1 Installing wxWindows 2.5.0
2 --------------------------
4 This is wxWindows 2.5.0 for Microsoft Windows 9x/ME, Windows NT, Windows 2000
5 and Windows XP. This is an unstable development release. Note that unstable in
6 this context doesn't mean that it crashes a lot, just that the library API may
7 change in backwards incompatible way during the 2.5 branch life time.
10 IMPORTANT NOTE: If you experience problems installing, please
11 re-read this instructions and other related files (changes.txt,
12 readme.txt, FAQ) carefully before mailing wx-users. Preferably,
13 try to fix the problem first and then upload a patch to
16 http://sourceforge.net/patch/?group_id=9863
18 Please report bugs using the SourceForge bug tracker:
20 http://sourceforge.net/bugs/?group_id=9863
26 A setup program is provided (setup.exe) to automatically copy
27 files to a directory on your hard disk. Do not install into a
28 path that contains spaces. To avoid confusion with other
29 wxWindows installations that might be on your machine, the
30 installation program does not se the WXWIN environment variable;
31 please set this by hand via the System applet if you wish to
34 The setup program contains the following:
36 - All common, generic and MSW-specific wxWindows source;
38 - documentation in Windows Help format;
39 - makefiles for most Windows compilers, plus CodeWarrior,
40 BC++ and VC++ IDE files;
41 - JPEG library source;
42 - TIFF library source;
43 - Object Graphics Library;
45 - Dialog Editor binary.
47 Alternatively, you may unarchive the .zip form by hand:
48 wxMSW-x.y.z.zip where x.y.z is the version number.
50 Unarchive the required files plus any optional documentation
51 files into a suitable directory such as c:\wx.
53 Other add-on packages are available from the wxWindows Web site, such as:
55 - mmedia.zip. Audio, CD, video access for Windows and Linux.
56 - ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc.
57 - tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from
58 the same document source.
61 General installation notes
62 --------------------------
64 Alter your WXWIN environment variable to point to the root directory of the
65 wxWindows installation. For Cygwin or MinGW compilation, make sure WXWIN
66 contains only forward slashes.
68 If installing from the CVS server, copy include/wx/msw/setup0.h to
69 include/wx/msw/setup.h and edit the resulting file to choose
70 the features you would like to compile wxWindows with[out].
76 The following sections explain how to compile wxWindows with each supported
77 compiler. Search for one of Microsoft/Borland/Watcom/Symantec/Metrowerks/
78 Cygwin/Mingw32 to quickly locate the instructions for your compiler.
81 Microsoft Visual C++ compilation
82 --------------------------------
84 Please note that the VC++ 6.0 project files will work for VC++ .NET also, but
85 you must open the .dsp files and not the .dsw files and in this case you will
86 need to manually build the other .dsp on which wxWindows.dsp depends: jpeg,
87 png, regex, tiff and zlib.
89 Also note that you can make the project files work with VC++ 5.0 but you'll
90 need to edit .dsp file by hand before this is possible (change the version in
91 the .dsp file header from 6.0 to 5.0).
93 Using project files (VC++ 6 and later):
95 1. Unarchive wxWindows-x.y.z-vc.zip, the VC++ 6 project
96 makefiles (already included in wxMSW-x.y.z.zip and the setup version).
97 2. Open src/wxWindows.dsw, which has configurations for static
98 compilation or DLL compilation, and each of these available in
99 Unicode/ANSI and Debug/Release variations. Normally you'll use
100 a static linking ANSI configuration. Choose the Win32 Debug or
101 Win32 Release configuration for the wxWindows project, and compile.
102 Alternatively, use Batch Build to build more than one
104 The following libraries will be produced depending on chosen
107 wxmsw.lib wxmswd.lib ; ANSI Release/Debug
108 wxmswu.lib wxmswud.lib ; UNICODE Release/Debug
109 wxmsw23x.lib wxmsw23xd.lib ; ANSI DLL Release/Debug
110 wxmsw23xu.lib wxmsw23xud.lib ; UNICODE DLL Release/Debug
112 It will also produce similar variations on jpeg.lib, png.lib,
113 tiff.lib, zlib.lib, and regex.lib.
