList known before the property is used
145 wxCOLLECTION_TYPE_INFO( wxWindow
*, wxWindowList
);
147 template<> void wxCollectionToVariantArray( wxWindowList
const &theList
,
150 wxListCollectionToAnyList
<wxWindowList::compatibility_iterator
>( theList
, value
);
153 wxDEFINE_FLAGS( wxWindowStyle
)
155 wxBEGIN_FLAGS( wxWindowStyle
)
156 // new style border flags, we put them first to
157 // use them for streaming out
159 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
160 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
161 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
162 wxFLAGS_MEMBER(wxBORDER_RAISED
)
163 wxFLAGS_MEMBER(wxBORDER_STATIC
)
164 wxFLAGS_MEMBER(wxBORDER_NONE
)
166 // old style border flags
167 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
168 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
169 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
170 wxFLAGS_MEMBER(wxRAISED_BORDER
)
171 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
172 wxFLAGS_MEMBER(wxBORDER
)
174 // standard window styles
175 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
176 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
177 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
178 wxFLAGS_MEMBER(wxWANTS_CHARS
)
179 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
180 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
181 wxFLAGS_MEMBER(wxVSCROLL
)
182 wxFLAGS_MEMBER(wxHSCROLL
)
184 wxEND_FLAGS( wxWindowStyle
)
186 wxBEGIN_PROPERTIES_TABLE(wxWindow
)
187 wxEVENT_PROPERTY( Close
, wxEVT_CLOSE_WINDOW
, wxCloseEvent
)
188 wxEVENT_PROPERTY( Create
, wxEVT_CREATE
, wxWindowCreateEvent
)
189 wxEVENT_PROPERTY( Destroy
, wxEVT_DESTROY
, wxWindowDestroyEvent
)
190 // Always constructor Properties first
192 wxREADONLY_PROPERTY( Parent
,wxWindow
*, GetParent
, wxEMPTY_PARAMETER_VALUE
, \
193 0 /*flags*/, wxT("Helpstring"), wxT("group"))
194 wxPROPERTY( Id
,wxWindowID
, SetId
, GetId
, -1 /*wxID_ANY*/, 0 /*flags*/, \
195 wxT("Helpstring"), wxT("group") )
196 wxPROPERTY( Position
,wxPoint
, SetPosition
, GetPosition
, wxDefaultPosition
, \
197 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
198 wxPROPERTY( Size
,wxSize
, SetSize
, GetSize
, wxDefaultSize
, 0 /*flags*/, \
199 wxT("Helpstring"), wxT("group")) // size
200 wxPROPERTY( WindowStyle
, long, SetWindowStyleFlag
, GetWindowStyleFlag
, \
201 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
202 wxPROPERTY( Name
,wxString
, SetName
, GetName
, wxEmptyString
, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
205 // Then all relations of the object graph
207 wxREADONLY_PROPERTY_COLLECTION( Children
, wxWindowList
, wxWindowBase
*, \
208 GetWindowChildren
, wxPROP_OBJECT_GRAPH
/*flags*/, \
209 wxT("Helpstring"), wxT("group"))
211 // and finally all other properties
213 wxPROPERTY( ExtraStyle
, long, SetExtraStyle
, GetExtraStyle
, wxEMPTY_PARAMETER_VALUE
, \
214 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
215 wxPROPERTY( BackgroundColour
, wxColour
, SetBackgroundColour
, GetBackgroundColour
, \
216 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
217 wxPROPERTY( ForegroundColour
, wxColour
, SetForegroundColour
, GetForegroundColour
, \
218 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
219 wxPROPERTY( Enabled
, bool, Enable
, IsEnabled
, wxAny((bool)true), 0 /*flags*/, \
220 wxT("Helpstring"), wxT("group"))
221 wxPROPERTY( Shown
, bool, Show
, IsShown
, wxAny((bool)true), 0 /*flags*/, \
222 wxT("Helpstring"), wxT("group"))
225 // possible property candidates (not in xrc) or not valid in all subclasses
226 wxPROPERTY( Title
,wxString
, SetTitle
, GetTitle
, wxEmptyString
)
227 wxPROPERTY( Font
, wxFont
, SetFont
, GetWindowFont
, )
228 wxPROPERTY( Label
,wxString
, SetLabel
, GetLabel
, wxEmptyString
)
229 // MaxHeight, Width, MinHeight, Width
230 // TODO switch label to control and title to toplevels
232 wxPROPERTY( ThemeEnabled
, bool, SetThemeEnabled
, GetThemeEnabled
, )
233 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
234 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
235 wxPROPERTY( AutoLayout
, bool, SetAutoLayout
, GetAutoLayout
, )
237 wxEND_PROPERTIES_TABLE()
239 wxEMPTY_HANDLERS_TABLE(wxWindow
)
241 wxCONSTRUCTOR_DUMMY(wxWindow
)
245 #ifndef __WXUNIVERSAL__
246 IMPLEMENT_DYNAMIC_CLASS(wxWindow
, wxWindowBase
)
251 // ----------------------------------------------------------------------------
253 // ----------------------------------------------------------------------------
255 // the default initialization
256 wxWindowBase::wxWindowBase()
258 // no window yet, no parent nor children
260 m_windowId
= wxID_ANY
;
262 // no constraints on the minimal window size
264 m_maxWidth
= wxDefaultCoord
;
266 m_maxHeight
= wxDefaultCoord
;
268 // invalidiated cache value
269 m_bestSizeCache
= wxDefaultSize
;
271 // window are created enabled and visible by default
275 // the default event handler is just this window
276 m_eventHandler
= this;
280 m_windowValidator
= NULL
;
281 #endif // wxUSE_VALIDATORS
283 // the colours/fonts are default for now, so leave m_font,
284 // m_backgroundColour and m_foregroundColour uninitialized and set those
290 m_inheritFont
= false;
296 m_backgroundStyle
= wxBG_STYLE_ERASE
;
298 #if wxUSE_CONSTRAINTS
299 // no constraints whatsoever
300 m_constraints
= NULL
;
301 m_constraintsInvolvedIn
= NULL
;
302 #endif // wxUSE_CONSTRAINTS
304 m_windowSizer
= NULL
;
305 m_containingSizer
= NULL
;
306 m_autoLayout
= false;
308 #if wxUSE_DRAG_AND_DROP
310 #endif // wxUSE_DRAG_AND_DROP
314 #endif // wxUSE_TOOLTIPS
318 #endif // wxUSE_CARET
321 m_hasCustomPalette
= false;
322 #endif // wxUSE_PALETTE
324 #if wxUSE_ACCESSIBILITY
328 m_virtualSize
= wxDefaultSize
;
330 m_scrollHelper
= NULL
;
332 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
333 #if wxUSE_SYSTEM_OPTIONS
334 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
336 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
340 // Whether we're using the current theme for this window (wxGTK only for now)
341 m_themeEnabled
= false;
343 // This is set to true by SendDestroyEvent() which should be called by the
344 // most derived class to ensure that the destruction event is sent as soon
345 // as possible to allow its handlers to still see the undestroyed window
346 m_isBeingDeleted
= false;
351 // common part of window creation process
352 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
354 const wxPoint
& WXUNUSED(pos
),
357 const wxString
& name
)
359 // ids are limited to 16 bits under MSW so if you care about portability,
360 // it's not a good idea to use ids out of this range (and negative ids are
361 // reserved for wxWidgets own usage)
362 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767) ||
363 (id
>= wxID_AUTO_LOWEST
&& id
<= wxID_AUTO_HIGHEST
),
364 wxT("invalid id value") );
366 // generate a new id if the user doesn't care about it
367 if ( id
== wxID_ANY
)
369 m_windowId
= NewControlId();
371 else // valid id specified
376 // don't use SetWindowStyleFlag() here, this function should only be called
377 // to change the flag after creation as it tries to reflect the changes in
378 // flags by updating the window dynamically and we don't need this here
379 m_windowStyle
= style
;
381 // assume the user doesn't want this window to shrink beneath its initial
382 // size, this worked like this in wxWidgets 2.8 and before and generally
383 // often makes sense for child windows (for top level ones it definitely
384 // does not as the user should be able to resize the window)
386 // note that we can't use IsTopLevel() from ctor
387 if ( size
!= wxDefaultSize
&& !wxTopLevelWindows
.Find((wxWindow
*)this) )
396 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
401 const wxValidator
& wxVALIDATOR_PARAM(validator
),
402 const wxString
& name
)
404 if ( !CreateBase(parent
, id
, pos
, size
, style
, name
) )
408 SetValidator(validator
);
409 #endif // wxUSE_VALIDATORS
411 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
412 // have it too - like this it's possible to set it only in the top level
413 // dialog/frame and all children will inherit it by defult
414 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
416 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
422 bool wxWindowBase::ToggleWindowStyle(int flag
)
424 wxASSERT_MSG( flag
, wxT("flags with 0 value can't be toggled") );
427 long style
= GetWindowStyleFlag();
433 else // currently off
439 SetWindowStyleFlag(style
);
444 // ----------------------------------------------------------------------------
446 // ----------------------------------------------------------------------------
449 wxWindowBase::~wxWindowBase()
451 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
453 // FIXME if these 2 cases result from programming errors in the user code
454 // we should probably assert here instead of silently fixing them
456 // Just in case the window has been Closed, but we're then deleting
457 // immediately: don't leave dangling pointers.
458 wxPendingDelete
.DeleteObject(this);
460 // Just in case we've loaded a top-level window via LoadNativeDialog but
461 // we weren't a dialog class
462 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
464 // Any additional event handlers should be popped before the window is
465 // deleted as otherwise the last handler will be left with a dangling
466 // pointer to this window result in a difficult to diagnose crash later on.
467 wxASSERT_MSG( GetEventHandler() == this,
468 wxT("any pushed event handlers must have been removed") );
471 // The associated popup menu can still be alive, disassociate from it in
473 if ( wxCurrentPopupMenu
&& wxCurrentPopupMenu
->GetInvokingWindow() == this )
474 wxCurrentPopupMenu
->SetInvokingWindow(NULL
);
475 #endif // wxUSE_MENUS
477 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
479 // notify the parent about this window destruction
481 m_parent
->RemoveChild(this);
485 #endif // wxUSE_CARET
488 delete m_windowValidator
;
489 #endif // wxUSE_VALIDATORS
491 #if wxUSE_CONSTRAINTS
492 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
493 // at deleted windows as they delete themselves.
494 DeleteRelatedConstraints();
498 // This removes any dangling pointers to this window in other windows'
499 // constraintsInvolvedIn lists.
