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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _window.i
3 // Purpose: SWIG interface for wxWindow
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 24-June-1997
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15
16 //---------------------------------------------------------------------------
17
18 %{
19 %}
20
21 MAKE_CONST_WXSTRING(PanelNameStr);
22
23 //---------------------------------------------------------------------------
24 %newgroup
25
26
27 DocStr(wxVisualAttributes,
28 "struct containing all the visual attributes of a control", "");
29
30 struct wxVisualAttributes
31 {
32 %extend {
33 wxVisualAttributes() { return new wxVisualAttributes; }
34 ~wxVisualAttributes() { delete self; }
35 }
36
37 // the font used for control label/text inside it
38 wxFont font;
39
40 // the foreground colour
41 wxColour colFg;
42
43 // the background colour, may be wxNullColour if the controls background
44 // colour is not solid
45 wxColour colBg;
46 };
47
48
49
50
51 enum wxWindowVariant
52 {
53 wxWINDOW_VARIANT_NORMAL, // Normal size
54 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
55 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
56 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
57 wxWINDOW_VARIANT_MAX
58 };
59
60
61 DocStr(wxWindow,
62 "wx.Window is the base class for all windows and represents any visible
63 object on the screen. All controls, top level windows and so on are
64 wx.Windows. Sizers and device contexts are not however, as they don't
65 appear on screen themselves.
66 ",
67 "
68 Styles
69 -------
70 ============================= =====================================
71 wx.SIMPLE_BORDER Displays a thin border around the window.
72
73 wx.DOUBLE_BORDER Displays a double border. Windows and Mac only.
74
75 wx.SUNKEN_BORDER Displays a sunken border.
76
77 wx.RAISED_BORDER Displays a raised border.
78
79 wx.STATIC_BORDER Displays a border suitable for a static
80 control. Windows only.
81
82 wx.NO_BORDER Displays no border, overriding the default
83 border style for the window.
84
85 wx.TRANSPARENT_WINDOW The window is transparent, that is, it
86 will not receive paint events. Windows only.
87
88 wx.TAB_TRAVERSAL Use this to enable tab traversal for
89 non-dialog windows.
90
91 wx.WANTS_CHARS Use this to indicate that the window
92 wants to get all char/key events for
93 all keys - even for keys like TAB or
94 ENTER which are usually used for
95 dialog navigation and which wouldn't
96 be generated without this style. If
97 you need to use this style in order to
98 get the arrows or etc., but would
99 still like to have normal keyboard
100 navigation take place, you should
101 create and send a wxNavigationKeyEvent
102 in response to the key events for Tab
103 and Shift-Tab.
104
105 wx.NO_FULL_REPAINT_ON_RESIZE Disables repainting the window
106 completely when its size is changed.
107 You will have to repaint the new
108 window area manually if you use this
109 style. As of version 2.5.1 this
110 style is on by default. Use
111 wx.FULL_REPAINT_ON_RESIZE to
112 deactivate it.
113
114 wx.VSCROLL Use this style to enable a vertical scrollbar.
115
116 wx.HSCROLL Use this style to enable a horizontal scrollbar.
117
118 wx.ALWAYS_SHOW_SB If a window has scrollbars, disable them
119 instead of hiding them when they are
120 not needed (i.e. when the size of the
121 window is big enough to not require
122 the scrollbars to navigate it). This
123 style is currently only implemented
124 for wxMSW and wxUniversal and does
125 nothing on the other platforms.
126
127 wx.CLIP_CHILDREN Use this style to eliminate flicker caused by
128 the background being repainted, then
129 children being painted over
130 them. Windows only.
131
132 wx.FULL_REPAINT_ON_RESIZE Use this style to force a complete
133 redraw of the window whenever it is
134 resized instead of redrawing just the
135 part of the window affected by
136 resizing. Note that this was the
137 behaviour by default before 2.5.1
138 release and that if you experience
139 redraw problems with the code which
140 previously used to work you may want
141 to try this.
142 ============================= =====================================
143
144
145 Extra Styles
146 ------------
147 ============================= =====================================
148 wx.WS_EX_VALIDATE_RECURSIVELY By default,
149 Validate/TransferDataTo/FromWindow()
150 only work on direct children of
151 the window (compatible
152 behaviour). Set this flag to make
153 them recursively descend into all
154 subwindows.
155
156 wx.WS_EX_BLOCK_EVENTS wx.CommandEvents and the objects of the
157 derived classes are forwarded to
158 the parent window and so on
159 recursively by default. Using this
160 flag for the given window allows
161 to block this propagation at this
162 window, i.e. prevent the events
163 from being propagated further
164 upwards. Dialogs have this flag on
165 by default.
166
167 wx.WS_EX_TRANSIENT Don't use this window as an implicit parent for
168 the other windows: this must be
169 used with transient windows as
170 otherwise there is the risk of
171 creating a dialog/frame with this
172 window as a parent which would
173 lead to a crash if the parent is
174 destroyed before the child.
175
176 wx.WS_EX_PROCESS_IDLE This window should always process idle
177 events, even if the mode set by
178 `wx.IdleEvent.SetMode` is
179 wx.IDLE_PROCESS_SPECIFIED.
180
181 wx.WS_EX_PROCESS_UI_UPDATES This window should always process UI
182 update events, even if the mode
183 set by `wx.UpdateUIEvent.SetMode` is
184 wxUPDATE_UI_PROCESS_SPECIFIED.
185 ============================= =====================================
186
187 ");
188
189
190 MustHaveApp(wxWindow);
191 MustHaveApp(wxWindow::FindFocus);
192 MustHaveApp(wxWindow::GetCapture);
193
194 // This one is not restricted to wxWindow
195 MustHaveApp(GetClassDefaultAttributes);
196
197 class wxWindow : public wxEvtHandler
198 {
199 public:
200 %pythonAppend wxWindow "self._setOORInfo(self)"
201 %pythonAppend wxWindow() ""
202 %typemap(out) wxWindow*; // turn off this typemap
203
204 DocCtorStr(
205 wxWindow(wxWindow* parent, const wxWindowID id=-1,
206 const wxPoint& pos = wxDefaultPosition,
207 const wxSize& size = wxDefaultSize,
208 long style = 0,
209 const wxString& name = wxPyPanelNameStr),
210 "Construct and show a generic Window.", "");
211
212 DocCtorStrName(
213 wxWindow(),
214 "Precreate a Window for 2-phase creation.", "",
215 PreWindow);
216
217 // Turn it back on again
218 %typemap(out) wxWindow* { $result = wxPyMake_wxObject($1, $owner); }
219
220
221 DocDeclStr(
222 bool , Create(wxWindow* parent, const wxWindowID id=-1,
223 const wxPoint& pos = wxDefaultPosition,
224 const wxSize& size = wxDefaultSize,
225 long style = 0,
226 const wxString& name = wxPyPanelNameStr),
227 "Create the GUI part of the Window for 2-phase creation mode.", "");
228
229
230 // deleting the window
231 // -------------------
232
233
234 DocDeclStr(
235 bool , Close( bool force = false ),
236 "This function simply generates a EVT_CLOSE event whose handler usually
237 tries to close the window. It doesn't close the window itself,
238 however. If force is False (the default) then the window's close
239 handler will be allowed to veto the destruction of the window.",
240 "
241 Usually Close is only used with the top level windows (wx.Frame and
242 wx.Dialog classes) as the others are not supposed to have any special
243 EVT_CLOSE logic.
244
245 The close handler should check whether the window is being deleted
246 forcibly, using wx.CloseEvent.GetForce, in which case it should
247 destroy the window using wx.Window.Destroy.
248
249 Note that calling Close does not guarantee that the window will be
250 destroyed; but it provides a way to simulate a manual close of a
251 window, which may or may not be implemented by destroying the
252 window. The default EVT_CLOSE handler for wx.Dialog does not
253 necessarily delete the dialog, since it will simply simulate an
254 wxID_CANCEL event which is handled by the appropriate button event
255 handler and may do anything at all.
256
257 To guarantee that the window will be destroyed, call wx.Window.Destroy
258 instead.");
259
260
261
262 %pythonAppend Destroy "args[0].thisown = 0"
263 DocDeclStr(
264 virtual bool , Destroy(),
265 "Destroys the window safely. Frames and dialogs are not destroyed
266 immediately when this function is called -- they are added to a list
267 of windows to be deleted on idle time, when all the window's events
268 have been processed. This prevents problems with events being sent to
269 non-existent windows.
