1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
69 class WXDLLIMPEXP_FWD_CORE wxCaret
;
70 class WXDLLIMPEXP_FWD_CORE wxControl
;
71 class WXDLLIMPEXP_FWD_CORE wxCursor
;
72 class WXDLLIMPEXP_FWD_CORE wxDC
;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget
;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints
;
75 class WXDLLIMPEXP_FWD_CORE wxSizer
;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip
;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase
;
78 class WXDLLIMPEXP_FWD_CORE wxWindow
;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper
;
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible
;
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
89 // struct containing all the visual attributes of a control
90 struct WXDLLIMPEXP_CORE wxVisualAttributes
92 // the font used for control label/text inside it
95 // the foreground colour
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
103 // different window variants, on platforms like eg mac uses different
107 wxWINDOW_VARIANT_NORMAL
, // Normal size
108 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
118 // valid values for Show/HideWithEffect()
122 wxSHOW_EFFECT_ROLL_TO_LEFT
,
123 wxSHOW_EFFECT_ROLL_TO_RIGHT
,
124 wxSHOW_EFFECT_ROLL_TO_TOP
,
125 wxSHOW_EFFECT_ROLL_TO_BOTTOM
,
126 wxSHOW_EFFECT_SLIDE_TO_LEFT
,
127 wxSHOW_EFFECT_SLIDE_TO_RIGHT
,
128 wxSHOW_EFFECT_SLIDE_TO_TOP
,
129 wxSHOW_EFFECT_SLIDE_TO_BOTTOM
,
131 wxSHOW_EFFECT_EXPAND
,
135 // flags for SendSizeEvent()
138 wxSEND_EVENT_POST
= 1
141 // ----------------------------------------------------------------------------
142 // (pseudo)template list classes
143 // ----------------------------------------------------------------------------
145 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLIMPEXP_CORE
);
147 // ----------------------------------------------------------------------------
149 // ----------------------------------------------------------------------------
151 extern WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
153 // declared here for compatibility only, main declaration is in wx/app.h
154 extern WXDLLIMPEXP_DATA_BASE(wxList
) wxPendingDelete
;
156 // ----------------------------------------------------------------------------
157 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
158 // interface of this class.
160 // Event handler: windows have themselves as their event handlers by default,
161 // but their event handlers could be set to another object entirely. This
162 // separation can reduce the amount of derivation required, and allow
163 // alteration of a window's functionality (e.g. by a resource editor that
164 // temporarily switches event handlers).
165 // ----------------------------------------------------------------------------
167 class WXDLLIMPEXP_CORE wxWindowBase
: public wxEvtHandler
170 // creating the window
171 // -------------------
173 // default ctor, initializes everything which can be initialized before
177 // pseudo ctor (can't be virtual, called from ctor)
178 bool CreateBase(wxWindowBase
*parent
,
180 const wxPoint
& pos
= wxDefaultPosition
,
181 const wxSize
& size
= wxDefaultSize
,
183 const wxValidator
& validator
= wxDefaultValidator
,
184 const wxString
& name
= wxPanelNameStr
);
186 virtual ~wxWindowBase();
188 // deleting the window
189 // -------------------
191 // ask the window to close itself, return true if the event handler
192 // honoured our request
193 bool Close( bool force
= false );
195 // the following functions delete the C++ objects (the window itself
196 // or its children) as well as the GUI windows and normally should
197 // never be used directly
199 // delete window unconditionally (dangerous!), returns true if ok
200 virtual bool Destroy();
201 // delete all children of this window, returns true if ok
202 bool DestroyChildren();
204 // is the window being deleted?
205 bool IsBeingDeleted() const;
210 // label is just the same as the title (but for, e.g., buttons it
211 // makes more sense to speak about labels), title access
212 // is available from wxTLW classes only (frames, dialogs)
213 virtual void SetLabel(const wxString
& label
) = 0;
214 virtual wxString
GetLabel() const = 0;
216 // the window name is used for ressource setting in X, it is not the
217 // same as the window title/label
218 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
219 virtual wxString
GetName() const { return m_windowName
; }
221 // sets the window variant, calls internally DoSetVariant if variant
223 void SetWindowVariant(wxWindowVariant variant
);
224 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
227 // get or change the layout direction (LTR or RTL) for this window,
228 // wxLayout_Default is returned if layout direction is not supported
229 virtual wxLayoutDirection
GetLayoutDirection() const
230 { return wxLayout_Default
; }
231 virtual void SetLayoutDirection(wxLayoutDirection
WXUNUSED(dir
))
234 // mirror coordinates for RTL layout if this window uses it and if the
235 // mirroring is not done automatically like Win32
236 virtual wxCoord
AdjustForLayoutDirection(wxCoord x
,
238 wxCoord widthTotal
) const;
241 // window id uniquely identifies the window among its siblings unless
242 // it is wxID_ANY which means "don't care"
243 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
244 wxWindowID
GetId() const { return m_windowId
; }
246 // generate a unique id (or count of them consecutively), returns a
247 // valid id in the auto-id range or wxID_NONE if failed. If using
248 // autoid management, it will mark the id as reserved until it is
249 // used (by assigning it to a wxWindowIDRef) or unreserved.
250 static wxWindowID
NewControlId(int count
= 1)
252 return wxIdManager::ReserveId(count
);
255 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
256 // it must be unreserved
257 static void UnreserveControlId(wxWindowID id
, int count
= 1)
259 wxIdManager::UnreserveId(id
, count
);
266 // set the window size and/or position
267 void SetSize( int x
, int y
, int width
, int height
,
268 int sizeFlags
= wxSIZE_AUTO
)
269 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
271 void SetSize( int width
, int height
)
272 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
274 void SetSize( const wxSize
& size
)
275 { SetSize( size
.x
, size
.y
); }
277 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
278 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
280 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
281 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
283 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
284 { Move(pt
.x
, pt
.y
, flags
); }
286 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
289 virtual void Raise() = 0;
290 virtual void Lower() = 0;
292 // client size is the size of area available for subwindows
293 void SetClientSize( int width
, int height
)
294 { DoSetClientSize(width
, height
); }
296 void SetClientSize( const wxSize
& size
)
297 { DoSetClientSize(size
.x
, size
.y
); }
299 void SetClientSize(const wxRect
& rect
)
300 { SetClientSize( rect
.width
, rect
.height
); }
302 // get the window position (pointers may be NULL): notice that it is in
303 // client coordinates for child windows and screen coordinates for the
304 // top level ones, use GetScreenPosition() if you need screen
305 // coordinates for all kinds of windows
306 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
307 wxPoint
GetPosition() const
310 DoGetPosition(&x
, &y
);
312 return wxPoint(x
, y
);
315 // get the window position in screen coordinates
316 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
317 wxPoint
GetScreenPosition() const
320 DoGetScreenPosition(&x
, &y
);
322 return wxPoint(x
, y
);
325 // get the window size (pointers may be NULL)
326 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
327 wxSize
GetSize() const
334 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
335 wxSize
GetClientSize() const
338 DoGetClientSize(&w
, &h
);
343 // get the position and size at once
344 wxRect
GetRect() const
350 return wxRect(x
, y
, w
, h
);
353 wxRect
GetScreenRect() const
356 GetScreenPosition(&x
, &y
);
359 return wxRect(x
, y
, w
, h
);
362 // get the origin of the client area of the window relative to the
363 // window top left corner (the client area may be shifted because of
364 // the borders, scrollbars, other decorations...)