114 3. Open a sample project file, choose a configuration such as
115 Win32 Debug using Build | Set Active Configuration..., and compile.
116 The project files don't use precompiled headers, to save disk
117 space, but you can switch PCH compiling on for greater speed.
118 NOTE: you may also use samples/samples.dsw to access all
119 sample projects without opening each workspace individually.
120 You can use the Batch Build facility to make several samples
125 1. Make sure your WXWIN variable is set.
126 2. If you do NOT have the TIFF or JPEG source code, please remove
127 the tiff and jpeg targets from the 'all' target in
128 src\msw\makefile.vc. Also ensure the settings in
129 include\wx\msw\setup.h specify not to use JPEG or TIFF.
130 3. Change directory to wx\src\msw. Type:
132 'nmake -f makefile.vc'
134 to make the wxWindows core library with debug information
135 (wx\lib\wxd.lib), then
137 'nmake -f makefile.vc cleanall FINAL=1'
138 'nmake -f makefile.vc FINAL=1'
140 to make the wxWindows core library without debug information.
141 4. Change directory to wx\samples and type 'nmake -f makefile.vc'
142 to make all the samples. You can also make them individually.
146 Use the 'cleanall' target to clean all objects, libraries and
149 To build the release version using makefiles, add FINAL=1 to your
150 nmake invocation, both when building the library and for samples.
151 You MUST use the 'cleanall' target (with FINAL=1 or FINAL=0)
152 before making a different configuration, because otherwise
153 object files used to build the previous configuration may be
154 used accidentally for the current configuration. You might see
155 this manifested in unexpected link errors or warnings. This problem
156 doesn't occur when using project files to build wxWindows.
158 To build Unicode versions of the libraries, add UNICODE=1
159 to the nmake invocation (default is UNICODE=0). If you want to
160 be able to use Unicode version on Windows9x, you will need
161 MSLU (Microsoft Layer for Unicode) runtime DLL and import lib.
162 The former can be downloaded from Microsoft, the latter is part
163 of the latest Platform SDK from Microsoft (see msdn.microsoft.com
164 for details). An alternative implementation of import library can
165 be downloaded from http://libunicows.sourceforge.net - unlike the
166 official one, this one works with other compilers and does not
167 require 300+ MB Platform SDK update. Add MSLU=1 to the nmake
168 invocation to enable MSLU.
170 Note that the wxWindows core library allows you to have debug
171 and release libraries available simultaneously, by compiling the
172 objects in different subdirectories, whereas samples must be
173 cleaned and re-made to build a different configuration.
175 To build the DLL version using makefiles:
177 1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll'
178 to make both a suitable DLL and import library, and to build a
179 suitable precompiled header file for compiling applications.
180 See the previous section for library names.
181 2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1'
182 (or edit src\makeprog.vc to set WXUSINGDLL to 1 for all
185 Note (1): if you wish to use templates, please edit
186 include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
187 Without this, the redefinition of 'new' will cause problems in
188 the headers. Alternatively, #undef new before including template headers.
189 You will also need to set wxUSE_IOSTREAMH to 0 if you will be
190 using templates, to avoid the non-template stream files being included
193 Note (2): libraries and applications generated with makefiles and
194 project files are now (hopefully) compatible where static libraries
195 are concerned, but please exercise caution nevertheless and if
196 possible, use one method or the other.
198 Note (3): VC++ 5's optimization code seems to be broken and can
199 cause both compile and run-time problems: this can be seen when
200 deleting an object Dialog Editor, in Release mode with optimizations
201 on. If in doubt, switch off optimisations, although this will result in much
202 larger executables. It seems possible that the library can be created with
203 strong optimization, so long as the application is not strongly
204 optimized. For example, in wxWindows project, set to 'Minimum
205 Size'. In Dialog Editor project, set to 'Customize: Favor Small
206 Code' (and no others). This will then work.
208 Note (4): some crash problems can be due to inconsistent compiler
209 options. If strange/weird/impossible things start to happen please
210 check (dumping IDE project file as makefile and doing text comparison
211 if necessary) that the project settings, especially the list of defined
212 symbols, struct packing, etc. are exactly the same for all items in
213 the project. After this, delete everything (including PCH) and recompile.
