1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Implements a simple layout algorithm, plus
4 // wxSashLayoutWindow which is an example of a window with
5 // layout-awareness (via event handlers). This is suited to
6 // IDE-style window layout.
7 // Author: Julian Smart
11 // Copyright: (c) Julian Smart
12 // Licence: wxWindows licence
13 /////////////////////////////////////////////////////////////////////////////
15 // For compilers that support precompilation, includes "wx/wx.h".
16 #include "wx/wxprec.h"
27 #include "wx/laywin.h"
29 IMPLEMENT_DYNAMIC_CLASS(wxQueryLayoutInfoEvent
, wxEvent
)
30 IMPLEMENT_DYNAMIC_CLASS(wxCalculateLayoutEvent
, wxEvent
)
32 wxDEFINE_EVENT( wxEVT_QUERY_LAYOUT_INFO
, wxQueryLayoutInfoEvent
)
33 wxDEFINE_EVENT( wxEVT_CALCULATE_LAYOUT
, wxCalculateLayoutEvent
)
36 IMPLEMENT_CLASS(wxSashLayoutWindow
, wxSashWindow
)
38 BEGIN_EVENT_TABLE(wxSashLayoutWindow
, wxSashWindow
)
39 EVT_CALCULATE_LAYOUT(wxSashLayoutWindow::OnCalculateLayout
)
40 EVT_QUERY_LAYOUT_INFO(wxSashLayoutWindow::OnQueryLayoutInfo
)
43 bool wxSashLayoutWindow::Create(wxWindow
*parent
, wxWindowID id
, const wxPoint
& pos
,
44 const wxSize
& size
, long style
, const wxString
& name
)
46 return wxSashWindow::Create(parent
, id
, pos
, size
, style
, name
);
49 void wxSashLayoutWindow::Init()
51 m_orientation
= wxLAYOUT_HORIZONTAL
;
52 m_alignment
= wxLAYOUT_TOP
;
54 MacSetClipChildren( true ) ;
58 // This is the function that wxLayoutAlgorithm calls to ascertain the window
60 void wxSashLayoutWindow::OnQueryLayoutInfo(wxQueryLayoutInfoEvent
& event
)
62 // int flags = event.GetFlags();
63 int requestedLength
= event
.GetRequestedLength();
65 event
.SetOrientation(m_orientation
);
66 event
.SetAlignment(m_alignment
);
68 if (m_orientation
== wxLAYOUT_HORIZONTAL
)
69 event
.SetSize(wxSize(requestedLength
, m_defaultSize
.y
));
71 event
.SetSize(wxSize(m_defaultSize
.x
, requestedLength
));
74 // Called by parent to allow window to take a bit out of the
75 // client rectangle, and size itself if not in wxLAYOUT_QUERY mode.
77 void wxSashLayoutWindow::OnCalculateLayout(wxCalculateLayoutEvent
& event
)
79 wxRect
clientSize(event
.GetRect());
81 int flags
= event
.GetFlags();
86 // Let's assume that all windows stretch the full extent of the window in
87 // the direction of that window orientation. This will work for non-docking toolbars,
88 // and the status bar. Note that the windows have to have been created in a certain
89 // order to work, else you might get a left-aligned window going to the bottom
90 // of the window, and the status bar appearing to the right of it. The
91 // status bar would have to be created after or before the toolbar(s).
96 int length
= (GetOrientation() == wxLAYOUT_HORIZONTAL
) ? clientSize
.width
: clientSize
.height
;
97 wxLayoutOrientation orient
= GetOrientation();
99 // We assume that a window that says it's horizontal, wants to be stretched in that
100 // direction. Is this distinction too fine? Do we assume that any horizontal
101 // window needs to be stretched in that direction? Possibly.
