1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Region class
4 // Author: Markus Holzem/Julian Smart/AUTHOR
5 // Created: Fri Oct 24 10:46:34 MET 1997
7 // Copyright: (c) 1997 Markus Holzem/Julian Smart/AUTHOR
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
12 #pragma implementation "region.h"
15 #include "wx/region.h"
16 #include "wx/gdicmn.h"
17 #include "wx/mac/uma.h"
19 #if !USE_SHARED_LIBRARY
20 IMPLEMENT_DYNAMIC_CLASS(wxRegion
, wxGDIObject
)
21 IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator
, wxObject
)
24 //-----------------------------------------------------------------------------
25 // wxRegionRefData implementation
26 //-----------------------------------------------------------------------------
28 class WXDLLEXPORT wxRegionRefData
: public wxGDIRefData
{
35 wxRegionRefData(const wxRegionRefData
& data
)
39 CopyRgn( data
.m_macRgn
, m_macRgn
) ;
44 DisposeRgn( m_macRgn
) ;
49 #define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
50 #define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
52 //-----------------------------------------------------------------------------
54 //-----------------------------------------------------------------------------
57 * Create an empty region.
61 m_refData
= new wxRegionRefData
;
64 wxRegion::wxRegion(WXHRGN hRegion
)
66 m_refData
= new wxRegionRefData
;
67 CopyRgn( (RgnHandle
) hRegion
, (RgnHandle
) M_REGION
) ;
70 wxRegion::wxRegion(long x
, long y
, long w
, long h
)
72 m_refData
= new wxRegionRefData
;
73 SetRectRgn( (RgnHandle
) M_REGION
, x
, y
, x
+w
, y
+h
) ;
76 wxRegion::wxRegion(const wxPoint
& topLeft
, const wxPoint
& bottomRight
)
78 m_refData
= new wxRegionRefData
;
79 SetRectRgn( (RgnHandle
) M_REGION
, topLeft
.x
, topLeft
.y
, bottomRight
.x
, bottomRight
.y
) ;
82 wxRegion::wxRegion(const wxRect
& rect
)
84 m_refData
= new wxRegionRefData
;
85 SetRectRgn( (RgnHandle
) M_REGION
, rect
.x
, rect
.y
, rect
.x
+rect
.width
, rect
.y
+rect
.height
) ;
93 // m_refData unrefed in ~wxObject
96 //-----------------------------------------------------------------------------
98 //-----------------------------------------------------------------------------
100 //! Clear current region
101 void wxRegion::Clear()
106 //! Combine rectangle (x, y, w, h) with this.
107 bool wxRegion::Combine(long x
, long y
, long width
, long height
, wxRegionOp op
)
109 // Don't change shared data
112 m_refData
= new wxRegionRefData();
114 else if (m_refData
->GetRefCount() > 1)
116 wxRegionRefData
* ref
= (wxRegionRefData
*)m_refData
;
118 m_refData
= new wxRegionRefData(*ref
);
120 RgnHandle rgn
= NewRgn() ;
121 SetRectRgn( rgn
, x
, y
, x
+width
,y
+ height
) ;
126 SectRgn( M_REGION
, rgn
, M_REGION
) ;
129 UnionRgn( M_REGION
, rgn
, M_REGION
) ;
132 XorRgn( M_REGION
, rgn
, M_REGION
) ;
135 DiffRgn( M_REGION
, rgn
, M_REGION
) ;
139 CopyRgn( rgn
,M_REGION
) ;
148 //! Union /e region with this.
149 bool wxRegion::Combine(const wxRegion
& region
, wxRegionOp op
)
154 // Don't change shared data
156 m_refData
= new wxRegionRefData();
158 else if (m_refData
->GetRefCount() > 1)
160 wxRegionRefData
* ref
= (wxRegionRefData
*)m_refData
;
162 m_refData
= new wxRegionRefData(*ref
);
168 SectRgn( M_REGION
, OTHER_M_REGION(region
) , M_REGION
) ;
171 UnionRgn( M_REGION
, OTHER_M_REGION(region
) , M_REGION
) ;
174 XorRgn( M_REGION
, OTHER_M_REGION(region
) , M_REGION
) ;
177 DiffRgn( M_REGION
, OTHER_M_REGION(region
) , M_REGION
) ;
181 CopyRgn( OTHER_M_REGION(region
) ,M_REGION
) ;
188 bool wxRegion::Combine(const wxRect
& rect
, wxRegionOp op
)
190 return Combine(rect
.GetLeft(), rect
.GetTop(), rect
.GetWidth(), rect
.GetHeight(), op
);
193 //-----------------------------------------------------------------------------
194 //# Information on region
195 //-----------------------------------------------------------------------------
197 // Outer bounds of region
198 void wxRegion::GetBox(wxCoord
& x
, wxCoord
& y
, wxCoord
& w
, wxCoord
& h
) const
203 GetRegionBounds( M_REGION
, &box
) ;
206 w
= box
.right
- box
.left
;
207 h
= box
.bottom
- box
.top
;
215 wxRect
wxRegion::GetBox() const
219 return wxRect(x
, y
, w
, h
);
223 bool wxRegion::Empty() const
225 return EmptyRgn( M_REGION
) ;
228 const WXHRGN
wxRegion::GetWXHRGN() const
233 //-----------------------------------------------------------------------------
235 //-----------------------------------------------------------------------------
237 // Does the region contain the point (x,y)?