215 Note (5): to create your own IDE files, see the technical note on the
216 wxWindows web site or CD-ROM, entitled "Compiling wxWindows
217 applications in the VC++ IDE" (technical note docs/tech/tn0010.htm in the
218 wxWindows distribution). You can also copy .dsp and .dsw
219 files from an existing wxWindows sample and adapt them.
222 Visual C++ 1.5 compilation (16-bit)
223 -----------------------------------
228 Borland C++ 5.0/5.5 compilation
229 -------------------------------
231 Compiling using the makefiles (updated 24 Sept 02):
233 1. Make sure your WXWIN variable is set [e.g add
234 set WXWIN=c:\wxwindows
235 to your autoexec.bat file], The WXWIN variable should contain neither spaces nor -
236 You may like to use the short form as shown by a dos directory listing ;
237 eg instead of c:\wxwindows-2.5.0 use c:\wxwind~1.4
238 Reboot if needed for the changes to autoexec.bat to take effect.
239 2. Change directory to src\msw. Type 'make -f makefile.b32' to
240 make the wxWindows core library. Ignore the compiler warnings.
241 This produces a library in the wxwindows\lib directory called
243 3. Change directory to a sample or demo such as samples\minimal, and type
244 'make -f makefile.b32'. This produces a windows exe file
245 4. For release versions, recompile wxWindows and samples using
246 'make -f makefile.b32 clean'
247 'make -f makefile.b32 FINAL=1'
248 for the library and samples. This produces a library wx32s.lib eliminating
249 all debugging information - if you wish to retain reduced debugging information
250 'make -f makefile.b32 clean'
251 'make -f makefile.b32 FINAL=hybrid'
253 5. To make and use wxWindows as a DLL, type
254 'make -f makefile.b32 clean'
255 'make -f makefile.b32 DLL=1'
256 which generates a DLL (wx32d.dll) and import library (wx32d.lib),
257 and then for each sample,
258 'make -f makefile.b32 WXUSINGDLL=1'
259 Please note that the samples have not been exhaustively tested
260 with this configuration. You may also generate a sepratae library
261 and second DLL using the commands
262 'make -f makefile.b32 clean'
263 'make -f makefile.b32 DLL=1 FINAL=1'
264 which generates a DLL (wx32.dll) and import library (wx32.lib),
265 and then for each sample,
266 'make -f makefile.b32 WXUSINGDLL=1 FINAL=1'
268 6. You can use the WXUNIVERSAL widgets instead of the native MSW
269 ones (eg if you want to build an application with the same
270 look and feel on all platforms)
272 'make -f makefile.b32 WXUSINGUNIV=1'
274 'make -f makefile.b32 WXUSINGUNIV=1' in the sample directory which you wish
275 to build using the wxUniversal widgets. Use 'SET WXTHEME=GTK' [or WIN32 or METAL]
276 to test the existing themes
277 The makefile is written with the intention that you can build DLLs
278 and do final releases by combinations of commandline parameters.
279 At the time of writing, (Oct 02) not all the wxDialogs are working
281 7. To make console mode applications with wxWindows functions go
282 to the src\msw directory
283 'make -f makebase.b32 clean'
284 'make -f makebase.b32'
285 There is a sample\console directory and in this type
286 'make -f makefile.b32 wxUSE_GUI=0'
288 Note (0): This provides the ability to produce separate wxwindows libraries
289 for different purposes, and only have to rebuild the applications
292 Note (1): the wxWindows makefiles assume byte structure alignment. Please
293 make sure that your own project or makefile settings use the
294 same alignment, or you could experience mysterious crashes. To
295 change the alignment, add a suitable option to the $(CFG) target code
296 in src/msw/makefile.b32.
298 Note (2): if you get undefined _SQL... symbols at link time,
299 either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
300 directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
301 recompile wxWindows. The same applies if compiling using the IDE.
