1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
29 #include "wx/validate.h" // for wxDefaultValidator (always include it)
32 #include "wx/palette.h"
33 #endif // wxUSE_PALETTE
39 #if wxUSE_ACCESSIBILITY
40 #include "wx/access.h"
43 // when building wxUniv/Foo we don't want the code for native menu use to be
44 // compiled in - it should only be used when building real wxFoo
45 #ifdef __WXUNIVERSAL__
46 #define wxUSE_MENUS_NATIVE 0
47 #else // !__WXUNIVERSAL__
48 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
49 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51 // ----------------------------------------------------------------------------
52 // forward declarations
53 // ----------------------------------------------------------------------------
55 class WXDLLEXPORT wxCaret
;
56 class WXDLLEXPORT wxControl
;
57 class WXDLLEXPORT wxCursor
;
58 class WXDLLEXPORT wxDC
;
59 class WXDLLEXPORT wxDropTarget
;
60 class WXDLLEXPORT wxItemResource
;
61 class WXDLLEXPORT wxLayoutConstraints
;
62 class WXDLLEXPORT wxResourceTable
;
63 class WXDLLEXPORT wxSizer
;
64 class WXDLLEXPORT wxToolTip
;
65 class WXDLLEXPORT wxWindowBase
;
66 class WXDLLEXPORT wxWindow
;
68 #if wxUSE_ACCESSIBILITY
69 class WXDLLEXPORT wxAccessible
;
72 // ----------------------------------------------------------------------------
73 // helper stuff used by wxWindow
74 // ----------------------------------------------------------------------------
76 // struct containing all the visual attributes of a control
77 struct WXDLLEXPORT wxVisualAttributes
79 // the font used for control label/text inside it
82 // the foreground colour
85 // the background colour, may be wxNullColour if the controls background
86 // colour is not solid
90 // different window variants, on platforms like eg mac uses different
94 wxWINDOW_VARIANT_NORMAL
, // Normal size
95 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
96 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
97 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
101 #if wxUSE_SYSTEM_OPTIONS
102 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
105 // ----------------------------------------------------------------------------
106 // (pseudo)template list classes
107 // ----------------------------------------------------------------------------
109 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
111 // ----------------------------------------------------------------------------
113 // ----------------------------------------------------------------------------
115 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
117 // ----------------------------------------------------------------------------
118 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
119 // interface of this class.
121 // Event handler: windows have themselves as their event handlers by default,
122 // but their event handlers could be set to another object entirely. This
123 // separation can reduce the amount of derivation required, and allow
124 // alteration of a window's functionality (e.g. by a resource editor that
125 // temporarily switches event handlers).
126 // ----------------------------------------------------------------------------
128 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
131 // creating the window
132 // -------------------
134 // default ctor, initializes everything which can be initialized before
138 // pseudo ctor (can't be virtual, called from ctor)
139 bool CreateBase(wxWindowBase
*parent
,
141 const wxPoint
& pos
= wxDefaultPosition
,
142 const wxSize
& size
= wxDefaultSize
,
144 const wxValidator
& validator
= wxDefaultValidator
,
145 const wxString
& name
= wxPanelNameStr
);
147 virtual ~wxWindowBase();
149 // deleting the window
150 // -------------------
152 // ask the window to close itself, return true if the event handler
153 // honoured our request
154 bool Close( bool force
= false );
156 // the following functions delete the C++ objects (the window itself
157 // or its children) as well as the GUI windows and normally should
158 // never be used directly
160 // delete window unconditionally (dangerous!), returns true if ok
161 virtual bool Destroy();
162 // delete all children of this window, returns true if ok
163 bool DestroyChildren();
165 // is the window being deleted?
166 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
171 // label is just the same as the title (but for, e.g., buttons it
172 // makes more sense to speak about labels), title access
173 // is available from wxTLW classes only (frames, dialogs)
174 virtual void SetLabel(const wxString
& label
) = 0;
175 virtual wxString
GetLabel() const = 0;
177 // the window name is used for ressource setting in X, it is not the
178 // same as the window title/label
179 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
180 virtual wxString
GetName() const { return m_windowName
; }
182 // sets the window variant, calls internally DoSetVariant if variant has changed
183 void SetWindowVariant( wxWindowVariant variant
) ;
184 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
187 // window id uniquely identifies the window among its siblings unless
188 // it is wxID_ANY which means "don't care"
189 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
190 wxWindowID
GetId() const { return m_windowId
; }
192 // generate a control id for the controls which were not given one by
194 static int NewControlId() { return --ms_lastControlId
; }
195 // get the id of the control following the one with the given
196 // (autogenerated) id
197 static int NextControlId(int winid
) { return winid
- 1; }
198 // get the id of the control preceding the one with the given
199 // (autogenerated) id
200 static int PrevControlId(int winid
) { return winid
+ 1; }
205 // set the window size and/or position
206 void SetSize( int x
, int y
, int width
, int height
,
207 int sizeFlags
= wxSIZE_AUTO
)
208 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
210 void SetSize( int width
, int height
)
211 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
213 void SetSize( const wxSize
& size
)
214 { SetSize( size
.x
, size
.y
); }
216 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
217 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
219 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
220 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
222 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
223 { Move(pt
.x
, pt
.y
, flags
); }
226 virtual void Raise() = 0;
227 virtual void Lower() = 0;
229 // client size is the size of area available for subwindows
230 void SetClientSize( int width
, int height
)
231 { DoSetClientSize(width
, height
); }
233 void SetClientSize( const wxSize
& size
)
234 { DoSetClientSize(size
.x
, size
.y
); }
236 void SetClientSize(const wxRect
& rect
)
237 { SetClientSize( rect
.width
, rect
.height
); }
239 // get the window position and/or size (pointers may be NULL)
240 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
241 wxPoint
GetPosition() const
244 DoGetPosition(&w
, &h
);
246 return wxPoint(w
, h
);
249 void SetPosition( const wxPoint
& pt
) { Move( pt
) ; }
251 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
252 wxSize
GetSize() const
259 wxRect
GetRect() const
262 GetPosition(& x
, & y
);
265 return wxRect(x
, y
, w
, h
);
268 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
269 wxSize
GetClientSize() const
272 DoGetClientSize(& w
, & h
);
277 // get the origin of the client area of the window relative to the
278 // window top left corner (the client area may be shifted because of
279 // the borders, scrollbars, other decorations...)
