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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLIMPEXP_FWD_CORE wxCaret;
70 class WXDLLIMPEXP_FWD_CORE wxControl;
71 class WXDLLIMPEXP_FWD_CORE wxCursor;
72 class WXDLLIMPEXP_FWD_CORE wxDC;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75 class WXDLLIMPEXP_FWD_CORE wxSizer;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78 class WXDLLIMPEXP_FWD_CORE wxWindow;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible;
83 #endif
84
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
88
89 // struct containing all the visual attributes of a control
90 struct WXDLLIMPEXP_CORE wxVisualAttributes
91 {
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101 };
102
103 // different window variants, on platforms like eg mac uses different
104 // rendering sizes
105 enum wxWindowVariant
106 {
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112 };
113
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116 #endif
117
118 // valid values for Show/HideWithEffect()
119 enum wxShowEffect
120 {
121 wxSHOW_EFFECT_ROLL_TO_LEFT,
122 wxSHOW_EFFECT_ROLL_TO_RIGHT,
123 wxSHOW_EFFECT_ROLL_TO_TOP,
124 wxSHOW_EFFECT_ROLL_TO_BOTTOM,
125 wxSHOW_EFFECT_SLIDE_TO_LEFT,
126 wxSHOW_EFFECT_SLIDE_TO_RIGHT,
127 wxSHOW_EFFECT_SLIDE_TO_TOP,
128 wxSHOW_EFFECT_SLIDE_TO_BOTTOM,
129 wxSHOW_EFFECT_BLEND,
130 wxSHOW_EFFECT_EXPAND,
131 wxSHOW_EFFECT_MAX
132 };
133
134 // flags for SendSizeEvent()
135 enum
136 {
137 wxSEND_EVENT_POST = 1
138 };
139
140 // ----------------------------------------------------------------------------
141 // (pseudo)template list classes
142 // ----------------------------------------------------------------------------
143
144 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE);
145
146 // ----------------------------------------------------------------------------
147 // global variables
148 // ----------------------------------------------------------------------------
149
150 extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
151 extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
152
153 // ----------------------------------------------------------------------------
154 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
155 // interface of this class.
156 //
157 // Event handler: windows have themselves as their event handlers by default,
158 // but their event handlers could be set to another object entirely. This
159 // separation can reduce the amount of derivation required, and allow
160 // alteration of a window's functionality (e.g. by a resource editor that
161 // temporarily switches event handlers).
162 // ----------------------------------------------------------------------------
163
164 class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler
165 {
166 public:
167 // creating the window
168 // -------------------
169
170 // default ctor, initializes everything which can be initialized before
171 // Create()
172 wxWindowBase() ;
173
174 // pseudo ctor (can't be virtual, called from ctor)
175 bool CreateBase(wxWindowBase *parent,
176 wxWindowID winid,
177 const wxPoint& pos = wxDefaultPosition,
178 const wxSize& size = wxDefaultSize,
179 long style = 0,
180 const wxValidator& validator = wxDefaultValidator,
181 const wxString& name = wxPanelNameStr);
182
183 virtual ~wxWindowBase();
184
185 // deleting the window
186 // -------------------
187
188 // ask the window to close itself, return true if the event handler
189 // honoured our request
190 bool Close( bool force = false );
191
192 // the following functions delete the C++ objects (the window itself
193 // or its children) as well as the GUI windows and normally should
194 // never be used directly
195
196 // delete window unconditionally (dangerous!), returns true if ok
197 virtual bool Destroy();
198 // delete all children of this window, returns true if ok
199 bool DestroyChildren();
200
201 // is the window being deleted?
202 bool IsBeingDeleted() const;
203
204 // window attributes
205 // -----------------
206
207 // label is just the same as the title (but for, e.g., buttons it
208 // makes more sense to speak about labels), title access
209 // is available from wxTLW classes only (frames, dialogs)
210 virtual void SetLabel(const wxString& label) = 0;
211 virtual wxString GetLabel() const = 0;
212
213 // the window name is used for ressource setting in X, it is not the
214 // same as the window title/label
215 virtual void SetName( const wxString &name ) { m_windowName = name; }
216 virtual wxString GetName() const { return m_windowName; }
217
218 // sets the window variant, calls internally DoSetVariant if variant
219 // has changed
220 void SetWindowVariant(wxWindowVariant variant);
221 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
222
223
224 // get or change the layout direction (LTR or RTL) for this window,
225 // wxLayout_Default is returned if layout direction is not supported
226 virtual wxLayoutDirection GetLayoutDirection() const
227 { return wxLayout_Default; }
228 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
229 { }
230
231 // mirror coordinates for RTL layout if this window uses it and if the
232 // mirroring is not done automatically like Win32
233 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
234 wxCoord width,
235 wxCoord widthTotal) const;
236
237
238 // window id uniquely identifies the window among its siblings unless
239 // it is wxID_ANY which means "don't care"
240 void SetId( wxWindowID winid ) { m_windowId = winid; }
241 wxWindowID GetId() const { return m_windowId; }
242
243 // generate a unique id (or count of them consecutively), returns a
244 // valid id in the auto-id range or wxID_NONE if failed. If using
245 // autoid management, it will mark the id as reserved until it is
246 // used (by assigning it to a wxWindowIDRef) or unreserved.
247 static wxWindowID NewControlId(int count = 1)
248 {
249 return wxIdManager::ReserveId(count);
250 }
251
252 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
253 // it must be unreserved
254 static void UnreserveControlId(wxWindowID id, int count = 1)
255 {
256 wxIdManager::UnreserveId(id, count);
257 }
258
259
260 // moving/resizing
261 // ---------------
262
263 // set the window size and/or position
264 void SetSize( int x, int y, int width, int height,
265 int sizeFlags = wxSIZE_AUTO )
266 { DoSetSize(x, y, width, height, sizeFlags); }
267
268 void SetSize( int width, int height )
269 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
270
271 void SetSize( const wxSize& size )
272 { SetSize( size.x, size.y); }
273
274 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
275 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
276
277 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
278 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
279
280 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
281 { Move(pt.x, pt.y, flags); }
282
283 void SetPosition(const wxPoint& pt) { Move(pt); }
284
285 // Z-order
286 virtual void Raise() = 0;
287 virtual void Lower() = 0;
288
289 // client size is the size of area available for subwindows
290 void SetClientSize( int width, int height )
291 { DoSetClientSize(width, height); }
292
293 void SetClientSize( const wxSize& size )
294 { DoSetClientSize(size.x, size.y); }
295
296 void SetClientSize(const wxRect& rect)
297 { SetClientSize( rect.width, rect.height ); }
298
299 // get the window position (pointers may be NULL): notice that it is in
300 // client coordinates for child windows and screen coordinates for the
301 // top level ones, use GetScreenPosition() if you need screen
302 // coordinates for all kinds of windows
303 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
304 wxPoint GetPosition() const
305 {
306 int x, y;
307 DoGetPosition(&x, &y);
308
309 return wxPoint(x, y);
310 }
311
312 // get the window position in screen coordinates
313 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
314 wxPoint GetScreenPosition() const
315 {
316 int x, y;
317 DoGetScreenPosition(&x, &y);
318
319 return wxPoint(x, y);
320 }
321
322 // get the window size (pointers may be NULL)
323 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
324 wxSize GetSize() const
325 {
326 int w, h;
327 DoGetSize(& w, & h);
328 return wxSize(w, h);
329 }
330
331 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
332 wxSize GetClientSize() const
333 {
334 int w, h;
335 DoGetClientSize(&w, &h);
336
337 return wxSize(w, h);
338 }
339
340 // get the position and size at once
341 wxRect GetRect() const
342 {
343 int x, y, w, h;
344 GetPosition(&x, &y);
345 GetSize(&w, &h);
346
347 return wxRect(x, y, w, h);
348 }
349
350 wxRect GetScreenRect() const
351 {
352 int x, y, w, h;
353 GetScreenPosition(&x, &y);
354 GetSize(&w, &h);
355
356 return wxRect(x, y, w, h);
357 }
358
359 // get the origin of the client area of the window relative to the
360 // window top left corner (the client area may be shifted because of
361 // the borders, scrollbars, other decorations...)