365 virtual wxPoint
GetClientAreaOrigin() const;
367 // get the client rectangle in window (i.e. client) coordinates
368 wxRect
GetClientRect() const
370 return wxRect(GetClientAreaOrigin(), GetClientSize());
373 // client<->window size conversion
374 virtual wxSize
ClientToWindowSize(const wxSize
& size
) const;
375 virtual wxSize
WindowToClientSize(const wxSize
& size
) const;
377 // get the size best suited for the window (in fact, minimal
378 // acceptable size using which it will still look "nice" in
380 wxSize
GetBestSize() const;
382 void GetBestSize(int *w
, int *h
) const
384 wxSize s
= GetBestSize();
391 void SetScrollHelper( wxScrollHelper
*sh
) { m_scrollHelper
= sh
; }
392 wxScrollHelper
*GetScrollHelper() { return m_scrollHelper
; }
394 // reset the cached best size value so it will be recalculated the
395 // next time it is needed.
396 void InvalidateBestSize();
397 void CacheBestSize(const wxSize
& size
) const
398 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
401 // This function will merge the window's best size into the window's
402 // minimum size, giving priority to the min size components, and
403 // returns the results.
404 virtual wxSize
GetEffectiveMinSize() const;
405 wxDEPRECATED( wxSize
GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
406 wxDEPRECATED( wxSize
GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
408 // A 'Smart' SetSize that will fill in default size values with 'best'
409 // size. Sets the minsize to what was passed in.
410 void SetInitialSize(const wxSize
& size
=wxDefaultSize
);
411 wxDEPRECATED( void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
) ); // replaced by SetInitialSize
414 // the generic centre function - centers the window on parent by`
415 // default or on screen if it doesn't have parent or
416 // wxCENTER_ON_SCREEN flag is given
417 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
418 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
420 // centre with respect to the the parent window
421 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
422 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
424 // set window size to wrap around its children
427 // set virtual size to satisfy children
428 virtual void FitInside();
431 // SetSizeHints is actually for setting the size hints
432 // for the wxTLW for a Window Manager - hence the name -
433 // and it is therefore overridden in wxTLW to do that.
434 // In wxWindow(Base), it has (unfortunately) been abused
435 // to mean the same as SetMinSize() and SetMaxSize().
437 virtual void SetSizeHints( int minW
, int minH
,
438 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
439 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
440 { DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
); }
442 void SetSizeHints( const wxSize
& minSize
,
443 const wxSize
& maxSize
=wxDefaultSize
,
444 const wxSize
& incSize
=wxDefaultSize
)
445 { DoSetSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
, incSize
.x
, incSize
.y
); }
448 #if WXWIN_COMPATIBILITY_2_8
449 // these are useless and do nothing since wxWidgets 2.9
450 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW
, int minH
,
451 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
) );
452 wxDEPRECATED( void SetVirtualSizeHints( const wxSize
& minSize
,
453 const wxSize
& maxSize
=wxDefaultSize
) );
454 #endif // WXWIN_COMPATIBILITY_2_8
457 // Call these to override what GetBestSize() returns. This
458 // method is only virtual because it is overriden in wxTLW
459 // as a different API for SetSizeHints().
460 virtual void SetMinSize(const wxSize
& minSize
);
461 virtual void SetMaxSize(const wxSize
& maxSize
);
463 // Like Set*Size, but for client, not window, size
464 virtual void SetMinClientSize(const wxSize
& size
)
465 { SetMinSize(ClientToWindowSize(size
)); }
466 virtual void SetMaxClientSize(const wxSize
& size
)
467 { SetMaxSize(ClientToWindowSize(size
)); }
469 // Override these methods to impose restrictions on min/max size.
470 // The easier way is to call SetMinSize() and SetMaxSize() which
471 // will have the same effect. Doing both is non-sense.
472 virtual wxSize
GetMinSize() const { return wxSize(m_minWidth
, m_minHeight
); }
473 virtual wxSize
GetMaxSize() const { return wxSize(m_maxWidth
, m_maxHeight
); }
475 // Like Get*Size, but for client, not window, size
476 virtual wxSize
GetMinClientSize() const
477 { return WindowToClientSize(GetMinSize()); }
478 virtual wxSize
GetMaxClientSize() const
479 { return WindowToClientSize(GetMaxSize()); }
481 // Get the min and max values one by one
482 int GetMinWidth() const { return GetMinSize().x
; }
483 int GetMinHeight() const { return GetMinSize().y
; }
484 int GetMaxWidth() const { return GetMaxSize().x
; }
485 int GetMaxHeight() const { return GetMaxSize().y
; }
488 // Methods for accessing the virtual size of a window. For most
489 // windows this is just the client area of the window, but for
490 // some like scrolled windows it is more or less independent of
491 // the screen window size. You may override the DoXXXVirtual
492 // methods below for classes where that is is the case.
494 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
495 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
497 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
498 void GetVirtualSize( int *x
, int *y
) const
500 wxSize
s( DoGetVirtualSize() );
508 // Override these methods for windows that have a virtual size
509 // independent of their client size. eg. the virtual area of a
512 virtual void DoSetVirtualSize( int x
, int y
);
513 virtual wxSize
DoGetVirtualSize() const;
515 // Return the largest of ClientSize and BestSize (as determined
516 // by a sizer, interior children, or other means)
518 virtual wxSize
GetBestVirtualSize() const
520 wxSize
client( GetClientSize() );
521 wxSize
best( GetBestSize() );
523 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
526 // return the size of the left/right and top/bottom borders in x and y
527 // components of the result respectively
528 virtual wxSize
GetWindowBorderSize() const;
530 // wxSizer and friends use this to give a chance to a component to recalc
531 // its min size once one of the final size components is known. Override
532 // this function when that is useful (such as for wxStaticText which can
533 // stretch over several lines). Parameter availableOtherDir
534 // tells the item how much more space there is available in the opposite
535 // direction (-1 if unknown).