500 UnsetConstraints(m_constraints
);
501 wxDELETE(m_constraints
);
503 #endif // wxUSE_CONSTRAINTS
505 if ( m_containingSizer
)
506 m_containingSizer
->Detach( (wxWindow
*)this );
508 delete m_windowSizer
;
510 #if wxUSE_DRAG_AND_DROP
512 #endif // wxUSE_DRAG_AND_DROP
516 #endif // wxUSE_TOOLTIPS
518 #if wxUSE_ACCESSIBILITY
523 // NB: this has to be called unconditionally, because we don't know
524 // whether this window has associated help text or not
525 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
527 helpProvider
->RemoveHelp(this);
531 bool wxWindowBase::IsBeingDeleted() const
533 return m_isBeingDeleted
||
534 (!IsTopLevel() && m_parent
&& m_parent
->IsBeingDeleted());
537 void wxWindowBase::SendDestroyEvent()
539 if ( m_isBeingDeleted
)
541 // we could have been already called from a more derived class dtor,
542 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
543 // should be simply ignored
547 m_isBeingDeleted
= true;
549 wxWindowDestroyEvent event
;
550 event
.SetEventObject(this);
551 event
.SetId(GetId());
552 GetEventHandler()->ProcessEvent(event
);
555 bool wxWindowBase::Destroy()
557 // If our handle is invalid, it means that this window has never been
558 // created, either because creating it failed or, more typically, because
559 // this wxWindow object was default-constructed and its Create() method had
560 // never been called. As we didn't send wxWindowCreateEvent in this case
561 // (which is sent after successful creation), don't send the matching
562 // wxWindowDestroyEvent neither.
571 bool wxWindowBase::Close(bool force
)
573 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
574 event
.SetEventObject(this);
575 event
.SetCanVeto(!force
);
577 // return false if window wasn't closed because the application vetoed the
579 return HandleWindowEvent(event
) && !event
.GetVeto();
582 bool wxWindowBase::DestroyChildren()
584 wxWindowList::compatibility_iterator node
;
587 // we iterate until the list becomes empty
588 node
= GetChildren().GetFirst();
592 wxWindow
*child
= node
->GetData();
594 // note that we really want to delete it immediately so don't call the
595 // possible overridden Destroy() version which might not delete the
596 // child immediately resulting in problems with our (top level) child
597 // outliving its parent
598 child
->wxWindowBase::Destroy();
600 wxASSERT_MSG( !GetChildren().Find(child
),
601 wxT("child didn't remove itself using RemoveChild()") );
607 // ----------------------------------------------------------------------------
608 // size/position related methods
609 // ----------------------------------------------------------------------------
611 // centre the window with respect to its parent in either (or both) directions
612 void wxWindowBase::DoCentre(int dir
)
614 wxCHECK_RET( !(dir
& wxCENTRE_ON_SCREEN
) && GetParent(),
615 wxT("this method only implements centering child windows") );
617 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir
));
620 // fits the window around the children
621 void wxWindowBase::Fit()
623 SetSize(GetBestSize());
626 // fits virtual size (ie. scrolled area etc.) around children
627 void wxWindowBase::FitInside()
629 SetVirtualSize( GetBestVirtualSize() );
632 // On Mac, scrollbars are explicitly children.
633 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
634 static bool wxHasRealChildren(const wxWindowBase
* win
)
636 int realChildCount
= 0;
638 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
640 node
= node
->GetNext() )
642 wxWindow
*win
= node
->GetData();
643 if ( !win
->IsTopLevel() && win
->IsShown()
645 && !wxDynamicCast(win
, wxScrollBar
)
650 return (realChildCount
> 0);
654 void wxWindowBase::InvalidateBestSize()
656 m_bestSizeCache
= wxDefaultSize
;
658 // parent's best size calculation may depend on its children's
659 // as long as child window we are in is not top level window itself
660 // (because the TLW size is never resized automatically)
661 // so let's invalidate it as well to be safe:
662 if (m_parent
&& !IsTopLevel())
663 m_parent
->InvalidateBestSize();
666 // return the size best suited for the current window
667 wxSize
wxWindowBase::DoGetBestSize() const
673 best
= m_windowSizer
->GetMinSize();
675 #if wxUSE_CONSTRAINTS
676 else if ( m_constraints
)
678 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
680 // our minimal acceptable size is such that all our windows fit inside
684 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
686 node
= node
->GetNext() )
688 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
691 // it's not normal that we have an unconstrained child, but
692 // what can we do about it?
696 int x
= c
->right
.GetValue(),
697 y
= c
->bottom
.GetValue();
705 // TODO: we must calculate the overlaps somehow, otherwise we
706 // will never return a size bigger than the current one :-(
709 best
= wxSize(maxX
, maxY
);
711 #endif // wxUSE_CONSTRAINTS
712 else if ( !GetChildren().empty()
713 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
714 && wxHasRealChildren(this)
718 // our minimal acceptable size is such that all our visible child
719 // windows fit inside
723 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
725 node
= node
->GetNext() )
727 wxWindow
*win
= node
->GetData();
728 if ( win
->IsTopLevel()
731 || wxDynamicCast(win
, wxStatusBar
)
732 #endif // wxUSE_STATUSBAR
735 // dialogs and frames lie in different top level windows -
736 // don't deal with them here; as for the status bars, they
737 // don't lie in the client area at all
742 win
->GetPosition(&wx
, &wy
);
744 // if the window hadn't been positioned yet, assume that it is in
746 if ( wx
== wxDefaultCoord
)
748 if ( wy
== wxDefaultCoord
)
751 win
->GetSize(&ww
, &wh
);
752 if ( wx
+ ww
> maxX
)
754 if ( wy
+ wh
> maxY
)
758 best
= wxSize(maxX
, maxY
);
760 else // ! has children
762 wxSize size
= GetMinSize();
763 if ( !size
.IsFullySpecified() )
765 // if the window doesn't define its best size we assume that it can
766 // be arbitrarily small -- usually this is not the case, of course,
767 // but we have no way to know what the limit is, it should really
768 // override DoGetBestClientSize() itself to tell us
769 size
.SetDefaults(wxSize(1, 1));
772 // return as-is, unadjusted by the client size difference.
776 // Add any difference between size and client size
777 wxSize diff
= GetSize() - GetClientSize();
778 best
.x
+= wxMax(0, diff
.x
);
779 best
.y
+= wxMax(0, diff
.y
);
784 // helper of GetWindowBorderSize(): as many ports don't implement support for
785 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
786 // fallbacks in this case
787 static int wxGetMetricOrDefault(wxSystemMetric what
, const wxWindowBase
* win
)
789 int rc
= wxSystemSettings::GetMetric(
790 what
, static_cast<wxWindow
*>(const_cast<wxWindowBase
*>(win
)));
797 // 2D border is by default 1 pixel wide
803 // 3D borders are by default 2 pixels
808 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
816 wxSize
wxWindowBase::GetWindowBorderSize() const
820 switch ( GetBorder() )
823 // nothing to do, size is already (0, 0)
826 case wxBORDER_SIMPLE
:
827 case wxBORDER_STATIC
:
828 size
.x
= wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
829 size
.y
= wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
832 case wxBORDER_SUNKEN
:
833 case wxBORDER_RAISED
:
834 size
.x
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X
, this),
835 wxGetMetricOrDefault(wxSYS_BORDER_X
, this));
836 size
.y
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y
, this),
837 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this));
840 case wxBORDER_DOUBLE
:
841 size
.x
= wxGetMetricOrDefault(wxSYS_EDGE_X
, this) +
842 wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
843 size
.y
= wxGetMetricOrDefault(wxSYS_EDGE_Y
, this) +
844 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
848 wxFAIL_MSG(wxT("Unknown border style."));
852 // we have borders on both sides
857 wxWindowBase::InformFirstDirection(int direction
,
859 int availableOtherDir
)
861 return GetSizer() && GetSizer()->InformFirstDirection(direction
,
866 wxSize
wxWindowBase::GetEffectiveMinSize() const
868 // merge the best size with the min size, giving priority to the min size
869 wxSize min
= GetMinSize();
871 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
873 wxSize best
= GetBestSize();
874 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
875 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
881 wxSize
wxWindowBase::DoGetBorderSize() const
883 // there is one case in which we can implement it for all ports easily
884 if ( GetBorder() == wxBORDER_NONE
)
887 // otherwise use the difference between the real size and the client size
888 // as a fallback: notice that this is incorrect in general as client size
889 // also doesn't take the scrollbars into account
890 return GetSize() - GetClientSize();
893 wxSize
wxWindowBase::GetBestSize() const
895 if ( !m_windowSizer
&& m_bestSizeCache
.IsFullySpecified() )
896 return m_bestSizeCache
;
898 // call DoGetBestClientSize() first, if a derived class overrides it wants
900 wxSize size
= DoGetBestClientSize();
901 if ( size
!= wxDefaultSize
)
902 size
+= DoGetBorderSize();
904 size
= DoGetBestSize();
906 // Ensure that the best size is at least as large as min size.
907 size
.IncTo(GetMinSize());
909 // And not larger than max size.
910 size
.DecToIfSpecified(GetMaxSize());
912 // Finally cache result and return.
917 int wxWindowBase::GetBestHeight(int width
) const
919 const int height
= DoGetBestClientHeight(width
);
921 return height
== wxDefaultCoord
923 : height
+ DoGetBorderSize().y
;
926 int wxWindowBase::GetBestWidth(int height
) const
928 const int width
= DoGetBestClientWidth(height
);
930 return width
== wxDefaultCoord
932 : width
+ DoGetBorderSize().x
;
935 void wxWindowBase::SetMinSize(const wxSize
& minSize
)
937 m_minWidth
= minSize
.x
;
938 m_minHeight
= minSize
.y
;
940 InvalidateBestSize();
943 void wxWindowBase::SetMaxSize(const wxSize
& maxSize
)
945 m_maxWidth
= maxSize
.x
;
946 m_maxHeight
= maxSize
.y
;
948 InvalidateBestSize();
951 void wxWindowBase::SetInitialSize(const wxSize
& size
)
953 // Set the min size to the size passed in. This will usually either be
954 // wxDefaultSize or the size passed to this window's ctor/Create function.