362 virtual wxPoint GetClientAreaOrigin() const;
363
364 // get the client rectangle in window (i.e. client) coordinates
365 wxRect GetClientRect() const
366 {
367 return wxRect(GetClientAreaOrigin(), GetClientSize());
368 }
369
370 // client<->window size conversion
371 virtual wxSize ClientToWindowSize(const wxSize& size) const;
372 virtual wxSize WindowToClientSize(const wxSize& size) const;
373
374 // get the size best suited for the window (in fact, minimal
375 // acceptable size using which it will still look "nice" in
376 // most situations)
377 wxSize GetBestSize() const
378 {
379 if (m_bestSizeCache.IsFullySpecified())
380 return m_bestSizeCache;
381 return DoGetBestSize();
382 }
383 void GetBestSize(int *w, int *h) const
384 {
385 wxSize s = GetBestSize();
386 if ( w )
387 *w = s.x;
388 if ( h )
389 *h = s.y;
390 }
391
392 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
393 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
394
395 // reset the cached best size value so it will be recalculated the
396 // next time it is needed.
397 void InvalidateBestSize();
398 void CacheBestSize(const wxSize& size) const
399 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
400
401
402 // This function will merge the window's best size into the window's
403 // minimum size, giving priority to the min size components, and
404 // returns the results.
405 wxSize GetEffectiveMinSize() const;
406 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
407 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
408
409 // A 'Smart' SetSize that will fill in default size values with 'best'
410 // size. Sets the minsize to what was passed in.
411 void SetInitialSize(const wxSize& size=wxDefaultSize);
412 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
413
414
415 // the generic centre function - centers the window on parent by`
416 // default or on screen if it doesn't have parent or
417 // wxCENTER_ON_SCREEN flag is given
418 void Centre(int dir = wxBOTH) { DoCentre(dir); }
419 void Center(int dir = wxBOTH) { DoCentre(dir); }
420
421 // centre with respect to the the parent window
422 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
423 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
424
425 // set window size to wrap around its children
426 virtual void Fit();
427
428 // set virtual size to satisfy children
429 virtual void FitInside();
430
431
432 // SetSizeHints is actually for setting the size hints
433 // for the wxTLW for a Window Manager - hence the name -
434 // and it is therefore overridden in wxTLW to do that.
435 // In wxWindow(Base), it has (unfortunately) been abused
436 // to mean the same as SetMinSize() and SetMaxSize().
437
438 virtual void SetSizeHints( int minW, int minH,
439 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
440 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
441 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
442
443 void SetSizeHints( const wxSize& minSize,
444 const wxSize& maxSize=wxDefaultSize,
445 const wxSize& incSize=wxDefaultSize)
446 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
447
448
449 #if WXWIN_COMPATIBILITY_2_8
450 // these are useless and do nothing since wxWidgets 2.9
451 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
452 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
453 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
454 const wxSize& maxSize=wxDefaultSize) );
455 #endif // WXWIN_COMPATIBILITY_2_8
456
457
458 // Call these to override what GetBestSize() returns. This
459 // method is only virtual because it is overriden in wxTLW
460 // as a different API for SetSizeHints().
461 virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; }
462 virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; }
463
464 // Like Set*Size, but for client, not window, size
465 virtual void SetMinClientSize(const wxSize& size)
466 { SetMinSize(ClientToWindowSize(size)); }
467 virtual void SetMaxClientSize(const wxSize& size)
468 { SetMaxSize(ClientToWindowSize(size)); }
469
470 // Override these methods to impose restrictions on min/max size.
471 // The easier way is to call SetMinSize() and SetMaxSize() which
472 // will have the same effect. Doing both is non-sense.
473 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
474 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
475
476 // Like Get*Size, but for client, not window, size
477 virtual wxSize GetMinClientSize() const
478 { return WindowToClientSize(GetMinSize()); }
479 virtual wxSize GetMaxClientSize() const
480 { return WindowToClientSize(GetMaxSize()); }
481
482 // Get the min and max values one by one
483 int GetMinWidth() const { return GetMinSize().x; }
484 int GetMinHeight() const { return GetMinSize().y; }
485 int GetMaxWidth() const { return GetMaxSize().x; }
486 int GetMaxHeight() const { return GetMaxSize().y; }
487
488
489 // Methods for accessing the virtual size of a window. For most
490 // windows this is just the client area of the window, but for
491 // some like scrolled windows it is more or less independent of
492 // the screen window size. You may override the DoXXXVirtual
493 // methods below for classes where that is is the case.
494
495 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
496 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
497
498 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
499 void GetVirtualSize( int *x, int *y ) const
500 {
501 wxSize s( DoGetVirtualSize() );
502
503 if( x )
504 *x = s.GetWidth();
505 if( y )
506 *y = s.GetHeight();
507 }
508
509 // Override these methods for windows that have a virtual size
510 // independent of their client size. eg. the virtual area of a
511 // wxScrolledWindow.
512
513 virtual void DoSetVirtualSize( int x, int y );
514 virtual wxSize DoGetVirtualSize() const;
515
516 // Return the largest of ClientSize and BestSize (as determined
517 // by a sizer, interior children, or other means)
518
519 virtual wxSize GetBestVirtualSize() const
520 {
521 wxSize client( GetClientSize() );
522 wxSize best( GetBestSize() );
523
524 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
525 }
526
527 // return the size of the left/right and top/bottom borders in x and y
528 // components of the result respectively
529 virtual wxSize GetWindowBorderSize() const;
530
531 // wxSizer and friends use this to give a chance to a component to recalc
532 // its min size once one of the final size components is known. Override
533 // this function when that is useful (such as for wxStaticText which can
534 // stretch over several lines). Parameter availableOtherDir
535 // tells the item how much more space there is available in the opposite
536 // direction (-1 if unknown).
