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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/app.h
3 // Purpose: wxAppBase class and macros used for declaration of wxApp
4 // derived class in the user code
5 // Author: Julian Smart
6 // Modified by:
7 // Created: 01/02/97
8 // RCS-ID: $Id$
9 // Copyright: (c) Julian Smart and Markus Holzem
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 #ifndef _WX_APP_H_BASE_
14 #define _WX_APP_H_BASE_
15
16 #ifdef __GNUG__
17 #pragma interface "appbase.h"
18 #endif
19
20 // ----------------------------------------------------------------------------
21 // typedefs
22 // ----------------------------------------------------------------------------
23
24 #if (defined(__WXMSW__) && !defined(__WXMICROWIN__)) || defined (__WXPM__)
25 class WXDLLEXPORT wxApp;
26 typedef wxApp* (*wxAppInitializerFunction)();
27 #else
28 // returning wxApp* won't work with gcc
29 #include "wx/object.h"
30
31 typedef wxObject* (*wxAppInitializerFunction)();
32 #endif
33
34 class WXDLLEXPORT wxCmdLineParser;
35
36 // ----------------------------------------------------------------------------
37 // headers we have to include here
38 // ----------------------------------------------------------------------------
39
40 #include "wx/event.h" // for the base class
41
42 #if wxUSE_GUI
43 #include "wx/window.h" // for wxTopLevelWindows
44 #endif // wxUSE_GUI
45
46 #if wxUSE_LOG
47 #include "wx/log.h"
48 #endif
49
50 #if WXWIN_COMPATIBILITY_2_2
51 #include "wx/icon.h"
52 #endif
53
54 #include "wx/build.h"
55
56 // ----------------------------------------------------------------------------
57 // constants
58 // ----------------------------------------------------------------------------
59
60 static const int wxPRINT_WINDOWS = 1;
61 static const int wxPRINT_POSTSCRIPT = 2;
62
63 // ----------------------------------------------------------------------------
64 // support for framebuffer ports
65 // ----------------------------------------------------------------------------
66
67 #if wxUSE_GUI
68 // VS: Fullscreen/framebuffer application needs to choose display mode prior
69 // to wxWindows initialization. This class holds information about display
70 // mode. It is used by wxApp::Set/GetDisplayMode.
71 class WXDLLEXPORT wxDisplayModeInfo
72 {
73 public:
74 wxDisplayModeInfo() : m_ok(FALSE) {}
75 wxDisplayModeInfo(unsigned width, unsigned height, unsigned depth)
76 : m_width(width), m_height(height), m_depth(depth), m_ok(TRUE) {}
77
78 unsigned GetWidth() const { return m_width; }
79 unsigned GetHeight() const { return m_height; }
80 unsigned GetDepth() const { return m_depth; }
81 bool IsOk() const { return m_ok; }
82
83 private:
84 unsigned m_width, m_height, m_depth;
85 bool m_ok;
86 };
87 #endif
88
89 // ----------------------------------------------------------------------------
90 // the common part of wxApp implementations for all platforms
91 // ----------------------------------------------------------------------------
92
93 class WXDLLEXPORT wxAppBase : public wxEvtHandler
94 {
95 DECLARE_NO_COPY_CLASS(wxAppBase)
96
97 public:
98 wxAppBase();
99 virtual ~wxAppBase();
100
101 // the virtual functions which may/must be overridden in the derived class
102 // -----------------------------------------------------------------------
103
104 // called during the program initialization, returning FALSE from here
105 // prevents the program from continuing - it's a good place to create
106 // the top level program window and return TRUE.
107 //
108 // Override: always in GUI application, rarely in console ones.
109 virtual bool OnInit();
110
111 // initializes wxMessageOutput; other responsibilities
112 // may be added later
113 virtual void DoInit();
114
115 #if wxUSE_GUI
116 // a platform-dependent version of OnInit(): the code here is likely to
117 // depend on the toolkit. default version does nothing.
118 //
119 // Override: rarely.
120 virtual bool OnInitGui();
121 #endif // wxUSE_GUI
122
123 // called to start program execution - the default version just enters
124 // the main GUI loop in which events are received and processed until
125 // the last window is not deleted (if GetExitOnFrameDelete) or
126 // ExitMainLoop() is called. In console mode programs, the execution
127 // of the program really starts here
128 //
129 // Override: rarely in GUI applications, always in console ones.
