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Add demonstration of a few more wxRenderer methods.
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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLIMPEXP_FWD_CORE wxCaret;
70 class WXDLLIMPEXP_FWD_CORE wxControl;
71 class WXDLLIMPEXP_FWD_CORE wxCursor;
72 class WXDLLIMPEXP_FWD_CORE wxDC;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75 class WXDLLIMPEXP_FWD_CORE wxSizer;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78 class WXDLLIMPEXP_FWD_CORE wxWindow;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible;
83 #endif
84
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
88
89 // struct containing all the visual attributes of a control
90 struct WXDLLIMPEXP_CORE wxVisualAttributes
91 {
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101 };
102
103 // different window variants, on platforms like eg mac uses different
104 // rendering sizes
105 enum wxWindowVariant
106 {
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112 };
113
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116 #endif
117
118 // valid values for Show/HideWithEffect()
119 enum wxShowEffect
120 {
121 wxSHOW_EFFECT_NONE,
122 wxSHOW_EFFECT_ROLL_TO_LEFT,
123 wxSHOW_EFFECT_ROLL_TO_RIGHT,
124 wxSHOW_EFFECT_ROLL_TO_TOP,
125 wxSHOW_EFFECT_ROLL_TO_BOTTOM,
126 wxSHOW_EFFECT_SLIDE_TO_LEFT,
127 wxSHOW_EFFECT_SLIDE_TO_RIGHT,
128 wxSHOW_EFFECT_SLIDE_TO_TOP,
129 wxSHOW_EFFECT_SLIDE_TO_BOTTOM,
130 wxSHOW_EFFECT_BLEND,
131 wxSHOW_EFFECT_EXPAND,
132 wxSHOW_EFFECT_MAX
133 };
134
135 // flags for SendSizeEvent()
136 enum
137 {
138 wxSEND_EVENT_POST = 1
139 };
140
141 // ----------------------------------------------------------------------------
142 // (pseudo)template list classes
143 // ----------------------------------------------------------------------------
144
145 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE);
146
147 // ----------------------------------------------------------------------------
148 // global variables
149 // ----------------------------------------------------------------------------
150
151 extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
152
153 // declared here for compatibility only, main declaration is in wx/app.h
154 extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
155
156 // ----------------------------------------------------------------------------
157 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
158 // interface of this class.
159 //
160 // Event handler: windows have themselves as their event handlers by default,
161 // but their event handlers could be set to another object entirely. This
162 // separation can reduce the amount of derivation required, and allow
163 // alteration of a window's functionality (e.g. by a resource editor that
164 // temporarily switches event handlers).
165 // ----------------------------------------------------------------------------
166
167 class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler
168 {
169 public:
170 // creating the window
171 // -------------------
172
173 // default ctor, initializes everything which can be initialized before
174 // Create()
175 wxWindowBase() ;
176
177 // pseudo ctor (can't be virtual, called from ctor)
178 bool CreateBase(wxWindowBase *parent,
179 wxWindowID winid,
180 const wxPoint& pos = wxDefaultPosition,
181 const wxSize& size = wxDefaultSize,
182 long style = 0,
183 const wxValidator& validator = wxDefaultValidator,
184 const wxString& name = wxPanelNameStr);
185
186 virtual ~wxWindowBase();
187
188 // deleting the window
189 // -------------------
190
191 // ask the window to close itself, return true if the event handler
192 // honoured our request
193 bool Close( bool force = false );
194
195 // the following functions delete the C++ objects (the window itself
196 // or its children) as well as the GUI windows and normally should
197 // never be used directly
198
199 // delete window unconditionally (dangerous!), returns true if ok
200 virtual bool Destroy();
201 // delete all children of this window, returns true if ok
202 bool DestroyChildren();
203
204 // is the window being deleted?
205 bool IsBeingDeleted() const;
206
207 // window attributes
208 // -----------------
209
210 // label is just the same as the title (but for, e.g., buttons it
211 // makes more sense to speak about labels), title access
212 // is available from wxTLW classes only (frames, dialogs)
213 virtual void SetLabel(const wxString& label) = 0;
214 virtual wxString GetLabel() const = 0;
215
216 // the window name is used for ressource setting in X, it is not the
217 // same as the window title/label
218 virtual void SetName( const wxString &name ) { m_windowName = name; }
219 virtual wxString GetName() const { return m_windowName; }
220
221 // sets the window variant, calls internally DoSetVariant if variant
222 // has changed
223 void SetWindowVariant(wxWindowVariant variant);
224 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
225
226
227 // get or change the layout direction (LTR or RTL) for this window,
228 // wxLayout_Default is returned if layout direction is not supported
229 virtual wxLayoutDirection GetLayoutDirection() const
230 { return wxLayout_Default; }
231 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
232 { }
233
234 // mirror coordinates for RTL layout if this window uses it and if the
235 // mirroring is not done automatically like Win32
236 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
237 wxCoord width,
238 wxCoord widthTotal) const;
239
240
241 // window id uniquely identifies the window among its siblings unless
242 // it is wxID_ANY which means "don't care"
243 void SetId( wxWindowID winid ) { m_windowId = winid; }
244 wxWindowID GetId() const { return m_windowId; }
245
246 // generate a unique id (or count of them consecutively), returns a
247 // valid id in the auto-id range or wxID_NONE if failed. If using
248 // autoid management, it will mark the id as reserved until it is
249 // used (by assigning it to a wxWindowIDRef) or unreserved.
250 static wxWindowID NewControlId(int count = 1)
251 {
252 return wxIdManager::ReserveId(count);
253 }
254
255 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
256 // it must be unreserved
257 static void UnreserveControlId(wxWindowID id, int count = 1)
258 {
259 wxIdManager::UnreserveId(id, count);
260 }
261
262
263 // moving/resizing
264 // ---------------
265
266 // set the window size and/or position
267 void SetSize( int x, int y, int width, int height,
268 int sizeFlags = wxSIZE_AUTO )
269 { DoSetSize(x, y, width, height, sizeFlags); }
270
271 void SetSize( int width, int height )
272 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
273
274 void SetSize( const wxSize& size )
275 { SetSize( size.x, size.y); }
276
277 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
278 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
279
280 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
281 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
282
283 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
284 { Move(pt.x, pt.y, flags); }
285
286 void SetPosition(const wxPoint& pt) { Move(pt); }
287
288 // Z-order
289 virtual void Raise() = 0;
290 virtual void Lower() = 0;
291
292 // client size is the size of area available for subwindows
293 void SetClientSize( int width, int height )
294 { DoSetClientSize(width, height); }
295
296 void SetClientSize( const wxSize& size )
297 { DoSetClientSize(size.x, size.y); }
298
299 void SetClientSize(const wxRect& rect)
300 { SetClientSize( rect.width, rect.height ); }
301
302 // get the window position (pointers may be NULL): notice that it is in
303 // client coordinates for child windows and screen coordinates for the
304 // top level ones, use GetScreenPosition() if you need screen
305 // coordinates for all kinds of windows
306 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
307 wxPoint GetPosition() const
308 {
309 int x, y;
310 DoGetPosition(&x, &y);
311
312 return wxPoint(x, y);
313 }
314
315 // get the window position in screen coordinates
316 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
317 wxPoint GetScreenPosition() const
318 {
319 int x, y;
320 DoGetScreenPosition(&x, &y);
321
322 return wxPoint(x, y);
323 }
324
325 // get the window size (pointers may be NULL)
326 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
327 wxSize GetSize() const
328 {
329 int w, h;
330 DoGetSize(& w, & h);
331 return wxSize(w, h);
332 }
333
334 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
335 wxSize GetClientSize() const
336 {
337 int w, h;
338 DoGetClientSize(&w, &h);
339
340 return wxSize(w, h);
341 }
342
343 // get the position and size at once
344 wxRect GetRect() const
345 {
346 int x, y, w, h;
347 GetPosition(&x, &y);
348 GetSize(&w, &h);
349
350 return wxRect(x, y, w, h);
351 }
352
353 wxRect GetScreenRect() const
354 {
355 int x, y, w, h;
356 GetScreenPosition(&x, &y);
357 GetSize(&w, &h);
358
359 return wxRect(x, y, w, h);
360 }
361
362 // get the origin of the client area of the window relative to the
363 // window top left corner (the client area may be shifted because of
364 // the borders, scrollbars, other decorations...)
