]> git.saurik.com Git - wxWidgets.git/blob - docs/microwin/readme.txt
use correct test
[wxWidgets.git] / docs / microwin / readme.txt
1 wxMicroWindows port
2 ===================
3
4 Julian Smart 2001-12-08
5
6 This is a port of wxWidgets to MicroWindows, under Linux.
7 Widgets are supplied by the wxUniversal project, while the
8 underlying port uses the Windows ports with small modifications
9 for the MicroWindows API.
10
11 === NOTE: ===
12
13 Current efforts are being concentrated on a port to Nano-X,
14 which potentially offers greater flexibility than the WIN32
15 API of MicroWindows, such as the ability to run multiple
16 Nano-X processes simultaneously. Please see
17 ../docs/x11/readme-nanox.txt for information.
18
19 There are many things missing from MicroWindows that will
20 make the port quite limited for the time being.
21 In particular, only one WIN32 app may be run at a time.
22
23 Note that you can gain confidence in the WIN32/wxUniversal
24 combination by compiling wxUniversal under Windows using VC++,
25 using src/wxUniv.dsp. You can compile the minimal
26 and widgets samples in wxUniversal mode using the
27 UnivDebug and UnivRelease targets. Most of the code is shared
28 between this combination, and the wxMicroWindows port.
29
30 Installation
31 ============
32
33 MicroWindows:
34
35 - unarchive MicroWindows 0.89pre8
36
37 - change 'config' to use X11 and any other options you feel fit.
38 Suggestions for changes to the defaults:
39
40 ERASEMOVE=N (otherwise moving windows will look messy)
41 X11=Y
42 OPTIMIZE=N
43 DEBUG=Y
44 VERBOSE=Y
45
46 Note: these are already applied by the patch below.
47
48 - apply microwindows.patches (from wxWidgets:
49 docs/microwin/microwindows.patches) to fix PeekMessage
50 and other issues. If the patch doesn't apply automatically,
51 you may need to apply it by hand, and the relevant changed
52 functions are given at the end of this file for convenience.
53
54 Example patch command:
55
56 % cd microwindows-0.89pre8.orig
57 % patch -p0 < ~/wx2/docs/microwin/microwindows.patches
58
59 - compile by typing 'make' from within the MicroWindows src directory
60
61 wxMicroWindows:
62
63 - Download wxMSW 2.3.4 or greater, or get it from CVS
64
65 - Copy include/wx/msw/setup_microwin.h to include/wx/setup.h if
66 include/wx/setup.h doesn't exist
67
68 - EITHER:
69
70 o set the MICROWINDOWS environment variable, e.g.:
71
72 % export MICROWINDOWS=/home/julians/local/microwindows/microwindows-0.89pre8/src
73
74 OR:
75
76 o change the TOP variable at the top of src/msw/makefile.mic
77 to reflect where MicroWindows is installed
78
79 - type 'make -f makefile.mic all' from src/msw. To clean, use
80 cleanwx and NOT clean since that will clean MicroWindows itself
81
82 - to make the sample, cd into samples/minimal, edit the TOP variable
83 (or set MICROWINDOWS) as before, and type 'make -f makefile.mic all'
84
85 Running 'minimal' runs the virtual MicroWindows desktop
86 and the minimal sample, since in a MicroWindows WIN32 application
87 they are one and the same binary.
88
89 Status
90 ======
91
92 The minimal sample is almost fully-functional, apart from some
93 presentation issues (no menu borders and status bar in the wrong
94 place.
95
96 The widgets sample is crashing in DeleteObject (see notes below).
97
98
99 Implementation Notes
100 ====================
101
102 wxMicroWindows is essentially the wxMSW port + wxUniversal
103 widgets. Lots of things in include/wx/univ/setup.h are switched
104 off to allow the port to compile. There are also #ifdefs
105 switching off further functionality, such as most wxBitmap
106 functions, pending proper implementation.
107
108 There are some WIN32 API functions not implemented by MicroWindows
109 that are instead stubbed out in include/wx/msw/microwin.c,
110 and 'implemented' in src/msw/microwin.c. Some of these functions
111 are important, some less so. They will need to be implemented
112 in due course. But implementing missing functionality in this way
113 is preferably to proliferating many #ifdefs in the
114 wxMSW/wxMicroWindows port itself.