957 // Merge the size with the best size if needed
958 wxSize best
= GetEffectiveMinSize();
960 // If the current size doesn't match then change it
961 if (GetSize() != best
)
966 // by default the origin is not shifted
967 wxPoint
wxWindowBase::GetClientAreaOrigin() const
972 wxSize
wxWindowBase::ClientToWindowSize(const wxSize
& size
) const
974 const wxSize
diff(GetSize() - GetClientSize());
976 return wxSize(size
.x
== -1 ? -1 : size
.x
+ diff
.x
,
977 size
.y
== -1 ? -1 : size
.y
+ diff
.y
);
980 wxSize
wxWindowBase::WindowToClientSize(const wxSize
& size
) const
982 const wxSize
diff(GetSize() - GetClientSize());
984 return wxSize(size
.x
== -1 ? -1 : size
.x
- diff
.x
,
985 size
.y
== -1 ? -1 : size
.y
- diff
.y
);
988 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
990 if ( m_windowVariant
!= variant
)
992 m_windowVariant
= variant
;
994 DoSetWindowVariant(variant
);
998 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
1000 // adjust the font height to correspond to our new variant (notice that
1001 // we're only called if something really changed)
1002 wxFont font
= GetFont();
1003 int size
= font
.GetPointSize();
1006 case wxWINDOW_VARIANT_NORMAL
:
1009 case wxWINDOW_VARIANT_SMALL
:
1010 size
= wxRound(size
* 3.0 / 4.0);
1013 case wxWINDOW_VARIANT_MINI
:
1014 size
= wxRound(size
* 2.0 / 3.0);
1017 case wxWINDOW_VARIANT_LARGE
:
1018 size
= wxRound(size
* 5.0 / 4.0);
1022 wxFAIL_MSG(wxT("unexpected window variant"));
1026 font
.SetPointSize(size
);
1030 void wxWindowBase::DoSetSizeHints( int minW
, int minH
,
1032 int WXUNUSED(incW
), int WXUNUSED(incH
) )
1034 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
1035 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
1036 wxT("min width/height must be less than max width/height!") );
1045 #if WXWIN_COMPATIBILITY_2_8
1046 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW
), int WXUNUSED(minH
),
1047 int WXUNUSED(maxW
), int WXUNUSED(maxH
))
1051 void wxWindowBase::SetVirtualSizeHints(const wxSize
& WXUNUSED(minsize
),
1052 const wxSize
& WXUNUSED(maxsize
))
1055 #endif // WXWIN_COMPATIBILITY_2_8
1057 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
1059 m_virtualSize
= wxSize(x
, y
);
1062 wxSize
wxWindowBase::DoGetVirtualSize() const
1064 // we should use the entire client area so if it is greater than our
1065 // virtual size, expand it to fit (otherwise if the window is big enough we
1066 // wouldn't be using parts of it)
1067 wxSize size
= GetClientSize();
1068 if ( m_virtualSize
.x
> size
.x
)
1069 size
.x
= m_virtualSize
.x
;
1071 if ( m_virtualSize
.y
>= size
.y
)
1072 size
.y
= m_virtualSize
.y
;
1077 void wxWindowBase::DoGetScreenPosition(int *x
, int *y
) const
1079 // screen position is the same as (0, 0) in client coords for non TLWs (and
1080 // TLWs override this method)
1086 ClientToScreen(x
, y
);
1089 void wxWindowBase::SendSizeEvent(int flags
)
1091 wxSizeEvent
event(GetSize(), GetId());
1092 event
.SetEventObject(this);
1093 if ( flags
& wxSEND_EVENT_POST
)
1094 wxPostEvent(GetEventHandler(), event
);
1096 HandleWindowEvent(event
);
1099 void wxWindowBase::SendSizeEventToParent(int flags
)
1101 wxWindow
* const parent
= GetParent();
1102 if ( parent
&& !parent
->IsBeingDeleted() )
1103 parent
->SendSizeEvent(flags
);
1106 bool wxWindowBase::HasScrollbar(int orient
) const
1108 // if scrolling in the given direction is disabled, we can't have the
1109 // corresponding scrollbar no matter what
1110 if ( !CanScroll(orient
) )
1113 const wxSize sizeVirt
= GetVirtualSize();
1114 const wxSize sizeClient
= GetClientSize();
1116 return orient
== wxHORIZONTAL
? sizeVirt
.x
> sizeClient
.x
1117 : sizeVirt
.y
> sizeClient
.y
;
1120 // ----------------------------------------------------------------------------
1121 // show/hide/enable/disable the window
1122 // ----------------------------------------------------------------------------
1124 bool wxWindowBase::Show(bool show
)
1126 if ( show
!= m_isShown
)
1138 bool wxWindowBase::IsEnabled() const
1140 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1143 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled
)
1145 // Under some platforms there is no need to update the window state
1146 // explicitly, it will become disabled when its parent is. On other ones we
1147 // do need to disable all windows recursively though.
1148 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1150 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1154 // Disabling a top level window is typically done when showing a modal
1155 // dialog and we don't need to disable its children in this case, they will
1156 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1157 // and the TLW won't accept any input for them. Moreover, explicitly
1158 // disabling them would look ugly as the entire TLW would be greyed out
1159 // whenever a modal dialog is shown and no native applications under any
1160 // platform behave like this.
1161 if ( IsTopLevel() && !enabled
)
1164 // When disabling (or enabling back) a non-TLW window we need to
1165 // recursively propagate the change of the state to its children, otherwise
1166 // they would still show as enabled even though they wouldn't actually
1167 // accept any input (at least under MSW where children don't accept input
1168 // if any of the windows in their parent chain is enabled).
1170 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1171 // platforms as we still need to call the children OnEnabled() recursively.
1172 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1174 node
= node
->GetNext() )
1176 wxWindowBase
* const child
= node
->GetData();
1177 if ( !child
->IsTopLevel() && child
->IsThisEnabled() )
1178 child
->NotifyWindowOnEnableChange(enabled
);
1182 bool wxWindowBase::Enable(bool enable
)
1184 if ( enable
== IsThisEnabled() )
1187 m_isEnabled
= enable
;
1189 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1190 // to do it from here.
1191 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1193 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1195 NotifyWindowOnEnableChange(enable
);
1200 bool wxWindowBase::IsShownOnScreen() const
1202 // A window is shown on screen if it itself is shown and so are all its
1203 // parents. But if a window is toplevel one, then its always visible on
1204 // screen if IsShown() returns true, even if it has a hidden parent.
1206 (IsTopLevel() || GetParent() == NULL
|| GetParent()->IsShownOnScreen());
1209 // ----------------------------------------------------------------------------
1211 // ----------------------------------------------------------------------------
1213 bool wxWindowBase::IsTopLevel() const
1218 // ----------------------------------------------------------------------------
1220 // ----------------------------------------------------------------------------
1222 void wxWindowBase::Freeze()
1224 if ( !m_freezeCount
++ )
1226 // physically freeze this window:
1229 // and recursively freeze all children:
1230 for ( wxWindowList::iterator i
= GetChildren().begin();
1231 i
!= GetChildren().end(); ++i
)
1233 wxWindow
*child
= *i
;
1234 if ( child
->IsTopLevel() )
1242 void wxWindowBase::Thaw()
1244 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
1246 if ( !--m_freezeCount
)
1248 // recursively thaw all children:
1249 for ( wxWindowList::iterator i
= GetChildren().begin();
1250 i
!= GetChildren().end(); ++i
)
1252 wxWindow
*child
= *i
;
1253 if ( child
->IsTopLevel() )
1259 // physically thaw this window:
1264 // ----------------------------------------------------------------------------
1265 // Dealing with parents and children.
1266 // ----------------------------------------------------------------------------
1268 bool wxWindowBase::IsDescendant(wxWindowBase
* win
) const
1270 // Iterate until we find this window in the parent chain or exhaust it.
1276 // Stop iterating on reaching the top level window boundary.
1277 if ( win
->IsTopLevel() )
1280 win
= win
->GetParent();
1286 void wxWindowBase::AddChild(wxWindowBase
*child
)
1288 wxCHECK_RET( child
, wxT("can't add a NULL child") );
1290 // this should never happen and it will lead to a crash later if it does
1291 // because RemoveChild() will remove only one node from the children list
1292 // and the other(s) one(s) will be left with dangling pointers in them
1293 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), wxT("AddChild() called twice") );
1295 GetChildren().Append((wxWindow
*)child
);
1296 child
->SetParent(this);
1298 // adding a child while frozen will assert when thawed, so freeze it as if
1299 // it had been already present when we were frozen
1300 if ( IsFrozen() && !child
->IsTopLevel() )
1304 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
1306 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
1308 // removing a child while frozen may result in permanently frozen window
1309 // if used e.g. from Reparent(), so thaw it
1311 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1312 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1313 if ( IsFrozen() && !child
->IsBeingDeleted() && !child
->IsTopLevel() )
1316 GetChildren().DeleteObject((wxWindow
*)child
);
1317 child
->SetParent(NULL
);
1320 void wxWindowBase::SetParent(wxWindowBase
*parent
)
1322 // This assert catches typos which may result in using "this" instead of
1323 // "parent" when creating the window. This doesn't happen often but when it
1324 // does the results are unpleasant because the program typically just
1325 // crashes when due to a stack overflow or something similar and this
1326 // assert doesn't cost much (OTOH doing a more general check that the
1327 // parent is not one of our children would be more expensive and probably
1329 wxASSERT_MSG( parent
!= this, wxS("Can't use window as its own parent") );
1331 m_parent
= (wxWindow
*)parent
;
1334 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
1336 wxWindow
*oldParent
= GetParent();
1337 if ( newParent
== oldParent
)
1343 const bool oldEnabledState
= IsEnabled();
1345 // unlink this window from the existing parent.
1348 oldParent
->RemoveChild(this);
1352 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
1355 // add it to the new one
1358 newParent
->AddChild(this);
1362 wxTopLevelWindows
.Append((wxWindow
*)this);
1365 // We need to notify window (and its subwindows) if by changing the parent
1366 // we also change our enabled/disabled status.
1367 const bool newEnabledState
= IsEnabled();
1368 if ( newEnabledState
!= oldEnabledState
)
1370 NotifyWindowOnEnableChange(newEnabledState
);
1376 // ----------------------------------------------------------------------------
1377 // event handler stuff
1378 // ----------------------------------------------------------------------------
1380 void wxWindowBase::SetEventHandler(wxEvtHandler
*handler
)
1382 wxCHECK_RET(handler
!= NULL
, "SetEventHandler(NULL) called");
1384 m_eventHandler
= handler
;
1387 void wxWindowBase::SetNextHandler(wxEvtHandler
*WXUNUSED(handler
))
1389 // disable wxEvtHandler chain mechanism for wxWindows:
1390 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1392 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1394 void wxWindowBase::SetPreviousHandler(wxEvtHandler
*WXUNUSED(handler
))
1396 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1397 // handler of our stack when is destroyed will be Unlink()ed and thus
1398 // will call this function to update the pointer of this window...
1400 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1403 void wxWindowBase::PushEventHandler(wxEvtHandler
*handlerToPush
)
1405 wxCHECK_RET( handlerToPush
!= NULL
, "PushEventHandler(NULL) called" );
1407 // the new handler is going to be part of the wxWindow stack of event handlers:
1408 // it can't be part also of an event handler double-linked chain:
1409 wxASSERT_MSG(handlerToPush
->IsUnlinked(),
1410 "The handler being pushed in the wxWindow stack shouldn't be part of "
1411 "a wxEvtHandler chain; call Unlink() on it first");
1413 wxEvtHandler
*handlerOld
= GetEventHandler();
1414 wxCHECK_RET( handlerOld
, "an old event handler is NULL?" );
1416 // now use wxEvtHandler double-linked list to implement a stack:
1417 handlerToPush
->SetNextHandler(handlerOld
);
1419 if (handlerOld
!= this)
1420 handlerOld
->SetPreviousHandler(handlerToPush
);
1422 SetEventHandler(handlerToPush
);
1425 // final checks of the operations done above:
1426 wxASSERT_MSG( handlerToPush
->GetPreviousHandler() == NULL
,
1427 "the first handler of the wxWindow stack should "
1428 "have no previous handlers set" );
1429 wxASSERT_MSG( handlerToPush
->GetNextHandler() != NULL
,
1430 "the first handler of the wxWindow stack should "
1431 "have non-NULL next handler" );
1433 wxEvtHandler
* pLast
= handlerToPush
;
1434 while ( pLast
&& pLast
!= this )
1435 pLast
= pLast
->GetNextHandler();
1436 wxASSERT_MSG( pLast
->GetNextHandler() == NULL
,
1437 "the last handler of the wxWindow stack should "
1438 "have this window as next handler" );
1439 #endif // wxDEBUG_LEVEL
1442 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
1444 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1446 wxEvtHandler
*firstHandler
= GetEventHandler();
1447 wxCHECK_MSG( firstHandler
!= NULL
, NULL
, "wxWindow cannot have a NULL event handler" );
1448 wxCHECK_MSG( firstHandler
!= this, NULL
, "cannot pop the wxWindow itself" );
1449 wxCHECK_MSG( firstHandler
->GetPreviousHandler() == NULL
, NULL
,
1450 "the first handler of the wxWindow stack should have no previous handlers set" );
1452 wxEvtHandler
*secondHandler
= firstHandler
->GetNextHandler();
1453 wxCHECK_MSG( secondHandler
!= NULL
, NULL
,
1454 "the first handler of the wxWindow stack should have non-NULL next handler" );
1456 firstHandler
->SetNextHandler(NULL
);
1458 // It is harmless but useless to unset the previous handler of the window
1459 // itself as it's always NULL anyhow, so don't do this.
