1 /* -------------------------------------------------------------------------
2 * Project: GSocket (Generic Socket)
4 * Author: Guillermo Rodriguez Garcia <guille@iies.es>
5 * Purpose: GSocket GUI-specific MSW code
7 * -------------------------------------------------------------------------
11 * PLEASE don't put C++ comments here - this is a C source file.
14 /* including rasasync.h (included from windows.h itself included from
15 * wx/setup.h and/or winsock.h results in this warning for
16 * RPCNOTIFICATION_ROUTINE
19 # pragma warning(disable:4115) /* named type definition in parentheses */
22 #ifndef __GSOCKET_STANDALONE__
27 #if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
29 #ifndef __GSOCKET_STANDALONE__
31 #include "wx/msw/gsockmsw.h"
32 #include "wx/gsocket.h"
34 #define INSTANCE wxGetInstance()
41 /* If not using wxWindows, a global var called hInst must
42 * be available and it must contain the app's instance
45 #define INSTANCE hInst
47 #endif /* __GSOCKET_STANDALONE__ */
59 # pragma warning(default:4115) /* named type definition in parentheses */
62 #define CLASSNAME TEXT("_GSocket_Internal_Window_Class")
63 #define WINDOWNAME TEXT("_GSocket_Internal_Window_Name")
65 /* Maximum number of different GSocket objects at a given time.
66 * This value can be modified at will, but it CANNOT be greater
67 * than (0x7FFF - WM_USER + 1)
69 #define MAXSOCKETS 1024
71 #if (MAXSOCKETS > (0x7FFF - WM_USER + 1))
72 #error "MAXSOCKETS is too big!"
76 /* Global variables */
78 extern HINSTANCE INSTANCE
;
80 static CRITICAL_SECTION critical
;
81 static GSocket
* socketList
[MAXSOCKETS
];
82 static int firstAvailable
;
84 /* Global initializers */
86 int GSocket_Init(void)
92 /* Create internal window for event notifications */
94 winClass
.lpfnWndProc
= _GSocket_Internal_WinProc
;
95 winClass
.cbClsExtra
= 0;
96 winClass
.cbWndExtra
= 0;
97 winClass
.hInstance
= INSTANCE
;
98 winClass
.hIcon
= (HICON
) NULL
;
99 winClass
.hCursor
= (HCURSOR
) NULL
;
100 winClass
.hbrBackground
= (HBRUSH
) NULL
;
101 winClass
.lpszMenuName
= (LPCTSTR
) NULL
;
102 winClass
.lpszClassName
= CLASSNAME
;
104 RegisterClass(&winClass
);
105 hWin
= CreateWindow(CLASSNAME
,
108 (HWND
) NULL
, (HMENU
) NULL
, INSTANCE
, (LPVOID
) NULL
);
110 if (!hWin
) return FALSE
;
112 /* Initialize socket list */
113 InitializeCriticalSection(&critical
);
115 for (i
= 0; i
< MAXSOCKETS
; i
++)
117 socketList
[i
] = NULL
;
121 /* Initialize WinSocket */
122 return (WSAStartup((1 << 8) | 1, &wsaData
) == 0);
125 void GSocket_Cleanup(void)
127 /* Destroy internal window */
129 UnregisterClass(CLASSNAME
, INSTANCE
);
131 /* Delete critical section */
132 DeleteCriticalSection(&critical
);
134 /* Cleanup WinSocket */
138 /* Per-socket GUI initialization / cleanup */
140 int _GSocket_GUI_Init(GSocket
*socket
)
144 /* Allocate a new message number for this socket */
145 EnterCriticalSection(&critical
);
148 while (socketList
[i
] != NULL
)
150 i
= (i
+ 1) % MAXSOCKETS
;
152 if (i
== firstAvailable
) /* abort! */
154 LeaveCriticalSection(&critical
);
158 socketList
[i
] = socket
;
159 firstAvailable
= (i
+ 1) % MAXSOCKETS
;
160 socket
->m_msgnumber
= (i
+ WM_USER
);
162 LeaveCriticalSection(&critical
);
167 void _GSocket_GUI_Destroy(GSocket
*socket
)
169 /* Remove the socket from the list */
170 EnterCriticalSection(&critical
);
171 socketList
[(socket
->m_msgnumber
- WM_USER
)] = NULL
;
172 LeaveCriticalSection(&critical
);
175 /* Windows proc for asynchronous event handling */
177 LRESULT CALLBACK
_GSocket_Internal_WinProc(HWND hWnd
,
184 GSocketCallback cback
;
187 if (uMsg
>= WM_USER
&& uMsg
<= (WM_USER
+ MAXSOCKETS
- 1))
189 EnterCriticalSection(&critical
);
190 socket
= socketList
[(uMsg
- WM_USER
)];
195 /* Check that the socket still exists (it has not been
196 * destroyed) and for safety, check that the m_fd field
197 * is what we expect it to be.
199 if ((socket
!= NULL
) && (socket
->m_fd
== wParam
))
201 switch WSAGETSELECTEVENT(lParam
)
203 case FD_READ
: event
= GSOCK_INPUT
; break;
204 case FD_WRITE
: event
= GSOCK_OUTPUT
; break;
205 case FD_ACCEPT
: event
= GSOCK_CONNECTION
; break;
208 if (WSAGETSELECTERROR(lParam
) != 0)
211 event
= GSOCK_CONNECTION
;
214 case FD_CLOSE
: event
= GSOCK_LOST
; break;
219 cback
= socket
->m_cbacks
[event
];
220 data
= socket
->m_data
[event
];
222 if (event
== GSOCK_LOST
)
223 socket
->m_detected
= GSOCK_LOST_FLAG
;
225 socket
->m_detected
|= (1 << event
);
229 /* OK, we can now leave the critical section because we have
230 * already obtained the callback address (we make no further
231 * accesses to socket->whatever). However, the app should
232 * be prepared to handle events from a socket that has just
235 LeaveCriticalSection(&critical
);
238 (cback
)(socket
, event
, data
);
243 return DefWindowProc(hWnd
, uMsg
, wParam
, lParam
);
246 /* _GSocket_Enable_Events:
247 * Enable all event notifications; we need to be notified of all
248 * events for internal processing, but we will only notify users
249 * when an appropiate callback function has been installed.
251 void _GSocket_Enable_Events(GSocket
*socket
)
253 assert (socket
!= NULL
);
255 if (socket
->m_fd
!= INVALID_SOCKET
)
257 /* We could probably just subscribe to all events regardless
258 * of the socket type, but MS recommends to do it this way.
260 long lEvent
= socket
->m_server
?
261 FD_ACCEPT
: (FD_READ
| FD_WRITE
| FD_CONNECT
| FD_CLOSE
);
263 WSAAsyncSelect(socket
->m_fd
, hWin
, socket
->m_msgnumber
, lEvent
);
267 /* _GSocket_Disable_Events:
268 * Disable event notifications (when shutdowning the socket)
270 void _GSocket_Disable_Events(GSocket
*socket
)
272 assert (socket
!= NULL
);
274 if (socket
->m_fd
!= INVALID_SOCKET
)
276 WSAAsyncSelect(socket
->m_fd
, hWin
, socket
->m_msgnumber
, 0);
280 #else /* !wxUSE_SOCKETS */
283 * Translation unit shouldn't be empty, so include this typedef to make the
284 * compiler (VC++ 6.0, for example) happy
286 typedef void (*wxDummy
)();
288 #endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */