Include wx/frame.h according to precompiled headers of wx/wx.h (with other minor...
[wxWidgets.git] / src / x11 / dcscreen.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/x11/dcscreen.cpp
3 // Purpose: wxScreenDC class
4 // Author: Julian Smart, Robert Roebling
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart, Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // for compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #include "wx/dcscreen.h"
16
17 #ifndef WX_PRECOMP
18 #include "wx/app.h"
19 #include "wx/utils.h"
20 #include "wx/window.h"
21 #include "wx/frame.h"
22 #endif
23
24 #include "wx/fontutil.h"
25
26 #include "wx/x11/private.h"
27
28 //-----------------------------------------------------------------------------
29 // global data initialization
30 //-----------------------------------------------------------------------------
31
32 WXWindow *wxScreenDC::sm_overlayWindow = (WXWindow*) NULL;
33 int wxScreenDC::sm_overlayWindowX = 0;
34 int wxScreenDC::sm_overlayWindowY = 0;
35
36 //-----------------------------------------------------------------------------
37 // wxScreenDC
38 //-----------------------------------------------------------------------------
39
40 IMPLEMENT_DYNAMIC_CLASS(wxScreenDC,wxPaintDC)
41
42 wxScreenDC::wxScreenDC()
43 {
44 m_ok = false;
45
46 m_display = (WXDisplay *) wxGlobalDisplay();
47
48 int screen = DefaultScreen( (Display*) m_display );
49 m_cmap = (WXColormap) DefaultColormap( (Display*) m_display, screen );
50
51 m_window = (WXWindow) RootWindow( (Display*) m_display, screen );
52
53 m_isScreenDC = true;
54
55 #if wxUSE_UNICODE
56 m_context = wxTheApp->GetPangoContext();
57 m_fontdesc = wxNORMAL_FONT->GetNativeFontInfo()->description;
58 #endif
59
60 SetUpDC();
61
62 XSetSubwindowMode( (Display*) m_display, (GC) m_penGC, IncludeInferiors );
63 XSetSubwindowMode( (Display*) m_display, (GC) m_brushGC, IncludeInferiors );
64 XSetSubwindowMode( (Display*) m_display, (GC) m_textGC, IncludeInferiors );
65 XSetSubwindowMode( (Display*) m_display, (GC) m_bgGC, IncludeInferiors );
66 }
67
68 wxScreenDC::~wxScreenDC()
69 {
70 XSetSubwindowMode( (Display*) m_display, (GC) m_penGC, ClipByChildren );
71 XSetSubwindowMode( (Display*) m_display, (GC) m_brushGC, ClipByChildren );
72 XSetSubwindowMode( (Display*) m_display, (GC) m_textGC, ClipByChildren );
73 XSetSubwindowMode( (Display*) m_display, (GC) m_bgGC, ClipByChildren );
74
75 EndDrawingOnTop();
76 }
77
78 bool wxScreenDC::StartDrawingOnTop( wxWindow *window )
79 {
80 if (!window) return StartDrawingOnTop();
81
82 int x = 0;
83 int y = 0;
84 window->GetPosition( &x, &y );
85 int w = 0;
86 int h = 0;
87 window->GetSize( &w, &h );
88 window->ClientToScreen( &x, &y );
89
90 wxRect rect;
91 rect.x = x;
92 rect.y = y;
93 rect.width = 0;
94 rect.height = 0;
95
96 return StartDrawingOnTop( &rect );
97 }
98
99 bool wxScreenDC::StartDrawingOnTop( wxRect *rectIn )
100 {
101 // VZ: should we do the same thing that wxMotif wxScreenDC does here?
102 #if 0
103 wxRect rect;
104 if ( rectIn )
105 {
106 rect = *rectIn;
107 }
108 else
109 {
110 rect.x =
111 rect.y = 0;
112
113 DoGetSize(&rect.width, &rect.height);
114 }
115 #endif // 0
116
117 return true;
118 }
119
120 bool wxScreenDC::EndDrawingOnTop()
121 {
122 return true;
123 }
124
125 void wxScreenDC::DoGetSize(int *width, int *height) const
126 {
127 wxDisplaySize(width, height);
128 }