304 Note (3): If you wish debug messages to be sent to the console in
305 debug mode, edit src\makeb32.env and change /aa to /Tpe in
308 Compiling using the IDE files: [Borland C++ 5.0, not Cbuilder]
310 1. Load src\bc32.ide from the file bc32.zip at
311 http://biolpc22.york.ac.uk/pub/ports/bcc32/wxwin21/ and select Release settings
312 2. Go to Options|Project... and specify the correct BC++ include and lib path for
314 3. Press F9 to compile the wxWindows library.
315 4. Load samples\bc32.ide.
316 5. Go to Options|Project... and specify the correct BC++ include and lib path for
318 6. Press F9 to compile the samples (build each node separately if
319 you prefer, by right clicking and choose Build Node).
320 7. Run each sample: you may need to run from each sample's directory
321 since some (notably the wxHTML samples) look for files
322 relative to the working directory.
324 Note (1): the samples project file contains a selection of
325 samples, and not all samples. The remaining samples can be made
326 with the makefiles. See also the demos hierarchy which doesn't
327 have any BC++ project files yet.
329 Note (2): to make the png, zlib, jpeg and tiff libraries (needed for
330 some samples) you need to compile them with bc32.ide.
332 Note (3): the debug version of the wxWindows library is about 40 MB, and the
333 release version is around 5 MB.
335 See also the file docs/tech/tn0007.txt for further instructions and details
336 of how to create your own project files.
340 In all of your wxWindows applications, your source code should include
341 the following preprocessor directive:
347 (check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for
351 Borland C++Builder IDE compilation
352 ----------------------------------
354 1. Build the wxWindows libraries using the Borland make utility as
355 specified in the section called "Borland C++ 5.0 compilation"
356 above. (C++ Builder includes a stand-alone C++ compiler. For example,
357 C++ Builder 4.0 comes with C++ 5.4.)
359 2. You can use the process_sample_bcb.bat command which is in
360 wxwindows\distrib\msw to generate a .mak or .bpr file for most of the
361 samples [mak for Cbuilder 1-3; bpr for v4]. Execute this in the sample
362 directory, passing the name of the cpp files on the command line. For more
363 details, see the instructions in docs/tech/tn0004.htm or
364 http://biolpc22.york.ac.uk/wx/bc/ide.html.
366 Borland 16 Bit compilation for Windows 3.1
367 ------------------------------------------
369 The last version of wxWindows to support 16-bit compilation with Borland was
370 2.2.7 - Please download and read the instructions in that release
372 Watcom C++ 10.6/11 and OpenWatcom compilation
373 ---------------------------------------------
375 1. Make sure your WXWIN variable is set, and uses the DOS short
377 2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat' to
378 make the wxWindows core library.
379 3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat'
380 to make this sample. Repeat for other samples of interest.
383 There are several makefile variables which may be modified:
385 - FINAL may be set to 1 (e.g. 'wmake -f makefile.wat FINAL=1') to build
386 the release version of the library, i.e. without debug info and with
387 optimizations enabled
389 - WATCOM_SUFFIX is appended to the names of all libraries produced by the
390 makefile -- this allows to use several compilers in the same wxWindows
391 source tree. If you only use Watcom compiler, set WATCOM_SUFFIX to nothing.
393 - OUTPUTDIR may be set to the name of the directory where you want all the
394 object files to be generated (the library files are always created in
395 %WXWIN\lib). Compilation will fail if you set it to an empty string
396 to create them in the same directory as the source. If you change OUTPUTDIR,
397 make sure that it does not have a trailing backslash!
399 - In the samples, you may use EXEDIR=adir to build the samples in adir. Setting
400 EXEDIR=. will build in the current directory,
403 Note (1): if your installation of Watcom doesn't have odbc32.lib file and
404 you need it (i.e. you have wxUSE_ODBC=1), you can use the file
405 from lib\watcom directory. See the notes in that directory.
407 Note (2): if variant.cpp is compiled with date/time class options, the linker
408 gives up. So the date/time option is switched off for Watcom C++.
409 Also, wxAutomationObject is not compiled with Watcom C++ 10.
411 Note (3): if Watcom can't read the precompiled header when building a sample,
412 try deleting src\msw\watcom.pch and compiling the sample again.
415 Metrowerks CodeWarrior compilation
416 ----------------------------------
418 1. CodeWarrior Pro7 project files in XML format are already
419 included in wxMSW-2.5.0.zip and the setup version.
