Changed the pragmas to allow debugging under Linux
[wxWidgets.git] / src / univ / textctrl.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
3 // Purpose: wxTextCtrl
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 TODO
14
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
19 the same location)?
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
23 with lots of text
24
25 6. backspace refreshes too much (until end of line)
26 */
27
28 /*
29 Optimisation hints from PureQuantify:
30
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
35
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
38
39 Search for "OPT!" for things which must be optimized.
40 */
41
42 /*
43 Some terminology:
44
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
48
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
54
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
60
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
64
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
67
68 1 1 1 1 1 1 1
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
72 0 1 2 3 4 5
73
74 pos: 1 1 1 2 2 2 2 2
75 7 8 9 0 1 2 3 4
76 G o o d b y e line 1
77 col: 0 1 2 3 4 5 6
78
79
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
82
83 pos: 0 1 2 3 4 5
84 H e l l o , line 0 (row 0)
85 col: 0 1 2 3 4 5
86
87 1 1 1 1 1 1 1
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
91 0 1 2 3 4 5
92
93 (line 1 == row 2 same as above)
94
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
100 */
101
102 /*
103 Search for "OPT" for possible optimizations
104
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
110 */
111
112 // ============================================================================
113 // declarations
114 // ============================================================================
115
116 // ----------------------------------------------------------------------------
117 // headers
118 // ----------------------------------------------------------------------------
119
120 #ifdef __GNUG__
121 #pragma implementation "textctrl.h"
122 #endif
123
124 #include "wx/wxprec.h"
125
126 #ifdef __BORLANDC__
127 #pragma hdrstop
128 #endif
129
130 #if wxUSE_TEXTCTRL
131
132 #ifndef WX_PRECOMP
133 #include "wx/log.h"
134
135 #include "wx/dcclient.h"
136 #include "wx/validate.h"
137 #include "wx/textctrl.h"
138 #endif
139
140 #include "wx/clipbrd.h"
141
142 #include "wx/textfile.h"
143
144 #include "wx/caret.h"
145
146 #include "wx/univ/inphand.h"
147 #include "wx/univ/renderer.h"
148 #include "wx/univ/colschem.h"
149 #include "wx/univ/theme.h"
150
151 #include "wx/cmdproc.h"
152
153 // turn extra wxTextCtrl-specific debugging on/off
154 #define WXDEBUG_TEXT
155
156 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
157 #define WXDEBUG_TEXT_REPLACE
158
159 #ifndef __WXDEBUG__
160 #undef WXDEBUG_TEXT
161 #undef WXDEBUG_TEXT_REPLACE
162 #endif
163
164 // wxStringTokenize only needed for debug checks
165 #ifdef WXDEBUG_TEXT_REPLACE
166 #include "wx/tokenzr.h"
167 #endif // WXDEBUG_TEXT_REPLACE
168
169 // ----------------------------------------------------------------------------
170 // private functions
171 // ----------------------------------------------------------------------------
172
173 // exchange two positions so that from is always less than or equal to to
174 static inline void OrderPositions(wxTextPos& from, wxTextPos& to)
175 {
176 if ( from > to )
177 {
178 wxTextPos tmp = from;
179 from = to;
180 to = tmp;
181 }
182 }
183
184 // ----------------------------------------------------------------------------
185 // constants
186 // ----------------------------------------------------------------------------
187
188 // names of text ctrl commands
189 #define wxTEXT_COMMAND_INSERT _T("insert")
190 #define wxTEXT_COMMAND_REMOVE _T("remove")
191
192 // the value which is never used for text position, even not -1 which is
193 // sometimes used for some special meaning
194 static const wxTextPos INVALID_POS_VALUE = -2;
195
196 // overlap between pages (when using PageUp/Dn) in lines
197 static const size_t PAGE_OVERLAP_IN_LINES = 1;
198
199 // ----------------------------------------------------------------------------
200 // private data of wxTextCtrl
201 // ----------------------------------------------------------------------------
202
203 // the data only used by single line text controls
204 struct WXDLLEXPORT wxTextSingleLineData
205 {
206 // the position of the first visible pixel and the first visible column
207 wxCoord m_ofsHorz;
208 wxTextCoord m_colStart;
209
210 // and the last ones (m_posLastVisible is the width but m_colLastVisible
211 // is an absolute value)
212 wxCoord m_posLastVisible;
213 wxTextCoord m_colLastVisible;
214
215 // def ctor
216 wxTextSingleLineData()
217 {
218 m_colStart = 0;
219 m_ofsHorz = 0;
220
221 m_colLastVisible = -1;
222 m_posLastVisible = -1;
223 }
224
225 };
226
227 // the data only used by multi line text controls
228 struct WXDLLEXPORT wxTextMultiLineData
229 {
230 // the lines of text
231 wxArrayString m_lines;
232
233 // the current ranges of the scrollbars
234 int m_scrollRangeX,
235 m_scrollRangeY;
236
237 // should we adjust the horz/vert scrollbar?
238 bool m_updateScrollbarX,
239 m_updateScrollbarY;
240
241 // the max line length in pixels
242 wxCoord m_widthMax;
243
244 // the index of the line which has the length of m_widthMax
245 wxTextCoord m_lineLongest;
246
247 // the rect in which text appears: it is even less than m_rectText because
248 // only the last _complete_ line is shown, hence there is an unoccupied
249 // horizontal band at the bottom of it
250 wxRect m_rectTextReal;
251
252 // the x-coordinate of the caret before we started moving it vertically:
253 // this is used to ensure that moving the caret up and then down will
254 // return it to the same position as if we always round it in one direction
255 // we would shift it in that direction
256 //
257 // when m_xCaret == -1, we don't have any remembered position
258 wxCoord m_xCaret;
259
260 // the def ctor
261 wxTextMultiLineData()
262 {
263 m_scrollRangeX =
264 m_scrollRangeY = 0;
265
266 m_updateScrollbarX =
267 m_updateScrollbarY = FALSE;
268
269 m_widthMax = -1;
270 m_lineLongest = 0;
271
272 m_xCaret = -1;
273 }
274 };
275
276 // the data only used by multi line text controls in line wrap mode
277 class WXDLLEXPORT wxWrappedLineData
278 {
279 // these functions set all our values, so give them access to them
280 friend void wxTextCtrl::LayoutLine(wxTextCoord line,
281 wxWrappedLineData& lineData) const;
282 friend void wxTextCtrl::LayoutLines(wxTextCoord) const;
283
284 public:
285 // def ctor
286 wxWrappedLineData()
287 {
288 m_rowFirst = -1;
289 }
290
291 // get the start of any row (remember that accessing m_rowsStart doesn't work
292 // for the first one)
293 wxTextCoord GetRowStart(wxTextCoord row) const
294 {
295 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
296
297 return row ? m_rowsStart[row - 1] : 0;
298 }
299
300 // get the length of the row (using the total line length which we don't
301 // have here but need to calculate the length of the last row, so it must
302 // be given to us)
303 wxTextCoord GetRowLength(wxTextCoord row, wxTextCoord lenLine) const
304 {
305 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
306
307 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
308 // slightly more efficient) and lenLine is the same as the start of the
309 // first row of the next line
310 return ((size_t)row == m_rowsStart.GetCount() ? lenLine : m_rowsStart[row])
311 - GetRowStart(row);
312 }
313
314 // return the width of the row in pixels
315 wxCoord GetRowWidth(wxTextCoord row) const
316 {
317 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
318
319 return m_rowsWidth[row];
320 }
321
322 // return the number of rows
323 size_t GetRowCount() const
324 {
325 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
326
327 return m_rowsStart.GetCount() + 1;
328 }
329
330 // return the number of additional (i.e. after the first one) rows
331 size_t GetExtraRowCount() const
332 {
333 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
334
335 return m_rowsStart.GetCount();
336 }
337
338 // return the first row of this line
339 wxTextCoord GetFirstRow() const
340 {
341 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
342
343 return m_rowFirst;
344 }
345
346 // return the first row of the next line
347 wxTextCoord GetNextRow() const
348 {
349 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
350
351 return m_rowFirst + m_rowsStart.GetCount() + 1;
352 }
353
354 // this just provides direct access to m_rowsStart aerray for efficiency
355 wxTextCoord GetExtraRowStart(wxTextCoord row) const
356 {
357 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
358
359 return m_rowsStart[row];
360 }
361
362 // this code is unused any longer
363 #if 0
364 // return TRUE if the column is in the start of the last row (hence the row
365 // it is in is not wrapped)
366 bool IsLastRow(wxTextCoord colRowStart) const
367 {
368 return colRowStart == GetRowStart(m_rowsStart.GetCount());
369 }
370
371 // return TRUE if the column is the last column of the row starting in
372 // colRowStart
373 bool IsLastColInRow(wxTextCoord colRowStart,
374 wxTextCoord colRowEnd,
375 wxTextCoord lenLine) const
376 {
377 // find the row which starts with colRowStart
378 size_t nRows = GetRowCount();
379 for ( size_t n = 0; n < nRows; n++ )
380 {
381 if ( GetRowStart(n) == colRowStart )
382 {
383 wxTextCoord colNextRowStart = n == nRows - 1
384 ? lenLine
385 : GetRowStart(n + 1);
386
387 wxASSERT_MSG( colRowEnd < colNextRowStart,
388 _T("this column is not in this row at all!") );
389
390 return colRowEnd == colNextRowStart - 1;
391 }
392 }
393
394 // caller got it wrong
395 wxFAIL_MSG( _T("this column is not in the start of the row!") );
396
397 return FALSE;
398 }
399 #endif // 0
400
401 // is this row the last one in its line?
402 bool IsLastRow(wxTextCoord row) const
403 {
404 return (size_t)row == GetExtraRowCount();
405 }
406
407 // the line is valid if it had been laid out correctly: note that just
408 // shiwting the line (because one of previous lines changed) doesn't make
409 // it invalid
410 bool IsValid() const { return !m_rowsWidth.IsEmpty(); }
411
412 // invalidating line will relayout it
413 void Invalidate() { m_rowsWidth.Empty(); }
414
415 private:
416 // for each line we remember the starting columns of all its rows after the
417 // first one (which always starts at 0), i.e. if a line is wrapped twice
418 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
419 wxArrayLong m_rowsStart;
420
421 // and the width of each row in pixels (this array starts from 0, as usual)
422 wxArrayInt m_rowsWidth;
423
424 // and also its starting row (0 for the first line, first lines'
425 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
426 // and this means that the struct hadn't yet been initialized
427 wxTextCoord m_rowFirst;
428
429 // the last modification "time"-stamp used by LayoutLines()
430 size_t m_timestamp;
431 };
432
433 WX_DECLARE_OBJARRAY(wxWrappedLineData, wxArrayWrappedLinesData);
434 #include "wx/arrimpl.cpp"
435 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData);
436
437 struct WXDLLEXPORT wxTextWrappedData : public wxTextMultiLineData
438 {
439 // the width of the column to the right of the text rect used for the
440 // indicator mark display for the wrapped lines
441 wxCoord m_widthMark;
442
443 // the data for each line
444 wxArrayWrappedLinesData m_linesData;
445
446 // flag telling us to recalculate all starting rows starting from this line
447 // (if it is -1, we don't have to recalculate anything) - it is set when
448 // the number of the rows in the middle of the control changes
449 wxTextCoord m_rowFirstInvalid;
450
451 // the current timestamp used by LayoutLines()
452 size_t m_timestamp;
453
454 // invalidate starting rows of all lines (NOT rows!) after this one
455 void InvalidateLinesBelow(wxTextCoord line)
456 {
457 if ( m_rowFirstInvalid == -1 || m_rowFirstInvalid > line )
458 {
459 m_rowFirstInvalid = line;
460 }
461 }
462
463 // check if this line is valid: i.e. before the first invalid one
464 bool IsValidLine(wxTextCoord line) const
465 {
466 return ((m_rowFirstInvalid == -1) || (line < m_rowFirstInvalid)) &&
467 m_linesData[line].IsValid();
468 }
469
470 // def ctor
471 wxTextWrappedData()
472 {
473 m_widthMark = 0;
474 m_rowFirstInvalid = -1;
475 m_timestamp = 0;
476 }
477 };
478
479 // ----------------------------------------------------------------------------
480 // private classes for undo/redo management
481 // ----------------------------------------------------------------------------
482
483 /*
484 We use custom versions of wxWindows command processor to implement undo/redo
485 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
486 itself: this is a waste of memory as all commands in the given command
487 processor always have the same associated wxTextCtrl and so it makes sense
488 to store the backpointer there.
489
490 As for the rest of the implementation, it's fairly standard: we have 2
491 command classes corresponding to adding and removing text.
492 */
493
494 // a command corresponding to a wxTextCtrl action
495 class wxTextCtrlCommand : public wxCommand
496 {
497 public:
498 wxTextCtrlCommand(const wxString& name) : wxCommand(TRUE, name) { }
499
500 // we don't use these methods as they don't make sense for us as we need a
501 // wxTextCtrl to be applied
502 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
503 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
504
505 // instead, our command processor uses these methods
506 virtual bool Do(wxTextCtrl *text) = 0;
507 virtual bool Undo(wxTextCtrl *text) = 0;
508 };
509
510 // insert text command
511 class wxTextCtrlInsertCommand : public wxTextCtrlCommand
512 {
513 public:
514 wxTextCtrlInsertCommand(const wxString& textToInsert)
515 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT), m_text(textToInsert)
516 {
517 m_from = -1;
518 }
519
520 // combine the 2 commands together
521 void Append(wxTextCtrlInsertCommand *other);
522
523 virtual bool CanUndo() const;
524 virtual bool Do(wxTextCtrl *text);
525 virtual bool Undo(wxTextCtrl *text);
526
527 private:
528 // the text we insert
529 wxString m_text;
530
531 // the position where we inserted the text
532 wxTextPos m_from;
533 };
534
535 // remove text command
536 class wxTextCtrlRemoveCommand : public wxTextCtrlCommand
537 {
538 public:
539 wxTextCtrlRemoveCommand(wxTextPos from, wxTextPos to)
540 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE)
541 {
542 m_from = from;
543 m_to = to;
544 }
545
546 virtual bool CanUndo() const;
547 virtual bool Do(wxTextCtrl *text);
548 virtual bool Undo(wxTextCtrl *text);
549
550 private:
551 // the range of text to delete
552 wxTextPos m_from,
553 m_to;
554
555 // the text which was deleted when this command was Do()ne
556 wxString m_textDeleted;
557 };
558
559 // a command processor for a wxTextCtrl
560 class wxTextCtrlCommandProcessor : public wxCommandProcessor
561 {
562 public:
563 wxTextCtrlCommandProcessor(wxTextCtrl *text)
564 {
565 m_compressInserts = FALSE;
566
567 m_text = text;
568 }
569
570 // override Store() to compress multiple wxTextCtrlInsertCommand into one
571 virtual void Store(wxCommand *command);
572
573 // stop compressing insert commands when this is called
574 void StopCompressing() { m_compressInserts = FALSE; }
575
576 // accessors
577 wxTextCtrl *GetTextCtrl() const { return m_text; }
578 bool IsCompressing() const { return m_compressInserts; }
579
580 protected:
581 virtual bool DoCommand(wxCommand& cmd)
582 { return ((wxTextCtrlCommand &)cmd).Do(m_text); }
583 virtual bool UndoCommand(wxCommand& cmd)
584 { return ((wxTextCtrlCommand &)cmd).Undo(m_text); }
585
586 // check if this command is a wxTextCtrlInsertCommand and return it casted
587 // to the right type if it is or NULL otherwise
588 wxTextCtrlInsertCommand *IsInsertCommand(wxCommand *cmd);
589
590 private:
591 // the control we're associated with
592 wxTextCtrl *m_text;
593
594 // if the flag is TRUE we're compressing subsequent insert commands into
595 // one so that the entire typing could be undone in one call to Undo()
596 bool m_compressInserts;
597 };
598
599 // ============================================================================
600 // implementation
601 // ============================================================================
602
603 BEGIN_EVENT_TABLE(wxTextCtrl, wxControl)
604 EVT_CHAR(wxTextCtrl::OnChar)
605
606 EVT_SIZE(wxTextCtrl::OnSize)
607
608 EVT_IDLE(wxTextCtrl::OnIdle)
609 END_EVENT_TABLE()
610
611 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxControl)
612
613 // ----------------------------------------------------------------------------
614 // creation
615 // ----------------------------------------------------------------------------
616
617 void wxTextCtrl::Init()
618 {
619 m_selAnchor =
620 m_selStart =
621 m_selEnd = -1;
622
623 m_isModified = FALSE;
624 m_isEditable = TRUE;
625
626 m_posLast =
627 m_curPos =
628 m_curCol =
629 m_curRow = 0;
630
631 m_heightLine =
632 m_widthAvg = -1;
633
634 // init wxScrollHelper
635 SetWindow(this);
636
637 // init the undo manager
638 m_cmdProcessor = new wxTextCtrlCommandProcessor(this);
639
640 // no data yet
641 m_data.data = NULL;
642 }
643
644 bool wxTextCtrl::Create(wxWindow *parent,
645 wxWindowID id,
646 const wxString& value,
647 const wxPoint& pos,
648 const wxSize& size,
649 long style,
650 const wxValidator& validator,
651 const wxString &name)
652 {
653 if ( style & wxTE_MULTILINE )
654 {
655 // for compatibility with wxMSW we create the controls with vertical
656 // scrollbar always shown unless they have wxTE_RICH style (because
657 // Windows text controls always has vert scrollbar but richedit one
658 // doesn't)
659 if ( !(style & wxTE_RICH) )
660 {
661 style |= wxALWAYS_SHOW_SB;
662 }
663
664 if ( style & wxTE_WORDWRAP )
665 {
666 // wrapping words means wrapping, hence no horz scrollbar
667 style &= ~wxHSCROLL;
668 }
669
670 // TODO: support wxTE_NO_VSCROLL (?)
