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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ----------------------------------------------------------------------------
13 // global settings
14 // ----------------------------------------------------------------------------
15
16 // define this to 0 when building wxBase library - this can also be done from
17 // makefile/project file overriding the value here
18 #ifndef wxUSE_GUI
19 #define wxUSE_GUI 1
20 #endif // wxUSE_GUI
21
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
25
26 // This setting determines the compatibility with 2.6 API: set it to 0 to
27 // flag all cases of using deprecated functions.
28 //
29 // Default is 1 but please try building your code with 0 as the default will
30 // change to 0 in the next version and the deprecated functions will disappear
31 // in the version after it completely.
32 //
33 // Recommended setting: 0 (please update your code)
34 #define WXWIN_COMPATIBILITY_2_6 0
35
36 // This setting determines the compatibility with 2.8 API: set it to 0 to
37 // flag all cases of using deprecated functions.
38 //
39 // Default is 1 but please try building your code with 0 as the default will
40 // change to 0 in the next version and the deprecated functions will disappear
41 // in the version after it completely.
42 //
43 // Recommended setting: 0 (please update your code)
44 #define WXWIN_COMPATIBILITY_2_8 1
45
46 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
47 // default system font is used for wxWindow::GetCharWidth/Height() instead of
48 // the current font.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
54
55 // ----------------------------------------------------------------------------
56 // debugging settings
57 // ----------------------------------------------------------------------------
58
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
65 //
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
69
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
72 //
73 // Default is 0
74 //
75 // Recommended setting: 0
76 #define wxUSE_DEBUG_CONTEXT 0
77
78 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
79 // __WXDEBUG__ is also defined.
80 //
81 // WARNING: this code may not work with all architectures, especially if
82 // alignment is an issue. This switch is currently ignored for mingw / cygwin
83 //
84 // Default is 0
85 //
86 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
87 #define wxUSE_MEMORY_TRACING 0
88
89 // In debug mode, cause new and delete to be redefined globally.
90 // If this causes problems (e.g. link errors which is a common problem
91 // especially if you use another library which also redefines the global new
92 // and delete), set this to 0.
93 // This switch is currently ignored for mingw / cygwin
94 //
95 // Default is 0
96 //
97 // Recommended setting: 0
98 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
99
100 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
101 // this causes problems (e.g. link errors), set this to 0. You may need to set
102 // this to 0 if using templates (at least for VC++). This switch is currently
103 // ignored for mingw / cygwin / CodeWarrior
104 //
105 // Default is 0
106 //
107 // Recommended setting: 0
108 #define wxUSE_DEBUG_NEW_ALWAYS 0
109
110 // wxHandleFatalExceptions() may be used to catch the program faults at run
111 // time and, instead of terminating the program with a usual GPF message box,
112 // call the user-defined wxApp::OnFatalException() function. If you set
113 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
114 //
115 // This setting is for Win32 only and can only be enabled if your compiler
116 // supports Win32 structured exception handling (currently only VC++ does)
117 //
118 // Default is 1
119 //
120 // Recommended setting: 1 if your compiler supports it.
121 #define wxUSE_ON_FATAL_EXCEPTION 1
122
123 // Set this to 1 to be able to generate a human-readable (unlike
124 // machine-readable minidump created by wxCrashReport::Generate()) stack back
125 // trace when your program crashes using wxStackWalker
126 //
127 // Default is 1 if supported by the compiler.
128 //
129 // Recommended setting: 1, set to 0 if your programs never crash
130 #define wxUSE_STACKWALKER 1
131
132 // Set this to 1 to compile in wxDebugReport class which allows you to create
133 // and optionally upload to your web site a debug report consisting of back
134 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
135 //
136 // Default is 1 if supported by the compiler.
137 //
138 // Recommended setting: 1, it is compiled into a separate library so there
139 // is no overhead if you don't use it
140 #define wxUSE_DEBUGREPORT 1
141
142 // ----------------------------------------------------------------------------
143 // Unicode support
144 // ----------------------------------------------------------------------------
145
146 // These settings are obsolete: the library is always built in Unicode mode
147 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
148 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
149 // will disappear completely in future wxWidgets releases.
150 #ifndef wxUSE_UNICODE
151 #define wxUSE_UNICODE 1
152 #endif
153
154 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
155 #define wxUSE_WCHAR_T 1
156
157 // ----------------------------------------------------------------------------
158 // global features
159 // ----------------------------------------------------------------------------
160
161 // Compile library in exception-safe mode? If set to 1, the library will try to
162 // behave correctly in presence of exceptions (even though it still will not
163 // use the exceptions itself) and notify the user code about any unhandled
164 // exceptions. If set to 0, propagation of the exceptions through the library
165 // code will lead to undefined behaviour -- but the code itself will be
166 // slightly smaller and faster.
167 //
168 // Note that like wxUSE_THREADS this option is automatically set to 0 if
169 // wxNO_EXCEPTIONS is defined.