115
116
117 Errors/warnings
118 ===============
119
120 In file ../../src/msw/window.cpp at line 1294: 'UpdateWindow' failed with error 0x00000000 (Success).
121
122 - caused because there are no paint messages pending. Presumed
123 harmless.
124
125 In file ../../src/msw/dc.cpp at line 1838: 'BitBlt' failed with error 0x00000000 (Success).
126
127 - caused because the window isn't mapped, and MwPrepareDC in wingdi.c
128 fails (hwnd->unmapcount is non-zero). Presumed harmless.
129
130 Recursive paint problem, e.g. when clicking the 'Press Me!'
131 button in the widgets sample a few times, until the text control
132 is full.
133
134 - possibly the scrollbar is causing the text control to be
135 updated, which somehow effects the scrollbar, which causes
136 a window update, etc.
137
138 Sluggish updates.
139
140 - probably because many image to bitmap conversions are being
141 done on update, and bitmaps should probably be cached.
142
143
144 Things missing from MicroWindows that need to be worked around
145 ==============================================================
146
147 wxImage/inline XPM/::CreateBitmap support
148 -----------------------------------------
149
150 This is the main obstacle to getting a good range
151 of widgets working, since wxUniversal uses inline XPMs
152 to implement most of the widgets.
153
154 See src/engine/devimage.c for routines for loading JPEGs,
155 XPMs etc. Unfortunately the XPM routines are also #ifdefed
156 for FILE_IO, even though for inline XPMs we don't need file I/O.
157 (Embedded systems tend not to have file I/O, anyway.)
158
159 Now, wxWidgets has its own XPM decoder, src/common/xpmdecod.cpp,
160 so in theory we don't need to use MicroWindows' code there.
161 wxImage can load an inline XPM, _but_ we need to convert to
162 a wxBitmap since this is what the widgets need.
163
164 There is no ::CreateBitmap or BITMAPINFO. (BMPs can be converted
165 to C using convbmp, then need to use Gr... functions.)
166
167 So how can we convert from wxImage to wxBitmap in MicroWindows?
168
169 Well, a simple-minded way would be to use CreateCompatibleBitmap
170 which returns an HBITMAP, select it into an HDC, and draw
171 the pixels from the wxImage to the HDC one by one with SetPixel.
172 This is now implemented, but there are problems with masks.
173 (a) masks have to be created at screen depth because BitBlt/GrDraw
174 can't cope with differing depths, and (b) masked blitting
175 is still not working (try enabling mask creation in
176 wxBitmap::CreateFromImage by setting USE_MASKS to 1).
177
178
179 Other missing features
180 ----------------------
181
182 No ::GetKeyState (see include/wx/msw/private.h). Should probably use
183 GdOpenKeyboard/GdCloseKeyboard/GdReadKeyboard. Could perhaps emulate
184 GetKeyState this way.
185
186 No ::DestroyIcon, ::DestroyCursor - use ::DestroyObject instead?
187 Also no LoadCursor, LoadImage. So how do we make cursors? No ::SetCursor.
188
189 wxDC: no ::GetTextColor, ::GetBkColor, ::IntersectClipRect,
190 ::GetClipBox
191
192 No ::SetMenu, so no menus or menubars (now implemented by
193 wxUniversal).
194
195 No ::GetObject so we can't get LOGFONT from an HFONT
196 in wxSystemSettings (worked around by passing HFONT to
197 the wxFont constructor).
198
199
200 Applying patches by hand
201 ========================
202
203 The full altered functions are given below in case you have
204 to apply them by hand.
205
206 src/mwin/winevent.c
207 -------------------
208
209 A second test has been added to this line:
210
211 if(hittest == HTCLIENT || hwnd == GetCapture()) {
212
213 in MwTranslateMouseMessage below. This corrects a mouse message
214 bug.
215
216 /*
217 * Translate and deliver hardware mouse message to proper window.