671
672 // create data object for normal multiline or for controls with line
673 // wrap as needed
674 if ( style & wxHSCROLL )
675 m_data.mdata = new wxTextMultiLineData;
676 else
677 m_data.wdata = new wxTextWrappedData;
678 }
679 else
680 {
681 // this doesn't make sense for single line controls
682 style &= ~wxHSCROLL;
683
684 // create data object for single line controls
685 m_data.sdata = new wxTextSingleLineData;
686 }
687
688 if ( !wxControl::Create(parent, id, pos, size, style,
689 validator, name) )
690 {
691 return FALSE;
692 }
693
694 SetCursor(wxCURSOR_IBEAM);
695
696 if ( style & wxTE_MULTILINE )
697 {
698 // we should always have at least one line in a multiline control
699 MData().m_lines.Add(wxEmptyString);
700
701 if ( !(style & wxHSCROLL) )
702 {
703 WData().m_linesData.Add(new wxWrappedLineData);
704 WData().InvalidateLinesBelow(0);
705 }
706
707 // we might support it but it's quite useless and other ports don't
708 // support it anyhow
709 wxASSERT_MSG( !(style & wxTE_PASSWORD),
710 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
711 }
712
713 RecalcFontMetrics();
714 SetValue(value);
715 SetBestSize(size);
716
717 m_isEditable = !(style & wxTE_READONLY);
718
719 CreateCaret();
720 InitInsertionPoint();
721
722 // we can't show caret right now as we're not shown yet and so it would
723 // result in garbage on the screen - we'll do it after first OnPaint()
724 m_hasCaret = FALSE;
725
726 CreateInputHandler(wxINP_HANDLER_TEXTCTRL);
727
728 return TRUE;
729 }
730
731 wxTextCtrl::~wxTextCtrl()
732 {
733 delete m_cmdProcessor;
734
735 if ( m_data.data )
736 {
737 if ( IsSingleLine() )
738 delete m_data.sdata;
739 else if ( WrapLines() )
740 delete m_data.wdata;
741 else
742 delete m_data.mdata;
743 }
744 }
745
746 // ----------------------------------------------------------------------------
747 // set/get the value
748 // ----------------------------------------------------------------------------
749
750 void wxTextCtrl::SetValue(const wxString& value)
751 {
752 if ( IsSingleLine() && (value == GetValue()) )
753 {
754 // nothing changed
755 return;
756 }
757
758 Replace(0, GetLastPosition(), value);
759
760 if ( IsSingleLine() )
761 {
762 SetInsertionPoint(0);
763 }
764
765 // TODO: should we generate the event or not, finally?
766 }
767
768 const wxArrayString& wxTextCtrl::GetLines() const
769 {
770 return MData().m_lines;
771 }
772
773 size_t wxTextCtrl::GetLineCount() const
774 {
775 return MData().m_lines.GetCount();
776 }
777
778 wxString wxTextCtrl::GetValue() const
779 {
780 // for multiline controls we don't always store the total value but only
781 // recompute it when asked - and to invalidate it we just empty it in
782 // Replace()
783 if ( !IsSingleLine() && m_value.empty() )
784 {
785 // recalculate: note that we always do it for empty multilien control,
786 // but then it's so quick that it's not important
787
788 // the first line is special as there is no \n before it, so it's
789 // outside the loop
790 const wxArrayString& lines = GetLines();
791 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
792 self->m_value << lines[0u];
793 size_t count = lines.GetCount();
794 for ( size_t n = 1; n < count; n++ )
795 {
796 self->m_value << _T('\n') << lines[n];
797 }
798 }
799
800 return m_value;
801 }
802
803 void wxTextCtrl::Clear()
804 {
805 SetValue(_T(""));
806 }
807
808 bool wxTextCtrl::ReplaceLine(wxTextCoord line,
809 const wxString& text)
810 {
811 if ( WrapLines() )
812 {
813 // first, we have to relayout the line entirely
814 //
815 // OPT: we might try not to recalc the unchanged part of line
816
817 wxWrappedLineData& lineData = WData().m_linesData[line];
818
819 // if we had some number of rows before, use this number, otherwise
820 // just make sure that the test below (rowsNew != rowsOld) will be true
821 int rowsOld;
822 if ( lineData.IsValid() )
823 {
824 rowsOld = lineData.GetExtraRowCount();
825 }
826 else // line wasn't laid out yet
827 {
828 // assume it changed entirely as we can't do anything better
829 rowsOld = -1;
830 }
831
832 // now change the line
833 MData().m_lines[line] = text;
834
835 // OPT: we choose to lay it our immediately instead of delaying it
836 // until it is needed because it allows us to avoid invalidating
837 // lines further down if the number of rows didn't chnage, but
838 // maybe we can imporve this even further?
839 LayoutLine(line, lineData);
840
841 int rowsNew = lineData.GetExtraRowCount();
842
843 if ( rowsNew != rowsOld )
844 {
845 // we have to update the line wrap marks as this is normally done
846 // by LayoutLines() which we bypassed by calling LayoutLine()
847 // directly
848 wxTextCoord rowFirst = lineData.GetFirstRow(),
849 rowCount = wxMax(rowsOld, rowsNew);
850 RefreshLineWrapMarks(rowFirst, rowFirst + rowCount);
851
852 // next, if this is not the last line, as the number of rows in it
853 // changed, we need to shift all the lines below it
854 if ( (size_t)line < WData().m_linesData.GetCount() )
855 {
856 // number of rows changed shifting all lines below
857 WData().InvalidateLinesBelow(line + 1);
858 }
859
860 // the number of rows changed
861 return TRUE;
862 }
863 }
864 else // no line wrap
865 {
866 MData().m_lines[line] = text;
867 }
868
869 // the number of rows didn't change
870 return FALSE;
871 }
872
873 void wxTextCtrl::RemoveLine(wxTextCoord line)
874 {
875 MData().m_lines.RemoveAt(line);
876 if ( WrapLines() )
877 {
878 // we need to recalculate all the starting rows from this line, but we
879 // can avoid doing it if this line was never calculated: this means
880 // that we will recalculate all lines below it anyhow later if needed
881 if ( WData().IsValidLine(line) )
882 {
883 WData().InvalidateLinesBelow(line);
884 }
885
886 WData().m_linesData.RemoveAt(line);
887 }
888 }
889
890 void wxTextCtrl::InsertLine(wxTextCoord line, const wxString& text)
891 {
892 MData().m_lines.Insert(text, line);
893 if ( WrapLines() )
894 {
895 WData().m_linesData.Insert(new wxWrappedLineData, line);
896
897 // invalidate everything below it
898 WData().InvalidateLinesBelow(line);
899 }
900 }
901
902 void wxTextCtrl::Replace(wxTextPos from, wxTextPos to, const wxString& text)
903 {
904 wxTextCoord colStart, colEnd,
905 lineStart, lineEnd;
906
907 if ( (from > to) ||
908 !PositionToXY(from, &colStart, &lineStart) ||
909 !PositionToXY(to, &colEnd, &lineEnd) )
910 {
911 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
912
913 return;
914 }
915
916 #ifdef WXDEBUG_TEXT_REPLACE
917 // a straighforward (but very inefficient) way of calculating what the new
918 // value should be
919 wxString textTotal = GetValue();
920 wxString textTotalNew(textTotal, (size_t)from);
921 textTotalNew += text;
922 if ( (size_t)to < textTotal.length() )
923 textTotalNew += textTotal.c_str() + (size_t)to;
924 #endif // WXDEBUG_TEXT_REPLACE
925
926 // remember the old selection and reset it immediately: we must do it
927 // before calling Refresh(anything) as, at least under GTK, this leads to
928 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
929 // text would be redrawn as selected if we didn't reset the selection
930 int selStartOld = m_selStart,
931 selEndOld = m_selEnd;
932
933 m_selStart =
934 m_selEnd = -1;
935
936 if ( IsSingleLine() )
937 {
938 // replace the part of the text with the new value
939 wxString valueNew(m_value, (size_t)from);
940
941 // remember it for later use
942 wxCoord startNewText = GetTextWidth(valueNew);
943
944 valueNew += text;
945 if ( (size_t)to < m_value.length() )
946 {
947 valueNew += m_value.c_str() + (size_t)to;
948 }
949
950 // we usually refresh till the end of line except of the most common case
951 // when some text is appended to the end of the string in which case we
952 // refresh just it
953 wxCoord widthNewText;
954
955 if ( (size_t)from < m_value.length() )
956 {
957 // refresh till the end of line
958 widthNewText = 0;
959 }
960 else // text appended, not replaced
961 {
962 // refresh only the new text
963 widthNewText = GetTextWidth(text);
964 }
965
966 m_value = valueNew;
967
968 // force SData().m_colLastVisible update
969 SData().m_colLastVisible = -1;
970
971 // repaint
972 RefreshPixelRange(0, startNewText, widthNewText);
973 }
974 else // multiline
975 {
976 //OPT: special case for replacements inside single line?
977
978 /*
979 Join all the lines in the replacement range into one string, then
980 replace a part of it with the new text and break it into lines again.
981 */
982
983 // (0) we want to know if this replacement changes the number of rows
984 // as if it does we need to refresh everything below the changed
985 // text (it will be shifted...) and we can avoid it if there is no
986 // row relayout
987 bool rowsNumberChanged = FALSE;
988
989 // (1) join lines
990 const wxArrayString& linesOld = GetLines();
991 wxString textOrig;
992 wxTextCoord line;
993 for ( line = lineStart; line <= lineEnd; line++ )
994 {
995 if ( line > lineStart )
996 {
997 // from the previous line
998 textOrig += _T('\n');
999 }
1000
1001 textOrig += linesOld[line];
1002 }
1003
1004 // we need to append the '\n' for the last line unless there is no
1005 // following line
1006 size_t countOld = linesOld.GetCount();
1007
1008 // (2) replace text in the combined string
1009
1010 // (2a) leave the part before replaced area unchanged
1011 wxString textNew(textOrig, colStart);
1012
1013 // these values will be used to refresh the changed area below
1014 wxCoord widthNewText,
1015 startNewText = GetTextWidth(textNew);
1016 if ( (size_t)colStart == linesOld[lineStart].length() )
1017 {
1018 // text appended, refresh just enough to show the new text
1019 widthNewText = GetTextWidth(text.BeforeFirst(_T('\n')));
1020 }
1021 else // text inserted, refresh till the end of line
1022 {
1023 widthNewText = 0;
1024 }
1025
1026 // (2b) insert new text
1027 textNew += text;
1028
1029 // (2c) and append the end of the old text
1030
1031 // adjust for index shift: to is relative to colStart, not 0
1032 size_t toRel = (size_t)((to - from) + colStart);
1033 if ( toRel < textOrig.length() )
1034 {
1035 textNew += textOrig.c_str() + toRel;
1036 }
1037
1038 // (3) break it into lines
1039
1040 wxArrayString lines;
1041 const wxChar *curLineStart = textNew.c_str();
1042 for ( const wxChar *p = textNew.c_str(); ; p++ )
1043 {
1044 // end of line/text?
1045 if ( !*p || *p == _T('\n') )
1046 {
1047 lines.Add(wxString(curLineStart, p));
1048 if ( !*p )
1049 break;
1050
1051 curLineStart = p + 1;
1052 }
1053 }
1054
1055 #ifdef WXDEBUG_TEXT_REPLACE
1056 // (3a) all empty tokens should be counted as replacing with "foo" and
1057 // with "foo\n" should have different effects
1058 wxArrayString lines2 = wxStringTokenize(textNew, _T("\n"),
1059 wxTOKEN_RET_EMPTY_ALL);
1060
1061 if ( lines2.IsEmpty() )
1062 {
1063 lines2.Add(wxEmptyString);
1064 }
1065
1066 wxASSERT_MSG( lines.GetCount() == lines2.GetCount(),
1067 _T("Replace() broken") );
1068 for ( size_t n = 0; n < lines.GetCount(); n++ )
1069 {
1070 wxASSERT_MSG( lines[n] == lines2[n], _T("Replace() broken") );
1071 }
1072 #endif // WXDEBUG_TEXT_REPLACE
1073
1074 // (3b) special case: if we replace everything till the end we need to
1075 // keep an empty line or the lines would disappear completely
1076 // (this also takes care of never leaving m_lines empty)
1077 if ( ((size_t)lineEnd == countOld - 1) && lines.IsEmpty() )
1078 {
1079 lines.Add(wxEmptyString);
1080 }
1081
1082 size_t nReplaceCount = lines.GetCount(),
1083 nReplaceLine = 0;
1084
1085 // (4) merge into the array
1086
1087 // (4a) replace
1088 for ( line = lineStart; line <= lineEnd; line++, nReplaceLine++ )
1089 {
1090 if ( nReplaceLine < nReplaceCount )
1091 {
1092 // we have the replacement line for this one
1093 if ( ReplaceLine(line, lines[nReplaceLine]) )
1094 {
1095 rowsNumberChanged = TRUE;
1096 }
1097
1098 UpdateMaxWidth(line);
1099 }
1100 else // no more replacement lines
1101 {
1102 // (4b) delete all extra lines (note that we need to delete
1103 // them backwards because indices shift while we do it)
1104 bool deletedLongestLine = FALSE;
1105 for ( wxTextCoord lineDel = lineEnd; lineDel >= line; lineDel-- )
1106 {
1107 if ( lineDel == MData().m_lineLongest )
1108 {
1109 // we will need to recalc the max line width
1110 deletedLongestLine = TRUE;
1111 }
1112
1113 RemoveLine(lineDel);
1114 }
1115
1116 if ( deletedLongestLine )
1117 {
1118 RecalcMaxWidth();
1119 }
1120
1121 // even the line number changed
1122 rowsNumberChanged = TRUE;
1123
1124 // update line to exit the loop
1125 line = lineEnd + 1;
1126 }
1127 }
1128
1129 // (4c) insert the new lines
1130 if ( nReplaceLine < nReplaceCount )
1131 {
1132 // even the line number changed
1133 rowsNumberChanged = TRUE;
1134
1135 do
1136 {
1137 InsertLine(++lineEnd, lines[nReplaceLine++]);
1138
1139 UpdateMaxWidth(lineEnd);
1140 }
1141 while ( nReplaceLine < nReplaceCount );
1142 }
1143
1144 // (5) now refresh the changed area
1145
1146 // update the (cached) last position first as refresh functions use it
1147 m_posLast += text.length() - to + from;
1148
1149 // we may optimize refresh if the number of rows didn't change - but if
1150 // it did we have to refresh everything below the part we chanegd as
1151 // well as it might have moved
1152 if ( !rowsNumberChanged )
1153 {
1154 // refresh the line we changed
1155 if ( !WrapLines() )
1156 {
1157 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1158 }
1159 else
1160 {
1161 //OPT: we shouldn't refresh the unchanged part of the line in
1162 // this case, but instead just refresh the tail of it - the
1163 // trouble is that we don't know here where does this tail
1164 // start
1165 }
1166
1167 // number of rows didn't change, refresh the updated rows and the
1168 // last one
1169 if ( lineStart <= lineEnd )
1170 RefreshLineRange(lineStart, lineEnd);
1171 }
1172 else // rows number did change
1173 {
1174 if ( !WrapLines() )
1175 {
1176 // refresh only part of the first line
1177 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1178 }
1179 //else: we have to refresh everything as some part of the text
1180 // could be in the previous row before but moved to the next
1181 // one now (due to word wrap)
1182
1183 wxTextCoord lineEnd = GetLines().GetCount() - 1;
1184 if ( lineStart <= lineEnd )
1185 RefreshLineRange(lineStart, lineEnd);
1186
1187 // refresh text rect left below
1188 RefreshLineRange(lineEnd + 1, 0);
1189
1190 // the vert scrollbar might [dis]appear
1191 MData().m_updateScrollbarY = TRUE;
1192 }
1193
1194 // must recalculate it - will do later
1195 m_value.clear();
1196 }
1197
1198 #ifdef WXDEBUG_TEXT_REPLACE
1199 // optimized code above should give the same result as straightforward
1200 // computation in the beginning
1201 wxASSERT_MSG( GetValue() == textTotalNew, _T("error in Replace()") );
1202 #endif // WXDEBUG_TEXT_REPLACE
1203
1204 // update the current position: note that we always put the cursor at the
1205 // end of the replacement text
1206 DoSetInsertionPoint(from + text.length());
1207
1208 // and the selection: this is complicated by the fact that selection coords
1209 // must be first updated to reflect change in text coords, i.e. if we had
1210 // selection from 17 to 19 and we just removed this range, we don't have to
1211 // refresh anything, so we can't just use ClearSelection() here
1212 if ( selStartOld != -1 )
1213 {
1214 // refresh the parst of the selection outside the changed text (which
1215 // we already refreshed)
1216 if ( selStartOld < from )
1217 RefreshTextRange(selStartOld, from);
1218 if ( to < selEndOld )
1219 RefreshTextRange(to, selEndOld);
1220
1221 }
1222
1223 // now call it to do the rest (not related to refreshing)
1224 ClearSelection();
1225 }
1226
1227 void wxTextCtrl::Remove(wxTextPos from, wxTextPos to)
1228 {
1229 // Replace() only works with correctly ordered arguments, so exchange them
1230 // if necessary
1231 OrderPositions(from, to);
1232
1233 Replace(from, to, _T(""));
1234 }
1235
1236 void wxTextCtrl::WriteText(const wxString& text)
1237 {
1238 // replace the selection with the new text
1239 RemoveSelection();
1240
1241 Replace(m_curPos, m_curPos, text);
1242 }
1243
1244 void wxTextCtrl::AppendText(const wxString& text)
1245 {
1246 SetInsertionPointEnd();
1247 WriteText(text);
1248 }
1249
1250 // ----------------------------------------------------------------------------
1251 // current position
1252 // ----------------------------------------------------------------------------
1253
1254 void wxTextCtrl::SetInsertionPoint(wxTextPos pos)
1255 {
1256 wxCHECK_RET( pos >= 0 && pos <= GetLastPosition(),
1257 _T("insertion point position out of range") );
1258
1259 // don't do anything if it didn't change
1260 if ( pos != m_curPos )
1261 {
1262 DoSetInsertionPoint(pos);
1263 }
1264
1265 if ( !IsSingleLine() )
1266 {
1267 // moving cursor should reset the stored abscissa (even if the cursor
1268 // position didn't actually change!)