365 virtual wxPoint GetClientAreaOrigin() const;
366
367 // get the client rectangle in window (i.e. client) coordinates
368 wxRect GetClientRect() const
369 {
370 return wxRect(GetClientAreaOrigin(), GetClientSize());
371 }
372
373 // client<->window size conversion
374 virtual wxSize ClientToWindowSize(const wxSize& size) const;
375 virtual wxSize WindowToClientSize(const wxSize& size) const;
376
377 // get the size best suited for the window (in fact, minimal
378 // acceptable size using which it will still look "nice" in
379 // most situations)
380 wxSize GetBestSize() const;
381
382 void GetBestSize(int *w, int *h) const
383 {
384 wxSize s = GetBestSize();
385 if ( w )
386 *w = s.x;
387 if ( h )
388 *h = s.y;
389 }
390
391 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
392 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
393
394 // reset the cached best size value so it will be recalculated the
395 // next time it is needed.
396 void InvalidateBestSize();
397 void CacheBestSize(const wxSize& size) const
398 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
399
400
401 // This function will merge the window's best size into the window's
402 // minimum size, giving priority to the min size components, and
403 // returns the results.
404 virtual wxSize GetEffectiveMinSize() const;
405 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
406 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
407
408 // A 'Smart' SetSize that will fill in default size values with 'best'
409 // size. Sets the minsize to what was passed in.
410 void SetInitialSize(const wxSize& size=wxDefaultSize);
411 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
412
413
414 // the generic centre function - centers the window on parent by`
415 // default or on screen if it doesn't have parent or
416 // wxCENTER_ON_SCREEN flag is given
417 void Centre(int dir = wxBOTH) { DoCentre(dir); }
418 void Center(int dir = wxBOTH) { DoCentre(dir); }
419
420 // centre with respect to the the parent window
421 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
422 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
423
424 // set window size to wrap around its children
425 virtual void Fit();
426
427 // set virtual size to satisfy children
428 virtual void FitInside();
429
430
431 // SetSizeHints is actually for setting the size hints
432 // for the wxTLW for a Window Manager - hence the name -
433 // and it is therefore overridden in wxTLW to do that.
434 // In wxWindow(Base), it has (unfortunately) been abused
435 // to mean the same as SetMinSize() and SetMaxSize().
436
437 virtual void SetSizeHints( int minW, int minH,
438 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
439 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
440 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
441
442 void SetSizeHints( const wxSize& minSize,
443 const wxSize& maxSize=wxDefaultSize,
444 const wxSize& incSize=wxDefaultSize)
445 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
446
447
448 #if WXWIN_COMPATIBILITY_2_8
449 // these are useless and do nothing since wxWidgets 2.9
450 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
451 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
452 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
453 const wxSize& maxSize=wxDefaultSize) );
454 #endif // WXWIN_COMPATIBILITY_2_8
455
456
457 // Call these to override what GetBestSize() returns. This
458 // method is only virtual because it is overriden in wxTLW
459 // as a different API for SetSizeHints().
460 virtual void SetMinSize(const wxSize& minSize);
461 virtual void SetMaxSize(const wxSize& maxSize);
462
463 // Like Set*Size, but for client, not window, size
464 virtual void SetMinClientSize(const wxSize& size)
465 { SetMinSize(ClientToWindowSize(size)); }
466 virtual void SetMaxClientSize(const wxSize& size)
467 { SetMaxSize(ClientToWindowSize(size)); }
468
469 // Override these methods to impose restrictions on min/max size.
470 // The easier way is to call SetMinSize() and SetMaxSize() which
471 // will have the same effect. Doing both is non-sense.
472 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
473 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
474
475 // Like Get*Size, but for client, not window, size
476 virtual wxSize GetMinClientSize() const
477 { return WindowToClientSize(GetMinSize()); }
478 virtual wxSize GetMaxClientSize() const
479 { return WindowToClientSize(GetMaxSize()); }
480
481 // Get the min and max values one by one
482 int GetMinWidth() const { return GetMinSize().x; }
483 int GetMinHeight() const { return GetMinSize().y; }
484 int GetMaxWidth() const { return GetMaxSize().x; }
485 int GetMaxHeight() const { return GetMaxSize().y; }
486
487
488 // Methods for accessing the virtual size of a window. For most
489 // windows this is just the client area of the window, but for
490 // some like scrolled windows it is more or less independent of
491 // the screen window size. You may override the DoXXXVirtual
492 // methods below for classes where that is is the case.
493
494 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
495 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
496
497 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
498 void GetVirtualSize( int *x, int *y ) const
499 {
500 wxSize s( DoGetVirtualSize() );
501
502 if( x )
503 *x = s.GetWidth();
504 if( y )
505 *y = s.GetHeight();
506 }
507
508 // Override these methods for windows that have a virtual size
509 // independent of their client size. eg. the virtual area of a
510 // wxScrolledWindow.
511
512 virtual void DoSetVirtualSize( int x, int y );
513 virtual wxSize DoGetVirtualSize() const;
514
515 // Return the largest of ClientSize and BestSize (as determined
516 // by a sizer, interior children, or other means)
517
518 virtual wxSize GetBestVirtualSize() const
519 {
520 wxSize client( GetClientSize() );
521 wxSize best( GetBestSize() );
522
523 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
524 }
525
526 // return the size of the left/right and top/bottom borders in x and y
527 // components of the result respectively
528 virtual wxSize GetWindowBorderSize() const;
529
530 // wxSizer and friends use this to give a chance to a component to recalc
531 // its min size once one of the final size components is known. Override
532 // this function when that is useful (such as for wxStaticText which can
533 // stretch over several lines). Parameter availableOtherDir
534 // tells the item how much more space there is available in the opposite
535 // direction (-1 if unknown).