270
271 Returns True if the window has either been successfully deleted, or it
272 has been added to the list of windows pending real deletion.", "");
273
274
275 DocDeclStr(
276 bool , DestroyChildren(),
277 "Destroys all children of a window. Called automatically by the
278 destructor.", "");
279
280
281 DocDeclStr(
282 bool , IsBeingDeleted() const,
283 "Is the window in the process of being deleted?", "");
284
285
286
287 // window attributes
288 // -----------------
289
290 //DocDeclStr(
291 // virtual void , SetTitle( const wxString& title),
292 // "Sets the window's title. Applicable only to frames and dialogs.", "");
293
294 //DocDeclStr(
295 // virtual wxString , GetTitle() const,
296 // "Gets the window's title. Applicable only to frames and dialogs.", "");
297
298 DocDeclStr(
299 virtual void , SetLabel(const wxString& label),
300 "Set the text which the window shows in its label if applicable.", "");
301
302 DocDeclStr(
303 virtual wxString , GetLabel() const,
304 "Generic way of getting a label from any window, for identification
305 purposes. The interpretation of this function differs from class to
306 class. For frames and dialogs, the value returned is the title. For
307 buttons or static text controls, it is the button text. This function
308 can be useful for meta-programs such as testing tools or special-needs
309 access programs)which need to identify windows by name.", "");
310
311
312 DocDeclStr(
313 virtual void , SetName( const wxString &name ),
314 "Sets the window's name. The window name is used for ressource setting
315 in X, it is not the same as the window title/label", "");
316
317 DocDeclStr(
318 virtual wxString , GetName() const,
319 "Returns the windows name. This name is not guaranteed to be unique;
320 it is up to the programmer to supply an appropriate name in the window
321 constructor or via wx.Window.SetName.", "");
322
323
324 DocDeclStr(
325 void , SetWindowVariant( wxWindowVariant variant ),
326 "Sets the variant of the window/font size to use for this window, if
327 the platform supports variants, for example, wxMac.",
328 "
329 Variant values are:
330
331 ======================== =======================================
332 wx.WINDOW_VARIANT_NORMAL Normal size
333 wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
334 wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
335 wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
336 ======================== =======================================
337 ");
338
339 DocDeclStr(
340 wxWindowVariant , GetWindowVariant() const,
341 "", "");
342
343
344 DocDeclStr(
345 void , SetId( wxWindowID winid ),
346 "Sets the identifier of the window. Each window has an integer
347 identifier. If the application has not provided one, an identifier
348 will be generated. Normally, the identifier should be provided on
349 creation and should not be modified subsequently.", "");
350
351 DocDeclStr(
352 wxWindowID , GetId() const,
353 "Returns the identifier of the window. Each window has an integer
354 identifier. If the application has not provided one (or the default Id
355 -1 is used) then an unique identifier with a negative value will be
356 generated.", "");
357
358
359 DocDeclStr(
360 static int , NewControlId(),
361 "Generate a control id for the controls which were not given one.", "");
362
363
364 DocDeclStr(
365 static int , NextControlId(int winid),
366 "Get the id of the control following the one with the given
367 autogenerated) id", "");
368
369
370 DocDeclStr(
371 static int , PrevControlId(int winid),
372 "Get the id of the control preceding the one with the given
373 autogenerated) id", "");
374
375
376
377
378 // moving/resizing
379 // ---------------
380
381
382 DocDeclStr(
383 void , SetSize( const wxSize& size ),
384 "Sets the size of the window in pixels.", "");
385
386
387 DocDeclStrName(
388 void , SetSize( int x, int y, int width, int height,
389 int sizeFlags = wxSIZE_AUTO ),
390 "Sets the position and size of the window in pixels. The sizeFlags
391 parameter indicates the interpretation of the other params if they are
392 equal to -1.
393
394 ======================== ======================================
395 wx.SIZE_AUTO A -1 indicates that a class-specific
396 default should be used.
397 wx.SIZE_USE_EXISTING Axisting dimensions should be used if
398 -1 values are supplied.
399 wxSIZE_ALLOW_MINUS_ONE Allow dimensions of -1 and less to be
400 interpreted as real dimensions, not
401 default values.
402 ======================== ======================================
403 ", "",
404 SetDimensions);
405
406
407 DocDeclStrName(
408 void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
409 "Sets the position and size of the window in pixels using a wx.Rect.", "",
410 SetRect);
411
412
413 DocDeclStrName(
414 void , SetSize( int width, int height ),
415 "Sets the size of the window in pixels.", "",
416 SetSizeWH);
417
418
419 DocDeclStr(
420 void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
421 "Moves the window to the given position.", "");
422
423 %pythoncode { SetPosition = Move }
424
425
426 DocDeclStrName(
427 void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
428 "Moves the window to the given position.", "",
429 MoveXY);
430
431 DocDeclStr(
432 void , SetBestFittingSize(const wxSize& size=wxDefaultSize),
433 "A 'Smart' SetSize that will fill in default size components with the
434 window's *best size* values. Also set's the minsize for use with sizers.", "");
435
436
437
438 DocDeclStr(
439 virtual void , Raise(),
440 "Raises the window to the top of the window hierarchy. In current
441 version of wxWidgets this works both for manage and child windows.", "");
442
443 DocDeclStr(
444 virtual void , Lower(),
445 "Lowers the window to the bottom of the window hierarchy. In current
446 version of wxWidgets this works both for manage and child windows.", "");
447
448
449
450 // client size is the size of the area available for subwindows
451 DocStr(SetClientSize,
452 "This sets the size of the window client area in pixels. Using this
453 function to size a window tends to be more device-independent than
454 wx.Window.SetSize, since the application need not worry about what
455 dimensions the border or title bar have when trying to fit the window
456 around panel items, for example.", "");
457 void SetClientSize( const wxSize& size );
458 %Rename(SetClientSizeWH, void, SetClientSize( int width, int height ));
459 %Rename(SetClientRect, void, SetClientSize(const wxRect& rect));
460
461
462 DocStr(GetPosition, // sets the docstring for both
463 "Get the window's position. Notice that the position is in client
464 coordinates for child windows and screen coordinates for the top level
465 ones, use `GetScreenPosition` if you need screen coordinates for all
466 kinds of windows.", "");
467 wxPoint GetPosition() const;
468
469 DocDeclAName(
470 void, GetPosition(int *OUTPUT, int *OUTPUT) const,
471 "GetPositionTuple() -> (x,y)",
472 GetPositionTuple);
473
474
475 DocStr(GetScreenPosition, // sets the docstring for both
476 "Get the position of the window in screen coordinantes.", "");
477 wxPoint GetScreenPosition() const;
478 DocDeclAName(
479 void, GetScreenPosition(int *OUTPUT, int *OUTPUT) const,
480 "GetScreenPositionTuple() -> (x,y)",
481 GetScreenPositionTuple);
482
483 DocDeclStr(
484 wxRect , GetScreenRect() const,
485 "Returns the size and position of the window in screen coordinantes as
486 a `wx.Rect` object.", "
487 :see: `GetRect`, `GetScreenPosition`");
488
489
490 DocStr(GetSize, "Get the window size.", "");
491 wxSize GetSize() const;
492 DocDeclAName(
493 void, GetSize( int *OUTPUT, int *OUTPUT ) const,
494 "GetSizeTuple() -> (width, height)",
495 GetSizeTuple);
496
497
498
499 DocDeclStr(
500 wxRect , GetRect() const,
501 "Returns the size and position of the window as a `wx.Rect` object.", "");
502
503
504 DocStr(GetClientSize,
505 "This gets the size of the window's 'client area' in pixels. The client
506 area is the area which may be drawn on by the programmer, excluding
507 title bar, border, scrollbars, etc.", "");
508 wxSize GetClientSize() const;
509 DocDeclAName(
510 void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
511 "GetClientSizeTuple() -> (width, height)",
512 GetClientSizeTuple);
513
514
515
516 DocDeclStr(
517 virtual wxPoint , GetClientAreaOrigin() const,
518 "Get the origin of the client area of the window relative to the
519 window's top left corner (the client area may be shifted because of
520 the borders, scrollbars, other decorations...)", "");
521
522
523 DocDeclStr(
524 wxRect , GetClientRect() const,
525 "Get the client area position and size as a `wx.Rect` object.", "");
526
527
528
529 DocStr(GetBestSize,
530 "This function returns the best acceptable minimal size for the
531 window, if applicable. For example, for a static text control, it will
532 be the minimal size such that the control label is not truncated. For
533 windows containing subwindows (suzh aswx.Panel), the size returned by
534 this function will be the same as the size the window would have had
535 after calling Fit.", "");
536 wxSize GetBestSize() const;
537 DocDeclAName(
538 void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
539 "GetBestSizeTuple() -> (width, height)",
540 GetBestSizeTuple);
541
542
543 DocDeclStr(
544 void , InvalidateBestSize(),
545 "Reset the cached best size value so it will be recalculated the next
546 time it is needed.", "");
547
548 DocDeclStr(
549 void , CacheBestSize(const wxSize& size) const,
550 "Cache the best size so it doesn't need to be calculated again, (at least until
551 some properties of the window change.)", "");
552
553
554 DocDeclStr(
555 wxSize , GetBestFittingSize() const,
556 "This function will merge the window's best size into the window's
557 minimum size, giving priority to the min size components, and returns
558 the results.