130 #if wxUSE_GUI
131 virtual int OnRun() { return MainLoop(); };
132 #else // !GUI
133 virtual int OnRun() = 0;
134 #endif // wxUSE_GUI
135
136 // called after the main loop termination. This is a good place for
137 // cleaning up (it may be too late in dtor) and is also useful if you
138 // want to return some non-default exit code - this is just the return
139 // value of this method.
140 //
141 // Override: often.
142 virtual int OnExit();
143
144 // called when a fatal exception occurs, this function should take care
145 // not to do anything which might provoke a nested exception! It may be
146 // overridden if you wish to react somehow in non-default way (core
147 // dump under Unix, application crash under Windows) to fatal program
148 // errors, however extreme care should be taken if you don't want this
149 // function to crash.
150 //
151 // Override: rarely.
152 virtual void OnFatalException() { }
153
154 // the worker functions - usually not used directly by the user code
155 // -----------------------------------------------------------------
156
157 #if wxUSE_GUI
158 // execute the main GUI loop, the function returns when the loop ends
159 virtual int MainLoop() = 0;
160
161 // exit the main GUI loop during the next iteration (i.e. it does not
162 // stop the program immediately!)
163 virtual void ExitMainLoop() = 0;
164
165 // returns TRUE if the program is initialized
166 virtual bool Initialized() = 0;
167
168 // returns TRUE if there are unprocessed events in the event queue
169 virtual bool Pending() = 0;
170
171 // process the first event in the event queue (blocks until an event
172 // apperas if there are none currently)
173 virtual void Dispatch() = 0;
174
175 // process all currently pending events right now
176 //
177 // it is an error to call Yield() recursively unless the value of
178 // onlyIfNeeded is TRUE
179 //
180 // WARNING: this function is dangerous as it can lead to unexpected
181 // reentrancies (i.e. when called from an event handler it
182 // may result in calling the same event handler again), use
183 // with _extreme_ care or, better, don't use at all!
184 virtual bool Yield(bool onlyIfNeeded = FALSE) = 0;
185 #endif // wxUSE_GUI
186
187 // application info: name, description, vendor
188 // -------------------------------------------
189
190 // NB: all these should be set by the application itself, there are no
191 // reasonable default except for the application name which is taken to
192 // be argv[0]
193
194 // set/get the application name
195 wxString GetAppName() const
196 {
197 if ( !m_appName )
198 return m_className;
199 else
200 return m_appName;
201 }
202 void SetAppName(const wxString& name) { m_appName = name; }
203
204 // set/get the app class name
205 wxString GetClassName() const { return m_className; }
206 void SetClassName(const wxString& name) { m_className = name; }
207
208 // set/get the vendor name
209 const wxString& GetVendorName() const { return m_vendorName; }
210 void SetVendorName(const wxString& name) { m_vendorName = name; }
211
212 #if wxUSE_GUI
213 // top level window functions
214 // --------------------------
215
216 // return TRUE if our app has focus
217 virtual bool IsActive() const { return m_isActive; }
218
219 // set the "main" top level window
220 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
221
222 // return the "main" top level window (if it hadn't been set previously
223 // with SetTopWindow(), will return just some top level window and, if
224 // there are none, will return NULL)
225 virtual wxWindow *GetTopWindow() const
226 {
227 if (m_topWindow)
228 return m_topWindow;
229 else if (wxTopLevelWindows.GetCount() > 0)
230 return wxTopLevelWindows.GetFirst()->GetData();
231 else
232 return (wxWindow *)NULL;
233 }
234
235 // control the exit behaviour: by default, the program will exit the
236 // main loop (and so, usually, terminate) when the last top-level
237 // program window is deleted. Beware that if you disabel this (with
238 // SetExitOnFrameDelete(FALSE)), you'll have to call ExitMainLoop()
239 // explicitly from somewhere.