170 //
171 // Default is 1
172 //
173 // Recommended setting: depends on whether you intend to use C++ exceptions
174 // in your own code (1 if you do, 0 if you don't)
175 #define wxUSE_EXCEPTIONS 1
176
177 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
178 //
179 // Default is 0
180 //
181 // Recommended setting: 0 (this is still work in progress...)
182 #define wxUSE_EXTENDED_RTTI 0
183
184 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
185 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
186 // and for wxHashMap to be implemented with templates.
187 //
188 // Default is 0
189 //
190 // Recommended setting: YMMV
191 #define wxUSE_STL 0
192
193 // Support for message/error logging. This includes wxLogXXX() functions and
194 // wxLog and derived classes. Don't set this to 0 unless you really know what
195 // you are doing.
196 //
197 // Default is 1
198 //
199 // Recommended setting: 1 (always)
200 #define wxUSE_LOG 1
201
202 // Recommended setting: 1
203 #define wxUSE_LOGWINDOW 1
204
205 // Recommended setting: 1
206 #define wxUSE_LOGGUI 1
207
208 // Recommended setting: 1
209 #define wxUSE_LOG_DIALOG 1
210
211 // Support for command line parsing using wxCmdLineParser class.
212 //
213 // Default is 1
214 //
215 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
216 #define wxUSE_CMDLINE_PARSER 1
217
218 // Support for multithreaded applications: if 1, compile in thread classes
219 // (thread.h) and make the library a bit more thread safe. Although thread
220 // support is quite stable by now, you may still consider recompiling the
221 // library without it if you have no use for it - this will result in a
222 // somewhat smaller and faster operation.
223 //
224 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
225 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
226 // build/msw/config.* file this value will have no effect.
227 //
228 // Default is 1
229 //
230 // Recommended setting: 0 unless you do plan to develop MT applications
231 #define wxUSE_THREADS 1
232
233 // Set wxUSE_WEAKREF to 1 t support use of weak references to common classes
234 // in wxWidgets (wxWeakRef<T>). Set to 0 if your compiler has problems with
235 // the template-based implementation (Embedded Visual C++ 4 for ARM has a bug
236 // in this area, Visual C compiler options "/vmm /vmg" may help then).
237 //
238 // Default is 1
239 //
240 // Recommended setting: 1
241 #define wxUSE_WEAKREF 1
242
243 // If enabled, compiles wxWidgets streams classes
244 //
245 // wx stream classes are used for image IO, process IO redirection, network
246 // protocols implementation and much more and so disabling this results in a
247 // lot of other functionality being lost.
248 //
249 // Default is 1
250 //
251 // Recommended setting: 1 as setting it to 0 disables many other things
252 #define wxUSE_STREAMS 1
253
254 // Use standard C++ streams if 1 instead of wx streams in some places. If
255 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
256 // depend on the standard streams library.
257 //
258 // Notice that enabling this does not replace wx streams with std streams
259 // everywhere, in a lot of places wx streams are used no matter what.
260 //
261 // Default is 0
262 //
263 // Recommended setting: 1 if you use the standard streams anyhow and so
264 // dependency on the standard streams library is not a
265 // problem
266 #define wxUSE_STD_IOSTREAM 0
267
268 // Enable conversion to standard C++ string if 1.
269 //
270 // Default is 1 for most compilers.
271 //
272 // Currently the Digital Mars and Watcom compilers come without standard C++
273 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
274 // them (e.g. from STLPort).
275 //
276 // VC++ 5.0 does include standard C++ library header, however they produce
277 // many warnings that can't be turned off when compiled at warning level 4.
278 #if defined(__DMC__) || defined(__WATCOMC__) \
279 || (defined(_MSC_VER) && _MSC_VER < 1200)
280 #define wxUSE_STD_STRING 0
281 #else
282 #define wxUSE_STD_STRING 1
283 #endif
284
285 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
286 // Note that if the system's implementation does not support positional
287 // parameters, setting this to 1 forces the use of the wxWidgets implementation
288 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
289 // many Unix systems but usually doesn't under Windows.
290 //
291 // Positional parameters are very useful when translating a program since using
292 // them in formatting strings allow translators to correctly reorder the
293 // translated sentences.
294 //
295 // Default is 1
296 //
297 // Recommended setting: 1 if you want to support multiple languages
298 #define wxUSE_PRINTF_POS_PARAMS 1
299
300 // ----------------------------------------------------------------------------
301 // non GUI features selection
302 // ----------------------------------------------------------------------------
303
304 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
305 // integer which is implemented in terms of native 64 bit integers if any or
306 // uses emulation otherwise.
307 //
308 // This class is required by wxDateTime and so you should enable it if you want
309 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
310 // integers in which case (almost) all of its functions are inline and it
311 // almost does not take any space, so there should be no reason to switch it
312 // off.