536 virtual bool
537 InformFirstDirection(int WXUNUSED(direction),
538 int WXUNUSED(size),
539 int WXUNUSED(availableOtherDir))
540 {
541 return false;
542 }
543
544 // sends a size event to the window using its current size -- this has an
545 // effect of refreshing the window layout
546 //
547 // by default the event is sent, i.e. processed immediately, but if flags
548 // value includes wxSEND_EVENT_POST then it's posted, i.e. only schedule
549 // for later processing
550 virtual void SendSizeEvent(int flags = 0);
551
552 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
553 // we have a parent window and it's not in process of being deleted
554 //
555 // this is used by controls such as tool/status bars changes to which must
556 // also result in parent re-layout
557 void SendSizeEventToParent(int flags = 0);
558
559 // this is a more readable synonym for SendSizeEvent(wxSEND_EVENT_POST)
560 void PostSizeEvent() { SendSizeEvent(wxSEND_EVENT_POST); }
561
562 // this is the same as SendSizeEventToParent() but using PostSizeEvent()
563 void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST); }
564
565
566 // window state
567 // ------------
568
569 // returns true if window was shown/hidden, false if the nothing was
570 // done (window was already shown/hidden)
571 virtual bool Show( bool show = true );
572 bool Hide() { return Show(false); }
573
574 // show or hide the window with a special effect, not implemented on
575 // most platforms (where it is the same as Show()/Hide() respectively)
576 //
577 // timeout specifies how long the animation should take, in ms, the
578 // default value of 0 means to use the default (system-dependent) value
579 virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect),
580 unsigned WXUNUSED(timeout) = 0)
581 {
582 return Show();
583 }
584
585 virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect),
586 unsigned WXUNUSED(timeout) = 0)
587 {
588 return Hide();
589 }
590
591 // returns true if window was enabled/disabled, false if nothing done
592 virtual bool Enable( bool enable = true );
593 bool Disable() { return Enable(false); }
594
595 virtual bool IsShown() const { return m_isShown; }
596 // returns true if the window is really enabled and false otherwise,
597 // whether because it had been explicitly disabled itself or because
598 // its parent is currently disabled -- then this method returns false
599 // whatever is the intrinsic state of this window, use IsThisEnabled(0
600 // to retrieve it. In other words, this relation always holds:
601 //
602 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
603 //
604 bool IsEnabled() const;
605
606 // returns the internal window state independently of the parent(s)
607 // state, i.e. the state in which the window would be if all its
608 // parents were enabled (use IsEnabled() above to get the effective
609 // window state)
610 bool IsThisEnabled() const { return m_isEnabled; }
611
612 // returns true if the window is visible, i.e. IsShown() returns true
613 // if called on it and all its parents up to the first TLW
614 virtual bool IsShownOnScreen() const;
615
616 // get/set window style (setting style won't update the window and so
617 // is only useful for internal usage)
618 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
619 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
620
621 // just some (somewhat shorter) synonims
622 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
623 long GetWindowStyle() const { return GetWindowStyleFlag(); }
624
625 // check if the flag is set
626 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
627 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
628
629 // turn the flag on if it had been turned off before and vice versa,
630 // return true if the flag is currently turned on
631 bool ToggleWindowStyle(int flag);
632
633 // extra style: the less often used style bits which can't be set with
634 // SetWindowStyleFlag()
635 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
636 long GetExtraStyle() const { return m_exStyle; }
637
638 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
639
640 // make the window modal (all other windows unresponsive)
641 virtual void MakeModal(bool modal = true);
642
643
644 // (primitive) theming support
645 // ---------------------------
646
647 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
648 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
649
650
651 // focus and keyboard handling
652 // ---------------------------
653
654 // set focus to this window
655 virtual void SetFocus() = 0;
656
657 // set focus to this window as the result of a keyboard action
658 virtual void SetFocusFromKbd() { SetFocus(); }
659
660 // return the window which currently has the focus or NULL
661 static wxWindow *FindFocus();
662
663 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
664
665 // return true if the window has focus (handles composite windows
666 // correctly - returns true if GetMainWindowOfCompositeControl()
667 // has focus)
668 virtual bool HasFocus() const;
669
670 // can this window have focus in principle?
671 //
672 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
673 // [FromKeyboard]() is that the former functions are meant to be
674 // overridden in the derived classes to simply return false if the
675 // control can't have focus, while the latter are meant to be used by
676 // this class clients and take into account the current window state
677 virtual bool AcceptsFocus() const { return true; }
678
679 // can this window or one of its children accept focus?
680 //
681 // usually it's the same as AcceptsFocus() but is overridden for
682 // container windows
683 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
684
685 // can this window be given focus by keyboard navigation? if not, the
686 // only way to give it focus (provided it accepts it at all) is to
687 // click it
688 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
689
690
691 // this is mostly a helper for the various functions using it below
692 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
693
694 // can this window itself have focus?
695 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
696
697 // can this window have focus right now?
698 //
699 // if this method returns true, it means that calling SetFocus() will
700 // put focus either to this window or one of its children, if you need
701 // to know whether this window accepts focus itself, use IsFocusable()
702 bool CanAcceptFocus() const
703 { return AcceptsFocusRecursively() && CanBeFocused(); }
704
705 // can this window be assigned focus from keyboard right now?
706 bool CanAcceptFocusFromKeyboard() const
707 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
708
709 // call this when the return value of AcceptsFocus() changes
710 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
711
712 // navigates inside this window
713 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
714 { return DoNavigateIn(flags); }
715
716 // navigates in the specified direction from this window, this is
717 // equivalent to GetParent()->NavigateIn()
718 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
719 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
720
721 // this function will generate the appropriate call to Navigate() if the
722 // key event is one normally used for keyboard navigation and return true
723 // in this case
724 bool HandleAsNavigationKey(const wxKeyEvent& event);
725
726 // move this window just before/after the specified one in tab order
727 // (the other window must be our sibling!)
728 void MoveBeforeInTabOrder(wxWindow *win)
729 { DoMoveInTabOrder(win, OrderBefore); }
730 void MoveAfterInTabOrder(wxWindow *win)
731 { DoMoveInTabOrder(win, OrderAfter); }
732
733
734 // parent/children relations
735 // -------------------------
736
737 // get the list of children
738 const wxWindowList& GetChildren() const { return m_children; }
739 wxWindowList& GetChildren() { return m_children; }
740
741 // needed just for extended runtime
742 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
743
744 // get the window before/after this one in the parents children list,
745 // returns NULL if this is the first/last window
746 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
747 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
748
749 // get the parent or the parent of the parent
750 wxWindow *GetParent() const { return m_parent; }
751 inline wxWindow *GetGrandParent() const;
752
753 // is this window a top level one?
754 virtual bool IsTopLevel() const;
755
756 // it doesn't really change parent, use Reparent() instead
757 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
758 // change the real parent of this window, return true if the parent
759 // was changed, false otherwise (error or newParent == oldParent)
760 virtual bool Reparent( wxWindowBase *newParent );
761
762 // implementation mostly
763 virtual void AddChild( wxWindowBase *child );
764 virtual void RemoveChild( wxWindowBase *child );
765
766 // returns true if the child is in the client area of the window, i.e. is
767 // not scrollbar, toolbar etc.
768 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
769 { return true; }
770
771 // looking for windows
772 // -------------------
773
774 // find window among the descendants of this one either by id or by
775 // name (return NULL if not found)
776 wxWindow *FindWindow(long winid) const;
777 wxWindow *FindWindow(const wxString& name) const;
778
779 // Find a window among any window (all return NULL if not found)
780 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
781 static wxWindow *FindWindowByName( const wxString& name,
782 const wxWindow *parent = NULL );
783 static wxWindow *FindWindowByLabel( const wxString& label,
784 const wxWindow *parent = NULL );
785
786 // event handler stuff
787 // -------------------
788
789 // get the current event handler
790 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
791
792 // replace the event handler (allows to completely subclass the
793 // window)
794 void SetEventHandler( wxEvtHandler *handler );
795
796 // push/pop event handler: allows to chain a custom event handler to
797 // alreasy existing ones
798 void PushEventHandler( wxEvtHandler *handler );
799 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
800
801 // find the given handler in the event handler chain and remove (but
802 // not delete) it from the event handler chain, return true if it was
803 // found and false otherwise (this also results in an assert failure so
804 // this function should only be called when the handler is supposed to
805 // be there)
806 bool RemoveEventHandler(wxEvtHandler *handler);
807
808 // Process an event by calling GetEventHandler()->ProcessEvent(): this
809 // is a straightforward replacement for ProcessEvent() itself which
810 // shouldn't be used directly with windows as it doesn't take into
811 // account any event handlers associated with the window
812 bool ProcessWindowEvent(wxEvent& event)
813 { return GetEventHandler()->ProcessEvent(event); }
814
815 // Process an event by calling GetEventHandler()->ProcessEvent() and
816 // handling any exceptions thrown by event handlers. It's mostly useful
817 // when processing wx events when called from C code (e.g. in GTK+
818 // callback) when the exception wouldn't correctly propagate to
819 // wxEventLoop.
820 bool HandleWindowEvent(wxEvent& event) const;
821
822 // disable wxEvtHandler double-linked list mechanism:
823 virtual void SetNextHandler(wxEvtHandler *handler);
824 virtual void SetPreviousHandler(wxEvtHandler *handler);
825
826
827 // Watcom doesn't allow reducing access with using access declaration, see
828 // #10749
829 #ifndef __WATCOMC__
830 protected:
831
832 // NOTE: we change the access specifier of the following wxEvtHandler functions
833 // so that the user won't be able to call them directly.
834 // Calling wxWindow::ProcessEvent in fact only works when there are NO
835 // event handlers pushed on the window.
836 // To ensure correct operation, instead of wxWindow::ProcessEvent
837 // you must always call wxWindow::GetEventHandler()->ProcessEvent()
838 // or HandleWindowEvent().