1460 if ( secondHandler
!= this )
1461 secondHandler
->SetPreviousHandler(NULL
);
1463 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1464 SetEventHandler(secondHandler
);
1466 if ( deleteHandler
)
1468 wxDELETE(firstHandler
);
1471 return firstHandler
;
1474 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handlerToRemove
)
1476 wxCHECK_MSG( handlerToRemove
!= NULL
, false, "RemoveEventHandler(NULL) called" );
1477 wxCHECK_MSG( handlerToRemove
!= this, false, "Cannot remove the window itself" );
1479 if (handlerToRemove
== GetEventHandler())
1481 // removing the first event handler is equivalent to "popping" the stack
1482 PopEventHandler(false);
1486 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1487 wxEvtHandler
*handlerCur
= GetEventHandler()->GetNextHandler();
1488 while ( handlerCur
!= this && handlerCur
)
1490 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
1492 if ( handlerCur
== handlerToRemove
)
1494 handlerCur
->Unlink();
1496 wxASSERT_MSG( handlerCur
!= GetEventHandler(),
1497 "the case Remove == Pop should was already handled" );
1501 handlerCur
= handlerNext
;
1504 wxFAIL_MSG( wxT("where has the event handler gone?") );
1509 bool wxWindowBase::HandleWindowEvent(wxEvent
& event
) const
1511 // SafelyProcessEvent() will handle exceptions nicely
1512 return GetEventHandler()->SafelyProcessEvent(event
);
1515 // ----------------------------------------------------------------------------
1516 // colours, fonts &c
1517 // ----------------------------------------------------------------------------
1519 void wxWindowBase::InheritAttributes()
1521 const wxWindowBase
* const parent
= GetParent();
1525 // we only inherit attributes which had been explicitly set for the parent
1526 // which ensures that this only happens if the user really wants it and
1527 // not by default which wouldn't make any sense in modern GUIs where the
1528 // controls don't all use the same fonts (nor colours)
1529 if ( parent
->m_inheritFont
&& !m_hasFont
)
1530 SetFont(parent
->GetFont());
1532 // in addition, there is a possibility to explicitly forbid inheriting
1533 // colours at each class level by overriding ShouldInheritColours()
1534 if ( ShouldInheritColours() )
1536 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1537 SetForegroundColour(parent
->GetForegroundColour());
1539 // inheriting (solid) background colour is wrong as it totally breaks
1540 // any kind of themed backgrounds
1542 // instead, the controls should use the same background as their parent
1543 // (ideally by not drawing it at all)
1545 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1546 SetBackgroundColour(parent
->GetBackgroundColour());
1551 /* static */ wxVisualAttributes
1552 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1554 // it is important to return valid values for all attributes from here,
1555 // GetXXX() below rely on this
1556 wxVisualAttributes attrs
;
1557 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1558 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1560 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1561 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1562 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1563 // colour on other platforms.
1565 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1566 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1568 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1573 wxColour
wxWindowBase::GetBackgroundColour() const
1575 if ( !m_backgroundColour
.IsOk() )
1577 wxASSERT_MSG( !m_hasBgCol
, wxT("we have invalid explicit bg colour?") );
1579 // get our default background colour
1580 wxColour colBg
= GetDefaultAttributes().colBg
;
1582 // we must return some valid colour to avoid redoing this every time
1583 // and also to avoid surprising the applications written for older
1584 // wxWidgets versions where GetBackgroundColour() always returned
1585 // something -- so give them something even if it doesn't make sense
1586 // for this window (e.g. it has a themed background)
1587 if ( !colBg
.IsOk() )
1588 colBg
= GetClassDefaultAttributes().colBg
;
1593 return m_backgroundColour
;
1596 wxColour
wxWindowBase::GetForegroundColour() const
1598 // logic is the same as above
1599 if ( !m_hasFgCol
&& !m_foregroundColour
.IsOk() )
1601 wxColour colFg
= GetDefaultAttributes().colFg
;
1603 if ( !colFg
.IsOk() )
1604 colFg
= GetClassDefaultAttributes().colFg
;
1609 return m_foregroundColour
;
1612 bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style
)
1614 // The checks below shouldn't be triggered if we're not really changing the
1616 if ( style
== m_backgroundStyle
)
1619 // Transparent background style can be only set before creation because of
1620 // wxGTK limitation.
1621 wxCHECK_MSG( (style
!= wxBG_STYLE_TRANSPARENT
) || !GetHandle(),
1623 "wxBG_STYLE_TRANSPARENT style can only be set before "
1624 "Create()-ing the window." );
1626 // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset.
1627 wxCHECK_MSG( (m_backgroundStyle
!= wxBG_STYLE_TRANSPARENT
) ||
1628 (style
== wxBG_STYLE_TRANSPARENT
),
1630 "wxBG_STYLE_TRANSPARENT can't be unset once it was set." );
1632 m_backgroundStyle
= style
;
1637 bool wxWindowBase::IsTransparentBackgroundSupported(wxString
*reason
) const
1640 *reason
= _("This platform does not support background transparency.");
1645 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1647 if ( colour
== m_backgroundColour
)
1650 m_hasBgCol
= colour
.IsOk();
1652 m_inheritBgCol
= m_hasBgCol
;
1653 m_backgroundColour
= colour
;
1654 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.IsOk() );
1658 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1660 if (colour
== m_foregroundColour
)
1663 m_hasFgCol
= colour
.IsOk();
1664 m_inheritFgCol
= m_hasFgCol
;
1665 m_foregroundColour
= colour
;
1666 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.IsOk() );
1670 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1672 // setting an invalid cursor is ok, it means that we don't have any special
1674 if ( m_cursor
.IsSameAs(cursor
) )
1685 wxFont
wxWindowBase::GetFont() const
1687 // logic is the same as in GetBackgroundColour()
1688 if ( !m_font
.IsOk() )
1690 wxASSERT_MSG( !m_hasFont
, wxT("we have invalid explicit font?") );
1692 wxFont font
= GetDefaultAttributes().font
;
1694 font
= GetClassDefaultAttributes().font
;
1702 bool wxWindowBase::SetFont(const wxFont
& font
)
1704 if ( font
== m_font
)
1711 m_hasFont
= font
.IsOk();
1712 m_inheritFont
= m_hasFont
;
1714 InvalidateBestSize();
1721 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1723 m_hasCustomPalette
= true;
1726 // VZ: can anyone explain me what do we do here?
1727 wxWindowDC
d((wxWindow
*) this);
1731 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1733 wxWindow
*win
= (wxWindow
*)this;
1734 while ( win
&& !win
->HasCustomPalette() )
1736 win
= win
->GetParent();
1742 #endif // wxUSE_PALETTE
1745 void wxWindowBase::SetCaret(wxCaret
*caret
)
1756 wxASSERT_MSG( m_caret
->GetWindow() == this,
1757 wxT("caret should be created associated to this window") );
1760 #endif // wxUSE_CARET
1762 #if wxUSE_VALIDATORS
1763 // ----------------------------------------------------------------------------
1765 // ----------------------------------------------------------------------------
1767 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1769 if ( m_windowValidator
)
1770 delete m_windowValidator
;
1772 m_windowValidator
= (wxValidator
*)validator
.Clone();
1774 if ( m_windowValidator
)
1775 m_windowValidator
->SetWindow(this);
1777 #endif // wxUSE_VALIDATORS
1779 // ----------------------------------------------------------------------------
1780 // update region stuff
1781 // ----------------------------------------------------------------------------
1783 wxRect
wxWindowBase::GetUpdateClientRect() const
1785 wxRegion rgnUpdate
= GetUpdateRegion();
1786 rgnUpdate
.Intersect(GetClientRect());
1787 wxRect rectUpdate
= rgnUpdate
.GetBox();
1788 wxPoint ptOrigin
= GetClientAreaOrigin();
1789 rectUpdate
.x
-= ptOrigin
.x
;
1790 rectUpdate
.y
-= ptOrigin
.y
;
1795 bool wxWindowBase::DoIsExposed(int x
, int y
) const
1797 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1800 bool wxWindowBase::DoIsExposed(int x
, int y
, int w
, int h
) const
1802 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1805 void wxWindowBase::ClearBackground()
1807 // wxGTK uses its own version, no need to add never used code
1809 wxClientDC
dc((wxWindow
*)this);
1810 wxBrush
brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID
);
1811 dc
.SetBackground(brush
);
1816 // ----------------------------------------------------------------------------
1817 // find child window by id or name
1818 // ----------------------------------------------------------------------------
1820 wxWindow
*wxWindowBase::FindWindow(long id
) const
1822 if ( id
== m_windowId
)
1823 return (wxWindow
*)this;
1825 wxWindowBase
*res
= NULL
;
1826 wxWindowList::compatibility_iterator node
;
1827 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1829 wxWindowBase
*child
= node
->GetData();
1830 res
= child
->FindWindow( id
);
1833 return (wxWindow
*)res
;
1836 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1838 if ( name
== m_windowName
)
1839 return (wxWindow
*)this;
1841 wxWindowBase
*res
= NULL
;
1842 wxWindowList::compatibility_iterator node
;
1843 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1845 wxWindow
*child
= node
->GetData();
1846 res
= child
->FindWindow(name
);
1849 return (wxWindow
*)res
;
1853 // find any window by id or name or label: If parent is non-NULL, look through
1854 // children for a label or title matching the specified string. If NULL, look
1855 // through all top-level windows.