313 //
314 // Recommended setting: 1
315 #define wxUSE_LONGLONG 1
316
317 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
318 // storing binary data in wxConfig on most platforms.
319 //
320 // Default is 1.
321 //
322 // Recommended setting: 1 (but can be safely disabled if you don't use it)
323 #define wxUSE_BASE64 1
324
325 // Set this to 1 to be able to use wxEventLoop even in console applications
326 // (i.e. using base library only, without GUI). This is mostly useful for
327 // processing socket events but is also necessary to use timers in console
328 // applications
329 //
330 // Default is 1.
331 //
332 // Recommended setting: 1 (but can be safely disabled if you don't use it)
333 #define wxUSE_CONSOLE_EVENTLOOP 1
334
335 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
336 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
337 //
338 // Default is 1
339 //
340 // Recommended setting: 1 (wxFile is highly recommended as it is required by
341 // i18n code, wxFileConfig and others)
342 #define wxUSE_FILE 1
343 #define wxUSE_FFILE 1
344
345 // Use wxFSVolume class providing access to the configured/active mount points
346 //
347 // Default is 1
348 //
349 // Recommended setting: 1 (but may be safely disabled if you don't use it)
350 #define wxUSE_FSVOLUME 1
351
352 // Use wxStandardPaths class which allows to retrieve some standard locations
353 // in the file system
354 //
355 // Default is 1
356 //
357 // Recommended setting: 1 (may be disabled to save space, but not much)
358 #define wxUSE_STDPATHS 1
359
360 // use wxTextBuffer class: required by wxTextFile
361 #define wxUSE_TEXTBUFFER 1
362
363 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
364 // wxFileConfig
365 #define wxUSE_TEXTFILE 1
366
367 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
368 #define wxUSE_INTL 1
369
370 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
371 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
372 // old wxTime and wxDate classes which are still provided for backwards
373 // compatibility (and implemented in terms of wxDateTime).
374 //
375 // Note that this class is relatively new and is still officially in alpha
376 // stage because some features are not yet (fully) implemented. It is already
377 // quite useful though and should only be disabled if you are aiming at
378 // absolutely minimal version of the library.
379 //
380 // Requires: wxUSE_LONGLONG
381 //
382 // Default is 1
383 //
384 // Recommended setting: 1
385 #define wxUSE_DATETIME 1
386
387 // Set wxUSE_TIMER to 1 to compile wxTimer class
388 //
389 // Default is 1
390 //
391 // Recommended setting: 1
392 #define wxUSE_TIMER 1
393
394 // Use wxStopWatch clas.
395 //
396 // Default is 1
397 //
398 // Recommended setting: 1 (needed by wxSocket)
399 #define wxUSE_STOPWATCH 1
400
401 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
402 // which allow the application to store its settings in the persistent
403 // storage. Setting this to 1 will also enable on-demand creation of the
404 // global config object in wxApp.
405 //
406 // See also wxUSE_CONFIG_NATIVE below.
407 //
408 // Recommended setting: 1
409 #define wxUSE_CONFIG 1
410
411 // If wxUSE_CONFIG is 1, you may choose to use either the native config
412 // classes under Windows (using .INI files under Win16 and the registry under
413 // Win32) or the portable text file format used by the config classes under
414 // Unix.
415 //
416 // Default is 1 to use native classes. Note that you may still use
417 // wxFileConfig even if you set this to 1 - just the config object created by
418 // default for the applications needs will be a wxRegConfig or wxIniConfig and
419 // not wxFileConfig.
420 //
421 // Recommended setting: 1
422 #define wxUSE_CONFIG_NATIVE 1
423
424 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
425 // to connect/disconnect from the network and be notified whenever the dial-up
426 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
427 //
428 // Default is 1.
429 //
430 // Recommended setting: 1
431 #define wxUSE_DIALUP_MANAGER 1
432
433 // Compile in classes for run-time DLL loading and function calling.
434 // Required by wxUSE_DIALUP_MANAGER.
435 //
436 // This setting is for Win32 only
437 //
438 // Default is 1.
439 //
440 // Recommended setting: 1
441 #define wxUSE_DYNLIB_CLASS 1
442
443 // experimental, don't use for now
444 #define wxUSE_DYNAMIC_LOADER 1
445
446 // Set to 1 to use socket classes
447 #define wxUSE_SOCKETS 1
448
449 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
450 //
451 // Notice that currently setting this option under Windows will result in
452 // programs which can only run on recent OS versions (with ws2_32.dll
453 // installed) which is why it is disabled by default.
454 //
455 // Default is 1.
456 //
457 // Recommended setting: 1 if you need IPv6 support
458 #define wxUSE_IPV6 0
459
460 // Set to 1 to enable virtual file systems (required by wxHTML)
461 #define wxUSE_FILESYSTEM 1
462
463 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
464 #define wxUSE_FS_ZIP 1
465
466 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
467 #define wxUSE_FS_ARCHIVE 1
468
469 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
470 #define wxUSE_FS_INET 1
471
472 // wxArchive classes for accessing archives such as zip and tar
473 #define wxUSE_ARCHIVE_STREAMS 1
474
475 // Set to 1 to compile wxZipInput/OutputStream classes.
