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Fixed some potential buffer overruns
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1 /*****************************************************************************
2 ** Name: extended.c
3 ** Purpose: IEEE Extended<->Double routines to save floats to file
4 ** Maintainer: Ryan Norton
5 ** Modified by:
6 ** Created: 11/24/04
7 ** RCS-ID: $Id$
8 *****************************************************************************/
9
10
11 #include <stdio.h>
12 #include <stdlib.h>
13 #include <ctype.h>
14 #include <limits.h>
15 #include <string.h>
16 #include "wx/defs.h"
17
18 #if wxUSE_APPLE_IEEE
19
20 #include "wx/math.h"
21
22 /* Copyright (C) 1989-1991 Ken Turkowski. <turk@computer.org>
23 *
24 * All rights reserved.
25 *
26 * Warranty Information
27 * Even though I have reviewed this software, I make no warranty
28 * or representation, either express or implied, with respect to this
29 * software, its quality, accuracy, merchantability, or fitness for a
30 * particular purpose. As a result, this software is provided "as is,"
31 * and you, its user, are assuming the entire risk as to its quality
32 * and accuracy.
33 *
34 * This code may be used and freely distributed as long as it includes
35 * this copyright notice and the above warranty information.
36 *
37 * Machine-independent I/O routines for IEEE floating-point numbers.
38 *
39 * NaN's and infinities are converted to HUGE_VAL or HUGE, which
40 * happens to be infinity on IEEE machines. Unfortunately, it is
41 * impossible to preserve NaN's in a machine-independent way.
42 * Infinities are, however, preserved on IEEE machines.
43 *
44 * These routines have been tested on the following machines:
45 * Apple Macintosh, MPW 3.1 C compiler
46 * Apple Macintosh, THINK C compiler
47 * Silicon Graphics IRIS, MIPS compiler
48 * Cray X/MP and Y/MP
49 * Digital Equipment VAX
50 * Sequent Balance (Multiprocesor 386)
51 * NeXT
52 *
53 *
54 * Implemented by Malcolm Slaney and Ken Turkowski.
55 *
56 * Malcolm Slaney contributions during 1988-1990 include big- and little-
57 * endian file I/O, conversion to and from Motorola's extended 80-bit
58 * floating-point format, and conversions to and from IEEE single-
59 * precision floating-point format.
60 *
61 * In 1991, Ken Turkowski implemented the conversions to and from
62 * IEEE double-precision format, added more precision to the extended
63 * conversions, and accommodated conversions involving +/- infinity,
64 * NaN's, and denormalized numbers.
65 */
66
67 #ifndef HUGE_VAL
68 # define HUGE_VAL HUGE
69 #endif /*HUGE_VAL*/
70
71
72 /****************************************************************
73 * The following two routines make up for deficiencies in many
74 * compilers to convert properly between unsigned integers and
75 * floating-point. Some compilers which have this bug are the
76 * THINK_C compiler for the Macintosh and the C compiler for the
77 * Silicon Graphics MIPS-based Iris.
78 ****************************************************************/
79
80 #ifdef applec /* The Apple C compiler works */
81 # define FloatToUnsigned(f) ((wxUint32)(f))
82 # define UnsignedToFloat(u) ((wxFloat64)(u))
83 #else /*applec*/
84 # define FloatToUnsigned(f) ((wxUint32)(((wxInt32)((f) - 2147483648.0)) + 2147483647L) + 1)
85 # define UnsignedToFloat(u) (((wxFloat64)((wxInt32)((u) - 2147483647L - 1))) + 2147483648.0)
86 #endif /*applec*/
87
88
89
90 /****************************************************************
91 * Extended precision IEEE floating-point conversion routines.
92 * Extended is an 80-bit number as defined by Motorola,
93 * with a sign bit, 15 bits of exponent (offset 16383?),
94 * and a 64-bit mantissa, with no hidden bit.
95 ****************************************************************/
96
97 wxFloat64 ConvertFromIeeeExtended(wxInt8* bytes)
98 {
99 wxFloat64 f;
100 wxInt32 expon;
101 wxUint32 hiMant, loMant;
102
103 expon = ((bytes[0] & 0x7F) << 8) | (bytes[1] & 0xFF);
104 hiMant = ((wxUint32)(bytes[2] & 0xFF) << 24)
105 | ((wxUint32)(bytes[3] & 0xFF) << 16)
106 | ((wxUint32)(bytes[4] & 0xFF) << 8)
107 | ((wxUint32)(bytes[5] & 0xFF));
108 loMant = ((wxUint32)(bytes[6] & 0xFF) << 24)
109 | ((wxUint32)(bytes[7] & 0xFF) << 16)
110 | ((wxUint32)(bytes[8] & 0xFF) << 8)
111 | ((wxUint32)(bytes[9] & 0xFF));
112
113 if (expon == 0 && hiMant == 0 && loMant == 0) {
114 f = 0;
115 }
116 else {
117 if (expon == 0x7FFF) { /* Infinity or NaN */
118 f = HUGE_VAL;
119 }
120 else {
121 expon -= 16383;
122 f = ldexp(UnsignedToFloat(hiMant), expon-=31);
123 f += ldexp(UnsignedToFloat(loMant), expon-=32);
124 }
125 }
126
127 if (bytes[0] & 0x80)
128 return -f;
129 else
130 return f;
131 }
132
133
134 /****************************************************************/
135
136
137 void ConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes)
138 {
139 wxInt32 sign;
140 wxInt32 expon;
141 wxFloat64 fMant, fsMant;
142 wxUint32 hiMant, loMant;
143
144 if (num < 0) {
145 sign = 0x8000;
146 num *= -1;
147 } else {
148 sign = 0;
149 }
150
151 if (num == 0) {
152 expon = 0; hiMant = 0; loMant = 0;
153 }
154 else {
155 fMant = frexp(num, &expon);
156 if ((expon > 16384) || !(fMant < 1)) { /* Infinity or NaN */
157 expon = sign|0x7FFF; hiMant = 0; loMant = 0; /* infinity */
158 }
159 else { /* Finite */
160 expon += 16382;
161 if (expon < 0) { /* denormalized */
162 fMant = ldexp(fMant, expon);
163 expon = 0;
164 }
165 expon |= sign;
166 fMant = ldexp(fMant, 32); fsMant = floor(fMant); hiMant = FloatToUnsigned(fsMant);
167 fMant = ldexp(fMant - fsMant, 32); fsMant = floor(fMant); loMant = FloatToUnsigned(fsMant);
168 }
169 }
170
171 bytes[0] = expon >> 8;
172 bytes[1] = expon;
173 bytes[2] = hiMant >> 24;
174 bytes[3] = hiMant >> 16;
175 bytes[4] = hiMant >> 8;
176 bytes[5] = hiMant;
177 bytes[6] = loMant >> 24;
178 bytes[7] = loMant >> 16;
179 bytes[8] = loMant >> 8;
180 bytes[9] = loMant;
181 }
182
183
184
185 #endif /* wxUSE_APPLE_IEEE */