559 ", "");
560
561
562 DocDeclStr(
563 wxSize , GetAdjustedBestSize() const,
564 "This method is similar to GetBestSize, except in one
565 thing. GetBestSize should return the minimum untruncated size of the
566 window, while this method will return the largest of BestSize and any
567 user specified minimum size. ie. it is the minimum size the window
568 should currently be drawn at, not the minimal size it can possibly
569 tolerate.", "");
570
571
572
573
574 DocDeclStr(
575 void , Center( int direction = wxBOTH ),
576 "Centers the window. The parameter specifies the direction for
577 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
578 also include wx.CENTER_ON_SCREEN flag if you want to center the window
579 on the entire screen and not on its parent window. If it is a
580 top-level window and has no parent then it will always be centered
581 relative to the screen.", "");
582 %pythoncode { Centre = Center }
583
584
585 DocDeclStr(
586 void , CenterOnParent(int dir = wxBOTH),
587 "Center with respect to the the parent window", "");
588 %pythoncode { CentreOnParent = CenterOnParent }
589
590
591
592 DocDeclStr(
593 virtual void , Fit(),
594 "Sizes the window so that it fits around its subwindows. This function
595 won't do anything if there are no subwindows and will only really work
596 correctly if sizers are used for the subwindows layout. Also, if the
597 window has exactly one subwindow it is better (faster and the result
598 is more precise as Fit adds some margin to account for fuzziness of
599 its calculations) to call window.SetClientSize(child.GetSize())
600 instead of calling Fit.", "");
601
602
603 DocDeclStr(
604 virtual void , FitInside(),
605 "Similar to Fit, but sizes the interior (virtual) size of a
606 window. Mainly useful with scrolled windows to reset scrollbars after
607 sizing changes that do not trigger a size event, and/or scrolled
608 windows without an interior sizer. This function similarly won't do
609 anything if there are no subwindows.", "");
610
611
612
613 DocStr(SetSizeHints,
614 "Allows specification of minimum and maximum window sizes, and window
615 size increments. If a pair of values is not set (or set to -1), the
616 default values will be used. If this function is called, the user
617 will not be able to size the window outside the given bounds (if it is
618 a top-level window.) Sizers will also inspect the minimum window size
619 and will use that value if set when calculating layout.
620
621 The resizing increments are only significant under Motif or Xt.", "
622
623 :see: `GetMinSize`, `GetMaxSize`, `SetMinSize`, `SetMaxSize`
624 ");
625 virtual void SetSizeHints( int minW, int minH,
626 int maxW = -1, int maxH = -1,
627 int incW = -1, int incH = -1 );
628 %Rename(SetSizeHintsSz, void, SetSizeHints( const wxSize& minSize,
629 const wxSize& maxSize=wxDefaultSize,
630 const wxSize& incSize=wxDefaultSize));
631
632
633 DocStr(SetVirtualSizeHints,
634 "Allows specification of minimum and maximum virtual window sizes. If a
635 pair of values is not set (or set to -1), the default values will be
636 used. If this function is called, the user will not be able to size
637 the virtual area of the window outside the given bounds.", "");
638 virtual void SetVirtualSizeHints( int minW, int minH,
639 int maxW = -1, int maxH = -1 );
640 %Rename(SetVirtualSizeHintsSz, void, SetVirtualSizeHints(
641 const wxSize& minSize, const wxSize& maxSize=wxDefaultSize));
642
643
644
645 DocDeclStr(
646 virtual wxSize , GetMaxSize() const,
647 "", "");
648
649 DocDeclStr(
650 virtual wxSize , GetMinSize() const,
651 "", "");
652
653 DocDeclStr(
654 void , SetMinSize(const wxSize& minSize),
655 "A more convenient method than `SetSizeHints` for setting just the
656 min size.", "");
657
658 DocDeclStr(
659 void , SetMaxSize(const wxSize& maxSize),
660 "A more convenient method than `SetSizeHints` for setting just the
661 max size.", "");
662
663
664
665 DocDeclStr(
666 virtual int , GetMinWidth() const,
667 "", "");
668
669 DocDeclStr(
670 virtual int , GetMinHeight() const,
671 "", "");
672
673 DocDeclStr(
674 int , GetMaxWidth() const,
675 "", "");
676
677 DocDeclStr(
678 int , GetMaxHeight() const,
679 "", "");
680
681
682
683 DocStr(SetVirtualSize,
684 "Set the the virtual size of a window in pixels. For most windows this
685 is just the client area of the window, but for some like scrolled
686 windows it is more or less independent of the screen window size.", "");
687 void SetVirtualSize(const wxSize& size );
688 %Rename(SetVirtualSizeWH, void, SetVirtualSize( int w, int h ));
689
690
691 DocStr(GetVirtualSize,
692 "Get the the virtual size of the window in pixels. For most windows
693 this is just the client area of the window, but for some like scrolled
694 windows it is more or less independent of the screen window size.", "");
695 wxSize GetVirtualSize() const;
696 DocDeclAName(
697 void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
698 "GetVirtualSizeTuple() -> (width, height)",
699 GetVirtualSizeTuple);
700
701
702 // TODO: using directors?
703 // // Override these methods for windows that have a virtual size
704 // // independent of their client size. eg. the virtual area of a
705 // // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
706 // virtual void DoSetVirtualSize( int x, int y );
707 // virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
708
709
710 DocDeclStr(
711 virtual wxSize , GetBestVirtualSize() const,
712 "Return the largest of ClientSize and BestSize (as determined by a
713 sizer, interior children, or other means)", "");
714
715
716
717 // window state
718 // ------------
719
720 DocDeclStr(
721 virtual bool , Show( bool show = true ),
722 "Shows or hides the window. You may need to call Raise for a top level
723 window if you want to bring it to top, although this is not needed if
724 Show is called immediately after the frame creation. Returns True if
725 the window has been shown or hidden or False if nothing was done
726 because it already was in the requested state.", "");
727
728 DocDeclStr(
729 bool , Hide(),
730 "Equivalent to calling Show(False).", "");
731
732
733 DocDeclStr(
734 virtual bool , Enable( bool enable = true ),
735 "Enable or disable the window for user input. Note that when a parent
736 window is disabled, all of its children are disabled as well and they
737 are reenabled again when the parent is. Returns true if the window
738 has been enabled or disabled, false if nothing was done, i.e. if the
739 window had already been in the specified state.", "");
740
741 DocDeclStr(
742 bool , Disable(),
743 "Disables the window, same as Enable(false).", "");
744
745
746 DocDeclStr(
747 bool , IsShown() const,
748 "Returns true if the window is shown, false if it has been hidden.", "");
749
750 DocDeclStr(
751 bool , IsEnabled() const,
752 "Returns true if the window is enabled for input, false otherwise.", "");
753
754
755
756
757 DocDeclStr(
758 virtual void , SetWindowStyleFlag( long style ),
759 "Sets the style of the window. Please note that some styles cannot be
760 changed after the window creation and that Refresh() might need to be
761 called after changing the others for the change to take place
762 immediately.", "");
763
764 DocDeclStr(
765 virtual long , GetWindowStyleFlag() const,
766 "Gets the window style that was passed to the constructor or Create
767 method.", "");
768
769 %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
770
771
772 DocDeclStr(
773 bool , HasFlag(int flag) const,
774 "Test if the given style is set for this window.", "");
775
776
777 DocDeclStr(
778 virtual bool , IsRetained() const,
779 "Returns true if the window is retained, false otherwise. Retained
780 windows are only available on X platforms.", "");
781
782
783
784 DocDeclStr(
785 virtual void , SetExtraStyle(long exStyle),
786 "Sets the extra style bits for the window. Extra styles are the less
787 often used style bits which can't be set with the constructor or with
788 SetWindowStyleFlag()", "");
789
790 DocDeclStr(
791 long , GetExtraStyle() const,
792 "Returns the extra style bits for the window.", "");
793
794
795
796 DocDeclStr(
797 virtual void , MakeModal(bool modal = true),
798 "Disables all other windows in the application so that the user can
799 only interact with this window. Passing False will reverse this
800 effect.", "");
801
802
803
804 DocDeclStr(
805 virtual void , SetThemeEnabled(bool enableTheme),
806 "This function tells a window if it should use the system's \"theme\"
807 code to draw the windows' background instead if its own background
808 drawing code. This will only have an effect on platforms that support
809 the notion of themes in user defined windows. One such platform is
810 GTK+ where windows can have (very colourful) backgrounds defined by a
811 user's selected theme.