1857 // to avoid duplicating code we reuse the same helper function but with
1858 // different comparators
1860 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1861 const wxString
& label
, long id
);
1864 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1867 return win
->GetLabel() == label
;
1871 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1874 return win
->GetName() == label
;
1878 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1881 return win
->GetId() == id
;
1884 // recursive helper for the FindWindowByXXX() functions
1886 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1887 const wxString
& label
,
1889 wxFindWindowCmp cmp
)
1893 // see if this is the one we're looking for
1894 if ( (*cmp
)(parent
, label
, id
) )
1895 return (wxWindow
*)parent
;
1897 // It wasn't, so check all its children
1898 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1900 node
= node
->GetNext() )
1902 // recursively check each child
1903 wxWindow
*win
= (wxWindow
*)node
->GetData();
1904 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1914 // helper for FindWindowByXXX()
1916 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1917 const wxString
& label
,
1919 wxFindWindowCmp cmp
)
1923 // just check parent and all its children
1924 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1927 // start at very top of wx's windows
1928 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1930 node
= node
->GetNext() )
1932 // recursively check each window & its children
1933 wxWindow
*win
= node
->GetData();
1934 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1944 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1946 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1951 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1953 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1957 // fall back to the label
1958 win
= FindWindowByLabel(title
, parent
);
1966 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1968 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1971 // ----------------------------------------------------------------------------
1972 // dialog oriented functions
1973 // ----------------------------------------------------------------------------
1975 #if WXWIN_COMPATIBILITY_2_8
1976 void wxWindowBase::MakeModal(bool modal
)
1978 // Disable all other windows
1981 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1984 wxWindow
*win
= node
->GetData();
1986 win
->Enable(!modal
);
1988 node
= node
->GetNext();
1992 #endif // WXWIN_COMPATIBILITY_2_8
1994 bool wxWindowBase::Validate()
1996 #if wxUSE_VALIDATORS
1997 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1999 wxWindowList::compatibility_iterator node
;
2000 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
2002 wxWindowBase
*child
= node
->GetData();
2003 wxValidator
*validator
= child
->GetValidator();
2004 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
2009 if ( recurse
&& !child
->Validate() )
2014 #endif // wxUSE_VALIDATORS
2019 bool wxWindowBase::TransferDataToWindow()
2021 #if wxUSE_VALIDATORS
2022 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
2024 wxWindowList::compatibility_iterator node
;
2025 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
2027 wxWindowBase
*child
= node
->GetData();
2028 wxValidator
*validator
= child
->GetValidator();
2029 if ( validator
&& !validator
->TransferToWindow() )
2031 wxLogWarning(_("Could not transfer data to window"));
2033 wxLog::FlushActive();
2041 if ( !child
->TransferDataToWindow() )
2043 // warning already given
2048 #endif // wxUSE_VALIDATORS
2053 bool wxWindowBase::TransferDataFromWindow()
2055 #if wxUSE_VALIDATORS
2056 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
2058 wxWindowList::compatibility_iterator node
;
2059 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
2061 wxWindow
*child
= node
->GetData();
2062 wxValidator
*validator
= child
->GetValidator();
2063 if ( validator
&& !validator
->TransferFromWindow() )
2065 // nop warning here because the application is supposed to give
2066 // one itself - we don't know here what might have gone wrongly
2073 if ( !child
->TransferDataFromWindow() )
2075 // warning already given
2080 #endif // wxUSE_VALIDATORS
2085 void wxWindowBase::InitDialog()
2087 wxInitDialogEvent
event(GetId());
2088 event
.SetEventObject( this );
2089 GetEventHandler()->ProcessEvent(event
);
2092 // ----------------------------------------------------------------------------
2093 // context-sensitive help support
2094 // ----------------------------------------------------------------------------
2098 // associate this help text with this window
2099 void wxWindowBase::SetHelpText(const wxString
& text
)
2101 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2104 helpProvider
->AddHelp(this, text
);
2108 #if WXWIN_COMPATIBILITY_2_8
2109 // associate this help text with all windows with the same id as this
2111 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
2113 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2116 helpProvider
->AddHelp(GetId(), text
);
2119 #endif // WXWIN_COMPATIBILITY_2_8
2121 // get the help string associated with this window (may be empty)
2122 // default implementation forwards calls to the help provider
2124 wxWindowBase::GetHelpTextAtPoint(const wxPoint
& WXUNUSED(pt
),
2125 wxHelpEvent::Origin
WXUNUSED(origin
)) const
2128 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2131 text
= helpProvider
->GetHelp(this);
2137 // show help for this window
2138 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
2140 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2143 wxPoint pos
= event
.GetPosition();
2144 const wxHelpEvent::Origin origin
= event
.GetOrigin();
2145 if ( origin
== wxHelpEvent::Origin_Keyboard
)
2147 // if the help event was generated from keyboard it shouldn't
2148 // appear at the mouse position (which is still the only position
2149 // associated with help event) if the mouse is far away, although
2150 // we still do use the mouse position if it's over the window
2151 // because we suppose the user looks approximately at the mouse
2152 // already and so it would be more convenient than showing tooltip
2153 // at some arbitrary position which can be quite far from it
2154 const wxRect rectClient
= GetClientRect();
2155 if ( !rectClient
.Contains(ScreenToClient(pos
)) )
2157 // position help slightly under and to the right of this window
2158 pos
= ClientToScreen(wxPoint(
2160 rectClient
.height
+ GetCharHeight()
2165 if ( helpProvider
->ShowHelpAtPoint(this, pos
, origin
) )
2167 // skip the event.Skip() below
2175 #endif // wxUSE_HELP
2177 // ----------------------------------------------------------------------------
2179 // ----------------------------------------------------------------------------
2183 wxString
wxWindowBase::GetToolTipText() const
2185 return m_tooltip
? m_tooltip
->GetTip() : wxString();
2188 void wxWindowBase::SetToolTip( const wxString
&tip
)
2190 // don't create the new tooltip if we already have one
2193 m_tooltip
->SetTip( tip
);
2197 SetToolTip( new wxToolTip( tip
) );
2200 // setting empty tooltip text does not remove the tooltip any more - use
2201 // SetToolTip(NULL) for this
2204 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
2206 if ( m_tooltip
!= tooltip
)
2211 m_tooltip
= tooltip
;
2215 bool wxWindowBase::CopyToolTip(wxToolTip
*tip
)
2217 SetToolTip(tip
? new wxToolTip(tip
->GetTip()) : NULL
);
2222 #endif // wxUSE_TOOLTIPS
2224 // ----------------------------------------------------------------------------
2225 // constraints and sizers
2226 // ----------------------------------------------------------------------------
2228 #if wxUSE_CONSTRAINTS
2230 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
2232 if ( m_constraints
)
2234 UnsetConstraints(m_constraints
);
2235 delete m_constraints
;
2237 m_constraints
= constraints
;
2238 if ( m_constraints
)
2240 // Make sure other windows know they're part of a 'meaningful relationship'
2241 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
2242 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
2243 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
2244 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
2245 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
2246 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
2247 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
2248 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
2249 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
2250 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
2251 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
2252 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
2253 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
2254 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
2255 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
2256 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
2260 // This removes any dangling pointers to this window in other windows'
2261 // constraintsInvolvedIn lists.
2262 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
2266 if ( c
->left
.GetOtherWindow() && (c
->left
.GetOtherWindow() != this) )
2267 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
2268 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
2269 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
2270 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
2271 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
2272 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
2273 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
2274 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
2275 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
2276 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
2277 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
2278 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
2279 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
2280 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
2281 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
2285 // Back-pointer to other windows we're involved with, so if we delete this
2286 // window, we must delete any constraints we're involved with.
2287 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
2289 if ( !m_constraintsInvolvedIn
)
2290 m_constraintsInvolvedIn
= new wxWindowList
;
2291 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
2292 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
2295 // REMOVE back-pointer to other windows we're involved with.
2296 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
2298 if ( m_constraintsInvolvedIn
)
2299 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
2302 // Reset any constraints that mention this window
2303 void wxWindowBase::DeleteRelatedConstraints()
2305 if ( m_constraintsInvolvedIn
)
2307 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
2310 wxWindow
*win
= node
->GetData();
2311 wxLayoutConstraints
*constr
= win
->GetConstraints();
2313 // Reset any constraints involving this window
2316 constr
->left
.ResetIfWin(this);
2317 constr
->top
.ResetIfWin(this);
2318 constr
->right
.ResetIfWin(this);
2319 constr
->bottom
.ResetIfWin(this);
2320 constr
->width
.ResetIfWin(this);
2321 constr
->height
.ResetIfWin(this);
2322 constr
->centreX
.ResetIfWin(this);
2323 constr
->centreY
.ResetIfWin(this);
2326 wxWindowList::compatibility_iterator next
= node
->GetNext();
2327 m_constraintsInvolvedIn
->Erase(node
);
2331 wxDELETE(m_constraintsInvolvedIn
);
2335 #endif // wxUSE_CONSTRAINTS
2337 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
2339 if ( sizer
== m_windowSizer
)
2342 if ( m_windowSizer
)
2344 m_windowSizer
->SetContainingWindow(NULL
);
2347 delete m_windowSizer
;
2350 m_windowSizer
= sizer
;
2351 if ( m_windowSizer
)
2353 m_windowSizer
->SetContainingWindow((wxWindow
*)this);
2356 SetAutoLayout(m_windowSizer
!= NULL
);
2359 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
2361 SetSizer( sizer
, deleteOld
);
2362 sizer
->SetSizeHints( (wxWindow
*) this );
2366 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
2368 // adding a window to a sizer twice is going to result in fatal and
2369 // hard to debug problems later because when deleting the second
2370 // associated wxSizerItem we're going to dereference a dangling
2371 // pointer; so try to detect this as early as possible
2372 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
2373 wxT("Adding a window to the same sizer twice?") );
2375 m_containingSizer
= sizer
;
2378 #if wxUSE_CONSTRAINTS
2380 void wxWindowBase::SatisfyConstraints()
2382 wxLayoutConstraints
*constr
= GetConstraints();
2383 bool wasOk
= constr
&& constr
->AreSatisfied();
2385 ResetConstraints(); // Mark all constraints as unevaluated
2389 // if we're a top level panel (i.e. our parent is frame/dialog), our
2390 // own constraints will never be satisfied any more unless we do it
2394 while ( noChanges
> 0 )
2396 LayoutPhase1(&noChanges
);
2400 LayoutPhase2(&noChanges
);
2403 #endif // wxUSE_CONSTRAINTS
2405 bool wxWindowBase::Layout()
2407 // If there is a sizer, use it instead of the constraints
2411 GetVirtualSize(&w
, &h
);
2412 GetSizer()->SetDimension( 0, 0, w
, h
);
2414 #if wxUSE_CONSTRAINTS
2417 SatisfyConstraints(); // Find the right constraints values
2418 SetConstraintSizes(); // Recursively set the real window sizes
2425 void wxWindowBase::InternalOnSize(wxSizeEvent
& event
)
2427 if ( GetAutoLayout() )
2433 #if wxUSE_CONSTRAINTS
2435 // first phase of the constraints evaluation: set our own constraints
2436 bool wxWindowBase::LayoutPhase1(int *noChanges
)
2438 wxLayoutConstraints
*constr
= GetConstraints();
2440 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
2443 // second phase: set the constraints for our children
2444 bool wxWindowBase::LayoutPhase2(int *noChanges
)
2451 // Layout grand children
2457 // Do a phase of evaluating child constraints
2458 bool wxWindowBase::DoPhase(int phase
)
2460 // the list containing the children for which the constraints are already
2462 wxWindowList succeeded
;
2464 // the max number of iterations we loop before concluding that we can't set
2466 static const int maxIterations
= 500;
2468 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
2472 // loop over all children setting their constraints
2473 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2475 node
= node
->GetNext() )
2477 wxWindow
*child
= node
->GetData();
2478 if ( child
->IsTopLevel() )
2480 // top level children are not inside our client area
2484 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
2486 // this one is either already ok or nothing we can do about it
2490 int tempNoChanges
= 0;
2491 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
2492 : child
->LayoutPhase2(&tempNoChanges
);
2493 noChanges
+= tempNoChanges
;
2497 succeeded
.Append(child
);
2503 // constraints are set
2511 void wxWindowBase::ResetConstraints()
2513 wxLayoutConstraints
*constr
= GetConstraints();
2516 constr
->left
.SetDone(false);
2517 constr
->top
.SetDone(false);
2518 constr
->right
.SetDone(false);
2519 constr
->bottom
.SetDone(false);
2520 constr
->width
.SetDone(false);
2521 constr
->height
.SetDone(false);
2522 constr
->centreX
.SetDone(false);
2523 constr
->centreY
.SetDone(false);
2526 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2529 wxWindow
*win
= node
->GetData();
2530 if ( !win
->IsTopLevel() )
2531 win
->ResetConstraints();
2532 node
= node
->GetNext();
2536 // Need to distinguish between setting the 'fake' size for windows and sizers,
2537 // and setting the real values.
