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1. wxMenu changes: wxMenuBase appears, several new functions for dynamic menu
[wxWidgets.git] / include / wx / msw / menu.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: menu.h
3 // Purpose: wxMenu, wxMenuBar classes
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin (wxMenuItem is now in separate file)
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MENU_H_
13 #define _WX_MENU_H_
14
15 #ifdef __GNUG__
16 #pragma interface "menu.h"
17 #endif
18
19 #if wxUSE_ACCEL
20 #include "wx/accel.h"
21 #include "wx/dynarray.h"
22
23 WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry *, wxAcceleratorArray);
24 #endif // wxUSE_ACCEL
25
26 class WXDLLEXPORT wxFrame;
27
28 // ----------------------------------------------------------------------------
29 // Menu
30 // ----------------------------------------------------------------------------
31
32 class WXDLLEXPORT wxMenu : public wxMenuBase
33 {
34 public:
35 // ctors & dtor
36 wxMenu(const wxString& title, long style = 0)
37 : wxMenuBase(title, style) { Init(); }
38
39 wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
40
41 virtual ~wxMenu();
42
43 // implement base class virtuals
44 virtual bool DoAppend(wxMenuItem *item);
45 virtual bool DoInsert(size_t pos, wxMenuItem *item);
46 virtual wxMenuItem *DoRemove(wxMenuItem *item);
47
48 virtual void Break();
49
50 virtual void SetTitle(const wxString& title);
51
52 // MSW-specific
53 bool ProcessCommand(wxCommandEvent& event);
54
55 #ifdef WXWIN_COMPATIBILITY
56 wxMenu(const wxString& title, const wxFunction func)
57 : wxMenuBase(title)
58 {
59 Callback(func);
60 }
61 #endif // WXWIN_COMPATIBILITY
62
63 // implementation only from now on
64 // -------------------------------
65
66 bool MSWCommand(WXUINT param, WXWORD id);
67
68 // semi-private accessors
69 // get the window which contains this menu
70 wxWindow *GetWindow() const;
71 // get the menu handle
72 WXHMENU GetHMenu() const { return m_hMenu; }
73
74 // attach/detach menu to/from wxMenuBar
75 void Attach(wxMenuBar *menubar);
76 void Detach();
77
78 #if wxUSE_ACCEL
79 // called by wxMenuBar to build its accel table from the accels of all menus
80 bool HasAccels() const { return !m_accels.IsEmpty(); }
81 size_t GetAccelCount() const { return m_accels.GetCount(); }
82 size_t CopyAccels(wxAcceleratorEntry *accels) const;
83
84 // called by wxMenuItem when its accels changes
85 void UpdateAccel(wxMenuItem *item);
86
87 // helper used by wxMenu itself (returns the index in m_accels)
88 int FindAccel(int id) const;
89 #endif // wxUSE_ACCEL
90
91 private:
92 // common part of all ctors
93 void Init();
94
95 // common part of Append/Insert (behaves as Append is pos == (size_t)-1)
96 bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
97
98 // if TRUE, insert a breal before appending the next item
99 bool m_doBreak;
100
101 // the menu handle of this menu
102 WXHMENU m_hMenu;
103
104 #if wxUSE_ACCEL
105 // the accelerators for our menu items
106 wxAcceleratorArray m_accels;
107 #endif // wxUSE_ACCEL
108
109 DECLARE_DYNAMIC_CLASS(wxMenu)
110 };
111
112 // ----------------------------------------------------------------------------
113 // Menu Bar (a la Windows)
114 // ----------------------------------------------------------------------------
115
116 class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
117 {
118 public:
119 // ctors & dtor
120 // default constructor
121 wxMenuBar();
122 // unused under MSW
123 wxMenuBar(long style);
124 // menubar takes ownership of the menus arrays but copies the titles
125 wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
126 virtual ~wxMenuBar();
127
128 // menubar construction
129 virtual bool Append( wxMenu *menu, const wxString &title );
130 virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
131 virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
132 virtual wxMenu *Remove(size_t pos);
133
134 virtual int FindMenuItem(const wxString& menuString,
135 const wxString& itemString) const;
136 virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
137
138 virtual void EnableTop( size_t pos, bool flag );
139 virtual void SetLabelTop( size_t pos, const wxString& label );
140 virtual wxString GetLabelTop( size_t pos ) const;
141
142 // compatibility: these functions are deprecated
143 #ifdef WXWIN_COMPATIBILITY
144 void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
145 wxEvtHandler *GetEventHandler() { return m_eventHandler; }
146
147 bool Enabled(int id) const { return IsEnabled(id); }
148 bool Checked(int id) const { return IsChecked(id); }
149 #endif // WXWIN_COMPATIBILITY
150
151 // implementation from now on
152 WXHMENU Create();
153 int FindMenu(const wxString& title);
154 void Detach();
155
156 // returns TRUE if we're attached to a frame
157 bool IsAttached() const { return m_menuBarFrame != NULL; }
158 // get the frame we live in
159 wxFrame *GetFrame() const { return m_menuBarFrame; }
160 // attach to a frame
161 void Attach(wxFrame *frame);
162
163 #if wxUSE_ACCEL
164 // get the accel table for all the menus
165 const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
166
167 // update the accel table (must be called after adding/deletign a menu)
168 void RebuildAccelTable();
169 #endif // wxUSE_ACCEL
170
171 // get the menu handle
172 WXHMENU GetHMenu() const { return m_hMenu; }
173
174 // if the menubar is modified, the display is not updated automatically,
175 // call this function to update it (m_menuBarFrame should be !NULL)
176 void Refresh();
177
178 protected:
179 // common part of all ctors
180 void Init();
181
182 #ifdef WXWIN_COMPATIBILITY
183 wxEvtHandler *m_eventHandler;
184 #endif // WXWIN_COMPATIBILITY
185
186 wxArrayString m_titles;
187
188 wxFrame *m_menuBarFrame;
189 WXHMENU m_hMenu;
190
191 #if wxUSE_ACCEL
192 // the accelerator table for all accelerators in all our menus
193 wxAcceleratorTable m_accelTable;
194 #endif // wxUSE_ACCEL
195
196 private:
197 DECLARE_DYNAMIC_CLASS(wxMenuBar)
198 };
199
200 #endif // _WX_MENU_H_