1269 MData().m_xCaret = -1;
1270 }
1271
1272 ClearSelection();
1273 }
1274
1275 void wxTextCtrl::InitInsertionPoint()
1276 {
1277 // so far always put it in the beginning
1278 DoSetInsertionPoint(0);
1279
1280 // this will also set the selection anchor correctly
1281 ClearSelection();
1282 }
1283
1284 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos)
1285 {
1286 wxASSERT_MSG( pos >= 0 && pos <= GetLastPosition(),
1287 _T("DoSetInsertionPoint() can only be called with valid pos") );
1288
1289 m_curPos = pos;
1290 PositionToXY(m_curPos, &m_curCol, &m_curRow);
1291 }
1292
1293 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos)
1294 {
1295 MoveInsertionPoint(pos);
1296
1297 ShowPosition(pos);
1298 }
1299
1300 void wxTextCtrl::SetInsertionPointEnd()
1301 {
1302 SetInsertionPoint(GetLastPosition());
1303 }
1304
1305 wxTextPos wxTextCtrl::GetInsertionPoint() const
1306 {
1307 return m_curPos;
1308 }
1309
1310 wxTextPos wxTextCtrl::GetLastPosition() const
1311 {
1312 wxTextPos pos;
1313 if ( IsSingleLine() )
1314 {
1315 pos = m_value.length();
1316 }
1317 else // multiline
1318 {
1319 #ifdef WXDEBUG_TEXT
1320 pos = 0;
1321 size_t nLineCount = GetLineCount();
1322 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1323 {
1324 // +1 is because the positions at the end of this line and of the
1325 // start of the next one are different
1326 pos += GetLines()[nLine].length() + 1;
1327 }
1328
1329 if ( pos > 0 )
1330 {
1331 // the last position is at the end of the last line, not in the
1332 // beginning of the next line after it
1333 pos--;
1334 }
1335
1336 // more probable reason of this would be to forget to update m_posLast
1337 wxASSERT_MSG( pos == m_posLast, _T("bug in GetLastPosition()") );
1338 #endif // WXDEBUG_TEXT
1339
1340 pos = m_posLast;
1341 }
1342
1343 return pos;
1344 }
1345
1346 // ----------------------------------------------------------------------------
1347 // selection
1348 // ----------------------------------------------------------------------------
1349
1350 void wxTextCtrl::GetSelection(wxTextPos* from, wxTextPos* to) const
1351 {
1352 if ( from )
1353 *from = m_selStart;
1354 if ( to )
1355 *to = m_selEnd;
1356 }
1357
1358 wxString wxTextCtrl::GetSelectionText() const
1359 {
1360 wxString sel;
1361
1362 if ( HasSelection() )
1363 {
1364 if ( IsSingleLine() )
1365 {
1366 sel = m_value.Mid(m_selStart, m_selEnd - m_selStart);
1367 }
1368 else // multiline
1369 {
1370 wxTextCoord colStart, lineStart,
1371 colEnd, lineEnd;
1372 PositionToXY(m_selStart, &colStart, &lineStart);
1373 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1374
1375 // as always, we need to check for the special case when the start
1376 // and end line are the same
1377 if ( lineEnd == lineStart )
1378 {
1379 sel = GetLines()[lineStart].Mid(colStart, colEnd - colStart);
1380 }
1381 else // sel on multiple lines
1382 {
1383 // take the end of the first line
1384 sel = GetLines()[lineStart].c_str() + colStart;
1385 sel += _T('\n');
1386
1387 // all intermediate ones
1388 for ( wxTextCoord line = lineStart + 1; line < lineEnd; line++ )
1389 {
1390 sel << GetLines()[line] << _T('\n');
1391 }
1392
1393 // and the start of the last one
1394 sel += GetLines()[lineEnd].Left(colEnd);
1395 }
1396 }
1397 }
1398
1399 return sel;
1400 }
1401
1402 void wxTextCtrl::SetSelection(wxTextPos from, wxTextPos to)
1403 {
1404 // selecting till -1 is the same as selecting to the end
1405 if ( to == -1 && from != -1 )
1406 {
1407 to = GetLastPosition();
1408 }
1409
1410 if ( from == -1 || to == from )
1411 {
1412 ClearSelection();
1413 }
1414 else // valid sel range
1415 {
1416 OrderPositions(from, to);
1417
1418 wxCHECK_RET( to <= GetLastPosition(),
1419 _T("invalid range in wxTextCtrl::SetSelection") );
1420
1421 if ( from != m_selStart || to != m_selEnd )
1422 {
1423 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1424 // directly and so m_selStart/End must be reset by then
1425 wxTextPos selStartOld = m_selStart,
1426 selEndOld = m_selEnd;
1427
1428 m_selStart = from;
1429 m_selEnd = to;
1430
1431 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1432 m_selStart, m_selEnd);
1433
1434 // refresh only the part of text which became (un)selected if
1435 // possible
1436 if ( selStartOld == m_selStart )
1437 {
1438 RefreshTextRange(selEndOld, m_selEnd);
1439 }
1440 else if ( selEndOld == m_selEnd )
1441 {
1442 RefreshTextRange(m_selStart, selStartOld);
1443 }
1444 else
1445 {
1446 // OPT: could check for other cases too but it is probably not
1447 // worth it as the two above are the most common ones
1448 if ( selStartOld != -1 )
1449 RefreshTextRange(selStartOld, selEndOld);
1450 if ( m_selStart != -1 )
1451 RefreshTextRange(m_selStart, m_selEnd);
1452 }
1453
1454 // we need to fully repaint the invalidated areas of the window
1455 // before scrolling it (from DoSetInsertionPoint which is typically
1456 // called after SetSelection()), otherwise they may stay unpainted
1457 m_targetWindow->Update();
1458 }
1459 //else: nothing to do
1460
1461 // the insertion point is put at the end of selection
1462 DoSetInsertionPoint(to);
1463 }
1464 }
1465
1466 void wxTextCtrl::ClearSelection()
1467 {
1468 if ( HasSelection() )
1469 {
1470 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1471 // directly (see above as well)
1472 wxTextPos selStart = m_selStart,
1473 selEnd = m_selEnd;
1474
1475 // no selection any more
1476 m_selStart =
1477 m_selEnd = -1;
1478
1479 // refresh the old selection
1480 RefreshTextRange(selStart, selEnd);
1481 }
1482
1483 // the anchor should be moved even if there was no selection previously
1484 m_selAnchor = m_curPos;
1485 }
1486
1487 void wxTextCtrl::RemoveSelection()
1488 {
1489 if ( !HasSelection() )
1490 return;
1491
1492 Remove(m_selStart, m_selEnd);
1493 }
1494
1495 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line,
1496 wxTextPos *start, wxTextPos *end) const
1497 {
1498 if ( start )
1499 *start = -1;
1500 if ( end )
1501 *end = -1;
1502
1503 if ( !HasSelection() )
1504 {
1505 // no selection at all, hence no selection in this line
1506 return FALSE;
1507 }
1508
1509 wxTextCoord lineStart, colStart;
1510 PositionToXY(m_selStart, &colStart, &lineStart);
1511 if ( lineStart > line )
1512 {
1513 // this line is entirely above the selection
1514 return FALSE;
1515 }
1516
1517 wxTextCoord lineEnd, colEnd;
1518 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1519 if ( lineEnd < line )
1520 {
1521 // this line is entirely below the selection
1522 return FALSE;
1523 }
1524
1525 if ( line == lineStart )
1526 {
1527 if ( start )
1528 *start = colStart;
1529 if ( end )
1530 *end = lineEnd == lineStart ? colEnd : GetLineLength(line);
1531 }
1532 else if ( line == lineEnd )
1533 {
1534 if ( start )
1535 *start = lineEnd == lineStart ? colStart : 0;
1536 if ( end )
1537 *end = colEnd;
1538 }
1539 else // the line is entirely inside the selection
1540 {
1541 if ( start )
1542 *start = 0;
1543 if ( end )
1544 *end = GetLineLength(line);
1545 }
1546
1547 return TRUE;
1548 }
1549
1550 // ----------------------------------------------------------------------------
1551 // flags
1552 // ----------------------------------------------------------------------------
1553
1554 bool wxTextCtrl::IsModified() const
1555 {
1556 return m_isModified;
1557 }
1558
1559 bool wxTextCtrl::IsEditable() const
1560 {
1561 // disabled control can never be edited
1562 return m_isEditable && IsEnabled();
1563 }
1564
1565 void wxTextCtrl::DiscardEdits()
1566 {
1567 m_isModified = FALSE;
1568 }
1569
1570 void wxTextCtrl::SetEditable(bool editable)
1571 {
1572 if ( editable != m_isEditable )
1573 {
1574 m_isEditable = editable;
1575
1576 // the caret (dis)appears
1577 CreateCaret();
1578
1579 // the appearance of the control might have changed
1580 Refresh();
1581 }
1582 }
1583
1584 // ----------------------------------------------------------------------------
1585 // col/lines <-> position correspondence
1586 // ----------------------------------------------------------------------------
1587
1588 /*
1589 A few remarks about this stuff:
1590
1591 o The numbering of the text control columns/rows starts from 0.
1592 o Start of first line is position 0, its last position is line.length()
1593 o Start of the next line is the last position of the previous line + 1
1594 */
1595
1596 int wxTextCtrl::GetLineLength(wxTextCoord line) const
1597 {
1598 if ( IsSingleLine() )
1599 {
1600 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1601
1602 return m_value.length();
1603 }
1604 else // multiline
1605 {
1606 wxCHECK_MSG( (size_t)line < GetLineCount(), -1,
1607 _T("line index out of range") );
1608
1609 return GetLines()[line].length();
1610 }
1611 }
1612
1613 wxString wxTextCtrl::GetLineText(wxTextCoord line) const
1614 {
1615 if ( IsSingleLine() )
1616 {
1617 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1618
1619 return m_value;
1620 }
1621 else // multiline
1622 {
1623 wxCHECK_MSG( (size_t)line < GetLineCount(), _T(""),
1624 _T("line index out of range") );
1625
1626 return GetLines()[line];
1627 }
1628 }
1629
1630 int wxTextCtrl::GetNumberOfLines() const
1631 {
1632 // there is always 1 line, even if the text is empty
1633 return IsSingleLine() ? 1 : GetLineCount();
1634 }
1635
1636 wxTextPos wxTextCtrl::XYToPosition(wxTextCoord x, wxTextCoord y) const
1637 {
1638 // note that this method should accept any values of x and y and return -1
1639 // if they are out of range
1640 if ( IsSingleLine() )
1641 {
1642 return x > GetLastPosition() || y > 0 ? -1 : x;
1643 }
1644 else // multiline
1645 {
1646 if ( (size_t)y >= GetLineCount() )
1647 {
1648 // this position is below the text
1649 return GetLastPosition();
1650 }
1651
1652 wxTextPos pos = 0;
1653 for ( size_t nLine = 0; nLine < (size_t)y; nLine++ )
1654 {
1655 // +1 is because the positions at the end of this line and of the
1656 // start of the next one are different
1657 pos += GetLines()[nLine].length() + 1;
1658 }
1659
1660 // take into account also the position in line
1661 if ( (size_t)x > GetLines()[y].length() )
1662 {
1663 // don't return position in the next line
1664 x = GetLines()[y].length();
1665 }
1666
1667 return pos + x;
1668 }
1669 }
1670
1671 bool wxTextCtrl::PositionToXY(wxTextPos pos,
1672 wxTextCoord *x, wxTextCoord *y) const
1673 {
1674 if ( IsSingleLine() )
1675 {
1676 if ( (size_t)pos > m_value.length() )
1677 return FALSE;
1678
1679 if ( x )
1680 *x = pos;
1681 if ( y )
1682 *y = 0;
1683
1684 return TRUE;
1685 }
1686 else // multiline
1687 {
1688 wxTextPos posCur = 0;
1689 size_t nLineCount = GetLineCount();
1690 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1691 {
1692 // +1 is because the start the start of the next line is one
1693 // position after the end of this one
1694 wxTextPos posNew = posCur + GetLines()[nLine].length() + 1;
1695 if ( posNew > pos )
1696 {
1697 // we've found the line, now just calc the column
1698 if ( x )
1699 *x = pos - posCur;
1700
1701 if ( y )
1702 *y = nLine;
1703
1704 #ifdef WXDEBUG_TEXT
1705 wxASSERT_MSG( XYToPosition(pos - posCur, nLine) == pos,
1706 _T("XYToPosition() or PositionToXY() broken") );
1707 #endif // WXDEBUG_TEXT
1708
1709 return TRUE;
1710 }
1711 else // go further down
1712 {
1713 posCur = posNew;
1714 }
1715 }
1716
1717 // beyond the last line
1718 return FALSE;
1719 }
1720 }
1721
1722 wxTextCoord wxTextCtrl::GetRowsPerLine(wxTextCoord line) const
1723 {
1724 // a normal line has one row
1725 wxTextCoord numRows = 1;
1726
1727 if ( WrapLines() )
1728 {
1729 // add the number of additional rows
1730 numRows += WData().m_linesData[line].GetExtraRowCount();
1731 }
1732
1733 return numRows;
1734 }
1735
1736 wxTextCoord wxTextCtrl::GetRowCount() const
1737 {
1738 wxTextCoord count = GetLineCount();
1739 if (count == 0)
1740 return 0;
1741 if ( WrapLines() )
1742 {
1743 count = GetFirstRowOfLine(count - 1) +
1744 WData().m_linesData[count - 1].GetRowCount();
1745 }
1746
1747 return count;
1748 }
1749
1750 wxTextCoord wxTextCtrl::GetRowAfterLine(wxTextCoord line) const
1751 {
1752 if ( !WrapLines() )
1753 return line + 1;
1754
1755 if ( !WData().IsValidLine(line) )
1756 {
1757 LayoutLines(line);
1758 }
1759
1760 return WData().m_linesData[line].GetNextRow();
1761 }
1762
1763 wxTextCoord wxTextCtrl::GetFirstRowOfLine(wxTextCoord line) const
1764 {
1765 if ( !WrapLines() )
1766 return line;
1767
1768 if ( !WData().IsValidLine(line) )
1769 {
1770 LayoutLines(line);
1771 }
1772
1773 return WData().m_linesData[line].GetFirstRow();
1774 }
1775
1776 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos,
1777 wxCoord *xOut,
1778 wxCoord *yOut) const
1779 {
1780 wxTextCoord col, line;
1781
1782 // optimization for special (but common) case when we already have the col
1783 // and line
1784 if ( pos == m_curPos )
1785 {
1786 col = m_curCol;
1787 line = m_curRow;
1788 }
1789 else // must really calculate col/line from pos
1790 {
1791 if ( !PositionToXY(pos, &col, &line) )
1792 return FALSE;
1793 }
1794
1795 int hLine = GetLineHeight();
1796 wxCoord x, y;
1797 wxString textLine = GetLineText(line);
1798 if ( IsSingleLine() || !WrapLines() )
1799 {
1800 x = GetTextWidth(textLine.Left(col));
1801 y = line*hLine;
1802 }
1803 else // difficult case: multline control with line wrap
1804 {
1805 y = GetFirstRowOfLine(line);
1806
1807 wxTextCoord colRowStart;
1808 y += GetRowInLine(line, col, &colRowStart);
1809
1810 y *= hLine;
1811
1812 // x is the width of the text before this position in this row
1813 x = GetTextWidth(textLine.Mid(colRowStart, col - colRowStart));
1814 }
1815
1816 if ( xOut )
1817 *xOut = x;
1818 if ( yOut )
1819 *yOut = y;
1820
1821 return TRUE;
1822 }
1823
1824 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos,
1825 wxCoord *xOut,
1826 wxCoord *yOut) const
1827 {
1828 wxCoord x, y;
1829 if ( !PositionToLogicalXY(pos, &x, &y) )
1830 return FALSE;
1831
1832 // finally translate the logical text rect coords into physical client
1833 // coords
1834 CalcScrolledPosition(m_rectText.x + x, m_rectText.y + y, xOut, yOut);
1835
1836 return TRUE;
1837 }
1838
1839 wxPoint wxTextCtrl::GetCaretPosition() const
1840 {
1841 wxCoord xCaret, yCaret;
1842 if ( !PositionToDeviceXY(m_curPos, &xCaret, &yCaret) )
1843 {
1844 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1845 }
1846
1847 return wxPoint(xCaret, yCaret);
1848 }
1849
1850 // pos may be -1 to show the current position
1851 void wxTextCtrl::ShowPosition(wxTextPos pos)
1852 {
1853 HideCaret();
1854
1855 if ( IsSingleLine() )
1856 {
1857 ShowHorzPosition(GetTextWidth(m_value.Left(pos)));
1858 }
1859 else if ( MData().m_scrollRangeX || MData().m_scrollRangeY ) // multiline with scrollbars
1860 {
1861 int xStart, yStart;
1862 GetViewStart(&xStart, &yStart);
1863
1864 if ( pos == -1 )
1865 pos = m_curPos;
1866
1867 wxCoord x, y;
1868 PositionToLogicalXY(pos, &x, &y);
1869
1870 wxRect rectText = GetRealTextArea();
1871
1872 // scroll the position vertically into view: if it is currently above
1873 // it, make it the first one, otherwise the last one
1874 if ( MData().m_scrollRangeY )
1875 {
1876 y /= GetLineHeight();
1877
1878 if ( y < yStart )
1879 {
1880 Scroll(0, y);
1881 }
1882 else // we are currently in or below the view area
1883 {
1884 // find the last row currently shown
1885 wxTextCoord yEnd;
1886
1887 if ( WrapLines() )
1888 {
1889 // to find the last row we need to use the generic HitTest
1890 wxTextCoord col;
1891
1892 // OPT this is a bit silly: we undo this in HitTest(), so
1893 // it would be better to factor out the common
1894 // functionality into a separate function (OTOH it
1895 // won't probably save us that much)
1896 wxPoint pt(0, rectText.height - 1);
1897 pt += GetClientAreaOrigin();
1898 pt += m_rectText.GetPosition();
1899 HitTest(pt, &col, &yEnd);
1900
1901 // find the row inside the line
1902 yEnd = GetFirstRowOfLine(yEnd) + GetRowInLine(yEnd, col);
1903 }
1904 else
1905 {
1906 // finding the last line is easy if each line has exactly
1907 // one row
1908 yEnd = yStart + rectText.height / GetLineHeight() - 1;
1909 }
1910
1911 if ( yEnd < y )
1912 {
1913 // scroll down: the current item should appear at the
1914 // bottom of the view
1915 Scroll(0, y - (yEnd - yStart));
1916 }
1917 }
1918 }
1919
1920 // scroll the position horizontally into view
1921 //
1922 // we follow what I believe to be Windows behaviour here, that is if
1923 // the position is already entirely in the view we do nothing, but if
1924 // we do have to scroll the window to bring it into view, we scroll it
1925 // not just enough to show the position but slightly more so that this
1926 // position is at 1/3 of the window width from the closest border to it
1927 // (I'm not sure that Windows does exactly this but it looks like this)
1928 if ( MData().m_scrollRangeX )
1929 {
1930 // unlike for the rows, xStart doesn't correspond to the starting
1931 // column as they all have different widths, so we need to
1932 // translate everything to pixels
1933
1934 // we want the text between x and x2 be entirely inside the view
1935 // (i.e. the current character)
1936
1937 // make xStart the first visible pixel (and not position)
1938 int wChar = GetAverageWidth();
1939 xStart *= wChar;
1940
1941 if ( x < xStart )
1942 {
1943 // we want the position of this column be 1/3 to the right of
1944 // the left edge
1945 x -= rectText.width / 3;
1946 if ( x < 0 )
1947 x = 0;
1948 Scroll(x / wChar, y);
1949 }
1950 else // maybe we're beyond the right border of the view?
