1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxMenu and wxMenuBar classes
4 // Author: Vadim Zeitlin
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_MENU_H_BASE_
13 #define _WX_MENU_H_BASE_
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "menubase.h"
23 // ----------------------------------------------------------------------------
25 // ----------------------------------------------------------------------------
27 #include "wx/list.h" // for "template" list classes
28 #include "wx/window.h" // base class for wxMenuBar
30 // also include this one to ensure compatibility with old code which only
32 #include "wx/menuitem.h"
34 class WXDLLEXPORT wxMenu
;
35 class WXDLLEXPORT wxMenuBarBase
;
36 class WXDLLEXPORT wxMenuBar
;
37 class WXDLLEXPORT wxMenuItem
;
39 // pseudo template list classes
40 WX_DECLARE_EXPORTED_LIST(wxMenu
, wxMenuList
);
41 WX_DECLARE_EXPORTED_LIST(wxMenuItem
, wxMenuItemList
);
43 // ----------------------------------------------------------------------------
45 // ----------------------------------------------------------------------------
47 class WXDLLEXPORT wxMenuBase
: public wxEvtHandler
51 static wxMenu
*New(const wxString
& title
= wxEmptyString
, long style
= 0);
54 wxMenuBase(const wxString
& title
, long style
= 0) : m_title(title
)
56 wxMenuBase(long style
= 0)
59 // dtor deletes all the menu items we own
60 virtual ~wxMenuBase();
65 // append any kind of item (normal/check/radio/separator)
66 void Append(int itemid
,
68 const wxString
& help
= wxEmptyString
,
69 wxItemKind kind
= wxITEM_NORMAL
)
71 DoAppend(wxMenuItem::New((wxMenu
*)this, itemid
, text
, help
, kind
));
74 // append a separator to the menu
75 void AppendSeparator() { Append(wxID_SEPARATOR
, wxEmptyString
); }
77 // append a check item
78 void AppendCheckItem(int itemid
,
80 const wxString
& help
= wxEmptyString
)
82 Append(itemid
, text
, help
, wxITEM_CHECK
);
85 // append a radio item
86 void AppendRadioItem(int itemid
,
88 const wxString
& help
= wxEmptyString
)
90 Append(itemid
, text
, help
, wxITEM_RADIO
);
94 void Append(int itemid
,
97 const wxString
& help
= wxEmptyString
)
99 DoAppend(wxMenuItem::New((wxMenu
*)this, itemid
, text
, help
,
100 wxITEM_NORMAL
, submenu
));
103 // the most generic form of Append() - append anything
104 void Append(wxMenuItem
*item
) { DoAppend(item
); }
106 // insert a break in the menu (only works when appending the items, not
108 virtual void Break() { }
110 // insert an item before given position
111 bool Insert(size_t pos
, wxMenuItem
*item
);
113 // insert an item before given position
114 void Insert(size_t pos
,
116 const wxString
& text
,
117 const wxString
& help
= wxEmptyString
,
118 wxItemKind kind
= wxITEM_NORMAL
)
120 Insert(pos
, wxMenuItem::New((wxMenu
*)this, itemid
, text
, help
, kind
));
123 // insert a separator
124 void InsertSeparator(size_t pos
)
126 Insert(pos
, wxMenuItem::New((wxMenu
*)this));
129 // insert a check item
130 void InsertCheckItem(size_t pos
,
132 const wxString
& text
,
133 const wxString
& help
= wxEmptyString
)
135 Insert(pos
, itemid
, text
, help
, wxITEM_CHECK
);
138 // insert a radio item
139 void InsertRadioItem(size_t pos
,
141 const wxString
& text
,
142 const wxString
& help
= wxEmptyString
)
144 Insert(pos
, itemid
, text
, help
, wxITEM_RADIO
);
148 void Insert(size_t pos
,
150 const wxString
& text
,
152 const wxString
& help
= wxEmptyString
)
154 Insert(pos
, wxMenuItem::New((wxMenu
*)this, itemid
, text
, help
,
155 wxITEM_NORMAL
, submenu
));
158 // prepend an item to the menu
159 void Prepend(wxMenuItem
*item
)
164 // prepend any item to the menu
165 void Prepend(int itemid
,
166 const wxString
& text
,
167 const wxString
& help
= wxEmptyString
,
168 wxItemKind kind
= wxITEM_NORMAL
)
170 Insert(0u, itemid
, text
, help
, kind
);
173 // prepend a separator
174 void PrependSeparator()
179 // prepend a check item
180 void PrependCheckItem(int itemid
,
181 const wxString
& text
,
182 const wxString
& help
= wxEmptyString
)
184 InsertCheckItem(0u, itemid
, text
, help
);
187 // prepend a radio item
188 void PrependRadioItem(int itemid
,
189 const wxString
& text
,
190 const wxString
& help
= wxEmptyString
)
192 InsertRadioItem(0u, itemid
, text
, help
);
196 void Prepend(int itemid
,
197 const wxString
& text
,
199 const wxString
& help
= wxEmptyString
)
201 Insert(0u, itemid
, text
, submenu
, help
);
204 // detach an item from the menu, but don't delete it so that it can be
205 // added back later (but if it's not, the caller is responsible for
207 wxMenuItem
*Remove(int itemid
) { return Remove(FindChildItem(itemid
)); }
208 wxMenuItem
*Remove(wxMenuItem