280 virtual wxPoint
GetClientAreaOrigin() const;
282 // get the client rectangle in window (i.e. client) coordinates
283 wxRect
GetClientRect() const
285 return wxRect(GetClientAreaOrigin(), GetClientSize());
288 // get the size best suited for the window (in fact, minimal
289 // acceptable size using which it will still look "nice" in
291 wxSize
GetBestSize() const
293 if (m_bestSizeCache
.IsFullySpecified())
294 return m_bestSizeCache
;
295 return DoGetBestSize();
297 void GetBestSize(int *w
, int *h
) const
299 wxSize s
= GetBestSize();
306 // reset the cached best size value so it will be recalculated the
307 // next time it is needed.
308 void InvalidateBestSize();
309 void CacheBestSize(const wxSize
& size
) const
310 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
312 // There are times (and windows) where 'Best' size and 'Min' size
313 // are vastly out of sync. This should be remedied somehow, but in
314 // the meantime, this method will return the larger of BestSize
315 // (the window's smallest legible size), and any user specified
317 wxSize
GetAdjustedBestSize() const
319 wxSize
s( GetBestSize() );
320 return wxSize( wxMax( s
.x
, GetMinWidth() ), wxMax( s
.y
, GetMinHeight() ) );
323 // This function will merge the window's best size into the window's
324 // minimum size, giving priority to the min size components, and
325 // returns the results.
326 wxSize
GetBestFittingSize() const;
328 // A 'Smart' SetSize that will fill in default size values with 'best'
329 // size. Sets the minsize to what was passed in.
330 void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
);
332 // the generic centre function - centers the window on parent by`
333 // default or on screen if it doesn't have parent or
334 // wxCENTER_ON_SCREEN flag is given
335 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
336 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
338 // centre with respect to the the parent window
339 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
340 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
342 // set window size to wrap around its children
345 // set virtual size to satisfy children
346 virtual void FitInside();
348 // set min/max size of the window
349 virtual void SetSizeHints( int minW
, int minH
,
350 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
351 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
353 DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
);
356 void SetSizeHints( const wxSize
& minSize
,
357 const wxSize
& maxSize
=wxDefaultSize
,
358 const wxSize
& incSize
=wxDefaultSize
)
360 DoSetSizeHints(minSize
.x
, minSize
.y
,
361 maxSize
.x
, maxSize
.y
,
362 incSize
.x
, incSize
.y
);
365 virtual void DoSetSizeHints(int minW
, int minH
,
366 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
367 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
);
369 virtual void SetVirtualSizeHints( int minW
, int minH
,
370 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
);
371 void SetVirtualSizeHints( const wxSize
& minSize
,
372 const wxSize
& maxSize
=wxDefaultSize
)
374 SetVirtualSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
);
377 virtual int GetMinWidth() const { return m_minWidth
; }
378 virtual int GetMinHeight() const { return m_minHeight
; }
379 int GetMaxWidth() const { return m_maxWidth
; }
380 int GetMaxHeight() const { return m_maxHeight
; }
382 // Override this method to control the values given to Sizers etc.
383 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
384 virtual wxSize
GetMinSize() const { return wxSize( m_minWidth
, m_minHeight
); }
386 void SetMinSize(const wxSize
& minSize
) { SetSizeHints(minSize
); }
387 void SetMaxSize(const wxSize
& maxSize
) { SetSizeHints(GetMinSize(), maxSize
); }
389 // Methods for accessing the virtual size of a window. For most
390 // windows this is just the client area of the window, but for
391 // some like scrolled windows it is more or less independent of
392 // the screen window size. You may override the DoXXXVirtual
393 // methods below for classes where that is is the case.