1951 {
1952 wxTextCoord col, row;
1953 if ( PositionToXY(pos, &col, &row) )
1954 {
1955 wxString lineText = GetLineText(row);
1956 wxCoord x2 = x + GetTextWidth(lineText[(size_t)col]);
1957 if ( x2 > xStart + rectText.width )
1958 {
1959 // we want the position of this column be 1/3 to the
1960 // left of the right edge, i.e. 2/3 right of the left
1961 // one
1962 x2 -= (2*rectText.width)/3;
1963 if ( x2 < 0 )
1964 x2 = 0;
1965 Scroll(x2 / wChar, row);
1966 }
1967 }
1968 }
1969 }
1970 }
1971 //else: multiline but no scrollbars, hence nothing to do
1972
1973 ShowCaret();
1974 }
1975
1976 // ----------------------------------------------------------------------------
1977 // word stuff
1978 // ----------------------------------------------------------------------------
1979
1980 /*
1981 TODO: we could have (easy to do) vi-like options for word movement, i.e.
1982 distinguish between inlusive/exclusive words and between words and
1983 WORDS (in vim sense) and also, finally, make the set of characters
1984 which make up a word configurable - currently we use the exclusive
1985 WORDS only (coincidentally, this is what Windows edit control does)
1986
1987 For future references, here is what vim help says:
1988
1989 A word consists of a sequence of letters, digits and underscores, or
1990 a sequence of other non-blank characters, separated with white space
1991 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
1992 option.
1993
1994 A WORD consists of a sequence of non-blank characters, separated with
1995 white space. An empty line is also considered to be a word and a
1996 WORD.
1997 */
1998
1999 static inline bool IsWordChar(wxChar ch)
2000 {
2001 return !wxIsspace(ch);
2002 }
2003
2004 wxTextPos wxTextCtrl::GetWordStart() const
2005 {
2006 if ( m_curPos == -1 || m_curPos == 0 )
2007 return 0;
2008
2009 if ( m_curCol == 0 )
2010 {
2011 // go to the end of the previous line
2012 return m_curPos - 1;
2013 }
2014
2015 // it shouldn't be possible to learn where the word starts in the password
2016 // text entry zone
2017 if ( IsPassword() )
2018 return 0;
2019
2020 // start at the previous position
2021 const wxChar *p0 = GetLineText(m_curRow).c_str();
2022 const wxChar *p = p0 + m_curCol - 1;
2023
2024 // find the end of the previous word
2025 while ( (p > p0) && !IsWordChar(*p) )
2026 p--;
2027
2028 // now find the beginning of this word
2029 while ( (p > p0) && IsWordChar(*p) )
2030 p--;
2031
2032 // we might have gone too far
2033 if ( !IsWordChar(*p) )
2034 p++;
2035
2036 return (m_curPos - m_curCol) + p - p0;
2037 }
2038
2039 wxTextPos wxTextCtrl::GetWordEnd() const
2040 {
2041 if ( m_curPos == -1 )
2042 return 0;
2043
2044 wxString line = GetLineText(m_curRow);
2045 if ( (size_t)m_curCol == line.length() )
2046 {
2047 // if we're on the last position in the line, go to the next one - if
2048 // it exists
2049 wxTextPos pos = m_curPos;
2050 if ( pos < GetLastPosition() )
2051 pos++;
2052
2053 return pos;
2054 }
2055
2056 // it shouldn't be possible to learn where the word ends in the password
2057 // text entry zone
2058 if ( IsPassword() )
2059 return GetLastPosition();
2060
2061 // start at the current position
2062 const wxChar *p0 = line.c_str();
2063 const wxChar *p = p0 + m_curCol;
2064
2065 // find the start of the next word
2066 while ( *p && !IsWordChar(*p) )
2067 p++;
2068
2069 // now find the end of it
2070 while ( *p && IsWordChar(*p) )
2071 p++;
2072
2073 // and find the start of the next word
2074 while ( *p && !IsWordChar(*p) )
2075 p++;
2076
2077 return (m_curPos - m_curCol) + p - p0;
2078 }
2079
2080 // ----------------------------------------------------------------------------
2081 // clipboard stuff
2082 // ----------------------------------------------------------------------------
2083
2084 void wxTextCtrl::Copy()
2085 {
2086 #if wxUSE_CLIPBOARD
2087 if ( HasSelection() )
2088 {
2089 wxClipboardLocker clipLock;
2090
2091 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2092 wxString text = wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2093 wxTextDataObject *data = new wxTextDataObject(text);
2094 wxTheClipboard->SetData(data);
2095 }
2096 #endif // wxUSE_CLIPBOARD
2097 }
2098
2099 void wxTextCtrl::Cut()
2100 {
2101 (void)DoCut();
2102 }
2103
2104 bool wxTextCtrl::DoCut()
2105 {
2106 if ( !HasSelection() )
2107 return FALSE;
2108
2109 Copy();
2110
2111 RemoveSelection();
2112
2113 return TRUE;
2114 }
2115
2116 void wxTextCtrl::Paste()
2117 {
2118 (void)DoPaste();
2119 }
2120
2121 bool wxTextCtrl::DoPaste()
2122 {
2123 #if wxUSE_CLIPBOARD
2124 wxClipboardLocker clipLock;
2125
2126 wxTextDataObject data;
2127 if ( wxTheClipboard->IsSupported(data.GetFormat())
2128 && wxTheClipboard->GetData(data) )
2129 {
2130 // reverse transformation: '\r\n\" -> '\n'
2131 wxString text = wxTextFile::Translate(data.GetText(),
2132 wxTextFileType_Unix);
2133 if ( !text.empty() )
2134 {
2135 WriteText(text);
2136
2137 return TRUE;
2138 }
2139 }
2140 #endif // wxUSE_CLIPBOARD
2141
2142 return FALSE;
2143 }
2144
2145 // ----------------------------------------------------------------------------
2146 // Undo and redo
2147 // ----------------------------------------------------------------------------
2148
2149 wxTextCtrlInsertCommand *
2150 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand *command)
2151 {
2152 return (wxTextCtrlInsertCommand *)
2153 (command && (command->GetName() == wxTEXT_COMMAND_INSERT)
2154 ? command : NULL);
2155 }
2156
2157 void wxTextCtrlCommandProcessor::Store(wxCommand *command)
2158 {
2159 wxTextCtrlInsertCommand *cmdIns = IsInsertCommand(command);
2160 if ( cmdIns )
2161 {
2162 if ( IsCompressing() )
2163 {
2164 wxTextCtrlInsertCommand *
2165 cmdInsLast = IsInsertCommand(GetCurrentCommand());
2166
2167 // it is possible that we don't have any last command at all if,
2168 // for example, it was undone since the last Store(), so deal with
2169 // this case too
2170 if ( cmdInsLast )
2171 {
2172 cmdInsLast->Append(cmdIns);
2173
2174 delete cmdIns;
2175
2176 // don't need to call the base class version
2177 return;
2178 }
2179 }
2180
2181 // append the following insert commands to this one
2182 m_compressInserts = TRUE;
2183
2184 // let the base class version will do the job normally
2185 }
2186 else // not an insert command
2187 {
2188 // stop compressing insert commands - this won't work with the last
2189 // command not being an insert one anyhow
2190 StopCompressing();
2191
2192 // let the base class version will do the job normally
2193 }
2194
2195 wxCommandProcessor::Store(command);
2196 }
2197
2198 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand *other)
2199 {
2200 m_text += other->m_text;
2201 }
2202
2203 bool wxTextCtrlInsertCommand::CanUndo() const
2204 {
2205 return m_from != -1;
2206 }
2207
2208 bool wxTextCtrlInsertCommand::Do(wxTextCtrl *text)
2209 {
2210 // the text is going to be inserted at the current position, remember where
2211 // exactly it is
2212 m_from = text->GetInsertionPoint();
2213
2214 // and now do insert it
2215 text->WriteText(m_text);
2216
2217 return TRUE;
2218 }
2219
2220 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl *text)
2221 {
2222 wxCHECK_MSG( CanUndo(), FALSE, _T("impossible to undo insert cmd") );
2223
2224 // remove the text from where we inserted it
2225 text->Remove(m_from, m_from + m_text.length());
2226
2227 return TRUE;
2228 }
2229
2230 bool wxTextCtrlRemoveCommand::CanUndo() const
2231 {
2232 // if we were executed, we should have the text we removed
2233 return !m_textDeleted.empty();
2234 }
2235
2236 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl *text)
2237 {
2238 text->SetSelection(m_from, m_to);
2239 m_textDeleted = text->GetSelectionText();
2240 text->RemoveSelection();
2241
2242 return TRUE;
2243 }
2244
2245 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl *text)
2246 {
2247 // it is possible that the text was deleted and that we can't restore text
2248 // at the same position we removed it any more
2249 wxTextPos posLast = text->GetLastPosition();
2250 text->SetInsertionPoint(m_from > posLast ? posLast : m_from);
2251 text->WriteText(m_textDeleted);
2252
2253 return TRUE;
2254 }
2255
2256 void wxTextCtrl::Undo()
2257 {
2258 // the caller must check it
2259 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2260
2261 m_cmdProcessor->Undo();
2262 }
2263
2264 void wxTextCtrl::Redo()
2265 {
2266 // the caller must check it
2267 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2268
2269 m_cmdProcessor->Redo();
2270 }
2271
2272 bool wxTextCtrl::CanUndo() const
2273 {
2274 return IsEditable() && m_cmdProcessor->CanUndo();
2275 }
2276
2277 bool wxTextCtrl::CanRedo() const
2278 {
2279 return IsEditable() && m_cmdProcessor->CanRedo();
2280 }
2281
2282 // ----------------------------------------------------------------------------
2283 // geometry
2284 // ----------------------------------------------------------------------------
2285
2286 wxSize wxTextCtrl::DoGetBestClientSize() const
2287 {
2288 // when we're called for the very first time from Create() we must
2289 // calculate the font metrics here because we can't do it before calling
2290 // Create() (there is no window yet and wxGTK crashes) but we need them
2291 // here
2292 if ( m_heightLine == -1 )
2293 {
2294 wxConstCast(this, wxTextCtrl)->RecalcFontMetrics();
2295 }
2296
2297 wxCoord w, h;
2298 GetTextExtent(GetTextToShow(GetLineText(0)), &w, &h);
2299
2300 int wChar = GetAverageWidth(),
2301 hChar = GetLineHeight();
2302
2303 int widthMin = wxMax(10*wChar, 100);
2304 if ( w < widthMin )
2305 w = widthMin;
2306 if ( h < hChar )
2307 h = hChar;
2308
2309 if ( !IsSingleLine() )
2310 {
2311 // let the control have a reasonable number of lines
2312 int lines = GetNumberOfLines();
2313 if ( lines < 5 )
2314 lines = 5;
2315 else if ( lines > 10 )
2316 lines = 10;
2317 h *= 10;
2318 }
2319
2320 wxRect rectText;
2321 rectText.width = w;
2322 rectText.height = h;
2323 wxRect rectTotal = GetRenderer()->GetTextTotalArea(this, rectText);
2324 return wxSize(rectTotal.width, rectTotal.height);
2325 }
2326
2327 void wxTextCtrl::UpdateTextRect()
2328 {
2329 wxRect rectTotal(wxPoint(0, 0), GetClientSize());
2330 wxCoord *extraSpace = WrapLines() ? &WData().m_widthMark : NULL;
2331 m_rectText = GetRenderer()->GetTextClientArea(this, rectTotal, extraSpace);
2332
2333 // code elsewhere is confused by negative rect size
2334 if ( m_rectText.width <= 0 )
2335 m_rectText.width = 1;
2336 if ( m_rectText.height <= 0 )
2337 m_rectText.height = 1;
2338
2339 if ( !IsSingleLine() )
2340 {
2341 // invalidate it so that GetRealTextArea() will recalc it
2342 MData().m_rectTextReal.width = 0;
2343
2344 // only scroll this rect when the window is scrolled: note that we have
2345 // to scroll not only the text but the line wrap marks too if we show
2346 // them
2347 wxRect rectText = GetRealTextArea();
2348 if ( extraSpace && *extraSpace )
2349 {
2350 rectText.width += *extraSpace;
2351 }
2352 SetTargetRect(rectText);
2353
2354 // relayout all lines
2355 if ( WrapLines() )
2356 {
2357 WData().m_rowFirstInvalid = 0;
2358
2359 // increase timestamp: this means that the lines which had been
2360 // laid out before will be relayd out the next time LayoutLines()
2361 // is called because their timestamp will be smaller than the
2362 // current one
2363 WData().m_timestamp++;
2364 }
2365 }
2366
2367 UpdateLastVisible();
2368 }
2369
2370 void wxTextCtrl::UpdateLastVisible()
2371 {
2372 // this method is only used for horizontal "scrollbarless" scrolling which
2373 // is used only with single line controls
2374 if ( !IsSingleLine() )
2375 return;
2376
2377 // use (efficient) HitTestLine to find the last visible character
2378 wxString text = m_value.Mid((size_t)SData().m_colStart /* to the end */);
2379 wxTextCoord col;
2380 switch ( HitTestLine(text, m_rectText.width, &col) )
2381 {
2382 case wxTE_HT_BEYOND:
2383 // everything is visible
2384 SData().m_colLastVisible = text.length();
2385
2386 // calc it below
2387 SData().m_posLastVisible = -1;
2388 break;
2389
2390 /*
2391 case wxTE_HT_BEFORE:
2392 case wxTE_HT_BELOW:
2393 */
2394 default:
2395 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2396 // fall through
2397
2398 case wxTE_HT_ON_TEXT:
2399 if ( col > 0 )
2400 {
2401 // the last entirely seen character is the previous one because
2402 // this one is only partly visible - unless the width of the
2403 // string is exactly the max width
2404 SData().m_posLastVisible = GetTextWidth(text.Truncate(col + 1));
2405 if ( SData().m_posLastVisible > m_rectText.width )
2406 {
2407 // this character is not entirely visible, take the
2408 // previous one
2409 col--;
2410
2411 // recalc it
2412 SData().m_posLastVisible = -1;
2413 }
2414 //else: we can just see it
2415
2416 SData().m_colLastVisible = col;
2417 }
2418 break;
2419 }
2420
2421 // calculate the width of the text really shown
2422 if ( SData().m_posLastVisible == -1 )
2423 {
2424 SData().m_posLastVisible = GetTextWidth(text.Truncate(SData().m_colLastVisible + 1));
2425 }
2426
2427 // current value is relative the start of the string text which starts at
2428 // SData().m_colStart, we need an absolute offset into string
2429 SData().m_colLastVisible += SData().m_colStart;
2430
2431 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2432 SData().m_colLastVisible, SData().m_posLastVisible);
2433 }
2434
2435 void wxTextCtrl::OnSize(wxSizeEvent& event)
2436 {
2437 UpdateTextRect();
2438
2439 if ( !IsSingleLine() )
2440 {
2441 #if 0
2442 // update them immediately because if we are called for the first time,
2443 // we need to create them in order for the base class version to
2444 // position the scrollbars correctly - if we don't do it now, it won't
2445 // happen at all if we don't get more size events
2446 UpdateScrollbars();
2447 #endif // 0
2448
2449 MData().m_updateScrollbarX =
2450 MData().m_updateScrollbarY = TRUE;
2451 }
2452
2453 event.Skip();
2454 }
2455
2456 wxCoord wxTextCtrl::GetTotalWidth() const
2457 {
2458 wxCoord w;
2459 CalcUnscrolledPosition(m_rectText.width, 0, &w, NULL);
2460 return w;
2461 }
2462
2463 wxCoord wxTextCtrl::GetTextWidth(const wxString& text) const
2464 {
2465 wxCoord w;
2466 GetTextExtent(GetTextToShow(text), &w, NULL);
2467 return w;
2468 }
2469
2470 wxRect wxTextCtrl::GetRealTextArea() const
2471 {
2472 // for single line text control it's just the same as text rect
2473 if ( IsSingleLine() )
2474 return m_rectText;
2475
2476 // the real text area always holds an entire number of lines, so the only
2477 // difference with the text area is a narrow strip along the bottom border
2478 wxRect rectText = MData().m_rectTextReal;
2479 if ( !rectText.width )
2480 {
2481 // recalculate it
2482 rectText = m_rectText;
2483
2484 // when we're called for the very first time, the line height might not
2485 // had been calculated yet, so do get it now
2486 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2487 self->RecalcFontMetrics();
2488
2489 int hLine = GetLineHeight();
2490 rectText.height = (m_rectText.height / hLine) * hLine;
2491
2492 // cache the result
2493 self->MData().m_rectTextReal = rectText;
2494 }
2495
2496 return rectText;
2497 }
2498
2499 wxTextCoord wxTextCtrl::GetRowInLine(wxTextCoord line,
2500 wxTextCoord col,
2501 wxTextCoord *colRowStart) const
2502 {
2503 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2504
2505 const wxWrappedLineData& lineData = WData().m_linesData[line];
2506
2507 if ( !WData().IsValidLine(line) )
2508 LayoutLines(line);
2509
2510 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2511 // extra row)
2512 size_t row = 0,
2513 rowMax = lineData.GetExtraRowCount();
2514 if ( rowMax )
2515 {
2516 row = 0;
2517 while ( (row < rowMax) && (col >= lineData.GetExtraRowStart(row)) )
2518 row++;
2519
2520 // it's ok here that row is 1 greater than needed: like this, it is
2521 // counted as a normal (and not extra) row
2522 }
2523 //else: only one row anyhow
2524
2525 if ( colRowStart )
2526 {
2527 // +1 because we need a real row number, not the extra row one
2528 *colRowStart = lineData.GetRowStart(row);
2529
2530 // this can't happen, of course
2531 wxASSERT_MSG( *colRowStart <= col, _T("GetRowInLine() is broken") );
2532 }
2533
2534 return row;
2535 }
2536
2537 void wxTextCtrl::LayoutLine(wxTextCoord line, wxWrappedLineData& lineData) const
2538 {
2539 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2540 // else now and has rather awkward interface for our needs here
2541
2542 lineData.m_rowsStart.Empty();
2543 lineData.m_rowsWidth.Empty();
2544
2545 const wxString& text = GetLineText(line);
2546 wxCoord widthRow;
2547 size_t colRowStart = 0;
2548 do
2549 {
2550 size_t lenRow = GetPartOfWrappedLine
2551 (
2552 text.c_str() + colRowStart,
2553 &widthRow
2554 );
2555
2556 // remember the start of this row (not for the first one as
2557 // it's always 0) and its width
2558 if ( colRowStart )
2559 lineData.m_rowsStart.Add(colRowStart);
2560 lineData.m_rowsWidth.Add(widthRow);
2561
2562 colRowStart += lenRow;
2563 }
2564 while ( colRowStart < text.length() );
2565
2566 // put the current timestamp on it
2567 lineData.m_timestamp = WData().m_timestamp;
2568 }
2569
2570 void wxTextCtrl::LayoutLines(wxTextCoord lineLast) const
2571 {
2572 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2573
2574 // if we were called, some line was dirty and if it was dirty we must have
2575 // had m_rowFirstInvalid set to something too
2576 wxTextCoord lineFirst = WData().m_rowFirstInvalid;
2577 wxASSERT_MSG( lineFirst != -1, _T("nothing to layout?") );
2578
2579 wxTextCoord rowFirst, rowCur;
2580 if ( lineFirst )
2581 {
2582 // start after the last known valid line
2583 const wxWrappedLineData& lineData = WData().m_linesData[lineFirst - 1];
2584 rowFirst = lineData.GetFirstRow() + lineData.GetRowCount();
2585 }
2586 else // no valid lines, start at row 0
2587 {
2588 rowFirst = 0;
2589 }
2590
2591 rowCur = rowFirst;
2592 for ( wxTextCoord line = lineFirst; line <= lineLast; line++ )
2593 {
2594 // set the starting row for this line
2595 wxWrappedLineData& lineData = WData().m_linesData[line];
2596 lineData.m_rowFirst = rowCur;
2597
2598 // had the line been already broken into rows?