537 InformFirstDirection(int WXUNUSED(direction
),
539 int WXUNUSED(availableOtherDir
))
544 // sends a size event to the window using its current size -- this has an
545 // effect of refreshing the window layout
547 // by default the event is sent, i.e. processed immediately, but if flags
548 // value includes wxSEND_EVENT_POST then it's posted, i.e. only schedule
549 // for later processing
550 virtual void SendSizeEvent(int flags
= 0);
552 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
553 // we have a parent window and it's not in process of being deleted
555 // this is used by controls such as tool/status bars changes to which must
556 // also result in parent re-layout
557 void SendSizeEventToParent(int flags
= 0);
559 // this is a more readable synonym for SendSizeEvent(wxSEND_EVENT_POST)
560 void PostSizeEvent() { SendSizeEvent(wxSEND_EVENT_POST
); }
562 // this is the same as SendSizeEventToParent() but using PostSizeEvent()
563 void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST
); }
569 // returns true if window was shown/hidden, false if the nothing was
570 // done (window was already shown/hidden)
571 virtual bool Show( bool show
= true );
572 bool Hide() { return Show(false); }
574 // show or hide the window with a special effect, not implemented on
575 // most platforms (where it is the same as Show()/Hide() respectively)
577 // timeout specifies how long the animation should take, in ms, the
578 // default value of 0 means to use the default (system-dependent) value
579 virtual bool ShowWithEffect(wxShowEffect
WXUNUSED(effect
),
580 unsigned WXUNUSED(timeout
) = 0)
585 virtual bool HideWithEffect(wxShowEffect
WXUNUSED(effect
),
586 unsigned WXUNUSED(timeout
) = 0)
591 // returns true if window was enabled/disabled, false if nothing done
592 virtual bool Enable( bool enable
= true );
593 bool Disable() { return Enable(false); }
595 virtual bool IsShown() const { return m_isShown
; }
596 // returns true if the window is really enabled and false otherwise,
597 // whether because it had been explicitly disabled itself or because
598 // its parent is currently disabled -- then this method returns false
599 // whatever is the intrinsic state of this window, use IsThisEnabled(0
600 // to retrieve it. In other words, this relation always holds:
602 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
604 bool IsEnabled() const;
606 // returns the internal window state independently of the parent(s)
607 // state, i.e. the state in which the window would be if all its
608 // parents were enabled (use IsEnabled() above to get the effective
610 bool IsThisEnabled() const { return m_isEnabled
; }
612 // returns true if the window is visible, i.e. IsShown() returns true
613 // if called on it and all its parents up to the first TLW
614 virtual bool IsShownOnScreen() const;
616 // get/set window style (setting style won't update the window and so
617 // is only useful for internal usage)
618 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
619 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
621 // just some (somewhat shorter) synonims
622 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
623 long GetWindowStyle() const { return GetWindowStyleFlag(); }
625 // check if the flag is set
626 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
627 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
629 // turn the flag on if it had been turned off before and vice versa,
630 // return true if the flag is currently turned on
631 bool ToggleWindowStyle(int flag
);
633 // extra style: the less often used style bits which can't be set with
634 // SetWindowStyleFlag()
635 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
636 long GetExtraStyle() const { return m_exStyle
; }
638 bool HasExtraStyle(int exFlag
) const { return (m_exStyle
& exFlag
) != 0; }
640 // make the window modal (all other windows unresponsive)
641 virtual void MakeModal(bool modal
= true);
644 // (primitive) theming support
645 // ---------------------------
647 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
648 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
651 // focus and keyboard handling
652 // ---------------------------
654 // set focus to this window
655 virtual void SetFocus() = 0;
657 // set focus to this window as the result of a keyboard action
658 virtual void SetFocusFromKbd() { SetFocus(); }
660 // return the window which currently has the focus or NULL
661 static wxWindow
*FindFocus();
663 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
665 // return true if the window has focus (handles composite windows
666 // correctly - returns true if GetMainWindowOfCompositeControl()
668 virtual bool HasFocus() const;
670 // can this window have focus in principle?
672 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
673 // [FromKeyboard]() is that the former functions are meant to be
674 // overridden in the derived classes to simply return false if the
675 // control can't have focus, while the latter are meant to be used by
676 // this class clients and take into account the current window state
677 virtual bool AcceptsFocus() const { return true; }
679 // can this window or one of its children accept focus?
681 // usually it's the same as AcceptsFocus() but is overridden for
683 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
685 // can this window be given focus by keyboard navigation? if not, the
686 // only way to give it focus (provided it accepts it at all) is to
688 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
691 // this is mostly a helper for the various functions using it below
692 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
694 // can this window itself have focus?
695 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
697 // can this window have focus right now?
699 // if this method returns true, it means that calling SetFocus() will
700 // put focus either to this window or one of its children, if you need
701 // to know whether this window accepts focus itself, use IsFocusable()
702 bool CanAcceptFocus() const
703 { return AcceptsFocusRecursively() && CanBeFocused(); }
705 // can this window be assigned focus from keyboard right now?
706 bool CanAcceptFocusFromKeyboard() const
707 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
709 // call this when the return value of AcceptsFocus() changes
710 virtual void SetCanFocus(bool WXUNUSED(canFocus
)) { }
712 // navigates inside this window
713 bool NavigateIn(int flags
= wxNavigationKeyEvent::IsForward
)
714 { return DoNavigateIn(flags
); }
716 // navigates in the specified direction from this window, this is
717 // equivalent to GetParent()->NavigateIn()
718 bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
)
719 { return m_parent
&& ((wxWindowBase
*)m_parent
)->DoNavigateIn(flags
); }
721 // this function will generate the appropriate call to Navigate() if the
722 // key event is one normally used for keyboard navigation and return true
724 bool HandleAsNavigationKey(const wxKeyEvent
& event
);
726 // move this window just before/after the specified one in tab order
727 // (the other window must be our sibling!)
728 void MoveBeforeInTabOrder(wxWindow
*win
)
729 { DoMoveInTabOrder(win
, OrderBefore
); }
730 void MoveAfterInTabOrder(wxWindow
*win
)
731 { DoMoveInTabOrder(win
, OrderAfter
); }
734 // parent/children relations
735 // -------------------------
737 // get the list of children
738 const wxWindowList
& GetChildren() const { return m_children
; }
739 wxWindowList
& GetChildren() { return m_children
; }
741 // needed just for extended runtime
742 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
744 // get the window before/after this one in the parents children list,
745 // returns NULL if this is the first/last window
746 wxWindow
*GetPrevSibling() const { return DoGetSibling(OrderBefore
); }
747 wxWindow
*GetNextSibling() const { return DoGetSibling(OrderAfter
); }
749 // get the parent or the parent of the parent
750 wxWindow
*GetParent() const { return m_parent
; }
751 inline wxWindow
*GetGrandParent() const;
753 // is this window a top level one?
754 virtual bool IsTopLevel() const;
756 // it doesn't really change parent, use Reparent() instead
757 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
758 // change the real parent of this window, return true if the parent
759 // was changed, false otherwise (error or newParent == oldParent)
760 virtual bool Reparent( wxWindowBase
*newParent
);
762 // implementation mostly
763 virtual void AddChild( wxWindowBase
*child
);
764 virtual void RemoveChild( wxWindowBase
*child
);
766 // returns true if the child is in the client area of the window, i.e. is
767 // not scrollbar, toolbar etc.
768 virtual bool IsClientAreaChild(const wxWindow
*WXUNUSED(child
)) const
771 // looking for windows
772 // -------------------
774 // find window among the descendants of this one either by id or by
775 // name (return NULL if not found)
776 wxWindow
*FindWindow(long winid
) const;
777 wxWindow
*FindWindow(const wxString
& name
) const;
779 // Find a window among any window (all return NULL if not found)
780 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
781 static wxWindow
*FindWindowByName( const wxString
& name
,
782 const wxWindow
*parent
= NULL
);
783 static wxWindow
*FindWindowByLabel( const wxString
& label
,
784 const wxWindow
*parent
= NULL
);
786 // event handler stuff
787 // -------------------
789 // get the current event handler
790 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
792 // replace the event handler (allows to completely subclass the
794 void SetEventHandler( wxEvtHandler
*handler
);
796 // push/pop event handler: allows to chain a custom event handler to
797 // alreasy existing ones
798 void PushEventHandler( wxEvtHandler
*handler
);
799 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
801 // find the given handler in the event handler chain and remove (but
802 // not delete) it from the event handler chain, return true if it was
803 // found and false otherwise (this also results in an assert failure so
804 // this function should only be called when the handler is supposed to
806 bool RemoveEventHandler(wxEvtHandler
*handler
);
808 // Process an event by calling GetEventHandler()->ProcessEvent(): this
809 // is a straightforward replacement for ProcessEvent() itself which
810 // shouldn't be used directly with windows as it doesn't take into
811 // account any event handlers associated with the window
812 bool ProcessWindowEvent(wxEvent
& event
)
813 { return GetEventHandler()->ProcessEvent(event
); }
815 // Process an event by calling GetEventHandler()->ProcessEvent() and
816 // handling any exceptions thrown by event handlers. It's mostly useful
817 // when processing wx events when called from C code (e.g. in GTK+
818 // callback) when the exception wouldn't correctly propagate to
820 bool HandleWindowEvent(wxEvent
& event
) const;
822 // disable wxEvtHandler double-linked list mechanism:
823 virtual void SetNextHandler(wxEvtHandler
*handler
);
824 virtual void SetPreviousHandler(wxEvtHandler
*handler
);
827 // Watcom doesn't allow reducing access with using access declaration, see
832 // NOTE: we change the access specifier of the following wxEvtHandler functions
833 // so that the user won't be able to call them directly.