537 virtual bool
538 InformFirstDirection(int WXUNUSED(direction),
539 int WXUNUSED(size),
540 int WXUNUSED(availableOtherDir))
541 {
542 return false;
543 }
544
545 // sends a size event to the window using its current size -- this has an
546 // effect of refreshing the window layout
547 //
548 // by default the event is sent, i.e. processed immediately, but if flags
549 // value includes wxSEND_EVENT_POST then it's posted, i.e. only schedule
550 // for later processing
551 virtual void SendSizeEvent(int flags = 0);
552
553 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
554 // we have a parent window and it's not in process of being deleted
555 //
556 // this is used by controls such as tool/status bars changes to which must
557 // also result in parent re-layout
558 void SendSizeEventToParent(int flags = 0);
559
560 // this is a more readable synonym for SendSizeEvent(wxSEND_EVENT_POST)
561 void PostSizeEvent() { SendSizeEvent(wxSEND_EVENT_POST); }
562
563 // this is the same as SendSizeEventToParent() but using PostSizeEvent()
564 void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST); }
565
566
567 // window state
568 // ------------
569
570 // returns true if window was shown/hidden, false if the nothing was
571 // done (window was already shown/hidden)
572 virtual bool Show( bool show = true );
573 bool Hide() { return Show(false); }
574
575 // show or hide the window with a special effect, not implemented on
576 // most platforms (where it is the same as Show()/Hide() respectively)
577 //
578 // timeout specifies how long the animation should take, in ms, the
579 // default value of 0 means to use the default (system-dependent) value
580 virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect),
581 unsigned WXUNUSED(timeout) = 0)
582 {
583 return Show();
584 }
585
586 virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect),
587 unsigned WXUNUSED(timeout) = 0)
588 {
589 return Hide();
590 }
591
592 // returns true if window was enabled/disabled, false if nothing done
593 virtual bool Enable( bool enable = true );
594 bool Disable() { return Enable(false); }
595
596 virtual bool IsShown() const { return m_isShown; }
597 // returns true if the window is really enabled and false otherwise,
598 // whether because it had been explicitly disabled itself or because
599 // its parent is currently disabled -- then this method returns false
600 // whatever is the intrinsic state of this window, use IsThisEnabled(0
601 // to retrieve it. In other words, this relation always holds:
602 //
603 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
604 //
605 bool IsEnabled() const;
606
607 // returns the internal window state independently of the parent(s)
608 // state, i.e. the state in which the window would be if all its
609 // parents were enabled (use IsEnabled() above to get the effective
610 // window state)
611 bool IsThisEnabled() const { return m_isEnabled; }
612
613 // returns true if the window is visible, i.e. IsShown() returns true
614 // if called on it and all its parents up to the first TLW
615 virtual bool IsShownOnScreen() const;
616
617 // get/set window style (setting style won't update the window and so
618 // is only useful for internal usage)
619 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
620 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
621
622 // just some (somewhat shorter) synonims
623 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
624 long GetWindowStyle() const { return GetWindowStyleFlag(); }
625
626 // check if the flag is set
627 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
628 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
629
630 // turn the flag on if it had been turned off before and vice versa,
631 // return true if the flag is currently turned on
632 bool ToggleWindowStyle(int flag);
633
634 // extra style: the less often used style bits which can't be set with
635 // SetWindowStyleFlag()
636 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
637 long GetExtraStyle() const { return m_exStyle; }
638
639 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
640
641 // make the window modal (all other windows unresponsive)
642 virtual void MakeModal(bool modal = true);
643
644
645 // (primitive) theming support
646 // ---------------------------
647
648 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
649 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
650
651
652 // focus and keyboard handling
653 // ---------------------------
654
655 // set focus to this window
656 virtual void SetFocus() = 0;
657
658 // set focus to this window as the result of a keyboard action
659 virtual void SetFocusFromKbd() { SetFocus(); }
660
661 // return the window which currently has the focus or NULL
662 static wxWindow *FindFocus();
663
664 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
665
666 // return true if the window has focus (handles composite windows
667 // correctly - returns true if GetMainWindowOfCompositeControl()
668 // has focus)
669 virtual bool HasFocus() const;
670
671 // can this window have focus in principle?
672 //
673 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
674 // [FromKeyboard]() is that the former functions are meant to be
675 // overridden in the derived classes to simply return false if the
676 // control can't have focus, while the latter are meant to be used by
677 // this class clients and take into account the current window state
678 virtual bool AcceptsFocus() const { return true; }
679
680 // can this window or one of its children accept focus?
681 //
682 // usually it's the same as AcceptsFocus() but is overridden for
683 // container windows
684 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
685
686 // can this window be given focus by keyboard navigation? if not, the
687 // only way to give it focus (provided it accepts it at all) is to
688 // click it
689 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
690
691
692 // this is mostly a helper for the various functions using it below
693 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
694
695 // can this window itself have focus?
696 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
697
698 // can this window have focus right now?
699 //
700 // if this method returns true, it means that calling SetFocus() will
701 // put focus either to this window or one of its children, if you need
702 // to know whether this window accepts focus itself, use IsFocusable()
703 bool CanAcceptFocus() const
704 { return AcceptsFocusRecursively() && CanBeFocused(); }
705
706 // can this window be assigned focus from keyboard right now?
707 bool CanAcceptFocusFromKeyboard() const
708 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
709
710 // call this when the return value of AcceptsFocus() changes
711 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
712
713 // navigates inside this window
714 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
715 { return DoNavigateIn(flags); }
716
717 // navigates in the specified direction from this window, this is
718 // equivalent to GetParent()->NavigateIn()
719 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
720 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
721
722 // this function will generate the appropriate call to Navigate() if the
723 // key event is one normally used for keyboard navigation and return true
724 // in this case
725 bool HandleAsNavigationKey(const wxKeyEvent& event);
726
727 // move this window just before/after the specified one in tab order
728 // (the other window must be our sibling!)
729 void MoveBeforeInTabOrder(wxWindow *win)
730 { DoMoveInTabOrder(win, OrderBefore); }
731 void MoveAfterInTabOrder(wxWindow *win)
732 { DoMoveInTabOrder(win, OrderAfter); }
733
734
735 // parent/children relations
736 // -------------------------
737
738 // get the list of children
739 const wxWindowList& GetChildren() const { return m_children; }
740 wxWindowList& GetChildren() { return m_children; }
741
742 // needed just for extended runtime
743 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
744
745 // get the window before/after this one in the parents children list,
746 // returns NULL if this is the first/last window
747 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
748 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
749
750 // get the parent or the parent of the parent
751 wxWindow *GetParent() const { return m_parent; }
752 inline wxWindow *GetGrandParent() const;
753
754 // is this window a top level one?
755 virtual bool IsTopLevel() const;
756
757 // it doesn't really change parent, use Reparent() instead
758 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
759 // change the real parent of this window, return true if the parent
760 // was changed, false otherwise (error or newParent == oldParent)
761 virtual bool Reparent( wxWindowBase *newParent );
762
763 // implementation mostly
764 virtual void AddChild( wxWindowBase *child );
765 virtual void RemoveChild( wxWindowBase *child );
766
767 // returns true if the child is in the client area of the window, i.e. is
768 // not scrollbar, toolbar etc.
769 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
770 { return true; }
771
772 // looking for windows
773 // -------------------
774
775 // find window among the descendants of this one either by id or by
776 // name (return NULL if not found)
777 wxWindow *FindWindow(long winid) const;
778 wxWindow *FindWindow(const wxString& name) const;
779
780 // Find a window among any window (all return NULL if not found)
781 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
782 static wxWindow *FindWindowByName( const wxString& name,
783 const wxWindow *parent = NULL );
784 static wxWindow *FindWindowByLabel( const wxString& label,
785 const wxWindow *parent = NULL );
786
787 // event handler stuff
788 // -------------------
789
790 // get the current event handler
791 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
792
793 // replace the event handler (allows to completely subclass the
794 // window)
795 void SetEventHandler( wxEvtHandler *handler );
796
797 // push/pop event handler: allows to chain a custom event handler to
798 // alreasy existing ones
799 void PushEventHandler( wxEvtHandler *handler );
800 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
801
802 // find the given handler in the event handler chain and remove (but
803 // not delete) it from the event handler chain, return true if it was
804 // found and false otherwise (this also results in an assert failure so
805 // this function should only be called when the handler is supposed to
806 // be there)
807 bool RemoveEventHandler(wxEvtHandler *handler);
808
809 // Process an event by calling GetEventHandler()->ProcessEvent() and
810 // handling any exceptions thrown by event handlers. It's mostly useful
811 // when processing wx events when called from C code (e.g. in GTK+
812 // callback) when the exception wouldn't correctly propagate to
813 // wxEventLoop.
814 bool HandleWindowEvent(wxEvent& event) const;
815
816 // disable wxEvtHandler double-linked list mechanism:
817 virtual void SetNextHandler(wxEvtHandler *handler);
818 virtual void SetPreviousHandler(wxEvtHandler *handler);
819
820 protected:
821
822 // NOTE: we change the access specifier of the following wxEvtHandler functions
823 // so that the user won't be able to call them directly.
824 // Calling wxWindow::ProcessEvent in fact only works when there are NO
825 // event handlers pushed on the window.