395 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
396 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
398 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
399 void GetVirtualSize( int *x
, int *y
) const
401 wxSize
s( DoGetVirtualSize() );
409 // Override these methods for windows that have a virtual size
410 // independent of their client size. eg. the virtual area of a
413 virtual void DoSetVirtualSize( int x
, int y
);
414 virtual wxSize
DoGetVirtualSize() const;
416 // Return the largest of ClientSize and BestSize (as determined
417 // by a sizer, interior children, or other means)
419 virtual wxSize
GetBestVirtualSize() const
421 wxSize
client( GetClientSize() );
422 wxSize
best( GetBestSize() );
424 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
430 // returns true if window was shown/hidden, false if the nothing was
431 // done (window was already shown/hidden)
432 virtual bool Show( bool show
= true );
433 bool Hide() { return Show(false); }
435 // returns true if window was enabled/disabled, false if nothing done
436 virtual bool Enable( bool enable
= true );
437 bool Disable() { return Enable(false); }
439 virtual bool IsShown() const { return m_isShown
; }
440 virtual bool IsEnabled() const { return m_isEnabled
; }
442 // get/set window style (setting style won't update the window and so
443 // is only useful for internal usage)
444 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
445 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
447 // just some (somewhat shorter) synonims
448 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
449 long GetWindowStyle() const { return GetWindowStyleFlag(); }
451 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
452 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
454 // extra style: the less often used style bits which can't be set with
455 // SetWindowStyleFlag()
456 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
457 long GetExtraStyle() const { return m_exStyle
; }
459 // make the window modal (all other windows unresponsive)
460 virtual void MakeModal(bool modal
= true);
463 // (primitive) theming support
464 // ---------------------------
466 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
467 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
470 // focus and keyboard handling
471 // ---------------------------
473 // set focus to this window
474 virtual void SetFocus() = 0;
476 // set focus to this window as the result of a keyboard action
477 virtual void SetFocusFromKbd() { SetFocus(); }
479 // return the window which currently has the focus or NULL
480 static wxWindow
*FindFocus();
482 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
484 // can this window have focus?
485 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
487 // can this window be given focus by keyboard navigation? if not, the
488 // only way to give it focus (provided it accepts it at all) is to
490 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
492 // NB: these methods really don't belong here but with the current
493 // class hierarchy there is no other place for them :-(
495 // get the default child of this parent, i.e. the one which is
496 // activated by pressing <Enter>
497 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
499 // set this child as default, return the old default
500 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
503 // set this child as temporary default
504 virtual void SetTmpDefaultItem(wxWindow
* WXUNUSED(win
)) { }
506 // navigates in the specified direction by sending a wxNavigationKeyEvent
507 virtual bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
);
509 // move this window just before/after the specified one in tab order
510 // (the other window must be our sibling!)
511 void MoveBeforeInTabOrder(wxWindow
*win
)
512 { DoMoveInTabOrder(win
, MoveBefore
); }
513 void MoveAfterInTabOrder(wxWindow
*win
)
514 { DoMoveInTabOrder(win
, MoveAfter
); }
517 // parent/children relations
518 // -------------------------
520 // get the list of children
521 const wxWindowList
& GetChildren() const { return m_children
; }
522 wxWindowList
& GetChildren() { return m_children
; }
524 // needed just for extended runtime
525 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
527 // get the parent or the parent of the parent
528 wxWindow
*GetParent() const { return m_parent
; }
529 inline wxWindow
*GetGrandParent() const;
531 // is this window a top level one?
532 virtual bool IsTopLevel() const;
534 // it doesn't really change parent, use Reparent() instead
535 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
536 // change the real parent of this window, return true if the parent
537 // was changed, false otherwise (error or newParent == oldParent)
538 virtual bool Reparent( wxWindowBase
*newParent
);
540 // implementation mostly
541 virtual void AddChild( wxWindowBase
*child
);
542 virtual void RemoveChild( wxWindowBase
*child
);
544 // looking for windows
545 // -------------------
547 // find window among the descendants of this one either by id or by
548 // name (return NULL if not found)
549 wxWindow
*FindWindow(long winid
) const;
550 wxWindow
*FindWindow(const wxString
& name
) const;
552 // Find a window among any window (all return NULL if not found)
553 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
554 static wxWindow
*FindWindowByName( const wxString
& name
,
555 const wxWindow
*parent
= NULL
);
556 static wxWindow
*FindWindowByLabel( const wxString
& label
,
557 const wxWindow
*parent
= NULL
);
559 // event handler stuff
560 // -------------------
562 // get the current event handler
563 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
565 // replace the event handler (allows to completely subclass the
567 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
569 // push/pop event handler: allows to chain a custom event handler to
570 // alreasy existing ones
571 void PushEventHandler( wxEvtHandler
*handler
);
572 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
574 // find the given handler in the event handler chain and remove (but
575 // not delete) it from the event handler chain, return true if it was
576 // found and false otherwise (this also results in an assert failure so
577 // this function should only be called when the handler is supposed to
579 bool RemoveEventHandler(wxEvtHandler
*handler
);
585 // a window may have an associated validator which is used to control
587 virtual void SetValidator( const wxValidator
&validator
);
588 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
589 #endif // wxUSE_VALIDATORS
592 // dialog oriented functions
593 // -------------------------
595 // validate the correctness of input, return true if ok
596 virtual bool Validate();
598 // transfer data between internal and GUI representations
599 virtual bool TransferDataToWindow();
600 virtual bool TransferDataFromWindow();
602 virtual void InitDialog();
607 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
608 { m_acceleratorTable
= accel
; }
609 wxAcceleratorTable
*GetAcceleratorTable()
610 { return &m_acceleratorTable
; }
612 #endif // wxUSE_ACCEL
615 // hot keys (system wide accelerators)
616 // -----------------------------------
618 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
619 virtual bool UnregisterHotKey(int hotkeyId
);
620 #endif // wxUSE_HOTKEY
623 // dialog units translations
624 // -------------------------
626 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
627 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
628 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
630 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
632 return wxSize(pt
.x
, pt
.y
);
635 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
637 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
639 return wxSize(pt
.x
, pt
.y
);
645 // move the mouse to the specified position
646 virtual void WarpPointer(int x
, int y
) = 0;
648 // start or end mouse capture, these functions maintain the stack of
649 // windows having captured the mouse and after calling ReleaseMouse()
650 // the mouse is not released but returns to the window which had had
651 // captured it previously (if any)
655 // get the window which currently captures the mouse or NULL
656 static wxWindow
*GetCapture();
658 // does this window have the capture?