834 // Calling wxWindow::ProcessEvent in fact only works when there are NO
835 // event handlers pushed on the window.
836 // To ensure correct operation, instead of wxWindow::ProcessEvent
837 // you must always call wxWindow::GetEventHandler()->ProcessEvent()
838 // or HandleWindowEvent().
839 // The same holds for all other wxEvtHandler functions.
841 using wxEvtHandler::ProcessEvent
;
843 using wxEvtHandler::ProcessThreadEvent
;
845 using wxEvtHandler::SafelyProcessEvent
;
846 using wxEvtHandler::ProcessPendingEvents
;
847 using wxEvtHandler::AddPendingEvent
;
848 using wxEvtHandler::QueueEvent
;
849 #endif // __WATCOMC__
857 // a window may have an associated validator which is used to control
859 virtual void SetValidator( const wxValidator
&validator
);
860 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
861 #endif // wxUSE_VALIDATORS
864 // dialog oriented functions
865 // -------------------------
867 // validate the correctness of input, return true if ok
868 virtual bool Validate();
870 // transfer data between internal and GUI representations
871 virtual bool TransferDataToWindow();
872 virtual bool TransferDataFromWindow();
874 virtual void InitDialog();
879 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
880 { m_acceleratorTable
= accel
; }
881 wxAcceleratorTable
*GetAcceleratorTable()
882 { return &m_acceleratorTable
; }
884 #endif // wxUSE_ACCEL
887 // hot keys (system wide accelerators)
888 // -----------------------------------
890 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
891 virtual bool UnregisterHotKey(int hotkeyId
);
892 #endif // wxUSE_HOTKEY
895 // dialog units translations
896 // -------------------------
898 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
899 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
900 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
902 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
904 return wxSize(pt
.x
, pt
.y
);
907 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
909 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
911 return wxSize(pt
.x
, pt
.y
);
917 // move the mouse to the specified position
918 virtual void WarpPointer(int x
, int y
) = 0;
920 // start or end mouse capture, these functions maintain the stack of
921 // windows having captured the mouse and after calling ReleaseMouse()
922 // the mouse is not released but returns to the window which had had
923 // captured it previously (if any)
927 // get the window which currently captures the mouse or NULL
928 static wxWindow
*GetCapture();
930 // does this window have the capture?
931 virtual bool HasCapture() const
932 { return (wxWindow
*)this == GetCapture(); }
934 // painting the window
935 // -------------------
937 // mark the specified rectangle (or the whole window) as "dirty" so it
939 virtual void Refresh( bool eraseBackground
= true,
940 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
942 // a less awkward wrapper for Refresh
943 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
945 Refresh(eraseBackground
, &rect
);
948 // repaint all invalid areas of the window immediately
949 virtual void Update() { }
951 // clear the window background
952 virtual void ClearBackground();
954 // freeze the window: don't redraw it until it is thawed
957 // thaw the window: redraw it after it had been frozen
960 // return true if window had been frozen and not unthawed yet
961 bool IsFrozen() const { return m_freezeCount
!= 0; }
963 // adjust DC for drawing on this window
964 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
966 // return true if the window contents is double buffered by the system
967 virtual bool IsDoubleBuffered() const { return false; }
969 // the update region of the window contains the areas which must be
970 // repainted by the program
971 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
972 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
974 // get the update rectangleregion bounding box in client coords
975 wxRect
GetUpdateClientRect() const;
977 // these functions verify whether the given point/rectangle belongs to
978 // (or at least intersects with) the update region
979 virtual bool DoIsExposed( int x
, int y
) const;
980 virtual bool DoIsExposed( int x
, int y
, int w
, int h
) const;
982 bool IsExposed( int x
, int y
) const
983 { return DoIsExposed(x
, y
); }
984 bool IsExposed( int x
, int y
, int w
, int h
) const
985 { return DoIsExposed(x
, y
, w
, h
); }
986 bool IsExposed( const wxPoint
& pt
) const
987 { return DoIsExposed(pt
.x
, pt
.y
); }
988 bool IsExposed( const wxRect
& rect
) const
989 { return DoIsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
991 // colours, fonts and cursors
992 // --------------------------
994 // get the default attributes for the controls of this class: we
995 // provide a virtual function which can be used to query the default
996 // attributes of an existing control and a static function which can
997 // be used even when no existing object of the given class is
998 // available, but which won't return any styles specific to this
999 // particular control, of course (e.g. "Ok" button might have
1000 // different -- bold for example -- font)
1001 virtual wxVisualAttributes
GetDefaultAttributes() const
1003 return GetClassDefaultAttributes(GetWindowVariant());
1006 static wxVisualAttributes
1007 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
1009 // set/retrieve the window colours (system defaults are used by
1010 // default): SetXXX() functions return true if colour was changed,
1011 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
1012 // value to prevent it from being inherited by our children
1013 virtual bool SetBackgroundColour(const wxColour
& colour
);
1014 void SetOwnBackgroundColour(const wxColour
& colour
)
1016 if ( SetBackgroundColour(colour
) )
1017 m_inheritBgCol
= false;
1019 wxColour
GetBackgroundColour() const;
1020 bool InheritsBackgroundColour() const
1022 return m_inheritBgCol
;
1024 bool UseBgCol() const
1029 virtual bool SetForegroundColour(const wxColour
& colour
);
1030 void SetOwnForegroundColour(const wxColour
& colour
)
1032 if ( SetForegroundColour(colour
) )
1033 m_inheritFgCol
= false;
1035 wxColour
GetForegroundColour() const;
1037 // Set/get the background style.
