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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/dcclient.h"
48 #endif //WX_PRECOMP
49
50 #if defined(__WXMAC__) && wxUSE_SCROLLBAR
51 #include "wx/scrolbar.h"
52 #endif
53
54 #if wxUSE_CONSTRAINTS
55 #include "wx/layout.h"
56 #endif // wxUSE_CONSTRAINTS
57
58 #include "wx/sizer.h"
59
60 #if wxUSE_DRAG_AND_DROP
61 #include "wx/dnd.h"
62 #endif // wxUSE_DRAG_AND_DROP
63
64 #if wxUSE_ACCESSIBILITY
65 #include "wx/access.h"
66 #endif
67
68 #if wxUSE_HELP
69 #include "wx/cshelp.h"
70 #endif // wxUSE_HELP
71
72 #if wxUSE_TOOLTIPS
73 #include "wx/tooltip.h"
74 #endif // wxUSE_TOOLTIPS
75
76 #if wxUSE_CARET
77 #include "wx/caret.h"
78 #endif // wxUSE_CARET
79
80 #if wxUSE_DISPLAY
81 #include "wx/display.h"
82 #endif
83
84 #if wxUSE_SYSTEM_OPTIONS
85 #include "wx/sysopt.h"
86 #endif
87
88 // ----------------------------------------------------------------------------
89 // static data
90 // ----------------------------------------------------------------------------
91
92 #if defined(__WXPALMOS__)
93 int wxWindowBase::ms_lastControlId = 32767;
94 #elif defined(__WXPM__)
95 int wxWindowBase::ms_lastControlId = 2000;
96 #else
97 int wxWindowBase::ms_lastControlId = -200;
98 #endif
99
100 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
101
102 // ----------------------------------------------------------------------------
103 // event table
104 // ----------------------------------------------------------------------------
105
106 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
107 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
108 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
109 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
110
111 #if wxUSE_HELP
112 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
113 #endif // wxUSE_HELP
114
115 END_EVENT_TABLE()
116
117 // ============================================================================
118 // implementation of the common functionality of the wxWindow class
119 // ============================================================================
120
121 // ----------------------------------------------------------------------------
122 // initialization
123 // ----------------------------------------------------------------------------
124
125 // the default initialization
126 wxWindowBase::wxWindowBase()
127 {
128 // no window yet, no parent nor children
129 m_parent = (wxWindow *)NULL;
130 m_windowId = wxID_ANY;
131
132 // no constraints on the minimal window size
133 m_minWidth =
134 m_maxWidth = wxDefaultCoord;
135 m_minHeight =
136 m_maxHeight = wxDefaultCoord;
137
138 // invalidiated cache value
139 m_bestSizeCache = wxDefaultSize;
140
141 // window are created enabled and visible by default
142 m_isShown =
143 m_isEnabled = true;
144
145 // the default event handler is just this window
146 m_eventHandler = this;
147
148 #if wxUSE_VALIDATORS
149 // no validator
150 m_windowValidator = (wxValidator *) NULL;
151 #endif // wxUSE_VALIDATORS
152
153 // the colours/fonts are default for now, so leave m_font,
154 // m_backgroundColour and m_foregroundColour uninitialized and set those
155 m_hasBgCol =
156 m_hasFgCol =
157 m_hasFont = false;
158 m_inheritBgCol =
159 m_inheritFgCol =
160 m_inheritFont = false;
161
162 // no style bits
163 m_exStyle =
164 m_windowStyle = 0;
165
166 m_backgroundStyle = wxBG_STYLE_SYSTEM;
167
168 #if wxUSE_CONSTRAINTS
169 // no constraints whatsoever
170 m_constraints = (wxLayoutConstraints *) NULL;
171 m_constraintsInvolvedIn = (wxWindowList *) NULL;
172 #endif // wxUSE_CONSTRAINTS
173
174 m_windowSizer = (wxSizer *) NULL;
175 m_containingSizer = (wxSizer *) NULL;
176 m_autoLayout = false;
177
178 #if wxUSE_DRAG_AND_DROP
179 m_dropTarget = (wxDropTarget *)NULL;
180 #endif // wxUSE_DRAG_AND_DROP
181
182 #if wxUSE_TOOLTIPS
183 m_tooltip = (wxToolTip *)NULL;
184 #endif // wxUSE_TOOLTIPS
185
186 #if wxUSE_CARET
187 m_caret = (wxCaret *)NULL;
188 #endif // wxUSE_CARET
189
190 #if wxUSE_PALETTE
191 m_hasCustomPalette = false;
192 #endif // wxUSE_PALETTE
193
194 #if wxUSE_ACCESSIBILITY
195 m_accessible = NULL;
196 #endif
197
198 m_virtualSize = wxDefaultSize;
199
200 m_minVirtualWidth =
201 m_maxVirtualWidth = wxDefaultCoord;
202 m_minVirtualHeight =
203 m_maxVirtualHeight = wxDefaultCoord;
204
205 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
206 #if wxUSE_SYSTEM_OPTIONS
207 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
208 {
209 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
210 }
211 #endif
212
213 // Whether we're using the current theme for this window (wxGTK only for now)
214 m_themeEnabled = false;
215
216 // VZ: this one shouldn't exist...
217 m_isBeingDeleted = false;
218
219 // Reserved for future use
220 m_windowReserved = NULL;
221 }
222
223 // common part of window creation process
224 bool wxWindowBase::CreateBase(wxWindowBase *parent,
225 wxWindowID id,
226 const wxPoint& WXUNUSED(pos),
227 const wxSize& WXUNUSED(size),
228 long style,
229 const wxValidator& wxVALIDATOR_PARAM(validator),
230 const wxString& name)
231 {
232 #if wxUSE_STATBOX
233 // wxGTK doesn't allow to create controls with static box as the parent so
234 // this will result in a crash when the program is ported to wxGTK so warn
235 // the user about it
236
237 // if you get this assert, the correct solution is to create the controls
238 // as siblings of the static box
239 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
240 _T("wxStaticBox can't be used as a window parent!") );
241 #endif // wxUSE_STATBOX
242
243 // ids are limited to 16 bits under MSW so if you care about portability,
244 // it's not a good idea to use ids out of this range (and negative ids are
245 // reserved for wxWidgets own usage)
246 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
247 _T("invalid id value") );
248
249 // generate a new id if the user doesn't care about it
250 m_windowId = id == wxID_ANY ? NewControlId() : id;
251
252 SetName(name);
253 SetWindowStyleFlag(style);
254 SetParent(parent);
255
256 #if wxUSE_VALIDATORS
257 SetValidator(validator);
258 #endif // wxUSE_VALIDATORS
259
260 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
261 // have it too - like this it's possible to set it only in the top level
262 // dialog/frame and all children will inherit it by defult
263 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
264 {
265 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
266 }
267
268 return true;
269 }
270
271 // ----------------------------------------------------------------------------
272 // destruction
273 // ----------------------------------------------------------------------------
274
275 // common clean up
276 wxWindowBase::~wxWindowBase()
277 {
278 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
279
280 // FIXME if these 2 cases result from programming errors in the user code
281 // we should probably assert here instead of silently fixing them
282
283 // Just in case the window has been Closed, but we're then deleting
284 // immediately: don't leave dangling pointers.
285 wxPendingDelete.DeleteObject(this);
286
287 // Just in case we've loaded a top-level window via LoadNativeDialog but
288 // we weren't a dialog class
289 wxTopLevelWindows.DeleteObject((wxWindow*)this);
290
291 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
292
293 // reset the dangling pointer our parent window may keep to us
294 if ( m_parent )
295 {
296 if ( m_parent->GetDefaultItem() == this )
297 {
298 m_parent->SetDefaultItem(NULL);
299 }
300
301 m_parent->RemoveChild(this);
302 }
303
304 #if wxUSE_CARET
305 delete m_caret;
306 #endif // wxUSE_CARET
307
308 #if wxUSE_VALIDATORS
309 delete m_windowValidator;
310 #endif // wxUSE_VALIDATORS
311
312 #if wxUSE_CONSTRAINTS
313 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
314 // at deleted windows as they delete themselves.
315 DeleteRelatedConstraints();
316
317 if ( m_constraints )
318 {
319 // This removes any dangling pointers to this window in other windows'
320 // constraintsInvolvedIn lists.
321 UnsetConstraints(m_constraints);
322 delete m_constraints;
323 m_constraints = NULL;
324 }
325 #endif // wxUSE_CONSTRAINTS
326
327 if ( m_containingSizer )
328 m_containingSizer->Detach( (wxWindow*)this );
329
330 delete m_windowSizer;
331
332 #if wxUSE_DRAG_AND_DROP
333 delete m_dropTarget;
334 #endif // wxUSE_DRAG_AND_DROP
335
336 #if wxUSE_TOOLTIPS
337 delete m_tooltip;
338 #endif // wxUSE_TOOLTIPS
339
340 #if wxUSE_ACCESSIBILITY
341 delete m_accessible;
342 #endif
343 }
344
345 bool wxWindowBase::Destroy()
346 {
347 delete this;
348
349 return true;
350 }
351
352 bool wxWindowBase::Close(bool force)
353 {
354 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
355 event.SetEventObject(this);
356 event.SetCanVeto(!force);
357
358 // return false if window wasn't closed because the application vetoed the
359 // close event
360 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
361 }
362
363 bool wxWindowBase::DestroyChildren()
364 {
365 wxWindowList::compatibility_iterator node;
366 for ( ;; )
367 {
368 // we iterate until the list becomes empty
369 node = GetChildren().GetFirst();
370 if ( !node )
371 break;
372
373 wxWindow *child = node->GetData();
374
375 // note that we really want to call delete and not ->Destroy() here
376 // because we want to delete the child immediately, before we are
377 // deleted, and delayed deletion would result in problems as our (top
378 // level) child could outlive its parent
379 delete child;
380
381 wxASSERT_MSG( !GetChildren().Find(child),
382 wxT("child didn't remove itself using RemoveChild()") );
383 }
384
385 return true;
386 }
387
388 // ----------------------------------------------------------------------------
389 // size/position related methods
390 // ----------------------------------------------------------------------------
391
392 // centre the window with respect to its parent in either (or both) directions
393 void wxWindowBase::Centre(int direction)
394 {
395 // the position/size of the parent window or of the entire screen
396 wxPoint posParent;
397 int widthParent, heightParent;
398
399 wxWindow *parent = NULL;
400 wxTopLevelWindow *winTop = NULL;
401
402 if ( !(direction & wxCENTRE_ON_SCREEN) )
403 {
404 // find the parent to centre this window on: it should be the
405 // immediate parent for the controls but the top level parent for the
406 // top level windows (like dialogs)
407 parent = GetParent();
408 if ( IsTopLevel() )
409 {
410 while ( parent && !parent->IsTopLevel() )
411 {
412 parent = parent->GetParent();
413 }
414 }
415
416 // there is no wxTopLevelWindow under wxMotif yet
417 #ifndef __WXMOTIF__
418 // we shouldn't center the dialog on the iconized window: under
419 // Windows, for example, this places it completely off the screen
420 if ( parent )
421 {
422 winTop = wxDynamicCast(parent, wxTopLevelWindow);
423 if ( winTop && winTop->IsIconized() )
424 {
425 winTop = NULL;
426 parent = NULL;
427 }
428 }
429 #endif // __WXMOTIF__
430
431 // did we find the parent?