476 #define wxUSE_ZIPSTREAM 1
477
478 // Set to 1 to compile wxTarInput/OutputStream classes.
479 #define wxUSE_TARSTREAM 1
480
481 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
482 // wxUSE_LIBPNG
483 #define wxUSE_ZLIB 1
484
485 // If enabled, the code written by Apple will be used to write, in a portable
486 // way, float on the disk. See extended.c for the license which is different
487 // from wxWidgets one.
488 //
489 // Default is 1.
490 //
491 // Recommended setting: 1 unless you don't like the license terms (unlikely)
492 #define wxUSE_APPLE_IEEE 1
493
494 // Joystick support class
495 #define wxUSE_JOYSTICK 1
496
497 // wxFontEnumerator class
498 #define wxUSE_FONTENUM 1
499
500 // wxFontMapper class
501 #define wxUSE_FONTMAP 1
502
503 // wxMimeTypesManager class
504 #define wxUSE_MIMETYPE 1
505
506 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
507 // or wxURL you need to set this to 1.
508 //
509 // Default is 1.
510 //
511 // Recommended setting: 1
512 #define wxUSE_PROTOCOL 1
513
514 // The settings for the individual URL schemes
515 #define wxUSE_PROTOCOL_FILE 1
516 #define wxUSE_PROTOCOL_FTP 1
517 #define wxUSE_PROTOCOL_HTTP 1
518
519 // Define this to use wxURL class.
520 #define wxUSE_URL 1
521
522 // Define this to use native platform url and protocol support.
523 // Currently valid only for MS-Windows.
524 // Note: if you set this to 1, you can open ftp/http/gopher sites
525 // and obtain a valid input stream for these sites
526 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
527 // Doing so reduces the code size.
528 //
529 // This code is experimental and subject to change.
530 #define wxUSE_URL_NATIVE 0
531
532 // Support for wxVariant class used in several places throughout the library,
533 // notably in wxDataViewCtrl API.
534 //
535 // Default is 1.
536 //
537 // Recommended setting: 1 unless you want to reduce the library size as much as
538 // possible in which case setting this to 0 can gain up to 100KB.
539 #define wxUSE_VARIANT 1
540
541 // Support for regular expression matching via wxRegEx class: enable this to
542 // use POSIX regular expressions in your code. You need to compile regex
543 // library from src/regex to use it under Windows.
544 //
545 // Default is 0
546 //
547 // Recommended setting: 1 if your compiler supports it, if it doesn't please
548 // contribute us a makefile for src/regex for it
549 #define wxUSE_REGEX 1
550
551 // wxSystemOptions class
552 #define wxUSE_SYSTEM_OPTIONS 1
553
554 // wxSound class
555 #define wxUSE_SOUND 1
556
557 // Use wxMediaCtrl
558 //
559 // Default is 1.
560 //
561 // Recommended setting: 1
562 #define wxUSE_MEDIACTRL 1
563
564 // Use GStreamer for Unix (req a lot of dependancies)
565 //
566 // Default is 0
567 //
568 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
569 #define wxUSE_GSTREAMER 0
570
571 // Use wxWidget's XRC XML-based resource system. Recommended.
572 //
573 // Default is 1
574 //
575 // Recommended setting: 1 (requires wxUSE_XML)
576 #define wxUSE_XRC 1
577
578 // XML parsing classes. Note that their API will change in the future, so
579 // using wxXmlDocument and wxXmlNode in your app is not recommended.
580 //
581 // Default is the same as wxUSE_XRC, i.e. 1 by default.
582 //
583 // Recommended setting: 1 (required by XRC)
584 #define wxUSE_XML wxUSE_XRC
585
586 // Use wxWidget's AUI docking system
587 //
588 // Default is 1
589 //
590 // Recommended setting: 1
591 #define wxUSE_AUI 1
592
593 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
594 //
595 // Default is 1
596 //
597 // Recommended setting: 1
598 #define wxUSE_STC 1
599
600
601 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
602 // 2D drawing API. (Still somewhat experimental)
603 //
604 // Please note that on Windows you will need to link with gdiplus.lib (use
605 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
606 // application if you want it to be runnable on pre-XP systems.
607 //
608 // Default is 0
609 //
610 // Recommended setting: 1
611 #ifndef wxUSE_GRAPHICS_CONTEXT
612 #define wxUSE_GRAPHICS_CONTEXT 0
613 #endif
614
615 // ----------------------------------------------------------------------------
616 // Individual GUI controls
617 // ----------------------------------------------------------------------------
618
619 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
620 // (without it, wxControl class is not compiled)
621 //
622 // Default is 1
623 //
624 // Recommended setting: 1 (don't change except for very special programs)
625 #define wxUSE_CONTROLS 1
626
627 // wxPopupWindow class is a top level transient window. It is currently used
628 // to implement wxTipWindow
629 //
630 // Default is 1
631 //
632 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
633 #define wxUSE_POPUPWIN 1
634
635 // wxTipWindow allows to implement the custom tooltips, it is used by the
636 // context help classes. Requires wxUSE_POPUPWIN.