2599 //
2600 // if so, compare its timestamp with the current one: if nothing has
2601 // been changed, don't relayout it
2602 if ( !lineData.IsValid() ||
2603 (lineData.m_timestamp < WData().m_timestamp) )
2604 {
2605 // now do break it in rows
2606 LayoutLine(line, lineData);
2607 }
2608
2609 rowCur += lineData.GetRowCount();
2610 }
2611
2612 // we are now valid at least up to this line, but if it is the last one we
2613 // just don't have any more invalid rows at all
2614 if ( (size_t)lineLast == WData().m_linesData.GetCount() -1 )
2615 {
2616 lineLast = -1;
2617 }
2618
2619 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2620 self->WData().m_rowFirstInvalid = lineLast;
2621
2622 // also refresh the line end indicators (FIXME shouldn't do it always!)
2623 self->RefreshLineWrapMarks(rowFirst, rowCur);
2624 }
2625
2626 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar* text,
2627 wxCoord *widthReal) const
2628 {
2629 // this function is slow, it shouldn't be called unless really needed
2630 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2631
2632 wxString s(text);
2633 wxTextCoord col;
2634 wxCoord wReal = -1;
2635 switch ( HitTestLine(s, m_rectText.width, &col) )
2636 {
2637 /*
2638 case wxTE_HT_BEFORE:
2639 case wxTE_HT_BELOW:
2640 */
2641 default:
2642 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2643 // fall through
2644
2645 case wxTE_HT_ON_TEXT:
2646 if ( col > 0 )
2647 {
2648 // the last entirely seen character is the previous one because
2649 // this one is only partly visible - unless the width of the
2650 // string is exactly the max width
2651 wReal = GetTextWidth(s.Truncate(col + 1));
2652 if ( wReal > m_rectText.width )
2653 {
2654 // this character is not entirely visible, take the
2655 // previous one
2656 col--;
2657
2658 // recalc the width
2659 wReal = -1;
2660 }
2661 //else: we can just see it
2662
2663 // wrap at any character or only at words boundaries?
2664 if ( !(GetWindowStyle() & wxTE_LINEWRAP) )
2665 {
2666 // find the (last) not word char before this word
2667 wxTextCoord colWordStart;
2668 for ( colWordStart = col;
2669 colWordStart && IsWordChar(s[(size_t)colWordStart]);
2670 colWordStart-- )
2671 ;
2672
2673 if ( colWordStart > 0 )
2674 {
2675 if ( colWordStart != col )
2676 {
2677 // will have to recalc the real width
2678 wReal = -1;
2679
2680 col = colWordStart;
2681 }
2682 }
2683 //else: only a single word, have to wrap it here
2684 }
2685 }
2686 break;
2687
2688 case wxTE_HT_BEYOND:
2689 break;
2690 }
2691
2692 // we return the number of characters, not the index of the last one
2693 if ( (size_t)col < s.length() )
2694 {
2695 // but don't return more than this (empty) string has
2696 col++;
2697 }
2698
2699 if ( widthReal )
2700 {
2701 if ( wReal == -1 )
2702 {
2703 // calc it if not done yet
2704 wReal = GetTextWidth(s.Truncate(col));
2705 }
2706
2707 *widthReal = wReal;
2708 }
2709
2710 // VZ: old, horribly inefficient code which can still be used for checking
2711 // the result (in line, not word, wrap mode only) - to be removed later
2712 #if 0
2713 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2714 wxClientDC dc(self);
2715 dc.SetFont(GetFont());
2716 self->DoPrepareDC(dc);
2717
2718 wxCoord widthMax = m_rectText.width;
2719
2720 // the text which we can keep in this ROW
2721 wxString str;
2722 wxCoord w, wOld;
2723 for ( wOld = w = 0; *text && (w <= widthMax); )
2724 {
2725 wOld = w;
2726 str += *text++;
2727 dc.GetTextExtent(str, &w, NULL);
2728 }
2729
2730 if ( w > widthMax )
2731 {
2732 // if we wrapped, the last letter was one too much
2733 if ( str.length() > 1 )
2734 {
2735 // remove it
2736 str.erase(str.length() - 1, 1);
2737 }
2738 else // but always keep at least one letter in each row
2739 {
2740 // the real width then is the last value of w and not teh one
2741 // before last
2742 wOld = w;
2743 }
2744 }
2745 else // we didn't wrap
2746 {
2747 wOld = w;
2748 }
2749
2750 wxASSERT( col == str.length() );
2751
2752 if ( widthReal )
2753 {
2754 wxASSERT( *widthReal == wOld );
2755
2756 *widthReal = wOld;
2757 }
2758
2759 //return str.length();
2760 #endif
2761
2762 return col;
2763 }
2764
2765 // OPT: this function is called a lot - would be nice to optimize it but I
2766 // don't really know how yet
2767 wxTextCtrlHitTestResult wxTextCtrl::HitTestLine(const wxString& line,
2768 wxCoord x,
2769 wxTextCoord *colOut) const
2770 {
2771 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2772
2773 int col;
2774 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2775 wxClientDC dc(self);
2776 dc.SetFont(GetFont());
2777 self->DoPrepareDC(dc);
2778
2779 wxCoord width;
2780 dc.GetTextExtent(line, &width, NULL);
2781 if ( x >= width )
2782 {
2783 // clicking beyond the end of line is equivalent to clicking at
2784 // the end of it, so return the last line column
2785 col = line.length();
2786 if ( col )
2787 {
2788 // unless the line is empty and so doesn't have any column at all -
2789 // in this case return 0, what else can we do?
2790 col--;
2791 }
2792
2793 res = wxTE_HT_BEYOND;
2794 }
2795 else if ( x < 0 )
2796 {
2797 col = 0;
2798
2799 res = wxTE_HT_BEFORE;
2800 }
2801 else // we're inside the line
2802 {
2803 // now calculate the column: first, approximate it with fixed-width
2804 // value and then calculate the correct value iteratively: note that
2805 // we use the first character of the line instead of (average)
2806 // GetCharWidth(): it is common to have lines of dashes, for example,
2807 // and this should give us much better approximation in such case
2808 //
2809 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2810 dc.GetTextExtent(line[0], &width, NULL);
2811
2812 col = x / width;
2813 if ( col < 0 )
2814 {
2815 col = 0;
2816 }
2817 else if ( (size_t)col > line.length() )
2818 {
2819 col = line.length();
2820 }
2821
2822 // matchDir is the direction in which we should move to reach the
2823 // character containing the given position
2824 enum
2825 {
2826 Match_Left = -1,
2827 Match_None = 0,
2828 Match_Right = 1
2829 } matchDir = Match_None;
2830 for ( ;; )
2831 {
2832 // check that we didn't go beyond the line boundary
2833 if ( col < 0 )
2834 {
2835 col = 0;
2836 break;
2837 }
2838 if ( (size_t)col > line.length() )
2839 {
2840 col = line.length();
2841 break;
2842 }
2843
2844 wxString strBefore(line, (size_t)col);
2845 dc.GetTextExtent(strBefore, &width, NULL);
2846 if ( width > x )
2847 {
2848 if ( matchDir == Match_Right )
2849 {
2850 // we were going to the right and, finally, moved beyond
2851 // the original position - stop on the previous one
2852 col--;
2853
2854 break;
2855 }
2856
2857 if ( matchDir == Match_None )
2858 {
2859 // we just started iterating, now we know that we should
2860 // move to the left
2861 matchDir = Match_Left;
2862 }
2863 //else: we are still to the right of the target, continue
2864 }
2865 else // width < x
2866 {
2867 // invert the logic above
2868 if ( matchDir == Match_Left )
2869 {
2870 // with the exception that we don't need to backtrack here
2871 break;
2872 }
2873
2874 if ( matchDir == Match_None )
2875 {
2876 // go to the right
2877 matchDir = Match_Right;
2878 }
2879 }
2880
2881 // this is not supposed to happen
2882 wxASSERT_MSG( matchDir, _T("logic error in wxTextCtrl::HitTest") );
2883
2884 if ( matchDir == Match_Right )
2885 col++;
2886 else
2887 col--;
2888 }
2889 }
2890
2891 // check that we calculated it correctly
2892 #ifdef WXDEBUG_TEXT
2893 if ( res == wxTE_HT_ON_TEXT )
2894 {
2895 wxCoord width1;
2896 wxString text = line.Left(col);
2897 dc.GetTextExtent(text, &width1, NULL);
2898 if ( (size_t)col < line.length() )
2899 {
2900 wxCoord width2;
2901
2902 text += line[col];
2903 dc.GetTextExtent(text, &width2, NULL);
2904
2905 wxASSERT_MSG( (width1 <= x) && (x < width2),
2906 _T("incorrect HitTestLine() result") );
2907 }
2908 else // we return last char
2909 {
2910 wxASSERT_MSG( x >= width1, _T("incorrect HitTestLine() result") );
2911 }
2912 }
2913 #endif // WXDEBUG_TEXT
2914
2915 if ( colOut )
2916 *colOut = col;
2917
2918 return res;
2919 }
2920
2921 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pos,
2922 wxTextCoord *colOut,
2923 wxTextCoord *rowOut) const
2924 {
2925 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL);
2926 }
2927
2928 wxTextCtrlHitTestResult wxTextCtrl::HitTestLogical(const wxPoint& pos,
2929 wxTextCoord *colOut,
2930 wxTextCoord *rowOut) const
2931 {
2932 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL, FALSE);
2933 }
2934
2935 wxTextCtrlHitTestResult wxTextCtrl::HitTest2(wxCoord y0,
2936 wxCoord x10,
2937 wxCoord x20,
2938 wxTextCoord *rowOut,
2939 wxTextCoord *colStart,
2940 wxTextCoord *colEnd,
2941 wxTextCoord *colRowStartOut,
2942 bool deviceCoords) const
2943 {
2944 // is the point in the text area or to the right or below it?
2945 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2946
2947 // translate the window coords x0 and y0 into the client coords in the text
2948 // area by adjusting for both the client and text area offsets (unless this
2949 // was already done)
2950 int x1, y;
2951 if ( deviceCoords )
2952 {
2953 wxPoint pt = GetClientAreaOrigin() + m_rectText.GetPosition();
2954 CalcUnscrolledPosition(x10 - pt.x, y0 - pt.y, &x1, &y);
2955 }
2956 else
2957 {
2958 y = y0;
2959 x1 = x10;
2960 }
2961
2962 // calculate the row (it is really a LINE, not a ROW)
2963 wxTextCoord row;
2964
2965 // these vars are used only for WrapLines() case
2966 wxTextCoord colRowStart = 0;
2967 size_t rowLen = 0;
2968
2969 if ( colRowStartOut )
2970 *colRowStartOut = 0;
2971
2972 int hLine = GetLineHeight();
2973 if ( y < 0 )
2974 {
2975 // and clicking before it is the same as clicking on the first one
2976 row = 0;
2977
2978 res = wxTE_HT_BEFORE;
2979 }
2980 else // y >= 0
2981 {
2982 wxTextCoord rowLast = GetNumberOfLines() - 1;
2983 row = y / hLine;
2984 if ( IsSingleLine() || !WrapLines() )
2985 {
2986 // in this case row calculation is simple as all lines have the
2987 // same height and so row is the same as line
2988 if ( row > rowLast )
2989 {
2990 // clicking below the text is the same as clicking on the last
2991 // line
2992 row = rowLast;
2993
2994 res = wxTE_HT_BELOW;
2995 }
2996 }
2997 else // multline control with line wrap
2998 {
2999 // use binary search to find the line containing this row
3000 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3001 size_t lo = 0,
3002 hi = linesData.GetCount(),
3003 cur;
3004 while ( lo < hi )
3005 {
3006 cur = (lo + hi)/2;
3007 const wxWrappedLineData& lineData = linesData[cur];
3008 if ( !WData().IsValidLine(cur) )
3009 LayoutLines(cur);
3010 wxTextCoord rowFirst = lineData.GetFirstRow();
3011
3012 if ( row < rowFirst )
3013 {
3014 hi = cur;
3015 }
3016 else
3017 {
3018 // our row is after the first row of the cur line:
3019 // obviously, if cur is the last line, it contains this
3020 // row, otherwise we have to test that it is before the
3021 // first row of the next line
3022 bool found = cur == linesData.GetCount() - 1;
3023 if ( found )
3024 {
3025 // if the row is beyond the end of text, adjust it to
3026 // be the last one and set res accordingly
3027 if ( (size_t)(row - rowFirst) >= lineData.GetRowCount() )
3028 {
3029 res = wxTE_HT_BELOW;
3030
3031 row = lineData.GetRowCount() + rowFirst - 1;
3032 }
3033 }
3034 else // not the last row
3035 {
3036 const wxWrappedLineData&
3037 lineNextData = linesData[cur + 1];
3038 if ( !WData().IsValidLine(cur + 1) )
3039 LayoutLines(cur + 1);
3040 found = row < lineNextData.GetFirstRow();
3041 }
3042
3043 if ( found )
3044 {
3045 colRowStart = lineData.GetRowStart(row - rowFirst);
3046 rowLen = lineData.GetRowLength(row - rowFirst,
3047 GetLines()[cur].length());
3048 row = cur;
3049
3050 break;
3051 }
3052 else
3053 {
3054 lo = cur;
3055 }
3056 }
3057 }
3058 }
3059 }
3060
3061 if ( res == wxTE_HT_ON_TEXT )
3062 {
3063 // now find the position in the line
3064 wxString lineText = GetLineText(row),
3065 rowText;
3066
3067 if ( colRowStart || rowLen )
3068 {
3069 // look in this row only, not in whole line
3070 rowText = lineText.Mid(colRowStart, rowLen);
3071 }
3072 else
3073 {
3074 // just take the whole string
3075 rowText = lineText;
3076 }
3077
3078 if ( colStart )
3079 {
3080 res = HitTestLine(GetTextToShow(rowText), x1, colStart);
3081
3082 if ( colRowStart )
3083 {
3084 if ( colRowStartOut )
3085 {
3086 // give them the column offset in this ROW in pixels
3087 *colRowStartOut = colRowStart;
3088 }
3089
3090 // take into account that the ROW doesn't start in the
3091 // beginning of the LINE
3092 *colStart += colRowStart;
3093 }
3094
3095 if ( colEnd )
3096 {
3097 // the hit test result we return is for x1, so throw out
3098 // the result for x2 here
3099 int x2 = x1 + x20 - x10;
3100 (void)HitTestLine(GetTextToShow(rowText), x2, colEnd);
3101
3102 *colEnd += colRowStart;
3103 }
3104 }
3105 }
3106 else // before/after vertical text span
3107 {
3108 if ( colStart )
3109 {
3110 // fill the column with the first/last position in the
3111 // corresponding line
3112 if ( res == wxTE_HT_BEFORE )
3113 *colStart = 0;
3114 else // res == wxTE_HT_BELOW
3115 *colStart = GetLineText(GetNumberOfLines() - 1).length();
3116 }
3117 }
3118
3119 if ( rowOut )
3120 {
3121 // give them the row in text coords (as is)
3122 *rowOut = row;
3123 }
3124
3125 return res;
3126 }
3127
3128 bool wxTextCtrl::GetLineAndRow(wxTextCoord row,
3129 wxTextCoord *lineOut,
3130 wxTextCoord *rowInLineOut) const
3131 {
3132 wxTextCoord line,
3133 rowInLine = 0;
3134
3135 if ( row < 0 )
3136 return FALSE;
3137
3138 int nLines = GetNumberOfLines();
3139 if ( WrapLines() )
3140 {
3141 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3142 for ( line = 0; line < nLines; line++ )
3143 {
3144 if ( !WData().IsValidLine(line) )
3145 LayoutLines(line);
3146
3147 if ( row < linesData[line].GetNextRow() )
3148 {
3149 // we found the right line
3150 rowInLine = row - linesData[line].GetFirstRow();
3151
3152 break;
3153 }
3154 }
3155
3156 if ( line == nLines )
3157 {
3158 // the row is out of range
3159 return FALSE;
3160 }
3161 }
3162 else // no line wrapping, everything is easy
3163 {
3164 if ( row >= nLines )
3165 return FALSE;
3166
3167 line = row;
3168 }
3169
3170 if ( lineOut )
3171 *lineOut = line;
3172 if ( rowInLineOut )
3173 *rowInLineOut = rowInLine;
3174
3175 return TRUE;
3176 }
3177
3178 // ----------------------------------------------------------------------------
3179 // scrolling
3180 // ----------------------------------------------------------------------------
3181
3182 /*
3183 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3184 scrolling in both horizontal and vertical direction implemented using
3185 wxScrollHelper and the second one is manual scrolling implemented using
3186 SData().m_ofsHorz and used by the single line controls without scroll bar.
3187
3188 The first version (the standard one) always scrolls by fixed amount which is
3189 fine for vertical scrolling as all lines have the same height but is rather
3190 ugly for horizontal scrolling if proportional font is used. This is why we
3191 manually update and use SData().m_ofsHorz which contains the length of the string
3192 which is hidden beyond the left borde. An important property of text
3193 controls using this kind of scrolling is that an entire number of characters
3194 is always shown and that parts of characters never appear on display -
3195 neither in the leftmost nor rightmost positions.