812
813 Dialogs, notebook pages and the status bar have this flag set to true
814 by default so that the default look and feel is simulated best.", "");
815
816 DocDeclStr(
817 virtual bool , GetThemeEnabled() const,
818 "Return the themeEnabled flag.", "");
819
820
821 // TODO with directors
822 // // controls by default inherit the colours of their parents, if a
823 // // particular control class doesn't want to do it, it can override
824 // // ShouldInheritColours() to return False
825 // virtual bool ShouldInheritColours() const;
826
827
828
829
830
831 // focus and keyboard handling
832 // ---------------------------
833
834
835 DocDeclStr(
836 virtual void , SetFocus(),
837 "Set's the focus to this window, allowing it to receive keyboard input.", "");
838
839 DocDeclStr(
840 virtual void , SetFocusFromKbd(),
841 "Set focus to this window as the result of a keyboard action. Normally
842 only called internally.", "");
843
844
845
846 DocDeclStr(
847 static wxWindow *, FindFocus(),
848 "Returns the window or control that currently has the keyboard focus,
849 or None.", "");
850
851
852 DocDeclStr(
853 virtual bool , AcceptsFocus() const,
854 "Can this window have focus?", "");
855
856
857 DocDeclStr(
858 virtual bool , AcceptsFocusFromKeyboard() const,
859 "Can this window be given focus by keyboard navigation? if not, the
860 only way to give it focus (provided it accepts it at all) is to click
861 it.", "");
862
863
864
865
866 DocDeclStr(
867 virtual wxWindow *, GetDefaultItem() const,
868 "Get the default child of this parent, i.e. the one which is activated
869 by pressing <Enter> such as the OK button on a wx.Dialog.", "");
870
871 DocDeclStr(
872 virtual wxWindow *, SetDefaultItem(wxWindow * child),
873 "Set this child as default, return the old default.", "");
874
875 DocDeclStr(
876 virtual void , SetTmpDefaultItem(wxWindow * win),
877 "Set this child as temporary default", "");
878
879 DocDeclStr(
880 virtual wxWindow *, GetTmpDefaultItem() const,
881 "Return the temporary default item, which can be None.", "");
882
883
884
885 DocDeclAStr(
886 virtual bool , Navigate(int flags = wxNavigationKeyEvent::IsForward),
887 "Navigate(self, int flags=NavigationKeyEvent.IsForward) -> bool",
888 "Does keyboard navigation from this window to another, by sending a
889 `wx.NavigationKeyEvent`.", "
890
891 :param flags: A combination of the ``IsForward`` or ``IsBackward``
892 and the ``WinChange`` values in the `wx.NavigationKeyEvent`
893 class, which determine if the navigation should be in forward
894 or reverse order, and if it should be able to cross parent
895 window boundaries, such as between notebook pages or MDI child
896 frames. Typically the status of the Shift key (for forward or
897 backward) or the Control key (for WinChange) would be used to
898 determine how to set the flags.
899
900 One situation in which you may wish to call this method is from a text
901 control custom keypress handler to do the default navigation behaviour
902 for the tab key, since the standard default behaviour for a multiline
903 text control with the wx.TE_PROCESS_TAB style is to insert a tab and
904 not navigate to the next control.");
905
906
907
908 DocDeclStr(
909 void , MoveAfterInTabOrder(wxWindow *win),
910 "Moves this window in the tab navigation order after the specified
911 sibling window. This means that when the user presses the TAB key on
912 that other window, the focus switches to this window.
913
914 The default tab order is the same as creation order. This function
915 and `MoveBeforeInTabOrder` allow to change it after creating all the
916 windows.
917 ", "");
918
919
920 DocDeclStr(
921 void , MoveBeforeInTabOrder(wxWindow *win),
922 "Same as `MoveAfterInTabOrder` except that it inserts this window just
923 before win instead of putting it right after it.", "");
924
925
926
927
928
929
930
931
932 // parent/children relations
933 // -------------------------
934
935
936 //wxWindowList& GetChildren(); // TODO: Do a typemap or a wrapper for wxWindowList
937 %extend {
938 DocStr(GetChildren,
939 "Returns a list of the window's children. NOTE: Currently this is a
940 copy of the child window list maintained by the window, so the return
941 value of this function is only valid as long as the window's children
942 do not change.", "");
943 PyObject* GetChildren() {
944 wxWindowList& list = self->GetChildren();
945 return wxPy_ConvertList(&list);
946 }
947 }
948
949 DocDeclStr(
950 wxWindow *, GetParent() const,
951 "Returns the parent window of this window, or None if there isn't one.", "");
952
953 DocDeclStr(
954 wxWindow *, GetGrandParent() const,
955 "Returns the parent of the parent of this window, or None if there
956 isn't one.", "");
957
958
959
960 DocDeclStr(
961 virtual bool , IsTopLevel() const,
962 "Returns true if the given window is a top-level one. Currently all
963 frames and dialogs are always considered to be top-level windows (even
964 if they have a parent window).", "");
965
966
967 // change the real parent of this window, return True if the parent
968 // was changed, False otherwise (error or newParent == oldParent)
969 DocDeclStr(
970 virtual bool , Reparent( wxWindow *newParent ),
971 "Reparents the window, i.e the window will be removed from its current
972 parent window (e.g. a non-standard toolbar in a wxFrame) and then
973 re-inserted into another. Available on Windows and GTK. Returns True
974 if the parent was changed, False otherwise (error or newParent ==
975 oldParent)", "");
976
977
978 DocDeclStr(
979 virtual void , AddChild( wxWindow *child ),
980 "Adds a child window. This is called automatically by window creation
981 functions so should not be required by the application programmer.", "");
982
983 DocDeclStr(
984 virtual void , RemoveChild( wxWindow *child ),
985 "Removes a child window. This is called automatically by window
986 deletion functions so should not be required by the application
987 programmer.", "");
988
989
990 DocStr(SetDoubleBuffered,
991 "Currently wxGTK2 only.", "");
992 #ifdef __WXGTK__
993 void SetDoubleBuffered(bool on);
994 #else
995 %extend {
996 void SetDoubleBuffered(bool on) {}
997 }
998 #endif
999
1000
1001 // looking for windows
1002 // -------------------
1003
1004 DocDeclStrName(
1005 wxWindow *, FindWindow( long winid ),
1006 "Find a chld of this window by window ID", "",
1007 FindWindowById);
1008
1009 DocDeclStrName(
1010 wxWindow *, FindWindow( const wxString& name ),
1011 "Find a child of this window by name", "",
1012 FindWindowByName);
1013
1014
1015
1016 // event handler stuff
1017 // -------------------
1018
1019 DocDeclStr(
1020 wxEvtHandler *, GetEventHandler() const,
1021 "Returns the event handler for this window. By default, the window is
1022 its own event handler.", "");
1023
1024
1025 DocDeclStr(
1026 void , SetEventHandler( wxEvtHandler *handler ),
1027 "Sets the event handler for this window. An event handler is an object
1028 that is capable of processing the events sent to a window. By default,
1029 the window is its own event handler, but an application may wish to
1030 substitute another, for example to allow central implementation of
1031 event-handling for a variety of different window classes.
1032
1033 It is usually better to use `wx.Window.PushEventHandler` since this sets
1034 up a chain of event handlers, where an event not handled by one event
1035 handler is handed to the next one in the chain.", "");
1036
1037
1038 DocDeclStr(
1039 void , PushEventHandler( wxEvtHandler *handler ),
1040 "Pushes this event handler onto the event handler stack for the window.
1041 An event handler is an object that is capable of processing the events
1042 sent to a window. By default, the window is its own event handler, but
1043 an application may wish to substitute another, for example to allow
1044 central implementation of event-handling for a variety of different
1045 window classes.
