]> git.saurik.com Git - wxWidgets.git/blob - wxPython/src/_app_ex.py
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[wxWidgets.git] / wxPython / src / _app_ex.py
1
2 #----------------------------------------------------------------------
3
4 class PyOnDemandOutputWindow:
5 """
6 A class that can be used for redirecting Python's stdout and
7 stderr streams. It will do nothing until something is wrriten to
8 the stream at which point it will create a Frame with a text area
9 and write the text there.
10 """
11 def __init__(self, title = "wxPython: stdout/stderr"):
12 self.frame = None
13 self.title = title
14 self.pos = wx.DefaultPosition
15 self.size = (450, 300)
16 self.parent = None
17
18 def SetParent(self, parent):
19 """Set the window to be used as the popup Frame's parent."""
20 self.parent = parent
21
22
23 def CreateOutputWindow(self, st):
24 self.frame = wx.Frame(self.parent, -1, self.title, self.pos, self.size,
25 style=wx.DEFAULT_FRAME_STYLE)
26 self.text = wx.TextCtrl(self.frame, -1, "",
27 style=wx.TE_MULTILINE|wx.TE_READONLY)
28 self.text.AppendText(st)
29 self.frame.Show(True)
30 EVT_CLOSE(self.frame, self.OnCloseWindow)
31
32
33 def OnCloseWindow(self, event):
34 if self.frame is not None:
35 self.frame.Destroy()
36 self.frame = None
37 self.text = None
38
39
40 # These methods provide the file-like output behaviour.
41 def write(self, text):
42 """
43 Create the output window if needed and write the string to it.
44 If not called in the context of the gui thread then uses
45 CallAfter to do the work there.
46 """
47 if self.frame is None:
48 if not wx.Thread_IsMain():
49 wx.CallAfter(self.CreateOutputWindow, text)
50 else:
51 self.CreateOutputWindow(text)
52 else:
53 if not wx.Thread_IsMain():
54 wx.CallAfter(self.text.AppendText, text)
55 else:
56 self.text.AppendText(text)
57
58
59 def close(self):
60 if self.frame is not None:
61 wx.CallAfter(self.frame.Close)
62
63
64 def flush(self):
65 pass
66
67
68
69 #----------------------------------------------------------------------
70
71 _defRedirect = (wx.Platform == '__WXMSW__' or wx.Platform == '__WXMAC__')
72
73 class App(wx.PyApp):
74 """
75 The ``wx.App`` class represents the application and is used to:
76
77 * bootstrap the wxPython system and initialize the underlying
78 gui toolkit
79 * set and get application-wide properties
80 * implement the windowing system main message or event loop,
81 and to dispatch events to window instances
82 * etc.
83
84 Every application must have a ``wx.App`` instance, and all
85 creation of UI objects should be delayed until after the
86 ``wx.App`` object has been created in order to ensure that the gui
87 platform and wxWidgets have been fully initialized.
88
89 Normally you would derive from this class and implement an
90 ``OnInit`` method that creates a frame and then calls
91 ``self.SetTopWindow(frame)``.
92
93 :see: `wx.PySimpleApp` for a simpler app class that can be used
94 directly.
95 """
96
97 outputWindowClass = PyOnDemandOutputWindow
98
99 def __init__(self, redirect=_defRedirect, filename=None,
100 useBestVisual=False, clearSigInt=True):
101 """
102 Construct a ``wx.App`` object.
103
104 :param redirect: Should ``sys.stdout`` and ``sys.stderr`` be
105 redirected? Defaults to True on Windows and Mac, False
106 otherwise. If `filename` is None then output will be
107 redirected to a window that pops up as needed. (You can
108 control what kind of window is created for the output by
109 resetting the class variable ``outputWindowClass`` to a
110 class of your choosing.)
111
112 :param filename: The name of a file to redirect output to, if
113 redirect is True.
114
115 :param useBestVisual: Should the app try to use the best
116 available visual provided by the system (only relevant on
117 systems that have more than one visual.) This parameter
118 must be used instead of calling `SetUseBestVisual` later
119 on because it must be set before the underlying GUI
120 toolkit is initialized.
121
122 :param clearSigInt: Should SIGINT be cleared? This allows the
123 app to terminate upon a Ctrl-C in the console like other
124 GUI apps will.
125
126 :note: You should override OnInit to do applicaition
127 initialization to ensure that the system, toolkit and
128 wxWidgets are fully initialized.
129 """
130 wx.PyApp.__init__(self)
131
132 if wx.Platform == "__WXMAC__":
133 try:
134 import MacOS
135 if not MacOS.WMAvailable():
136 print """\
137 This program needs access to the screen. Please run with 'pythonw',
138 not 'python', and only when you are logged in on the main display of
139 your Mac."""
140 _sys.exit(1)
141 except SystemExit:
142 raise
143 except:
144 pass
145
146 # This has to be done before OnInit
147 self.SetUseBestVisual(useBestVisual)
148
149 # Set the default handler for SIGINT. This fixes a problem
150 # where if Ctrl-C is pressed in the console that started this
151 # app then it will not appear to do anything, (not even send
152 # KeyboardInterrupt???) but will later segfault on exit. By
153 # setting the default handler then the app will exit, as
154 # expected (depending on platform.)
155 if clearSigInt:
156 try:
157 import signal
158 signal.signal(signal.SIGINT, signal.SIG_DFL)
159 except:
160 pass
161
162 # Save and redirect the stdio to a window?