3196
3197 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3198 done as usual for wxScrollWindow.
3199 */
3200
3201 void wxTextCtrl::ShowHorzPosition(wxCoord pos)
3202 {
3203 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3204
3205 // pos is the logical position to show
3206
3207 // SData().m_ofsHorz is the fisrt logical position shown
3208 if ( pos < SData().m_ofsHorz )
3209 {
3210 // scroll backwards
3211 wxTextCoord col;
3212 HitTestLine(m_value, pos, &col);
3213 ScrollText(col);
3214 }
3215 else
3216 {
3217 wxCoord width = m_rectText.width;
3218 if ( !width )
3219 {
3220 // if we are called from the ctor, m_rectText is not initialized
3221 // yet, so do it now
3222 UpdateTextRect();
3223 width = m_rectText.width;
3224 }
3225
3226 // SData().m_ofsHorz + width is the last logical position shown
3227 if ( pos > SData().m_ofsHorz + width)
3228 {
3229 // scroll forward
3230 wxTextCoord col;
3231 HitTestLine(m_value, pos - width, &col);
3232 ScrollText(col + 1);
3233 }
3234 }
3235 }
3236
3237 // scroll the window horizontally so that the first visible character becomes
3238 // the one at this position
3239 void wxTextCtrl::ScrollText(wxTextCoord col)
3240 {
3241 wxASSERT_MSG( IsSingleLine(),
3242 _T("ScrollText() is for single line controls only") );
3243
3244 // never scroll beyond the left border
3245 if ( col < 0 )
3246 col = 0;
3247
3248 // OPT: could only get the extent of the part of the string between col
3249 // and SData().m_colStart
3250 wxCoord ofsHorz = GetTextWidth(GetLineText(0).Left(col));
3251
3252 if ( ofsHorz != SData().m_ofsHorz )
3253 {
3254 // remember the last currently used pixel
3255 int posLastVisible = SData().m_posLastVisible;
3256 if ( posLastVisible == -1 )
3257 {
3258 // this may happen when we're called very early, during the
3259 // controls construction
3260 UpdateLastVisible();
3261
3262 posLastVisible = SData().m_posLastVisible;
3263 }
3264
3265 // NB1: to scroll to the right, offset must be negative, hence the
3266 // order of operands
3267 int dx = SData().m_ofsHorz - ofsHorz;
3268
3269 // NB2: we call Refresh() below which results in a call to
3270 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3271 SData().m_ofsHorz = ofsHorz;
3272 SData().m_colStart = col;
3273
3274 // after changing m_colStart, recalc the last visible position: we need
3275 // to recalc the last visible position beore scrolling in order to make
3276 // it appear exactly at the right edge of the text area after scrolling
3277 UpdateLastVisible();
3278
3279 #if 0 // do we?
3280 if ( dx < 0 )
3281 {
3282 // we want to force the update of it after scrolling
3283 SData().m_colLastVisible = -1;
3284 }
3285 #endif
3286
3287 // scroll only the rectangle inside which there is the text
3288 wxRect rect = m_rectText;
3289 rect.width = posLastVisible;
3290
3291 rect = ScrollNoRefresh(dx, 0, &rect);
3292
3293 /*
3294 we need to manually refresh the part which ScrollWindow() doesn't
3295 refresh (with new API this means the part outside the rect returned
3296 by ScrollNoRefresh): indeed, if we had this:
3297
3298 ********o
3299
3300 where '*' is text and 'o' is blank area at the end (too small to
3301 hold the next char) then after scrolling by 2 positions to the left
3302 we're going to have
3303
3304 ******RRo
3305
3306 where 'R' is the area refreshed by ScrollWindow() - but we still
3307 need to refresh the 'o' at the end as it may be now big enough to
3308 hold the new character shifted into view.
3309
3310 when we are scrolling to the right, we need to update this rect as
3311 well because it might have contained something before but doesn't
3312 contain anything any more
3313 */
3314
3315 // we can combine both rectangles into one when scrolling to the left,
3316 // but we need two separate Refreshes() otherwise
3317 if ( dx > 0 )
3318 {
3319 // refresh the uncovered part on the left
3320 Refresh(TRUE, &rect);
3321
3322 // and now the area on the right
3323 rect.x = m_rectText.x + posLastVisible;
3324 rect.width = m_rectText.width - posLastVisible;
3325 }
3326 else // scrolling to the left
3327 {
3328 // just extend the rect covering the uncovered area to the edge of
3329 // the text rect
3330 rect.width += m_rectText.width - posLastVisible;
3331 }
3332
3333 Refresh(TRUE, &rect);
3334
3335 // I don't know exactly why is this needed here but without it we may
3336 // scroll the window again (from the same method) before the previously
3337 // invalidated area is repainted when typing *very* quickly - and this
3338 // may lead to the display corruption
3339 Update();
3340 }
3341 }
3342
3343 void wxTextCtrl::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
3344 {
3345 if ( IsSingleLine() )
3346 {
3347 // we don't use wxScrollHelper
3348 if ( xx )
3349 *xx = x + SData().m_ofsHorz;
3350 if ( yy )
3351 *yy = y;
3352 }
3353 else
3354 {
3355 // let the base class do it
3356 wxScrollHelper::CalcUnscrolledPosition(x, y, xx, yy);
3357 }
3358 }
3359
3360 void wxTextCtrl::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
3361 {
3362 if ( IsSingleLine() )
3363 {
3364 // we don't use wxScrollHelper
3365 if ( xx )
3366 *xx = x - SData().m_ofsHorz;
3367 if ( yy )
3368 *yy = y;
3369 }
3370 else
3371 {
3372 // let the base class do it
3373 wxScrollHelper::CalcScrolledPosition(x, y, xx, yy);
3374 }
3375 }
3376
3377 void wxTextCtrl::DoPrepareDC(wxDC& dc)
3378 {
3379 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3380 // useless to call base class version as they don't use normal scrolling
3381 if ( IsSingleLine() && SData().m_ofsHorz )
3382 {
3383 // adjust the DC origin if the text is shifted
3384 wxPoint pt = dc.GetDeviceOrigin();
3385 dc.SetDeviceOrigin(pt.x - SData().m_ofsHorz, pt.y);
3386 }
3387 else
3388 {
3389 wxScrollHelper::DoPrepareDC(dc);
3390 }
3391 }
3392
3393 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line)
3394 {
3395 // OPT!
3396
3397 // check if the max width changes after this line was modified
3398 wxCoord widthMaxOld = MData().m_widthMax,
3399 width;
3400 GetTextExtent(GetLineText(line), &width, NULL);
3401
3402 if ( line == MData().m_lineLongest )
3403 {
3404 // this line was the longest one, is it still?
3405 if ( width > MData().m_widthMax )
3406 {
3407 MData().m_widthMax = width;
3408 }
3409 else if ( width < MData().m_widthMax )
3410 {
3411 // we need to find the new longest line
3412 RecalcMaxWidth();
3413 }
3414 //else: its length didn't change, nothing to do
3415 }
3416 else // it wasn't the longest line, but maybe it became it?
3417 {
3418 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3419 if ( width > GetMaxWidth() )
3420 {
3421 MData().m_widthMax = width;
3422 MData().m_lineLongest = line;
3423 }
3424 }
3425
3426 MData().m_updateScrollbarX = MData().m_widthMax != widthMaxOld;
3427 }
3428
3429 void wxTextCtrl::RecalcFontMetrics()
3430 {
3431 m_heightLine = GetCharHeight();
3432 m_widthAvg = GetCharWidth();
3433 }
3434
3435 void wxTextCtrl::RecalcMaxWidth()
3436 {
3437 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3438
3439 MData().m_widthMax = -1;
3440 (void)GetMaxWidth();
3441 }
3442
3443 wxCoord wxTextCtrl::GetMaxWidth() const
3444 {
3445 if ( MData().m_widthMax == -1 )
3446 {
3447 // recalculate it
3448
3449 // OPT: should we remember the widths of all the lines?
3450
3451 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
3452 wxClientDC dc(self);
3453 dc.SetFont(GetFont());
3454
3455 self->MData().m_widthMax = 0;
3456
3457 size_t count = GetLineCount();
3458 for ( size_t n = 0; n < count; n++ )
3459 {
3460 wxCoord width;
3461 dc.GetTextExtent(GetLines()[n], &width, NULL);
3462 if ( width > MData().m_widthMax )
3463 {
3464 // remember the width and the line which has it
3465 self->MData().m_widthMax = width;
3466 self->MData().m_lineLongest = n;
3467 }
3468 }
3469 }
3470
3471 wxASSERT_MSG( MData().m_widthMax != -1, _T("should have at least 1 line") );
3472
3473 return MData().m_widthMax;
3474 }
3475
3476 void wxTextCtrl::UpdateScrollbars()
3477 {
3478 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3479
3480 wxSize size = GetRealTextArea().GetSize();
3481
3482 // is our height enough to show all items?
3483 wxTextCoord nRows = GetRowCount();
3484 wxCoord lineHeight = GetLineHeight();
3485 bool showScrollbarY = nRows*lineHeight > size.y;
3486
3487 // is our width enough to show the longest line?
3488 wxCoord charWidth, maxWidth;
3489 bool showScrollbarX;
3490 if ( !WrapLines() )
3491 {
3492 charWidth = GetAverageWidth();
3493 maxWidth = GetMaxWidth();
3494 showScrollbarX = maxWidth > size.x;
3495 }
3496 else // never show the horz scrollbar
3497 {
3498 // just to suppress compiler warnings about using uninit vars below
3499 charWidth = maxWidth = 0;
3500
3501 showScrollbarX = FALSE;
3502 }
3503
3504 // calc the scrollbars ranges
3505 int scrollRangeX = showScrollbarX
3506 ? (maxWidth + 2*charWidth - 1) / charWidth
3507 : 0;
3508 int scrollRangeY = showScrollbarY ? nRows : 0;
3509
3510 int scrollRangeXOld = MData().m_scrollRangeX,
3511 scrollRangeYOld = MData().m_scrollRangeY;
3512 if ( (scrollRangeY != scrollRangeYOld) || (scrollRangeX != scrollRangeXOld) )
3513 {
3514 int x, y;
3515 GetViewStart(&x, &y);
3516
3517 #if 0
3518 // we want to leave the scrollbars at the same position which means
3519 // that x and y have to be adjusted as the number of positions may have
3520 // changed
3521 //
3522 // the number of positions is calculated from knowing that last
3523 // position = range - thumbSize and thumbSize == pageSize which is
3524 // equal to the window width / pixelsPerLine
3525 if ( scrollRangeXOld )
3526 {
3527 x *= scrollRangeX - m_rectText.width / charWidth;
3528 x /= scrollRangeXOld - m_rectText.width / charWidth;
3529 }
3530
3531 if ( scrollRangeYOld )
3532 y *= scrollRangeY / scrollRangeYOld;
3533 #endif // 0
3534
3535 SetScrollbars(charWidth, lineHeight,
3536 scrollRangeX, scrollRangeY,
3537 x, y,
3538 TRUE /* no refresh */);
3539
3540 if ( scrollRangeXOld )
3541 {
3542 x *= scrollRangeX - m_rectText.width / charWidth;
3543 x /= scrollRangeXOld - m_rectText.width / charWidth;
3544 Scroll(x, y);
3545 }
3546
3547 MData().m_scrollRangeX = scrollRangeX;
3548 MData().m_scrollRangeY = scrollRangeY;
3549
3550 // bring the current position in view
3551 ShowPosition(-1);
3552 }
3553
3554 MData().m_updateScrollbarX =
3555 MData().m_updateScrollbarY = FALSE;
3556 }
3557
3558 void wxTextCtrl::OnIdle(wxIdleEvent& event)
3559 {
3560 // notice that single line text control never has scrollbars
3561 if ( !IsSingleLine() &&
3562 (MData().m_updateScrollbarX || MData().m_updateScrollbarY) )
3563 {
3564 UpdateScrollbars();
3565 }
3566
3567 event.Skip();
3568 }
3569
3570 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent& event) const
3571 {
3572 bool forward = event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN;
3573 if ( event.GetOrientation() == wxHORIZONTAL )
3574 {
3575 return forward ? m_curCol <= GetLineLength(m_curRow) : m_curCol > 0;
3576 }
3577 else // wxVERTICAL
3578 {
3579 return forward ? m_curRow < GetNumberOfLines() : m_curRow > 0;
3580 }
3581 }
3582
3583 // ----------------------------------------------------------------------------
3584 // refresh
3585 // ----------------------------------------------------------------------------
3586
3587 void wxTextCtrl::RefreshSelection()
3588 {
3589 if ( HasSelection() )
3590 {
3591 RefreshTextRange(m_selStart, m_selEnd);
3592 }
3593 }
3594
3595 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast)
3596 {
3597 wxASSERT_MSG( lineFirst <= lineLast || !lineLast,
3598 _T("no lines to refresh") );
3599
3600 wxRect rect;
3601 // rect.x is already 0
3602 rect.width = m_rectText.width;
3603 wxCoord h = GetLineHeight();
3604
3605 wxTextCoord rowFirst;
3606 if ( lineFirst < GetNumberOfLines() )
3607 {
3608 rowFirst = GetFirstRowOfLine(lineFirst);
3609 }
3610 else // lineFirst == GetNumberOfLines()
3611 {
3612 // lineFirst may be beyond the last line only if we refresh till
3613 // the end, otherwise it's illegal
3614 wxASSERT_MSG( lineFirst == GetNumberOfLines() && !lineLast,
3615 _T("invalid line range") );
3616
3617 rowFirst = GetRowAfterLine(lineFirst - 1);
3618 }
3619
3620 rect.y = rowFirst*h;
3621
3622 if ( lineLast )
3623 {
3624 // refresh till this line (inclusive)
3625 wxTextCoord rowLast = GetRowAfterLine(lineLast);
3626
3627 rect.height = (rowLast - rowFirst + 1)*h;
3628 }
3629 else // lineLast == 0 means to refresh till the end
3630 {
3631 // FIXME: calc it exactly
3632 rect.height = 32000;
3633 }
3634
3635 RefreshTextRect(rect);
3636 }
3637
3638 void wxTextCtrl::RefreshTextRange(wxTextPos start, wxTextPos end)
3639 {
3640 wxCHECK_RET( start != -1 && end != -1,
3641 _T("invalid RefreshTextRange() arguments") );
3642
3643 // accept arguments in any order as it is more conenient for the caller
3644 OrderPositions(start, end);
3645
3646 // this is acceptable but we don't do anything in this case
3647 if ( start == end )
3648 return;
3649
3650 wxTextPos colStart, lineStart;
3651 if ( !PositionToXY(start, &colStart, &lineStart) )
3652 {
3653 // the range is entirely beyond the end of the text, nothing to do
3654 return;
3655 }
3656
3657 wxTextCoord colEnd, lineEnd;
3658 if ( !PositionToXY(end, &colEnd, &lineEnd) )
3659 {
3660 // the range spans beyond the end of text, refresh to the end
3661 colEnd = -1;
3662 lineEnd = GetNumberOfLines() - 1;
3663 }
3664
3665 // refresh all lines one by one
3666 for ( wxTextCoord line = lineStart; line <= lineEnd; line++ )
3667 {
3668 // refresh the first line from the start of the range to the end, the
3669 // intermediate ones entirely and the last one from the beginning to
3670 // the end of the range
3671 wxTextPos posStart = line == lineStart ? colStart : 0;
3672 size_t posCount;
3673 if ( (line != lineEnd) || (colEnd == -1) )
3674 {
3675 // intermediate line or the last one but we need to refresh it
3676 // until the end anyhow - do it
3677 posCount = wxSTRING_MAXLEN;
3678 }
3679 else // last line
3680 {
3681 // refresh just the positions in between the start and the end one
3682 posCount = colEnd - posStart;
3683 }
3684
3685 if ( posCount )
3686 RefreshColRange(line, posStart, posCount);
3687 }
3688 }
3689
3690 void wxTextCtrl::RefreshColRange(wxTextCoord line,
3691 wxTextPos start,
3692 size_t count)
3693 {
3694 wxString text = GetLineText(line);
3695
3696 wxASSERT_MSG( (size_t)start <= text.length() && count,
3697 _T("invalid RefreshColRange() parameter") );
3698
3699 RefreshPixelRange(line,
3700 GetTextWidth(text.Left((size_t)start)),
3701 GetTextWidth(text.Mid((size_t)start, (size_t)count)));
3702 }
3703
3704 // this method accepts "logical" coords in the sense that they are coordinates
3705 // in a logical line but it can span several rows if we wrap lines and
3706 // RefreshPixelRange() will then refresh several rows
3707 void wxTextCtrl::RefreshPixelRange(wxTextCoord line,
3708 wxCoord start,
3709 wxCoord width)
3710 {
3711 // we will use line text only in line wrap case
3712 wxString text;
3713 if ( WrapLines() )
3714 {
3715 text = GetLineText(line);
3716 }
3717
3718 // special case: width == 0 means to refresh till the end of line
3719 if ( width == 0 )
3720 {
3721 // refresh till the end of visible line
3722 width = GetTotalWidth();
3723
3724 if ( WrapLines() )
3725 {
3726 // refresh till the end of text
3727 wxCoord widthAll = GetTextWidth(text);
3728
3729 // extend width to the end of ROW
3730 width = widthAll - widthAll % width + width;
3731 }
3732
3733 // no need to refresh beyond the end of line
3734 width -= start;
3735 }
3736 //else: just refresh the specified part
3737
3738 wxCoord h = GetLineHeight();
3739 wxRect rect;
3740 rect.x = start;
3741 rect.y = GetFirstRowOfLine(line)*h;
3742 rect.height = h;
3743
3744 if ( WrapLines() )
3745 {
3746 // (1) skip all rows which we don't touch at all
3747 const wxWrappedLineData& lineData = WData().m_linesData[line];
3748 if ( !WData().IsValidLine(line) )
3749 LayoutLines(line);
3750
3751 wxCoord wLine = 0; // suppress compiler warning about uninit var
3752 size_t rowLast = lineData.GetRowCount(),
3753 row = 0;
3754 while ( (row < rowLast) &&
3755 (rect.x > (wLine = lineData.GetRowWidth(row++))) )
3756 {
3757 rect.x -= wLine;
3758 rect.y += h;
3759 }
3760
3761 // (2) now refresh all lines except the last one: note that the first
3762 // line is refreshed from the given start to the end, all the next
3763 // ones - entirely
3764 while ( (row < rowLast) && (width > wLine - rect.x) )
3765 {
3766 rect.width = GetTotalWidth() - rect.x;
3767 RefreshTextRect(rect);
3768
3769 width -= wLine - rect.x;