1046
1047 wx.Window.PushEventHandler allows an application to set up a chain of
1048 event handlers, where an event not handled by one event handler is
1049 handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
1050 remove the event handler.", "");
1051
1052
1053 DocDeclStr(
1054 wxEvtHandler *, PopEventHandler( bool deleteHandler = false ),
1055 "Removes and returns the top-most event handler on the event handler
1056 stack. If deleteHandler is True then the wx.EvtHandler object will be
1057 destroyed after it is popped.", "");
1058
1059
1060 DocDeclStr(
1061 bool , RemoveEventHandler(wxEvtHandler *handler),
1062 "Find the given handler in the event handler chain and remove (but not
1063 delete) it from the event handler chain, return True if it was found
1064 and False otherwise (this also results in an assert failure so this
1065 function should only be called when the handler is supposed to be
1066 there.)", "");
1067
1068
1069
1070
1071 // validators
1072 // ----------
1073
1074 // a window may have an associated validator which is used to control
1075 // user input
1076 DocDeclStr(
1077 virtual void , SetValidator( const wxValidator &validator ),
1078 "Deletes the current validator (if any) and sets the window validator,
1079 having called wx.Validator.Clone to create a new validator of this
1080 type.", "");
1081
1082 DocDeclStr(
1083 virtual wxValidator *, GetValidator(),
1084 "Returns a pointer to the current validator for the window, or None if
1085 there is none.", "");
1086
1087
1088 DocDeclStr(
1089 virtual bool , Validate(),
1090 "Validates the current values of the child controls using their
1091 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1092 style flag set, the method will also call Validate() of all child
1093 windows. Returns false if any of the validations failed.", "");
1094
1095
1096 DocDeclStr(
1097 virtual bool , TransferDataToWindow(),
1098 "Transfers values to child controls from data areas specified by their
1099 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1100 style flag set, the method will also call TransferDataToWindow() of
1101 all child windows.", "");
1102
1103 DocDeclStr(
1104 virtual bool , TransferDataFromWindow(),
1105 "Transfers values from child controls to data areas specified by their
1106 validators. Returns false if a transfer failed. If the window has
1107 wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
1108 also call TransferDataFromWindow() of all child windows.", "");
1109
1110
1111 DocDeclStr(
1112 virtual void , InitDialog(),
1113 "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
1114 to the dialog via validators.", "");
1115
1116
1117
1118
1119 // accelerators
1120 // ------------
1121
1122 DocDeclStr(
1123 virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
1124 "Sets the accelerator table for this window.", "");
1125
1126 DocDeclStr(
1127 wxAcceleratorTable *, GetAcceleratorTable(),
1128 "Gets the accelerator table for this window.", "");
1129
1130
1131
1132
1133
1134 // hot keys (system wide accelerators)
1135 // -----------------------------------
1136 %extend {
1137 DocStr(RegisterHotKey,
1138 "Registers a system wide hotkey. Every time the user presses the hotkey
1139 registered here, this window will receive a hotkey event. It will
1140 receive the event even if the application is in the background and
1141 does not have the input focus because the user is working with some
1142 other application. To bind an event handler function to this hotkey
1143 use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
1144 hotkey was registered successfully.", "");
1145 bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
1146 %#if wxUSE_HOTKEY
1147 return self->RegisterHotKey(hotkeyId, modifiers, keycode);
1148 %#else
1149 return false;
1150 %#endif
1151 }
1152
1153
1154 DocStr(UnregisterHotKey,
1155 "Unregisters a system wide hotkey.", "");
1156 bool UnregisterHotKey(int hotkeyId) {
1157 #if wxUSE_HOTKEY
1158 return self->UnregisterHotKey(hotkeyId);
1159 #else
1160 return false;
1161 #endif
1162 }
1163 }
1164
1165
1166
1167 // "dialog units" translations
1168 // ---------------------------
1169
1170 DocStr(ConvertDialogToPixels,
1171 "Converts a point or size from dialog units to pixels. Dialog units
1172 are used for maintaining a dialog's proportions even if the font
1173 changes. For the x dimension, the dialog units are multiplied by the
1174 average character width and then divided by 4. For the y dimension,
1175 the dialog units are multiplied by the average character height and
1176 then divided by 8.", "");
1177 %Rename(ConvertDialogPointToPixels, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1178 %Rename(ConvertDialogSizeToPixels, wxSize, ConvertDialogToPixels(const wxSize& sz));
1179 %Rename(DLG_PNT, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1180 %Rename(DLG_SZE, wxSize, ConvertDialogToPixels(const wxSize& sz));
1181
1182
1183 DocStr(ConvertPixelPointToDialog,
1184 "Converts a point or size from pixels to dialog units. Dialog units
1185 are used for maintaining a dialog's proportions even if the font
1186 changes. For the x dimension, the dialog units are multiplied by the
1187 average character width and then divided by 4. For the y dimension,
1188 the dialog units are multiplied by the average character height and
1189 then divided by 8.", "");
1190 %Rename(ConvertPixelPointToDialog, wxPoint, ConvertPixelsToDialog(const wxPoint& pt));
1191 %Rename(ConvertPixelSizeToDialog, wxSize, ConvertPixelsToDialog(const wxSize& sz));
1192
1193
1194
1195 // mouse functions
1196 // ---------------
1197
1198 DocDeclStr(
1199 virtual void , WarpPointer(int x, int y),
1200 "Moves the pointer to the given position on the window.
1201
1202 NOTE: This function is not supported under Mac because Apple Human
1203 Interface Guidelines forbid moving the mouse cursor programmatically.", "");
1204
1205
1206 DocDeclStr(
1207 void , CaptureMouse(),
1208 "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
1209 release the capture.
1210
1211 Note that wxWindows maintains the stack of windows having captured the
1212 mouse and when the mouse is released the capture returns to the window
1213 which had had captured it previously and it is only really released if
1214 there were no previous window. In particular, this means that you must
1215 release the mouse as many times as you capture it.", "");
1216
1217 DocDeclStr(
1218 void , ReleaseMouse(),
1219 "Releases mouse input captured with wx.Window.CaptureMouse.", "");
1220
1221
1222 DocDeclStr(
1223 static wxWindow *, GetCapture(),
1224 "Returns the window which currently captures the mouse or None", "");
1225
1226
1227 DocDeclStr(
1228 virtual bool , HasCapture() const,
1229 "Returns true if this window has the current mouse capture.", "");
1230
1231
1232
1233
1234
1235 // painting the window
1236 // -------------------
1237
1238 DocDeclStr(
1239 virtual void , Refresh( bool eraseBackground = true,
1240 const wxRect *rect = NULL ),
1241 "Mark the specified rectangle (or the whole window) as \"dirty\" so it
1242 will be repainted. Causes an EVT_PAINT event to be generated and sent
1243 to the window.", "");
1244
1245
1246 DocDeclStr(
1247 void , RefreshRect(const wxRect& rect, bool eraseBackground = true),
1248 "Redraws the contents of the given rectangle: the area inside it will
1249 be repainted. This is the same as Refresh but has a nicer syntax.", "");
1250
1251
1252 DocDeclStr(
1253 virtual void , Update(),
1254 "Calling this method immediately repaints the invalidated area of the
1255 window instead of waiting for the EVT_PAINT event to happen, (normally
1256 this would usually only happen when the flow of control returns to the
1257 event loop.) Notice that this function doesn't refresh the window and
1258 does nothing if the window has been already repainted. Use Refresh
1259 first if you want to immediately redraw the window (or some portion of
1260 it) unconditionally.", "");
1261
1262
1263 DocDeclStr(
1264 virtual void , ClearBackground(),
1265 "Clears the window by filling it with the current background
1266 colour. Does not cause an erase background event to be generated.", "");
1267
1268
1269
1270 DocDeclStr(
1271 virtual void , Freeze(),
1272 "Freezes the window or, in other words, prevents any updates from
1273 taking place on screen, the window is not redrawn at all. Thaw must be
1274 called to reenable window redrawing. Calls to Freeze/Thaw may be
1275 nested, with the actual Thaw being delayed until all the nesting has
1276 been undone.
1277
1278 This method is useful for visual appearance optimization (for example,
1279 it is a good idea to use it before inserting large amount of text into
1280 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
1281 for all controls so it is mostly just a hint to wxWindows and not a
1282 mandatory directive.", "");
1283
1284
1285 DocDeclStr(
1286 virtual void , Thaw(),
1287 "Reenables window updating after a previous call to Freeze. Calls to
1288 Freeze/Thaw may be nested, so Thaw must be called the same number of
1289 times that Freeze was before the window will be updated.", "");
1290
1291
1292 DocDeclStr(
1293 virtual void , PrepareDC( wxDC & dc ),
1294 "Call this function to prepare the device context for drawing a
1295 scrolled image. It sets the device origin according to the current
1296 scroll position.", "");
1297
1298
1299 DocDeclStr(
1300 wxRegion& , GetUpdateRegion(),
1301 "Returns the region specifying which parts of the window have been
1302 damaged. Should only be called within an EVT_PAINT handler.", "");
1303
1304
1305 DocDeclStr(
1306 wxRect , GetUpdateClientRect() const,
1307 "Get the update rectangle region bounding box in client coords.", "");
1308
1309
1310 DocStr(IsExposed,
1311 "Returns true if the given point or rectangle area has been exposed
1312 since the last repaint. Call this in an paint event handler to
1313 optimize redrawing by only redrawing those areas, which have been
1314 exposed.", "");
1315 bool IsExposed( int x, int y, int w=1, int h=1 ) const;
1316 %Rename(IsExposedPoint, bool, IsExposed( const wxPoint& pt ) const);
1317 %Rename(IsExposedRect, bool, IsExposed( const wxRect& rect ) const);
1318
1319
1320
1321 // colours, fonts and cursors
1322 // --------------------------
1323
1324
1325 DocDeclStr(
1326 virtual wxVisualAttributes , GetDefaultAttributes() const,
1327 "Get the default attributes for an instance of this class. This is
1328 useful if you want to use the same font or colour in your own control
1329 as in a standard control -- which is a much better idea than hard
1330 coding specific colours or fonts which might look completely out of
1331 place on the user's system, especially if it uses themes.", "");
1332
1333
1334 DocDeclStr(
1335 static wxVisualAttributes ,
1336 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
1337 "Get the default attributes for this class. This is useful if you want
1338 to use the same font or colour in your own control as in a standard
1339 control -- which is a much better idea than hard coding specific
1340 colours or fonts which might look completely out of place on the
1341 user's system, especially if it uses themes.
1342
1343 The variant parameter is only relevant under Mac currently and is
1344 ignore under other platforms. Under Mac, it will change the size of
1345 the returned font. See `wx.Window.SetWindowVariant` for more about
1346 this.", "");
1347
1348
1349 DocDeclStr(
1350 virtual bool , SetBackgroundColour( const wxColour &colour ),
1351 "Sets the background colour of the window. Returns True if the colour
1352 was changed. The background colour is usually painted by the default
1353 EVT_ERASE_BACKGROUND event handler function under Windows and
1354 automatically under GTK. Using `wx.NullColour` will reset the window
1355 to the default background colour.
1356
1357 Note that setting the background colour may not cause an immediate
1358 refresh, so you may wish to call `ClearBackground` or `Refresh` after
1359 calling this function.