1038 virtual bool SetBackgroundStyle(wxBackgroundStyle style
)
1039 { m_backgroundStyle
= style
; return true; }
1040 wxBackgroundStyle
GetBackgroundStyle() const
1041 { return m_backgroundStyle
; }
1043 // returns true if the control has "transparent" areas such as a
1044 // wxStaticText and wxCheckBox and the background should be adapted
1045 // from a parent window
1046 virtual bool HasTransparentBackground() { return false; }
1048 // set/retrieve the font for the window (SetFont() returns true if the
1049 // font really changed)
1050 virtual bool SetFont(const wxFont
& font
) = 0;
1051 void SetOwnFont(const wxFont
& font
)
1053 if ( SetFont(font
) )
1054 m_inheritFont
= false;
1056 wxFont
GetFont() const;
1058 // set/retrieve the cursor for this window (SetCursor() returns true
1059 // if the cursor was really changed)
1060 virtual bool SetCursor( const wxCursor
&cursor
);
1061 const wxCursor
& GetCursor() const { return m_cursor
; }
1064 // associate a caret with the window
1065 void SetCaret(wxCaret
*caret
);
1066 // get the current caret (may be NULL)
1067 wxCaret
*GetCaret() const { return m_caret
; }
1068 #endif // wxUSE_CARET
1070 // get the (average) character size for the current font
1071 virtual int GetCharHeight() const = 0;
1072 virtual int GetCharWidth() const = 0;
1074 // get the width/height/... of the text using current or specified
1076 void GetTextExtent(const wxString
& string
,
1078 int *descent
= NULL
,
1079 int *externalLeading
= NULL
,
1080 const wxFont
*font
= NULL
) const
1082 DoGetTextExtent(string
, x
, y
, descent
, externalLeading
, font
);
1085 wxSize
GetTextExtent(const wxString
& string
) const
1088 GetTextExtent(string
, &w
, &h
);
1089 return wxSize(w
, h
);
1092 // client <-> screen coords
1093 // ------------------------
1095 // translate to/from screen/client coordinates (pointers may be NULL)
1096 void ClientToScreen( int *x
, int *y
) const
1097 { DoClientToScreen(x
, y
); }
1098 void ScreenToClient( int *x
, int *y
) const
1099 { DoScreenToClient(x
, y
); }
1101 // wxPoint interface to do the same thing
1102 wxPoint
ClientToScreen(const wxPoint
& pt
) const
1104 int x
= pt
.x
, y
= pt
.y
;
1105 DoClientToScreen(&x
, &y
);
1107 return wxPoint(x
, y
);
1110 wxPoint
ScreenToClient(const wxPoint
& pt
) const
1112 int x
= pt
.x
, y
= pt
.y
;
1113 DoScreenToClient(&x
, &y
);
1115 return wxPoint(x
, y
);
1118 // test where the given (in client coords) point lies
1119 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
1120 { return DoHitTest(x
, y
); }
1122 wxHitTest
HitTest(const wxPoint
& pt
) const
1123 { return DoHitTest(pt
.x
, pt
.y
); }
1128 // get the window border style from the given flags: this is different from
1129 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1130 // translate wxBORDER_DEFAULT to something reasonable
1131 wxBorder
GetBorder(long flags
) const;
1133 // get border for the flags of this window
1134 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1136 // send wxUpdateUIEvents to this window, and children if recurse is true
1137 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
1139 // do the window-specific processing after processing the update event
1140 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
1143 // show popup menu at the given position, generate events for the items
1145 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
1146 { return PopupMenu(menu
, pos
.x
, pos
.y
); }
1147 bool PopupMenu(wxMenu
*menu
, int x
, int y
);
1149 // simply return the id of the selected item or wxID_NONE without
1150 // generating any events
1151 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, const wxPoint
& pos
)
1152 { return DoGetPopupMenuSelectionFromUser(menu
, pos
.x
, pos
.y
); }
1153 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
1154 { return DoGetPopupMenuSelectionFromUser(menu
, x
, y
); }
1155 #endif // wxUSE_MENUS
1157 // override this method to return true for controls having multiple pages
1158 virtual bool HasMultiplePages() const { return false; }
1164 // can the window have the scrollbar in this orientation?
1165 bool CanScroll(int orient
) const
1167 return (m_windowStyle
&
1168 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
1171 // does the window have the scrollbar in this orientation?
1172 bool HasScrollbar(int orient
) const;
1174 // configure the window scrollbars
1175 virtual void SetScrollbar( int orient
,
1179 bool refresh
= true ) = 0;
1180 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
1181 virtual int GetScrollPos( int orient
) const = 0;
1182 virtual int GetScrollThumb( int orient
) const = 0;
1183 virtual int GetScrollRange( int orient
) const = 0;
1185 // scroll window to the specified position
1186 virtual void ScrollWindow( int dx
, int dy
,
1187 const wxRect
* rect
= NULL
) = 0;
1189 // scrolls window by line/page: note that not all controls support this
1191 // return true if the position changed, false otherwise
1192 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
1193 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
1195 // convenient wrappers for ScrollLines/Pages
1196 bool LineUp() { return ScrollLines(-1); }
1197 bool LineDown() { return ScrollLines(1); }
1198 bool PageUp() { return ScrollPages(-1); }
1199 bool PageDown() { return ScrollPages(1); }
1201 // call this to always show one or both scrollbars, even if the window
1202 // is big enough to not require them
1203 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz
) = true,
1204 bool WXUNUSED(vert
) = true)
1208 // return true if AlwaysShowScrollbars() had been called before for the
1209 // corresponding orientation
1210 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient
)) const
1215 // context-sensitive help
1216 // ----------------------
1218 // these are the convenience functions wrapping wxHelpProvider methods
1221 // associate this help text with this window
1222 void SetHelpText(const wxString
& text
);
1224 #if WXWIN_COMPATIBILITY_2_8
1225 // Associate this help text with all windows with the same id as this one.
1226 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1227 wxDEPRECATED( void SetHelpTextForId(const wxString
& text
) );
1228 #endif // WXWIN_COMPATIBILITY_2_8
1230 // get the help string associated with the given position in this window
1232 // notice that pt may be invalid if event origin is keyboard or unknown
1233 // and this method should return the global window help text then
1234 virtual wxString
GetHelpTextAtPoint(const wxPoint
& pt
,
1235 wxHelpEvent::Origin origin
) const;
1236 // returns the position-independent help text
1237 wxString
GetHelpText() const
1239 return GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Unknown
);
1242 #else // !wxUSE_HELP
1243 // silently ignore SetHelpText() calls
1244 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
1245 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
1246 #endif // wxUSE_HELP
1252 // the easiest way to set a tooltip for a window is to use this method
1253 void SetToolTip( const wxString
&tip
);
1254 // attach a tooltip to the window, pointer can be NULL to remove
1256 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
1257 // more readable synonym for SetToolTip(NULL)
1258 void UnsetToolTip() { SetToolTip(NULL
); }
1259 // get the associated tooltip or NULL if none
1260 wxToolTip
* GetToolTip() const { return m_tooltip
; }
1261 wxString
GetToolTipText() const;
1262 #else // !wxUSE_TOOLTIPS
1263 // make it much easier to compile apps in an environment
1264 // that doesn't support tooltips, such as PocketPC
1265 void SetToolTip(const wxString
& WXUNUSED(tip
)) { }
1266 void UnsetToolTip() { }
1267 #endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1271 #if wxUSE_DRAG_AND_DROP
1272 // set/retrieve the drop target associated with this window (may be
1273 // NULL; it's owned by the window and will be deleted by it)
1274 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
1275 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
1277 // Accept files for dragging
1278 virtual void DragAcceptFiles(bool accept
)
1280 // it does have common implementation but not for MSW which has its own
1281 // native version of it
1286 #endif // wxUSE_DRAG_AND_DROP
1288 // constraints and sizers
1289 // ----------------------
1290 #if wxUSE_CONSTRAINTS
1291 // set the constraints for this window or retrieve them (may be NULL)
1292 void SetConstraints( wxLayoutConstraints
*constraints
);
1293 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
1295 // implementation only
1296 void UnsetConstraints(wxLayoutConstraints
*c
);
1297 wxWindowList
*GetConstraintsInvolvedIn() const
1298 { return m_constraintsInvolvedIn
; }
1299 void AddConstraintReference(wxWindowBase
*otherWin
);
1300 void RemoveConstraintReference(wxWindowBase
*otherWin
);
1301 void DeleteRelatedConstraints();
1302 void ResetConstraints();
1304 // these methods may be overridden for special layout algorithms
1305 virtual void SetConstraintSizes(bool recurse
= true);
1306 virtual bool LayoutPhase1(int *noChanges
);
1307 virtual bool LayoutPhase2(int *noChanges
);
1308 virtual bool DoPhase(int phase
);
1310 // these methods are virtual but normally won't be overridden
1311 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
1312 virtual void MoveConstraint(int x
, int y
);
1313 virtual void GetSizeConstraint(int *w
, int *h
) const ;
1314 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
1315 virtual void GetPositionConstraint(int *x
, int *y
) const ;
1317 #endif // wxUSE_CONSTRAINTS
1319 // when using constraints or sizers, it makes sense to update
1320 // children positions automatically whenever the window is resized
1321 // - this is done if autoLayout is on
1322 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
1323 bool GetAutoLayout() const { return m_autoLayout
; }
1325 // lay out the window and its children
1326 virtual bool Layout();
1329 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1330 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1332 wxSizer
*GetSizer() const { return m_windowSizer
; }
1334 // Track if this window is a member of a sizer
1335 void SetContainingSizer(wxSizer
* sizer
);
1336 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1339 // ----------------------
1340 #if wxUSE_ACCESSIBILITY
1341 // Override to create a specific accessible object.