238 wxRegionContain
wxRegion::Contains(long x
, long y
) const
243 // TODO. Return wxInRegion if within region.
249 // Does the region contain the point pt?
250 wxRegionContain
wxRegion::Contains(const wxPoint
& pt
) const
255 Point p
= { pt
.y
, pt
.x
} ;
256 if (PtInRgn( p
, M_REGION
) )
262 // Does the region contain the rectangle (x, y, w, h)?
263 wxRegionContain
wxRegion::Contains(long x
, long y
, long w
, long h
) const
268 Rect rect
= { y
, x
, y
+ h
, x
+ w
} ;
269 if (RectInRgn( &rect
, M_REGION
) )
275 // Does the region contain the rectangle rect
276 wxRegionContain
wxRegion::Contains(const wxRect
& rect
) const
285 h
= rect
.GetHeight();
286 return Contains(x
, y
, w
, h
);
289 ///////////////////////////////////////////////////////////////////////////////
291 // wxRegionIterator //
293 ///////////////////////////////////////////////////////////////////////////////
296 * Initialize empty iterator
298 wxRegionIterator::wxRegionIterator()
299 : m_current(0), m_numRects(0), m_rects(NULL
)
303 wxRegionIterator::~wxRegionIterator()
311 wxRegionIterator::wxRegionIterator(const wxRegionIterator
& iterator
)
313 , m_current(iterator
.m_current
)
317 SetRects(iterator
.m_numRects
, iterator
.m_rects
);
320 wxRegionIterator
& wxRegionIterator::operator=(const wxRegionIterator
& iterator
)
322 m_current
= iterator
.m_current
;
323 SetRects(iterator
.m_numRects
, iterator
.m_rects
);
328 * Set iterator rects for region
330 void wxRegionIterator::SetRects(long numRects
, wxRect
*rects
)
339 m_rects
= new wxRect
[numRects
];
340 for (i
= 0; i
< numRects
; i
++)
341 m_rects
[i
] = rects
[i
];
343 m_numRects
= numRects
;
347 * Initialize iterator for region
349 wxRegionIterator::wxRegionIterator(const wxRegion
& region
)
357 * Reset iterator for a new /e region.
359 void wxRegionIterator::Reset(const wxRegion
& region
)
369 if (m_region
.Empty())
373 // we cannot dissolve it into rects on mac
374 m_rects
= new wxRect
[1];
376 GetRegionBounds( OTHER_M_REGION( region
) , &rect
) ;
377 m_rects
[0].x
= rect
.left
;
378 m_rects
[0].y
= rect
.top
;
379 m_rects
[0].width
= rect
.right
- rect
.left
;
380 m_rects
[0].height
= rect
.bottom
- rect
.top
;
386 * Increment iterator. The rectangle returned is the one after the
389 wxRegionIterator
& wxRegionIterator::operator ++ ()
391 if (m_current
< m_numRects
)
397 * Increment iterator. The rectangle returned is the one before the
400 wxRegionIterator
wxRegionIterator::operator ++ (int)
402 wxRegionIterator
previous(*this);
404 if (m_current
< m_numRects
)
410 long wxRegionIterator::GetX() const
412 if (m_current
< m_numRects
)
413 return m_rects
[m_current
].x
;
417 long wxRegionIterator::GetY() const
419 if (m_current
< m_numRects
)
420 return m_rects
[m_current
].y
;
424 long wxRegionIterator::GetW() const
426 if (m_current
< m_numRects
)
427 return m_rects
[m_current
].width
;
431 long wxRegionIterator::GetH() const
433 if (m_current
< m_numRects
)
434 return m_rects
[m_current
].height
;