102 int whichDimension
= (GetOrientation() == wxLAYOUT_HORIZONTAL
) ? wxLAYOUT_LENGTH_X
: wxLAYOUT_LENGTH_Y
;
104 wxQueryLayoutInfoEvent
infoEvent(GetId());
105 infoEvent
.SetEventObject(this);
106 infoEvent
.SetRequestedLength(length
);
107 infoEvent
.SetFlags(orient
| whichDimension
);
109 if (!GetEventHandler()->ProcessEvent(infoEvent
))
112 wxSize sz
= infoEvent
.GetSize();
114 if (sz
.x
== 0 && sz
.y
== 0) // Assume it's invisible
117 // Now we know the size it wants to be. We wish to decide where to place it, i.e.
119 switch (GetAlignment())
123 thisRect
.x
= clientSize
.x
; thisRect
.y
= clientSize
.y
;
124 thisRect
.width
= sz
.x
; thisRect
.height
= sz
.y
;
125 clientSize
.y
+= thisRect
.height
;
126 clientSize
.height
-= thisRect
.height
;
131 thisRect
.x
= clientSize
.x
; thisRect
.y
= clientSize
.y
;
132 thisRect
.width
= sz
.x
; thisRect
.height
= sz
.y
;
133 clientSize
.x
+= thisRect
.width
;
134 clientSize
.width
-= thisRect
.width
;
139 thisRect
.x
= clientSize
.x
+ (clientSize
.width
- sz
.x
); thisRect
.y
= clientSize
.y
;
140 thisRect
.width
= sz
.x
; thisRect
.height
= sz
.y
;
141 clientSize
.width
-= thisRect
.width
;
144 case wxLAYOUT_BOTTOM
:
146 thisRect
.x
= clientSize
.x
; thisRect
.y
= clientSize
.y
+ (clientSize
.height
- sz
.y
);
147 thisRect
.width
= sz
.x
; thisRect
.height
= sz
.y
;
148 clientSize
.height
-= thisRect
.height
;
158 if ((flags
& wxLAYOUT_QUERY
) == 0)
160 // If not in query mode, resize the window.
161 // TODO: add wxRect& form to wxWindow::SetSize
162 wxSize sz2
= GetSize();
163 wxPoint pos
= GetPosition();
164 SetSize(thisRect
.x
, thisRect
.y
, thisRect
.width
, thisRect
.height
);
166 // Make sure the sash is erased when the window is resized
167 if ((pos
.x
!= thisRect
.x
|| pos
.y
!= thisRect
.y
|| sz2
.x
!= thisRect
.width
|| sz2
.y
!= thisRect
.height
) &&
168 (GetSashVisible(wxSASH_TOP
) || GetSashVisible(wxSASH_RIGHT
) || GetSashVisible(wxSASH_BOTTOM
) || GetSashVisible(wxSASH_LEFT
)))
173 event
.SetRect(clientSize
);
181 #if wxUSE_MDI_ARCHITECTURE
183 // Lays out windows for an MDI frame. The MDI client area gets what's left
185 bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame
* frame
, wxRect
* r
)
188 frame
->GetClientSize(& cw
, & ch
);
190 wxRect
rect(0, 0, cw
, ch
);
194 wxCalculateLayoutEvent event
;
197 wxWindowList::compatibility_iterator node
= frame
->GetChildren().GetFirst();
200 wxWindow
* win
= node
->GetData();
202 event
.SetId(win
->GetId());
203 event
.SetEventObject(win
);
204 event
.SetFlags(0); // ??
206 win
->GetEventHandler()->ProcessEvent(event
);
208 node
= node
->GetNext();
211 wxWindow
* clientWindow
= frame
->GetClientWindow();
213 rect
= event
.GetRect();
215 clientWindow
->SetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
220 #endif // wxUSE_MDI_ARCHITECTURE
222 bool wxLayoutAlgorithm::LayoutFrame(wxFrame
* frame
, wxWindow
* mainWindow
)
224 return LayoutWindow(frame
, mainWindow
);
227 // Layout algorithm for any window. mainWindow gets what's left over.