1342 virtual wxAccessible
* CreateAccessible();
1344 // Sets the accessible object.
1345 void SetAccessible(wxAccessible
* accessible
) ;
1347 // Returns the accessible object.
1348 wxAccessible
* GetAccessible() { return m_accessible
; }
1350 // Returns the accessible object, creating if necessary.
1351 wxAccessible
* GetOrCreateAccessible() ;
1355 // Set window transparency if the platform supports it
1356 virtual bool SetTransparent(wxByte
WXUNUSED(alpha
)) { return false; }
1357 virtual bool CanSetTransparent() { return false; }
1364 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1365 void OnInitDialog( wxInitDialogEvent
&event
);
1366 void OnMiddleClick( wxMouseEvent
& event
);
1368 void OnHelp(wxHelpEvent
& event
);
1369 #endif // wxUSE_HELP
1371 // virtual function for implementing internal idle
1373 virtual void OnInternalIdle() {}
1375 // call internal idle recursively
1376 // void ProcessInternalIdle() ;
1378 // get the handle of the window for the underlying window system: this
1379 // is only used for wxWin itself or for user code which wants to call
1380 // platform-specific APIs
1381 virtual WXWidget
GetHandle() const = 0;
1382 // associate the window with a new native handle
1383 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1384 // dissociate the current native handle from the window
1385 virtual void DissociateHandle() { }
1388 // Store the palette used by DCs in wxWindow so that the dcs can share
1389 // a palette. And we can respond to palette messages.
1390 wxPalette
GetPalette() const { return m_palette
; }
1392 // When palette is changed tell the DC to set the system palette to the
1394 void SetPalette(const wxPalette
& pal
);
1396 // return true if we have a specific palette
1397 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1399 // return the first parent window with a custom palette or NULL
1400 wxWindow
*GetAncestorWithCustomPalette() const;
1401 #endif // wxUSE_PALETTE
1403 // inherit the parents visual attributes if they had been explicitly set
1404 // by the user (i.e. we don't inherit default attributes) and if we don't
1405 // have our own explicitly set
1406 virtual void InheritAttributes();
1408 // returns false from here if this window doesn't want to inherit the
1409 // parents colours even if InheritAttributes() would normally do it
1411 // this just provides a simple way to customize InheritAttributes()
1412 // behaviour in the most common case
1413 virtual bool ShouldInheritColours() const { return false; }
1415 // returns true if the window can be positioned outside of parent's client
1416 // area (normal windows can't, but e.g. menubar or statusbar can):
1417 virtual bool CanBeOutsideClientArea() const { return false; }
1419 // returns true if the platform should explicitly apply a theme border. Currently
1420 // used only by Windows
1421 virtual bool CanApplyThemeBorder() const { return true; }
1424 // event handling specific to wxWindow
1425 virtual bool TryBefore(wxEvent
& event
);
1426 virtual bool TryAfter(wxEvent
& event
);
1430 OrderBefore
, // insert before the given window
1431 OrderAfter
// insert after the given window
1434 // common part of GetPrev/NextSibling()
1435 wxWindow
*DoGetSibling(WindowOrder order
) const;
1437 // common part of MoveBefore/AfterInTabOrder()
1438 virtual void DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
);
1440 // implementation of Navigate() and NavigateIn()
1441 virtual bool DoNavigateIn(int flags
);
1443 #if wxUSE_CONSTRAINTS
1444 // satisfy the constraints for the windows but don't set the window sizes
1445 void SatisfyConstraints();
1446 #endif // wxUSE_CONSTRAINTS
1448 // Send the wxWindowDestroyEvent if not done yet and sets m_isBeingDeleted
1450 void SendDestroyEvent();
1452 // returns the main window of composite control; this is the window
1453 // that FindFocus returns if the focus is in one of composite control's
1455 virtual wxWindow
*GetMainWindowOfCompositeControl()
1456 { return (wxWindow
*)this; }
1458 // this method should be implemented to use operating system specific code
1459 // to really enable/disable the widget, it will only be called when we
1460 // really need to enable/disable window and so no additional checks on the
1461 // widgets state are necessary
1462 virtual void DoEnable(bool WXUNUSED(enable
)) { }
1464 // called when the on-screen widget state changes and provides an
1465 // an opportunity for the widget to update its visual state (colours,
1466 // fonts, anything else) as necessary
1467 virtual void OnEnabled(bool WXUNUSED(enabled
)) { }
1470 // the window id - a number which uniquely identifies a window among
1471 // its siblings unless it is wxID_ANY
1472 wxWindowIDRef m_windowId
;
1474 // the parent window of this window (or NULL) and the list of the children
1477 wxWindowList m_children
;
1479 // the minimal allowed size for the window (no minimal size if variable(s)
1480 // contain(s) wxDefaultCoord)
1486 // event handler for this window: usually is just 'this' but may be
1487 // changed with SetEventHandler()
1488 wxEvtHandler
*m_eventHandler
;
1490 #if wxUSE_VALIDATORS
1491 // associated validator or NULL if none
1492 wxValidator
*m_windowValidator
;
1493 #endif // wxUSE_VALIDATORS
1495 #if wxUSE_DRAG_AND_DROP
1496 wxDropTarget
*m_dropTarget
;
1497 #endif // wxUSE_DRAG_AND_DROP
1499 // visual window attributes
1501 wxFont m_font
; // see m_hasFont
1502 wxColour m_backgroundColour
, // m_hasBgCol
1503 m_foregroundColour
; // m_hasFgCol
1507 #endif // wxUSE_CARET
1509 // the region which should be repainted in response to paint event
1510 wxRegion m_updateRegion
;
1513 // the accelerator table for the window which translates key strokes into
1515 wxAcceleratorTable m_acceleratorTable
;
1516 #endif // wxUSE_ACCEL
1518 // the tooltip for this window (may be NULL)
1520 wxToolTip
*m_tooltip
;
1521 #endif // wxUSE_TOOLTIPS
1523 // constraints and sizers
1524 #if wxUSE_CONSTRAINTS
1525 // the constraints for this window or NULL
1526 wxLayoutConstraints
*m_constraints
;
1528 // constraints this window is involved in
1529 wxWindowList
*m_constraintsInvolvedIn
;
1530 #endif // wxUSE_CONSTRAINTS
1532 // this window's sizer
1533 wxSizer
*m_windowSizer
;
1535 // The sizer this window is a member of, if any
1536 wxSizer
*m_containingSizer
;
1538 // Layout() window automatically when its size changes?