839 // The same holds for all other wxEvtHandler functions.
840
841 using wxEvtHandler::ProcessEvent;
842 #if wxUSE_THREADS
843 using wxEvtHandler::ProcessThreadEvent;
844 #endif
845 using wxEvtHandler::SafelyProcessEvent;
846 using wxEvtHandler::ProcessPendingEvents;
847 using wxEvtHandler::AddPendingEvent;
848 using wxEvtHandler::QueueEvent;
849 #endif // __WATCOMC__
850
851 public:
852
853 // validators
854 // ----------
855
856 #if wxUSE_VALIDATORS
857 // a window may have an associated validator which is used to control
858 // user input
859 virtual void SetValidator( const wxValidator &validator );
860 virtual wxValidator *GetValidator() { return m_windowValidator; }
861 #endif // wxUSE_VALIDATORS
862
863
864 // dialog oriented functions
865 // -------------------------
866
867 // validate the correctness of input, return true if ok
868 virtual bool Validate();
869
870 // transfer data between internal and GUI representations
871 virtual bool TransferDataToWindow();
872 virtual bool TransferDataFromWindow();
873
874 virtual void InitDialog();
875
876 #if wxUSE_ACCEL
877 // accelerators
878 // ------------
879 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
880 { m_acceleratorTable = accel; }
881 wxAcceleratorTable *GetAcceleratorTable()
882 { return &m_acceleratorTable; }
883
884 #endif // wxUSE_ACCEL
885
886 #if wxUSE_HOTKEY
887 // hot keys (system wide accelerators)
888 // -----------------------------------
889
890 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
891 virtual bool UnregisterHotKey(int hotkeyId);
892 #endif // wxUSE_HOTKEY
893
894
895 // dialog units translations
896 // -------------------------
897
898 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
899 wxPoint ConvertDialogToPixels( const wxPoint& pt );
900 wxSize ConvertPixelsToDialog( const wxSize& sz )
901 {
902 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
903
904 return wxSize(pt.x, pt.y);
905 }
906
907 wxSize ConvertDialogToPixels( const wxSize& sz )
908 {
909 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
910
911 return wxSize(pt.x, pt.y);
912 }
913
914 // mouse functions
915 // ---------------
916
917 // move the mouse to the specified position
918 virtual void WarpPointer(int x, int y) = 0;
919
920 // start or end mouse capture, these functions maintain the stack of
921 // windows having captured the mouse and after calling ReleaseMouse()
922 // the mouse is not released but returns to the window which had had
923 // captured it previously (if any)
924 void CaptureMouse();
925 void ReleaseMouse();
926
927 // get the window which currently captures the mouse or NULL
928 static wxWindow *GetCapture();
929
930 // does this window have the capture?
931 virtual bool HasCapture() const
932 { return (wxWindow *)this == GetCapture(); }
933
934 // painting the window
935 // -------------------
936
937 // mark the specified rectangle (or the whole window) as "dirty" so it
938 // will be repainted
939 virtual void Refresh( bool eraseBackground = true,
940 const wxRect *rect = (const wxRect *) NULL ) = 0;
941
942 // a less awkward wrapper for Refresh
943 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
944 {
945 Refresh(eraseBackground, &rect);
946 }
947
948 // repaint all invalid areas of the window immediately
949 virtual void Update() { }
950
951 // clear the window background
952 virtual void ClearBackground();
953
954 // freeze the window: don't redraw it until it is thawed
955 void Freeze();
956
957 // thaw the window: redraw it after it had been frozen
958 void Thaw();
959
960 // return true if window had been frozen and not unthawed yet
961 bool IsFrozen() const { return m_freezeCount != 0; }
962
963 // adjust DC for drawing on this window
964 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
965
966 // return true if the window contents is double buffered by the system
967 virtual bool IsDoubleBuffered() const { return false; }
968
969 // the update region of the window contains the areas which must be
970 // repainted by the program
971 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
972 wxRegion& GetUpdateRegion() { return m_updateRegion; }
973
974 // get the update rectangleregion bounding box in client coords
975 wxRect GetUpdateClientRect() const;
976
977 // these functions verify whether the given point/rectangle belongs to
978 // (or at least intersects with) the update region
979 virtual bool DoIsExposed( int x, int y ) const;
980 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
981
982 bool IsExposed( int x, int y ) const
983 { return DoIsExposed(x, y); }
984 bool IsExposed( int x, int y, int w, int h ) const
985 { return DoIsExposed(x, y, w, h); }
986 bool IsExposed( const wxPoint& pt ) const
987 { return DoIsExposed(pt.x, pt.y); }
988 bool IsExposed( const wxRect& rect ) const
989 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
990
991 // colours, fonts and cursors
992 // --------------------------
993
994 // get the default attributes for the controls of this class: we
995 // provide a virtual function which can be used to query the default
996 // attributes of an existing control and a static function which can
997 // be used even when no existing object of the given class is
998 // available, but which won't return any styles specific to this
999 // particular control, of course (e.g. "Ok" button might have
1000 // different -- bold for example -- font)
1001 virtual wxVisualAttributes GetDefaultAttributes() const
1002 {
1003 return GetClassDefaultAttributes(GetWindowVariant());
1004 }
1005
1006 static wxVisualAttributes
1007 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
1008
1009 // set/retrieve the window colours (system defaults are used by
1010 // default): SetXXX() functions return true if colour was changed,
1011 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
1012 // value to prevent it from being inherited by our children
1013 virtual bool SetBackgroundColour(const wxColour& colour);
1014 void SetOwnBackgroundColour(const wxColour& colour)
1015 {
1016 if ( SetBackgroundColour(colour) )
1017 m_inheritBgCol = false;
1018 }
1019 wxColour GetBackgroundColour() const;
1020 bool InheritsBackgroundColour() const
1021 {
1022 return m_inheritBgCol;
1023 }
1024 bool UseBgCol() const
1025 {
1026 return m_hasBgCol;
1027 }
1028
1029 virtual bool SetForegroundColour(const wxColour& colour);
1030 void SetOwnForegroundColour(const wxColour& colour)
1031 {
1032 if ( SetForegroundColour(colour) )
1033 m_inheritFgCol = false;
1034 }
1035 wxColour GetForegroundColour() const;
1036
1037 // Set/get the background style.