659 virtual bool HasCapture() const
660 { return (wxWindow
*)this == GetCapture(); }
662 // painting the window
663 // -------------------
665 // mark the specified rectangle (or the whole window) as "dirty" so it
667 virtual void Refresh( bool eraseBackground
= true,
668 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
670 // a less awkward wrapper for Refresh
671 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
673 Refresh(eraseBackground
, &rect
);
676 // repaint all invalid areas of the window immediately
677 virtual void Update() { }
679 // clear the window background
680 virtual void ClearBackground();
682 // freeze the window: don't redraw it until it is thawed
683 virtual void Freeze() { }
685 // thaw the window: redraw it after it had been frozen
686 virtual void Thaw() { }
688 // adjust DC for drawing on this window
689 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
691 // the update region of the window contains the areas which must be
692 // repainted by the program
693 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
694 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
696 // get the update rectangleregion bounding box in client coords
697 wxRect
GetUpdateClientRect() const;
699 // these functions verify whether the given point/rectangle belongs to
700 // (or at least intersects with) the update region
701 bool IsExposed( int x
, int y
) const;
702 bool IsExposed( int x
, int y
, int w
, int h
) const;
704 bool IsExposed( const wxPoint
& pt
) const
705 { return IsExposed(pt
.x
, pt
.y
); }
706 bool IsExposed( const wxRect
& rect
) const
707 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
709 // colours, fonts and cursors
710 // --------------------------
712 // get the default attributes for the controls of this class: we
713 // provide a virtual function which can be used to query the default
714 // attributes of an existing control and a static function which can
715 // be used even when no existing object of the given class is
716 // available, but which won't return any styles specific to this
717 // particular control, of course (e.g. "Ok" button might have
718 // different -- bold for example -- font)
719 virtual wxVisualAttributes
GetDefaultAttributes() const
721 return GetClassDefaultAttributes(GetWindowVariant());
724 static wxVisualAttributes
725 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
727 // set/retrieve the window colours (system defaults are used by
728 // default): SetXXX() functions return true if colour was changed,
729 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
730 // value to prevent it from being inherited by our children
731 virtual bool SetBackgroundColour(const wxColour
& colour
);
732 void SetOwnBackgroundColour(const wxColour
& colour
)
734 if ( SetBackgroundColour(colour
) )
735 m_inheritBgCol
= false;
737 wxColour
GetBackgroundColour() const;
738 bool InheritsBackgroundColour() const
740 return m_inheritBgCol
;
742 bool UseBgCol() const
747 virtual bool SetForegroundColour(const wxColour
& colour
);
748 void SetOwnForegroundColour(const wxColour
& colour
)
750 if ( SetForegroundColour(colour
) )
751 m_inheritFgCol
= false;
753 wxColour
GetForegroundColour() const;
755 // Set/get the background style.
756 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
757 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
758 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
760 // returns true if the control has "transparent" areas such as a
761 // wxStaticText and wxCheckBox and the background should be adapted
762 // from a parent window
763 virtual bool HasTransparentBackground() { return false; }
765 // set/retrieve the font for the window (SetFont() returns true if the
766 // font really changed)
767 virtual bool SetFont(const wxFont
& font
) = 0;
768 void SetOwnFont(const wxFont
& font
)
771 m_inheritFont
= false;
773 wxFont
GetFont() const;
775 // set/retrieve the cursor for this window (SetCursor() returns true
776 // if the cursor was really changed)
777 virtual bool SetCursor( const wxCursor
&cursor
);
778 const wxCursor
& GetCursor() const { return m_cursor
; }
781 // associate a caret with the window
782 void SetCaret(wxCaret
*caret
);
783 // get the current caret (may be NULL)
784 wxCaret
*GetCaret() const { return m_caret
; }
785 #endif // wxUSE_CARET
787 // get the (average) character size for the current font
788 virtual int GetCharHeight() const = 0;
789 virtual int GetCharWidth() const = 0;
791 // get the width/height/... of the text using current or specified
793 virtual void GetTextExtent(const wxString
& string
,
795 int *descent
= (int *) NULL
,
796 int *externalLeading
= (int *) NULL
,
797 const wxFont
*theFont
= (const wxFont
*) NULL
)
800 // client <-> screen coords
801 // ------------------------
803 // translate to/from screen/client coordinates (pointers may be NULL)
804 void ClientToScreen( int *x
, int *y
) const
805 { DoClientToScreen(x
, y
); }
806 void ScreenToClient( int *x
, int *y
) const
807 { DoScreenToClient(x
, y
); }
809 // wxPoint interface to do the same thing
810 wxPoint
ClientToScreen(const wxPoint
& pt
) const
812 int x
= pt
.x
, y
= pt
.y
;
813 DoClientToScreen(&x
, &y
);
815 return wxPoint(x
, y
);
818 wxPoint
ScreenToClient(const wxPoint
& pt
) const
820 int x
= pt
.x
, y
= pt
.y
;
821 DoScreenToClient(&x
, &y
);
823 return wxPoint(x
, y
);
826 // test where the given (in client coords) point lies
827 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
828 { return DoHitTest(x
, y
); }
830 wxHitTest
HitTest(const wxPoint
& pt
) const
831 { return DoHitTest(pt
.x
, pt
.y
); }
836 // get the window border style from the given flags: this is different from
837 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
838 // translate wxBORDER_DEFAULT to something reasonable
839 wxBorder
GetBorder(long flags
) const;
841 // get border for the flags of this window
842 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
844 // send wxUpdateUIEvents to this window, and children if recurse is true
845 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
847 // do the window-specific processing after processing the update event
848 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
851 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
852 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
853 bool PopupMenu(wxMenu
*menu
, int x
, int y
)
854 { return DoPopupMenu(menu
, x
, y
); }
855 #endif // wxUSE_MENUS
860 // does the window have the scrollbar for this orientation?