2538 void wxWindowBase::SetConstraintSizes(bool recurse
)
2540 wxLayoutConstraints
*constr
= GetConstraints();
2541 if ( constr
&& constr
->AreSatisfied() )
2543 int x
= constr
->left
.GetValue();
2544 int y
= constr
->top
.GetValue();
2545 int w
= constr
->width
.GetValue();
2546 int h
= constr
->height
.GetValue();
2548 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
2549 (constr
->height
.GetRelationship() != wxAsIs
) )
2551 // We really shouldn't set negative sizes for the windows so make
2552 // them at least of 1*1 size
2553 SetSize(x
, y
, w
> 0 ? w
: 1, h
> 0 ? h
: 1);
2557 // If we don't want to resize this window, just move it...
2563 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2564 GetClassInfo()->GetClassName(),
2570 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2573 wxWindow
*win
= node
->GetData();
2574 if ( !win
->IsTopLevel() && win
->GetConstraints() )
2575 win
->SetConstraintSizes();
2576 node
= node
->GetNext();
2581 // Only set the size/position of the constraint (if any)
2582 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
2584 wxLayoutConstraints
*constr
= GetConstraints();
2587 if ( x
!= wxDefaultCoord
)
2589 constr
->left
.SetValue(x
);
2590 constr
->left
.SetDone(true);
2592 if ( y
!= wxDefaultCoord
)
2594 constr
->top
.SetValue(y
);
2595 constr
->top
.SetDone(true);
2597 if ( w
!= wxDefaultCoord
)
2599 constr
->width
.SetValue(w
);
2600 constr
->width
.SetDone(true);
2602 if ( h
!= wxDefaultCoord
)
2604 constr
->height
.SetValue(h
);
2605 constr
->height
.SetDone(true);
2610 void wxWindowBase::MoveConstraint(int x
, int y
)
2612 wxLayoutConstraints
*constr
= GetConstraints();
2615 if ( x
!= wxDefaultCoord
)
2617 constr
->left
.SetValue(x
);
2618 constr
->left
.SetDone(true);
2620 if ( y
!= wxDefaultCoord
)
2622 constr
->top
.SetValue(y
);
2623 constr
->top
.SetDone(true);
2628 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2630 wxLayoutConstraints
*constr
= GetConstraints();
2633 *w
= constr
->width
.GetValue();
2634 *h
= constr
->height
.GetValue();
2640 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2642 wxLayoutConstraints
*constr
= GetConstraints();
2645 *w
= constr
->width
.GetValue();
2646 *h
= constr
->height
.GetValue();
2649 GetClientSize(w
, h
);
2652 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2654 wxLayoutConstraints
*constr
= GetConstraints();
2657 *x
= constr
->left
.GetValue();
2658 *y
= constr
->top
.GetValue();
2664 #endif // wxUSE_CONSTRAINTS
2666 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2668 wxWindow
*parent
= GetParent();
2669 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2671 wxPoint
pt(parent
->GetClientAreaOrigin());
2677 // ----------------------------------------------------------------------------
2678 // Update UI processing
2679 // ----------------------------------------------------------------------------
2681 void wxWindowBase::UpdateWindowUI(long flags
)
2683 wxUpdateUIEvent
event(GetId());
2684 event
.SetEventObject(this);
2686 if ( GetEventHandler()->ProcessEvent(event
) )
2688 DoUpdateWindowUI(event
);
2691 if (flags
& wxUPDATE_UI_RECURSE
)
2693 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2696 wxWindow
* child
= (wxWindow
*) node
->GetData();
2697 child
->UpdateWindowUI(flags
);
2698 node
= node
->GetNext();
2703 // do the window-specific processing after processing the update event
2704 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2706 if ( event
.GetSetEnabled() )
2707 Enable(event
.GetEnabled());
2709 if ( event
.GetSetShown() )
2710 Show(event
.GetShown());
2713 // ----------------------------------------------------------------------------
2715 // ----------------------------------------------------------------------------
2717 // Send idle event to window and all subwindows
2718 bool wxWindowBase::SendIdleEvents(wxIdleEvent
& event
)
2720 bool needMore
= false;
2724 // should we send idle event to this window?
2725 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL
||
2726 HasExtraStyle(wxWS_EX_PROCESS_IDLE
))
2728 event
.SetEventObject(this);
2729 HandleWindowEvent(event
);
2731 if (event
.MoreRequested())
2734 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2735 for (; node
; node
= node
->GetNext())
2737 wxWindow
* child
= node
->GetData();
2738 if (child
->SendIdleEvents(event
))
2745 void wxWindowBase::OnInternalIdle()
2747 if ( wxUpdateUIEvent::CanUpdate(this) )
2748 UpdateWindowUI(wxUPDATE_UI_FROMIDLE
);
2751 // ----------------------------------------------------------------------------
2752 // dialog units translations
2753 // ----------------------------------------------------------------------------
2755 // Windows' computes dialog units using average character width over upper-
2756 // and lower-case ASCII alphabet and not using the average character width
2757 // metadata stored in the font; see
2758 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2759 // It's important that we perform the conversion in identical way, because
2760 // dialog units natively exist only on Windows and Windows HIG is expressed
2762 wxSize
wxWindowBase::GetDlgUnitBase() const
2764 const wxWindowBase
* const parent
= wxGetTopLevelParent((wxWindow
*)this);
2766 wxCHECK_MSG( parent
, wxDefaultSize
, wxS("Must have TLW parent") );
2768 if ( !parent
->m_font
.IsOk() )
2770 // Default GUI font is used. This is the most common case, so
2771 // cache the results.
2772 static wxSize s_defFontSize
;
2773 if ( s_defFontSize
.x
== 0 )
2774 s_defFontSize
= wxPrivate::GetAverageASCIILetterSize(*parent
);
2775 return s_defFontSize
;
2779 // Custom font, we always need to compute the result
2780 return wxPrivate::GetAverageASCIILetterSize(*parent
);
2784 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
) const
2786 const wxSize base
= GetDlgUnitBase();
2788 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2790 wxPoint pt2
= wxDefaultPosition
;
2791 if (pt
.x
!= wxDefaultCoord
)
2792 pt2
.x
= wxMulDivInt32(pt
.x
, 4, base
.x
);
2793 if (pt
.y
!= wxDefaultCoord
)
2794 pt2
.y
= wxMulDivInt32(pt
.y
, 8, base
.y
);
2799 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
) const
2801 const wxSize base
= GetDlgUnitBase();
2803 wxPoint pt2
= wxDefaultPosition
;
2804 if (pt
.x
!= wxDefaultCoord
)
2805 pt2
.x
= wxMulDivInt32(pt
.x
, base
.x
, 4);
2806 if (pt
.y
!= wxDefaultCoord
)
2807 pt2
.y
= wxMulDivInt32(pt
.y
, base
.y
, 8);
2812 // ----------------------------------------------------------------------------
2814 // ----------------------------------------------------------------------------
2816 // propagate the colour change event to the subwindows
2817 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& WXUNUSED(event
))
2819 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2822 // Only propagate to non-top-level windows
2823 wxWindow
*win
= node
->GetData();
2824 if ( !win
->IsTopLevel() )
2826 wxSysColourChangedEvent event2
;
2827 event2
.SetEventObject(win
);
2828 win
->GetEventHandler()->ProcessEvent(event2
);
2831 node
= node
->GetNext();
2837 // the default action is to populate dialog with data when it's created,
2838 // and nudge the UI into displaying itself correctly in case
2839 // we've turned the wxUpdateUIEvents frequency down low.