1360
1361 Using this function will disable attempts to use themes for this
1362 window, if the system supports them. Use with care since usually the
1363 themes represent the appearance chosen by the user to be used for all
1364 applications on the system.", "");
1365
1366 DocDeclStr(
1367 void , SetOwnBackgroundColour(const wxColour& colour),
1368 "", "");
1369
1370
1371
1372 DocDeclStr(
1373 virtual bool , SetForegroundColour( const wxColour &colour ),
1374 "Sets the foreground colour of the window. Returns True is the colour
1375 was changed. The interpretation of foreground colour is dependent on
1376 the window class; it may be the text colour or other colour, or it may
1377 not be used at all.", "");
1378
1379 DocDeclStr(
1380 void , SetOwnForegroundColour(const wxColour& colour),
1381 "", "");
1382
1383
1384
1385 DocDeclStr(
1386 wxColour , GetBackgroundColour() const,
1387 "Returns the background colour of the window.", "");
1388
1389 DocDeclStr(
1390 wxColour , GetForegroundColour() const,
1391 "Returns the foreground colour of the window. The interpretation of
1392 foreground colour is dependent on the window class; it may be the text
1393 colour or other colour, or it may not be used at all.", "");
1394
1395 DocDeclStr(
1396 bool , InheritsBackgroundColour() const,
1397 "", "");
1398
1399 DocDeclStr(
1400 bool , UseBgCol() const,
1401 "", "");
1402
1403
1404 // TODO:
1405 // // if the window shouldn't inherit its colour from the parent, override
1406 // // this function to return true
1407 // //
1408 // // this is currently only used by wxMSW and wxUniv but should be useful for
1409 // // the other ports too
1410 // virtual bool ProvidesBackground() const;
1411
1412
1413 // Set/get the background style.
1414 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
1415 DocDeclStr(
1416 virtual bool , SetBackgroundStyle(wxBackgroundStyle style),
1417 "Returns the background style of the window. The background style
1418 indicates how the background of the window is drawn.
1419
1420 ====================== ========================================
1421 wx.BG_STYLE_SYSTEM The background colour or pattern should
1422 be determined by the system
1423 wx.BG_STYLE_COLOUR The background should be a solid colour
1424 wx.BG_STYLE_CUSTOM The background will be implemented by the
1425 application.
1426 ====================== ========================================
1427
1428 On GTK+, use of wx.BG_STYLE_CUSTOM allows the flicker-free drawing of
1429 a custom background, such as a tiled bitmap. Currently the style has
1430 no effect on other platforms.
1431
1432 :see: `GetBackgroundStyle`, `SetBackgroundColour`", "");
1433
1434 DocDeclStr(
1435 virtual wxBackgroundStyle , GetBackgroundStyle() const,
1436 "Returns the background style of the window.
1437
1438 :see: `SetBackgroundStyle`", "");
1439
1440
1441 DocDeclStr(
1442 bool , HasTransparentBackground(),
1443 "Returns True if this window's background is transparent (as, for
1444 example, for `wx.StaticText`) and should show the parent window's
1445 background.
1446
1447 This method is mostly used internally by the library itself and you
1448 normally shouldn't have to call it. You may, however, have to override
1449 it in your custom control classes to ensure that background is painted
1450 correctly.", "");
1451
1452
1453 DocDeclStr(
1454 virtual bool , SetCursor( const wxCursor &cursor ),
1455 "Sets the window's cursor. Notice that the window cursor also sets it
1456 for the children of the window implicitly.
1457
1458 The cursor may be wx.NullCursor in which case the window cursor will
1459 be reset back to default.", "");
1460
1461 DocDeclStr(
1462 wxCursor , GetCursor(),
1463 "Return the cursor associated with this window.", "");
1464
1465
1466
1467 DocDeclStr(
1468 virtual bool , SetFont( const wxFont &font ),
1469 "Sets the font for this window.", "");
1470
1471 DocDeclStr(
1472 void , SetOwnFont(const wxFont& font),
1473 "", "");
1474
1475
1476
1477 DocDeclStr(
1478 wxFont , GetFont(),
1479 "Returns the default font used for this window.", "");
1480
1481
1482
1483 %disownarg( wxCaret *caret );
1484 DocDeclStr(
1485 void , SetCaret(wxCaret *caret),
1486 "Sets the caret associated with the window.", "");
1487 %cleardisown( wxCaret *caret );
1488
1489 DocDeclStr(
1490 wxCaret *, GetCaret() const,
1491 "Returns the caret associated with the window.", "");
1492
1493
1494
1495 DocDeclStr(
1496 virtual int , GetCharHeight() const,
1497 "Get the (average) character size for the current font.", "");
1498
1499 DocDeclStr(
1500 virtual int , GetCharWidth() const,
1501 "Get the (average) character size for the current font.", "");
1502
1503
1504
1505 DocDeclAStr(
1506 void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
1507 "GetTextExtent(String string) -> (width, height)",
1508 "Get the width and height of the text using the current font.", "");
1509 DocDeclAStrName(
1510 void, GetTextExtent(const wxString& string,
1511 int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT,
1512 const wxFont* font = NULL),
1513 "GetFullTextExtent(String string, Font font=None) ->\n (width, height, descent, externalLeading)",
1514 "Get the width, height, decent and leading of the text using the
1515 current or specified font.", "",
1516 GetFullTextExtent);
1517
1518
1519
1520 // client <-> screen coords
1521 // ------------------------
1522
1523 %apply int * INOUT { int* x, int* y };
1524
1525 // translate to/from screen/client coordinates
1526 DocDeclAStrName(
1527 void , ClientToScreen( int *x, int *y ) const,
1528 "ClientToScreenXY(int x, int y) -> (x,y)",
1529 "Converts to screen coordinates from coordinates relative to this window.", "",
1530 ClientToScreenXY);
1531
1532 DocDeclAStrName(
1533 void , ScreenToClient( int *x, int *y ) const,
1534 "ScreenToClientXY(int x, int y) -> (x,y)",
1535 "Converts from screen to client window coordinates.", "",
1536 ScreenToClientXY);
1537
1538
1539 DocDeclStr(
1540 wxPoint , ClientToScreen(const wxPoint& pt) const,
1541 "Converts to screen coordinates from coordinates relative to this window.", "");
1542
1543 DocDeclStr(
1544 wxPoint , ScreenToClient(const wxPoint& pt) const,
1545 "Converts from screen to client window coordinates.", "");
1546
1547
1548
1549 DocDeclStrName(
1550 wxHitTest , HitTest(wxCoord x, wxCoord y) const,
1551 "Test where the given (in client coords) point lies", "",
1552 HitTestXY);
1553
1554 DocDeclStr(
1555 wxHitTest , HitTest(const wxPoint& pt) const,
1556 "Test where the given (in client coords) point lies", "");
1557
1558
1559
1560
1561 // misc
1562 // ----
1563
1564 %nokwargs GetBorder;
1565 DocDeclStr(
1566 wxBorder , GetBorder(long flags) const,
1567 "Get the window border style from the given flags: this is different
1568 from simply doing flags & wxBORDER_MASK because it uses
1569 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
1570 reasonable.
1571 ", "");
1572
1573 DocDeclStr(
1574 wxBorder , GetBorder() const,
1575 "Get border for the flags of this window", "");
1576
1577
1578
1579
1580 DocDeclStr(
1581 virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
1582 "This function sends EVT_UPDATE_UI events to the window. The particular
1583 implementation depends on the window; for example a wx.ToolBar will
1584 send an update UI event for each toolbar button, and a wx.Frame will
1585 send an update UI event for each menubar menu item. You can call this
1586 function from your application to ensure that your UI is up-to-date at
1587 a particular point in time (as far as your EVT_UPDATE_UI handlers are
1588 concerned). This may be necessary if you have called
1589 `wx.UpdateUIEvent.SetMode` or `wx.UpdateUIEvent.SetUpdateInterval` to
1590 limit the overhead that wxWindows incurs by sending update UI events
1591 in idle time.",
1592 "
1593 The flags should be a bitlist of one or more of the following values:
1594
1595 ===================== ==============================
1596 wx.UPDATE_UI_NONE No particular value
1597 wx.UPDATE_UI_RECURSE Call the function for descendants
1598 wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
1599 ===================== ==============================
1600
1601 If you are calling this function from an OnIdle function, make sure
1602 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
1603 to only update the UI elements that need to be updated in idle
1604 time. Some windows update their elements only when necessary, for
1605 example when a menu is about to be shown. The following is an example
1606 of how to call UpdateWindowUI from an idle function::
1607
1608 def OnIdle(self, evt):
1609 if wx.UpdateUIEvent.CanUpdate(self):
1610 self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
1611 ");
1612
1613
1614 // TODO: using directors?
