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[wxWidgets.git] / src / generic / imaglist.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: imaglist.cpp
3 // Purpose:
4 // Author: Robert Roebling
5 // Id: $id$
6 // Copyright: (c) 1998 Robert Roebling
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifdef __GNUG__
11 #pragma implementation "imaglist.h"
12 #endif
13
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21 #include "wx/generic/imaglist.h"
22 #include "wx/icon.h"
23 #include "wx/image.h"
24
25 //-----------------------------------------------------------------------------
26 // wxImageList
27 //-----------------------------------------------------------------------------
28
29 IMPLEMENT_DYNAMIC_CLASS(wxImageList, wxObject)
30
31 wxImageList::wxImageList( int width, int height, bool WXUNUSED(mask), int WXUNUSED(initialCount) )
32 {
33 m_width = width;
34 m_height = height;
35 Create();
36 }
37
38 wxImageList::~wxImageList()
39 {
40 }
41
42 int wxImageList::GetImageCount() const
43 {
44 return m_images.Number();
45 }
46
47 bool wxImageList::Create()
48 {
49 m_images.DeleteContents( TRUE );
50 return TRUE;
51 }
52
53 int wxImageList::Add( const wxBitmap &bitmap )
54 {
55 if (bitmap.IsKindOf(CLASSINFO(wxIcon)))
56 m_images.Append( new wxIcon( (const wxIcon&) bitmap ) );
57 else
58 m_images.Append( new wxBitmap(bitmap) );
59 return m_images.Number()-1;
60 }
61
62 int wxImageList::Add( const wxBitmap& bitmap, const wxBitmap& mask )
63 {
64 wxBitmap bmp(bitmap);
65 bmp.SetMask(new wxMask(mask));
66 return Add(bmp);
67 }
68
69 int wxImageList::Add( const wxBitmap& bitmap, const wxColour& maskColour )
70 {
71 wxImage img(bitmap);
72 img.SetMaskColour(maskColour.Red(), maskColour.Green(), maskColour.Blue());
73 return Add(img.ConvertToBitmap());
74 }
75
76 const wxBitmap *wxImageList::GetBitmap( int index ) const
77 {
78 wxNode *node = m_images.Nth( index );
79
80 wxCHECK_MSG( node, (wxBitmap *) NULL, wxT("wrong index in image list") );
81
82 return (wxBitmap*)node->Data();
83 }
84
85 bool wxImageList::Replace( int index, const wxBitmap &bitmap )
86 {
87 wxNode *node = m_images.Nth( index );
88
89 wxCHECK_MSG( node, FALSE, wxT("wrong index in image list") );
90
91 wxBitmap* newBitmap = NULL;
92 if (bitmap.IsKindOf(CLASSINFO(wxIcon)))
93 #if defined(__VISAGECPP__)
94 //just can't do this in VisualAge now, with all this new Bitmap-Icon stuff
95 //so construct it from a bitmap object until I can figure this nonsense out. (DW)
96 newBitmap = new wxBitmap(bitmap) ;
97 #else
98 newBitmap = new wxBitmap( (const wxIcon&) bitmap );
99 #endif
100 else
101 newBitmap = new wxBitmap(bitmap) ;
102
103 if (index == m_images.Number()-1)
104 {
105 m_images.DeleteNode( node );
106 m_images.Append( newBitmap );
107 }
108 else
109 {
110 wxNode *next = node->Next();
111 m_images.DeleteNode( node );
112 m_images.Insert( next, newBitmap );
113 }
114
115 return TRUE;
116 }
117
118 bool wxImageList::Remove( int index )
119 {
120 wxNode *node = m_images.Nth( index );
121
122 wxCHECK_MSG( node, FALSE, wxT("wrong index in image list") );
123
124 m_images.DeleteNode( node );
125
126 return TRUE;
127 }
128
129 bool wxImageList::RemoveAll()
130 {
131 m_images.Clear();
132
133 return TRUE;
134 }
135
136 bool wxImageList::GetSize( int index, int &width, int &height ) const
137 {
138 width = 0;
139 height = 0;
140
141 wxNode *node = m_images.Nth( index );
142
143 wxCHECK_MSG( node, FALSE, wxT("wrong index in image list") );
144
145 wxBitmap *bm = (wxBitmap*)node->Data();
146 width = bm->GetWidth();
147 height = bm->GetHeight();
148
149 return TRUE;
150 }
151
152 bool wxImageList::Draw( int index, wxDC &dc, int x, int y,
153 int flags, bool WXUNUSED(solidBackground) )
154 {
155 wxNode *node = m_images.Nth( index );
156
157 wxCHECK_MSG( node, FALSE, wxT("wrong index in image list") );
158
159 wxBitmap *bm = (wxBitmap*)node->Data();
160
161 if (bm->IsKindOf(CLASSINFO(wxIcon)))
162 dc.DrawIcon( * ((wxIcon*) bm), x, y);
163 else
164 dc.DrawBitmap( *bm, x, y, (flags & wxIMAGELIST_DRAW_TRANSPARENT) > 0 );
165
166 return TRUE;
167 }
168
169