2840 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2842 TransferDataToWindow();
2844 // Update the UI at this point
2845 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2848 // ----------------------------------------------------------------------------
2849 // menu-related functions
2850 // ----------------------------------------------------------------------------
2854 bool wxWindowBase::PopupMenu(wxMenu
*menu
, int x
, int y
)
2856 wxCHECK_MSG( menu
, false, "can't popup NULL menu" );
2858 wxMenuInvokingWindowSetter
2859 setInvokingWin(*menu
, static_cast<wxWindow
*>(this));
2861 wxCurrentPopupMenu
= menu
;
2862 const bool rc
= DoPopupMenu(menu
, x
, y
);
2863 wxCurrentPopupMenu
= NULL
;
2868 // this is used to pass the id of the selected item from the menu event handler
2869 // to the main function itself
2871 // it's ok to use a global here as there can be at most one popup menu shown at
2873 static int gs_popupMenuSelection
= wxID_NONE
;
2875 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent
& event
)
2877 // store the id in a global variable where we'll retrieve it from later
2878 gs_popupMenuSelection
= event
.GetId();
2881 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent
& WXUNUSED(event
))
2883 // nothing to do but do not skip it
2887 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
2889 gs_popupMenuSelection
= wxID_NONE
;
2891 Connect(wxEVT_COMMAND_MENU_SELECTED
,
2892 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2896 // it is common to construct the menu passed to this function dynamically
2897 // using some fixed range of ids which could clash with the ids used
2898 // elsewhere in the program, which could result in some menu items being
2899 // unintentionally disabled or otherwise modified by update UI handlers
2900 // elsewhere in the program code and this is difficult to avoid in the
2901 // program itself, so instead we just temporarily suspend UI updating while
2902 // this menu is shown
2903 Connect(wxEVT_UPDATE_UI
,
2904 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2908 PopupMenu(&menu
, x
, y
);
2910 Disconnect(wxEVT_UPDATE_UI
,
2911 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2914 Disconnect(wxEVT_COMMAND_MENU_SELECTED
,
2915 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2919 return gs_popupMenuSelection
;
2922 #endif // wxUSE_MENUS
2924 // methods for drawing the sizers in a visible way: this is currently only
2925 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2926 // that well and also because we don't want to leave it enabled in default
2927 // builds used for production
2928 #if wxDEBUG_LEVEL > 1
2930 static void DrawSizers(wxWindowBase
*win
);
2932 static void DrawBorder(wxWindowBase
*win
, const wxRect
& rect
, bool fill
, const wxPen
* pen
)
2934 wxClientDC
dc((wxWindow
*)win
);
2936 dc
.SetBrush(fill
? wxBrush(pen
->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH
) :
2937 *wxTRANSPARENT_BRUSH
);
2938 dc
.DrawRectangle(rect
.Deflate(1, 1));
2941 static void DrawSizer(wxWindowBase
*win
, wxSizer
*sizer
)
2943 const wxSizerItemList
& items
= sizer
->GetChildren();
2944 for ( wxSizerItemList::const_iterator i
= items
.begin(),
2949 wxSizerItem
*item
= *i
;
2950 if ( item
->IsSizer() )
2952 DrawBorder(win
, item
->GetRect().Deflate(2), false, wxRED_PEN
);
2953 DrawSizer(win
, item
->GetSizer());
2955 else if ( item
->IsSpacer() )
2957 DrawBorder(win
, item
->GetRect().Deflate(2), true, wxBLUE_PEN
);
2959 else if ( item
->IsWindow() )
2961 DrawSizers(item
->GetWindow());
2964 wxFAIL_MSG("inconsistent wxSizerItem status!");
2968 static void DrawSizers(wxWindowBase
*win
)
2970 DrawBorder(win
, win
->GetClientSize(), false, wxGREEN_PEN
);
2972 wxSizer
*sizer
= win
->GetSizer();
2975 DrawSizer(win
, sizer
);
2977 else // no sizer, still recurse into the children
2979 const wxWindowList
& children
= win
->GetChildren();
2980 for ( wxWindowList::const_iterator i
= children
.begin(),
2981 end
= children
.end();
2988 // show all kind of sizes of this window; see the "window sizing" topic
2989 // overview for more info about the various differences:
2990 wxSize fullSz
= win
->GetSize();
2991 wxSize clientSz
= win
->GetClientSize();
2992 wxSize bestSz
= win
->GetBestSize();
2993 wxSize minSz
= win
->GetMinSize();
2994 wxSize maxSz
= win
->GetMaxSize();
2995 wxSize virtualSz
= win
->GetVirtualSize();
2997 wxMessageOutputDebug dbgout
;
2999 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
3002 clientSz
.x
, clientSz
.y
,
3006 virtualSz
.x
, virtualSz
.y
);
3010 #endif // wxDEBUG_LEVEL
3012 // process special middle clicks
3013 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
3015 if ( event
.ControlDown() && event
.AltDown() )
3017 #if wxDEBUG_LEVEL > 1
3018 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
3019 if ( event
.ShiftDown() )
3024 #endif // __WXDEBUG__
3027 // just Ctrl-Alt-middle click shows information about wx version
3028 ::wxInfoMessageBox((wxWindow
*)this);
3029 #endif // wxUSE_MSGDLG
3038 // ----------------------------------------------------------------------------
3040 // ----------------------------------------------------------------------------
3042 #if wxUSE_ACCESSIBILITY
3043 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
3045 if (m_accessible
&& (accessible
!= m_accessible
))
3046 delete m_accessible
;
3047 m_accessible
= accessible
;
3049 m_accessible
->SetWindow((wxWindow
*) this);
3052 // Returns the accessible object, creating if necessary.
3053 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
3056 m_accessible
= CreateAccessible();
3057 return m_accessible
;
3060 // Override to create a specific accessible object.
3061 wxAccessible
* wxWindowBase::CreateAccessible()
3063 return new wxWindowAccessible((wxWindow
*) this);
3068 // ----------------------------------------------------------------------------
3069 // list classes implementation
3070 // ----------------------------------------------------------------------------
3072 #if wxUSE_STD_CONTAINERS
3074 #include "wx/listimpl.cpp"
3075 WX_DEFINE_LIST(wxWindowList
)
3077 #else // !wxUSE_STD_CONTAINERS
3079 void wxWindowListNode::DeleteData()
3081 delete (wxWindow
*)GetData();
3084 #endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
3086 // ----------------------------------------------------------------------------
3088 // ----------------------------------------------------------------------------
3090 wxBorder
wxWindowBase::GetBorder(long flags
) const
3092 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
3093 if ( border
== wxBORDER_DEFAULT
)
3095 border
= GetDefaultBorder();
3097 else if ( border
== wxBORDER_THEME
)
3099 border
= GetDefaultBorderForControl();
3105 wxBorder
wxWindowBase::GetDefaultBorder() const
3107 return wxBORDER_NONE
;
3110 // ----------------------------------------------------------------------------
3112 // ----------------------------------------------------------------------------
3114 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
3116 // here we just check if the point is inside the window or not
3118 // check the top and left border first
3119 bool outside
= x
< 0 || y
< 0;
3122 // check the right and bottom borders too
3123 wxSize size
= GetSize();
3124 outside
= x
>= size
.x
|| y
>= size
.y
;
3127 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
3130 // ----------------------------------------------------------------------------
3132 // ----------------------------------------------------------------------------
3134 struct WXDLLEXPORT wxWindowNext
3138 } *wxWindowBase::ms_winCaptureNext
= NULL
;
3139 wxWindow
*wxWindowBase::ms_winCaptureCurrent
= NULL
;
3140 bool wxWindowBase::ms_winCaptureChanging
= false;
3142 void wxWindowBase::CaptureMouse()
3144 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3146 wxASSERT_MSG( !ms_winCaptureChanging
, wxT("recursive CaptureMouse call?") );
3148 ms_winCaptureChanging
= true;
3150 wxWindow
*winOld
= GetCapture();
3153 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
3156 wxWindowNext
*item
= new wxWindowNext
;
3158 item
->next
= ms_winCaptureNext
;
3159 ms_winCaptureNext
= item
;
3161 //else: no mouse capture to save
3164 ms_winCaptureCurrent
= (wxWindow
*)this;
3166 ms_winCaptureChanging
= false;
3169 void wxWindowBase::ReleaseMouse()
3171 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3173 wxASSERT_MSG( !ms_winCaptureChanging
, wxT("recursive ReleaseMouse call?") );
3175 wxASSERT_MSG( GetCapture() == this,
3176 "attempt to release mouse, but this window hasn't captured it" );
3177 wxASSERT_MSG( ms_winCaptureCurrent
== this,
3178 "attempt to release mouse, but this window hasn't captured it" );
3180 ms_winCaptureChanging
= true;
3183 ms_winCaptureCurrent
= NULL
;
3185 if ( ms_winCaptureNext
)
3187 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
3188 ms_winCaptureCurrent
= ms_winCaptureNext
->win
;
3190 wxWindowNext
*item
= ms_winCaptureNext
;
3191 ms_winCaptureNext
= item
->next
;
3194 //else: stack is empty, no previous capture
3196 ms_winCaptureChanging
= false;
3198 wxLogTrace(wxT("mousecapture"),
3199 (const wxChar
*) wxT("After ReleaseMouse() mouse is captured by %p"),
3200 static_cast<void*>(GetCapture()));
3203 static void DoNotifyWindowAboutCaptureLost(wxWindow
*win
)
3205 wxMouseCaptureLostEvent
event(win
->GetId());
3206 event
.SetEventObject(win
);
3207 if ( !win
->GetEventHandler()->ProcessEvent(event
) )
3209 // windows must handle this event, otherwise the app wouldn't behave
3210 // correctly if it loses capture unexpectedly; see the discussion here:
3211 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3212 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3213 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3218 void wxWindowBase::NotifyCaptureLost()
3220 // don't do anything if capture lost was expected, i.e. resulted from
3221 // a wx call to ReleaseMouse or CaptureMouse:
3222 if ( ms_winCaptureChanging
)
3225 // if the capture was lost unexpectedly, notify every window that has
3226 // capture (on stack or current) about it and clear the stack:
3228 if ( ms_winCaptureCurrent
)
3230 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent
);
3231 ms_winCaptureCurrent
= NULL
;
3234 while ( ms_winCaptureNext
)
3236 wxWindowNext
*item
= ms_winCaptureNext
;
3237 ms_winCaptureNext
= item
->next
;
3239 DoNotifyWindowAboutCaptureLost(item
->win
);
3248 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
3249 int WXUNUSED(modifiers
),
3250 int WXUNUSED(keycode
))
3256 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
3262 #endif // wxUSE_HOTKEY
3264 // ----------------------------------------------------------------------------
3266 // ----------------------------------------------------------------------------
3268 bool wxWindowBase::TryBefore(wxEvent
& event
)
3270 #if wxUSE_VALIDATORS
3271 // Can only use the validator of the window which
3272 // is receiving the event
3273 if ( event
.GetEventObject() == this )
3275 wxValidator
* const validator
= GetValidator();
3276 if ( validator
&& validator
->ProcessEventLocally(event
) )
3281 #endif // wxUSE_VALIDATORS
3283 return wxEvtHandler::TryBefore(event
);
3286 bool wxWindowBase::TryAfter(wxEvent
& event
)
3288 // carry on up the parent-child hierarchy if the propagation count hasn't
3290 if ( event
.ShouldPropagate() )
3292 // honour the requests to stop propagation at this window: this is
3293 // used by the dialogs, for example, to prevent processing the events
3294 // from the dialog controls in the parent frame which rarely, if ever,
3296 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
3298 wxWindow
*parent
= GetParent();
3299 if ( parent
&& !parent
->IsBeingDeleted() )
3301 wxPropagateOnce
propagateOnce(event
);
3303 return parent
->GetEventHandler()->ProcessEvent(event
);
3308 return wxEvtHandler::TryAfter(event
);
3311 // ----------------------------------------------------------------------------
3312 // window relationships
3313 // ----------------------------------------------------------------------------
3315 wxWindow
*wxWindowBase::DoGetSibling(WindowOrder order
) const
3317 wxCHECK_MSG( GetParent(), NULL
,
3318 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3320 wxWindowList
& siblings
= GetParent()->GetChildren();
3321 wxWindowList::compatibility_iterator i
= siblings
.Find((wxWindow
*)this);
3322 wxCHECK_MSG( i
, NULL
, wxT("window not a child of its parent?") );
3324 if ( order
== OrderBefore
)
3325 i
= i
->GetPrevious();
3329 return i
? i
->GetData() : NULL
;
3332 // ----------------------------------------------------------------------------
3333 // keyboard navigation
3334 // ----------------------------------------------------------------------------
3336 // Navigates in the specified direction inside this window
3337 bool wxWindowBase::DoNavigateIn(int flags
)
3339 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3340 // native code doesn't process our wxNavigationKeyEvents anyhow
3343 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3344 wxNavigationKeyEvent eventNav
;
3345 wxWindow
*focused
= FindFocus();
3346 eventNav
.SetCurrentFocus(focused
);
3347 eventNav
.SetEventObject(focused
);
3348 eventNav
.SetFlags(flags
);
3349 return GetEventHandler()->ProcessEvent(eventNav
);
3350 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3353 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent
& event
)
3355 if ( event
.GetKeyCode() != WXK_TAB
)
3358 int flags
= wxNavigationKeyEvent::FromTab
;
3360 if ( event
.ShiftDown() )
3361 flags
|= wxNavigationKeyEvent::IsBackward
;
3363 flags
|= wxNavigationKeyEvent::IsForward
;
3365 if ( event
.ControlDown() )
3366 flags
|= wxNavigationKeyEvent::WinChange
;
3372 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
)
3374 // check that we're not a top level window
3375 wxCHECK_RET( GetParent(),
3376 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3378 // detect the special case when we have nothing to do anyhow and when the
3379 // code below wouldn't work
3383 // find the target window in the siblings list
3384 wxWindowList
& siblings
= GetParent()->GetChildren();
3385 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
3386 wxCHECK_RET( i
, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3388 // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not
3389 // implemented so we can't just move the node around
3390 wxWindow
*self
= (wxWindow
*)this;
3391 siblings
.DeleteObject(self
);
3392 if ( move
== OrderAfter
)
3399 siblings
.Insert(i
, self
);
3401 else // OrderAfter and win was the last sibling
3403 siblings
.Append(self
);
3407 // ----------------------------------------------------------------------------
3409 // ----------------------------------------------------------------------------
3411 /*static*/ wxWindow
* wxWindowBase::FindFocus()
3413 wxWindowBase
*win
= DoFindFocus();
3414 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
3417 bool wxWindowBase::HasFocus() const
3419 wxWindowBase
* const win
= DoFindFocus();
3421 (this == win
|| this == win
->GetMainWindowOfCompositeControl());
3424 // ----------------------------------------------------------------------------
3426 // ----------------------------------------------------------------------------
3428 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3433 class DragAcceptFilesTarget
: public wxFileDropTarget
3436 DragAcceptFilesTarget(wxWindowBase
*win
) : m_win(win
) {}
3438 virtual bool OnDropFiles(wxCoord x
, wxCoord y
,
3439 const wxArrayString
& filenames
)
3441 wxDropFilesEvent
event(wxEVT_DROP_FILES
,
3443 wxCArrayString(filenames
).Release());
3444 event
.SetEventObject(m_win
);
3448 return m_win
->HandleWindowEvent(event
);
3452 wxWindowBase
* const m_win
;
3454 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget
);
3458 } // anonymous namespace
3460 // Generic version of DragAcceptFiles(). It works by installing a simple
3461 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3462 // together with explicit SetDropTarget() calls.