1539 bool m_autoLayout
:1;
1544 bool m_isBeingDeleted
:1;
1546 // was the window colours/font explicitly changed by user?
1551 // and should it be inherited by children?
1552 bool m_inheritBgCol
:1;
1553 bool m_inheritFgCol
:1;
1554 bool m_inheritFont
:1;
1556 // window attributes
1559 wxString m_windowName
;
1560 bool m_themeEnabled
;
1561 wxBackgroundStyle m_backgroundStyle
;
1563 wxPalette m_palette
;
1564 bool m_hasCustomPalette
;
1565 #endif // wxUSE_PALETTE
1567 #if wxUSE_ACCESSIBILITY
1568 wxAccessible
* m_accessible
;
1571 // Virtual size (scrolling)
1572 wxSize m_virtualSize
;
1574 wxScrollHelper
*m_scrollHelper
;
1576 wxWindowVariant m_windowVariant
;
1578 // override this to change the default (i.e. used when no style is
1579 // specified) border for the window class
1580 virtual wxBorder
GetDefaultBorder() const;
1582 // this allows you to implement standard control borders without
1583 // repeating the code in different classes that are not derived from
1585 virtual wxBorder
GetDefaultBorderForControl() const { return wxBORDER_THEME
; }
1587 // Get the default size for the new window if no explicit size given. TLWs
1588 // have their own default size so this is just for non top-level windows.
1589 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1590 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1593 // Used to save the results of DoGetBestSize so it doesn't need to be
1594 // recalculated each time the value is needed.
1595 wxSize m_bestSizeCache
;
1597 wxDEPRECATED( void SetBestSize(const wxSize
& size
) ); // use SetInitialSize
1598 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize
& size
) ); // use SetInitialSize
1602 // more pure virtual functions
1603 // ---------------------------
1605 // NB: we must have DoSomething() function when Something() is an overloaded
1606 // method: indeed, we can't just have "virtual Something()" in case when
1607 // the function is overloaded because then we'd have to make virtual all
1608 // the variants (otherwise only the virtual function may be called on a
1609 // pointer to derived class according to C++ rules) which is, in
1610 // general, absolutely not needed. So instead we implement all
1611 // overloaded Something()s in terms of DoSomething() which will be the
1612 // only one to be virtual.
1615 virtual void DoGetTextExtent(const wxString
& string
,
1617 int *descent
= NULL
,
1618 int *externalLeading
= NULL
,
1619 const wxFont
*font
= NULL
) const = 0;
1621 // coordinates translation
1622 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1623 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1625 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1627 // capture/release the mouse, used by Capture/ReleaseMouse()
1628 virtual void DoCaptureMouse() = 0;
1629 virtual void DoReleaseMouse() = 0;
1631 // retrieve the position/size of the window
1632 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1633 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1634 virtual void DoGetSize(int *width
, int *height
) const = 0;
1635 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1637 // get the size which best suits the window: for a control, it would be
1638 // the minimal size which doesn't truncate the control, for a panel - the
1639 // same size as it would have after a call to Fit()
1640 virtual wxSize
DoGetBestSize() const;
1642 // this method can be overridden instead of DoGetBestSize() if it computes
1643 // the best size of the client area of the window only, excluding borders
1644 // (GetBorderSize() will be used to add them)
1645 virtual wxSize
DoGetBestClientSize() const { return wxDefaultSize
; }
1647 // this is the virtual function to be overriden in any derived class which
1648 // wants to change how SetSize() or Move() works - it is called by all
1649 // versions of these functions in the base class
1650 virtual void DoSetSize(int x
, int y
,
1651 int width
, int height
,
1652 int sizeFlags
= wxSIZE_AUTO
) = 0;
1654 // same as DoSetSize() for the client size
1655 virtual void DoSetClientSize(int width
, int height
) = 0;
1657 virtual void DoSetSizeHints( int minW
, int minH
,
1659 int incW
, int incH
);
1661 // return the total size of the window borders, i.e. the sum of the widths
1662 // of the left and the right border in the x component of the returned size
1663 // and the sum of the heights of the top and bottom borders in the y one
1665 // NB: this is new/temporary API only implemented by wxMSW and wxUniv so
1666 // far and subject to change, don't use
1667 virtual wxSize
DoGetBorderSize() const
1669 wxFAIL_MSG( "must be overridden if called" );
1671 return wxDefaultSize
;
1674 // move the window to the specified location and resize it: this is called
1675 // from both DoSetSize() and DoSetClientSize() and would usually just
1676 // reposition this window except for composite controls which will want to
1677 // arrange themselves inside the given rectangle
1679 // Important note: the coordinates passed to this method are in parent's
1680 // *window* coordinates and not parent's client coordinates (as the values
1681 // passed to DoSetSize and returned by DoGetPosition are)!
1682 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1684 // centre the window in the specified direction on parent, note that
1685 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1687 virtual void DoCentre(int dir
);
1690 virtual void DoSetToolTip( wxToolTip
*tip
);
1691 #endif // wxUSE_TOOLTIPS
1694 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1695 #endif // wxUSE_MENUS
1697 // Makes an adjustment to the window position to make it relative to the
1698 // parents client area, e.g. if the parent is a frame with a toolbar, its
1699 // (0, 0) is just below the toolbar
1700 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1701 int sizeFlags
= 0) const;
1703 // implements the window variants
1704 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1707 // really freeze/thaw the window (should have port-specific implementation)
1708 virtual void DoFreeze() { }
1709 virtual void DoThaw() { }
1712 // Must be called when mouse capture is lost to send
1713 // wxMouseCaptureLostEvent to windows on capture stack.