826 // To ensure correct operation, instead of wxWindow::ProcessEvent
827 // you must always call wxWindow::GetEventHandler()->ProcessEvent()
828 // or HandleWindowEvent().
829 // The same holds for all other wxEvtHandler functions.
830
831 wxEvtHandler::ProcessEvent;
832 wxEvtHandler::ProcessThreadEvent;
833 wxEvtHandler::SafelyProcessEvent;
834 wxEvtHandler::ProcessPendingEvents;
835 wxEvtHandler::AddPendingEvent;
836 wxEvtHandler::QueueEvent;
837
838 public:
839
840 // validators
841 // ----------
842
843 #if wxUSE_VALIDATORS
844 // a window may have an associated validator which is used to control
845 // user input
846 virtual void SetValidator( const wxValidator &validator );
847 virtual wxValidator *GetValidator() { return m_windowValidator; }
848 #endif // wxUSE_VALIDATORS
849
850
851 // dialog oriented functions
852 // -------------------------
853
854 // validate the correctness of input, return true if ok
855 virtual bool Validate();
856
857 // transfer data between internal and GUI representations
858 virtual bool TransferDataToWindow();
859 virtual bool TransferDataFromWindow();
860
861 virtual void InitDialog();
862
863 #if wxUSE_ACCEL
864 // accelerators
865 // ------------
866 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
867 { m_acceleratorTable = accel; }
868 wxAcceleratorTable *GetAcceleratorTable()
869 { return &m_acceleratorTable; }
870
871 #endif // wxUSE_ACCEL
872
873 #if wxUSE_HOTKEY
874 // hot keys (system wide accelerators)
875 // -----------------------------------
876
877 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
878 virtual bool UnregisterHotKey(int hotkeyId);
879 #endif // wxUSE_HOTKEY
880
881
882 // dialog units translations
883 // -------------------------
884
885 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
886 wxPoint ConvertDialogToPixels( const wxPoint& pt );
887 wxSize ConvertPixelsToDialog( const wxSize& sz )
888 {
889 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
890
891 return wxSize(pt.x, pt.y);
892 }
893
894 wxSize ConvertDialogToPixels( const wxSize& sz )
895 {
896 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
897
898 return wxSize(pt.x, pt.y);
899 }
900
901 // mouse functions
902 // ---------------
903
904 // move the mouse to the specified position
905 virtual void WarpPointer(int x, int y) = 0;
906
907 // start or end mouse capture, these functions maintain the stack of
908 // windows having captured the mouse and after calling ReleaseMouse()
909 // the mouse is not released but returns to the window which had had
910 // captured it previously (if any)
911 void CaptureMouse();
912 void ReleaseMouse();
913
914 // get the window which currently captures the mouse or NULL
915 static wxWindow *GetCapture();
916
917 // does this window have the capture?
918 virtual bool HasCapture() const
919 { return (wxWindow *)this == GetCapture(); }
920
921 // painting the window
922 // -------------------
923
924 // mark the specified rectangle (or the whole window) as "dirty" so it
925 // will be repainted
926 virtual void Refresh( bool eraseBackground = true,
927 const wxRect *rect = (const wxRect *) NULL ) = 0;
928
929 // a less awkward wrapper for Refresh
930 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
931 {
932 Refresh(eraseBackground, &rect);
933 }
934
935 // repaint all invalid areas of the window immediately
936 virtual void Update() { }
937
938 // clear the window background
939 virtual void ClearBackground();
940
941 // freeze the window: don't redraw it until it is thawed
942 void Freeze();
943
944 // thaw the window: redraw it after it had been frozen
945 void Thaw();
946
947 // return true if window had been frozen and not unthawed yet
948 bool IsFrozen() const { return m_freezeCount != 0; }
949
950 // adjust DC for drawing on this window
951 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
952
953 // return true if the window contents is double buffered by the system
954 virtual bool IsDoubleBuffered() const { return false; }
955
956 // the update region of the window contains the areas which must be
957 // repainted by the program
958 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
959 wxRegion& GetUpdateRegion() { return m_updateRegion; }
960
961 // get the update rectangleregion bounding box in client coords
962 wxRect GetUpdateClientRect() const;
963
964 // these functions verify whether the given point/rectangle belongs to
965 // (or at least intersects with) the update region
966 virtual bool DoIsExposed( int x, int y ) const;
967 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
968
969 bool IsExposed( int x, int y ) const
970 { return DoIsExposed(x, y); }
971 bool IsExposed( int x, int y, int w, int h ) const
972 { return DoIsExposed(x, y, w, h); }
973 bool IsExposed( const wxPoint& pt ) const
974 { return DoIsExposed(pt.x, pt.y); }
975 bool IsExposed( const wxRect& rect ) const
976 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
977
978 // colours, fonts and cursors
979 // --------------------------
980
981 // get the default attributes for the controls of this class: we
982 // provide a virtual function which can be used to query the default
983 // attributes of an existing control and a static function which can
984 // be used even when no existing object of the given class is
985 // available, but which won't return any styles specific to this
986 // particular control, of course (e.g. "Ok" button might have
987 // different -- bold for example -- font)
988 virtual wxVisualAttributes GetDefaultAttributes() const
989 {
990 return GetClassDefaultAttributes(GetWindowVariant());
991 }
992
993 static wxVisualAttributes
994 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
995
996 // set/retrieve the window colours (system defaults are used by
997 // default): SetXXX() functions return true if colour was changed,
998 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
999 // value to prevent it from being inherited by our children
1000 virtual bool SetBackgroundColour(const wxColour& colour);
1001 void SetOwnBackgroundColour(const wxColour& colour)
1002 {
1003 if ( SetBackgroundColour(colour) )
1004 m_inheritBgCol = false;
1005 }
1006 wxColour GetBackgroundColour() const;
1007 bool InheritsBackgroundColour() const
1008 {
1009 return m_inheritBgCol;
1010 }
1011 bool UseBgCol() const
1012 {
1013 return m_hasBgCol;
1014 }
1015
1016 virtual bool SetForegroundColour(const wxColour& colour);
1017 void SetOwnForegroundColour(const wxColour& colour)
1018 {
1019 if ( SetForegroundColour(colour) )
1020 m_inheritFgCol = false;
1021 }
1022 wxColour GetForegroundColour() const;
1023
1024 // Set/get the background style.