432 if ( !parent )
433 {
434 // no other choice
435 direction |= wxCENTRE_ON_SCREEN;
436 }
437 }
438
439 if ( direction & wxCENTRE_ON_SCREEN )
440 {
441 //RN: If we are using wxDisplay we get
442 //the dimensions of the monitor the window is on,
443 //otherwise we get the dimensions of the primary monitor
444 //FIXME: wxDisplay::GetFromWindow only implemented on MSW
445 #if wxUSE_DISPLAY && defined(__WXMSW__)
446 int nDisplay = wxDisplay::GetFromWindow((wxWindow*)this);
447 if(nDisplay != wxNOT_FOUND)
448 {
449 wxDisplay windowDisplay(nDisplay);
450 wxRect displayRect = windowDisplay.GetGeometry();
451 widthParent = displayRect.width;
452 heightParent = displayRect.height;
453 }
454 else
455 #endif
456 // centre with respect to the whole screen
457 wxDisplaySize(&widthParent, &heightParent);
458 }
459 else
460 {
461 if ( IsTopLevel() )
462 {
463 if(winTop)
464 winTop->GetRectForTopLevelChildren(&posParent.x, &posParent.y, &widthParent, &heightParent);
465 else
466 {
467 // centre on the parent
468 parent->GetSize(&widthParent, &heightParent);
469
470 // adjust to the parents position
471 posParent = parent->GetPosition();
472 }
473 }
474 else
475 {
476 // centre inside the parents client rectangle
477 parent->GetClientSize(&widthParent, &heightParent);
478 }
479 }
480
481 int width, height;
482 GetSize(&width, &height);
483
484 int xNew = wxDefaultCoord,
485 yNew = wxDefaultCoord;
486
487 if ( direction & wxHORIZONTAL )
488 xNew = (widthParent - width)/2;
489
490 if ( direction & wxVERTICAL )
491 yNew = (heightParent - height)/2;
492
493 xNew += posParent.x;
494 yNew += posParent.y;
495
496 // FIXME: This needs to get the client display rect of the display
497 // the window is (via wxDisplay::GetFromWindow).
498
499 // Base size of the visible dimensions of the display
500 // to take into account the taskbar. And the Mac menu bar at top.
501 wxRect clientrect = wxGetClientDisplayRect();
502
503 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
504 // but it may mean that the window is placed on other than the main
505 // display. Therefore we only make sure centered window is on the main display
506 // if the parent is at least partially present here.
507 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
508 {
509 if (xNew < clientrect.GetLeft())
510 xNew = clientrect.GetLeft();
511 else if (xNew + width > clientrect.GetRight())
512 xNew = clientrect.GetRight() - width;
513 }
514 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
515 {
516 if (yNew + height > clientrect.GetBottom())
517 yNew = clientrect.GetBottom() - height;
518
519 // Make certain that the title bar is initially visible
520 // always, even if this would push the bottom of the
521 // dialog off the visible area of the display
522 if (yNew < clientrect.GetTop())
523 yNew = clientrect.GetTop();
524 }
525
526 // move the window to this position (keeping the old size but using
527 // SetSize() and not Move() to allow xNew and/or yNew to be wxDefaultCoord)
528 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
529 }
530
531 // fits the window around the children
532 void wxWindowBase::Fit()
533 {
534 if ( GetChildren().GetCount() > 0 )
535 {
536 SetSize(GetBestSize());
537 }
538 //else: do nothing if we have no children
539 }
540
541 // fits virtual size (ie. scrolled area etc.) around children
542 void wxWindowBase::FitInside()
543 {
544 if ( GetChildren().GetCount() > 0 )
545 {
546 SetVirtualSize( GetBestVirtualSize() );
547 }
548 }
549
550 // On Mac, scrollbars are explicitly children.
551 #ifdef __WXMAC__
552 static bool wxHasRealChildren(const wxWindowBase* win)
553 {
554 int realChildCount = 0;
555
556 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
557 node;
558 node = node->GetNext() )
559 {
560 wxWindow *win = node->GetData();
561 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
562 realChildCount ++;
563 }
564 return (realChildCount > 0);
565 }
566 #endif
567
568 void wxWindowBase::InvalidateBestSize()
569 {
570 m_bestSizeCache = wxDefaultSize;
571
572 // parent's best size calculation may depend on its children's
573 // best sizes, so let's invalidate it as well to be safe:
574 if (m_parent)
575 m_parent->InvalidateBestSize();
576 }
577
578 // return the size best suited for the current window
579 wxSize wxWindowBase::DoGetBestSize() const
580 {
581 wxSize best;
582
583 if ( m_windowSizer )
584 {
585 best = m_windowSizer->GetMinSize();
586 }
587 #if wxUSE_CONSTRAINTS
588 else if ( m_constraints )
589 {
590 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
591
592 // our minimal acceptable size is such that all our windows fit inside
593 int maxX = 0,
594 maxY = 0;
595
596 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
597 node;
598 node = node->GetNext() )
599 {
600 wxLayoutConstraints *c = node->GetData()->GetConstraints();
601 if ( !c )
602 {
603 // it's not normal that we have an unconstrained child, but
604 // what can we do about it?
605 continue;
606 }
607
608 int x = c->right.GetValue(),
609 y = c->bottom.GetValue();
610
611 if ( x > maxX )
612 maxX = x;
613
614 if ( y > maxY )
615 maxY = y;
616
617 // TODO: we must calculate the overlaps somehow, otherwise we
618 // will never return a size bigger than the current one :-(
619 }
620
621 best = wxSize(maxX, maxY);
622 }
623 #endif // wxUSE_CONSTRAINTS
624 else if ( !GetChildren().empty()
625 #ifdef __WXMAC__
626 && wxHasRealChildren(this)
627 #endif
628 )
629 {
630 // our minimal acceptable size is such that all our visible child windows fit inside
631 int maxX = 0,
632 maxY = 0;
633
634 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
635 node;
636 node = node->GetNext() )
637 {
638 wxWindow *win = node->GetData();
639 if ( win->IsTopLevel() || ( ! win->IsShown() )
640 #if wxUSE_STATUSBAR
641 || wxDynamicCast(win, wxStatusBar)
642 #endif // wxUSE_STATUSBAR
643 )
644 {
645 // dialogs and frames lie in different top level windows -
646 // don't deal with them here; as for the status bars, they
647 // don't lie in the client area at all
648 continue;
649 }
650
651 int wx, wy, ww, wh;
652 win->GetPosition(&wx, &wy);
653
654 // if the window hadn't been positioned yet, assume that it is in
655 // the origin
656 if ( wx == wxDefaultCoord )
657 wx = 0;
658 if ( wy == wxDefaultCoord )
659 wy = 0;
660
661 win->GetSize(&ww, &wh);
662 if ( wx + ww > maxX )
663 maxX = wx + ww;
664 if ( wy + wh > maxY )
665 maxY = wy + wh;
666 }
667
668 // for compatibility with the old versions and because it really looks
669 // slightly more pretty like this, add a pad
670 maxX += 7;
671 maxY += 14;
672
673 best = wxSize(maxX, maxY);
674 }
675 else // ! has children
676 {
677 // For a generic window there is no natural best size - just use
678 // either the minimum size if there is one, or the current size.
679 // These are returned as-is, unadjusted by the client size difference.
680 if ( GetMinSize().IsFullySpecified() )
681 return GetMinSize();
682 else
683 return GetSize();
684 }
685
686 // Add any difference between size and client size
687 wxSize diff = GetSize() - GetClientSize();
688 best.x += wxMax(0, diff.x);
689 best.y += wxMax(0, diff.y);
690
691 return best;
692 }
693
694
695 wxSize wxWindowBase::GetBestFittingSize() const
696 {
697 // merge the best size with the min size, giving priority to the min size
698 wxSize min = GetMinSize();
699 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
700 {
701 wxSize best = GetBestSize();
702 if (min.x == wxDefaultCoord) min.x = best.x;
703 if (min.y == wxDefaultCoord) min.y = best.y;
704 }
705 return min;
706 }
707
708
709 void wxWindowBase::SetBestFittingSize(const wxSize& size)
710 {
711 // Set the min size to the size passed in. This will usually either be
712 // wxDefaultSize or the size passed to this window's ctor/Create function.
