1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/dcbufcmn.cpp
3 // Purpose: Buffered DC implementation
4 // Author: Ron Lee, Jaakko Salli
6 // Created: Sep-20-2006
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
27 #include "wx/dcbuffer.h"
30 #include "wx/module.h"
33 // ============================================================================
35 // ============================================================================
37 IMPLEMENT_DYNAMIC_CLASS(wxBufferedDC
,wxMemoryDC
)
38 IMPLEMENT_ABSTRACT_CLASS(wxBufferedPaintDC
,wxBufferedDC
)
40 // ----------------------------------------------------------------------------
41 // wxSharedDCBufferManager: helper class maintaining backing store bitmap
42 // ----------------------------------------------------------------------------
44 class wxSharedDCBufferManager
: public wxModule
47 wxSharedDCBufferManager() { }
49 virtual bool OnInit() { return true; }
50 virtual void OnExit() { wxDELETE(ms_buffer
); }
52 static wxBitmap
* GetBuffer(int w
, int h
)
54 if ( ms_usingSharedBuffer
)
55 return new wxBitmap(w
, h
);
58 w
> ms_buffer
->GetWidth() ||
59 h
> ms_buffer
->GetHeight() )
63 // we must always return a valid bitmap but creating a bitmap of
64 // size 0 would fail, so create a 1*1 bitmap in this case
70 ms_buffer
= new wxBitmap(w
, h
);
73 ms_usingSharedBuffer
= true;
77 static void ReleaseBuffer(wxBitmap
* buffer
)
79 if ( buffer
== ms_buffer
)
81 wxASSERT_MSG( ms_usingSharedBuffer
, wxT("shared buffer already released") );
82 ms_usingSharedBuffer
= false;
91 static wxBitmap
*ms_buffer
;
92 static bool ms_usingSharedBuffer
;
94 DECLARE_DYNAMIC_CLASS(wxSharedDCBufferManager
)
97 wxBitmap
* wxSharedDCBufferManager::ms_buffer
= NULL
;
98 bool wxSharedDCBufferManager::ms_usingSharedBuffer
= false;
100 IMPLEMENT_DYNAMIC_CLASS(wxSharedDCBufferManager
, wxModule
)
102 // ============================================================================
104 // ============================================================================
106 void wxBufferedDC::UseBuffer(wxCoord w
, wxCoord h
)
108 wxCHECK_RET( w
>= -1 && h
>= -1, "Invalid buffer size" );
110 if ( !m_buffer
|| !m_buffer
->IsOk() )
112 if ( w
== -1 || h
== -1 )
113 m_dc
->GetSize(&w
, &h
);
115 m_buffer
= wxSharedDCBufferManager::GetBuffer(w
, h
);
116 m_style
|= wxBUFFER_USES_SHARED_BUFFER
;
120 m_area
= m_buffer
->GetSize();
122 SelectObject(*m_buffer
);
124 // now that the DC is valid we can inherit the attributes (fonts, colours,
125 // layout direction, ...) from the original DC
126 if ( m_dc
&& m_dc
->IsOk() )
127 CopyAttributes(*m_dc
);
130 void wxBufferedDC::UnMask()
132 wxCHECK_RET( m_dc
, wxT("no underlying wxDC?") );
133 wxASSERT_MSG( m_buffer
&& m_buffer
->IsOk(), wxT("invalid backing store") );
138 // Ensure the scale matches the device
139 SetUserScale(1.0, 1.0);
141 if ( m_style
& wxBUFFER_CLIENT_AREA
)
142 GetDeviceOrigin(&x
, &y
);
144 // It's possible that the buffer may be bigger than the area that needs to
145 // be drawn (the client size of the window is smaller than the bitmap, or
146 // a shared bitmap has been reused for a smaller area, etc.) so avoid
147 // blitting too much if possible, but only use the real DC size if the
148 // wxBUFFER_VIRTUAL_AREA style is not set.
149 int width
= m_area
.GetWidth(),
150 height
= m_area
.GetHeight();
152 if (! m_style
& wxBUFFER_VIRTUAL_AREA
)
156 m_dc
->GetSize(&widthDC
, &heightDC
);
157 width
= wxMin(width
, widthDC
);
158 height
= wxMin(height
, heightDC
);
161 m_dc
->Blit(0, 0, width
, height
, this, -x
, -y
);
164 if ( m_style
& wxBUFFER_USES_SHARED_BUFFER
)
165 wxSharedDCBufferManager::ReleaseBuffer(m_buffer
);