1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/palmos/bitmap.h
3 // Purpose: wxBitmap class
4 // Author: William Osborne - minimal working wxPalmOS port
8 // Copyright: (c) William Osborne
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 #include "wx/palmos/gdiimage.h"
16 #include "wx/gdicmn.h"
17 #include "wx/palette.h"
19 class WXDLLIMPEXP_FWD_CORE wxBitmap
;
20 class WXDLLIMPEXP_FWD_CORE wxBitmapHandler
;
21 class WXDLLIMPEXP_FWD_CORE wxBitmapRefData
;
22 class WXDLLIMPEXP_FWD_CORE wxControl
;
23 class WXDLLIMPEXP_FWD_CORE wxCursor
;
24 class WXDLLIMPEXP_FWD_CORE wxDC
;
26 class WXDLLIMPEXP_FWD_CORE wxDIB
;
28 class WXDLLIMPEXP_FWD_CORE wxIcon
;
29 class WXDLLIMPEXP_FWD_CORE wxImage
;
30 class WXDLLIMPEXP_FWD_CORE wxMask
;
31 class WXDLLIMPEXP_FWD_CORE wxPalette
;
32 class WXDLLIMPEXP_FWD_CORE wxPixelDataBase
;
34 // ----------------------------------------------------------------------------
35 // wxBitmap: a mono or colour bitmap
36 // ----------------------------------------------------------------------------
38 class WXDLLIMPEXP_CORE wxBitmap
: public wxGDIImage
41 // default ctor creates an invalid bitmap, you must Create() it later
42 wxBitmap() { Init(); }
44 // Initialize with raw data
45 wxBitmap(const char bits
[], int width
, int height
, int depth
= 1);
47 // Initialize with XPM data
48 wxBitmap(const char* const* data
);
50 // Load a file or resource
51 wxBitmap(const wxString
& name
, wxBitmapType type
= wxBITMAP_DEFAULT_TYPE
);
53 // New constructor for generalised creation from data
54 wxBitmap(const void* data
, long type
, int width
, int height
, int depth
= 1);
56 // Create a new, uninitialized bitmap of the given size and depth (if it
57 // is omitted, will create a bitmap compatible with the display)
59 // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
60 // taking a DC argument if you want to force using DDB in this case
61 wxBitmap(int width
, int height
, int depth
= -1) { /*TODO*/ }
62 wxBitmap(const wxSize
& sz
, int depth
= -1) { /*TODO*/ }
64 // Create a bitmap compatible with the given DC
65 wxBitmap(int width
, int height
, const wxDC
& dc
);
67 #if wxUSE_IMAGE && wxUSE_WXDIB
68 // Convert from wxImage
69 wxBitmap(const wxImage
& image
, int depth
= -1)
70 { (void)CreateFromImage(image
, depth
); }
72 // Create a DDB compatible with the given DC from wxImage
73 wxBitmap(const wxImage
& image
, const wxDC
& dc
)
74 { (void)CreateFromImage(image
, dc
); }
77 // we must have this, otherwise icons are silently copied into bitmaps using
78 // the copy ctor but the resulting bitmap is invalid!
79 wxBitmap(const wxIcon
& icon
) { Init(); CopyFromIcon(icon
); }
81 wxBitmap
& operator=(const wxIcon
& icon
)
83 (void)CopyFromIcon(icon
);
88 wxBitmap
& operator=(const wxCursor
& cursor
)
90 (void)CopyFromCursor(cursor
);
95 virtual ~wxBitmap() {}
97 #if wxUSE_IMAGE && wxUSE_WXDIB
98 wxImage
ConvertToImage() const;
101 // get the given part of bitmap
102 wxBitmap
GetSubBitmap( const wxRect
& rect
) const;
104 // copies the contents and mask of the given (colour) icon to the bitmap
105 bool CopyFromIcon(const wxIcon
& icon
);
107 // copies the contents and mask of the given cursor to the bitmap
108 bool CopyFromCursor(const wxCursor
& cursor
);
111 // copies from a device independent bitmap
112 bool CopyFromDIB(const wxDIB
& dib
);
115 virtual bool Create(int width
, int height
, int depth
= wxBITMAP_SCREEN_DEPTH
);
116 virtual bool Create(const wxSize
& sz
, int depth
= wxBITMAP_SCREEN_DEPTH
)
117 { return Create(sz
.GetWidth(), sz
.GetHeight(), depth
); }
119 virtual bool Create(int width
, int height
, const wxDC
& dc
);
120 virtual bool Create(const void* data
, long type
, int width
, int height
, int depth
= 1);
121 virtual bool LoadFile(const wxString
& name
, long type
= wxBITMAP_DEFAULT_TYPE
);
122 virtual bool SaveFile(const wxString
& name