420 2. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
421 you are working from the CVS version) to make sure the settings reflect
422 what you want. If you aren't sure, leave it alone and go with the
423 default settings. A few notes:
424 - Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL
425 - wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports
426 will be rather confusing due to interactions with the MSL ANSI
428 3. The project file to build the Win32 wxWindows libraries relies on the
429 Batch File Runner plug-in. This plug-in is not installed as part of
430 a normal CW7 installation. However, you can find this plug-in on the
431 CodeWarrior Reference CD, in the Thrill Seekers folder; it's call the
432 "Batch File Post Linker".
433 4. If you choose not to install the Batch File Runner plug-in, then you
434 need to do the following by hand:
435 (1) Create the directories lib\cw7msw\include\wx and copy the file
436 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
437 working from the CVS version) to lib\cw7msw\include\wx\setup.h
438 (2) Create the directories lib\cw7mswd\include\wx and copy the file
439 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
440 working from the CVS version) to lib\cw7mswd\include\wx\setup.h
441 5. Import src\wxWindowsW7.xml to create the project file wxWindowsW7.mcp.
442 Store this project file in directory src. You may get warnings about
443 not being able to find certain project paths; ignore these warnings, the
444 appropriate paths will be created during the build by the Batch File Runner.
445 6. Choose the wxlib Win32 debug or wxlib Win32 Release target and build. You
446 will get some warnings about hidden virtual functions, illegal conversions
447 from const pointers to pointers, etc., all of which you can safely ignore.
448 ***Note: if you get errors that the compiler can't find "wx/setup.h", just
449 stop the build and build again. These errors occur because sometimes the
450 compiler starts doing its thing before the copying of setup.h has completed.
451 7. The following libraries will be produced depending on chosen
453 - wx_x86.lib ANSI Release (static)
454 - wx_x86_d.lib ANSI Debug (static)
455 8. Sorry, I haven't had time yet to create and test unicode or DLL versions.
456 Volunteers for this are welcome (as neither DLLs nor unicode builds are
457 big priorities for me ;).
458 9. CodeWarrior Pro7 project files (in XML format) are also provided for some
459 of the samples. In particular, there are project files for the minimal,
460 controls, dialogs, dnd, nd docview samples. You can use these project
461 files as templates for the other samples and for your own projects.
462 - For example, to make a project file for the "newgrid" sample,
463 just copy the project file for the "minimal" sample, minimalW7.mcp
464 (made by importing minimalW7.xml into CodeWarrior), into the
465 sample/newgrid directory, calling it newgridW7.mcp. Open
466 newgridW7.mcp and revise the project by deleting the files
467 minimal.rc and minimal.cpp and adding the files griddemo.rc and
468 griddemo.cpp. Build and run....
471 Cygwin/MinGW compilation
472 ------------------------
474 wxWindows 2 supports Cygwin (formerly GnuWin32) betas and
475 releases, and MinGW. Cygwin can be downloaded from:
477 http://sources.redhat.com/cygwin/
481 http://www.mingw.org/
483 Both Cygwin and MinGW can be used with the same makefiles, and both can be
484 used with configure. However the (strongly) preferred way to build wxWindows
485 is using configure with Cygwin and using the makefiles with MinGW as these
486 configurations are test much more often than the remaining two and so are much
487 more likely to work out of the box.
490 NOTE: some notes specific to old Cygwin (< 1.1.x)
491 and MinGW (< 1.0) are at the end of this section
494 There are two methods of compiling wxWindows, by using the
495 makefiles provided or by using 'configure'.
497 Retrieve and install the latest version of Cygwin, or MinGW, as per
498 the instructions with either of these packages.
500 If using MinGW, you can download the add-on MSYS package to
501 provide Unix-like tools that you'll need to build wxWindows.