713 SetMinSize(size);
714
715 // Merge the size with the best size if needed
716 wxSize best = GetBestFittingSize();
717
718 // If the current size doesn't match then change it
719 if (GetSize() != best)
720 SetSize(best);
721 }
722
723
724 // by default the origin is not shifted
725 wxPoint wxWindowBase::GetClientAreaOrigin() const
726 {
727 return wxPoint(0,0);
728 }
729
730 // set the min/max size of the window
731 void wxWindowBase::DoSetSizeHints(int minW, int minH,
732 int maxW, int maxH,
733 int WXUNUSED(incW), int WXUNUSED(incH))
734 {
735 // setting min width greater than max width leads to infinite loops under
736 // X11 and generally doesn't make any sense, so don't allow it
737 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
738 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
739 _T("min width/height must be less than max width/height!") );
740
741 m_minWidth = minW;
742 m_maxWidth = maxW;
743 m_minHeight = minH;
744 m_maxHeight = maxH;
745 }
746
747 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
748 {
749 if ( m_windowVariant != variant )
750 {
751 m_windowVariant = variant;
752
753 DoSetWindowVariant(variant);
754 }
755 }
756
757 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
758 {
759 // adjust the font height to correspond to our new variant (notice that
760 // we're only called if something really changed)
761 wxFont font = GetFont();
762 int size = font.GetPointSize();
763 switch ( variant )
764 {
765 case wxWINDOW_VARIANT_NORMAL:
766 break;
767
768 case wxWINDOW_VARIANT_SMALL:
769 size *= 3;
770 size /= 4;
771 break;
772
773 case wxWINDOW_VARIANT_MINI:
774 size *= 2;
775 size /= 3;
776 break;
777
778 case wxWINDOW_VARIANT_LARGE:
779 size *= 5;
780 size /= 4;
781 break;
782
783 default:
784 wxFAIL_MSG(_T("unexpected window variant"));
785 break;
786 }
787
788 font.SetPointSize(size);
789 SetFont(font);
790 }
791
792 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
793 int maxW, int maxH )
794 {
795 m_minVirtualWidth = minW;
796 m_maxVirtualWidth = maxW;
797 m_minVirtualHeight = minH;
798 m_maxVirtualHeight = maxH;
799 }
800
801 void wxWindowBase::DoSetVirtualSize( int x, int y )
802 {
803 if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
804 x = m_minVirtualWidth;
805 if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
806 x = m_maxVirtualWidth;
807 if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
808 y = m_minVirtualHeight;
809 if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
810 y = m_maxVirtualHeight;
811
812 m_virtualSize = wxSize(x, y);
813 }
814
815 wxSize wxWindowBase::DoGetVirtualSize() const
816 {
817 if ( m_virtualSize.IsFullySpecified() )
818 return m_virtualSize;
819
820 wxSize size = GetClientSize();
821 if ( m_virtualSize.x != wxDefaultCoord )
822 size.x = m_virtualSize.x;
823
824 if ( m_virtualSize.y != wxDefaultCoord )
825 size.y = m_virtualSize.y;
826
827 return size;
828 }
829
830 // ----------------------------------------------------------------------------
831 // show/hide/enable/disable the window
832 // ----------------------------------------------------------------------------
833
834 bool wxWindowBase::Show(bool show)
835 {
836 if ( show != m_isShown )
837 {
838 m_isShown = show;
839
840 return true;
841 }
842 else
843 {
844 return false;
845 }
846 }
847
848 bool wxWindowBase::Enable(bool enable)
849 {
850 if ( enable != m_isEnabled )
851 {
852 m_isEnabled = enable;
853
854 return true;
855 }
856 else
857 {
858 return false;
859 }
860 }
861 // ----------------------------------------------------------------------------
862 // RTTI
863 // ----------------------------------------------------------------------------
864
865 bool wxWindowBase::IsTopLevel() const
866 {
867 return false;
868 }
869
870 // ----------------------------------------------------------------------------
871 // reparenting the window
872 // ----------------------------------------------------------------------------
873
874 void wxWindowBase::AddChild(wxWindowBase *child)
875 {
876 wxCHECK_RET( child, wxT("can't add a NULL child") );
877
878 // this should never happen and it will lead to a crash later if it does
879 // because RemoveChild() will remove only one node from the children list
880 // and the other(s) one(s) will be left with dangling pointers in them
881 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
882
883 GetChildren().Append((wxWindow*)child);
884 child->SetParent(this);
885 }
886
887 void wxWindowBase::RemoveChild(wxWindowBase *child)
888 {
889 wxCHECK_RET( child, wxT("can't remove a NULL child") );
890
891 GetChildren().DeleteObject((wxWindow *)child);
892 child->SetParent(NULL);
893 }
894
895 bool wxWindowBase::Reparent(wxWindowBase *newParent)
896 {
897 wxWindow *oldParent = GetParent();
898 if ( newParent == oldParent )
899 {
900 // nothing done
901 return false;
902 }
903
904 // unlink this window from the existing parent.
905 if ( oldParent )
906 {
907 oldParent->RemoveChild(this);
908 }
909 else
910 {
911 wxTopLevelWindows.DeleteObject((wxWindow *)this);
912 }
913
914 // add it to the new one
915 if ( newParent )
916 {
917 newParent->AddChild(this);
918 }
919 else
920 {
921 wxTopLevelWindows.Append((wxWindow *)this);
922 }
923
924 return true;
925 }
926
927 // ----------------------------------------------------------------------------
928 // event handler stuff
929 // ----------------------------------------------------------------------------
930
931 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
932 {
933 wxEvtHandler *handlerOld = GetEventHandler();
934
935 handler->SetNextHandler(handlerOld);
936
937 if ( handlerOld )
938 GetEventHandler()->SetPreviousHandler(handler);
939
940 SetEventHandler(handler);
941 }
942
943 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
944 {
945 wxEvtHandler *handlerA = GetEventHandler();
946 if ( handlerA )
947 {
948 wxEvtHandler *handlerB = handlerA->GetNextHandler();
949 handlerA->SetNextHandler((wxEvtHandler *)NULL);
950
951 if ( handlerB )
952 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
953 SetEventHandler(handlerB);
954
955 if ( deleteHandler )
956 {
957 delete handlerA;
958 handlerA = (wxEvtHandler *)NULL;
959 }
960 }
961
962 return handlerA;
963 }
964
965 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
966 {
967 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
968
969 wxEvtHandler *handlerPrev = NULL,
970 *handlerCur = GetEventHandler();
971 while ( handlerCur )
972 {
973 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
974
975 if ( handlerCur == handler )
976 {
977 if ( handlerPrev )
978 {
979 handlerPrev->SetNextHandler(handlerNext);
980 }
981 else
982 {
983 SetEventHandler(handlerNext);
984 }
985
986 if ( handlerNext )
987 {
988 handlerNext->SetPreviousHandler ( handlerPrev );
989 }
990
991 handler->SetNextHandler(NULL);
992 handler->SetPreviousHandler(NULL);
993
994 return true;
995 }
996
997 handlerPrev = handlerCur;
998 handlerCur = handlerNext;
999 }
1000
1001 wxFAIL_MSG( _T("where has the event handler gone?") );
1002
1003 return false;
1004 }
1005
1006 // ----------------------------------------------------------------------------
1007 // colours, fonts &c
1008 // ----------------------------------------------------------------------------
1009
1010 void wxWindowBase::InheritAttributes()
1011 {
1012 const wxWindowBase * const parent = GetParent();
1013 if ( !parent )
1014 return;
1015
1016 // we only inherit attributes which had been explicitly set for the parent
1017 // which ensures that this only happens if the user really wants it and
1018 // not by default which wouldn't make any sense in modern GUIs where the
1019 // controls don't all use the same fonts (nor colours)
1020 if ( parent->m_inheritFont && !m_hasFont )
1021 SetFont(parent->GetFont());
1022
1023 // in addition, there is a possibility to explicitly forbid inheriting
1024 // colours at each class level by overriding ShouldInheritColours()
1025 if ( ShouldInheritColours() )
1026 {
1027 if ( parent->m_inheritFgCol && !m_hasFgCol )
1028 SetForegroundColour(parent->GetForegroundColour());
1029
1030 // inheriting (solid) background colour is wrong as it totally breaks
1031 // any kind of themed backgrounds
1032 //
1033 // instead, the controls should use the same background as their parent
1034 // (ideally by not drawing it at all)
1035 #if 0
1036 if ( parent->m_inheritBgCol && !m_hasBgCol )
1037 SetBackgroundColour(parent->GetBackgroundColour());
1038 #endif // 0
1039 }
1040 }
1041
1042 /* static */ wxVisualAttributes
1043 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1044 {
1045 // it is important to return valid values for all attributes from here,
1046 // GetXXX() below rely on this
1047 wxVisualAttributes attrs;
1048 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1049 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1050
1051 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1052 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1053 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1054 // colour on other platforms.
1055
1056 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1057 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1058 #else
1059 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1060 #endif
1061 return attrs;
1062 }
1063
1064 wxColour wxWindowBase::GetBackgroundColour() const
1065 {
1066 if ( !m_backgroundColour.Ok() )
1067 {
1068 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
1069
1070 // get our default background colour
1071 wxColour colBg = GetDefaultAttributes().colBg;
1072
1073 // we must return some valid colour to avoid redoing this every time
1074 // and also to avoid surprizing the applications written for older
1075 // wxWidgets versions where GetBackgroundColour() always returned
1076 // something -- so give them something even if it doesn't make sense
1077 // for this window (e.g. it has a themed background)
1078 if ( !colBg.Ok() )
1079 colBg = GetClassDefaultAttributes().colBg;
1080
1081 return colBg;
1082 }
1083 else
1084 return m_backgroundColour;
1085 }
1086
1087 wxColour wxWindowBase::GetForegroundColour() const
1088 {
1089 // logic is the same as above
1090 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1091 {
1092 wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
1093
1094 wxColour colFg = GetDefaultAttributes().colFg;
1095
1096 if ( !colFg.Ok() )
1097 colFg = GetClassDefaultAttributes().colFg;
1098
1099 return colFg;
1100 }
1101 else
1102 return m_foregroundColour;
1103 }
1104
1105 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1106 {
1107 if ( colour == m_backgroundColour )
1108 return false;
1109
1110 m_hasBgCol = colour.Ok();
1111 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1112 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1113
1114 m_inheritBgCol = m_hasBgCol;
1115 m_backgroundColour = colour;
1116 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1117 return true;
1118 }
1119
1120 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1121 {
1122 if (colour == m_foregroundColour )
1123 return false;
1124
1125 m_hasFgCol = colour.Ok();
1126 m_inheritFgCol = m_hasFgCol;
1127 m_foregroundColour = colour;
1128 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1129 return true;
1130 }
1131
1132 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1133 {
1134 // setting an invalid cursor is ok, it means that we don't have any special
1135 // cursor
1136 if ( m_cursor == cursor )
1137 {
1138 // no change
1139 return false;
1140 }
1141
1142 m_cursor = cursor;
1143
1144 return true;
1145 }
1146
1147 wxFont wxWindowBase::GetFont() const
1148 {
1149 // logic is the same as in GetBackgroundColour()
1150 if ( !m_font.Ok() )
1151 {
1152 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1153
1154 wxFont font = GetDefaultAttributes().font;
1155 if ( !font.Ok() )
1156 font = GetClassDefaultAttributes().font;
1157
1158 return font;
1159 }
1160 else
1161 return m_font;
1162 }
1163
1164 bool wxWindowBase::SetFont(const wxFont& font)
1165 {
1166 if ( font == m_font )
1167 {
1168 // no change
1169 return false;
1170 }
1171
1172 m_font = font;
1173 m_hasFont = font.Ok();
1174 m_inheritFont = m_hasFont;
1175
1176 InvalidateBestSize();
1177
1178 return true;
1179 }
1180
1181 #if wxUSE_PALETTE
1182
1183 void wxWindowBase::SetPalette(const wxPalette& pal)
1184 {
1185 m_hasCustomPalette = true;
1186 m_palette = pal;
1187
1188 // VZ: can anyone explain me what do we do here?
