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git.saurik.com Git - wxWidgets.git/blob - interface/wx/msw/ole/automtn.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: msw/ole/automtn.h
3 // Purpose: interface of wxAutomationObject
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
10 @class wxAutomationObject
12 The @b wxAutomationObject class represents an OLE automation object containing
14 an IDispatch pointer. It contains a number of functions that make it easy to
16 automation operations, and set and get properties. The class makes heavy use of
19 The usage of these classes is quite close to OLE automation usage in Visual
21 high-level, and the application can specify multiple properties in a single
22 string. The following example
23 gets the current Excel instance, and if it exists, makes the active cell bold.
26 wxAutomationObject excelObject;
27 if (excelObject.GetInstance("Excel.Application"))
28 excelObject.PutProperty("ActiveCell.Font.Bold", @true);
31 Note that this class obviously works under Windows only.
40 class wxAutomationObject
: public wxObject
44 Constructor, taking an optional IDispatch pointer which will be released when
48 wxAutomationObject(WXIDISPATCH
* dispatchPtr
= NULL
);
51 Destructor. If the internal IDispatch pointer is non-null, it will be released.
53 ~wxAutomationObject();
57 Calls an automation method for this object. The first form takes a method name,
59 arguments, and an array of variants. The second form takes a method name and
61 constant references to variants. Since the variant class has constructors for
63 data types, and C++ provides temporary objects automatically, both of the
65 are syntactically valid:
67 Note that @a method can contain dot-separated property names, to save the
69 needing to call GetProperty several times using several temporary objects. For
72 wxVariant
CallMethod(const wxString
& method
, int noArgs
,
73 wxVariant args
[]) const;
74 const wxVariant
CallMethod(const wxString
& method
, ... ) const;
78 Creates a new object based on the class id, returning @true if the object was
82 bool CreateInstance(const wxString
& classId
) const;
85 Gets the IDispatch pointer.
87 IDispatch
* GetDispatchPtr() const;
90 Retrieves the current object associated with a class id, and attaches the
92 to this object. Returns @true if a pointer was successfully retrieved, @false
94 Note that this cannot cope with two instances of a given OLE object being
95 active simultaneously,
96 such as two copies of Excel running. Which object is referenced cannot
97 currently be specified.
99 bool GetInstance(const wxString
& classId
) const;
102 Retrieves a property from this object, assumed to be a dispatch pointer, and
103 initialises @a obj with it.
104 To avoid having to deal with IDispatch pointers directly, use this function in
106 to GetProperty() when retrieving objects
108 Note that an IDispatch pointer is stored as a void* pointer in wxVariant
113 bool GetObject(wxAutomationObject
& obj
, const wxString
& property
,
115 wxVariant args
[] = NULL
) const;
119 Gets a property value from this object. The first form takes a property name,
121 arguments, and an array of variants. The second form takes a property name and
123 constant references to variants. Since the variant class has constructors for
125 data types, and C++ provides temporary objects automatically, both of the
127 are syntactically valid:
129 Note that @a property can contain dot-separated property names, to save the
131 needing to call GetProperty several times using several temporary objects.
133 wxVariant
GetProperty(const wxString
& property
, int noArgs
,
134 wxVariant args
[]) const;
135 const wxVariant
GetProperty(const wxString
& property
, ... ) const;
139 This function is a low-level implementation that allows access to the IDispatch
141 It is not meant to be called directly by the application, but is used by other
142 convenience functions.
145 The member function or property name.
147 Bitlist: may contain DISPATCH_PROPERTYPUT, DISPATCH_PROPERTYPUTREF,
150 Return value (ignored if there is no return value)
152 Number of arguments in args or ptrArgs.
154 If non-null, contains an array of variants.
156 If non-null, contains an array of constant pointers to variants.
158 @return @true if the operation was successful, @false otherwise.
160 @remarks Two types of argument array are provided, so that when possible
161 pointers are used for efficiency.
163 bool Invoke(const wxString
& member
, int action
,
164 wxVariant
& retValue
, int noArgs
,
166 const wxVariant
* ptrArgs
[] = 0) const;
170 Puts a property value into this object. The first form takes a property name,
172 arguments, and an array of variants. The second form takes a property name and
174 constant references to variants. Since the variant class has constructors for
176 data types, and C++ provides temporary objects automatically, both of the
178 are syntactically valid:
180 Note that @a property can contain dot-separated property names, to save the
182 needing to call GetProperty several times using several temporary objects.
184 bool PutProperty(const wxString
& property
, int noArgs
,
186 const bool PutProperty(const wxString
& property
, ... );
190 Sets the IDispatch pointer. This function does not check if there is already an
192 You may need to cast from IDispatch* to WXIDISPATCH* when calling this function.
194 void SetDispatchPtr(WXIDISPATCH
* dispatchPtr
);