163 self.stdioWin = None
164 self.saveStdio = (_sys.stdout, _sys.stderr)
165 if redirect:
166 self.RedirectStdio(filename)
167
168 # Use Python's install prefix as the default
169 wx.StandardPaths.Get().SetInstallPrefix(_sys.prefix)
170
171 # This finishes the initialization of wxWindows and then calls
172 # the OnInit that should be present in the derived class
173 self._BootstrapApp()
174
175
176 def __del__(self, destroy=wx.PyApp.__del__):
177 self.RestoreStdio() # Just in case the MainLoop was overridden
178 destroy(self)
179
180 def Destroy(self):
181 wx.PyApp.Destroy(self)
182 self.thisown = 0
183
184 def SetTopWindow(self, frame):
185 """Set the \"main\" top level window"""
186 if self.stdioWin:
187 self.stdioWin.SetParent(frame)
188 wx.PyApp.SetTopWindow(self, frame)
189
190
191 def MainLoop(self):
192 """Execute the main GUI event loop"""
193 wx.PyApp.MainLoop(self)
194 self.RestoreStdio()
195
196
197 def RedirectStdio(self, filename=None):
198 """Redirect sys.stdout and sys.stderr to a file or a popup window."""
199 if filename:
200 _sys.stdout = _sys.stderr = open(filename, 'a')
201 else:
202 self.stdioWin = self.outputWindowClass()
203 _sys.stdout = _sys.stderr = self.stdioWin
204
205
206 def RestoreStdio(self):
207 try:
208 _sys.stdout, _sys.stderr = self.saveStdio
209 except:
210 pass
211
212
213 def SetOutputWindowAttributes(self, title=None, pos=None, size=None):
214 """
215 Set the title, position and/or size of the output window if
216 the stdio has been redirected. This should be called before
217 any output would cause the output window to be created.
218 """
219 if self.stdioWin:
220 if title is not None:
221 self.stdioWin.title = title
222 if pos is not None:
223 self.stdioWin.pos = pos
224 if size is not None:
225 self.stdioWin.size = size
226
227
228
229
230 # change from wx.PyApp_XX to wx.App_XX
231 App_GetMacSupportPCMenuShortcuts = _core_.PyApp_GetMacSupportPCMenuShortcuts
232 App_GetMacAboutMenuItemId = _core_.PyApp_GetMacAboutMenuItemId
233 App_GetMacPreferencesMenuItemId = _core_.PyApp_GetMacPreferencesMenuItemId
234 App_GetMacExitMenuItemId = _core_.PyApp_GetMacExitMenuItemId
235 App_GetMacHelpMenuTitleName = _core_.PyApp_GetMacHelpMenuTitleName
236 App_SetMacSupportPCMenuShortcuts = _core_.PyApp_SetMacSupportPCMenuShortcuts
237 App_SetMacAboutMenuItemId = _core_.PyApp_SetMacAboutMenuItemId
238 App_SetMacPreferencesMenuItemId = _core_.PyApp_SetMacPreferencesMenuItemId
239 App_SetMacExitMenuItemId = _core_.PyApp_SetMacExitMenuItemId
240 App_SetMacHelpMenuTitleName = _core_.PyApp_SetMacHelpMenuTitleName
241 App_GetComCtl32Version = _core_.PyApp_GetComCtl32Version
242
243 #----------------------------------------------------------------------------
244
245 class PySimpleApp(wx.App):
246 """
247 A simple application class. You can just create one of these and
248 then then make your top level windows later, and not have to worry
249 about OnInit. For example::
250
251 app = wx.PySimpleApp()
252 frame = wx.Frame(None, title='Hello World')
253 frame.Show()
254 app.MainLoop()
255
256 :see: `wx.App`
257 """
258
259 def __init__(self, redirect=False, filename=None,
260 useBestVisual=False, clearSigInt=True):
261 """
262 :see: `wx.App.__init__`
263 """
264 wx.App.__init__(self, redirect, filename, useBestVisual, clearSigInt)
265
266 def OnInit(self):
267 return True
268
269
270
271 # Is anybody using this one?
272 class PyWidgetTester(wx.App):
273 def __init__(self, size = (250, 100)):
274 self.size = size
275 wx.App.__init__(self, 0)
276
277 def OnInit(self):
278 self.frame = wx.Frame(None, -1, "Widget Tester", pos=(0,0), size=self.size)
279 self.SetTopWindow(self.frame)
280 return True
281
282 def SetWidget(self, widgetClass, *args, **kwargs):
283 w = widgetClass(self.frame, *args, **kwargs)
284 self.frame.Show(True)
285
286 #----------------------------------------------------------------------------
287 # DO NOT hold any other references to this object. This is how we
288 # know when to cleanup system resources that wxWidgets is holding. When
289 # the sys module is unloaded, the refcount on sys.__wxPythonCleanup
290 # goes to zero and it calls the wx.App_CleanUp function.
291
292 class __wxPyCleanup:
293 def __init__(self):
294 self.cleanup = _core_.App_CleanUp
295 def __del__(self):
296 self.cleanup()
297
298 _sys.__wxPythonCleanup = __wxPyCleanup()
299
300 ## # another possible solution, but it gets called too early...
301 ## import atexit
302 ## atexit.register(_core_.wxApp_CleanUp)
303
304
305 #----------------------------------------------------------------------------