637 //
638 // Default is 1
639 //
640 // Recommended setting: 1 (may be set to 0)
641 #define wxUSE_TIPWINDOW 1
642
643 // Each of the settings below corresponds to one wxWidgets control. They are
644 // all switched on by default but may be disabled if you are sure that your
645 // program (including any standard dialogs it can show!) doesn't need them and
646 // if you desperately want to save some space. If you use any of these you must
647 // set wxUSE_CONTROLS as well.
648 //
649 // Default is 1
650 //
651 // Recommended setting: 1
652 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
653 #define wxUSE_BUTTON 1 // wxButton
654 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
655 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
656 #define wxUSE_CHECKBOX 1 // wxCheckBox
657 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
658 #define wxUSE_CHOICE 1 // wxChoice
659 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
660 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
661 #define wxUSE_COMBOBOX 1 // wxComboBox
662 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
663 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
664 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
665 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
666 #define wxUSE_FILECTRL 1 // wxFileCtrl
667 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
668 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
669 #define wxUSE_GAUGE 1 // wxGauge
670 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
671 #define wxUSE_LISTBOX 1 // wxListBox
672 #define wxUSE_LISTCTRL 1 // wxListCtrl
673 #define wxUSE_RADIOBOX 1 // wxRadioBox
674 #define wxUSE_RADIOBTN 1 // wxRadioButton
675 #define wxUSE_SCROLLBAR 1 // wxScrollBar
676 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
677 #define wxUSE_SLIDER 1 // wxSlider
678 #define wxUSE_SPINBTN 1 // wxSpinButton
679 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
680 #define wxUSE_STATBOX 1 // wxStaticBox
681 #define wxUSE_STATLINE 1 // wxStaticLine
682 #define wxUSE_STATTEXT 1 // wxStaticText
683 #define wxUSE_STATBMP 1 // wxStaticBitmap
684 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
685 #define wxUSE_TOGGLEBTN 1 // requires wxButton
686 #define wxUSE_TREECTRL 1 // wxTreeCtrl
687
688 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
689 // below either wxStatusBar95 or a generic wxStatusBar will be used.
690 //
691 // Default is 1
692 //
693 // Recommended setting: 1
694 #define wxUSE_STATUSBAR 1
695
696 // Two status bar implementations are available under Win32: the generic one
697 // or the wrapper around native control. For native look and feel the native
698 // version should be used.
699 //
700 // Default is 1 for the platforms where native status bar is supported.
701 //
702 // Recommended setting: 1 (there is no advantage in using the generic one)
703 #define wxUSE_NATIVE_STATUSBAR 1
704
705 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
706 // classes at all. Otherwise, use the native toolbar class unless
707 // wxUSE_TOOLBAR_NATIVE is 0.
708 //
709 // Default is 1 for all settings.
710 //
711 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
712 #define wxUSE_TOOLBAR 1
713 #define wxUSE_TOOLBAR_NATIVE 1
714
715 // wxNotebook is a control with several "tabs" located on one of its sides. It
716 // may be used to logically organise the data presented to the user instead of
717 // putting everything in one huge dialog. It replaces wxTabControl and related
718 // classes of wxWin 1.6x.
719 //
720 // Default is 1.
721 //
722 // Recommended setting: 1
723 #define wxUSE_NOTEBOOK 1
724
725 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
726 // the tabs
727 //
728 // Default is 1.
729 //
730 // Recommended setting: 1
731 #define wxUSE_LISTBOOK 1
732
733 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
734 // the tabs
735 //
736 // Default is 1.
737 //
738 // Recommended setting: 1
739 #define wxUSE_CHOICEBOOK 1
740
741 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
742 // the tabs
743 //
744 // Default is 1.
745 //
746 // Recommended setting: 1
747 #define wxUSE_TREEBOOK 1
748
749 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
750 // tabs
751 //
752 // Default is 1.
753 //
754 // Recommended setting: 1
755 #define wxUSE_TOOLBOOK 1
756
757 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
758 // the new class. It shouldn't be used in new code.
759 //
760 // Default is 0.
761 //
762 // Recommended setting: 0 (use wxNotebook)
763 #define wxUSE_TAB_DIALOG 0
764
765 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
766 // dock.
767 //
768 // Default is 1.
769 //
770 // Recommended setting: 1 (but can be set to 0 if you don't need it)
771 #define wxUSE_TASKBARICON 1
772
773 // wxGrid class
774 //
775 // Default is 1, set to 0 to cut down compilation time and binaries size if you
776 // don't use it.