1189 wxWindowDC d((wxWindow *) this);
1190 d.SetPalette(pal);
1191 }
1192
1193 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1194 {
1195 wxWindow *win = (wxWindow *)this;
1196 while ( win && !win->HasCustomPalette() )
1197 {
1198 win = win->GetParent();
1199 }
1200
1201 return win;
1202 }
1203
1204 #endif // wxUSE_PALETTE
1205
1206 #if wxUSE_CARET
1207 void wxWindowBase::SetCaret(wxCaret *caret)
1208 {
1209 if ( m_caret )
1210 {
1211 delete m_caret;
1212 }
1213
1214 m_caret = caret;
1215
1216 if ( m_caret )
1217 {
1218 wxASSERT_MSG( m_caret->GetWindow() == this,
1219 wxT("caret should be created associated to this window") );
1220 }
1221 }
1222 #endif // wxUSE_CARET
1223
1224 #if wxUSE_VALIDATORS
1225 // ----------------------------------------------------------------------------
1226 // validators
1227 // ----------------------------------------------------------------------------
1228
1229 void wxWindowBase::SetValidator(const wxValidator& validator)
1230 {
1231 if ( m_windowValidator )
1232 delete m_windowValidator;
1233
1234 m_windowValidator = (wxValidator *)validator.Clone();
1235
1236 if ( m_windowValidator )
1237 m_windowValidator->SetWindow(this);
1238 }
1239 #endif // wxUSE_VALIDATORS
1240
1241 // ----------------------------------------------------------------------------
1242 // update region stuff
1243 // ----------------------------------------------------------------------------
1244
1245 wxRect wxWindowBase::GetUpdateClientRect() const
1246 {
1247 wxRegion rgnUpdate = GetUpdateRegion();
1248 rgnUpdate.Intersect(GetClientRect());
1249 wxRect rectUpdate = rgnUpdate.GetBox();
1250 wxPoint ptOrigin = GetClientAreaOrigin();
1251 rectUpdate.x -= ptOrigin.x;
1252 rectUpdate.y -= ptOrigin.y;
1253
1254 return rectUpdate;
1255 }
1256
1257 bool wxWindowBase::IsExposed(int x, int y) const
1258 {
1259 return m_updateRegion.Contains(x, y) != wxOutRegion;
1260 }
1261
1262 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
1263 {
1264 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1265 }
1266
1267 void wxWindowBase::ClearBackground()
1268 {
1269 // wxGTK uses its own version, no need to add never used code
1270 #ifndef __WXGTK__
1271 wxClientDC dc((wxWindow *)this);
1272 wxBrush brush(GetBackgroundColour(), wxSOLID);
1273 dc.SetBackground(brush);
1274 dc.Clear();
1275 #endif // __WXGTK__
1276 }
1277
1278 // ----------------------------------------------------------------------------
1279 // find child window by id or name
1280 // ----------------------------------------------------------------------------
1281
1282 wxWindow *wxWindowBase::FindWindow(long id) const
1283 {
1284 if ( id == m_windowId )
1285 return (wxWindow *)this;
1286
1287 wxWindowBase *res = (wxWindow *)NULL;
1288 wxWindowList::compatibility_iterator node;
1289 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1290 {
1291 wxWindowBase *child = node->GetData();
1292 res = child->FindWindow( id );
1293 }
1294
1295 return (wxWindow *)res;
1296 }
1297
1298 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1299 {
1300 if ( name == m_windowName )
1301 return (wxWindow *)this;
1302
1303 wxWindowBase *res = (wxWindow *)NULL;
1304 wxWindowList::compatibility_iterator node;
1305 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1306 {
1307 wxWindow *child = node->GetData();
1308 res = child->FindWindow(name);
1309 }
1310
1311 return (wxWindow *)res;
1312 }
1313
1314
1315 // find any window by id or name or label: If parent is non-NULL, look through
1316 // children for a label or title matching the specified string. If NULL, look
1317 // through all top-level windows.
1318 //
1319 // to avoid duplicating code we reuse the same helper function but with
1320 // different comparators
1321
1322 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1323 const wxString& label, long id);
1324
1325 static
1326 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1327 long WXUNUSED(id))
1328 {
1329 return win->GetLabel() == label;
1330 }
1331
1332 static
1333 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1334 long WXUNUSED(id))
1335 {
1336 return win->GetName() == label;
1337 }
1338
1339 static
1340 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1341 long id)
1342 {
1343 return win->GetId() == id;
1344 }
1345
1346 // recursive helper for the FindWindowByXXX() functions
1347 static
1348 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1349 const wxString& label,
1350 long id,
1351 wxFindWindowCmp cmp)
1352 {
1353 if ( parent )
1354 {
1355 // see if this is the one we're looking for
1356 if ( (*cmp)(parent, label, id) )
1357 return (wxWindow *)parent;
1358
1359 // It wasn't, so check all its children
1360 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1361 node;
1362 node = node->GetNext() )
1363 {
1364 // recursively check each child
1365 wxWindow *win = (wxWindow *)node->GetData();
1366 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1367 if (retwin)
1368 return retwin;
1369 }
1370 }
1371
1372 // Not found
1373 return NULL;
1374 }
1375
1376 // helper for FindWindowByXXX()
1377 static
1378 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1379 const wxString& label,
1380 long id,
1381 wxFindWindowCmp cmp)
1382 {
1383 if ( parent )
1384 {
1385 // just check parent and all its children
1386 return wxFindWindowRecursively(parent, label, id, cmp);
1387 }
1388
1389 // start at very top of wx's windows
1390 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1391 node;
1392 node = node->GetNext() )
1393 {
1394 // recursively check each window & its children
1395 wxWindow *win = node->GetData();
1396 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1397 if (retwin)
1398 return retwin;
1399 }
1400
1401 return NULL;
1402 }
1403
1404 /* static */
1405 wxWindow *
1406 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1407 {
1408 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1409 }
1410
1411 /* static */
1412 wxWindow *
1413 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1414 {
1415 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1416
1417 if ( !win )
1418 {
1419 // fall back to the label
1420 win = FindWindowByLabel(title, parent);
1421 }
1422
1423 return win;
1424 }
1425
1426 /* static */
1427 wxWindow *
1428 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1429 {
1430 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1431 }
1432
1433 // ----------------------------------------------------------------------------
1434 // dialog oriented functions
1435 // ----------------------------------------------------------------------------
1436
1437 void wxWindowBase::MakeModal(bool modal)
1438 {
1439 // Disable all other windows
1440 if ( IsTopLevel() )
1441 {
1442 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1443 while (node)
1444 {
1445 wxWindow *win = node->GetData();
1446 if (win != this)
1447 win->Enable(!modal);
1448
1449 node = node->GetNext();
1450 }
1451 }
1452 }
1453
1454 bool wxWindowBase::Validate()
1455 {
1456 #if wxUSE_VALIDATORS
1457 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1458
1459 wxWindowList::compatibility_iterator node;
1460 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1461 {
1462 wxWindowBase *child = node->GetData();
1463 wxValidator *validator = child->GetValidator();
1464 if ( validator && !validator->Validate((wxWindow *)this) )
1465 {
1466 return false;
1467 }
1468
1469 if ( recurse && !child->Validate() )
1470 {
1471 return false;
1472 }
1473 }
1474 #endif // wxUSE_VALIDATORS
1475
1476 return true;
1477 }
1478
1479 bool wxWindowBase::TransferDataToWindow()
1480 {
1481 #if wxUSE_VALIDATORS
1482 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1483
1484 wxWindowList::compatibility_iterator node;
1485 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1486 {
1487 wxWindowBase *child = node->GetData();
1488 wxValidator *validator = child->GetValidator();
1489 if ( validator && !validator->TransferToWindow() )
1490 {
1491 wxLogWarning(_("Could not transfer data to window"));
1492 #if wxUSE_LOG
1493 wxLog::FlushActive();
1494 #endif // wxUSE_LOG
1495
1496 return false;
1497 }
1498
1499 if ( recurse )
1500 {
1501 if ( !child->TransferDataToWindow() )
1502 {
1503 // warning already given
1504 return false;
1505 }
1506 }
1507 }
1508 #endif // wxUSE_VALIDATORS
1509
1510 return true;
1511 }
1512
1513 bool wxWindowBase::TransferDataFromWindow()
1514 {
1515 #if wxUSE_VALIDATORS
1516 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1517
1518 wxWindowList::compatibility_iterator node;
1519 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1520 {
1521 wxWindow *child = node->GetData();
1522 wxValidator *validator = child->GetValidator();
1523 if ( validator && !validator->TransferFromWindow() )
1524 {
1525 // nop warning here because the application is supposed to give
1526 // one itself - we don't know here what might have gone wrongly
1527
1528 return false;
1529 }
1530
1531 if ( recurse )
1532 {
1533 if ( !child->TransferDataFromWindow() )
1534 {
1535 // warning already given
1536 return false;
1537 }
1538 }
1539 }
1540 #endif // wxUSE_VALIDATORS
1541
1542 return true;
1543 }
1544
1545 void wxWindowBase::InitDialog()
1546 {
1547 wxInitDialogEvent event(GetId());
1548 event.SetEventObject( this );
1549 GetEventHandler()->ProcessEvent(event);
1550 }
1551
1552 // ----------------------------------------------------------------------------
1553 // context-sensitive help support
1554 // ----------------------------------------------------------------------------
1555
1556 #if wxUSE_HELP
1557
1558 // associate this help text with this window
1559 void wxWindowBase::SetHelpText(const wxString& text)
1560 {
1561 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1562 if ( helpProvider )
1563 {
1564 helpProvider->AddHelp(this, text);
1565 }
1566 }
1567
1568 // associate this help text with all windows with the same id as this
1569 // one
1570 void wxWindowBase::SetHelpTextForId(const wxString& text)
1571 {
1572 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1573 if ( helpProvider )
1574 {
1575 helpProvider->AddHelp(GetId(), text);
1576 }
1577 }
1578
1579 // get the help string associated with this window (may be empty)
1580 wxString wxWindowBase::GetHelpText() const
1581 {
1582 wxString text;
1583 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1584 if ( helpProvider )