3463 void wxWindowBase::DragAcceptFiles(bool accept
)
3467 wxASSERT_MSG( !GetDropTarget(),
3468 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3469 SetDropTarget(new DragAcceptFilesTarget(this));
3473 SetDropTarget(NULL
);
3477 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3479 // ----------------------------------------------------------------------------
3481 // ----------------------------------------------------------------------------
3483 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
3485 while ( win
&& !win
->IsTopLevel() )
3486 win
= win
->GetParent();
3491 #if wxUSE_ACCESSIBILITY
3492 // ----------------------------------------------------------------------------
3493 // accessible object for windows
3494 // ----------------------------------------------------------------------------
3496 // Can return either a child object, or an integer
3497 // representing the child element, starting from 1.
3498 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
3500 wxASSERT( GetWindow() != NULL
);
3504 return wxACC_NOT_IMPLEMENTED
;
3507 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3508 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
3510 wxASSERT( GetWindow() != NULL
);
3514 wxWindow
* win
= NULL
;
3521 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
3523 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
3530 rect
= win
->GetRect();
3531 if (win
->GetParent() && !wxDynamicCast(win
, wxTopLevelWindow
))
3532 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
3536 return wxACC_NOT_IMPLEMENTED
;
3539 // Navigates from fromId to toId/toObject.
3540 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
3541 int* WXUNUSED(toId
), wxAccessible
** toObject
)
3543 wxASSERT( GetWindow() != NULL
);
3549 case wxNAVDIR_FIRSTCHILD
:
3551 if (GetWindow()->GetChildren().GetCount() == 0)
3553 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
3554 *toObject
= childWindow
->GetOrCreateAccessible();
3558 case wxNAVDIR_LASTCHILD
:
3560 if (GetWindow()->GetChildren().GetCount() == 0)
3562 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
3563 *toObject
= childWindow
->GetOrCreateAccessible();
3567 case wxNAVDIR_RIGHT
:
3571 wxWindowList::compatibility_iterator node
=
3572 wxWindowList::compatibility_iterator();
3575 // Can't navigate to sibling of this window
3576 // if we're a top-level window.
3577 if (!GetWindow()->GetParent())
3578 return wxACC_NOT_IMPLEMENTED
;
3580 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3584 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3585 node
= GetWindow()->GetChildren().Item(fromId
-1);
3588 if (node
&& node
->GetNext())
3590 wxWindow
* nextWindow
= node
->GetNext()->GetData();
3591 *toObject
= nextWindow
->GetOrCreateAccessible();
3599 case wxNAVDIR_PREVIOUS
:
3601 wxWindowList::compatibility_iterator node
=
3602 wxWindowList::compatibility_iterator();
3605 // Can't navigate to sibling of this window
3606 // if we're a top-level window.
3607 if (!GetWindow()->GetParent())
3608 return wxACC_NOT_IMPLEMENTED
;
3610 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3614 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3615 node
= GetWindow()->GetChildren().Item(fromId
-1);
3618 if (node
&& node
->GetPrevious())
3620 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
3621 *toObject
= previousWindow
->GetOrCreateAccessible();
3629 return wxACC_NOT_IMPLEMENTED
;
3632 // Gets the name of the specified object.
3633 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
3635 wxASSERT( GetWindow() != NULL
);
3641 // If a child, leave wxWidgets to call the function on the actual
3644 return wxACC_NOT_IMPLEMENTED
;
3646 // This will eventually be replaced by specialised
3647 // accessible classes, one for each kind of wxWidgets
3648 // control or window.
3650 if (wxDynamicCast(GetWindow(), wxButton
))
3651 title
= ((wxButton
*) GetWindow())->GetLabel();
3654 title
= GetWindow()->GetName();
3662 return wxACC_NOT_IMPLEMENTED
;
3665 // Gets the number of children.
3666 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
3668 wxASSERT( GetWindow() != NULL
);
3672 *childId
= (int) GetWindow()->GetChildren().GetCount();
3676 // Gets the specified child (starting from 1).
3677 // If *child is NULL and return value is wxACC_OK,
3678 // this means that the child is a simple element and
3679 // not an accessible object.
3680 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
3682 wxASSERT( GetWindow() != NULL
);
3692 if (childId
> (int) GetWindow()->GetChildren().GetCount())
3695 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
3696 *child
= childWindow
->GetOrCreateAccessible();
3703 // Gets the parent, or NULL.
3704 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
3706 wxASSERT( GetWindow() != NULL
);
3710 wxWindow
* parentWindow
= GetWindow()->GetParent();
3718 *parent
= parentWindow
->GetOrCreateAccessible();
3726 // Performs the default action. childId is 0 (the action for this object)
3727 // or > 0 (the action for a child).
3728 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3729 // window (e.g. an edit control).
3730 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
3732 wxASSERT( GetWindow() != NULL
);
3736 return wxACC_NOT_IMPLEMENTED
;
3739 // Gets the default action for this object (0) or > 0 (the action for a child).
3740 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3741 // string if there is no action.
3742 // The retrieved string describes the action that is performed on an object,
3743 // not what the object does as a result. For example, a toolbar button that prints
3744 // a document has a default action of "Press" rather than "Prints the current document."
3745 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
3747 wxASSERT( GetWindow() != NULL
);
3751 return wxACC_NOT_IMPLEMENTED
;
3754 // Returns the description for this object or a child.
3755 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
3757 wxASSERT( GetWindow() != NULL
);
3761 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3767 return wxACC_NOT_IMPLEMENTED
;
3770 // Returns help text for this object or a child, similar to tooltip text.
3771 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
3773 wxASSERT( GetWindow() != NULL
);
3777 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3783 return wxACC_NOT_IMPLEMENTED
;
3786 // Returns the keyboard shortcut for this object or child.
3787 // Return e.g. ALT+K
3788 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
3790 wxASSERT( GetWindow() != NULL
);
3794 return wxACC_NOT_IMPLEMENTED
;
3797 // Returns a role constant.
3798 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
3800 wxASSERT( GetWindow() != NULL
);
3804 // If a child, leave wxWidgets to call the function on the actual
3807 return wxACC_NOT_IMPLEMENTED
;
3809 if (wxDynamicCast(GetWindow(), wxControl
))
3810 return wxACC_NOT_IMPLEMENTED
;
3812 if (wxDynamicCast(GetWindow(), wxStatusBar
))
3813 return wxACC_NOT_IMPLEMENTED
;
3816 if (wxDynamicCast(GetWindow(), wxToolBar
))
3817 return wxACC_NOT_IMPLEMENTED
;
3820 //*role = wxROLE_SYSTEM_CLIENT;
3821 *role
= wxROLE_SYSTEM_CLIENT
;
3825 return wxACC_NOT_IMPLEMENTED
;
3829 // Returns a state constant.
3830 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
3832 wxASSERT( GetWindow() != NULL
);
3836 // If a child, leave wxWidgets to call the function on the actual
3839 return wxACC_NOT_IMPLEMENTED
;
3841 if (wxDynamicCast(GetWindow(), wxControl
))
3842 return wxACC_NOT_IMPLEMENTED
;
3845 if (wxDynamicCast(GetWindow(), wxStatusBar
))
3846 return wxACC_NOT_IMPLEMENTED
;
3849 if (wxDynamicCast(GetWindow(), wxToolBar
))
3850 return wxACC_NOT_IMPLEMENTED
;
3857 return wxACC_NOT_IMPLEMENTED
;
3861 // Returns a localized string representing the value for the object
3863 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
3865 wxASSERT( GetWindow() != NULL
);
3869 return wxACC_NOT_IMPLEMENTED
;
3872 // Selects the object or child.
3873 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
3875 wxASSERT( GetWindow() != NULL
);
3879 return wxACC_NOT_IMPLEMENTED
;
3882 // Gets the window with the keyboard focus.
3883 // If childId is 0 and child is NULL, no object in
3884 // this subhierarchy has the focus.
3885 // If this object has the focus, child should be 'this'.
3886 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
3888 wxASSERT( GetWindow() != NULL
);
3892 return wxACC_NOT_IMPLEMENTED
;
3896 // Gets a variant representing the selected children
3898 // Acceptable values:
3899 // - a null variant (IsNull() returns true)
3900 // - a list variant (GetType() == wxT("list")
3901 // - an integer representing the selected child element,
3902 // or 0 if this object is selected (GetType() == wxT("long")
3903 // - a "void*" pointer to a wxAccessible child object
3904 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
3906 wxASSERT( GetWindow() != NULL
);
3910 return wxACC_NOT_IMPLEMENTED
;
3912 #endif // wxUSE_VARIANT
3914 #endif // wxUSE_ACCESSIBILITY
3916 // ----------------------------------------------------------------------------
3918 // ----------------------------------------------------------------------------
3921 wxWindowBase::AdjustForLayoutDirection(wxCoord x
,
3923 wxCoord widthTotal
) const
3925 if ( GetLayoutDirection() == wxLayout_RightToLeft
)
3927 x
= widthTotal
- x
- width
;