1025 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
1026 virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
1027 virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
1028
1029 // returns true if the control has "transparent" areas such as a
1030 // wxStaticText and wxCheckBox and the background should be adapted
1031 // from a parent window
1032 virtual bool HasTransparentBackground() { return false; }
1033
1034 // set/retrieve the font for the window (SetFont() returns true if the
1035 // font really changed)
1036 virtual bool SetFont(const wxFont& font) = 0;
1037 void SetOwnFont(const wxFont& font)
1038 {
1039 if ( SetFont(font) )
1040 m_inheritFont = false;
1041 }
1042 wxFont GetFont() const;
1043
1044 // set/retrieve the cursor for this window (SetCursor() returns true
1045 // if the cursor was really changed)
1046 virtual bool SetCursor( const wxCursor &cursor );
1047 const wxCursor& GetCursor() const { return m_cursor; }
1048
1049 #if wxUSE_CARET
1050 // associate a caret with the window
1051 void SetCaret(wxCaret *caret);
1052 // get the current caret (may be NULL)
1053 wxCaret *GetCaret() const { return m_caret; }
1054 #endif // wxUSE_CARET
1055
1056 // get the (average) character size for the current font
1057 virtual int GetCharHeight() const = 0;
1058 virtual int GetCharWidth() const = 0;
1059
1060 // get the width/height/... of the text using current or specified
1061 // font
1062 virtual void GetTextExtent(const wxString& string,
1063 int *x, int *y,
1064 int *descent = NULL,
1065 int *externalLeading = NULL,
1066 const wxFont *theFont = (const wxFont *) NULL)
1067 const = 0;
1068
1069 wxSize GetTextExtent(const wxString& string) const
1070 {
1071 wxCoord w, h;
1072 GetTextExtent(string, &w, &h);
1073 return wxSize(w, h);
1074 }
1075
1076 // client <-> screen coords
1077 // ------------------------
1078
1079 // translate to/from screen/client coordinates (pointers may be NULL)
1080 void ClientToScreen( int *x, int *y ) const
1081 { DoClientToScreen(x, y); }
1082 void ScreenToClient( int *x, int *y ) const
1083 { DoScreenToClient(x, y); }
1084
1085 // wxPoint interface to do the same thing
1086 wxPoint ClientToScreen(const wxPoint& pt) const
1087 {
1088 int x = pt.x, y = pt.y;
1089 DoClientToScreen(&x, &y);
1090
1091 return wxPoint(x, y);
1092 }
1093
1094 wxPoint ScreenToClient(const wxPoint& pt) const
1095 {
1096 int x = pt.x, y = pt.y;
1097 DoScreenToClient(&x, &y);
1098
1099 return wxPoint(x, y);
1100 }
1101
1102 // test where the given (in client coords) point lies
1103 wxHitTest HitTest(wxCoord x, wxCoord y) const
1104 { return DoHitTest(x, y); }
1105
1106 wxHitTest HitTest(const wxPoint& pt) const
1107 { return DoHitTest(pt.x, pt.y); }
1108
1109 // misc
1110 // ----
1111
1112 // get the window border style from the given flags: this is different from
1113 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1114 // translate wxBORDER_DEFAULT to something reasonable
1115 wxBorder GetBorder(long flags) const;
1116
1117 // get border for the flags of this window
1118 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1119
1120 // send wxUpdateUIEvents to this window, and children if recurse is true
1121 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1122
1123 // do the window-specific processing after processing the update event
1124 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1125
1126 #if wxUSE_MENUS
1127 // show popup menu at the given position, generate events for the items
1128 // selected in it
1129 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1130 { return PopupMenu(menu, pos.x, pos.y); }
1131 bool PopupMenu(wxMenu *menu, int x, int y);
1132
1133 // simply return the id of the selected item or wxID_NONE without
1134 // generating any events
1135 int GetPopupMenuSelectionFromUser(wxMenu& menu, const wxPoint& pos)
1136 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1137 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1138 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1139 #endif // wxUSE_MENUS
1140
1141 // override this method to return true for controls having multiple pages
1142 virtual bool HasMultiplePages() const { return false; }
1143
1144
1145 // scrollbars
1146 // ----------
1147
1148 // does the window have the scrollbar for this orientation?
1149 bool HasScrollbar(int orient) const
1150 {
1151 return (m_windowStyle &
1152 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1153 }
1154
1155 // configure the window scrollbars
1156 virtual void SetScrollbar( int orient,
1157 int pos,
1158 int thumbvisible,
1159 int range,
1160 bool refresh = true ) = 0;
1161 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1162 virtual int GetScrollPos( int orient ) const = 0;
1163 virtual int GetScrollThumb( int orient ) const = 0;
1164 virtual int GetScrollRange( int orient ) const = 0;
1165
1166 // scroll window to the specified position
1167 virtual void ScrollWindow( int dx, int dy,
1168 const wxRect* rect = NULL ) = 0;
1169
1170 // scrolls window by line/page: note that not all controls support this
1171 //
1172 // return true if the position changed, false otherwise
1173 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1174 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1175
1176 // convenient wrappers for ScrollLines/Pages
1177 bool LineUp() { return ScrollLines(-1); }
1178 bool LineDown() { return ScrollLines(1); }
1179 bool PageUp() { return ScrollPages(-1); }
1180 bool PageDown() { return ScrollPages(1); }
1181
1182 // call this to always show one or both scrollbars, even if the window
1183 // is big enough to not require them
1184 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1185 bool WXUNUSED(vert) = true)
1186 {
1187 }
1188
1189 // return true if AlwaysShowScrollbars() had been called before for the
1190 // corresponding orientation
1191 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1192 {
1193 return false;
1194 }
1195
1196 // context-sensitive help
1197 // ----------------------
1198
1199 // these are the convenience functions wrapping wxHelpProvider methods
1200
1201 #if wxUSE_HELP
1202 // associate this help text with this window
1203 void SetHelpText(const wxString& text);
1204
1205 #if WXWIN_COMPATIBILITY_2_8
1206 // Associate this help text with all windows with the same id as this one.
1207 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1208 wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
1209 #endif // WXWIN_COMPATIBILITY_2_8
1210
1211 // get the help string associated with the given position in this window
1212 //
1213 // notice that pt may be invalid if event origin is keyboard or unknown
1214 // and this method should return the global window help text then
1215 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1216 wxHelpEvent::Origin origin) const;
1217 // returns the position-independent help text
1218 wxString GetHelpText() const
1219 {
1220 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1221 }
1222
1223 #else // !wxUSE_HELP
1224 // silently ignore SetHelpText() calls
1225 void SetHelpText(const wxString& WXUNUSED(text)) { }
1226 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1227 #endif // wxUSE_HELP
1228
1229 // tooltips
1230 // --------
1231
1232 #if wxUSE_TOOLTIPS
1233 // the easiest way to set a tooltip for a window is to use this method
1234 void SetToolTip( const wxString &tip );
1235 // attach a tooltip to the window, pointer can be NULL to remove
1236 // existing tooltip
1237 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1238 // more readable synonym for SetToolTip(NULL)
1239 void UnsetToolTip() { SetToolTip(NULL); }
1240 // get the associated tooltip or NULL if none
1241 wxToolTip* GetToolTip() const { return m_tooltip; }
1242 wxString GetToolTipText() const;
1243 #else // !wxUSE_TOOLTIPS
1244 // make it much easier to compile apps in an environment
1245 // that doesn't support tooltips, such as PocketPC
1246 void SetToolTip(const wxString & WXUNUSED(tip)) { }
1247 void UnsetToolTip() { }
1248 #endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1249
1250 // drag and drop
1251 // -------------
1252 #if wxUSE_DRAG_AND_DROP
1253 // set/retrieve the drop target associated with this window (may be
1254 // NULL; it's owned by the window and will be deleted by it)
1255 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1256 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1257
1258 // Accept files for dragging
1259 virtual void DragAcceptFiles(bool accept)
1260 #ifdef __WXMSW__
1261 // it does have common implementation but not for MSW which has its own
1262 // native version of it
1263 = 0
1264 #endif // __WXMSW__
1265 ;
1266
1267 #endif // wxUSE_DRAG_AND_DROP
1268
1269 // constraints and sizers
1270 // ----------------------
1271 #if wxUSE_CONSTRAINTS
1272 // set the constraints for this window or retrieve them (may be NULL)
1273 void SetConstraints( wxLayoutConstraints *constraints );
1274 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1275
1276 // implementation only
1277 void UnsetConstraints(wxLayoutConstraints *c);
1278 wxWindowList *GetConstraintsInvolvedIn() const
1279 { return m_constraintsInvolvedIn; }
1280 void AddConstraintReference(wxWindowBase *otherWin);
1281 void RemoveConstraintReference(wxWindowBase *otherWin);
1282 void DeleteRelatedConstraints();
1283 void ResetConstraints();
1284
1285 // these methods may be overridden for special layout algorithms
1286 virtual void SetConstraintSizes(bool recurse = true);
1287 virtual bool LayoutPhase1(int *noChanges);
1288 virtual bool LayoutPhase2(int *noChanges);
1289 virtual bool DoPhase(int phase);
1290
1291 // these methods are virtual but normally won't be overridden
1292 virtual void SetSizeConstraint(int x, int y, int w, int h);
1293 virtual void MoveConstraint(int x, int y);
1294 virtual void GetSizeConstraint(int *w, int *h) const ;
1295 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1296 virtual void GetPositionConstraint(int *x, int *y) const ;
1297
1298 #endif // wxUSE_CONSTRAINTS
1299
1300 // when using constraints or sizers, it makes sense to update
1301 // children positions automatically whenever the window is resized
1302 // - this is done if autoLayout is on
1303 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1304 bool GetAutoLayout() const { return m_autoLayout; }
1305
1306 // lay out the window and its children
1307 virtual bool Layout();
1308
1309 // sizers
1310 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1311 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1312
1313 wxSizer *GetSizer() const { return m_windowSizer; }
1314
1315 // Track if this window is a member of a sizer
1316 void SetContainingSizer(wxSizer* sizer);
1317 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1318
1319 // accessibility
1320 // ----------------------
1321 #if wxUSE_ACCESSIBILITY
1322 // Override to create a specific accessible object.