1585 {
1586 text = helpProvider->GetHelp(this);
1587 }
1588
1589 return text;
1590 }
1591
1592 // show help for this window
1593 void wxWindowBase::OnHelp(wxHelpEvent& event)
1594 {
1595 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1596 if ( helpProvider )
1597 {
1598 if ( helpProvider->ShowHelp(this) )
1599 {
1600 // skip the event.Skip() below
1601 return;
1602 }
1603 }
1604
1605 event.Skip();
1606 }
1607
1608 #endif // wxUSE_HELP
1609
1610 // ----------------------------------------------------------------------------
1611 // tooltipsroot.Replace("\\", "/");
1612 // ----------------------------------------------------------------------------
1613
1614 #if wxUSE_TOOLTIPS
1615
1616 void wxWindowBase::SetToolTip( const wxString &tip )
1617 {
1618 // don't create the new tooltip if we already have one
1619 if ( m_tooltip )
1620 {
1621 m_tooltip->SetTip( tip );
1622 }
1623 else
1624 {
1625 SetToolTip( new wxToolTip( tip ) );
1626 }
1627
1628 // setting empty tooltip text does not remove the tooltip any more - use
1629 // SetToolTip((wxToolTip *)NULL) for this
1630 }
1631
1632 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1633 {
1634 if ( m_tooltip )
1635 delete m_tooltip;
1636
1637 m_tooltip = tooltip;
1638 }
1639
1640 #endif // wxUSE_TOOLTIPS
1641
1642 // ----------------------------------------------------------------------------
1643 // constraints and sizers
1644 // ----------------------------------------------------------------------------
1645
1646 #if wxUSE_CONSTRAINTS
1647
1648 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1649 {
1650 if ( m_constraints )
1651 {
1652 UnsetConstraints(m_constraints);
1653 delete m_constraints;
1654 }
1655 m_constraints = constraints;
1656 if ( m_constraints )
1657 {
1658 // Make sure other windows know they're part of a 'meaningful relationship'
1659 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1660 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1661 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1662 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1663 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1664 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1665 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1666 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1667 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1668 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1669 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1670 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1671 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1672 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1673 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1674 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1675 }
1676 }
1677
1678 // This removes any dangling pointers to this window in other windows'
1679 // constraintsInvolvedIn lists.
1680 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1681 {
1682 if ( c )
1683 {
1684 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1685 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1686 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1687 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1688 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1689 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1690 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1691 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1692 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1693 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1694 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1695 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1696 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1697 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1698 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1699 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1700 }
1701 }
1702
1703 // Back-pointer to other windows we're involved with, so if we delete this
1704 // window, we must delete any constraints we're involved with.
1705 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1706 {
1707 if ( !m_constraintsInvolvedIn )
1708 m_constraintsInvolvedIn = new wxWindowList;
1709 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1710 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1711 }
1712
1713 // REMOVE back-pointer to other windows we're involved with.
1714 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1715 {
1716 if ( m_constraintsInvolvedIn )
1717 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1718 }
1719
1720 // Reset any constraints that mention this window
1721 void wxWindowBase::DeleteRelatedConstraints()
1722 {
1723 if ( m_constraintsInvolvedIn )
1724 {
1725 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1726 while (node)
1727 {
1728 wxWindow *win = node->GetData();
1729 wxLayoutConstraints *constr = win->GetConstraints();
1730
1731 // Reset any constraints involving this window
1732 if ( constr )
1733 {
1734 constr->left.ResetIfWin(this);
1735 constr->top.ResetIfWin(this);
1736 constr->right.ResetIfWin(this);
1737 constr->bottom.ResetIfWin(this);
1738 constr->width.ResetIfWin(this);
1739 constr->height.ResetIfWin(this);
1740 constr->centreX.ResetIfWin(this);
1741 constr->centreY.ResetIfWin(this);
1742 }
1743
1744 wxWindowList::compatibility_iterator next = node->GetNext();
1745 m_constraintsInvolvedIn->Erase(node);
1746 node = next;
1747 }
1748
1749 delete m_constraintsInvolvedIn;
1750 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1751 }
1752 }
1753
1754 #endif // wxUSE_CONSTRAINTS
1755
1756 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1757 {
1758 if ( sizer == m_windowSizer)
1759 return;
1760
1761 if ( deleteOld )
1762 delete m_windowSizer;
1763
1764 m_windowSizer = sizer;
1765
1766 SetAutoLayout( sizer != NULL );
1767 }
1768
1769 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1770 {
1771 SetSizer( sizer, deleteOld );
1772 sizer->SetSizeHints( (wxWindow*) this );
1773 }
1774
1775
1776 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1777 {
1778 // adding a window to a sizer twice is going to result in fatal and
1779 // hard to debug problems later because when deleting the second
1780 // associated wxSizerItem we're going to dereference a dangling
1781 // pointer; so try to detect this as early as possible
1782 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1783 _T("Adding a window to the same sizer twice?") );
1784
1785 m_containingSizer = sizer;
1786 }
1787
1788 #if wxUSE_CONSTRAINTS
1789
1790 void wxWindowBase::SatisfyConstraints()
1791 {
1792 wxLayoutConstraints *constr = GetConstraints();
1793 bool wasOk = constr && constr->AreSatisfied();
1794
1795 ResetConstraints(); // Mark all constraints as unevaluated
1796
1797 int noChanges = 1;
1798
1799 // if we're a top level panel (i.e. our parent is frame/dialog), our
1800 // own constraints will never be satisfied any more unless we do it
1801 // here
1802 if ( wasOk )
1803 {
1804 while ( noChanges > 0 )
1805 {
1806 LayoutPhase1(&noChanges);
1807 }
1808 }
1809
1810 LayoutPhase2(&noChanges);
1811 }
1812
1813 #endif // wxUSE_CONSTRAINTS
1814
1815 bool wxWindowBase::Layout()
1816 {
1817 // If there is a sizer, use it instead of the constraints
1818 if ( GetSizer() )
1819 {
1820 int w, h;
1821 GetVirtualSize(&w, &h);
1822 GetSizer()->SetDimension( 0, 0, w, h );
1823 }
1824 #if wxUSE_CONSTRAINTS
1825 else
1826 {
1827 SatisfyConstraints(); // Find the right constraints values
1828 SetConstraintSizes(); // Recursively set the real window sizes
1829 }
1830 #endif
1831
1832 return true;
1833 }
1834
1835 #if wxUSE_CONSTRAINTS
1836
1837 // first phase of the constraints evaluation: set our own constraints
1838 bool wxWindowBase::LayoutPhase1(int *noChanges)
1839 {
1840 wxLayoutConstraints *constr = GetConstraints();
1841
1842 return !constr || constr->SatisfyConstraints(this, noChanges);
1843 }
1844
1845 // second phase: set the constraints for our children
1846 bool wxWindowBase::LayoutPhase2(int *noChanges)
1847 {
1848 *noChanges = 0;
1849
1850 // Layout children
1851 DoPhase(1);
1852
1853 // Layout grand children
1854 DoPhase(2);
1855
1856 return true;
1857 }
1858
1859 // Do a phase of evaluating child constraints
1860 bool wxWindowBase::DoPhase(int phase)
1861 {
1862 // the list containing the children for which the constraints are already
1863 // set correctly
1864 wxWindowList succeeded;
1865
1866 // the max number of iterations we loop before concluding that we can't set
1867 // the constraints
1868 static const int maxIterations = 500;
1869
1870 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1871 {
1872 int noChanges = 0;
1873
1874 // loop over all children setting their constraints
1875 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1876 node;
1877 node = node->GetNext() )
1878 {
1879 wxWindow *child = node->GetData();
1880 if ( child->IsTopLevel() )
1881 {
1882 // top level children are not inside our client area
1883 continue;
1884 }
1885
1886 if ( !child->GetConstraints() || succeeded.Find(child) )
1887 {
1888 // this one is either already ok or nothing we can do about it
1889 continue;
1890 }
1891
1892 int tempNoChanges = 0;
1893 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1894 : child->LayoutPhase2(&tempNoChanges);
1895 noChanges += tempNoChanges;
1896
1897 if ( success )
1898 {
1899 succeeded.Append(child);
1900 }
1901 }
1902
1903 if ( !noChanges )
1904 {
1905 // constraints are set
1906 break;
1907 }
1908 }
1909
1910 return true;
1911 }
1912
1913 void wxWindowBase::ResetConstraints()
1914 {
1915 wxLayoutConstraints *constr = GetConstraints();
1916 if ( constr )
1917 {
1918 constr->left.SetDone(false);
1919 constr->top.SetDone(false);
1920 constr->right.SetDone(false);
1921 constr->bottom.SetDone(false);
1922 constr->width.SetDone(false);
1923 constr->height.SetDone(false);
1924 constr->centreX.SetDone(false);
1925 constr->centreY.SetDone(false);
1926 }
1927
1928 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1929 while (node)
1930 {
1931 wxWindow *win = node->GetData();
1932 if ( !win->IsTopLevel() )
1933 win->ResetConstraints();
1934 node = node->GetNext();
1935 }
1936 }
1937
1938 // Need to distinguish between setting the 'fake' size for windows and sizers,
1939 // and setting the real values.