861 bool HasScrollbar(int orient
) const
863 return (m_windowStyle
&
864 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
867 // configure the window scrollbars
868 virtual void SetScrollbar( int orient
,
872 bool refresh
= true ) = 0;
873 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
874 virtual int GetScrollPos( int orient
) const = 0;
875 virtual int GetScrollThumb( int orient
) const = 0;
876 virtual int GetScrollRange( int orient
) const = 0;
878 // scroll window to the specified position
879 virtual void ScrollWindow( int dx
, int dy
,
880 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
882 // scrolls window by line/page: note that not all controls support this
884 // return true if the position changed, false otherwise
885 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
886 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
888 // convenient wrappers for ScrollLines/Pages
889 bool LineUp() { return ScrollLines(-1); }
890 bool LineDown() { return ScrollLines(1); }
891 bool PageUp() { return ScrollPages(-1); }
892 bool PageDown() { return ScrollPages(1); }
894 // context-sensitive help
895 // ----------------------
897 // these are the convenience functions wrapping wxHelpProvider methods
900 // associate this help text with this window
901 void SetHelpText(const wxString
& text
);
902 // associate this help text with all windows with the same id as this
904 void SetHelpTextForId(const wxString
& text
);
905 // get the help string associated with this window (may be empty)
906 wxString
GetHelpText() const;
908 // silently ignore SetHelpText() calls
909 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
910 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
917 // the easiest way to set a tooltip for a window is to use this method
918 void SetToolTip( const wxString
&tip
);
919 // attach a tooltip to the window
920 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
921 // get the associated tooltip or NULL if none
922 wxToolTip
* GetToolTip() const { return m_tooltip
; }
923 wxString
GetToolTipText() const ;
925 // make it much easier to compile apps in an environment
926 // that doesn't support tooltips, such as PocketPC
927 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
928 #endif // wxUSE_TOOLTIPS
932 #if wxUSE_DRAG_AND_DROP
933 // set/retrieve the drop target associated with this window (may be
934 // NULL; it's owned by the window and will be deleted by it)
935 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
936 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
937 #endif // wxUSE_DRAG_AND_DROP
939 // constraints and sizers
940 // ----------------------
941 #if wxUSE_CONSTRAINTS
942 // set the constraints for this window or retrieve them (may be NULL)
943 void SetConstraints( wxLayoutConstraints
*constraints
);
944 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
946 // implementation only
947 void UnsetConstraints(wxLayoutConstraints
*c
);
948 wxWindowList
*GetConstraintsInvolvedIn() const
949 { return m_constraintsInvolvedIn
; }
950 void AddConstraintReference(wxWindowBase
*otherWin
);
951 void RemoveConstraintReference(wxWindowBase
*otherWin
);
952 void DeleteRelatedConstraints();
953 void ResetConstraints();
955 // these methods may be overridden for special layout algorithms
956 virtual void SetConstraintSizes(bool recurse
= true);
957 virtual bool LayoutPhase1(int *noChanges
);
958 virtual bool LayoutPhase2(int *noChanges
);
959 virtual bool DoPhase(int phase
);
961 // these methods are virtual but normally won't be overridden
962 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
963 virtual void MoveConstraint(int x
, int y
);
964 virtual void GetSizeConstraint(int *w
, int *h
) const ;
965 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
966 virtual void GetPositionConstraint(int *x
, int *y
) const ;
968 #endif // wxUSE_CONSTRAINTS
970 // when using constraints or sizers, it makes sense to update
971 // children positions automatically whenever the window is resized
972 // - this is done if autoLayout is on
973 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
974 bool GetAutoLayout() const { return m_autoLayout
; }
976 // lay out the window and its children
977 virtual bool Layout();
980 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
981 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
983 wxSizer
*GetSizer() const { return m_windowSizer
; }
985 // Track if this window is a member of a sizer
986 void SetContainingSizer(wxSizer
* sizer
);
987 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
990 // ----------------------
991 #if wxUSE_ACCESSIBILITY
992 // Override to create a specific accessible object.
993 virtual wxAccessible
* CreateAccessible();
995 // Sets the accessible object.
996 void SetAccessible(wxAccessible
* accessible
) ;
998 // Returns the accessible object.
999 wxAccessible
* GetAccessible() { return m_accessible
; };
1001 // Returns the accessible object, creating if necessary.