1323 virtual wxAccessible* CreateAccessible();
1324
1325 // Sets the accessible object.
1326 void SetAccessible(wxAccessible* accessible) ;
1327
1328 // Returns the accessible object.
1329 wxAccessible* GetAccessible() { return m_accessible; }
1330
1331 // Returns the accessible object, creating if necessary.
1332 wxAccessible* GetOrCreateAccessible() ;
1333 #endif
1334
1335
1336 // Set window transparency if the platform supports it
1337 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1338 virtual bool CanSetTransparent() { return false; }
1339
1340
1341 // implementation
1342 // --------------
1343
1344 // event handlers
1345 void OnSysColourChanged( wxSysColourChangedEvent& event );
1346 void OnInitDialog( wxInitDialogEvent &event );
1347 void OnMiddleClick( wxMouseEvent& event );
1348 #if wxUSE_HELP
1349 void OnHelp(wxHelpEvent& event);
1350 #endif // wxUSE_HELP
1351
1352 // virtual function for implementing internal idle
1353 // behaviour
1354 virtual void OnInternalIdle() {}
1355
1356 // call internal idle recursively
1357 // void ProcessInternalIdle() ;
1358
1359 // get the handle of the window for the underlying window system: this
1360 // is only used for wxWin itself or for user code which wants to call
1361 // platform-specific APIs
1362 virtual WXWidget GetHandle() const = 0;
1363 // associate the window with a new native handle
1364 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1365 // dissociate the current native handle from the window
1366 virtual void DissociateHandle() { }
1367
1368 #if wxUSE_PALETTE
1369 // Store the palette used by DCs in wxWindow so that the dcs can share
1370 // a palette. And we can respond to palette messages.
1371 wxPalette GetPalette() const { return m_palette; }
1372
1373 // When palette is changed tell the DC to set the system palette to the
1374 // new one.
1375 void SetPalette(const wxPalette& pal);
1376
1377 // return true if we have a specific palette
1378 bool HasCustomPalette() const { return m_hasCustomPalette; }
1379
1380 // return the first parent window with a custom palette or NULL
1381 wxWindow *GetAncestorWithCustomPalette() const;
1382 #endif // wxUSE_PALETTE
1383
1384 // inherit the parents visual attributes if they had been explicitly set
1385 // by the user (i.e. we don't inherit default attributes) and if we don't
1386 // have our own explicitly set
1387 virtual void InheritAttributes();
1388
1389 // returns false from here if this window doesn't want to inherit the
1390 // parents colours even if InheritAttributes() would normally do it
1391 //
1392 // this just provides a simple way to customize InheritAttributes()
1393 // behaviour in the most common case
1394 virtual bool ShouldInheritColours() const { return false; }
1395
1396 // returns true if the window can be positioned outside of parent's client
1397 // area (normal windows can't, but e.g. menubar or statusbar can):
1398 virtual bool CanBeOutsideClientArea() const { return false; }
1399
1400 // returns true if the platform should explicitly apply a theme border. Currently
1401 // used only by Windows
1402 virtual bool CanApplyThemeBorder() const { return true; }
1403
1404 protected:
1405 // event handling specific to wxWindow
1406 virtual bool TryValidator(wxEvent& event);
1407 virtual bool TryParent(wxEvent& event);
1408
1409 enum WindowOrder
1410 {
1411 OrderBefore, // insert before the given window
1412 OrderAfter // insert after the given window
1413 };
1414
1415 // common part of GetPrev/NextSibling()
1416 wxWindow *DoGetSibling(WindowOrder order) const;
1417
1418 // common part of MoveBefore/AfterInTabOrder()
1419 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1420
1421 // implementation of Navigate() and NavigateIn()
1422 virtual bool DoNavigateIn(int flags);
1423
1424 #if wxUSE_CONSTRAINTS
1425 // satisfy the constraints for the windows but don't set the window sizes
1426 void SatisfyConstraints();
1427 #endif // wxUSE_CONSTRAINTS
1428
1429 // Send the wxWindowDestroyEvent if not done yet and sets m_isBeingDeleted
1430 // to true
1431 void SendDestroyEvent();
1432
1433 // returns the main window of composite control; this is the window
1434 // that FindFocus returns if the focus is in one of composite control's
1435 // windows
1436 virtual wxWindow *GetMainWindowOfCompositeControl()
1437 { return (wxWindow*)this; }
1438
1439 // this method should be implemented to use operating system specific code
1440 // to really enable/disable the widget, it will only be called when we
1441 // really need to enable/disable window and so no additional checks on the
1442 // widgets state are necessary
1443 virtual void DoEnable(bool WXUNUSED(enable)) { }
1444
1445 // called when the on-screen widget state changes and provides an
1446 // an opportunity for the widget to update its visual state (colours,
1447 // fonts, anything else) as necessary
1448 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1449
1450
1451 // the window id - a number which uniquely identifies a window among
1452 // its siblings unless it is wxID_ANY
1453 wxWindowIDRef m_windowId;
1454
1455 // the parent window of this window (or NULL) and the list of the children
1456 // of this window
1457 wxWindow *m_parent;
1458 wxWindowList m_children;
1459
1460 // the minimal allowed size for the window (no minimal size if variable(s)
1461 // contain(s) wxDefaultCoord)
1462 int m_minWidth,
1463 m_minHeight,
1464 m_maxWidth,
1465 m_maxHeight;
1466
1467 // event handler for this window: usually is just 'this' but may be
1468 // changed with SetEventHandler()
1469 wxEvtHandler *m_eventHandler;
1470
1471 #if wxUSE_VALIDATORS
1472 // associated validator or NULL if none
1473 wxValidator *m_windowValidator;
1474 #endif // wxUSE_VALIDATORS
1475
1476 #if wxUSE_DRAG_AND_DROP
1477 wxDropTarget *m_dropTarget;
1478 #endif // wxUSE_DRAG_AND_DROP
1479
1480 // visual window attributes
1481 wxCursor m_cursor;
1482 wxFont m_font; // see m_hasFont
1483 wxColour m_backgroundColour, // m_hasBgCol
1484 m_foregroundColour; // m_hasFgCol
1485
1486 #if wxUSE_CARET
1487 wxCaret *m_caret;
1488 #endif // wxUSE_CARET
1489
1490 // the region which should be repainted in response to paint event
1491 wxRegion m_updateRegion;
1492
1493 #if wxUSE_ACCEL
1494 // the accelerator table for the window which translates key strokes into
1495 // command events
1496 wxAcceleratorTable m_acceleratorTable;
1497 #endif // wxUSE_ACCEL
1498
1499 // the tooltip for this window (may be NULL)
1500 #if wxUSE_TOOLTIPS
1501 wxToolTip *m_tooltip;
1502 #endif // wxUSE_TOOLTIPS
1503
1504 // constraints and sizers
1505 #if wxUSE_CONSTRAINTS
1506 // the constraints for this window or NULL
1507 wxLayoutConstraints *m_constraints;
1508
1509 // constraints this window is involved in
1510 wxWindowList *m_constraintsInvolvedIn;
1511 #endif // wxUSE_CONSTRAINTS
1512
1513 // this window's sizer
1514 wxSizer *m_windowSizer;
1515
1516 // The sizer this window is a member of, if any
1517 wxSizer *m_containingSizer;
1518
1519 // Layout() window automatically when its size changes?