3770 rect.x = 0;
3771 rect.y += h;
3772
3773 wLine = lineData.GetRowWidth(row++);
3774 }
3775
3776 // (3) the code below will refresh the last line
3777 }
3778
3779 rect.width = width;
3780
3781 RefreshTextRect(rect);
3782 }
3783
3784 void wxTextCtrl::RefreshTextRect(const wxRect& rectClient, bool textOnly)
3785 {
3786 wxRect rect;
3787 CalcScrolledPosition(rectClient.x, rectClient.y, &rect.x, &rect.y);
3788 rect.width = rectClient.width;
3789 rect.height = rectClient.height;
3790
3791 // account for the text area offset
3792 rect.Offset(m_rectText.GetPosition());
3793
3794 // don't refresh beyond the text area unless we're refreshing the line wrap
3795 // marks in which case textOnly is FALSE
3796 if ( textOnly )
3797 {
3798 if ( rect.GetRight() > m_rectText.GetRight() )
3799 {
3800 rect.SetRight(m_rectText.GetRight());
3801
3802 if ( rect.width <= 0 )
3803 {
3804 // nothing to refresh
3805 return;
3806 }
3807 }
3808 }
3809
3810 // check the bottom boundary always, even for the line wrap marks
3811 if ( rect.GetBottom() > m_rectText.GetBottom() )
3812 {
3813 rect.SetBottom(m_rectText.GetBottom());
3814
3815 if ( rect.height <= 0 )
3816 {
3817 // nothing to refresh
3818 return;
3819 }
3820 }
3821
3822 // never refresh before the visible rect
3823 if ( rect.x < m_rectText.x )
3824 rect.x = m_rectText.x;
3825
3826 if ( rect.y < m_rectText.y )
3827 rect.y = m_rectText.y;
3828
3829 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3830 rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
3831
3832 Refresh(TRUE, &rect);
3833 }
3834
3835 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst,
3836 wxTextCoord rowLast)
3837 {
3838 if ( WData().m_widthMark )
3839 {
3840 wxRect rectMarks;
3841 rectMarks.x = m_rectText.width;
3842 rectMarks.width = WData().m_widthMark;
3843 rectMarks.y = rowFirst*GetLineHeight();
3844 rectMarks.height = (rowLast - rowFirst)*GetLineHeight();
3845
3846 RefreshTextRect(rectMarks, FALSE /* don't limit to text area */);
3847 }
3848 }
3849
3850 // ----------------------------------------------------------------------------
3851 // border drawing
3852 // ----------------------------------------------------------------------------
3853
3854 void wxTextCtrl::DoDrawBorder(wxDC& dc, const wxRect& rect)
3855 {
3856 m_renderer->DrawTextBorder(dc, GetBorder(), rect, GetStateFlags());
3857 }
3858
3859 // ----------------------------------------------------------------------------
3860 // client area drawing
3861 // ----------------------------------------------------------------------------
3862
3863 /*
3864 Several remarks about wxTextCtrl redraw logic:
3865
3866 1. only the regions which must be updated are redrawn, this means that we
3867 never Refresh() the entire window but use RefreshPixelRange() and
3868 ScrollWindow() which only refresh small parts of it and iterate over the
3869 update region in our DoDraw()
3870
3871 2. the text displayed on the screen is obtained using GetTextToShow(): it
3872 should be used for all drawing/measuring
3873 */
3874
3875 wxString wxTextCtrl::GetTextToShow(const wxString& text) const
3876 {
3877 wxString textShown;
3878 if ( IsPassword() )
3879 textShown = wxString(_T('*'), text.length());
3880 else
3881 textShown = text;
3882
3883 return textShown;
3884 }
3885
3886 void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
3887 {
3888 // debugging trick to see the update rect visually
3889 #ifdef WXDEBUG_TEXT
3890 static int s_countUpdates = -1;
3891 if ( s_countUpdates != -1 )
3892 {
3893 wxWindowDC dc(this);
3894 dc.SetBrush(*(++s_countUpdates % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
3895 dc.SetPen(*wxTRANSPARENT_PEN);
3896 dc.DrawRectangle(rectUpdate);
3897 }
3898 #endif // WXDEBUG_TEXT
3899
3900 // calculate the range lineStart..lineEnd of lines to redraw
3901 wxTextCoord lineStart, lineEnd;
3902 if ( IsSingleLine() )
3903 {
3904 lineStart =
3905 lineEnd = 0;
3906 }
3907 else // multiline
3908 {
3909 wxPoint pt = rectUpdate.GetPosition();
3910 (void)HitTest(pt, NULL, &lineStart);
3911
3912 pt.y += rectUpdate.height;
3913 (void)HitTest(pt, NULL, &lineEnd);
3914 }
3915
3916 // prepare for drawing
3917 wxCoord hLine = GetLineHeight();
3918
3919 // these vars will be used for hit testing of the current row
3920 wxCoord y = rectUpdate.y;
3921 const wxCoord x1 = rectUpdate.x;
3922 const wxCoord x2 = rectUpdate.x + rectUpdate.width;
3923
3924 wxRect rectText;
3925 rectText.height = hLine;
3926 wxCoord yClient = y - GetClientAreaOrigin().y;
3927
3928 // we want to always start at the top of the line, otherwise if we redraw a
3929 // rect whose top is in the middle of a line, we'd draw this line shifted
3930 yClient -= (yClient - m_rectText.y) % hLine;
3931
3932 if ( IsSingleLine() )
3933 {
3934 rectText.y = yClient;
3935 }
3936 else // multiline, adjust for scrolling
3937 {
3938 CalcUnscrolledPosition(0, yClient, NULL, &rectText.y);
3939 }
3940
3941 wxRenderer *renderer = GetRenderer();
3942
3943 // do draw the invalidated parts of each line: note that we iterate here
3944 // over ROWs, not over LINEs
3945 for ( wxTextCoord line = lineStart;
3946 y < rectUpdate.y + rectUpdate.height;
3947 y += hLine,
3948 rectText.y += hLine )
3949 {
3950 // calculate the update rect in text positions for this line
3951 wxTextCoord colStart, colEnd, colRowStart;
3952 wxTextCtrlHitTestResult ht = HitTest2(y, x1, x2,
3953 &line, &colStart, &colEnd,
3954 &colRowStart);
3955
3956 if ( (ht == wxTE_HT_BEYOND) || (ht == wxTE_HT_BELOW) )
3957 {
3958 wxASSERT_MSG( line <= lineEnd, _T("how did we get that far?") );
3959
3960 if ( line == lineEnd )
3961 {
3962 // we redrew everything
3963 break;
3964 }
3965
3966 // the update rect is beyond the end of line, no need to redraw
3967 // anything on this line - but continue with the remaining ones
3968 continue;
3969 }
3970
3971 // for single line controls we may additionally cut off everything
3972 // which is to the right of the last visible position
3973 if ( IsSingleLine() )
3974 {
3975 // don't show the columns which are scrolled out to the left
3976 if ( colStart < SData().m_colStart )
3977 colStart = SData().m_colStart;
3978
3979 // colEnd may be less than colStart if colStart was changed by the
3980 // assignment above
3981 if ( colEnd < colStart )
3982 colEnd = colStart;
3983
3984 // don't draw the chars beyond the rightmost one
3985 if ( SData().m_colLastVisible == -1 )
3986 {
3987 // recalculate this rightmost column
3988 UpdateLastVisible();
3989 }
3990
3991 if ( colStart > SData().m_colLastVisible )
3992 {
3993 // don't bother redrawing something that is beyond the last
3994 // visible position
3995 continue;
3996 }
3997
3998 if ( colEnd > SData().m_colLastVisible )
3999 {
4000 colEnd = SData().m_colLastVisible;
4001 }
4002 }
4003
4004 // extract the part of line we need to redraw
4005 wxString textLine = GetTextToShow(GetLineText(line));
4006 wxString text = textLine.Mid(colStart, colEnd - colStart + 1);
4007
4008 // now deal with the selection: only do something if at least part of
4009 // the line is selected
4010 wxTextPos selStart, selEnd;
4011 if ( GetSelectedPartOfLine(line, &selStart, &selEnd) )
4012 {
4013 // and if this part is (at least partly) in the current row
4014 if ( (selStart <= colEnd) &&
4015 (selEnd >= wxMax(colStart, colRowStart)) )
4016 {
4017 // these values are relative to the start of the line while the
4018 // string passed to DrawTextLine() is only part of it, so
4019 // adjust the selection range accordingly
4020 selStart -= colStart;
4021 selEnd -= colStart;
4022
4023 if ( selStart < 0 )
4024 selStart = 0;
4025
4026 if ( (size_t)selEnd >= text.length() )
4027 selEnd = text.length();
4028 }
4029 else
4030 {
4031 // reset selStart and selEnd to avoid passing them to
4032 // DrawTextLine() below
4033 selStart =
4034 selEnd = -1;
4035 }
4036 }
4037
4038 // calculate the text coords on screen
4039 wxASSERT_MSG( colStart >= colRowStart, _T("invalid string part") );
4040 wxCoord ofsStart = GetTextWidth(
4041 textLine.Mid(colRowStart,
4042 colStart - colRowStart));
4043 rectText.x = m_rectText.x + ofsStart;
4044 rectText.width = GetTextWidth(text);
4045
4046 // do draw the text
4047 renderer->DrawTextLine(dc, text, rectText, selStart, selEnd,
4048 GetStateFlags());
4049 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4050 line, colStart, colEnd);
4051 }
4052 }
4053
4054 void wxTextCtrl::DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate)
4055 {
4056 wxASSERT_MSG( WrapLines() && WData().m_widthMark,
4057 _T("shouldn't be called at all") );
4058
4059 wxRenderer *renderer = GetRenderer();
4060
4061 wxRect rectMark;
4062 rectMark.x = rectUpdate.x;
4063 rectMark.width = rectUpdate.width;
4064 wxCoord yTop = GetClientAreaOrigin().y;
4065 CalcUnscrolledPosition(0, rectUpdate.y - yTop, NULL, &rectMark.y);
4066 wxCoord hLine = GetLineHeight();
4067 rectMark.height = hLine;
4068
4069 wxTextCoord line, rowInLine;
4070
4071 wxCoord yBottom;
4072 CalcUnscrolledPosition(0, rectUpdate.GetBottom() - yTop, NULL, &yBottom);
4073 for ( ; rectMark.y < yBottom; rectMark.y += hLine )
4074 {
4075 if ( !GetLineAndRow(rectMark.y / hLine, &line, &rowInLine) )
4076 {
4077 // we went beyond the end of text
4078 break;
4079 }
4080
4081 // is this row continued on the next one?
4082 if ( !WData().m_linesData[line].IsLastRow(rowInLine) )
4083 {
4084 renderer->DrawLineWrapMark(dc, rectMark);
4085 }
4086 }
4087 }
4088
4089 void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
4090 {
4091 // hide the caret while we're redrawing the window and show it after we are
4092 // done with it
4093 wxCaretSuspend cs(this);
4094
4095 // prepare the DC
4096 wxDC& dc = renderer->GetDC();
4097 dc.SetFont(GetFont());
4098 dc.SetTextForeground(GetForegroundColour());
4099
4100 // get the intersection of the update region with the text area: note that
4101 // the update region is in window coords and text area is in the client
4102 // ones, so it must be shifted before computing intersection
4103 wxRegion rgnUpdate = GetUpdateRegion();
4104 wxRect rectTextArea = GetRealTextArea();
4105 wxPoint pt = GetClientAreaOrigin();
4106 wxRect rectTextAreaAdjusted = rectTextArea;
4107 rectTextAreaAdjusted.x += pt.x;
4108 rectTextAreaAdjusted.y += pt.y;
4109 rgnUpdate.Intersect(rectTextAreaAdjusted);
4110
4111 // even though the drawing is already clipped to the update region, we must
4112 // explicitly clip it to the rect we will use as otherwise parts of letters
4113 // might be drawn outside of it (if even a small part of a charater is
4114 // inside, HitTest() will return its column and DrawText() can't draw only
4115 // the part of the character, of course)
4116 #ifdef __WXMSW__
4117 // FIXME: is this really a bug in wxMSW?
4118 rectTextArea.width--;
4119 #endif // __WXMSW__
4120 dc.SetClippingRegion(rectTextArea);
4121
4122 // adjust for scrolling
4123 DoPrepareDC(dc);
4124
4125 // and now refresh the invalidated parts of the window
4126 wxRegionIterator iter(rgnUpdate);
4127 for ( ; iter.HaveRects(); iter++ )
4128 {
4129 wxRect r = iter.GetRect();
4130
4131 // this is a workaround for wxGTK::wxRegion bug
4132 #ifdef __WXGTK__
4133 if ( !r.width || !r.height )
4134 {
4135 // ignore invalid rect
4136 continue;
4137 }
4138 #endif // __WXGTK__
4139
4140 DoDrawTextInRect(dc, r);
4141 }
4142
4143 // now redraw the line wrap marks (if we draw them)
4144 if ( WrapLines() && WData().m_widthMark )
4145 {
4146 // this is the rect inside which line wrap marks are drawn
4147 wxRect rectMarks;
4148 rectMarks.x = rectTextAreaAdjusted.GetRight() + 1;
4149 rectMarks.y = rectTextAreaAdjusted.y;
4150 rectMarks.width = WData().m_widthMark;
4151 rectMarks.height = rectTextAreaAdjusted.height;
4152
4153 rgnUpdate = GetUpdateRegion();
4154 rgnUpdate.Intersect(rectMarks);
4155
4156 wxRect rectUpdate = rgnUpdate.GetBox();
4157 if ( rectUpdate.width && rectUpdate.height )
4158 {
4159 // the marks are outside previously set clipping region
4160 dc.DestroyClippingRegion();
4161
4162 DoDrawLineWrapMarks(dc, rectUpdate);
4163 }
4164 }
4165
4166 // show caret first time only: we must show it after drawing the text or
4167 // the display can be corrupted when it's hidden
4168 if ( !m_hasCaret && GetCaret() )
4169 {
4170 ShowCaret();
4171
4172 m_hasCaret = TRUE;
4173 }
4174 }
4175
4176 // ----------------------------------------------------------------------------
4177 // caret
4178 // ----------------------------------------------------------------------------
4179
4180 bool wxTextCtrl::SetFont(const wxFont& font)
4181 {
4182 if ( !wxControl::SetFont(font) )
4183 return FALSE;
4184
4185 // and refresh everything, of course
4186 InitInsertionPoint();
4187 ClearSelection();
4188
4189 // update geometry parameters
4190 UpdateTextRect();
4191 RecalcFontMetrics();
4192 if ( !IsSingleLine() )
4193 {
4194 UpdateScrollbars();
4195 RecalcMaxWidth();
4196 }
4197
4198 // recreate it, in fact
4199 CreateCaret();
4200
4201 Refresh();
4202
4203 return TRUE;
4204 }
4205
4206 bool wxTextCtrl::Enable(bool enable)
4207 {
4208 if ( !wxTextCtrlBase::Enable(enable) )
4209 return FALSE;
4210
4211 ShowCaret(enable);
4212
4213 return TRUE;
4214 }
4215
4216 void wxTextCtrl::CreateCaret()
4217 {
4218 wxCaret *caret;
4219
4220 if ( IsEditable() )
4221 {
4222 // FIXME use renderer
4223 caret = new wxCaret(this, 1, GetLineHeight());
4224 #ifndef __WXMSW__
4225 caret->SetBlinkTime(0);
4226 #endif // __WXMSW__
4227 }
4228 else
4229 {
4230 // read only controls don't have the caret
4231 caret = (wxCaret *)NULL;
4232 }
4233
4234 // SetCaret() will delete the old caret if any
4235 SetCaret(caret);
4236 }
4237
4238 void wxTextCtrl::ShowCaret(bool show)
4239 {
4240 wxCaret *caret = GetCaret();
4241 if ( caret )
4242 {
4243 // (re)position caret correctly
4244 caret->Move(GetCaretPosition());
4245
4246 // and show it there
4247 caret->Show(show);
4248 }
4249 }
4250
4251 // ----------------------------------------------------------------------------
4252 // vertical scrolling (multiline only)
4253 // ----------------------------------------------------------------------------
4254
4255 size_t wxTextCtrl::GetLinesPerPage() const
4256 {
4257 if ( IsSingleLine() )
4258 return 1;
4259
4260 return GetRealTextArea().height / GetLineHeight();
4261 }
4262
4263 wxTextPos wxTextCtrl::GetPositionAbove()
4264 {
4265 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4266 _T("can't move cursor vertically in a single line control") );
4267
4268 // move the cursor up by one ROW not by one LINE: this means that
4269 // we should really use HitTest() and not just go to the same
4270 // position in the previous line
4271 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4272 if ( MData().m_xCaret == -1 )
4273 {
4274 // remember the initial cursor abscissa
4275 MData().m_xCaret = pt.x;
4276 }
4277 else
4278 {
4279 // use the remembered abscissa
4280 pt.x = MData().m_xCaret;
4281 }
4282
4283 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4284 pt.y -= GetLineHeight();
4285
4286 wxTextCoord col, row;
4287 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BEFORE )
4288 {
4289 // can't move further
4290 return INVALID_POS_VALUE;
4291 }
4292
4293 return XYToPosition(col, row);
4294 }
4295
4296 wxTextPos wxTextCtrl::GetPositionBelow()
4297 {
4298 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4299 _T("can't move cursor vertically in a single line control") );
4300
4301 // see comments for wxACTION_TEXT_UP
4302 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4303 if ( MData().m_xCaret == -1 )
4304 {
4305 // remember the initial cursor abscissa
4306 MData().m_xCaret = pt.x;
4307 }
4308 else
4309 {
4310 // use the remembered abscissa
4311 pt.x = MData().m_xCaret;
4312 }
4313
4314 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4315 pt.y += GetLineHeight();
4316
4317 wxTextCoord col, row;
4318 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BELOW )
4319 {
4320 // can't go further down
4321 return INVALID_POS_VALUE;
4322 }
4323
4324 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4325 // from a longer line to a shorter one, for example (OTOH
4326 // wxTE_HT_BEFORE can never happen)
4327 return XYToPosition(col, row);
4328 }
4329
4330 // ----------------------------------------------------------------------------
4331 // input
4332 // ----------------------------------------------------------------------------
4333
4334 bool wxTextCtrl::PerformAction(const wxControlAction& actionOrig,
4335 long numArg,
4336 const wxString& strArg)
4337 {
4338 // has the text changed as result of this action?