218 */
219 void
220 MwTranslateMouseMessage(HWND hwnd,UINT msg,int hittest)
221 {
222 POINT pt;
223 DWORD tick;
224 static UINT lastmsg = 0;
225 static HWND lasthwnd;
226 static DWORD lasttick;
227 static int lastx, lasty;
228
229 /* determine double click eligibility*/
230 if(msg == WM_LBUTTONDOWN || msg == WM_RBUTTONDOWN) {
231 tick = GetTickCount();
232 if((hwnd->pClass->style & CS_DBLCLKS) &&
233 msg == lastmsg && hwnd == lasthwnd &&
234 tick - lasttick < DBLCLICKSPEED &&
235 abs(cursorx-lastx) < mwSYSMETRICS_CXDOUBLECLK &&
236 abs(cursory-lasty) < mwSYSMETRICS_CYDOUBLECLK)
237 msg += (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN);
238 lastmsg = msg;
239 lasthwnd = hwnd;
240 lasttick = tick;
241 lastx = cursorx;
242 lasty = cursory;
243 }
244
245 /*
246 * We always send nc mouse message
247 * unlike Windows, for HTCLIENT default processing
248 */
249 PostMessage(hwnd, msg + (WM_NCMOUSEMOVE-WM_MOUSEMOVE), hittest,
250 MAKELONG(cursorx, cursory));
251
252 /* then possibly send user mouse message*/
253 if(hittest == HTCLIENT || hwnd == GetCapture()) {
254 pt.x = cursorx;
255 pt.y = cursory;
256 ScreenToClient(hwnd, &pt);
257 PostMessage(hwnd, msg, 0, MAKELONG(pt.x, pt.y));
258 }
259 }
260
261 winuser.c
262 ---------
263
264 Part of PeekMessage has been factored out into PeekMessageHelper,
265 and used in PeekMessage and GetMessage. The three relevant functions
266 are:
267
268 /*
269 * A helper function for sharing code between PeekMessage and GetMessage
270 */
271
272 BOOL WINAPI
273 PeekMessageHelper(LPMSG lpMsg, HWND hwnd, UINT uMsgFilterMin, UINT uMsgFilterMax,
274 UINT wRemoveMsg, BOOL returnIfEmptyQueue)
275 {
276 HWND wp;
277 PMSG pNxtMsg;
278
279 /* check if no messages in queue*/
280 if(mwMsgHead.head == NULL) {
281 /* Added by JACS so it doesn't reach MwSelect */
282 if (returnIfEmptyQueue)
283 return FALSE;
284
285 #if PAINTONCE
286 /* check all windows for pending paint messages*/
287 for(wp=listwp; wp; wp=wp->next) {
288 if(!(wp->style & WS_CHILD)) {
289 if(chkPaintMsg(wp, lpMsg))
290 return TRUE;
291 }
292 }
293 for(wp=listwp; wp; wp=wp->next) {
294 if(wp->style & WS_CHILD) {
295 if(chkPaintMsg(wp, lpMsg))
296 return TRUE;
297 }
298 }
299 #endif
300 MwSelect();
301 }
302
303 if(mwMsgHead.head == NULL)
304 return FALSE;
305
306 pNxtMsg = (PMSG)mwMsgHead.head;
307 if(wRemoveMsg & PM_REMOVE)
308 GdListRemove(&mwMsgHead, &pNxtMsg->link);
309 *lpMsg = *pNxtMsg;
310 if(wRemoveMsg & PM_REMOVE)
311 GdItemFree(pNxtMsg);
312 return TRUE;
313 }
314
315 BOOL WINAPI
316 PeekMessage(LPMSG lpMsg, HWND hwnd, UINT uMsgFilterMin, UINT uMsgFilterMax,
317 UINT wRemoveMsg)
318 {
319 /* Never wait in MwSelect: pass TRUE */
320 return PeekMessageHelper(lpMsg, hwnd, uMsgFilterMin, uMsgFilterMax, wRemoveMsg, TRUE);
321 }
322
323 BOOL WINAPI
324 GetMessage(LPMSG lpMsg,HWND hwnd,UINT wMsgFilterMin,UINT wMsgFilterMax)
325 {
326 /*
327 * currently MwSelect() must poll for VT switch reasons,
328 * so this code will work
329 */
330 /* Always wait in MwSelect if there are messages: pass FALSE */
331 while(!PeekMessageHelper(lpMsg, hwnd, wMsgFilterMin, wMsgFilterMax,PM_REMOVE, FALSE))
332 continue;
333 return lpMsg->message != WM_QUIT;
334 }