1520 bool m_autoLayout:1;
1521
1522 // window state
1523 bool m_isShown:1;
1524 bool m_isEnabled:1;
1525 bool m_isBeingDeleted:1;
1526
1527 // was the window colours/font explicitly changed by user?
1528 bool m_hasBgCol:1;
1529 bool m_hasFgCol:1;
1530 bool m_hasFont:1;
1531
1532 // and should it be inherited by children?
1533 bool m_inheritBgCol:1;
1534 bool m_inheritFgCol:1;
1535 bool m_inheritFont:1;
1536
1537 // window attributes
1538 long m_windowStyle,
1539 m_exStyle;
1540 wxString m_windowName;
1541 bool m_themeEnabled;
1542 wxBackgroundStyle m_backgroundStyle;
1543 #if wxUSE_PALETTE
1544 wxPalette m_palette;
1545 bool m_hasCustomPalette;
1546 #endif // wxUSE_PALETTE
1547
1548 #if wxUSE_ACCESSIBILITY
1549 wxAccessible* m_accessible;
1550 #endif
1551
1552 // Virtual size (scrolling)
1553 wxSize m_virtualSize;
1554
1555 wxScrollHelper *m_scrollHelper;
1556
1557 wxWindowVariant m_windowVariant ;
1558
1559 // override this to change the default (i.e. used when no style is
1560 // specified) border for the window class
1561 virtual wxBorder GetDefaultBorder() const;
1562
1563 // this allows you to implement standard control borders without
1564 // repeating the code in different classes that are not derived from
1565 // wxControl
1566 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1567
1568 // Get the default size for the new window if no explicit size given. TLWs
1569 // have their own default size so this is just for non top-level windows.
1570 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1571 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1572
1573
1574 // Used to save the results of DoGetBestSize so it doesn't need to be
1575 // recalculated each time the value is needed.
1576 wxSize m_bestSizeCache;
1577
1578 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1579 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1580
1581
1582
1583 // more pure virtual functions
1584 // ---------------------------
1585
1586 // NB: we must have DoSomething() function when Something() is an overloaded
1587 // method: indeed, we can't just have "virtual Something()" in case when
1588 // the function is overloaded because then we'd have to make virtual all
1589 // the variants (otherwise only the virtual function may be called on a
1590 // pointer to derived class according to C++ rules) which is, in
1591 // general, absolutely not needed. So instead we implement all
1592 // overloaded Something()s in terms of DoSomething() which will be the
1593 // only one to be virtual.
1594
1595 // coordinates translation
1596 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1597 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1598
1599 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1600
1601 // capture/release the mouse, used by Capture/ReleaseMouse()
1602 virtual void DoCaptureMouse() = 0;
1603 virtual void DoReleaseMouse() = 0;
1604
1605 // retrieve the position/size of the window
1606 virtual void DoGetPosition(int *x, int *y) const = 0;
1607 virtual void DoGetScreenPosition(int *x, int *y) const;
1608 virtual void DoGetSize(int *width, int *height) const = 0;
1609 virtual void DoGetClientSize(int *width, int *height) const = 0;
1610
1611 // get the size which best suits the window: for a control, it would be
1612 // the minimal size which doesn't truncate the control, for a panel - the
1613 // same size as it would have after a call to Fit()
1614 virtual wxSize DoGetBestSize() const;
1615
1616 // this is the virtual function to be overriden in any derived class which
1617 // wants to change how SetSize() or Move() works - it is called by all
1618 // versions of these functions in the base class
1619 virtual void DoSetSize(int x, int y,
1620 int width, int height,
1621 int sizeFlags = wxSIZE_AUTO) = 0;
1622
1623 // same as DoSetSize() for the client size
1624 virtual void DoSetClientSize(int width, int height) = 0;
1625
1626 virtual void DoSetSizeHints( int minW, int minH,
1627 int maxW, int maxH,
1628 int incW, int incH );
1629
1630 // move the window to the specified location and resize it: this is called
1631 // from both DoSetSize() and DoSetClientSize() and would usually just
1632 // reposition this window except for composite controls which will want to
1633 // arrange themselves inside the given rectangle
1634 //
1635 // Important note: the coordinates passed to this method are in parent's
1636 // *window* coordinates and not parent's client coordinates (as the values
1637 // passed to DoSetSize and returned by DoGetPosition are)!
1638 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1639
1640 // centre the window in the specified direction on parent, note that
1641 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1642 // TLWs
1643 virtual void DoCentre(int dir);
1644
1645 #if wxUSE_TOOLTIPS
1646 virtual void DoSetToolTip( wxToolTip *tip );
1647 #endif // wxUSE_TOOLTIPS
1648
1649 #if wxUSE_MENUS
1650 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1651 #endif // wxUSE_MENUS
1652
1653 // Makes an adjustment to the window position to make it relative to the
1654 // parents client area, e.g. if the parent is a frame with a toolbar, its
1655 // (0, 0) is just below the toolbar
1656 virtual void AdjustForParentClientOrigin(int& x, int& y,
1657 int sizeFlags = 0) const;
1658
1659 // implements the window variants
1660 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1661
1662
1663 // really freeze/thaw the window (should have port-specific implementation)
1664 virtual void DoFreeze() { }
1665 virtual void DoThaw() { }
1666
1667
1668 // Must be called when mouse capture is lost to send
1669 // wxMouseCaptureLostEvent to windows on capture stack.