502 If you do not want to use MSYS, then you need to download extra utilities from
503 ports/mingw32 on the wxWindows ftp site or CD-ROM:
505 ftp://biolpc22.york.ac.uk/pub/ports/mingw32/extra.zip
507 These should be extracted to a directory in your path. If you have
508 already downloaded rm, cp, mv from elsewhere, or are using
509 MSYS, you won't need all of these files. However if using MSYS
510 and configure to build wxWindows, you will need to unzip the
511 following files from extra.zip and place them in e.g. an
512 extrabin directory which you then add to your path:
514 bison.exe bison.hairy bison.simple flex.exe
516 You will also need to set these variables:
518 set BISON_SIMPLE=c:\apps\mingw2.0.0-3\extrabin\bison.simple
519 set BISON_HAIRY=c:\apps\mingw2.0.0-3\extrabin\bison.hairy
521 Here we're setting them in DOS before invoking 'sh', but you
522 could set them within the shell instead.
524 The 'configure' method uses flex and bison, whereas the
525 direct makefile method uses pregenerated C files.
527 Using makefiles directly
528 ========================
530 NOTE: The makefile are for compilation under Cygwin, MSYS, or
531 command.com/cmd.exe, they won't work in other environments
534 Here are the steps required using the provided makefiles:
536 - Set your WXWIN variable to where wxWindows is installed.
537 *** IMPORTANT: For Cygwin/MinGW, use forward slashes in the path, not
540 - Edit src/makeg95.env and set the MINGW32 variable at the top of
541 the file to either 1 (you have MinGW) or 0 (if you have
542 Cygwin); also set the MINGW32VERSION variable appropriately for your
545 - Use the makefile.g95 files for compiling wxWindows and samples,
546 e.g. to compile a debugging version of wxWindows:
548 > make -f makefile.g95 clean
549 > make -f makefile.g95
550 > cd c:\wx\samples\minimal
551 > make -f makefile.g95 cleanall
552 > make -f makefile.g95
554 to compile with optimizations:
556 > make -f makefile.g95 clean
557 > make -f makefile.g95 FINAL=1
558 > cd c:\wx\samples\minimal
559 > make -f makefile.g95 cleanall
560 > make -f makefile.g95 FINAL=1
564 > make -f makefile.g95 clean
565 > make -f makefile.g95 WXMAKINGDLL=1
566 > cd c:\wx\samples\minimal
567 > make -f makefile.g95 cleanall
568 > make -f makefile.g95 WXUSINGDLL=1
570 to compile the Unicode version:
572 > make -f makefile.g95 clean
573 > make -f makefile.g95 UNICODE=1
574 > cd c:\wx\samples\minimal
575 > make -f makefile.g95 cleanall
576 > make -f makefile.g95 UNICODE=1
578 Options can be combined (e.g.: UNICODE=1 FINAL=1)
580 Ignore the warning about the default entry point.
582 - Use the 'strip' command to reduce executable/dll size (note that
583 stripping an executable/dll will remove debug information!).
585 - With Cygwin, you can invoke gdb --nw myfile.exe to
586 debug an executable. If there are memory leaks, they will be
587 flagged when the program quits. You can use Cygwin gdb
588 to debug MinGW executables.
590 All targets have 'clean' targets to allow removal of object files
591 and other intermediate compiler files and 'cleanall' targets to
592 allow removal of all object files and library files.
597 Instead of using the makefiles, you can use the configure
598 system to generate appropriate makefiles, as used on Unix
599 and Mac OS X systems.
601 Change directory to the root of the wxWindows distribution,
602 make a build directory, and run configure and make in this directory.
609 ../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared
611 make install % This step is optional, see note (8) below.
618 1. See also the Cygwin/MinGW on the web site or CD-ROM for
619 further information about using wxWindows with these compilers.
621 2. libwx.a is 100 MB or more - but much less if compiled with no
622 debug info (-g0) and level 4 optimization (-O4).
624 3. If you get a link error under MinGW 2.95.2 referring to:
626 EnumDAdvise__11IDataObjectPP13IEnumSTATDATA@8
628 then you need to edit the file objidl.h at line 663 and add
629 a missing PURE keyword:
631 STDMETHOD(EnumDAdvise)(THIS_ IEnumSTATDATA**) PURE;
633 4. There's a bug in MinGW headers for some early distributions.
