1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxHtml sample: help test
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // For compilers that support precompilation, includes "wx/wx.h".
13 #include "wx/wxprec.h"
19 // for all others, include the necessary headers (this file is usually all you
20 // need because it includes almost all "standard" wxWidgets headers
26 #include "wx/html/helpfrm.h"
27 #include "wx/html/helpctrl.h"
28 #include "wx/filesys.h"
29 #include "wx/fs_zip.h"
32 #include "../../sample.xpm"
36 // ----------------------------------------------------------------------------
38 // ----------------------------------------------------------------------------
41 // Define a new application type, each program should derive a class from wxApp
42 class MyApp
: public wxApp
45 // override base class virtuals
46 // ----------------------------
48 // this one is called on application startup and is a good place for the app
49 // initialization (doing it here and not in the ctor allows to have an error
50 // return: if OnInit() returns false, the application terminates)
51 virtual bool OnInit();
56 // Define a new frame type: this is going to be our main frame
57 class MyFrame
: public wxFrame
61 MyFrame(const wxString
& title
, const wxPoint
& pos
, const wxSize
& size
);
63 // event handlers (these functions should _not_ be virtual)
64 void OnQuit(wxCommandEvent
& event
);
65 void OnHelp(wxCommandEvent
& event
);
66 void OnClose(wxCloseEvent
& event
);
68 wxHtmlHelpController help
;
70 // any class wishing to process wxWidgets events must use this macro
74 // ----------------------------------------------------------------------------
76 // ----------------------------------------------------------------------------
78 // IDs for the controls and the menu commands
86 // ----------------------------------------------------------------------------
87 // event tables and other macros for wxWidgets
88 // ----------------------------------------------------------------------------
90 // the event tables connect the wxWidgets events with the functions (event
91 // handlers) which process them. It can be also done at run-time, but for the
92 // simple menu events like this the static method is much simpler.
93 BEGIN_EVENT_TABLE(MyFrame
, wxFrame
)
94 EVT_MENU(Minimal_Quit
, MyFrame::OnQuit
)
95 EVT_MENU(Minimal_Help
, MyFrame::OnHelp
)
96 EVT_CLOSE(MyFrame::OnClose
)
99 // Create a new application object: this macro will allow wxWidgets to create
100 // the application object during program execution (it's better than using a
101 // static object for many reasons) and also declares the accessor function
102 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
106 // ============================================================================
108 // ============================================================================
110 // ----------------------------------------------------------------------------
111 // the application class
112 // ----------------------------------------------------------------------------
113 // `Main program' equivalent: the program execution "starts" here
116 if ( !wxApp::OnInit() )
119 wxInitAllImageHandlers();
120 #if wxUSE_STREAMS && wxUSE_ZIPSTREAM && wxUSE_ZLIB
121 wxFileSystem::AddHandler(new wxZipFSHandler
);
123 SetVendorName(wxT("wxWidgets"));
124 SetAppName(wxT("wxHTMLHelp"));
126 // Create the main application window
127 MyFrame
*frame
= new MyFrame(_("HTML Help Sample"),
128 wxDefaultPosition
, wxDefaultSize
);
130 // Show it and tell the application that it's our main window
131 // @@@ what does it do exactly, in fact? is it necessary here?
136 // success: wxApp::OnRun() will be called which will enter the main message
137 // loop and the application will run. If we returned false here, the
138 // application would exit immediately.
142 // ----------------------------------------------------------------------------
144 // ----------------------------------------------------------------------------
148 MyFrame::MyFrame(const wxString
& title
, const wxPoint
& pos
, const wxSize
& size
)
149 : wxFrame((wxFrame
*)NULL
, wxID_ANY
, title
, pos
, size
),
150 help(wxHF_DEFAULT_STYLE
| wxHF_OPEN_FILES
)
152 SetIcon(wxICON(sample
));
155 wxMenu
*menuFile
= new wxMenu
;
157 menuFile
->Append(Minimal_Help
, _("&Help"));
158 menuFile
->Append(Minimal_Quit
, _("E&xit"));
160 // now append the freshly created menu to the menu bar...
161 wxMenuBar
*menuBar
= new wxMenuBar
;
162 menuBar
->Append(menuFile
, _("&File"));
164 // ... and attach this menu bar to the frame
167 help
.UseConfig(wxConfig::Get());
169 help
.SetTempDir(wxT("."));
170 ret
= help
.AddBook(wxFileName(wxT("helpfiles/testing.hhp"), wxPATH_UNIX
));
172 wxMessageBox(wxT("Failed adding book helpfiles/testing.hhp"));
173 ret
= help
.AddBook(wxFileName(wxT("helpfiles/another.hhp"), wxPATH_UNIX
));
175 wxMessageBox(_("Failed adding book helpfiles/another.hhp"));
181 void MyFrame::OnQuit(wxCommandEvent
& WXUNUSED(event
))
183 // true is to force the frame to close
187 void MyFrame::OnHelp(wxCommandEvent
& WXUNUSED(event
))
189 help
.Display(wxT("Test HELPFILE"));
192 void MyFrame::OnClose(wxCloseEvent
& event
)
194 // Close the help frame; this will cause the config data to
196 if ( help
.GetFrame() ) // returns NULL if no help frame active
197 help
.GetFrame()->Close(true);
198 // now we can safely delete the config pointer
200 delete wxConfig::Set(NULL
);