1038 virtual bool SetBackgroundStyle(wxBackgroundStyle style)
1039 { m_backgroundStyle = style; return true; }
1040 wxBackgroundStyle GetBackgroundStyle() const
1041 { return m_backgroundStyle; }
1042
1043 // returns true if the control has "transparent" areas such as a
1044 // wxStaticText and wxCheckBox and the background should be adapted
1045 // from a parent window
1046 virtual bool HasTransparentBackground() { return false; }
1047
1048 // set/retrieve the font for the window (SetFont() returns true if the
1049 // font really changed)
1050 virtual bool SetFont(const wxFont& font) = 0;
1051 void SetOwnFont(const wxFont& font)
1052 {
1053 if ( SetFont(font) )
1054 m_inheritFont = false;
1055 }
1056 wxFont GetFont() const;
1057
1058 // set/retrieve the cursor for this window (SetCursor() returns true
1059 // if the cursor was really changed)
1060 virtual bool SetCursor( const wxCursor &cursor );
1061 const wxCursor& GetCursor() const { return m_cursor; }
1062
1063 #if wxUSE_CARET
1064 // associate a caret with the window
1065 void SetCaret(wxCaret *caret);
1066 // get the current caret (may be NULL)
1067 wxCaret *GetCaret() const { return m_caret; }
1068 #endif // wxUSE_CARET
1069
1070 // get the (average) character size for the current font
1071 virtual int GetCharHeight() const = 0;
1072 virtual int GetCharWidth() const = 0;
1073
1074 // get the width/height/... of the text using current or specified
1075 // font
1076 void GetTextExtent(const wxString& string,
1077 int *x, int *y,
1078 int *descent = NULL,
1079 int *externalLeading = NULL,
1080 const wxFont *font = NULL) const
1081 {
1082 DoGetTextExtent(string, x, y, descent, externalLeading, font);
1083 }
1084
1085 wxSize GetTextExtent(const wxString& string) const
1086 {
1087 wxCoord w, h;
1088 GetTextExtent(string, &w, &h);
1089 return wxSize(w, h);
1090 }
1091
1092 // client <-> screen coords
1093 // ------------------------
1094
1095 // translate to/from screen/client coordinates (pointers may be NULL)
1096 void ClientToScreen( int *x, int *y ) const
1097 { DoClientToScreen(x, y); }
1098 void ScreenToClient( int *x, int *y ) const
1099 { DoScreenToClient(x, y); }
1100
1101 // wxPoint interface to do the same thing
1102 wxPoint ClientToScreen(const wxPoint& pt) const
1103 {
1104 int x = pt.x, y = pt.y;
1105 DoClientToScreen(&x, &y);
1106
1107 return wxPoint(x, y);
1108 }
1109
1110 wxPoint ScreenToClient(const wxPoint& pt) const
1111 {
1112 int x = pt.x, y = pt.y;
1113 DoScreenToClient(&x, &y);
1114
1115 return wxPoint(x, y);
1116 }
1117
1118 // test where the given (in client coords) point lies
1119 wxHitTest HitTest(wxCoord x, wxCoord y) const
1120 { return DoHitTest(x, y); }
1121
1122 wxHitTest HitTest(const wxPoint& pt) const
1123 { return DoHitTest(pt.x, pt.y); }
1124
1125 // misc
1126 // ----
1127
1128 // get the window border style from the given flags: this is different from
1129 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1130 // translate wxBORDER_DEFAULT to something reasonable
1131 wxBorder GetBorder(long flags) const;
1132
1133 // get border for the flags of this window
1134 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1135
1136 // send wxUpdateUIEvents to this window, and children if recurse is true
1137 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1138
1139 // do the window-specific processing after processing the update event
1140 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1141
1142 #if wxUSE_MENUS
1143 // show popup menu at the given position, generate events for the items
1144 // selected in it
1145 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1146 { return PopupMenu(menu, pos.x, pos.y); }
1147 bool PopupMenu(wxMenu *menu, int x, int y);
1148
1149 // simply return the id of the selected item or wxID_NONE without
1150 // generating any events
1151 int GetPopupMenuSelectionFromUser(wxMenu& menu, const wxPoint& pos)
1152 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1153 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1154 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1155 #endif // wxUSE_MENUS
1156
1157 // override this method to return true for controls having multiple pages
1158 virtual bool HasMultiplePages() const { return false; }
1159
1160
1161 // scrollbars
1162 // ----------
1163
1164 // can the window have the scrollbar in this orientation?
1165 bool CanScroll(int orient) const
1166 {
1167 return (m_windowStyle &
1168 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1169 }
1170
1171 // does the window have the scrollbar in this orientation?
1172 bool HasScrollbar(int orient) const;
1173
1174 // configure the window scrollbars
1175 virtual void SetScrollbar( int orient,
1176 int pos,
1177 int thumbvisible,
1178 int range,
1179 bool refresh = true ) = 0;
1180 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1181 virtual int GetScrollPos( int orient ) const = 0;
1182 virtual int GetScrollThumb( int orient ) const = 0;
1183 virtual int GetScrollRange( int orient ) const = 0;
1184
1185 // scroll window to the specified position
1186 virtual void ScrollWindow( int dx, int dy,
1187 const wxRect* rect = NULL ) = 0;
1188
1189 // scrolls window by line/page: note that not all controls support this
1190 //
1191 // return true if the position changed, false otherwise
1192 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1193 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1194
1195 // convenient wrappers for ScrollLines/Pages
1196 bool LineUp() { return ScrollLines(-1); }
1197 bool LineDown() { return ScrollLines(1); }
1198 bool PageUp() { return ScrollPages(-1); }
1199 bool PageDown() { return ScrollPages(1); }
1200
1201 // call this to always show one or both scrollbars, even if the window
1202 // is big enough to not require them
1203 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1204 bool WXUNUSED(vert) = true)
1205 {
1206 }
1207
1208 // return true if AlwaysShowScrollbars() had been called before for the
1209 // corresponding orientation
1210 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1211 {
1212 return false;
1213 }
1214
1215 // context-sensitive help
1216 // ----------------------
1217
1218 // these are the convenience functions wrapping wxHelpProvider methods
1219
1220 #if wxUSE_HELP
1221 // associate this help text with this window
1222 void SetHelpText(const wxString& text);
1223
1224 #if WXWIN_COMPATIBILITY_2_8
1225 // Associate this help text with all windows with the same id as this one.
1226 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1227 wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
1228 #endif // WXWIN_COMPATIBILITY_2_8
1229
1230 // get the help string associated with the given position in this window
1231 //
1232 // notice that pt may be invalid if event origin is keyboard or unknown
1233 // and this method should return the global window help text then
1234 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1235 wxHelpEvent::Origin origin) const;
1236 // returns the position-independent help text
1237 wxString GetHelpText() const
1238 {
1239 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1240 }
1241
1242 #else // !wxUSE_HELP
1243 // silently ignore SetHelpText() calls
1244 void SetHelpText(const wxString& WXUNUSED(text)) { }
1245 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1246 #endif // wxUSE_HELP
1247
1248 // tooltips
1249 // --------
1250
1251 #if wxUSE_TOOLTIPS
1252 // the easiest way to set a tooltip for a window is to use this method
1253 void SetToolTip( const wxString &tip );
1254 // attach a tooltip to the window, pointer can be NULL to remove
1255 // existing tooltip
1256 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1257 // more readable synonym for SetToolTip(NULL)
1258 void UnsetToolTip() { SetToolTip(NULL); }
1259 // get the associated tooltip or NULL if none
1260 wxToolTip* GetToolTip() const { return m_tooltip; }
1261 wxString GetToolTipText() const;
1262 #else // !wxUSE_TOOLTIPS
1263 // make it much easier to compile apps in an environment
1264 // that doesn't support tooltips, such as PocketPC
1265 void SetToolTip(const wxString & WXUNUSED(tip)) { }
1266 void UnsetToolTip() { }
1267 #endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1268
1269 // drag and drop
1270 // -------------
1271 #if wxUSE_DRAG_AND_DROP
1272 // set/retrieve the drop target associated with this window (may be
1273 // NULL; it's owned by the window and will be deleted by it)
1274 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1275 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1276
1277 // Accept files for dragging
1278 virtual void DragAcceptFiles(bool accept)
1279 #ifdef __WXMSW__
1280 // it does have common implementation but not for MSW which has its own
1281 // native version of it
1282 = 0
1283 #endif // __WXMSW__
1284 ;
1285
1286 #endif // wxUSE_DRAG_AND_DROP
1287
1288 // constraints and sizers
1289 // ----------------------
1290 #if wxUSE_CONSTRAINTS
1291 // set the constraints for this window or retrieve them (may be NULL)
1292 void SetConstraints( wxLayoutConstraints *constraints );
1293 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1294
1295 // implementation only
1296 void UnsetConstraints(wxLayoutConstraints *c);
1297 wxWindowList *GetConstraintsInvolvedIn() const
1298 { return m_constraintsInvolvedIn; }
1299 void AddConstraintReference(wxWindowBase *otherWin);
1300 void RemoveConstraintReference(wxWindowBase *otherWin);
1301 void DeleteRelatedConstraints();
1302 void ResetConstraints();
1303
1304 // these methods may be overridden for special layout algorithms
1305 virtual void SetConstraintSizes(bool recurse = true);
1306 virtual bool LayoutPhase1(int *noChanges);
1307 virtual bool LayoutPhase2(int *noChanges);
1308 virtual bool DoPhase(int phase);
1309
1310 // these methods are virtual but normally won't be overridden
1311 virtual void SetSizeConstraint(int x, int y, int w, int h);
1312 virtual void MoveConstraint(int x, int y);
1313 virtual void GetSizeConstraint(int *w, int *h) const ;
1314 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1315 virtual void GetPositionConstraint(int *x, int *y) const ;
1316
1317 #endif // wxUSE_CONSTRAINTS
1318
1319 // when using constraints or sizers, it makes sense to update
1320 // children positions automatically whenever the window is resized
1321 // - this is done if autoLayout is on
1322 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1323 bool GetAutoLayout() const { return m_autoLayout; }
1324
1325 // lay out the window and its children
1326 virtual bool Layout();
1327
1328 // sizers
1329 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1330 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1331
1332 wxSizer *GetSizer() const { return m_windowSizer; }
1333
1334 // Track if this window is a member of a sizer
1335 void SetContainingSizer(wxSizer* sizer);
1336 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1337
1338 // accessibility
1339 // ----------------------
1340 #if wxUSE_ACCESSIBILITY
1341 // Override to create a specific accessible object.