1714 static void NotifyCaptureLost();
1717 // recursively call our own and our children OnEnabled() when the
1718 // enabled/disabled status changed because a parent window had been
1720 void NotifyWindowOnEnableChange(bool enabled
);
1723 // temporary event handlers used by GetPopupMenuSelectionFromUser()
1724 void InternalOnPopupMenu(wxCommandEvent
& event
);
1725 void InternalOnPopupMenuUpdate(wxUpdateUIEvent
& event
);
1727 // implementation of the public GetPopupMenuSelectionFromUser() method
1728 int DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
);
1729 #endif // wxUSE_MENUS
1731 // layout the window children when its size changes unless this was
1732 // explicitly disabled with SetAutoLayout(false)
1733 void InternalOnSize(wxSizeEvent
& event
);
1736 // the stack of windows which have captured the mouse
1737 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext
*ms_winCaptureNext
;
1739 // the window that currently has mouse capture
1740 static wxWindow
*ms_winCaptureCurrent
;
1742 // indicates if execution is inside CaptureMouse/ReleaseMouse
1743 static bool ms_winCaptureChanging
;
1746 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1747 // (i.e. not being updated) if it is positive
1748 unsigned int m_freezeCount
;
1751 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1752 wxDECLARE_NO_COPY_CLASS(wxWindowBase
);
1753 DECLARE_EVENT_TABLE()
1758 // Inlines for some deprecated methods
1759 inline wxSize
wxWindowBase::GetBestFittingSize() const
1761 return GetEffectiveMinSize();
1764 inline void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
1766 SetInitialSize(size
);
1769 inline void wxWindowBase::SetBestSize(const wxSize
& size
)
1771 SetInitialSize(size
);
1774 inline void wxWindowBase::SetInitialBestSize(const wxSize
& size
)
1776 SetInitialSize(size
);
1780 // ----------------------------------------------------------------------------
1781 // now include the declaration of wxWindow class
1782 // ----------------------------------------------------------------------------
1784 // include the declaration of the platform-specific class
1785 #if defined(__WXPALMOS__)
1786 #ifdef __WXUNIVERSAL__
1787 #define wxWindowNative wxWindowPalm
1789 #define wxWindowPalm wxWindow
1790 #endif // wxUniv/!wxUniv
1791 #include "wx/palmos/window.h"
1792 #elif defined(__WXMSW__)
1793 #ifdef __WXUNIVERSAL__
1794 #define wxWindowNative wxWindowMSW
1796 #define wxWindowMSW wxWindow
1797 #endif // wxUniv/!wxUniv
1798 #include "wx/msw/window.h"
1799 #elif defined(__WXMOTIF__)
1800 #include "wx/motif/window.h"
1801 #elif defined(__WXGTK20__)
1802 #ifdef __WXUNIVERSAL__
1803 #define wxWindowNative wxWindowGTK
1805 #define wxWindowGTK wxWindow
1807 #include "wx/gtk/window.h"
1808 #elif defined(__WXGTK__)
1809 #ifdef __WXUNIVERSAL__
1810 #define wxWindowNative wxWindowGTK
1812 #define wxWindowGTK wxWindow
1814 #include "wx/gtk1/window.h"
1815 #elif defined(__WXX11__)
1816 #ifdef __WXUNIVERSAL__
1817 #define wxWindowNative wxWindowX11
1819 #define wxWindowX11 wxWindow
1821 #include "wx/x11/window.h"
1822 #elif defined(__WXMGL__)
1823 #define wxWindowNative wxWindowMGL
1824 #include "wx/mgl/window.h"
1825 #elif defined(__WXDFB__)
1826 #define wxWindowNative wxWindowDFB
1827 #include "wx/dfb/window.h"
1828 #elif defined(__WXMAC__)
1829 #ifdef __WXUNIVERSAL__
1830 #define wxWindowNative wxWindowMac
1832 #define wxWindowMac wxWindow
1834 #include "wx/osx/window.h"
1835 #elif defined(__WXCOCOA__)
1836 #ifdef __WXUNIVERSAL__
1837 #define wxWindowNative wxWindowCocoa
1839 #define wxWindowCocoa wxWindow
1841 #include "wx/cocoa/window.h"
1842 #elif defined(__WXPM__)
1843 #ifdef __WXUNIVERSAL__
1844 #define wxWindowNative wxWindowOS2
1846 #define wxWindowOS2 wxWindow
1847 #endif // wxUniv/!wxUniv
1848 #include "wx/os2/window.h"
1851 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1852 // for the native ports we already have defined it above
1853 #if defined(__WXUNIVERSAL__)
1854 #ifndef wxWindowNative
1855 #error "wxWindowNative must be defined above!"
1858 #include "wx/univ/window.h"
1861 // ----------------------------------------------------------------------------
1862 // inline functions which couldn't be declared in the class body because of
1863 // forward dependencies
1864 // ----------------------------------------------------------------------------
1866 inline wxWindow
*wxWindowBase::GetGrandParent() const
1868 return m_parent
? m_parent
->GetParent() : NULL
;
1871 // ----------------------------------------------------------------------------
1873 // ----------------------------------------------------------------------------
1875 // Find the wxWindow at the current mouse position, also returning the mouse
1877 extern WXDLLIMPEXP_CORE wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1879 // Get the current mouse position.
1880 extern WXDLLIMPEXP_CORE wxPoint
wxGetMousePosition();
1882 // get the currently active window of this application or NULL
1883 extern WXDLLIMPEXP_CORE wxWindow
*wxGetActiveWindow();
1885 // get the (first) top level parent window
1886 WXDLLIMPEXP_CORE wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1888 #if WXWIN_COMPATIBILITY_2_6
1889 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1890 wxDEPRECATED( wxWindowID
NewControlId() );
1891 inline wxWindowID
NewControlId() { return wxWindowBase::NewControlId(); }
1892 #endif // WXWIN_COMPATIBILITY_2_6
1894 #if wxUSE_ACCESSIBILITY
1895 // ----------------------------------------------------------------------------
1896 // accessible object for windows
1897 // ----------------------------------------------------------------------------
1899 class WXDLLIMPEXP_CORE wxWindowAccessible
: public wxAccessible
1902 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1903 virtual ~wxWindowAccessible() {}
1907 // Can return either a child object, or an integer
1908 // representing the child element, starting from 1.
1909 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1911 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1912 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1914 // Navigates from fromId to toId/toObject.
1915 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1916 int* toId
, wxAccessible
** toObject
);
1918 // Gets the name of the specified object.
1919 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1921 // Gets the number of children.
1922 virtual wxAccStatus
GetChildCount(int* childCount
);
1924 // Gets the specified child (starting from 1).
1925 // If *child is NULL and return value is wxACC_OK,
1926 // this means that the child is a simple element and
1927 // not an accessible object.
1928 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1930 // Gets the parent, or NULL.
1931 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1933 // Performs the default action. childId is 0 (the action for this object)
1934 // or > 0 (the action for a child).
1935 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1936 // window (e.g. an edit control).
1937 virtual wxAccStatus
DoDefaultAction(int childId
);
1939 // Gets the default action for this object (0) or > 0 (the action for a child).
1940 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1941 // string if there is no action.
1942 // The retrieved string describes the action that is performed on an object,
1943 // not what the object does as a result. For example, a toolbar button that prints
1944 // a document has a default action of "Press" rather than "Prints the current document."
1945 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1947 // Returns the description for this object or a child.
1948 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1950 // Returns help text for this object or a child, similar to tooltip text.
1951 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1953 // Returns the keyboard shortcut for this object or child.
1954 // Return e.g. ALT+K
1955 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1957 // Returns a role constant.
1958 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1960 // Returns a state constant.
1961 virtual wxAccStatus
GetState(int childId
, long* state
);
1963 // Returns a localized string representing the value for the object
1965 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1967 // Selects the object or child.
1968 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1970 // Gets the window with the keyboard focus.
1971 // If childId is 0 and child is NULL, no object in
1972 // this subhierarchy has the focus.
1973 // If this object has the focus, child should be 'this'.
1974 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1977 // Gets a variant representing the selected children
1979 // Acceptable values:
1980 // - a null variant (IsNull() returns true)
1981 // - a list variant (GetType() == wxT("list")
1982 // - an integer representing the selected child element,
1983 // or 0 if this object is selected (GetType() == wxT("long")
1984 // - a "void*" pointer to a wxAccessible child object
1985 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1986 #endif // wxUSE_VARIANT
1989 #endif // wxUSE_ACCESSIBILITY
1992 #endif // _WX_WINDOW_H_BASE_