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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: rotate.cpp
3 // Purpose: Image rotation test
4 // Author: Carlos Moreno
5 // Modified by:
6 // Created: 6/2/2000
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/wx.h"
29 #endif
30
31 #include "wx/image.h"
32 #include "wx/numdlg.h"
33 #include "wx/dynarray.h"
34
35 // ----------------------------------------------------------------------------
36 // application class
37 // ----------------------------------------------------------------------------
38
39 class MyApp: public wxApp
40 {
41 public:
42 virtual bool OnInit();
43 const wxImage& GetImage() const { return m_image; }
44
45 private:
46 wxImage m_image;
47 };
48
49 // ----------------------------------------------------------------------------
50 // data class for images that need to be rendered
51 // ----------------------------------------------------------------------------
52
53 class MyRenderedImage
54 {
55 public:
56 MyRenderedImage(const wxBitmap& bmp, int x, int y)
57 : m_bmp(bmp), m_x(x), m_y(y) { }
58 wxBitmap m_bmp;
59 int m_x, m_y;
60 };
61
62 // Declare a wxArray type to hold MyRenderedImages.
63 WX_DECLARE_OBJARRAY(MyRenderedImage, ArrayOfImages);
64
65 // ----------------------------------------------------------------------------
66 // custom canvas control that we can draw on
67 // ----------------------------------------------------------------------------
68
69 class MyCanvas: public wxScrolledWindow
70 {
71 public:
72 MyCanvas(wxWindow* parent);
73
74 void ClearImages();
75
76 void OnMouseLeftUp (wxMouseEvent & event);
77 void OnMouseRightUp (wxMouseEvent & event);
78 void OnPaint (wxPaintEvent & event);
79
80 private:
81 ArrayOfImages m_images;
82
83 DECLARE_EVENT_TABLE()
84 };
85
86 // ----------------------------------------------------------------------------
87 // main frame
88 // ----------------------------------------------------------------------------
89
90 class MyFrame: public wxFrame
91 {
92 public:
93 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
94
95 void OnQuit (wxCommandEvent &);
96 void OnAngle(wxCommandEvent &);
97 void OnClear(wxCommandEvent &);
98
99 double m_angle;
100
101 DECLARE_EVENT_TABLE()
102
103 private:
104 MyCanvas *m_canvas;
105 };
106
107 // ----------------------------------------------------------------------------
108 // menu item identifiers
109 // ----------------------------------------------------------------------------
110
111 enum
112 {
113 ID_Quit = 1,
114 ID_Angle,
115 ID_Clear
116 };
117
118 // ============================================================================
119 // implementation
120 // ============================================================================
121
122 // ----------------------------------------------------------------------------
123 // application class
124 // ----------------------------------------------------------------------------
125
126 IMPLEMENT_APP(MyApp)
127
128 bool MyApp::OnInit()
129 {
130 #if wxUSE_LIBPNG
131 wxImage::AddHandler( new wxPNGHandler );
132 #endif
133
134 m_image = wxImage(_T("duck.png"), wxBITMAP_TYPE_PNG);
135
136 if ( !m_image.Ok() )
137 {
138 wxLogError(wxT("Can't load the test image, please copy it to the ")
139 wxT("program directory"));
140 return false;
141 }
142
143 MyFrame *frame = new MyFrame (_T("wxWidgets rotate sample"),
144 wxPoint(20, 20), wxSize(600, 450));
145
146 frame->Show (true);
147 SetTopWindow (frame);
148 return true;
149 }
150
151 // ----------------------------------------------------------------------------
152 // data class for images that need to be rendered
153 // ----------------------------------------------------------------------------