1342 virtual wxAccessible* CreateAccessible();
1343
1344 // Sets the accessible object.
1345 void SetAccessible(wxAccessible* accessible) ;
1346
1347 // Returns the accessible object.
1348 wxAccessible* GetAccessible() { return m_accessible; }
1349
1350 // Returns the accessible object, creating if necessary.
1351 wxAccessible* GetOrCreateAccessible() ;
1352 #endif
1353
1354
1355 // Set window transparency if the platform supports it
1356 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1357 virtual bool CanSetTransparent() { return false; }
1358
1359
1360 // implementation
1361 // --------------
1362
1363 // event handlers
1364 void OnSysColourChanged( wxSysColourChangedEvent& event );
1365 void OnInitDialog( wxInitDialogEvent &event );
1366 void OnMiddleClick( wxMouseEvent& event );
1367 #if wxUSE_HELP
1368 void OnHelp(wxHelpEvent& event);
1369 #endif // wxUSE_HELP
1370
1371 // virtual function for implementing internal idle
1372 // behaviour
1373 virtual void OnInternalIdle() {}
1374
1375 // call internal idle recursively
1376 // void ProcessInternalIdle() ;
1377
1378 // get the handle of the window for the underlying window system: this
1379 // is only used for wxWin itself or for user code which wants to call
1380 // platform-specific APIs
1381 virtual WXWidget GetHandle() const = 0;
1382 // associate the window with a new native handle
1383 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1384 // dissociate the current native handle from the window
1385 virtual void DissociateHandle() { }
1386
1387 #if wxUSE_PALETTE
1388 // Store the palette used by DCs in wxWindow so that the dcs can share
1389 // a palette. And we can respond to palette messages.
1390 wxPalette GetPalette() const { return m_palette; }
1391
1392 // When palette is changed tell the DC to set the system palette to the
1393 // new one.
1394 void SetPalette(const wxPalette& pal);
1395
1396 // return true if we have a specific palette
1397 bool HasCustomPalette() const { return m_hasCustomPalette; }
1398
1399 // return the first parent window with a custom palette or NULL
1400 wxWindow *GetAncestorWithCustomPalette() const;
1401 #endif // wxUSE_PALETTE
1402
1403 // inherit the parents visual attributes if they had been explicitly set
1404 // by the user (i.e. we don't inherit default attributes) and if we don't
1405 // have our own explicitly set
1406 virtual void InheritAttributes();
1407
1408 // returns false from here if this window doesn't want to inherit the
1409 // parents colours even if InheritAttributes() would normally do it
1410 //
1411 // this just provides a simple way to customize InheritAttributes()
1412 // behaviour in the most common case
1413 virtual bool ShouldInheritColours() const { return false; }
1414
1415 // returns true if the window can be positioned outside of parent's client
1416 // area (normal windows can't, but e.g. menubar or statusbar can):
1417 virtual bool CanBeOutsideClientArea() const { return false; }
1418
1419 // returns true if the platform should explicitly apply a theme border. Currently
1420 // used only by Windows
1421 virtual bool CanApplyThemeBorder() const { return true; }
1422
1423 protected:
1424 // event handling specific to wxWindow
1425 virtual bool TryBefore(wxEvent& event);
1426 virtual bool TryAfter(wxEvent& event);
1427
1428 enum WindowOrder
1429 {
1430 OrderBefore, // insert before the given window
1431 OrderAfter // insert after the given window
1432 };
1433
1434 // common part of GetPrev/NextSibling()
1435 wxWindow *DoGetSibling(WindowOrder order) const;
1436
1437 // common part of MoveBefore/AfterInTabOrder()
1438 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1439
1440 // implementation of Navigate() and NavigateIn()
1441 virtual bool DoNavigateIn(int flags);
1442
1443 #if wxUSE_CONSTRAINTS
1444 // satisfy the constraints for the windows but don't set the window sizes
1445 void SatisfyConstraints();
1446 #endif // wxUSE_CONSTRAINTS
1447
1448 // Send the wxWindowDestroyEvent if not done yet and sets m_isBeingDeleted
1449 // to true
1450 void SendDestroyEvent();
1451
1452 // returns the main window of composite control; this is the window
1453 // that FindFocus returns if the focus is in one of composite control's
1454 // windows
1455 virtual wxWindow *GetMainWindowOfCompositeControl()
1456 { return (wxWindow*)this; }
1457
1458 // this method should be implemented to use operating system specific code
1459 // to really enable/disable the widget, it will only be called when we
1460 // really need to enable/disable window and so no additional checks on the
1461 // widgets state are necessary
1462 virtual void DoEnable(bool WXUNUSED(enable)) { }
1463
1464 // called when the on-screen widget state changes and provides an
1465 // an opportunity for the widget to update its visual state (colours,
1466 // fonts, anything else) as necessary
1467 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1468
1469
1470 // the window id - a number which uniquely identifies a window among
1471 // its siblings unless it is wxID_ANY
1472 wxWindowIDRef m_windowId;
1473
1474 // the parent window of this window (or NULL) and the list of the children
1475 // of this window
1476 wxWindow *m_parent;
1477 wxWindowList m_children;
1478
1479 // the minimal allowed size for the window (no minimal size if variable(s)
1480 // contain(s) wxDefaultCoord)
1481 int m_minWidth,
1482 m_minHeight,
1483 m_maxWidth,
1484 m_maxHeight;
1485
1486 // event handler for this window: usually is just 'this' but may be
1487 // changed with SetEventHandler()
1488 wxEvtHandler *m_eventHandler;
1489
1490 #if wxUSE_VALIDATORS
1491 // associated validator or NULL if none
1492 wxValidator *m_windowValidator;
1493 #endif // wxUSE_VALIDATORS
1494
1495 #if wxUSE_DRAG_AND_DROP
1496 wxDropTarget *m_dropTarget;
1497 #endif // wxUSE_DRAG_AND_DROP
1498
1499 // visual window attributes
1500 wxCursor m_cursor;
1501 wxFont m_font; // see m_hasFont
1502 wxColour m_backgroundColour, // m_hasBgCol
1503 m_foregroundColour; // m_hasFgCol
1504
1505 #if wxUSE_CARET
1506 wxCaret *m_caret;
1507 #endif // wxUSE_CARET
1508
1509 // the region which should be repainted in response to paint event
1510 wxRegion m_updateRegion;
1511
1512 #if wxUSE_ACCEL
1513 // the accelerator table for the window which translates key strokes into
1514 // command events
1515 wxAcceleratorTable m_acceleratorTable;
1516 #endif // wxUSE_ACCEL
1517
1518 // the tooltip for this window (may be NULL)
1519 #if wxUSE_TOOLTIPS
1520 wxToolTip *m_tooltip;
1521 #endif // wxUSE_TOOLTIPS
1522
1523 // constraints and sizers
1524 #if wxUSE_CONSTRAINTS
1525 // the constraints for this window or NULL
1526 wxLayoutConstraints *m_constraints;
1527
1528 // constraints this window is involved in
1529 wxWindowList *m_constraintsInvolvedIn;
1530 #endif // wxUSE_CONSTRAINTS
1531
1532 // this window's sizer
1533 wxSizer *m_windowSizer;
1534
1535 // The sizer this window is a member of, if any
1536 wxSizer *m_containingSizer;
1537
1538 // Layout() window automatically when its size changes?