777 //
778 // Recommended setting: 1
779 //
780 #define wxUSE_GRID 1
781
782 // wxMiniFrame class: a frame with narrow title bar
783 //
784 // Default is 1.
785 //
786 // Recommended setting: 1 (it doesn't cost almost anything)
787 #define wxUSE_MINIFRAME 1
788
789 // wxComboCtrl and related classes: combobox with custom popup window and
790 // not necessarily a listbox.
791 //
792 // Default is 1.
793 //
794 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
795 // it used by wxComboBox
796 #define wxUSE_COMBOCTRL 1
797
798 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
799 // items.
800 //
801 // Default is 1.
802 //
803 // Recommended setting: 1 but can be safely set to 0, except where it is
804 // needed as a base class for generic wxBitmapComboBox.
805 #define wxUSE_ODCOMBOBOX 1
806
807 // wxBitmapComboBox is a combobox that can have images in front of text items.
808 //
809 // Default is 1.
810 //
811 // Recommended setting: 1 but can be safely set to 0
812 #define wxUSE_BITMAPCOMBOBOX 1
813
814 // ----------------------------------------------------------------------------
815 // Miscellaneous GUI stuff
816 // ----------------------------------------------------------------------------
817
818 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
819 #define wxUSE_ACCEL 1
820
821 // Hotkey support (currently Windows only)
822 #define wxUSE_HOTKEY 1
823
824 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
825 // under Windows).
826 //
827 // Default is 1.
828 //
829 // Recommended setting: 1 (can be safely set to 0, not used by the library)
830 #define wxUSE_CARET 1
831
832 // Use wxDisplay class: it allows enumerating all displays on a system and
833 // their geometries as well as finding the display on which the given point or
834 // window lies.
835 //
836 // Default is 1.
837 //
838 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
839 #define wxUSE_DISPLAY 1
840
841 // Miscellaneous geometry code: needed for Canvas library
842 #define wxUSE_GEOMETRY 1
843
844 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
845 // wxListCtrl.
846 //
847 // Default is 1.
848 //
849 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
850 // enumerated above, then this class is mostly useless too)
851 #define wxUSE_IMAGLIST 1
852
853 // Use wxMenu, wxMenuBar, wxMenuItem.
854 //
855 // Default is 1.
856 //
857 // Recommended setting: 1 (can't be disabled under MSW)
858 #define wxUSE_MENUS 1
859
860 // Use wxNotificationMessage.
861 //
862 // wxNotificationMessage allows to show non-intrusive messages to the user
863 // using balloons, banners, popups or whatever is the appropriate method for
864 // the current platform.
865 //
866 // Default is 1.
867 //
868 // Recommended setting: 1
869 #define wxUSE_NOTIFICATION_MESSAGE 1
870
871 // Use wxSashWindow class.
872 //
873 // Default is 1.
874 //
875 // Recommended setting: 1
876 #define wxUSE_SASH 1
877
878 // Use wxSplitterWindow class.
879 //
880 // Default is 1.
881 //
882 // Recommended setting: 1
883 #define wxUSE_SPLITTER 1
884
885 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
886 //
887 // Default is 1.
888 //
889 // Recommended setting: 1
890 #define wxUSE_TOOLTIPS 1
891
892 // wxValidator class and related methods
893 #define wxUSE_VALIDATORS 1
894
895 // Use reference counted ID management: this means that wxWidgets will track
896 // the automatically allocated ids (those used when you use wxID_ANY when
897 // creating a window, menu or toolbar item &c) instead of just supposing that
898 // the program never runs out of them. This is mostly useful only under wxMSW
899 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
900 // long-running programs can run into problems with ids reuse without this. On
901 // the other platforms, where the ids have the full int range, this shouldn't
902 // be necessary.
903 #ifdef __WXMSW__
904 #define wxUSE_AUTOID_MANAGEMENT 1
905 #else
906 #define wxUSE_AUTOID_MANAGEMENT 0
907 #endif
908
909 // ----------------------------------------------------------------------------
910 // common dialogs
911 // ----------------------------------------------------------------------------
912
913 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
914 // file selector, printer dialog). Switching this off also switches off the
915 // printing architecture and interactive wxPrinterDC.
916 //
917 // Default is 1
918 //
919 // Recommended setting: 1 (unless it really doesn't work)
920 #define wxUSE_COMMON_DIALOGS 1
921
922 // wxBusyInfo displays window with message when app is busy. Works in same way
923 // as wxBusyCursor
924 #define wxUSE_BUSYINFO 1
925
926 // Use single/multiple choice dialogs.
927 //
928 // Default is 1
929 //
930 // Recommended setting: 1 (used in the library itself)
931 #define wxUSE_CHOICEDLG 1
932
933 // Use colour picker dialog
934 //
935 // Default is 1
936 //
937 // Recommended setting: 1
938 #define wxUSE_COLOURDLG 1
939
940 // wxDirDlg class for getting a directory name from user
941 #define wxUSE_DIRDLG 1
942
943 // TODO: setting to choose the generic or native one
944
945 // Use file open/save dialogs.