635 in include/windows32/defines.h, where it says:
637 #define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
641 #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
645 5. If there's a problem with the copy or remove commands in
646 src/msw/makefile.g95, you may need to change the COPY and
647 RM variables in makeg95.env.
649 6. If there's a problem executing the windres program, try
650 commenting out RCPREPROCESSOR in makeg95.env.
652 7. OpenGL support should work with MinGW as-is. However,
653 if you wish to generate import libraries appropriate either for
654 the MS OpenGL libraries or the SGI OpenGL libraries, go to
655 include/wx/msw/gl and use:
657 dlltool -k -d opengl.def -llibopengl.a
661 dlltool -k -d opengl32.def -llibopengl32.a
663 and similarly for glu[32].def.
665 8. The 'make install' step is optional, and copies files
668 /usr/local/lib - wxmswXYZd.dll.a and wxmswXYZd.dll
669 /usr/local/include/wx - wxWindows header files
670 /usr/local/bin - wx-config
672 You may need to do this if using wx-config with the
677 - If using MinGW 2.95 and below with wxWindows 2.1 or above, you
678 must hand-patch with Mingw32-gcc295.patches (located in the
679 top-level of the wxWindows 2 installation). MinGW 2.95.2
680 and above contain the fixes already.
682 - Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
683 to set up appropriate variables, if necessary mounting drives.
684 Run it before compiling.
686 - For Cygwin, make sure there's a \tmp directory on your
687 Windows drive or bison will crash (actually you don't need
688 bison for ordinary wxWindows compilation: a pre-generated .c file is
691 - If using GnuWin32 b18, you will need to copy windres.exe
692 from e.g. the MinGW distribution, to a directory in your path.
695 Symantec & DigitalMars C++ compilation
696 ------------------------
697 The DigitalMars compiler is a free succssor to the Symantec compiler
698 and can be downloaded from http://www.digitalmars.com/
700 1. Make sure your WXWIN variable is set, and uses the FAT (short
702 2. Edit setup.h and set the following to 0
703 wxUSE_SOCKETS 0 //linker error digital mars library missing gethostbyname
704 wxUSE_OLE 0 // bug in macro
705 wxUSE_DRAG_AND_DROP 0 //linker error ??
706 wxUSE_DATAOBJ 0 //linker error ??
707 wxUSE_CLIPBOARD 0 // requires dataobj
708 wxUSE_ENH_METAFILE 0 // requires clipboard
709 3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to
710 make the wxWindows core library.
711 4. Change directory to wx\samples\minimal and type 'make -f makefile.sc'
714 16-bit compilation is no longer supported.
717 Salford C++ compilation
718 -----------------------
720 1. Make sure your WXWIN variable is set, and uses the FAT (short
722 2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per
724 3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to
725 make the wxWindows core library.
726 4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl'
729 Unfortunately, Salford C++ seems to have problems with its code generation for
730 operations on objects, as seen in wxFrame::OnMenuHighlight
731 (minimal sample) or wxWindow::SetValidator (mdi sample). Also the
732 the debugging version of the library is 90MB, with samples coming in
733 at 40MB :-) However, wxWindows at least makes a good test suite for
734 improving the compiler.
737 TWIN32 and gcc on Linux
738 -----------------------
740 The wxWindows 2 for Windows port may be compiled using
741 the TWIN32 emulator package from www.willows.com. However,
742 TWIN32 is by no means finished so this should be taken as
743 something to think about for the future, rather than
744 a tool for writing products with.
746 Use makefile.twn in much the same way as makefile.g95, as
747 described above. Not all sample makefiles are supplied yet.
749 For some reason, I found I had to copy TWIN32's Windows resource
750 compiler (rc) to the current working directory for it to be found.
756 - Debugging: under Windows 95, debugging output isn't output in
757 the same way that it is under NT or Windows 3.1.
758 Please see DebugView (bin/dbgview.exe in the distribution), also
759 available from http://www.sysinternals.com and on the wxWindows CD-ROM
762 - If you are installing wxWindows 2 from CVS, you may find that
763 include/wx/msw/setup.h is missing. This is deliberate, to avoid
764 developers' different setup.h configurations getting confused.
765 Please copy setup0.h to setup.h before compiling. Also, read
766 the BuildCVS.txt for other hints.