1539 bool m_autoLayout:1;
1540
1541 // window state
1542 bool m_isShown:1;
1543 bool m_isEnabled:1;
1544 bool m_isBeingDeleted:1;
1545
1546 // was the window colours/font explicitly changed by user?
1547 bool m_hasBgCol:1;
1548 bool m_hasFgCol:1;
1549 bool m_hasFont:1;
1550
1551 // and should it be inherited by children?
1552 bool m_inheritBgCol:1;
1553 bool m_inheritFgCol:1;
1554 bool m_inheritFont:1;
1555
1556 // window attributes
1557 long m_windowStyle,
1558 m_exStyle;
1559 wxString m_windowName;
1560 bool m_themeEnabled;
1561 wxBackgroundStyle m_backgroundStyle;
1562 #if wxUSE_PALETTE
1563 wxPalette m_palette;
1564 bool m_hasCustomPalette;
1565 #endif // wxUSE_PALETTE
1566
1567 #if wxUSE_ACCESSIBILITY
1568 wxAccessible* m_accessible;
1569 #endif
1570
1571 // Virtual size (scrolling)
1572 wxSize m_virtualSize;
1573
1574 wxScrollHelper *m_scrollHelper;
1575
1576 wxWindowVariant m_windowVariant ;
1577
1578 // override this to change the default (i.e. used when no style is
1579 // specified) border for the window class
1580 virtual wxBorder GetDefaultBorder() const;
1581
1582 // this allows you to implement standard control borders without
1583 // repeating the code in different classes that are not derived from
1584 // wxControl
1585 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1586
1587 // Get the default size for the new window if no explicit size given. TLWs
1588 // have their own default size so this is just for non top-level windows.
1589 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1590 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1591
1592
1593 // Used to save the results of DoGetBestSize so it doesn't need to be
1594 // recalculated each time the value is needed.
1595 wxSize m_bestSizeCache;
1596
1597 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1598 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1599
1600
1601
1602 // more pure virtual functions
1603 // ---------------------------
1604
1605 // NB: we must have DoSomething() function when Something() is an overloaded
1606 // method: indeed, we can't just have "virtual Something()" in case when
1607 // the function is overloaded because then we'd have to make virtual all
1608 // the variants (otherwise only the virtual function may be called on a
1609 // pointer to derived class according to C++ rules) which is, in
1610 // general, absolutely not needed. So instead we implement all
1611 // overloaded Something()s in terms of DoSomething() which will be the
1612 // only one to be virtual.
1613
1614 // text extent
1615 virtual void DoGetTextExtent(const wxString& string,
1616 int *x, int *y,
1617 int *descent = NULL,
1618 int *externalLeading = NULL,
1619 const wxFont *font = NULL) const = 0;
1620
1621 // coordinates translation
1622 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1623 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1624
1625 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1626
1627 // capture/release the mouse, used by Capture/ReleaseMouse()
1628 virtual void DoCaptureMouse() = 0;
1629 virtual void DoReleaseMouse() = 0;
1630
1631 // retrieve the position/size of the window
1632 virtual void DoGetPosition(int *x, int *y) const = 0;
1633 virtual void DoGetScreenPosition(int *x, int *y) const;
1634 virtual void DoGetSize(int *width, int *height) const = 0;
1635 virtual void DoGetClientSize(int *width, int *height) const = 0;
1636
1637 // get the size which best suits the window: for a control, it would be
1638 // the minimal size which doesn't truncate the control, for a panel - the
1639 // same size as it would have after a call to Fit()
1640 virtual wxSize DoGetBestSize() const;
1641
1642 // this method can be overridden instead of DoGetBestSize() if it computes
1643 // the best size of the client area of the window only, excluding borders
1644 // (GetBorderSize() will be used to add them)
1645 virtual wxSize DoGetBestClientSize() const { return wxDefaultSize; }
1646
1647 // this is the virtual function to be overriden in any derived class which
1648 // wants to change how SetSize() or Move() works - it is called by all
1649 // versions of these functions in the base class
1650 virtual void DoSetSize(int x, int y,
1651 int width, int height,
1652 int sizeFlags = wxSIZE_AUTO) = 0;
1653
1654 // same as DoSetSize() for the client size
1655 virtual void DoSetClientSize(int width, int height) = 0;
1656
1657 virtual void DoSetSizeHints( int minW, int minH,
1658 int maxW, int maxH,
1659 int incW, int incH );
1660
1661 // return the total size of the window borders, i.e. the sum of the widths
1662 // of the left and the right border in the x component of the returned size
1663 // and the sum of the heights of the top and bottom borders in the y one
1664 //
1665 // NB: this is new/temporary API only implemented by wxMSW and wxUniv so
1666 // far and subject to change, don't use
1667 virtual wxSize DoGetBorderSize() const
1668 {
1669 wxFAIL_MSG( "must be overridden if called" );
1670
1671 return wxDefaultSize;
1672 }
1673
1674 // move the window to the specified location and resize it: this is called
1675 // from both DoSetSize() and DoSetClientSize() and would usually just
1676 // reposition this window except for composite controls which will want to
1677 // arrange themselves inside the given rectangle
1678 //
1679 // Important note: the coordinates passed to this method are in parent's
1680 // *window* coordinates and not parent's client coordinates (as the values
1681 // passed to DoSetSize and returned by DoGetPosition are)!
1682 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1683
1684 // centre the window in the specified direction on parent, note that
1685 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1686 // TLWs
1687 virtual void DoCentre(int dir);
1688
1689 #if wxUSE_TOOLTIPS
1690 virtual void DoSetToolTip( wxToolTip *tip );
1691 #endif // wxUSE_TOOLTIPS
1692
1693 #if wxUSE_MENUS
1694 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1695 #endif // wxUSE_MENUS
1696
1697 // Makes an adjustment to the window position to make it relative to the
1698 // parents client area, e.g. if the parent is a frame with a toolbar, its
1699 // (0, 0) is just below the toolbar
1700 virtual void AdjustForParentClientOrigin(int& x, int& y,
1701 int sizeFlags = 0) const;
1702
1703 // implements the window variants
1704 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1705
1706
1707 // really freeze/thaw the window (should have port-specific implementation)
1708 virtual void DoFreeze() { }
1709 virtual void DoThaw() { }
1710
1711
1712 // Must be called when mouse capture is lost to send
1713 // wxMouseCaptureLostEvent to windows on capture stack.