1002 wxAccessible
* GetOrCreateAccessible() ;
1009 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1010 void OnInitDialog( wxInitDialogEvent
&event
);
1011 void OnMiddleClick( wxMouseEvent
& event
);
1013 void OnHelp(wxHelpEvent
& event
);
1014 #endif // wxUSE_HELP
1016 // virtual function for implementing internal idle
1018 virtual void OnInternalIdle() {}
1020 // call internal idle recursively
1021 // void ProcessInternalIdle() ;
1023 // get the handle of the window for the underlying window system: this
1024 // is only used for wxWin itself or for user code which wants to call
1025 // platform-specific APIs
1026 virtual WXWidget
GetHandle() const = 0;
1027 // associate the window with a new native handle
1028 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1029 // dissociate the current native handle from the window
1030 virtual void DissociateHandle() { }
1033 // Store the palette used by DCs in wxWindow so that the dcs can share
1034 // a palette. And we can respond to palette messages.
1035 wxPalette
GetPalette() const { return m_palette
; }
1037 // When palette is changed tell the DC to set the system palette to the
1039 void SetPalette(const wxPalette
& pal
);
1041 // return true if we have a specific palette
1042 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1044 // return the first parent window with a custom palette or NULL
1045 wxWindow
*GetAncestorWithCustomPalette() const;
1046 #endif // wxUSE_PALETTE
1048 // inherit the parents visual attributes if they had been explicitly set
1049 // by the user (i.e. we don't inherit default attributes) and if we don't
1050 // have our own explicitly set
1051 virtual void InheritAttributes();
1053 // returns false from here if this window doesn't want to inherit the
1054 // parents colours even if InheritAttributes() would normally do it
1056 // this just provides a simple way to customize InheritAttributes()
1057 // behaviour in the most common case
1058 virtual bool ShouldInheritColours() const { return false; }
1060 // Reserved for future use
1061 virtual void ReservedWindowFunc1() {}
1062 virtual void ReservedWindowFunc2() {}
1063 virtual void ReservedWindowFunc3() {}
1064 virtual void ReservedWindowFunc4() {}
1065 virtual void ReservedWindowFunc5() {}
1066 virtual void ReservedWindowFunc6() {}
1067 virtual void ReservedWindowFunc7() {}
1068 virtual void ReservedWindowFunc8() {}
1069 virtual void ReservedWindowFunc9() {}
1072 // event handling specific to wxWindow
1073 virtual bool TryValidator(wxEvent
& event
);
1074 virtual bool TryParent(wxEvent
& event
);
1076 // common part of MoveBefore/AfterInTabOrder()
1079 MoveBefore
, // insert before the given window
1080 MoveAfter
// insert after the given window
1082 virtual void DoMoveInTabOrder(wxWindow
*win
, MoveKind move
);
1084 #if wxUSE_CONSTRAINTS
1085 // satisfy the constraints for the windows but don't set the window sizes
1086 void SatisfyConstraints();
1087 #endif // wxUSE_CONSTRAINTS
1089 // Send the wxWindowDestroyEvent
1090 void SendDestroyEvent();
1092 // returns the main window of composite control; this is the window
1093 // that FindFocus returns if the focus is in one of composite control's
1095 virtual wxWindow
*GetMainWindowOfCompositeControl()
1096 { return (wxWindow
*)this; }
1098 // the window id - a number which uniquely identifies a window among
1099 // its siblings unless it is wxID_ANY
1100 wxWindowID m_windowId
;
1102 // the parent window of this window (or NULL) and the list of the children
1105 wxWindowList m_children
;
1107 // the minimal allowed size for the window (no minimal size if variable(s)
1108 // contain(s) wxDefaultCoord)
1114 // event handler for this window: usually is just 'this' but may be
1115 // changed with SetEventHandler()
1116 wxEvtHandler
*m_eventHandler
;
1118 #if wxUSE_VALIDATORS
1119 // associated validator or NULL if none
1120 wxValidator
*m_windowValidator
;
1121 #endif // wxUSE_VALIDATORS
1123 #if wxUSE_DRAG_AND_DROP
1124 wxDropTarget
*m_dropTarget
;
1125 #endif // wxUSE_DRAG_AND_DROP
1127 // visual window attributes
1129 wxFont m_font
; // see m_hasFont
1130 wxColour m_backgroundColour
, // m_hasBgCol
1131 m_foregroundColour
; // m_hasFgCol
1135 #endif // wxUSE_CARET
1137 // the region which should be repainted in response to paint event
1138 wxRegion m_updateRegion
;
1141 // the accelerator table for the window which translates key strokes into
1143 wxAcceleratorTable m_acceleratorTable
;
1144 #endif // wxUSE_ACCEL
1146 // the tooltip for this window (may be NULL)
1148 wxToolTip
*m_tooltip
;
1149 #endif // wxUSE_TOOLTIPS
1151 // constraints and sizers
1152 #if wxUSE_CONSTRAINTS
1153 // the constraints for this window or NULL
1154 wxLayoutConstraints
*m_constraints
;
1156 // constraints this window is involved in
1157 wxWindowList
*m_constraintsInvolvedIn
;
1158 #endif // wxUSE_CONSTRAINTS
1160 // this window's sizer
1161 wxSizer
*m_windowSizer
;
1163 // The sizer this window is a member of, if any
1164 wxSizer
*m_containingSizer
;
1166 // Layout() window automatically when its size changes?
1167 bool m_autoLayout
:1;
1172 bool m_isBeingDeleted
:1;
1174 // was the window colours/font explicitly changed by user?
1179 // and should it be inherited by children?