*item
);
210 // delete an item from the menu (submenus are not destroyed by this
211 // function, see Destroy)
212 bool Delete(int itemid
) { return Delete(FindChildItem(itemid
)); }
213 bool Delete(wxMenuItem
*item
);
215 // delete the item from menu and destroy it (if it's a submenu)
216 bool Destroy(int itemid
) { return Destroy(FindChildItem(itemid
)); }
217 bool Destroy(wxMenuItem
*item
);
223 size_t GetMenuItemCount() const { return m_items
.GetCount(); }
225 const wxMenuItemList
& GetMenuItems() const { return m_items
; }
226 wxMenuItemList
& GetMenuItems() { return m_items
; }
229 virtual int FindItem(const wxString
& item
) const;
230 wxMenuItem
* FindItem(int itemid
, wxMenu
**menu
= NULL
) const;
233 wxMenuItem
* FindItemByPosition(size_t position
) const;
235 // get/set items attributes
236 void Enable(int itemid
, bool enable
);
237 bool IsEnabled(int itemid
) const;
239 void Check(int itemid
, bool check
);
240 bool IsChecked(int itemid
) const;
242 void SetLabel(int itemid
, const wxString
& label
);
243 wxString
GetLabel(int itemid
) const;
245 virtual void SetHelpString(int itemid
, const wxString
& helpString
);
246 virtual wxString
GetHelpString(int itemid
) const;
252 virtual void SetTitle(const wxString
& title
) { m_title
= title
; }
253 const wxString
GetTitle() const { return m_title
; }
256 void SetEventHandler(wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
257 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
260 void SetInvokingWindow(wxWindow
*win
) { m_invokingWindow
= win
; }
261 wxWindow
*GetInvokingWindow() const { return m_invokingWindow
; }
264 long GetStyle() const { return m_style
; }
266 // implementation helpers
267 // ----------------------
269 // Updates the UI for a menu and all submenus recursively. source is the
270 // object that has the update event handlers defined for it. If NULL, the
271 // menu or associated window will be used.
272 void UpdateUI(wxEvtHandler
* source
= (wxEvtHandler
*)NULL
);
274 // get the menu bar this menu is attached to (may be NULL, always NULL for
276 wxMenuBar
*GetMenuBar() const { return m_menuBar
; }
278 // called when the menu is attached/detached to/from a menu bar
279 virtual void Attach(wxMenuBarBase
*menubar
);
280 virtual void Detach();
282 // is the menu attached to a menu bar (or is it a popup one)?
283 bool IsAttached() const { return m_menuBar
!= NULL
; }
285 // set/get the parent of this menu
286 void SetParent(wxMenu
*parent
) { m_menuParent
= parent
; }
287 wxMenu
*GetParent() const { return m_menuParent
; }
289 // implementation only from now on
290 // -------------------------------
292 // unlike FindItem(), this function doesn't recurse but only looks through
293 // our direct children and also may return the index of the found child if
295 wxMenuItem
*FindChildItem(int itemid
, size_t *pos
= NULL
) const;
297 // called to generate a wxCommandEvent, return TRUE if it was processed,
300 // the checked parameter may have boolean value or -1 for uncheckable items
301 bool SendEvent(int itemid
, int checked
= -1);
303 // compatibility: these functions are deprecated, use the new ones instead
304 // -----------------------------------------------------------------------
306 // use the versions taking wxItem_XXX now instead, they're more readable
307 // and allow adding the radio items as well
308 void Append(int itemid
,
309 const wxString
& text
,
310 const wxString
& help
,
313 Append(itemid
, text
, help
, isCheckable
? wxITEM_CHECK
: wxITEM_NORMAL
);
316 void Insert(size_t pos
,
318 const wxString
& text
,
319 const wxString
& help
,
322 Insert(pos
, itemid
, text
, help
, isCheckable
? wxITEM_CHECK
: wxITEM_NORMAL
);
325 void Prepend(int itemid
,
326 const wxString
& text
,
327 const wxString
& help
,
330 Insert(0u, itemid
, text
, help
, isCheckable
);
334 // virtuals to override in derived classes
335 // ---------------------------------------
337 virtual bool DoAppend(wxMenuItem
*item
);
338 virtual bool DoInsert(size_t pos
, wxMenuItem
*item
);
340 virtual wxMenuItem
*DoRemove(wxMenuItem
*item
);
341 virtual bool DoDelete(wxMenuItem
*item
);
342 virtual bool DoDestroy(wxMenuItem
*item
);
347 // common part of all ctors
348 void Init(long style
);
350 // associate the submenu with this menu
351 void AddSubMenu(wxMenu
*submenu
);
353 wxMenuBar
*m_menuBar
; // menubar we belong to or NULL
354 wxMenu
*m_menuParent
; // parent menu or NULL
356 wxString m_title
; // the menu title or label
357 wxMenuItemList m_items
; // the list of menu items
359 wxWindow
*m_invokingWindow
; // for popup menus
361 long m_style
; // combination of wxMENU_XXX flags