1940 void wxWindowBase::SetConstraintSizes(bool recurse)
1941 {
1942 wxLayoutConstraints *constr = GetConstraints();
1943 if ( constr && constr->AreSatisfied() )
1944 {
1945 int x = constr->left.GetValue();
1946 int y = constr->top.GetValue();
1947 int w = constr->width.GetValue();
1948 int h = constr->height.GetValue();
1949
1950 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1951 (constr->height.GetRelationship() != wxAsIs) )
1952 {
1953 SetSize(x, y, w, h);
1954 }
1955 else
1956 {
1957 // If we don't want to resize this window, just move it...
1958 Move(x, y);
1959 }
1960 }
1961 else if ( constr )
1962 {
1963 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1964 GetClassInfo()->GetClassName(),
1965 GetName().c_str());
1966 }
1967
1968 if ( recurse )
1969 {
1970 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1971 while (node)
1972 {
1973 wxWindow *win = node->GetData();
1974 if ( !win->IsTopLevel() && win->GetConstraints() )
1975 win->SetConstraintSizes();
1976 node = node->GetNext();
1977 }
1978 }
1979 }
1980
1981 // Only set the size/position of the constraint (if any)
1982 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1983 {
1984 wxLayoutConstraints *constr = GetConstraints();
1985 if ( constr )
1986 {
1987 if ( x != wxDefaultCoord )
1988 {
1989 constr->left.SetValue(x);
1990 constr->left.SetDone(true);
1991 }
1992 if ( y != wxDefaultCoord )
1993 {
1994 constr->top.SetValue(y);
1995 constr->top.SetDone(true);
1996 }
1997 if ( w != wxDefaultCoord )
1998 {
1999 constr->width.SetValue(w);
2000 constr->width.SetDone(true);
2001 }
2002 if ( h != wxDefaultCoord )
2003 {
2004 constr->height.SetValue(h);
2005 constr->height.SetDone(true);
2006 }
2007 }
2008 }
2009
2010 void wxWindowBase::MoveConstraint(int x, int y)
2011 {
2012 wxLayoutConstraints *constr = GetConstraints();
2013 if ( constr )
2014 {
2015 if ( x != wxDefaultCoord )
2016 {
2017 constr->left.SetValue(x);
2018 constr->left.SetDone(true);
2019 }
2020 if ( y != wxDefaultCoord )
2021 {
2022 constr->top.SetValue(y);
2023 constr->top.SetDone(true);
2024 }
2025 }
2026 }
2027
2028 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2029 {
2030 wxLayoutConstraints *constr = GetConstraints();
2031 if ( constr )
2032 {
2033 *w = constr->width.GetValue();
2034 *h = constr->height.GetValue();
2035 }
2036 else
2037 GetSize(w, h);
2038 }
2039
2040 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2041 {
2042 wxLayoutConstraints *constr = GetConstraints();
2043 if ( constr )
2044 {
2045 *w = constr->width.GetValue();
2046 *h = constr->height.GetValue();
2047 }
2048 else
2049 GetClientSize(w, h);
2050 }
2051
2052 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2053 {
2054 wxLayoutConstraints *constr = GetConstraints();
2055 if ( constr )
2056 {
2057 *x = constr->left.GetValue();
2058 *y = constr->top.GetValue();
2059 }
2060 else
2061 GetPosition(x, y);
2062 }
2063
2064 #endif // wxUSE_CONSTRAINTS
2065
2066 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2067 {
2068 // don't do it for the dialogs/frames - they float independently of their
2069 // parent
2070 if ( !IsTopLevel() )
2071 {
2072 wxWindow *parent = GetParent();
2073 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2074 {
2075 wxPoint pt(parent->GetClientAreaOrigin());
2076 x += pt.x;
2077 y += pt.y;
2078 }
2079 }
2080 }
2081
2082 // ----------------------------------------------------------------------------
2083 // do Update UI processing for child controls
2084 // ----------------------------------------------------------------------------
2085
2086 void wxWindowBase::UpdateWindowUI(long flags)
2087 {
2088 wxUpdateUIEvent event(GetId());
2089 event.SetEventObject(this);
2090
2091 if ( GetEventHandler()->ProcessEvent(event) )
2092 {
2093 DoUpdateWindowUI(event);
2094 }
2095
2096 if (flags & wxUPDATE_UI_RECURSE)
2097 {
2098 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2099 while (node)
2100 {
2101 wxWindow* child = (wxWindow*) node->GetData();
2102 child->UpdateWindowUI(flags);
2103 node = node->GetNext();
2104 }
2105 }
2106 }
2107
2108 // do the window-specific processing after processing the update event
2109 // TODO: take specific knowledge out of this function and
2110 // put in each control's base class. Unfortunately we don't
2111 // yet have base implementation files for wxCheckBox and wxRadioButton.
2112 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2113 {
2114 if ( event.GetSetEnabled() )
2115 Enable(event.GetEnabled());
2116
2117 #if wxUSE_CONTROLS
2118 if ( event.GetSetText() )
2119 {
2120 wxControl *control = wxDynamicCastThis(wxControl);
2121 if ( control )
2122 {
2123 if ( event.GetText() != control->GetLabel() )
2124 control->SetLabel(event.GetText());
2125 }
2126 }
2127 #endif // wxUSE_CONTROLS
2128
2129 if ( event.GetSetChecked() )
2130 {
2131 #if wxUSE_CHECKBOX
2132 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
2133 if ( checkbox )
2134 {
2135 checkbox->SetValue(event.GetChecked());
2136 }
2137 #endif // wxUSE_CHECKBOX
2138
2139 #if wxUSE_RADIOBTN
2140 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
2141 if ( radiobtn )
2142 {
2143 radiobtn->SetValue(event.GetChecked());
2144 }
2145 #endif // wxUSE_RADIOBTN
2146 }
2147 }
2148
2149 #if 0
2150 // call internal idle recursively
2151 // may be obsolete (wait until OnIdle scheme stabilises)
2152 void wxWindowBase::ProcessInternalIdle()
2153 {
2154 OnInternalIdle();
2155
2156 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2157 while (node)
2158 {
2159 wxWindow *child = node->GetData();
2160 child->ProcessInternalIdle();
2161 node = node->GetNext();
2162 }
2163 }
2164 #endif
2165
2166 // ----------------------------------------------------------------------------
2167 // dialog units translations
2168 // ----------------------------------------------------------------------------
2169
2170 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2171 {
2172 int charWidth = GetCharWidth();
2173 int charHeight = GetCharHeight();
2174 wxPoint pt2 = wxDefaultPosition;
2175 if (pt.x != wxDefaultCoord)
2176 pt2.x = (int) ((pt.x * 4) / charWidth);
2177 if (pt.y != wxDefaultCoord)
2178 pt2.y = (int) ((pt.y * 8) / charHeight);
2179
2180 return pt2;
2181 }
2182
2183 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2184 {
2185 int charWidth = GetCharWidth();
2186 int charHeight = GetCharHeight();
2187 wxPoint pt2 = wxDefaultPosition;
2188 if (pt.x != wxDefaultCoord)
2189 pt2.x = (int) ((pt.x * charWidth) / 4);
2190 if (pt.y != wxDefaultCoord)
2191 pt2.y = (int) ((pt.y * charHeight) / 8);
2192
2193 return pt2;
2194 }
2195
2196 // ----------------------------------------------------------------------------
2197 // event handlers
2198 // ----------------------------------------------------------------------------
2199
2200 // propagate the colour change event to the subwindows
2201 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2202 {
2203 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2204 while ( node )
2205 {
2206 // Only propagate to non-top-level windows
2207 wxWindow *win = node->GetData();
2208 if ( !win->IsTopLevel() )
2209 {
2210 wxSysColourChangedEvent event2;
2211 event.SetEventObject(win);
2212 win->GetEventHandler()->ProcessEvent(event2);
2213 }
2214
2215 node = node->GetNext();
2216 }
2217
2218 Refresh();
2219 }
2220
2221 // the default action is to populate dialog with data when it's created,
2222 // and nudge the UI into displaying itself correctly in case
2223 // we've turned the wxUpdateUIEvents frequency down low.
2224 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2225 {
2226 TransferDataToWindow();
2227
2228 // Update the UI at this point
2229 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2230 }
2231
2232 // process Ctrl-Alt-mclick
2233 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2234 {
2235 #if wxUSE_MSGDLG
2236 if ( event.ControlDown() && event.AltDown() )
2237 {
2238 // don't translate these strings
2239 wxString port;
2240
2241 #ifdef __WXUNIVERSAL__
2242 port = _T("Univ/");
2243 #endif // __WXUNIVERSAL__
2244
2245 switch ( wxGetOsVersion() )
2246 {
2247 case wxMOTIF_X: port += _T("Motif"); break;
2248 case wxMAC:
2249 case wxMAC_DARWIN: port += _T("Mac"); break;
2250 case wxBEOS: port += _T("BeOS"); break;
2251 case wxGTK:
2252 case wxGTK_WIN32:
2253 case wxGTK_OS2:
2254 case wxGTK_BEOS: port += _T("GTK"); break;
2255 case wxWINDOWS:
2256 case wxPENWINDOWS:
2257 case wxWINDOWS_NT:
2258 case wxWIN32S:
2259 case wxWIN95:
2260 case wxWIN386: port += _T("MS Windows"); break;
2261 case wxMGL_UNIX:
2262 case wxMGL_X:
2263 case wxMGL_WIN32:
2264 case wxMGL_OS2: port += _T("MGL"); break;
2265 case wxWINDOWS_OS2:
2266 case wxOS2_PM: port += _T("OS/2"); break;
2267 default: port += _T("unknown"); break;
2268 }
2269
2270 wxMessageBox(wxString::Format(
2271 _T(
2272 " wxWidgets Library (%s port)\nVersion %u.%u.%u%s%s, compiled at %s %s\n Copyright (c) 1995-2005 wxWidgets team"
2273 ),
2274 port.c_str(),
2275 wxMAJOR_VERSION,
2276 wxMINOR_VERSION,
2277 wxRELEASE_NUMBER,
2278 #if wxUSE_UNICODE
2279 L" (Unicode)",
2280 #else
2281 "",
2282 #endif
2283 #ifdef __WXDEBUG__
2284 _T(" Debug build"),
2285 #else
2286 wxEmptyString,
2287 #endif
2288 __TDATE__,
2289 __TTIME__
2290 ),
2291 _T("wxWidgets information"),
2292 wxICON_INFORMATION | wxOK,
2293 (wxWindow *)this);
2294 }
2295 else
2296 #endif // wxUSE_MSGDLG
2297 {
2298 event.Skip();
2299 }
2300 }
2301
2302 // ----------------------------------------------------------------------------
2303 // accessibility
2304 // ----------------------------------------------------------------------------
2305
2306 #if wxUSE_ACCESSIBILITY
2307 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2308 {
2309 if (m_accessible && (accessible != m_accessible))
2310 delete m_accessible;
2311 m_accessible = accessible;
2312 if (m_accessible)
2313 m_accessible->SetWindow((wxWindow*) this);
2314 }
2315
2316 // Returns the accessible object, creating if necessary.