1180 bool m_inheritBgCol
:1;
1181 bool m_inheritFgCol
:1;
1182 bool m_inheritFont
:1;
1184 // window attributes
1187 wxString m_windowName
;
1188 bool m_themeEnabled
;
1189 wxBackgroundStyle m_backgroundStyle
;
1191 wxPalette m_palette
;
1192 bool m_hasCustomPalette
;
1193 #endif // wxUSE_PALETTE
1195 #if wxUSE_ACCESSIBILITY
1196 wxAccessible
* m_accessible
;
1199 // Virtual size (scrolling)
1200 wxSize m_virtualSize
;
1202 int m_minVirtualWidth
; // VirtualSizeHints
1203 int m_minVirtualHeight
;
1204 int m_maxVirtualWidth
;
1205 int m_maxVirtualHeight
;
1207 wxWindowVariant m_windowVariant
;
1209 // override this to change the default (i.e. used when no style is
1210 // specified) border for the window class
1211 virtual wxBorder
GetDefaultBorder() const;
1213 // Get the default size for the new window if no explicit size given. TLWs
1214 // have their own default size so this is just for non top-level windows.
1215 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1216 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1219 // Used to save the results of DoGetBestSize so it doesn't need to be
1220 // recalculated each time the value is needed.
1221 wxSize m_bestSizeCache
;
1223 // keep the old name for compatibility, at least until all the internal
1224 // usages of it are changed to SetBestFittingSize
1225 void SetBestSize(const wxSize
& size
) { SetBestFittingSize(size
); }
1227 // set the initial window size if none is given (i.e. at least one of the
1228 // components of the size passed to ctor/Create() is wxDefaultCoord)
1230 // normally just calls SetBestSize() for controls, but can be overridden
1231 // not to do it for the controls which have to do some additional
1232 // initialization (e.g. add strings to list box) before their best size
1233 // can be accurately calculated
1234 virtual void SetInitialBestSize(const wxSize
& WXUNUSED(size
)) {}
1238 // more pure virtual functions
1239 // ---------------------------
1241 // NB: we must have DoSomething() function when Something() is an overloaded
1242 // method: indeed, we can't just have "virtual Something()" in case when
1243 // the function is overloaded because then we'd have to make virtual all
1244 // the variants (otherwise only the virtual function may be called on a
1245 // pointer to derived class according to C++ rules) which is, in
1246 // general, absolutely not needed. So instead we implement all
1247 // overloaded Something()s in terms of DoSomething() which will be the
1248 // only one to be virtual.
1250 // coordinates translation
1251 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1252 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1254 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1256 // capture/release the mouse, used by Capture/ReleaseMouse()
1257 virtual void DoCaptureMouse() = 0;
1258 virtual void DoReleaseMouse() = 0;
1260 // retrieve the position/size of the window
1261 virtual void DoGetPosition( int *x
, int *y
) const = 0;
1262 virtual void DoGetSize( int *width
, int *height
) const = 0;
1263 virtual void DoGetClientSize( int *width
, int *height
) const = 0;
1265 // get the size which best suits the window: for a control, it would be
1266 // the minimal size which doesn't truncate the control, for a panel - the
1267 // same size as it would have after a call to Fit()
1268 virtual wxSize
DoGetBestSize() const;
1270 // called from DoGetBestSize() to convert best virtual size (returned by
1271 // the window sizer) to the best size for the window itself; this is
1272 // overridden at wxScrolledWindow level to clump down virtual size to real
1273 virtual wxSize
GetWindowSizeForVirtualSize(const wxSize
& size
) const
1278 // this is the virtual function to be overriden in any derived class which
1279 // wants to change how SetSize() or Move() works - it is called by all
1280 // versions of these functions in the base class
1281 virtual void DoSetSize(int x
, int y
,
1282 int width
, int height
,
1283 int sizeFlags
= wxSIZE_AUTO
) = 0;
1285 // same as DoSetSize() for the client size
1286 virtual void DoSetClientSize(int width
, int height
) = 0;
1288 // move the window to the specified location and resize it: this is called
1289 // from both DoSetSize() and DoSetClientSize() and would usually just
1290 // reposition this window except for composite controls which will want to
1291 // arrange themselves inside the given rectangle
1292 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1294 // centre the window in the specified direction on parent, note that
1295 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1297 virtual void DoCentre(int dir
);
1300 virtual void DoSetToolTip( wxToolTip
*tip
);
1301 #endif // wxUSE_TOOLTIPS
1304 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1305 #endif // wxUSE_MENUS
1307 // Makes an adjustment to the window position to make it relative to the
1308 // parents client area, e.g. if the parent is a frame with a toolbar, its
1309 // (0, 0) is just below the toolbar
1310 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1311 int sizeFlags
= 0) const;
1313 // implements the window variants
1314 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1316 // Reserved for future use
1317 void* m_windowReserved
;
1320 // contains the last id generated by NewControlId
1321 static int ms_lastControlId
;
1323 // the stack of windows which have captured the mouse
1324 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1326 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1327 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1328 DECLARE_EVENT_TABLE()
1331 // ----------------------------------------------------------------------------
1332 // now include the declaration of wxWindow class
1333 // ----------------------------------------------------------------------------
1335 // include the declaration of the platform-specific class
1336 #if defined(__WXPALMOS__)
1337 #ifdef __WXUNIVERSAL__
1338 #define wxWindowNative wxWindowPalm
1340 #define wxWindowPalm wxWindow
1341 #endif // wxUniv/!wxUniv
1342 #include "wx/palmos/window.h"
1343 #elif defined(__WXMSW__)
1344 #ifdef __WXUNIVERSAL__
1345 #define wxWindowNative wxWindowMSW
1347 #define wxWindowMSW wxWindow
1348 #endif // wxUniv/!wxUniv
1349 #include "wx/msw/window.h"
1350 #elif defined(__WXMOTIF__)
1351 #include "wx/motif/window.h"