240 void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
241 bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
242
243 #endif // wxUSE_GUI
244
245 // cmd line parsing stuff
246 // ----------------------
247
248 // all of these methods may be overridden in the derived class to
249 // customize the command line parsing (by default only a few standard
250 // options are handled)
251 //
252 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
253 // this to work
254
255 #if wxUSE_CMDLINE_PARSER
256 // this one is called from OnInit() to add all supported options
257 // to the given parser
258 virtual void OnInitCmdLine(wxCmdLineParser& parser);
259
260 // called after successfully parsing the command line, return TRUE
261 // to continue and FALSE to exit
262 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
263
264 // called if "--help" option was specified, return TRUE to continue
265 // and FALSE to exit
266 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
267
268 // called if incorrect command line options were given, return
269 // FALSE to abort and TRUE to continue
270 virtual bool OnCmdLineError(wxCmdLineParser& parser);
271 #endif // wxUSE_CMDLINE_PARSER
272
273 // miscellaneous customization functions
274 // -------------------------------------
275
276 #if wxUSE_LOG
277 // override this function to create default log target of arbitrary
278 // user-defined class (default implementation creates a wxLogGui
279 // object) - this log object is used by default by all wxLogXXX()
280 // functions.
281 virtual wxLog *CreateLogTarget()
282 #if wxUSE_GUI && wxUSE_LOGGUI && !defined(__WXMICROWIN__)
283 { return new wxLogGui; }
284 #else // !GUI
285 { return new wxLogStderr; }
286 #endif // wxUSE_GUI
287 #endif // wxUSE_LOG
288
289 #if wxUSE_GUI
290
291 #if WXWIN_COMPATIBILITY_2_2
292 // get the standard icon used by wxWin dialogs - this allows the user
293 // to customize the standard dialogs. The 'which' parameter is one of
294 // wxICON_XXX values
295 virtual wxIcon GetStdIcon(int WXUNUSED(which)) const { return wxNullIcon; }
296 #endif
297
298 // Get display mode that is used use. This is only used in framebuffer wxWin ports
299 // (such as wxMGL).
300 virtual wxDisplayModeInfo GetDisplayMode() const { return wxDisplayModeInfo(); }
301 // Set display mode to use. This is only used in framebuffer wxWin ports
302 // (such as wxMGL). This method should be called from wxApp:OnInitGui
303 virtual bool SetDisplayMode(const wxDisplayModeInfo& WXUNUSED(info)) { return TRUE; }
304
305 // set use of best visual flag (see below)
306 void SetUseBestVisual( bool flag ) { m_useBestVisual = flag; }
307 bool GetUseBestVisual() const { return m_useBestVisual; }
308
309 // set/get printing mode: see wxPRINT_XXX constants.
310 //
311 // default behaviour is the normal one for Unix: always use PostScript
312 // printing.
313 virtual void SetPrintMode(int WXUNUSED(mode)) { }
314 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
315
316 // called by toolkit-specific code to set the app status: active (we have
317 // focus) or not and also the last window which had focus before we were
318 // deactivated
319 virtual void SetActive(bool isActive, wxWindow *lastFocus);
320 #endif // wxUSE_GUI
321
322 // this method allows to filter all the events processed by the program, so
323 // you should try to return quickly from it to avoid slowing down the
324 // program to the crawl
325 //
326 // return value should be -1 to continue with the normal event processing,
327 // or TRUE or FALSE to stop further processing and pretend that the event
328 // had been already processed or won't be processed at all, respectively
329 virtual int FilterEvent(wxEvent& event);
330
331 // debugging support
332 // -----------------
333
334 // this function is called when an assert failure occurs, the base class
335 // version does the normal processing (i.e. shows the usual assert failure
336 // dialog box)
337 //
338 // the arguments are the place where the assert occured, the text of the
339 // assert itself and the user-specified message
340 #ifdef __WXDEBUG__
341 virtual void OnAssert(const wxChar *file,
342 int line,
343 const wxChar *cond,
344 const wxChar *msg);
345 #endif // __WXDEBUG__
346
347 // check that the wxBuildOptions object (constructed in the application
348 // itself, usually the one from IMPLEMENT_APP() macro) matches the build
349 // options of the library and abort if it doesn't
350 static bool CheckBuildOptions(const wxBuildOptions& buildOptions);
351
352 // deprecated functions, please updae your code to not use them!