1615 // // do the window-specific processing after processing the update event
1616 // virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1617
1618
1619 DocStr(PopupMenu,
1620 "Pops up the given menu at the specified coordinates, relative to this window,
1621 and returns control when the user has dismissed the menu. If a menu item is
1622 selected, the corresponding menu event is generated and will be processed as
1623 usual. If the default position is given then the current position of the
1624 mouse cursor will be used.", "");
1625 %Rename(PopupMenuXY, bool, PopupMenu(wxMenu *menu, int x=-1, int y=-1));
1626 bool PopupMenu(wxMenu *menu, const wxPoint& pos=wxDefaultPosition);
1627
1628
1629
1630
1631 %extend {
1632 DocStr(GetHandle,
1633 "Returns the platform-specific handle (as a long integer) of the
1634 physical window. Currently on wxMac it returns the handle of the
1635 toplevel parent of the window.", "");
1636 long GetHandle() {
1637 return wxPyGetWinHandle(self);
1638 }
1639 }
1640
1641 DocStr(
1642 AssociateHandle,
1643 "Associate the window with a new native handle", "");
1644 %extend {
1645 void AssociateHandle(long handle) {
1646 self->AssociateHandle((WXWidget)handle);
1647 }
1648 }
1649
1650
1651 DocDeclStr(
1652 virtual void , DissociateHandle(),
1653 "Dissociate the current native handle from the window", "");
1654
1655
1656
1657 #ifdef __WXMSW__
1658 // A way to do the native draw first... Too bad it isn't in wxGTK too.
1659 void OnPaint(wxPaintEvent& event);
1660 #endif
1661
1662
1663
1664 // scrollbars
1665 // ----------
1666
1667
1668 DocDeclStr(
1669 bool , HasScrollbar(int orient) const,
1670 "Does the window have the scrollbar for this orientation?", "");
1671
1672
1673 // configure the window scrollbars
1674 DocDeclStr(
1675 virtual void , SetScrollbar( int orientation,
1676 int position,
1677 int thumbSize,
1678 int range,
1679 bool refresh = true ),
1680 "Sets the scrollbar properties of a built-in scrollbar.",
1681 "
1682 :param orientation: Determines the scrollbar whose page size is to
1683 be set. May be wx.HORIZONTAL or wx.VERTICAL.
1684
1685 :param position: The position of the scrollbar in scroll units.
1686
1687 :param thumbSize: The size of the thumb, or visible portion of the
1688 scrollbar, in scroll units.
1689
1690 :param range: The maximum position of the scrollbar.
1691
1692 :param refresh: True to redraw the scrollbar, false otherwise.
1693 ");
1694
1695 DocDeclStr(
1696 virtual void , SetScrollPos( int orientation, int pos, bool refresh = true ),
1697 "Sets the position of one of the built-in scrollbars.", "");
1698
1699 DocDeclStr(
1700 virtual int , GetScrollPos( int orientation ) const,
1701 "Returns the built-in scrollbar position.", "");
1702
1703 DocDeclStr(
1704 virtual int , GetScrollThumb( int orientation ) const,
1705 "Returns the built-in scrollbar thumb size.", "");
1706
1707 DocDeclStr(
1708 virtual int , GetScrollRange( int orientation ) const,
1709 "Returns the built-in scrollbar range.", "");
1710
1711
1712
1713
1714 DocDeclStr(
1715 virtual void , ScrollWindow( int dx, int dy,
1716 const wxRect* rect = NULL ),
1717 "Physically scrolls the pixels in the window and move child windows
1718 accordingly. Use this function to optimise your scrolling
1719 implementations, to minimise the area that must be redrawn. Note that
1720 it is rarely required to call this function from a user program.","
1721
1722 :param dx: Amount to scroll horizontally.
1723
1724 :param dy: Amount to scroll vertically.
1725
1726 :param rect: Rectangle to invalidate. If this is None, the whole
1727 window is invalidated. If you pass a rectangle corresponding
1728 to the area of the window exposed by the scroll, your
1729 painting handler can optimize painting by checking for the
1730 invalidated region.");
1731
1732
1733 DocDeclStr(
1734 virtual bool , ScrollLines(int lines),
1735 "If the platform and window class supports it, scrolls the window by
1736 the given number of lines down, if lines is positive, or up if lines
1737 is negative. Returns True if the window was scrolled, False if it was
1738 already on top/bottom and nothing was done.", "");
1739
1740 DocDeclStr(
1741 virtual bool , ScrollPages(int pages),
1742 "If the platform and window class supports it, scrolls the window by
1743 the given number of pages down, if pages is positive, or up if pages
1744 is negative. Returns True if the window was scrolled, False if it was
1745 already on top/bottom and nothing was done.", "");
1746
1747
1748 DocDeclStr(
1749 bool , LineUp(),
1750 "This is just a wrapper for ScrollLines(-1).", "");
1751
1752 DocDeclStr(
1753 bool , LineDown(),
1754 "This is just a wrapper for ScrollLines(1).", "");
1755
1756 DocDeclStr(
1757 bool , PageUp(),
1758 "This is just a wrapper for ScrollPages(-1).", "");
1759
1760 DocDeclStr(
1761 bool , PageDown(),
1762 "This is just a wrapper for ScrollPages(1).", "");
1763
1764
1765
1766
1767 // context-sensitive help
1768 // ----------------------
1769
1770 DocDeclStr(
1771 void , SetHelpText(const wxString& text),
1772 "Sets the help text to be used as context-sensitive help for this
1773 window. Note that the text is actually stored by the current
1774 `wx.HelpProvider` implementation, and not in the window object itself.", "");
1775
1776
1777 DocDeclStr(
1778 void , SetHelpTextForId(const wxString& text),
1779 "Associate this help text with all windows with the same id as this
1780 one.", "");
1781
1782
1783 DocDeclStr(
1784 virtual wxString , GetHelpTextAtPoint(const wxPoint& pt,
1785 wxHelpEvent::Origin origin) const,
1786 "Get the help string associated with the given position in this window.
1787
1788 Notice that pt may be invalid if event origin is keyboard or unknown
1789 and this method should return the global window help text then
1790 ", "");
1791
1792
1793 DocDeclStr(
1794 wxString , GetHelpText() const,
1795 "Gets the help text to be used as context-sensitive help for this
1796 window. Note that the text is actually stored by the current
1797 `wx.HelpProvider` implementation, and not in the window object itself.", "");
1798
1799
1800
1801 #ifndef __WXX11__
1802 // tooltips
1803 // --------
1804
1805 DocStr(SetToolTip,
1806 "Attach a tooltip to the window.", "");
1807 %Rename(SetToolTipString, void, SetToolTip( const wxString &tip ));
1808
1809 %disownarg( wxToolTip *tip );
1810 void SetToolTip( wxToolTip *tip );
1811 %cleardisown( wxToolTip *tip );
1812
1813 DocDeclStr(
1814 wxToolTip* , GetToolTip() const,
1815 "get the associated tooltip or None if none", "");
1816
1817 // LINK ERROR --> wxString GetToolTipText() const;
1818 #endif
1819
1820
1821
1822 #ifndef __WXX11__
1823 // drag and drop
1824 // -------------
1825
1826 %disownarg( wxPyDropTarget *dropTarget );
1827 DocDeclStr(
1828 virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
1829 "Associates a drop target with this window. If the window already has
1830 a drop target, it is deleted.", "");
1831 %cleardisown( wxPyDropTarget *dropTarget );
1832
1833
1834 DocDeclStr(
1835 virtual wxPyDropTarget *, GetDropTarget() const,
1836 "Returns the associated drop target, which may be None.", "");
1837
1838
1839 DocStr(DragAcceptFiles,
1840 "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
1841 Only functional on Windows.", "");
1842 #ifdef __WXMSW__
1843 void DragAcceptFiles(bool accept);
1844 #else
1845 %extend {
1846 void DragAcceptFiles(bool accept) {}
1847 }
1848 #endif
1849 #endif
1850
1851
1852 // constraints and sizers
1853 // ----------------------
1854
1855 %disownarg(wxLayoutConstraints*);
1856 DocDeclStr(
1857 void , SetConstraints( wxLayoutConstraints *constraints ),
1858 "Sets the window to have the given layout constraints. If an existing
1859 layout constraints object is already owned by the window, it will be
1860 deleted. Pass None to disassociate and delete the window's current
1861 constraints.
1862
1863 You must call SetAutoLayout to tell a window to use the constraints
1864 automatically in its default EVT_SIZE handler; otherwise, you must
1865 handle EVT_SIZE yourself and call Layout() explicitly. When setting
1866 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
1867 effect.", "");
1868
1869 DocDeclStr(
1870 wxLayoutConstraints *, GetConstraints() const,
1871 "Returns a pointer to the window's layout constraints, or None if there
1872 are none.", "");
1873 %cleardisown(wxLayoutConstraints*);
1874
1875
1876 DocDeclStr(
1877 void , SetAutoLayout( bool autoLayout ),
1878 "Determines whether the Layout function will be called automatically
1879 when the window is resized. lease note that this only happens for the
1880 windows usually used to contain children, namely `wx.Panel` and
1881 `wx.TopLevelWindow` (and the classes deriving from them).