, int type
, const wxPalette
*cmap
= NULL
);
124 wxBitmapRefData
*GetBitmapData() const
125 { return (wxBitmapRefData
*)m_refData
; }
127 // raw bitmap access support functions
128 void *GetRawData(wxPixelDataBase
& data
, int bpp
);
129 void UngetRawData(wxPixelDataBase
& data
);
132 wxPalette
* GetPalette() const;
133 void SetPalette(const wxPalette
& palette
);
134 #endif // wxUSE_PALETTE
136 wxMask
*GetMask() const;
137 void SetMask(wxMask
*mask
);
139 // these functions are internal and shouldn't be used, they risk to
140 // disappear in the future
141 bool HasAlpha() const;
143 // implementation only from now on
144 // -------------------------------
147 void SetHBITMAP(WXHBITMAP bmp
) { SetHandle((WXHANDLE
)bmp
); }
148 WXHBITMAP
GetHBITMAP() const { return (WXHBITMAP
)GetHandle(); }
151 // common part of all ctors
154 virtual wxGDIImageRefData
*CreateData() const;
156 // creates an uninitialized bitmap, called from Create()s above
157 bool DoCreate(int w
, int h
, int depth
, WXHDC hdc
);
159 #if wxUSE_IMAGE && wxUSE_WXDIB
160 // creates the bitmap from wxImage, supposed to be called from ctor
161 bool CreateFromImage(const wxImage
& image
, int depth
);
163 // creates a DDB from wxImage, supposed to be called from ctor
164 bool CreateFromImage(const wxImage
& image
, const wxDC
& dc
);
166 // common part of the 2 methods above (hdc may be 0)
167 bool CreateFromImage(const wxImage
& image
, int depth
, WXHDC hdc
);
168 #endif // wxUSE_IMAGE
171 DECLARE_DYNAMIC_CLASS(wxBitmap
)
174 // ----------------------------------------------------------------------------
175 // wxMask: a mono bitmap used for drawing bitmaps transparently.
176 // ----------------------------------------------------------------------------
178 class WXDLLIMPEXP_CORE wxMask
: public wxObject
183 // Construct a mask from a bitmap and a colour indicating the transparent
185 wxMask(const wxBitmap
& bitmap
, const wxColour
& colour
);
187 // Construct a mask from a bitmap and a palette index indicating the
189 wxMask(const wxBitmap
& bitmap
, int paletteIndex
);
191 // Construct a mask from a mono bitmap (copies the bitmap).
192 wxMask(const wxBitmap
& bitmap
);
194 // construct a mask from the givne bitmap handle
195 wxMask(WXHBITMAP hbmp
) { m_maskBitmap
= hbmp
; }
199 bool Create(const wxBitmap
& bitmap
, const wxColour
& colour
);
200 bool Create(const wxBitmap
& bitmap
, int paletteIndex
);
201 bool Create(const wxBitmap
& bitmap
);
204 WXHBITMAP
GetMaskBitmap() const { return m_maskBitmap
; }
205 void SetMaskBitmap(WXHBITMAP bmp
) { m_maskBitmap
= bmp
; }
208 WXHBITMAP m_maskBitmap
;
210 DECLARE_DYNAMIC_CLASS(wxMask
)
213 // ----------------------------------------------------------------------------
214 // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
215 // ----------------------------------------------------------------------------
217 class WXDLLIMPEXP_CORE wxBitmapHandler
: public wxGDIImageHandler
220 wxBitmapHandler() { m_type
= wxBITMAP_TYPE_INVALID
; }
221 wxBitmapHandler(const wxString
& name
, const wxString
& ext
, long type
)
222 : wxGDIImageHandler(name
, ext
, type
)
226 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
227 // old class which worked only with bitmaps
228 virtual bool Create(wxBitmap
*bitmap
,
231 int width
, int height
, int depth
= 1);
232 virtual bool LoadFile(wxBitmap
*bitmap
,
233 const wxString
& name
,
235 int desiredWidth
, int desiredHeight
);
236 virtual bool SaveFile(wxBitmap
*bitmap
,
237 const wxString
& name
,
239 const wxPalette
*palette
= NULL
);
241 virtual bool Create(wxGDIImage
*image
,
244 int width
, int height
, int depth
= 1);
245 virtual bool Load(wxGDIImage
*image
,
246 const wxString
& name
,
248 int desiredWidth
, int desiredHeight
);
249 virtual bool Save(wxGDIImage
*image
,
250 const wxString
& name
,
254 DECLARE_DYNAMIC_CLASS(wxBitmapHandler
)