228 bool wxLayoutAlgorithm::LayoutWindow(wxWindow
* parent
, wxWindow
* mainWindow
)
230 // Test if the parent is a sash window, and if so,
231 // reduce the available space to allow space for any active edges.
233 int leftMargin
= 0, rightMargin
= 0, topMargin
= 0, bottomMargin
= 0;
235 if (parent
->IsKindOf(CLASSINFO(wxSashWindow
)))
237 wxSashWindow
* sashWindow
= (wxSashWindow
*) parent
;
239 leftMargin
= sashWindow
->GetExtraBorderSize();
240 rightMargin
= sashWindow
->GetExtraBorderSize();
241 topMargin
= sashWindow
->GetExtraBorderSize();
242 bottomMargin
= sashWindow
->GetExtraBorderSize();
244 if (sashWindow
->GetSashVisible(wxSASH_LEFT
))
245 leftMargin
+= sashWindow
->GetDefaultBorderSize();
246 if (sashWindow
->GetSashVisible(wxSASH_RIGHT
))
247 rightMargin
+= sashWindow
->GetDefaultBorderSize();
248 if (sashWindow
->GetSashVisible(wxSASH_TOP
))
249 topMargin
+= sashWindow
->GetDefaultBorderSize();
250 if (sashWindow
->GetSashVisible(wxSASH_BOTTOM
))
251 bottomMargin
+= sashWindow
->GetDefaultBorderSize();
256 parent
->GetClientSize(& cw
, & ch
);
258 wxRect
rect(leftMargin
, topMargin
, cw
- leftMargin
- rightMargin
, ch
- topMargin
- bottomMargin
);
260 wxCalculateLayoutEvent event
;
263 // Find the last layout-aware window, so we can make it fill all remaining
265 wxWindow
*lastAwareWindow
= NULL
;
266 wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
270 wxWindow
* win
= node
->GetData();
274 wxCalculateLayoutEvent
tempEvent(win
->GetId());
275 tempEvent
.SetEventObject(win
);
276 tempEvent
.SetFlags(wxLAYOUT_QUERY
);
277 tempEvent
.SetRect(event
.GetRect());
278 if (win
->GetEventHandler()->ProcessEvent(tempEvent
))
279 lastAwareWindow
= win
;
282 node
= node
->GetNext();
285 // Now do a dummy run to see if we have any space left for the final window (fail if not)
286 node
= parent
->GetChildren().GetFirst();
289 wxWindow
* win
= node
->GetData();
291 // If mainWindow is NULL and we're at the last window,
292 // skip this, because we'll simply make it fit the remaining space.
293 if (win
->IsShown() && (win
!= mainWindow
) && (mainWindow
!= NULL
|| win
!= lastAwareWindow
))
295 event
.SetId(win
->GetId());
296 event
.SetEventObject(win
);
297 event
.SetFlags(wxLAYOUT_QUERY
);
299 win
->GetEventHandler()->ProcessEvent(event
);
302 node
= node
->GetNext();
305 if (event
.GetRect().GetWidth() < 0 || event
.GetRect().GetHeight() < 0)
310 node
= parent
->GetChildren().GetFirst();
313 wxWindow
* win
= node
->GetData();
315 // If mainWindow is NULL and we're at the last window,
316 // skip this, because we'll simply make it fit the remaining space.
317 if (win
->IsShown() && (win
!= mainWindow
) && (mainWindow
!= NULL
|| win
!= lastAwareWindow
))
319 event
.SetId(win
->GetId());
320 event
.SetEventObject(win
);
321 event
.SetFlags(0); // ??
323 win
->GetEventHandler()->ProcessEvent(event
);
326 node
= node
->GetNext();
329 rect
= event
.GetRect();
332 mainWindow
->SetSize(rect
.x
, rect
.y
, wxMax(0, rect
.width
), wxMax(0, rect
.height
));
333 else if (lastAwareWindow
)
335 // Fit the remaining space
336 lastAwareWindow
->SetSize(rect
.x
, rect
.y
, wxMax(0, rect
.width
), wxMax(0, rect
.height
));