1882
1883 This method is called implicitly by `SetSizer` but if you use
1884 `SetConstraints` you should call it manually or otherwise the window
1885 layout won't be correctly updated when its size changes.", "");
1886
1887 DocDeclStr(
1888 bool , GetAutoLayout() const,
1889 "Returns the current autoLayout setting", "");
1890
1891
1892 DocDeclStr(
1893 virtual bool , Layout(),
1894 "Invokes the constraint-based layout algorithm or the sizer-based
1895 algorithm for this window. See SetAutoLayout: when auto layout is on,
1896 this function gets called automatically by the default EVT_SIZE
1897 handler when the window is resized.", "");
1898
1899
1900 %disownarg( wxSizer *sizer );
1901 DocDeclStr(
1902 void , SetSizer(wxSizer *sizer, bool deleteOld = true ),
1903 "Sets the window to have the given layout sizer. The window will then
1904 own the object, and will take care of its deletion. If an existing
1905 layout sizer object is already owned by the window, it will be deleted
1906 if the deleteOld parameter is true. Note that this function will also
1907 call SetAutoLayout implicitly with a True parameter if the sizer is
1908 non-None, and False otherwise.", "");
1909
1910 DocDeclStr(
1911 void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = true ),
1912 "The same as SetSizer, except it also sets the size hints for the
1913 window based on the sizer's minimum size.", "");
1914 %cleardisown( wxSizer *sizer );
1915
1916
1917 DocDeclStr(
1918 wxSizer *, GetSizer() const,
1919 "Return the sizer associated with the window by a previous call to
1920 SetSizer or None if there isn't one.", "");
1921
1922
1923 // Track if this window is a member of a sizer
1924 DocDeclStr(
1925 void , SetContainingSizer(wxSizer* sizer),
1926 "This normally does not need to be called by application code. It is
1927 called internally when a window is added to a sizer, and is used so
1928 the window can remove itself from the sizer when it is destroyed.", "");
1929
1930 DocDeclStr(
1931 wxSizer *, GetContainingSizer() const,
1932 "Return the sizer that this window is a member of, if any, otherwise None.", "");
1933
1934
1935
1936
1937 // accessibility
1938 // ----------------------
1939 #if wxUSE_ACCESSIBILITY
1940 // Override to create a specific accessible object.
1941 virtual wxAccessible* CreateAccessible();
1942
1943 // Sets the accessible object.
1944 void SetAccessible(wxAccessible* accessible) ;
1945
1946 // Returns the accessible object.
1947 wxAccessible* GetAccessible() { return m_accessible; };
1948
1949 // Returns the accessible object, creating if necessary.
1950 wxAccessible* GetOrCreateAccessible() ;
1951 #endif
1952
1953
1954
1955
1956 DocDeclStr(
1957 virtual void , InheritAttributes(),
1958 "This function is (or should be, in case of custom controls) called
1959 during window creation to intelligently set up the window visual
1960 attributes, that is the font and the foreground and background
1961 colours.
1962
1963 By 'intelligently' the following is meant: by default, all windows use
1964 their own default attributes. However if some of the parent's
1965 attributes are explicitly changed (that is, using SetFont and not
1966 SetOwnFont) and if the corresponding attribute hadn't been
1967 explicitly set for this window itself, then this window takes the same
1968 value as used by the parent. In addition, if the window overrides
1969 ShouldInheritColours to return false, the colours will not be changed
1970 no matter what and only the font might.
1971
1972 This rather complicated logic is necessary in order to accommodate the
1973 different usage scenarios. The most common one is when all default
1974 attributes are used and in this case, nothing should be inherited as
1975 in modern GUIs different controls use different fonts (and colours)
1976 than their siblings so they can't inherit the same value from the
1977 parent. However it was also deemed desirable to allow to simply change
1978 the attributes of all children at once by just changing the font or
1979 colour of their common parent, hence in this case we do inherit the
1980 parents attributes.
1981 ", "");
1982
1983
1984 // TODO: Virtualize this with directors
1985 DocDeclStr(
1986 virtual bool , ShouldInheritColours() const,
1987 "Return true from here to allow the colours of this window to be
1988 changed by InheritAttributes, returning false forbids inheriting them
1989 from the parent window.
1990
1991 The base class version returns false, but this method is overridden in
1992 wxControl where it returns true.", "");
1993
1994
1995
1996 %pythoncode {
1997 def PostCreate(self, pre):
1998 """
1999 Phase 3 of the 2-phase create <wink!>
2000 Call this method after precreating the window with the 2-phase create method.
2001 """
2002 self.this = pre.this
2003 self.thisown = pre.thisown
2004 pre.thisown = 0
2005 if hasattr(self, '_setOORInfo'):
2006 self._setOORInfo(self)
2007 if hasattr(self, '_setCallbackInfo'):
2008 self._setCallbackInfo(self, self.__class__)
2009 }
2010
2011 %pythoncode {
2012 def SendSizeEvent(self):
2013 self.GetEventHandler().ProcessEvent(wx.SizeEvent((-1,-1)))
2014 }
2015 };
2016
2017
2018
2019
2020
2021
2022
2023
2024 %pythoncode {
2025 def DLG_PNT(win, point_or_x, y=None):
2026 """
2027 Convenience function for converting a Point or (x,y) in
2028 dialog units to pixel units.
2029 """
2030 if y is None:
2031 return win.ConvertDialogPointToPixels(point_or_x)
2032 else:
2033 return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
2034
2035 def DLG_SZE(win, size_width, height=None):
2036 """
2037 Convenience function for converting a Size or (w,h) in
2038 dialog units to pixel units.
2039 """
2040 if height is None:
2041 return win.ConvertDialogSizeToPixels(size_width)
2042 else:
2043 return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
2044 }
2045
2046
2047
2048
2049 // Unfortunatly the names of these new static methods clash with the
2050 // names wxPython has been using forever for the overloaded
2051 // wxWindow::FindWindow, so instead of swigging them as statics create
2052 // standalone functions for them.
2053
2054
2055 DocStr(wxFindWindowById,
2056 "Find the first window in the application with the given id. If parent
2057 is None, the search will start from all top-level frames and dialog
2058 boxes; if non-None, the search will be limited to the given window
2059 hierarchy. The search is recursive in both cases.", "");
2060
2061 DocStr(wxFindWindowByName,
2062 "Find a window by its name (as given in a window constructor or Create
2063 function call). If parent is None, the search will start from all
2064 top-level frames and dialog boxes; if non-None, the search will be
2065 limited to the given window hierarchy. The search is recursive in both
2066 cases.
2067
2068 If no window with such name is found, wx.FindWindowByLabel is called.", "");
2069
2070 DocStr(wxFindWindowByLabel,
2071 "Find a window by its label. Depending on the type of window, the label
2072 may be a window title or panel item label. If parent is None, the
2073 search will start from all top-level frames and dialog boxes; if
2074 non-None, the search will be limited to the given window
2075 hierarchy. The search is recursive in both cases.", "");
2076
2077
2078 MustHaveApp(wxFindWindowById);
2079 MustHaveApp(wxFindWindowByName);
2080 MustHaveApp(wxFindWindowByLabel);
2081
2082 %inline %{
2083 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
2084 return wxWindow::FindWindowById(id, parent);
2085 }
2086
2087 wxWindow* wxFindWindowByName( const wxString& name,
2088 const wxWindow *parent = NULL ) {
2089 return wxWindow::FindWindowByName(name, parent);
2090 }
2091
2092 wxWindow* wxFindWindowByLabel( const wxString& label,
2093 const wxWindow *parent = NULL ) {
2094 return wxWindow::FindWindowByLabel(label, parent);
2095 }
2096 %}
2097
2098
2099
2100 %{
2101 #ifdef __WXMSW__
2102 #include <wx/msw/private.h> // to get wxGetWindowId
2103 #endif
2104 %}
2105
2106 %inline %{
2107 wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
2108 #ifdef __WXMSW__
2109 WXHWND hWnd = (WXHWND)_hWnd;
2110 long id = wxGetWindowId(hWnd);
2111 wxWindow* win = new wxWindow;
2112 if (parent)
2113 parent->AddChild(win);
2114 win->SetEventHandler(win);
2115 win->SetHWND(hWnd);
2116 win->SetId(id);
2117 win->SubclassWin(hWnd);
2118 win->AdoptAttributesFromHWND();
2119 win->SetupColours();
2120 return win;
2121 #else
2122 wxPyRaiseNotImplemented();
2123 return NULL;
2124 #endif
2125 }
2126 %}
2127
2128 //---------------------------------------------------------------------------
2129
2130 DocStr(GetTopLevelWindows,
2131 "Returns a list of the the application's top-level windows, (frames,
2132 dialogs, etc.) NOTE: Currently this is a copy of the list maintained
2133 by wxWidgets, and so it is only valid as long as no top-level windows
2134 are closed or new top-level windows are created.
2135 ", "");
2136 %inline %{
2137 PyObject* GetTopLevelWindows() {
2138 return wxPy_ConvertList(&wxTopLevelWindows);
2139 }
2140 %}
2141
2142 //---------------------------------------------------------------------------
2143 //---------------------------------------------------------------------------
2144