946 //
947 // Default is 1
948 //
949 // Recommended setting: 1 (used in many places in the library itself)
950 #define wxUSE_FILEDLG 1
951
952 // Use find/replace dialogs.
953 //
954 // Default is 1
955 //
956 // Recommended setting: 1 (but may be safely set to 0)
957 #define wxUSE_FINDREPLDLG 1
958
959 // Use font picker dialog
960 //
961 // Default is 1
962 //
963 // Recommended setting: 1 (used in the library itself)
964 #define wxUSE_FONTDLG 1
965
966 // Use wxMessageDialog and wxMessageBox.
967 //
968 // Default is 1
969 //
970 // Recommended setting: 1 (used in the library itself)
971 #define wxUSE_MSGDLG 1
972
973 // progress dialog class for lengthy operations
974 #define wxUSE_PROGRESSDLG 1
975
976 // support for startup tips (wxShowTip &c)
977 #define wxUSE_STARTUP_TIPS 1
978
979 // text entry dialog and wxGetTextFromUser function
980 #define wxUSE_TEXTDLG 1
981
982 // number entry dialog
983 #define wxUSE_NUMBERDLG 1
984
985 // splash screen class
986 #define wxUSE_SPLASH 1
987
988 // wizards
989 #define wxUSE_WIZARDDLG 1
990
991 // Compile in wxAboutBox() function showing the standard "About" dialog.
992 //
993 // Default is 1
994 //
995 // Recommended setting: 1 but can be set to 0 to save some space if you don't
996 // use this function
997 #define wxUSE_ABOUTDLG 1
998
999 // ----------------------------------------------------------------------------
1000 // Metafiles support
1001 // ----------------------------------------------------------------------------
1002
1003 // Windows supports the graphics format known as metafile which is, though not
1004 // portable, is widely used under Windows and so is supported by wxWin (under
1005 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1006 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1007 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1008 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1009 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1010 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1011 // in any metafile related classes at all.
1012 //
1013 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1014 //
1015 // Recommended setting: default or 0 for everything for portable programs.
1016 #define wxUSE_METAFILE 1
1017 #define wxUSE_ENH_METAFILE 1
1018 #define wxUSE_WIN_METAFILES_ALWAYS 0
1019
1020 // ----------------------------------------------------------------------------
1021 // Big GUI components
1022 // ----------------------------------------------------------------------------
1023
1024 // Set to 0 to disable MDI support.
1025 //
1026 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1027 //
1028 // Default is 1.
1029 //
1030 // Recommended setting: 1, can be safely set to 0.
1031 #define wxUSE_MDI 1
1032
1033 // Set to 0 to disable document/view architecture
1034 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1035
1036 // Set to 0 to disable MDI document/view architecture
1037 //
1038 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1039 #define wxUSE_MDI_ARCHITECTURE 1
1040
1041 // Set to 0 to disable print/preview architecture code
1042 #define wxUSE_PRINTING_ARCHITECTURE 1
1043
1044 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1045 // much more.
1046 //
1047 // Default is 1.
1048 //
1049 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1050 // smaller library.
1051 #define wxUSE_HTML 1
1052
1053 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1054 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1055 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1056 // will need to manually add opengl32.lib and glu32.lib to the list of
1057 // libraries linked with your program if you use OpenGL.
1058 //
1059 // Default is 0.
1060 //
1061 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1062 #define wxUSE_GLCANVAS 0
1063
1064 // wxRichTextCtrl allows editing of styled text.
1065 //
1066 // Default is 1.
1067 //
1068 // Recommended setting: 1, set to 0 if you want compile a
1069 // smaller library.
1070 #define wxUSE_RICHTEXT 1
1071
1072 // ----------------------------------------------------------------------------
1073 // Data transfer
1074 // ----------------------------------------------------------------------------
1075
1076 // Use wxClipboard class for clipboard copy/paste.
1077 //
1078 // Default is 1.
1079 //
1080 // Recommended setting: 1
1081 #define wxUSE_CLIPBOARD 1
1082
1083 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1084 // drop
1085 //
1086 // Default is 1.
1087 //
1088 // Recommended setting: 1
1089 #define wxUSE_DATAOBJ 1
1090
1091 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1092 // different from "built in" drag and drop in wxTreeCtrl which is always
1093 // available). Requires wxUSE_DATAOBJ.
1094 //
1095 // Default is 1.
1096 //
1097 // Recommended setting: 1
1098 #define wxUSE_DRAG_AND_DROP 1
1099
1100 // Use wxAccessible for enhanced and customisable accessibility.
1101 // Depends on wxUSE_OLE.
1102 //
1103 // Default is 0.