2317 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2318 {
2319 if (!m_accessible)
2320 m_accessible = CreateAccessible();
2321 return m_accessible;
2322 }
2323
2324 // Override to create a specific accessible object.
2325 wxAccessible* wxWindowBase::CreateAccessible()
2326 {
2327 return new wxWindowAccessible((wxWindow*) this);
2328 }
2329
2330 #endif
2331
2332 // ----------------------------------------------------------------------------
2333 // list classes implementation
2334 // ----------------------------------------------------------------------------
2335
2336 #if wxUSE_STL
2337
2338 #include <wx/listimpl.cpp>
2339 WX_DEFINE_LIST(wxWindowList);
2340
2341 #else
2342
2343 void wxWindowListNode::DeleteData()
2344 {
2345 delete (wxWindow *)GetData();
2346 }
2347
2348 #endif
2349
2350 // ----------------------------------------------------------------------------
2351 // borders
2352 // ----------------------------------------------------------------------------
2353
2354 wxBorder wxWindowBase::GetBorder(long flags) const
2355 {
2356 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2357 if ( border == wxBORDER_DEFAULT )
2358 {
2359 border = GetDefaultBorder();
2360 }
2361
2362 return border;
2363 }
2364
2365 wxBorder wxWindowBase::GetDefaultBorder() const
2366 {
2367 return wxBORDER_NONE;
2368 }
2369
2370 // ----------------------------------------------------------------------------
2371 // hit testing
2372 // ----------------------------------------------------------------------------
2373
2374 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2375 {
2376 // here we just check if the point is inside the window or not
2377
2378 // check the top and left border first
2379 bool outside = x < 0 || y < 0;
2380 if ( !outside )
2381 {
2382 // check the right and bottom borders too
2383 wxSize size = GetSize();
2384 outside = x >= size.x || y >= size.y;
2385 }
2386
2387 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2388 }
2389
2390 // ----------------------------------------------------------------------------
2391 // mouse capture
2392 // ----------------------------------------------------------------------------
2393
2394 struct WXDLLEXPORT wxWindowNext
2395 {
2396 wxWindow *win;
2397 wxWindowNext *next;
2398 } *wxWindowBase::ms_winCaptureNext = NULL;
2399
2400 void wxWindowBase::CaptureMouse()
2401 {
2402 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2403
2404 wxWindow *winOld = GetCapture();
2405 if ( winOld )
2406 {
2407 ((wxWindowBase*) winOld)->DoReleaseMouse();
2408
2409 // save it on stack
2410 wxWindowNext *item = new wxWindowNext;
2411 item->win = winOld;
2412 item->next = ms_winCaptureNext;
2413 ms_winCaptureNext = item;
2414 }
2415 //else: no mouse capture to save
2416
2417 DoCaptureMouse();
2418 }
2419
2420 void wxWindowBase::ReleaseMouse()
2421 {
2422 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2423
2424 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2425
2426 DoReleaseMouse();
2427
2428 if ( ms_winCaptureNext )
2429 {
2430 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2431
2432 wxWindowNext *item = ms_winCaptureNext;
2433 ms_winCaptureNext = item->next;
2434 delete item;
2435 }
2436 //else: stack is empty, no previous capture
2437
2438 wxLogTrace(_T("mousecapture"),
2439 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2440 GetCapture());
2441 }
2442
2443 #if wxUSE_HOTKEY
2444
2445 bool
2446 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2447 int WXUNUSED(modifiers),
2448 int WXUNUSED(keycode))
2449 {
2450 // not implemented
2451 return false;
2452 }
2453
2454 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2455 {
2456 // not implemented
2457 return false;
2458 }
2459
2460 #endif // wxUSE_HOTKEY
2461
2462 void wxWindowBase::SendDestroyEvent()
2463 {
2464 wxWindowDestroyEvent event;
2465 event.SetEventObject(this);
2466 event.SetId(GetId());
2467 GetEventHandler()->ProcessEvent(event);
2468 }
2469
2470 // ----------------------------------------------------------------------------
2471 // event processing
2472 // ----------------------------------------------------------------------------
2473
2474 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2475 {
2476 #if wxUSE_VALIDATORS
2477 // Can only use the validator of the window which
2478 // is receiving the event
2479 if ( event.GetEventObject() == this )
2480 {
2481 wxValidator *validator = GetValidator();
2482 if ( validator && validator->ProcessEvent(event) )
2483 {
2484 return true;
2485 }
2486 }
2487 #endif // wxUSE_VALIDATORS
2488
2489 return false;
2490 }
2491
2492 bool wxWindowBase::TryParent(wxEvent& event)
2493 {
2494 // carry on up the parent-child hierarchy if the propgation count hasn't
2495 // reached zero yet
2496 if ( event.ShouldPropagate() )
2497 {
2498 // honour the requests to stop propagation at this window: this is
2499 // used by the dialogs, for example, to prevent processing the events
2500 // from the dialog controls in the parent frame which rarely, if ever,
2501 // makes sense
2502 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2503 {
2504 wxWindow *parent = GetParent();
2505 if ( parent && !parent->IsBeingDeleted() )
2506 {
2507 wxPropagateOnce propagateOnce(event);
2508
2509 return parent->GetEventHandler()->ProcessEvent(event);
2510 }
2511 }
2512 }
2513
2514 return wxEvtHandler::TryParent(event);
2515 }
2516
2517 // ----------------------------------------------------------------------------
2518 // keyboard navigation
2519 // ----------------------------------------------------------------------------
2520
2521 // Navigates in the specified direction.
2522 bool wxWindowBase::Navigate(int flags)
2523 {
2524 wxNavigationKeyEvent eventNav;
2525 eventNav.SetFlags(flags);
2526 eventNav.SetEventObject(this);
2527 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) )
2528 {
2529 return true;
2530 }
2531 return false;
2532 }
2533
2534 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
2535 {
2536 // check that we're not a top level window
2537 wxCHECK_RET( GetParent(),
2538 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2539
2540 // detect the special case when we have nothing to do anyhow and when the
2541 // code below wouldn't work
2542 if ( win == this )
2543 return;
2544
2545 // find the target window in the siblings list
2546 wxWindowList& siblings = GetParent()->GetChildren();
2547 wxWindowList::compatibility_iterator i = siblings.Find(win);
2548 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2549
2550 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2551 // can't just move the node around
2552 wxWindow *self = (wxWindow *)this;
2553 siblings.DeleteObject(self);
2554 if ( move == MoveAfter )
2555 {
2556 i = i->GetNext();
2557 }
2558
2559 if ( i )
2560 {
2561 siblings.Insert(i, self);
2562 }
2563 else // MoveAfter and win was the last sibling
2564 {
2565 siblings.Append(self);
2566 }
2567 }
2568
2569 // ----------------------------------------------------------------------------
2570 // focus handling
2571 // ----------------------------------------------------------------------------
2572
2573 /*static*/ wxWindow* wxWindowBase::FindFocus()
2574 {
2575 wxWindowBase *win = DoFindFocus();
2576 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2577 }
2578
2579 // ----------------------------------------------------------------------------
2580 // global functions
2581 // ----------------------------------------------------------------------------
2582
2583 wxWindow* wxGetTopLevelParent(wxWindow *win)
2584 {
2585 while ( win && !win->IsTopLevel() )
2586 win = win->GetParent();
2587
2588 return win;
2589 }
2590
2591 #if wxUSE_ACCESSIBILITY
2592 // ----------------------------------------------------------------------------
2593 // accessible object for windows
2594 // ----------------------------------------------------------------------------
2595
2596 // Can return either a child object, or an integer
2597 // representing the child element, starting from 1.
2598 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2599 {
2600 wxASSERT( GetWindow() != NULL );
2601 if (!GetWindow())
2602 return wxACC_FAIL;
2603
2604 return wxACC_NOT_IMPLEMENTED;
2605 }
2606
2607 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2608 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2609 {
2610 wxASSERT( GetWindow() != NULL );
2611 if (!GetWindow())
2612 return wxACC_FAIL;
2613
2614 wxWindow* win = NULL;
2615 if (elementId == 0)
2616 {
2617 win = GetWindow();
2618 }
2619 else
2620 {
2621 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2622 {
2623 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2624 }
2625 else
2626 return wxACC_FAIL;
2627 }
2628 if (win)
2629 {
2630 rect = win->GetRect();
2631 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2632 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2633 return wxACC_OK;
2634 }
2635
2636 return wxACC_NOT_IMPLEMENTED;
2637 }
2638
2639 // Navigates from fromId to toId/toObject.
2640 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2641 int* WXUNUSED(toId), wxAccessible** toObject)
2642 {
2643 wxASSERT( GetWindow() != NULL );
2644 if (!GetWindow())
2645 return wxACC_FAIL;
2646
2647 switch (navDir)
2648 {
2649 case wxNAVDIR_FIRSTCHILD:
2650 {
2651 if (GetWindow()->GetChildren().GetCount() == 0)
2652 return wxACC_FALSE;
2653 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2654 *toObject = childWindow->GetOrCreateAccessible();
2655
2656 return wxACC_OK;
2657 }
2658 case wxNAVDIR_LASTCHILD:
2659 {
2660 if (GetWindow()->GetChildren().GetCount() == 0)
2661 return wxACC_FALSE;
2662 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2663 *toObject = childWindow->GetOrCreateAccessible();
2664
2665 return wxACC_OK;
2666 }
2667 case wxNAVDIR_RIGHT:
2668 case wxNAVDIR_DOWN:
2669 case wxNAVDIR_NEXT:
2670 {
2671 wxWindowList::compatibility_iterator node =
2672 wxWindowList::compatibility_iterator();
2673 if (fromId == 0)
2674 {
2675 // Can't navigate to sibling of this window
2676 // if we're a top-level window.