1670 static void NotifyCaptureLost();
1671
1672 private:
1673 // recursively call our own and our children OnEnabled() when the
1674 // enabled/disabled status changed because a parent window had been
1675 // enabled/disabled
1676 void NotifyWindowOnEnableChange(bool enabled);
1677
1678 #if wxUSE_MENUS
1679 // temporary event handlers used by GetPopupMenuSelectionFromUser()
1680 void InternalOnPopupMenu(wxCommandEvent& event);
1681 void InternalOnPopupMenuUpdate(wxUpdateUIEvent& event);
1682
1683 // implementation of the public GetPopupMenuSelectionFromUser() method
1684 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1685 #endif // wxUSE_MENUS
1686
1687 // the stack of windows which have captured the mouse
1688 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1689
1690 // the window that currently has mouse capture
1691 static wxWindow *ms_winCaptureCurrent;
1692
1693 // indicates if execution is inside CaptureMouse/ReleaseMouse
1694 static bool ms_winCaptureChanging;
1695
1696
1697 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1698 // (i.e. not being updated) if it is positive
1699 unsigned int m_freezeCount;
1700
1701
1702 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1703 DECLARE_NO_COPY_CLASS(wxWindowBase)
1704 DECLARE_EVENT_TABLE()
1705 };
1706
1707
1708
1709 // Inlines for some deprecated methods
1710 inline wxSize wxWindowBase::GetBestFittingSize() const
1711 {
1712 return GetEffectiveMinSize();
1713 }
1714
1715 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1716 {
1717 SetInitialSize(size);
1718 }
1719
1720 inline void wxWindowBase::SetBestSize(const wxSize& size)
1721 {
1722 SetInitialSize(size);
1723 }
1724
1725 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1726 {
1727 SetInitialSize(size);
1728 }
1729
1730
1731 // ----------------------------------------------------------------------------
1732 // now include the declaration of wxWindow class
1733 // ----------------------------------------------------------------------------
1734
1735 // include the declaration of the platform-specific class
1736 #if defined(__WXPALMOS__)
1737 #ifdef __WXUNIVERSAL__
1738 #define wxWindowNative wxWindowPalm
1739 #else // !wxUniv
1740 #define wxWindowPalm wxWindow
1741 #endif // wxUniv/!wxUniv
1742 #include "wx/palmos/window.h"
1743 #elif defined(__WXMSW__)
1744 #ifdef __WXUNIVERSAL__
1745 #define wxWindowNative wxWindowMSW
1746 #else // !wxUniv
1747 #define wxWindowMSW wxWindow
1748 #endif // wxUniv/!wxUniv
1749 #include "wx/msw/window.h"
1750 #elif defined(__WXMOTIF__)
1751 #include "wx/motif/window.h"
1752 #elif defined(__WXGTK20__)
1753 #ifdef __WXUNIVERSAL__
1754 #define wxWindowNative wxWindowGTK
1755 #else // !wxUniv
1756 #define wxWindowGTK wxWindow
1757 #endif // wxUniv
1758 #include "wx/gtk/window.h"
1759 #elif defined(__WXGTK__)
1760 #ifdef __WXUNIVERSAL__
1761 #define wxWindowNative wxWindowGTK
1762 #else // !wxUniv
1763 #define wxWindowGTK wxWindow
1764 #endif // wxUniv
1765 #include "wx/gtk1/window.h"
1766 #elif defined(__WXX11__)
1767 #ifdef __WXUNIVERSAL__
1768 #define wxWindowNative wxWindowX11
1769 #else // !wxUniv
1770 #define wxWindowX11 wxWindow
1771 #endif // wxUniv
1772 #include "wx/x11/window.h"
1773 #elif defined(__WXMGL__)
1774 #define wxWindowNative wxWindowMGL
1775 #include "wx/mgl/window.h"
1776 #elif defined(__WXDFB__)
1777 #define wxWindowNative wxWindowDFB
1778 #include "wx/dfb/window.h"
1779 #elif defined(__WXMAC__)
1780 #ifdef __WXUNIVERSAL__
1781 #define wxWindowNative wxWindowMac
1782 #else // !wxUniv
1783 #define wxWindowMac wxWindow
1784 #endif // wxUniv
1785 #include "wx/osx/window.h"
1786 #elif defined(__WXCOCOA__)
1787 #ifdef __WXUNIVERSAL__
1788 #define wxWindowNative wxWindowCocoa
1789 #else // !wxUniv
1790 #define wxWindowCocoa wxWindow
1791 #endif // wxUniv
1792 #include "wx/cocoa/window.h"
1793 #elif defined(__WXPM__)
1794 #ifdef __WXUNIVERSAL__
1795 #define wxWindowNative wxWindowOS2
1796 #else // !wxUniv
1797 #define wxWindowOS2 wxWindow
1798 #endif // wxUniv/!wxUniv
1799 #include "wx/os2/window.h"
1800 #endif
1801
1802 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1803 // for the native ports we already have defined it above
1804 #if defined(__WXUNIVERSAL__)
1805 #ifndef wxWindowNative
1806 #error "wxWindowNative must be defined above!"
1807 #endif
1808
1809 #include "wx/univ/window.h"
1810 #endif // wxUniv
1811
1812 // ----------------------------------------------------------------------------
1813 // inline functions which couldn't be declared in the class body because of
1814 // forward dependencies
1815 // ----------------------------------------------------------------------------
1816
1817 inline wxWindow *wxWindowBase::GetGrandParent() const
1818 {
1819 return m_parent ? m_parent->GetParent() : NULL;
1820 }
1821
1822 // ----------------------------------------------------------------------------
1823 // global functions
1824 // ----------------------------------------------------------------------------
1825
1826 // Find the wxWindow at the current mouse position, also returning the mouse
1827 // position.
1828 extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1829
1830 // Get the current mouse position.
1831 extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition();
1832
1833 // get the currently active window of this application or NULL
1834 extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow();
1835
1836 // get the (first) top level parent window
1837 WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win);
1838
1839 #if WXWIN_COMPATIBILITY_2_6
1840 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1841 wxDEPRECATED( wxWindowID NewControlId() );
1842 inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
1843 #endif // WXWIN_COMPATIBILITY_2_6
1844
1845 #if wxUSE_ACCESSIBILITY
1846 // ----------------------------------------------------------------------------
1847 // accessible object for windows
1848 // ----------------------------------------------------------------------------
1849
1850 class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible
1851 {
1852 public:
1853 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1854 virtual ~wxWindowAccessible() {}
1855
1856 // Overridables
1857
1858 // Can return either a child object, or an integer
1859 // representing the child element, starting from 1.
1860 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1861
1862 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1863 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1864
1865 // Navigates from fromId to toId/toObject.
1866 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1867 int* toId, wxAccessible** toObject);
1868
1869 // Gets the name of the specified object.
1870 virtual wxAccStatus GetName(int childId, wxString* name);
1871
1872 // Gets the number of children.
1873 virtual wxAccStatus GetChildCount(int* childCount);
1874
1875 // Gets the specified child (starting from 1).
1876 // If *child is NULL and return value is wxACC_OK,
1877 // this means that the child is a simple element and
1878 // not an accessible object.
1879 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1880
1881 // Gets the parent, or NULL.
1882 virtual wxAccStatus GetParent(wxAccessible** parent);
1883
1884 // Performs the default action. childId is 0 (the action for this object)
1885 // or > 0 (the action for a child).
1886 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1887 // window (e.g. an edit control).
1888 virtual wxAccStatus DoDefaultAction(int childId);
1889
1890 // Gets the default action for this object (0) or > 0 (the action for a child).
1891 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1892 // string if there is no action.
1893 // The retrieved string describes the action that is performed on an object,
1894 // not what the object does as a result. For example, a toolbar button that prints
1895 // a document has a default action of "Press" rather than "Prints the current document."
1896 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1897
1898 // Returns the description for this object or a child.
1899 virtual wxAccStatus GetDescription(int childId, wxString* description);
1900
1901 // Returns help text for this object or a child, similar to tooltip text.
1902 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1903
1904 // Returns the keyboard shortcut for this object or child.
1905 // Return e.g. ALT+K
1906 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1907
1908 // Returns a role constant.
1909 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1910
1911 // Returns a state constant.
1912 virtual wxAccStatus GetState(int childId, long* state);
1913
1914 // Returns a localized string representing the value for the object
1915 // or child.
1916 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1917
1918 // Selects the object or child.
1919 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1920
1921 // Gets the window with the keyboard focus.
1922 // If childId is 0 and child is NULL, no object in
1923 // this subhierarchy has the focus.
1924 // If this object has the focus, child should be 'this'.
1925 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1926
1927 #if wxUSE_VARIANT
1928 // Gets a variant representing the selected children
1929 // of this object.
1930 // Acceptable values:
1931 // - a null variant (IsNull() returns true)
1932 // - a list variant (GetType() == wxT("list")
1933 // - an integer representing the selected child element,
1934 // or 0 if this object is selected (GetType() == wxT("long")
1935 // - a "void*" pointer to a wxAccessible child object
1936 virtual wxAccStatus GetSelections(wxVariant* selections);
1937 #endif // wxUSE_VARIANT
1938 };
1939
1940 #endif // wxUSE_ACCESSIBILITY
1941
1942
1943 #endif // _WX_WINDOW_H_BASE_