363 wxEvtHandler
*m_eventHandler
; // a pluggable in event handler
365 DECLARE_NO_COPY_CLASS(wxMenuBase
)
368 // ----------------------------------------------------------------------------
370 // ----------------------------------------------------------------------------
372 class WXDLLEXPORT wxMenuBarBase
: public wxWindow
378 // dtor will delete all menus we own
379 virtual ~wxMenuBarBase();
381 // menu bar construction
382 // ---------------------
384 // append a menu to the end of menubar, return TRUE if ok
385 virtual bool Append(wxMenu
*menu
, const wxString
& title
);
387 // insert a menu before the given position into the menubar, return TRUE
389 virtual bool Insert(size_t pos
, wxMenu
*menu
, const wxString
& title
);
391 // menu bar items access
392 // ---------------------
394 // get the number of menus in the menu bar
395 size_t GetMenuCount() const { return m_menus
.GetCount(); }
397 // get the menu at given position
398 wxMenu
*GetMenu(size_t pos
) const;
400 // replace the menu at given position with another one, returns the
401 // previous menu (which should be deleted by the caller)
402 virtual wxMenu
*Replace(size_t pos
, wxMenu
*menu
, const wxString
& title
);
404 // delete the menu at given position from the menu bar, return the pointer
405 // to the menu (which should be deleted by the caller)
406 virtual wxMenu
*Remove(size_t pos
);
408 // enable or disable a submenu
409 virtual void EnableTop(size_t pos
, bool enable
) = 0;
411 // is the menu enabled?
412 virtual bool IsEnabledTop(size_t WXUNUSED(pos
)) const { return TRUE
; }
414 // get or change the label of the menu at given position
415 virtual void SetLabelTop(size_t pos
, const wxString
& label
) = 0;
416 virtual wxString
GetLabelTop(size_t pos
) const = 0;
421 // by menu and item names, returns wxNOT_FOUND if not found or id of the
423 virtual int FindMenuItem(const wxString
& menu
, const wxString
& item
) const;
425 // find item by id (in any menu), returns NULL if not found
427 // if menu is !NULL, it will be filled with wxMenu this item belongs to
428 virtual wxMenuItem
* FindItem(int itemid
, wxMenu
**menu
= NULL
) const;
430 // find menu by its caption, return wxNOT_FOUND on failure
431 int FindMenu(const wxString
& title
) const;
436 // all these functions just use FindItem() and then call an appropriate
439 // NB: under MSW, these methods can only be used after the menubar had
440 // been attached to the frame
442 void Enable(int itemid
, bool enable
);
443 void Check(int itemid
, bool check
);
444 bool IsChecked(int itemid
) const;
445 bool IsEnabled(int itemid
) const;
447 void SetLabel(int itemid
, const wxString
&label
);
448 wxString
GetLabel(int itemid
) const;
450 void SetHelpString(int itemid
, const wxString
& helpString
);
451 wxString
GetHelpString(int itemid
) const;
453 // implementation helpers
455 // get the frame we are attached to (may return NULL)
456 wxFrame
*GetFrame() const { return m_menuBarFrame
; }
458 // returns TRUE if we're attached to a frame
459 bool IsAttached() const { return GetFrame() != NULL
; }
461 // associate the menubar with the frame
462 virtual void Attach(wxFrame
*frame
);
464 // called before deleting the menubar normally
465 virtual void Detach();
467 // need to override these ones to avoid virtual function hiding
468 virtual bool Enable(bool enable
= TRUE
) { return wxWindow::Enable(enable
); }
469 virtual void SetLabel(const wxString
& s
) { wxWindow::SetLabel(s
); }
470 virtual wxString
GetLabel() const { return wxWindow::GetLabel(); }
472 // don't want menu bars to accept the focus by tabbing to them
473 virtual bool AcceptsFocusFromKeyboard() const { return FALSE
; }
476 // the list of all our menus
479 // the frame we are attached to (may be NULL)
480 wxFrame
*m_menuBarFrame
;
482 DECLARE_NO_COPY_CLASS(wxMenuBarBase
)
485 // ----------------------------------------------------------------------------
486 // include the real class declaration
487 // ----------------------------------------------------------------------------
489 #ifdef wxUSE_BASE_CLASSES_ONLY
490 #define wxMenuItem wxMenuItemBase
491 #else // !wxUSE_BASE_CLASSES_ONLY
492 #if defined(__WXUNIVERSAL__)
493 #include "wx/univ/menu.h"
494 #elif defined(__WXMSW__)
495 #include "wx/msw/menu.h"
496 #elif defined(__WXMOTIF__)
497 #include "wx/motif/menu.h"
498 #elif defined(__WXGTK__)
499 #include "wx/gtk/menu.h"
500 #elif defined(__WXMAC__)
501 #include "wx/mac/menu.h"
502 #elif defined(__WXCOCOA__)
503 #include "wx/cocoa/menu.h"
504 #elif defined(__WXPM__)
505 #include "wx/os2/menu.h"
507 #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
509 #endif // wxUSE_MENUS