1352 #elif defined(__WXGTK20__)
1353 #ifdef __WXUNIVERSAL__
1354 #define wxWindowNative wxWindowGTK
1356 #define wxWindowGTK wxWindow
1358 #include "wx/gtk/window.h"
1359 #elif defined(__WXGTK__)
1360 #ifdef __WXUNIVERSAL__
1361 #define wxWindowNative wxWindowGTK
1363 #define wxWindowGTK wxWindow
1365 #include "wx/gtk1/window.h"
1366 #elif defined(__WXX11__)
1367 #ifdef __WXUNIVERSAL__
1368 #define wxWindowNative wxWindowX11
1370 #define wxWindowX11 wxWindow
1372 #include "wx/x11/window.h"
1373 #elif defined(__WXMGL__)
1374 #ifdef __WXUNIVERSAL__
1375 #define wxWindowNative wxWindowMGL
1377 #define wxWindowMGL wxWindow
1379 #include "wx/mgl/window.h"
1380 #elif defined(__WXMAC__)
1381 #ifdef __WXUNIVERSAL__
1382 #define wxWindowNative wxWindowMac
1384 #define wxWindowMac wxWindow
1386 #include "wx/mac/window.h"
1387 #elif defined(__WXCOCOA__)
1388 #ifdef __WXUNIVERSAL__
1389 #define wxWindowNative wxWindowCocoa
1391 #define wxWindowCocoa wxWindow
1393 #include "wx/cocoa/window.h"
1394 #elif defined(__WXPM__)
1395 #ifdef __WXUNIVERSAL__
1396 #define wxWindowNative wxWindowOS2
1398 #define wxWindowOS2 wxWindow
1399 #endif // wxUniv/!wxUniv
1400 #include "wx/os2/window.h"
1403 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1404 // for the native ports we already have defined it above
1405 #if defined(__WXUNIVERSAL__)
1406 #ifndef wxWindowNative
1407 #error "wxWindowNative must be defined above!"
1410 #include "wx/univ/window.h"
1413 // ----------------------------------------------------------------------------
1414 // inline functions which couldn't be declared in the class body because of
1415 // forward dependencies
1416 // ----------------------------------------------------------------------------
1418 inline wxWindow
*wxWindowBase::GetGrandParent() const
1420 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1423 // ----------------------------------------------------------------------------
1425 // ----------------------------------------------------------------------------
1427 // Find the wxWindow at the current mouse position, also returning the mouse
1429 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1431 // Get the current mouse position.
1432 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1434 // get the currently active window of this application or NULL
1435 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1437 // get the (first) top level parent window
1438 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1440 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1441 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1443 #if wxUSE_ACCESSIBILITY
1444 // ----------------------------------------------------------------------------
1445 // accessible object for windows
1446 // ----------------------------------------------------------------------------
1448 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1451 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1452 virtual ~wxWindowAccessible() {}
1456 // Can return either a child object, or an integer
1457 // representing the child element, starting from 1.
1458 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1460 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1461 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1463 // Navigates from fromId to toId/toObject.
1464 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1465 int* toId
, wxAccessible
** toObject
);
1467 // Gets the name of the specified object.
1468 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1470 // Gets the number of children.
1471 virtual wxAccStatus
GetChildCount(int* childCount
);
1473 // Gets the specified child (starting from 1).
1474 // If *child is NULL and return value is wxACC_OK,
1475 // this means that the child is a simple element and
1476 // not an accessible object.
1477 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1479 // Gets the parent, or NULL.
1480 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1482 // Performs the default action. childId is 0 (the action for this object)
1483 // or > 0 (the action for a child).
1484 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1485 // window (e.g. an edit control).
1486 virtual wxAccStatus
DoDefaultAction(int childId
);
1488 // Gets the default action for this object (0) or > 0 (the action for a child).
1489 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1490 // string if there is no action.
1491 // The retrieved string describes the action that is performed on an object,
1492 // not what the object does as a result. For example, a toolbar button that prints
1493 // a document has a default action of "Press" rather than "Prints the current document."
1494 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1496 // Returns the description for this object or a child.
1497 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1499 // Returns help text for this object or a child, similar to tooltip text.
1500 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1502 // Returns the keyboard shortcut for this object or child.
1503 // Return e.g. ALT+K
1504 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1506 // Returns a role constant.
1507 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1509 // Returns a state constant.
1510 virtual wxAccStatus
GetState(int childId
, long* state
);
1512 // Returns a localized string representing the value for the object
1514 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1516 // Selects the object or child.
1517 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1519 // Gets the window with the keyboard focus.
1520 // If childId is 0 and child is NULL, no object in
1521 // this subhierarchy has the focus.
1522 // If this object has the focus, child should be 'this'.
1523 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1525 // Gets a variant representing the selected children
1527 // Acceptable values:
1528 // - a null variant (IsNull() returns true)
1529 // - a list variant (GetType() == wxT("list")
1530 // - an integer representing the selected child element,
1531 // or 0 if this object is selected (GetType() == wxT("long")
1532 // - a "void*" pointer to a wxAccessible child object
1533 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1536 #endif // wxUSE_ACCESSIBILITY
1539 #endif // _WX_WINDOW_H_BASE_