1104 //
1105 // Recommended setting (at present): 0
1106 #define wxUSE_ACCESSIBILITY 0
1107
1108 // ----------------------------------------------------------------------------
1109 // miscellaneous settings
1110 // ----------------------------------------------------------------------------
1111
1112 // wxSingleInstanceChecker class allows to verify at startup if another program
1113 // instance is running.
1114 //
1115 // Default is 1
1116 //
1117 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1118 // space)
1119 #define wxUSE_SNGLINST_CHECKER 1
1120
1121 #define wxUSE_DRAGIMAGE 1
1122
1123 #define wxUSE_IPC 1
1124 // 0 for no interprocess comms
1125 #define wxUSE_HELP 1
1126 // 0 for no help facility
1127
1128 // Should we use MS HTML help for wxHelpController? If disabled, neither
1129 // wxCHMHelpController nor wxBestHelpController are available.
1130 //
1131 // Default is 1 under MSW, 0 is always used for the other platforms.
1132 //
1133 // Recommended setting: 1, only set to 0 if you have trouble compiling
1134 // wxCHMHelpController (could be a problem with really ancient compilers)
1135 #define wxUSE_MS_HTML_HELP 1
1136
1137
1138 // Use wxHTML-based help controller?
1139 #define wxUSE_WXHTML_HELP 1
1140
1141 #define wxUSE_CONSTRAINTS 1
1142 // 0 for no window layout constraint system
1143
1144 #define wxUSE_SPLINES 1
1145 // 0 for no splines
1146
1147 #define wxUSE_MOUSEWHEEL 1
1148 // Include mouse wheel support
1149
1150 // ----------------------------------------------------------------------------
1151 // wxDC classes for various output formats
1152 // ----------------------------------------------------------------------------
1153
1154 // Set to 1 for PostScript device context.
1155 #define wxUSE_POSTSCRIPT 0
1156
1157 // Set to 1 to use font metric files in GetTextExtent
1158 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1159
1160 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1161 // to create fiels in SVG (Scalable Vector Graphics) format.
1162 #define wxUSE_SVG 1
1163
1164 // ----------------------------------------------------------------------------
1165 // other compiler (mis)features
1166 // ----------------------------------------------------------------------------
1167
1168 // Set this to 0 if your compiler can't cope with omission of prototype
1169 // parameters.
1170 //
1171 // Default is 1.
1172 //
1173 // Recommended setting: 1 (should never need to set this to 0)
1174 #define REMOVE_UNUSED_ARG 1
1175
1176 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1177 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1178 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1179 // used anyhow.
1180 //
1181 // Default is 1.
1182 //
1183 // Recommended setting: whatever your compiler likes more
1184 #define wxUSE_IOSTREAMH 1
1185
1186 // ----------------------------------------------------------------------------
1187 // image format support
1188 // ----------------------------------------------------------------------------
1189
1190 // wxImage supports many different image formats which can be configured at
1191 // compile-time. BMP is always supported, others are optional and can be safely
1192 // disabled if you don't plan to use images in such format sometimes saving
1193 // substantial amount of code in the final library.
1194 //
1195 // Some formats require an extra library which is included in wxWin sources
1196 // which is mentioned if it is the case.
1197
1198 // Set to 1 for wxImage support (recommended).
1199 #define wxUSE_IMAGE 1
1200
1201 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1202 #define wxUSE_LIBPNG 1
1203
1204 // Set to 1 for JPEG format support (requires libjpeg)
1205 #define wxUSE_LIBJPEG 1
1206
1207 // Set to 1 for TIFF format support (requires libtiff)
1208 #define wxUSE_LIBTIFF 1
1209
1210 // Set to 1 for TGA format support (loading only)
1211 #define wxUSE_TGA 1
1212
1213 // Set to 1 for GIF format support
1214 #define wxUSE_GIF 1
1215
1216 // Set to 1 for PNM format support
1217 #define wxUSE_PNM 1
1218
1219 // Set to 1 for PCX format support
1220 #define wxUSE_PCX 1
1221
1222 // Set to 1 for IFF format support (Amiga format)
1223 #define wxUSE_IFF 0
1224
1225 // Set to 1 for XPM format support
1226 #define wxUSE_XPM 1
1227
1228 // Set to 1 for MS Icons and Cursors format support
1229 #define wxUSE_ICO_CUR 1
1230
1231 // Set to 1 to compile in wxPalette class
1232 #define wxUSE_PALETTE 1
1233
1234 // ----------------------------------------------------------------------------
1235 // wxUniversal-only options
1236 // ----------------------------------------------------------------------------
1237
1238 // Set to 1 to enable compilation of all themes, this is the default
1239 #define wxUSE_ALL_THEMES 1
1240
1241 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1242 // is unset, if it is set these options are not used; notice that metal theme
1243 // uses Win32 one
1244 #define wxUSE_THEME_GTK 0
1245 #define wxUSE_THEME_METAL 0
1246 #define wxUSE_THEME_MONO 0
1247 #define wxUSE_THEME_WIN32 0
1248
1249