353 // -------------------------------------------------------------
354
355 #if WXWIN_COMPATIBILITY_2_2
356 // used by obsolete wxDebugMsg only
357 void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }
358 bool GetWantDebugOutput() const { return m_wantDebugOutput; }
359
360 // TRUE if the application wants to get debug output
361 bool m_wantDebugOutput;
362 #endif // WXWIN_COMPATIBILITY_2_2
363
364 // implementation only from now on
365 // -------------------------------
366
367 // helpers for dynamic wxApp construction
368 static void SetInitializerFunction(wxAppInitializerFunction fn)
369 { m_appInitFn = fn; }
370 static wxAppInitializerFunction GetInitializerFunction()
371 { return m_appInitFn; }
372
373 // process all events in the wxPendingEvents list
374 virtual void ProcessPendingEvents();
375
376 // access to the command line arguments
377 int argc;
378 wxChar **argv;
379
380 protected:
381 // function used for dynamic wxApp creation
382 static wxAppInitializerFunction m_appInitFn;
383
384 // application info (must be set from the user code)
385 wxString m_vendorName, // vendor name (ACME Inc)
386 m_appName, // app name
387 m_className; // class name
388
389 #if wxUSE_GUI
390 // the main top level window - may be NULL
391 wxWindow *m_topWindow;
392
393 // if TRUE, exit the main loop when the last top level window is deleted
394 bool m_exitOnFrameDelete;
395
396 // TRUE if the apps whats to use the best visual on systems where
397 // more than one are available (Sun, SGI, XFree86 4.0 ?)
398 bool m_useBestVisual;
399
400 // does any of our windows has focus?
401 bool m_isActive;
402 #endif // wxUSE_GUI
403 };
404
405 // ----------------------------------------------------------------------------
406 // now include the declaration of the real class
407 // ----------------------------------------------------------------------------
408
409 #if wxUSE_GUI
410 #if defined(__WXMSW__)
411 #include "wx/msw/app.h"
412 #elif defined(__WXMOTIF__)
413 #include "wx/motif/app.h"
414 #elif defined(__WXMGL__)
415 #include "wx/mgl/app.h"
416 #elif defined(__WXGTK__)
417 #include "wx/gtk/app.h"
418 #elif defined(__WXX11__)
419 #include "wx/x11/app.h"
420 #elif defined(__WXMAC__)
421 #include "wx/mac/app.h"
422 #elif defined(__WXPM__)
423 #include "wx/os2/app.h"
424 #elif defined(__WXSTUBS__)
425 #include "wx/stubs/app.h"
426 #endif
427 #else // !GUI
428 // can't use typedef because wxApp forward declared as a class
429 class WXDLLEXPORT wxApp : public wxAppBase
430 {
431 };
432 #endif // GUI/!GUI
433
434 // ----------------------------------------------------------------------------
435 // the global data
436 // ----------------------------------------------------------------------------
437
438 // the one and only application object - use of wxTheApp in application code
439 // is discouraged, consider using DECLARE_APP() after which you may call
440 // wxGetApp() which will return the object of the correct type (i.e. MyApp and
441 // not wxApp)
442 WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
443
444 // ----------------------------------------------------------------------------
445 // global functions
446 // ----------------------------------------------------------------------------
447
448 // event loop related functions only work in GUI programs
449 // ------------------------------------------------------
450
451 // Force an exit from main loop
452 extern void WXDLLEXPORT wxExit();
453
454 // Yield to other apps/messages
455 extern bool WXDLLEXPORT wxYield();
456
457 // Yield to other apps/messages
458 extern void WXDLLEXPORT wxWakeUpIdle();
459
460 // Post a message to the given eventhandler which will be processed during the
461 // next event loop iteration
462 inline void wxPostEvent(wxEvtHandler *dest, wxEvent& event)
463 {
464 wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") );
465
466 #if wxUSE_GUI
467 dest->AddPendingEvent(event);
468 #else
469 dest->ProcessEvent(event);
470 #endif // wxUSE_GUI
471 }
472
473 // console applications may avoid using DECLARE_APP and IMPLEMENT_APP macros
474 // and call these functions instead at the program startup and termination
475 // -------------------------------------------------------------------------
476
477 #if !wxUSE_GUI
478
479 // initialize the library (may be called as many times as needed, but each
480 // call to wxInitialize() must be matched by wxUninitialize())
481 extern bool WXDLLEXPORT wxInitialize();
482
483 // clean up - the library can't be used any more after the last call to
484 // wxUninitialize()
485 extern void WXDLLEXPORT wxUninitialize();
486
487 // create an object of this class on stack to initialize/cleanup thel ibrary
488 // automatically
489 class WXDLLEXPORT wxInitializer
490 {
491 public:
492 // initialize the library
493 wxInitializer() { m_ok = wxInitialize(); }
494
495 // has the initialization been successful? (explicit test)
496 bool IsOk() const { return m_ok; }
497
498 // has the initialization been successful? (implicit test)
499 operator bool() const { return m_ok; }
500
501 // dtor only does clean up if we initialized the library properly
502 ~wxInitializer() { if ( m_ok ) wxUninitialize(); }
503
504 private:
505 bool m_ok;
506 };
507
508 #endif // !wxUSE_GUI
509
510 // ----------------------------------------------------------------------------
511 // macros for dynamic creation of the application object
512 // ----------------------------------------------------------------------------
513
514 // Having a global instance of this class allows wxApp to be aware of the app
515 // creator function. wxApp can then call this function to create a new app
516 // object. Convoluted, but necessary.
