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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: laywin.h
3 // Purpose: Implements a simple layout algorithm, plus
4 // wxSashLayoutWindow which is an example of a window with
5 // layout-awareness (via event handlers). This is suited to
6 // IDE-style window layout.
7 // Author: Julian Smart
8 // Modified by:
9 // Created: 04/01/98
10 // RCS-ID: $Id$
11 // Copyright: (c) Julian Smart
12 // Licence: wxWindows licence
13 /////////////////////////////////////////////////////////////////////////////
14
15 #ifndef _WX_LAYWIN_H_G_
16 #define _WX_LAYWIN_H_G_
17
18 #ifdef __GNUG__
19 #pragma interface "laywin.h"
20 #endif
21
22 #include "wx/sashwin.h"
23
24 const wxEventType wxEVT_QUERY_LAYOUT_INFO = wxEVT_FIRST + 1500;
25 const wxEventType wxEVT_CALCULATE_LAYOUT = wxEVT_FIRST + 1501;
26
27 enum wxLayoutOrientation {
28 wxLAYOUT_HORIZONTAL,
29 wxLAYOUT_VERTICAL
30 };
31
32 enum wxLayoutAlignment {
33 wxLAYOUT_NONE,
34 wxLAYOUT_TOP,
35 wxLAYOUT_LEFT,
36 wxLAYOUT_RIGHT,
37 wxLAYOUT_BOTTOM
38 };
39
40 // Not sure this is necessary
41 // Tell window which dimension we're sizing on
42 #define wxLAYOUT_LENGTH_Y 0x0008
43 #define wxLAYOUT_LENGTH_X 0x0000
44
45 // Use most recently used length
46 #define wxLAYOUT_MRU_LENGTH 0x0010
47
48 // Only a query, so don't actually move it.
49 #define wxLAYOUT_QUERY 0x0100
50
51 /*
52 * This event is used to get information about window alignment,
53 * orientation and size.
54 */
55
56 class WXDLLEXPORT wxQueryLayoutInfoEvent: public wxEvent
57 {
58 DECLARE_DYNAMIC_CLASS(wxQueryLayoutInfoEvent)
59 public:
60
61 wxQueryLayoutInfoEvent(wxWindowID id = 0)
62 {
63 SetEventType(wxEVT_QUERY_LAYOUT_INFO);
64 m_requestedLength = 0;
65 m_flags = 0;
66 m_id = id;
67 m_alignment = wxLAYOUT_TOP;
68 m_orientation = wxLAYOUT_HORIZONTAL;
69 }
70
71 // Read by the app
72 void SetRequestedLength(int length) { m_requestedLength = length; }
73 int GetRequestedLength() const { return m_requestedLength; }
74
75 void SetFlags(int flags) { m_flags = flags; }
76 int GetFlags() const { return m_flags; }
77
78 // Set by the app
79 void SetSize(const wxSize& size) { m_size = size; }
80 wxSize GetSize() const { return m_size; }
81
82 void SetOrientation(wxLayoutOrientation orient) { m_orientation = orient; }
83 wxLayoutOrientation GetOrientation() const { return m_orientation; }
84
85 void SetAlignment(wxLayoutAlignment align) { m_alignment = align; }
86 wxLayoutAlignment GetAlignment() const { return m_alignment; }
87
88 protected:
89 int m_flags;
90 int m_requestedLength;
91 wxSize m_size;
92 wxLayoutOrientation m_orientation;
93 wxLayoutAlignment m_alignment;
94
95 };
96
97 typedef void (wxEvtHandler::*wxQueryLayoutInfoEventFunction)(wxQueryLayoutInfoEvent&);
98
99 #define EVT_QUERY_LAYOUT_INFO(func) { wxEVT_QUERY_LAYOUT_INFO, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxQueryLayoutInfoEventFunction) & func, NULL },
100
101 /*
102 * This event is used to take a bite out of the available client area.
103 */
104
105 class WXDLLEXPORT wxCalculateLayoutEvent: public wxEvent
106 {
107 DECLARE_DYNAMIC_CLASS(wxCalculateLayoutEvent)
108 public:
109 wxCalculateLayoutEvent(wxWindowID id = 0)
110 {
111 SetEventType(wxEVT_CALCULATE_LAYOUT);
112 m_flags = 0;
113 m_id = id;
114 }
115 // Read by the app
116 inline void SetFlags(int flags) { m_flags = flags; }
117 inline int GetFlags() const { return m_flags; }
118
119 // Set by the app
120 inline void SetRect(const wxRect& rect) { m_rect = rect; }
121 inline wxRect GetRect() const { return m_rect; }
122 protected:
123 int m_flags;
124 wxRect m_rect;
125 };
126
127 typedef void (wxEvtHandler::*wxCalculateLayoutEventFunction)(wxCalculateLayoutEvent&);
128
129 #define EVT_CALCULATE_LAYOUT(func) { wxEVT_CALCULATE_LAYOUT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCalculateLayoutEventFunction) & func, NULL },
130
131 // This is window that can remember alignment/orientation, does its own layout,
132 // and can provide sashes too. Useful for implementing docked windows with sashes in
133 // an IDE-style interface.
134 class WXDLLEXPORT wxSashLayoutWindow: public wxSashWindow
135 {
136 DECLARE_CLASS(wxSashLayoutWindow)
137 public:
138 wxSashLayoutWindow(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
139 const wxSize& size = wxDefaultSize, long style = wxSW_3D|wxCLIP_CHILDREN, const wxString& name = "layoutWindow");
140
141 // Accessors
142 inline wxLayoutAlignment GetAlignment() const { return m_alignment; };
143 inline wxLayoutOrientation GetOrientation() const { return m_orientation; };
144
145 inline void SetAlignment(wxLayoutAlignment align) { m_alignment = align; };
146 inline void SetOrientation(wxLayoutOrientation orient) { m_orientation = orient; };
147
148 // Give the window default dimensions
149 inline void SetDefaultSize(const wxSize& size) { m_defaultSize = size; }
150
151 // Event handlers
152 // Called by layout algorithm to allow window to take a bit out of the
153 // client rectangle, and size itself if not in wxLAYOUT_QUERY mode.
154 void OnCalculateLayout(wxCalculateLayoutEvent& event);
155
156 // Called by layout algorithm to retrieve information about the window.
157 void OnQueryLayoutInfo(wxQueryLayoutInfoEvent& event);
158 protected:
159 wxLayoutAlignment m_alignment;
160 wxLayoutOrientation m_orientation;
161 wxSize m_defaultSize;
162
163 DECLARE_EVENT_TABLE()
164 };
165
166 class WXDLLEXPORT wxMDIParentFrame;
167 class WXDLLEXPORT wxFrame;
168
169 // This class implements the layout algorithm
170 class WXDLLEXPORT wxLayoutAlgorithm: public wxObject
171 {
172 public:
173 wxLayoutAlgorithm() {}
174
175 // The MDI client window is sized to whatever's left over.
176 bool LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* rect = (wxRect*) NULL);
177
178 // mainWindow is sized to whatever's left over. This function for backward
179 // compatibility; use LayoutWindow.
180 bool LayoutFrame(wxFrame* frame, wxWindow* mainWindow = (wxWindow*) NULL)
181 {
182 return LayoutWindow(frame, mainWindow);
183 }
184
185 // mainWindow is sized to whatever's left over. This function for backward
186 bool LayoutWindow(wxWindow* frame, wxWindow* mainWindow = (wxWindow*) NULL);
187 };
188
189 #endif
190 // _WX_LAYWIN_H_G_