4339 bool textChanged = FALSE;
4340
4341 // the remembered cursor abscissa for multiline text controls is usually
4342 // reset after each user action but for ones which do use it (UP and DOWN
4343 // for example) we shouldn't do it - as indicated by this flag
4344 bool rememberAbscissa = FALSE;
4345
4346 // the command this action corresponds to or NULL if this action doesn't
4347 // change text at all or can't be undone
4348 wxTextCtrlCommand *command = (wxTextCtrlCommand *)NULL;
4349
4350 wxString action;
4351 bool del = FALSE,
4352 sel = FALSE;
4353 if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_DEL, &action) )
4354 {
4355 if ( IsEditable() )
4356 del = TRUE;
4357 }
4358 else if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_SEL, &action) )
4359 {
4360 sel = TRUE;
4361 }
4362 else // not selection nor delete action
4363 {
4364 action = actionOrig;
4365 }
4366
4367 // set newPos to -2 as it can't become equal to it in the assignments below
4368 // (but it can become -1)
4369 wxTextPos newPos = INVALID_POS_VALUE;
4370
4371 if ( action == wxACTION_TEXT_HOME )
4372 {
4373 newPos = m_curPos - m_curCol;
4374 }
4375 else if ( action == wxACTION_TEXT_END )
4376 {
4377 newPos = m_curPos + GetLineLength(m_curRow) - m_curCol;
4378 }
4379 else if ( (action == wxACTION_TEXT_GOTO) ||
4380 (action == wxACTION_TEXT_FIRST) ||
4381 (action == wxACTION_TEXT_LAST) )
4382 {
4383 if ( action == wxACTION_TEXT_FIRST )
4384 numArg = 0;
4385 else if ( action == wxACTION_TEXT_LAST )
4386 numArg = GetLastPosition();
4387 //else: numArg already contains the position
4388
4389 newPos = numArg;
4390 }
4391 else if ( action == wxACTION_TEXT_UP )
4392 {
4393 if ( !IsSingleLine() )
4394 {
4395 newPos = GetPositionAbove();
4396
4397 if ( newPos != INVALID_POS_VALUE )
4398 {
4399 // remember where the cursor original had been
4400 rememberAbscissa = TRUE;
4401 }
4402 }
4403 }
4404 else if ( action == wxACTION_TEXT_DOWN )
4405 {
4406 if ( !IsSingleLine() )
4407 {
4408 newPos = GetPositionBelow();
4409
4410 if ( newPos != INVALID_POS_VALUE )
4411 {
4412 // remember where the cursor original had been
4413 rememberAbscissa = TRUE;
4414 }
4415 }
4416 }
4417 else if ( action == wxACTION_TEXT_LEFT )
4418 {
4419 newPos = m_curPos - 1;
4420 }
4421 else if ( action == wxACTION_TEXT_WORD_LEFT )
4422 {
4423 newPos = GetWordStart();
4424 }
4425 else if ( action == wxACTION_TEXT_RIGHT )
4426 {
4427 newPos = m_curPos + 1;
4428 }
4429 else if ( action == wxACTION_TEXT_WORD_RIGHT )
4430 {
4431 newPos = GetWordEnd();
4432 }
4433 else if ( action == wxACTION_TEXT_INSERT )
4434 {
4435 if ( IsEditable() && !strArg.empty() )
4436 {
4437 // inserting text can be undone
4438 command = new wxTextCtrlInsertCommand(strArg);
4439
4440 textChanged = TRUE;
4441 }
4442 }
4443 else if ( (action == wxACTION_TEXT_PAGE_UP) ||
4444 (action == wxACTION_TEXT_PAGE_DOWN) )
4445 {
4446 if ( !IsSingleLine() )
4447 {
4448 size_t count = GetLinesPerPage();
4449 if ( count > PAGE_OVERLAP_IN_LINES )
4450 {
4451 // pages should overlap slightly to allow the reader to keep
4452 // orientation in the text
4453 count -= PAGE_OVERLAP_IN_LINES;
4454 }
4455
4456 // remember where the cursor original had been
4457 rememberAbscissa = TRUE;
4458
4459 bool goUp = action == wxACTION_TEXT_PAGE_UP;
4460 for ( size_t line = 0; line < count; line++ )
4461 {
4462 wxTextPos pos = goUp ? GetPositionAbove() : GetPositionBelow();
4463 if ( pos == INVALID_POS_VALUE )
4464 {
4465 // can't move further
4466 break;
4467 }
4468
4469 MoveInsertionPoint(pos);
4470 newPos = pos;
4471 }
4472
4473 // we implement the Unix scrolling model here: cursor will always
4474 // be on the first line after Page Down and on the last one after
4475 // Page Up
4476 //
4477 // Windows programs usually keep the cursor line offset constant
4478 // but do we really need it?
4479 wxCoord y;
4480 if ( goUp )
4481 {
4482 // find the line such that when it is the first one, the
4483 // current position is in the last line
4484 wxTextPos pos = 0;
4485 for ( size_t line = 0; line < count; line++ )
4486 {
4487 pos = GetPositionAbove();
4488 if ( pos == INVALID_POS_VALUE )
4489 break;
4490
4491 MoveInsertionPoint(pos);
4492 }
4493
4494 MoveInsertionPoint(newPos);
4495
4496 PositionToLogicalXY(pos, NULL, &y);
4497 }
4498 else // scrolled down
4499 {
4500 PositionToLogicalXY(newPos, NULL, &y);
4501 }
4502
4503 // scroll vertically only
4504 Scroll(-1, y);
4505 }
4506 }
4507 else if ( action == wxACTION_TEXT_SEL_WORD )
4508 {
4509 SetSelection(GetWordStart(), GetWordEnd());
4510 }
4511 else if ( action == wxACTION_TEXT_ANCHOR_SEL )
4512 {
4513 newPos = numArg;
4514 }
4515 else if ( action == wxACTION_TEXT_EXTEND_SEL )
4516 {
4517 SetSelection(m_selAnchor, numArg);
4518 }
4519 else if ( action == wxACTION_TEXT_COPY )
4520 {
4521 Copy();
4522 }
4523 else if ( action == wxACTION_TEXT_CUT )
4524 {
4525 if ( IsEditable() )
4526 Cut();
4527 }
4528 else if ( action == wxACTION_TEXT_PASTE )
4529 {
4530 if ( IsEditable() )
4531 Paste();
4532 }
4533 else if ( action == wxACTION_TEXT_UNDO )
4534 {
4535 if ( CanUndo() )
4536 Undo();
4537 }
4538 else if ( action == wxACTION_TEXT_REDO )
4539 {
4540 if ( CanRedo() )
4541 Redo();
4542 }
4543 else
4544 {
4545 return wxControl::PerformAction(action, numArg, strArg);
4546 }
4547
4548 if ( newPos != INVALID_POS_VALUE )
4549 {
4550 // bring the new position into the range
4551 if ( newPos < 0 )
4552 newPos = 0;
4553
4554 wxTextPos posLast = GetLastPosition();
4555 if ( newPos > posLast )
4556 newPos = posLast;
4557
4558 if ( del )
4559 {
4560 // if we have the selection, remove just it
4561 wxTextPos from, to;
4562 if ( HasSelection() )
4563 {
4564 from = m_selStart;
4565 to = m_selEnd;
4566 }
4567 else
4568 {
4569 // otherwise delete everything between current position and
4570 // the new one
4571 if ( m_curPos != newPos )
4572 {
4573 from = m_curPos;
4574 to = newPos;
4575 }
4576 else // nothing to delete
4577 {
4578 // prevent test below from working
4579 from = INVALID_POS_VALUE;
4580
4581 // and this is just to silent the compiler warning
4582 to = 0;
4583 }
4584 }
4585
4586 if ( from != INVALID_POS_VALUE )
4587 {
4588 command = new wxTextCtrlRemoveCommand(from, to);
4589 }
4590 }
4591 else // cursor movement command
4592 {
4593 // just go there
4594 DoSetInsertionPoint(newPos);
4595
4596 if ( sel )
4597 {
4598 SetSelection(m_selAnchor, m_curPos);
4599 }
4600 else // simple movement
4601 {
4602 // clear the existing selection
4603 ClearSelection();
4604 }
4605 }
4606
4607 if ( !rememberAbscissa && !IsSingleLine() )
4608 {
4609 MData().m_xCaret = -1;
4610 }
4611 }
4612
4613 if ( command )
4614 {
4615 // execute and remember it to be able to undo it later
4616 m_cmdProcessor->Submit(command);
4617
4618 // undoable commands always change text
4619 textChanged = TRUE;
4620 }
4621 else // no undoable command
4622 {
4623 // m_cmdProcessor->StopCompressing()
4624 }
4625
4626 if ( textChanged )
4627 {
4628 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4629
4630 wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
4631 InitCommandEvent(event);
4632 event.SetString(GetValue());
4633 GetEventHandler()->ProcessEvent(event);
4634
4635 // as the text changed...
4636 m_isModified = TRUE;
4637 }
4638
4639 return TRUE;
4640 }
4641
4642 void wxTextCtrl::OnChar(wxKeyEvent& event)
4643 {
4644 // only process the key events from "simple keys" here
4645 if ( !event.HasModifiers() )
4646 {
4647 int keycode = event.GetKeyCode();
4648 if ( keycode == WXK_RETURN )
4649 {
4650 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER) )
4651 {
4652 wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, GetId());
4653 InitCommandEvent(event);
4654 event.SetString(GetValue());
4655 GetEventHandler()->ProcessEvent(event);
4656 }
4657 else // interpret <Enter> normally: insert new line
4658 {
4659 PerformAction(wxACTION_TEXT_INSERT, -1, _T('\n'));
4660 }
4661 }
4662 else if ( keycode < 255 && isprint(keycode) )
4663 {
4664 PerformAction(wxACTION_TEXT_INSERT, -1, (wxChar)keycode);
4665
4666 // skip event.Skip() below
4667 return;
4668 }
4669 }
4670 #ifdef __WXDEBUG__
4671 // Ctrl-R refreshes the control in debug mode
4672 else if ( event.ControlDown() && event.GetKeyCode() == 'r' )
4673 Refresh();
4674 #endif // __WXDEBUG__
4675
4676 event.Skip();
4677 }
4678
4679 // ----------------------------------------------------------------------------
4680 // wxStdTextCtrlInputHandler
4681 // ----------------------------------------------------------------------------
4682
4683 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler *inphand)
4684 : wxStdInputHandler(inphand)
4685 {
4686 m_winCapture = (wxTextCtrl *)NULL;
4687 }
4688
4689 /* static */
4690 wxTextPos wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl *text,
4691 const wxPoint& pt)
4692 {
4693 wxTextCoord col, row;
4694 wxTextCtrlHitTestResult ht = text->HitTest(pt, &col, &row);
4695
4696 wxTextPos pos = text->XYToPosition(col, row);
4697
4698 // if the point is after the last column we must adjust the position to be
4699 // the last position in the line (unless it is already the last)
4700 if ( (ht == wxTE_HT_BEYOND) && (pos < text->GetLastPosition()) )
4701 {
4702 pos++;
4703 }
4704
4705 return pos;
4706 }
4707
4708 bool wxStdTextCtrlInputHandler::HandleKey(wxControl *control,
4709 const wxKeyEvent& event,
4710 bool pressed)
4711 {
4712 // we're only interested in key presses
4713 if ( !pressed )
4714 return FALSE;
4715
4716 int keycode = event.GetKeyCode();
4717
4718 wxControlAction action;
4719 wxString str;
4720 bool ctrlDown = event.ControlDown(),
4721 shiftDown = event.ShiftDown();
4722 if ( shiftDown )
4723 {
4724 action = wxACTION_TEXT_PREFIX_SEL;
4725 }
4726
4727 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4728 // treat it first separately
4729 if ( event.AltDown() )
4730 {
4731 if ( keycode == WXK_BACK && !ctrlDown && !shiftDown )
4732 action = wxACTION_TEXT_UNDO;
4733 }
4734 else switch ( keycode )
4735 {
4736 // cursor movement
4737 case WXK_HOME:
4738 action << (ctrlDown ? wxACTION_TEXT_FIRST
4739 : wxACTION_TEXT_HOME);
4740 break;
4741
4742 case WXK_END:
4743 action << (ctrlDown ? wxACTION_TEXT_LAST
4744 : wxACTION_TEXT_END);
4745 break;
4746
4747 case WXK_UP:
4748 if ( !ctrlDown )
4749 action << wxACTION_TEXT_UP;
4750 break;
4751
4752 case WXK_DOWN:
4753 if ( !ctrlDown )
4754 action << wxACTION_TEXT_DOWN;
4755 break;
4756
4757 case WXK_LEFT:
4758 action << (ctrlDown ? wxACTION_TEXT_WORD_LEFT
4759 : wxACTION_TEXT_LEFT);
4760 break;
4761
4762 case WXK_RIGHT:
4763 action << (ctrlDown ? wxACTION_TEXT_WORD_RIGHT
4764 : wxACTION_TEXT_RIGHT);
4765 break;
4766
4767 case WXK_PAGEDOWN:
4768 case WXK_NEXT:
4769 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4770 // to? for now, it's the same as without control
4771 action << wxACTION_TEXT_PAGE_DOWN;
4772 break;
4773
4774 case WXK_PAGEUP:
4775 case WXK_PRIOR:
4776 action << wxACTION_TEXT_PAGE_UP;
4777 break;
4778
4779 // delete
4780 case WXK_DELETE:
4781 if ( !ctrlDown )
4782 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_RIGHT;
4783 break;
4784
4785 case WXK_BACK:
4786 if ( !ctrlDown )
4787 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_LEFT;
4788 break;
4789
4790 // something else
4791 default:
4792 // reset the action as it could be already set to one of the
4793 // prefixes
4794 action = wxACTION_NONE;
4795
4796 if ( ctrlDown )
4797 {
4798 switch ( keycode )
4799 {
4800 case 'A':
4801 action = wxACTION_TEXT_REDO;
4802 break;
4803
4804 case 'C':
4805 action = wxACTION_TEXT_COPY;
4806 break;
4807
4808 case 'V':
4809 action = wxACTION_TEXT_PASTE;
4810 break;
4811
4812 case 'X':
4813 action = wxACTION_TEXT_CUT;
4814 break;
4815
4816 case 'Z':
4817 action = wxACTION_TEXT_UNDO;
4818 break;
4819 }
4820 }
4821 }
4822
4823 if ( (action != wxACTION_NONE) && (action != wxACTION_TEXT_PREFIX_SEL) )
4824 {
4825 control->PerformAction(action, -1, str);
4826
4827 return TRUE;
4828 }
4829
4830 return wxStdInputHandler::HandleKey(control, event, pressed);
4831 }
4832
4833 bool wxStdTextCtrlInputHandler::HandleMouse(wxControl *control,
4834 const wxMouseEvent& event)
4835 {
4836 if ( event.LeftDown() )
4837 {
4838 wxASSERT_MSG( !m_winCapture, _T("left button going down twice?") );
4839
4840 wxTextCtrl *text = wxStaticCast(control, wxTextCtrl);
4841
4842 m_winCapture = text;
4843 m_winCapture->CaptureMouse();
4844
4845 text->HideCaret();
4846
4847 wxTextPos pos = HitTest(text, event.GetPosition());
4848 if ( pos != -1 )
4849 {
4850 text->PerformAction(wxACTION_TEXT_ANCHOR_SEL, pos);
4851 }
4852 }
4853 else if ( event.LeftDClick() )
4854 {
4855 // select the word the cursor is on
4856 control->PerformAction(wxACTION_TEXT_SEL_WORD);
4857 }
4858 else if ( event.LeftUp() )
4859 {
4860 if ( m_winCapture )
4861 {
4862 m_winCapture->ShowCaret();
4863
4864 m_winCapture->ReleaseMouse();
4865 m_winCapture = (wxTextCtrl *)NULL;
4866 }
4867 }
4868
4869 return wxStdInputHandler::HandleMouse(control, event);
4870 }
4871
4872 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxControl *control,
4873 const wxMouseEvent& event)
4874 {
4875 if ( m_winCapture )
4876 {
4877 // track it
4878 wxTextCtrl *text = wxStaticCast(m_winCapture, wxTextCtrl);
4879 wxTextPos pos = HitTest(text, event.GetPosition());
4880 if ( pos != -1 )
4881 {
4882 text->PerformAction(wxACTION_TEXT_EXTEND_SEL, pos);
4883 }
4884 }
4885
4886 return wxStdInputHandler::HandleMouseMove(control, event);
4887 }
4888
4889 bool wxStdTextCtrlInputHandler::HandleFocus(wxControl *control,
4890 const wxFocusEvent& event)
4891 {
4892 wxTextCtrl *text = wxStaticCast(control, wxTextCtrl);
4893
4894 // the selection appearance changes depending on whether we have the focus
4895 text->RefreshSelection();
4896
4897 // never refresh entirely
4898 return FALSE;
4899 }
4900
4901 #endif // wxUSE_TEXTCTRL