517
518 class WXDLLEXPORT wxAppInitializer
519 {
520 public:
521 wxAppInitializer(wxAppInitializerFunction fn)
522 { wxApp::SetInitializerFunction(fn); }
523 };
524
525 // Here's a macro you can use if your compiler really, really wants main() to
526 // be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
527 // code if required.
528
529 #if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__)
530 #define IMPLEMENT_WXWIN_MAIN \
531 extern int wxEntry( int argc, char *argv[] ); \
532 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
533 #elif defined(__WXMAC__) && defined(__UNIX__)
534 // wxMac seems to have a specific wxEntry prototype
535 #define IMPLEMENT_WXWIN_MAIN \
536 extern int wxEntry( int argc, char *argv[], bool enterLoop = 1 ); \
537 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
538 #elif defined(__WXMSW__) && defined(WXUSINGDLL)
539 // NT defines APIENTRY, 3.x not
540 #if !defined(WXAPIENTRY)
541 #define WXAPIENTRY WXFAR wxSTDCALL
542 #endif
543
544 #include <windows.h>
545 #include "wx/msw/winundef.h"
546
547 #define IMPLEMENT_WXWIN_MAIN \
548 extern "C" int WXAPIENTRY WinMain(HINSTANCE hInstance,\
549 HINSTANCE hPrevInstance,\
550 LPSTR m_lpCmdLine, int nCmdShow)\
551 {\
552 return wxEntry((WXHINSTANCE) hInstance,\
553 (WXHINSTANCE) hPrevInstance,\
554 m_lpCmdLine, nCmdShow);\
555 }
556 #else
557 #define IMPLEMENT_WXWIN_MAIN
558 #endif
559
560 #ifdef __WXUNIVERSAL__
561 #include "wx/univ/theme.h"
562
563 #define IMPLEMENT_WX_THEME_SUPPORT \
564 WX_USE_THEME(win32); \
565 WX_USE_THEME(gtk);
566 #else
567 #define IMPLEMENT_WX_THEME_SUPPORT
568 #endif
569
570 // Use this macro if you want to define your own main() or WinMain() function
571 // and call wxEntry() from there.
572 #define IMPLEMENT_APP_NO_MAIN(appname) \
573 wxApp *wxCreateApp() \
574 { \
575 wxApp::CheckBuildOptions(wxBuildOptions()); \
576 return new appname; \
577 } \
578 wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
579 appname& wxGetApp() { return *(appname *)wxTheApp; }
580
581 // Same as IMPLEMENT_APP() normally but doesn't include themes support in
582 // wxUniversal builds
583 #define IMPLEMENT_APP_NO_THEMES(appname) \
584 IMPLEMENT_APP_NO_MAIN(appname) \
585 IMPLEMENT_WXWIN_MAIN
586
587 // Use this macro exactly once, the argument is the name of the wxApp-derived
588 // class which is the class of your application.
589 #define IMPLEMENT_APP(appname) \
590 IMPLEMENT_APP_NO_THEMES(appname) \
591 IMPLEMENT_WX_THEME_SUPPORT
592
593 // this macro can be used multiple times and just allows you to use wxGetApp()
594 // function
595 #define DECLARE_APP(appname) extern appname& wxGetApp();
596
597 #endif
598 // _WX_APP_H_BASE_