2677 if (!GetWindow()->GetParent())
2678 return wxACC_NOT_IMPLEMENTED;
2679
2680 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2681 }
2682 else
2683 {
2684 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2685 node = GetWindow()->GetChildren().Item(fromId-1);
2686 }
2687
2688 if (node && node->GetNext())
2689 {
2690 wxWindow* nextWindow = node->GetNext()->GetData();
2691 *toObject = nextWindow->GetOrCreateAccessible();
2692 return wxACC_OK;
2693 }
2694 else
2695 return wxACC_FALSE;
2696 }
2697 case wxNAVDIR_LEFT:
2698 case wxNAVDIR_UP:
2699 case wxNAVDIR_PREVIOUS:
2700 {
2701 wxWindowList::compatibility_iterator node =
2702 wxWindowList::compatibility_iterator();
2703 if (fromId == 0)
2704 {
2705 // Can't navigate to sibling of this window
2706 // if we're a top-level window.
2707 if (!GetWindow()->GetParent())
2708 return wxACC_NOT_IMPLEMENTED;
2709
2710 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2711 }
2712 else
2713 {
2714 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2715 node = GetWindow()->GetChildren().Item(fromId-1);
2716 }
2717
2718 if (node && node->GetPrevious())
2719 {
2720 wxWindow* previousWindow = node->GetPrevious()->GetData();
2721 *toObject = previousWindow->GetOrCreateAccessible();
2722 return wxACC_OK;
2723 }
2724 else
2725 return wxACC_FALSE;
2726 }
2727 }
2728
2729 return wxACC_NOT_IMPLEMENTED;
2730 }
2731
2732 // Gets the name of the specified object.
2733 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2734 {
2735 wxASSERT( GetWindow() != NULL );
2736 if (!GetWindow())
2737 return wxACC_FAIL;
2738
2739 wxString title;
2740
2741 // If a child, leave wxWidgets to call the function on the actual
2742 // child object.
2743 if (childId > 0)
2744 return wxACC_NOT_IMPLEMENTED;
2745
2746 // This will eventually be replaced by specialised
2747 // accessible classes, one for each kind of wxWidgets
2748 // control or window.
2749 #if wxUSE_BUTTON
2750 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2751 title = ((wxButton*) GetWindow())->GetLabel();
2752 else
2753 #endif
2754 title = GetWindow()->GetName();
2755
2756 if (!title.empty())
2757 {
2758 *name = title;
2759 return wxACC_OK;
2760 }
2761 else
2762 return wxACC_NOT_IMPLEMENTED;
2763 }
2764
2765 // Gets the number of children.
2766 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2767 {
2768 wxASSERT( GetWindow() != NULL );
2769 if (!GetWindow())
2770 return wxACC_FAIL;
2771
2772 *childId = (int) GetWindow()->GetChildren().GetCount();
2773 return wxACC_OK;
2774 }
2775
2776 // Gets the specified child (starting from 1).
2777 // If *child is NULL and return value is wxACC_OK,
2778 // this means that the child is a simple element and
2779 // not an accessible object.
2780 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2781 {
2782 wxASSERT( GetWindow() != NULL );
2783 if (!GetWindow())
2784 return wxACC_FAIL;
2785
2786 if (childId == 0)
2787 {
2788 *child = this;
2789 return wxACC_OK;
2790 }
2791
2792 if (childId > (int) GetWindow()->GetChildren().GetCount())
2793 return wxACC_FAIL;
2794
2795 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2796 *child = childWindow->GetOrCreateAccessible();
2797 if (*child)
2798 return wxACC_OK;
2799 else
2800 return wxACC_FAIL;
2801 }
2802
2803 // Gets the parent, or NULL.
2804 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2805 {
2806 wxASSERT( GetWindow() != NULL );
2807 if (!GetWindow())
2808 return wxACC_FAIL;
2809
2810 wxWindow* parentWindow = GetWindow()->GetParent();
2811 if (!parentWindow)
2812 {
2813 *parent = NULL;
2814 return wxACC_OK;
2815 }
2816 else
2817 {
2818 *parent = parentWindow->GetOrCreateAccessible();
2819 if (*parent)
2820 return wxACC_OK;
2821 else
2822 return wxACC_FAIL;
2823 }
2824 }
2825
2826 // Performs the default action. childId is 0 (the action for this object)
2827 // or > 0 (the action for a child).
2828 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2829 // window (e.g. an edit control).
2830 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2831 {
2832 wxASSERT( GetWindow() != NULL );
2833 if (!GetWindow())
2834 return wxACC_FAIL;
2835
2836 return wxACC_NOT_IMPLEMENTED;
2837 }
2838
2839 // Gets the default action for this object (0) or > 0 (the action for a child).
2840 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2841 // string if there is no action.
2842 // The retrieved string describes the action that is performed on an object,
2843 // not what the object does as a result. For example, a toolbar button that prints
2844 // a document has a default action of "Press" rather than "Prints the current document."
2845 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
2846 {
2847 wxASSERT( GetWindow() != NULL );
2848 if (!GetWindow())
2849 return wxACC_FAIL;
2850
2851 return wxACC_NOT_IMPLEMENTED;
2852 }
2853
2854 // Returns the description for this object or a child.
2855 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
2856 {
2857 wxASSERT( GetWindow() != NULL );
2858 if (!GetWindow())
2859 return wxACC_FAIL;
2860
2861 wxString ht(GetWindow()->GetHelpText());
2862 if (!ht.empty())
2863 {
2864 *description = ht;
2865 return wxACC_OK;
2866 }
2867 return wxACC_NOT_IMPLEMENTED;
2868 }
2869
2870 // Returns help text for this object or a child, similar to tooltip text.
2871 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
2872 {
2873 wxASSERT( GetWindow() != NULL );
2874 if (!GetWindow())
2875 return wxACC_FAIL;
2876
2877 wxString ht(GetWindow()->GetHelpText());
2878 if (!ht.empty())
2879 {
2880 *helpText = ht;
2881 return wxACC_OK;
2882 }
2883 return wxACC_NOT_IMPLEMENTED;
2884 }
2885
2886 // Returns the keyboard shortcut for this object or child.
2887 // Return e.g. ALT+K
2888 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
2889 {
2890 wxASSERT( GetWindow() != NULL );
2891 if (!GetWindow())
2892 return wxACC_FAIL;
2893
2894 return wxACC_NOT_IMPLEMENTED;
2895 }
2896
2897 // Returns a role constant.
2898 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2899 {
2900 wxASSERT( GetWindow() != NULL );
2901 if (!GetWindow())
2902 return wxACC_FAIL;
2903
2904 // If a child, leave wxWidgets to call the function on the actual
2905 // child object.
2906 if (childId > 0)
2907 return wxACC_NOT_IMPLEMENTED;
2908
2909 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2910 return wxACC_NOT_IMPLEMENTED;
2911 #if wxUSE_STATUSBAR
2912 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2913 return wxACC_NOT_IMPLEMENTED;
2914 #endif
2915 #if wxUSE_TOOLBAR
2916 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2917 return wxACC_NOT_IMPLEMENTED;
2918 #endif
2919
2920 //*role = wxROLE_SYSTEM_CLIENT;
2921 *role = wxROLE_SYSTEM_CLIENT;
2922 return wxACC_OK;
2923
2924 #if 0
2925 return wxACC_NOT_IMPLEMENTED;
2926 #endif
2927 }
2928
2929 // Returns a state constant.
2930 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2931 {
2932 wxASSERT( GetWindow() != NULL );
2933 if (!GetWindow())
2934 return wxACC_FAIL;
2935
2936 // If a child, leave wxWidgets to call the function on the actual
2937 // child object.
2938 if (childId > 0)
2939 return wxACC_NOT_IMPLEMENTED;
2940
2941 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2942 return wxACC_NOT_IMPLEMENTED;
2943
2944 #if wxUSE_STATUSBAR
2945 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2946 return wxACC_NOT_IMPLEMENTED;
2947 #endif
2948 #if wxUSE_TOOLBAR
2949 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2950 return wxACC_NOT_IMPLEMENTED;
2951 #endif
2952
2953 *state = 0;
2954 return wxACC_OK;
2955
2956 #if 0
2957 return wxACC_NOT_IMPLEMENTED;
2958 #endif
2959 }
2960
2961 // Returns a localized string representing the value for the object
2962 // or child.
2963 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
2964 {
2965 wxASSERT( GetWindow() != NULL );
2966 if (!GetWindow())
2967 return wxACC_FAIL;
2968
2969 return wxACC_NOT_IMPLEMENTED;
2970 }
2971
2972 // Selects the object or child.
2973 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
2974 {
2975 wxASSERT( GetWindow() != NULL );
2976 if (!GetWindow())
2977 return wxACC_FAIL;
2978
2979 return wxACC_NOT_IMPLEMENTED;
2980 }
2981
2982 // Gets the window with the keyboard focus.
2983 // If childId is 0 and child is NULL, no object in
2984 // this subhierarchy has the focus.
2985 // If this object has the focus, child should be 'this'.
2986 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
2987 {
2988 wxASSERT( GetWindow() != NULL );
2989 if (!GetWindow())
2990 return wxACC_FAIL;
2991
2992 return wxACC_NOT_IMPLEMENTED;
2993 }
2994
2995 // Gets a variant representing the selected children
2996 // of this object.
2997 // Acceptable values:
2998 // - a null variant (IsNull() returns true)
2999 // - a list variant (GetType() == wxT("list")
3000 // - an integer representing the selected child element,
3001 // or 0 if this object is selected (GetType() == wxT("long")
3002 // - a "void*" pointer to a wxAccessible child object
3003 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3004 {
3005 wxASSERT( GetWindow() != NULL );
3006 if (!GetWindow())
3007 return wxACC_FAIL;
3008
3009 return wxACC_NOT_IMPLEMENTED;
3010 }
3011
3012 #endif // wxUSE_ACCESSIBILITY