154
155 #include "wx/arrimpl.cpp"
156 WX_DEFINE_OBJARRAY(ArrayOfImages)
157
158 // ----------------------------------------------------------------------------
159 // custom canvas control that we can draw on
160 // ----------------------------------------------------------------------------
161
162 BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
163 EVT_LEFT_UP (MyCanvas::OnMouseLeftUp)
164 EVT_RIGHT_UP (MyCanvas::OnMouseRightUp)
165 EVT_PAINT (MyCanvas::OnPaint)
166 END_EVENT_TABLE()
167
168 MyCanvas::MyCanvas(wxWindow* parent):
169 wxScrolledWindow(parent, wxID_ANY)
170 {
171 SetBackgroundColour (wxColour (0,80,60));
172 ClearBackground();
173 }
174
175 void MyCanvas::ClearImages ()
176 {
177 m_images.Clear();
178 Refresh(true);
179 }
180
181 // Rotate with interpolation and with offset correction
182 void MyCanvas::OnMouseLeftUp (wxMouseEvent & event)
183 {
184 MyFrame* frame = (MyFrame*) GetParent();
185
186 wxPoint offset;
187 const wxImage& img = wxGetApp().GetImage();
188 wxImage img2 = img.Rotate(frame->m_angle,
189 wxPoint(img.GetWidth() / 2, img.GetHeight() / 2), true, &offset);
190
191 // Add the images to an array to be drawn later in OnPaint()
192 m_images.Add(new MyRenderedImage(wxBitmap(img2),
193 event.m_x + offset.x, event.m_y + offset.y));
194 Refresh(false);
195 }
196
197 // without interpolation, and without offset correction
198 void MyCanvas::OnMouseRightUp (wxMouseEvent & event)
199 {
200 MyFrame* frame = (MyFrame*) GetParent();
201
202 const wxImage& img = wxGetApp().GetImage();
203 wxImage img2 = img.Rotate(frame->m_angle,
204 wxPoint(img.GetWidth() / 2, img.GetHeight() / 2), false);
205
206 // Add the images to an array to be drawn later in OnPaint()
207 m_images.Add(new MyRenderedImage(wxBitmap(img2), event.m_x, event.m_y));
208 Refresh(false);
209 }
210
211 void MyCanvas::OnPaint (wxPaintEvent &)
212 {
213 size_t numImages = m_images.GetCount();
214
215 wxPaintDC dc(this);
216
217 dc.SetTextForeground(wxColour(255, 255, 255));
218 dc.DrawText(wxT("Click on the canvas to draw a duck."), 10, 10);
219
220 for (size_t i = 0; i < numImages; i++) {
221 MyRenderedImage & image = m_images.Item(i);
222 dc.DrawBitmap(image.m_bmp, image.m_x, image.m_y, true);
223 }
224 }
225
226 // ----------------------------------------------------------------------------
227 // main frame
228 // ----------------------------------------------------------------------------
229
230 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
231 EVT_MENU (ID_Quit, MyFrame::OnQuit)
232 EVT_MENU (ID_Angle, MyFrame::OnAngle)
233 EVT_MENU (ID_Clear, MyFrame::OnClear)
234 END_EVENT_TABLE()
235
236 MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
237 : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
238 {
239 m_angle = 0.1;
240
241 m_canvas = new MyCanvas(this);
242
243 wxMenu *menuFile = new wxMenu;
244 menuFile->Append (ID_Angle, _T("Set &angle...\tCtrl-A"));
245 menuFile->Append (ID_Clear, _T("&Clear all ducks\tCtrl-C"));
246 menuFile->AppendSeparator();
247 menuFile->Append (ID_Quit, _T("E&xit\tAlt-X"));
248
249 wxMenuBar *menuBar = new wxMenuBar;
250 menuBar->Append (menuFile, _T("&File"));
251
252 SetMenuBar (menuBar);
253 }
254
255 void MyFrame::OnAngle (wxCommandEvent &)
256 {
257 long degrees = (long)((180*m_angle)/M_PI);
258 degrees = wxGetNumberFromUser(_T("Change the image rotation angle"),
259 _T("Angle in degrees:"),
260 _T("wxWidgets rotate sample"),
261 degrees,
262 -180, +180,
263 this);
264 if ( degrees != -1 )
265 m_angle = (degrees * M_PI) / 180.0;
266 }
267
268 void MyFrame::OnQuit (wxCommandEvent &)
269 {
270 Close (true);
271 }
272
273 void MyFrame::OnClear (wxCommandEvent &)
274 {
275 m_canvas->ClearImages ();
276 }
277