1714 static void NotifyCaptureLost();
1715
1716 private:
1717 // recursively call our own and our children OnEnabled() when the
1718 // enabled/disabled status changed because a parent window had been
1719 // enabled/disabled
1720 void NotifyWindowOnEnableChange(bool enabled);
1721
1722 #if wxUSE_MENUS
1723 // temporary event handlers used by GetPopupMenuSelectionFromUser()
1724 void InternalOnPopupMenu(wxCommandEvent& event);
1725 void InternalOnPopupMenuUpdate(wxUpdateUIEvent& event);
1726
1727 // implementation of the public GetPopupMenuSelectionFromUser() method
1728 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1729 #endif // wxUSE_MENUS
1730
1731 // layout the window children when its size changes unless this was
1732 // explicitly disabled with SetAutoLayout(false)
1733 void InternalOnSize(wxSizeEvent& event);
1734
1735
1736 // the stack of windows which have captured the mouse
1737 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1738
1739 // the window that currently has mouse capture
1740 static wxWindow *ms_winCaptureCurrent;
1741
1742 // indicates if execution is inside CaptureMouse/ReleaseMouse
1743 static bool ms_winCaptureChanging;
1744
1745
1746 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1747 // (i.e. not being updated) if it is positive
1748 unsigned int m_freezeCount;
1749
1750
1751 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1752 wxDECLARE_NO_COPY_CLASS(wxWindowBase);
1753 DECLARE_EVENT_TABLE()
1754 };
1755
1756
1757
1758 // Inlines for some deprecated methods
1759 inline wxSize wxWindowBase::GetBestFittingSize() const
1760 {
1761 return GetEffectiveMinSize();
1762 }
1763
1764 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1765 {
1766 SetInitialSize(size);
1767 }
1768
1769 inline void wxWindowBase::SetBestSize(const wxSize& size)
1770 {
1771 SetInitialSize(size);
1772 }
1773
1774 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1775 {
1776 SetInitialSize(size);
1777 }
1778
1779
1780 // ----------------------------------------------------------------------------
1781 // now include the declaration of wxWindow class
1782 // ----------------------------------------------------------------------------
1783
1784 // include the declaration of the platform-specific class
1785 #if defined(__WXPALMOS__)
1786 #ifdef __WXUNIVERSAL__
1787 #define wxWindowNative wxWindowPalm
1788 #else // !wxUniv
1789 #define wxWindowPalm wxWindow
1790 #endif // wxUniv/!wxUniv
1791 #include "wx/palmos/window.h"
1792 #elif defined(__WXMSW__)
1793 #ifdef __WXUNIVERSAL__
1794 #define wxWindowNative wxWindowMSW
1795 #else // !wxUniv
1796 #define wxWindowMSW wxWindow
1797 #endif // wxUniv/!wxUniv
1798 #include "wx/msw/window.h"
1799 #elif defined(__WXMOTIF__)
1800 #include "wx/motif/window.h"
1801 #elif defined(__WXGTK20__)
1802 #ifdef __WXUNIVERSAL__
1803 #define wxWindowNative wxWindowGTK
1804 #else // !wxUniv
1805 #define wxWindowGTK wxWindow
1806 #endif // wxUniv
1807 #include "wx/gtk/window.h"
1808 #elif defined(__WXGTK__)
1809 #ifdef __WXUNIVERSAL__
1810 #define wxWindowNative wxWindowGTK
1811 #else // !wxUniv
1812 #define wxWindowGTK wxWindow
1813 #endif // wxUniv
1814 #include "wx/gtk1/window.h"
1815 #elif defined(__WXX11__)
1816 #ifdef __WXUNIVERSAL__
1817 #define wxWindowNative wxWindowX11
1818 #else // !wxUniv
1819 #define wxWindowX11 wxWindow
1820 #endif // wxUniv
1821 #include "wx/x11/window.h"
1822 #elif defined(__WXMGL__)
1823 #define wxWindowNative wxWindowMGL
1824 #include "wx/mgl/window.h"
1825 #elif defined(__WXDFB__)
1826 #define wxWindowNative wxWindowDFB
1827 #include "wx/dfb/window.h"
1828 #elif defined(__WXMAC__)
1829 #ifdef __WXUNIVERSAL__
1830 #define wxWindowNative wxWindowMac
1831 #else // !wxUniv
1832 #define wxWindowMac wxWindow
1833 #endif // wxUniv
1834 #include "wx/osx/window.h"
1835 #elif defined(__WXCOCOA__)
1836 #ifdef __WXUNIVERSAL__
1837 #define wxWindowNative wxWindowCocoa
1838 #else // !wxUniv
1839 #define wxWindowCocoa wxWindow
1840 #endif // wxUniv
1841 #include "wx/cocoa/window.h"
1842 #elif defined(__WXPM__)
1843 #ifdef __WXUNIVERSAL__
1844 #define wxWindowNative wxWindowOS2
1845 #else // !wxUniv
1846 #define wxWindowOS2 wxWindow
1847 #endif // wxUniv/!wxUniv
1848 #include "wx/os2/window.h"
1849 #endif
1850
1851 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1852 // for the native ports we already have defined it above
1853 #if defined(__WXUNIVERSAL__)
1854 #ifndef wxWindowNative
1855 #error "wxWindowNative must be defined above!"
1856 #endif
1857
1858 #include "wx/univ/window.h"
1859 #endif // wxUniv
1860
1861 // ----------------------------------------------------------------------------
1862 // inline functions which couldn't be declared in the class body because of
1863 // forward dependencies
1864 // ----------------------------------------------------------------------------
1865
1866 inline wxWindow *wxWindowBase::GetGrandParent() const
1867 {
1868 return m_parent ? m_parent->GetParent() : NULL;
1869 }
1870
1871 // ----------------------------------------------------------------------------
1872 // global functions
1873 // ----------------------------------------------------------------------------
1874
1875 // Find the wxWindow at the current mouse position, also returning the mouse
1876 // position.
1877 extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1878
1879 // Get the current mouse position.
1880 extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition();
1881
1882 // get the currently active window of this application or NULL
1883 extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow();
1884
1885 // get the (first) top level parent window
1886 WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win);
1887
1888 #if WXWIN_COMPATIBILITY_2_6
1889 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1890 wxDEPRECATED( wxWindowID NewControlId() );
1891 inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
1892 #endif // WXWIN_COMPATIBILITY_2_6
1893
1894 #if wxUSE_ACCESSIBILITY
1895 // ----------------------------------------------------------------------------
1896 // accessible object for windows
1897 // ----------------------------------------------------------------------------
1898
1899 class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible
1900 {
1901 public:
1902 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1903 virtual ~wxWindowAccessible() {}
1904
1905 // Overridables
1906
1907 // Can return either a child object, or an integer
1908 // representing the child element, starting from 1.
1909 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1910
1911 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1912 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1913
1914 // Navigates from fromId to toId/toObject.
1915 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1916 int* toId, wxAccessible** toObject);
1917
1918 // Gets the name of the specified object.
1919 virtual wxAccStatus GetName(int childId, wxString* name);
1920
1921 // Gets the number of children.
1922 virtual wxAccStatus GetChildCount(int* childCount);
1923
1924 // Gets the specified child (starting from 1).
1925 // If *child is NULL and return value is wxACC_OK,
1926 // this means that the child is a simple element and
1927 // not an accessible object.
1928 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1929
1930 // Gets the parent, or NULL.
1931 virtual wxAccStatus GetParent(wxAccessible** parent);
1932
1933 // Performs the default action. childId is 0 (the action for this object)
1934 // or > 0 (the action for a child).
1935 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1936 // window (e.g. an edit control).
1937 virtual wxAccStatus DoDefaultAction(int childId);
1938
1939 // Gets the default action for this object (0) or > 0 (the action for a child).
1940 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1941 // string if there is no action.
1942 // The retrieved string describes the action that is performed on an object,
1943 // not what the object does as a result. For example, a toolbar button that prints
1944 // a document has a default action of "Press" rather than "Prints the current document."
1945 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1946
1947 // Returns the description for this object or a child.
1948 virtual wxAccStatus GetDescription(int childId, wxString* description);
1949
1950 // Returns help text for this object or a child, similar to tooltip text.
1951 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1952
1953 // Returns the keyboard shortcut for this object or child.
1954 // Return e.g. ALT+K
1955 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1956
1957 // Returns a role constant.
1958 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1959
1960 // Returns a state constant.
1961 virtual wxAccStatus GetState(int childId, long* state);
1962
1963 // Returns a localized string representing the value for the object
1964 // or child.
1965 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1966
1967 // Selects the object or child.
1968 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1969
1970 // Gets the window with the keyboard focus.
1971 // If childId is 0 and child is NULL, no object in
1972 // this subhierarchy has the focus.
1973 // If this object has the focus, child should be 'this'.
1974 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1975
1976 #if wxUSE_VARIANT
1977 // Gets a variant representing the selected children
1978 // of this object.
1979 // Acceptable values:
1980 // - a null variant (IsNull() returns true)
1981 // - a list variant (GetType() == wxT("list")
1982 // - an integer representing the selected child element,
1983 // or 0 if this object is selected (GetType() == wxT("long")
1984 // - a "void*" pointer to a wxAccessible child object
1985 virtual wxAccStatus GetSelections(wxVariant* selections);
1986 #endif // wxUSE_VARIANT
1987 };
1988
1989 #endif // wxUSE_ACCESSIBILITY
1990
1991
1992 #endif // _WX_WINDOW_H_BASE_