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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/generic/laywin.cpp
3 // Purpose: Implements a simple layout algorithm, plus
4 // wxSashLayoutWindow which is an example of a window with
5 // layout-awareness (via event handlers). This is suited to
6 // IDE-style window layout.
7 // Author: Julian Smart
8 // Modified by:
9 // Created: 04/01/98
10 // Copyright: (c) Julian Smart
11 // Licence: wxWindows licence
12 /////////////////////////////////////////////////////////////////////////////
13
14 // For compilers that support precompilation, includes "wx/wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21 #ifndef WX_PRECOMP
22 #include "wx/frame.h"
23 #endif
24
25 #include "wx/laywin.h"
26 #include "wx/mdi.h"
27
28
29 IMPLEMENT_DYNAMIC_CLASS(wxQueryLayoutInfoEvent, wxEvent)
30 IMPLEMENT_DYNAMIC_CLASS(wxCalculateLayoutEvent, wxEvent)
31
32 wxDEFINE_EVENT( wxEVT_QUERY_LAYOUT_INFO, wxQueryLayoutInfoEvent );
33 wxDEFINE_EVENT( wxEVT_CALCULATE_LAYOUT, wxCalculateLayoutEvent );
34
35
36 // ----------------------------------------------------------------------------
37 // wxSashLayoutWindow
38 // ----------------------------------------------------------------------------
39
40 #if wxUSE_SASH
41 IMPLEMENT_CLASS(wxSashLayoutWindow, wxSashWindow)
42 BEGIN_EVENT_TABLE(wxSashLayoutWindow, wxSashWindow)
43 EVT_CALCULATE_LAYOUT(wxSashLayoutWindow::OnCalculateLayout)
44 EVT_QUERY_LAYOUT_INFO(wxSashLayoutWindow::OnQueryLayoutInfo)
45 END_EVENT_TABLE()
46
47 bool wxSashLayoutWindow::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos,
48 const wxSize& size, long style, const wxString& name)
49 {
50 return wxSashWindow::Create(parent, id, pos, size, style, name);
51 }
52
53 void wxSashLayoutWindow::Init()
54 {
55 m_orientation = wxLAYOUT_HORIZONTAL;
56 m_alignment = wxLAYOUT_TOP;
57 #ifdef __WXMAC__
58 MacSetClipChildren( true ) ;
59 #endif
60 }
61
62 // This is the function that wxLayoutAlgorithm calls to ascertain the window
63 // dimensions.
64 void wxSashLayoutWindow::OnQueryLayoutInfo(wxQueryLayoutInfoEvent& event)
65 {
66 // int flags = event.GetFlags();
67 int requestedLength = event.GetRequestedLength();
68
69 event.SetOrientation(m_orientation);
70 event.SetAlignment(m_alignment);
71
72 if (m_orientation == wxLAYOUT_HORIZONTAL)
73 event.SetSize(wxSize(requestedLength, m_defaultSize.y));
74 else
75 event.SetSize(wxSize(m_defaultSize.x, requestedLength));
76 }
77
78 // Called by parent to allow window to take a bit out of the
79 // client rectangle, and size itself if not in wxLAYOUT_QUERY mode.
80
81 void wxSashLayoutWindow::OnCalculateLayout(wxCalculateLayoutEvent& event)
82 {
83 wxRect clientSize(event.GetRect());
84
85 int flags = event.GetFlags();
86
87 if (!IsShown())
88 return;
89
90 // Let's assume that all windows stretch the full extent of the window in
91 // the direction of that window orientation. This will work for non-docking toolbars,
92 // and the status bar. Note that the windows have to have been created in a certain
93 // order to work, else you might get a left-aligned window going to the bottom
94 // of the window, and the status bar appearing to the right of it. The
95 // status bar would have to be created after or before the toolbar(s).
96
97 wxRect thisRect;
98
99 // Try to stretch
100 int length = (GetOrientation() == wxLAYOUT_HORIZONTAL) ? clientSize.width : clientSize.height;
101 wxLayoutOrientation orient = GetOrientation();
102
103 // We assume that a window that says it's horizontal, wants to be stretched in that
104 // direction. Is this distinction too fine? Do we assume that any horizontal
105 // window needs to be stretched in that direction? Possibly.
106 int whichDimension = (GetOrientation() == wxLAYOUT_HORIZONTAL) ? wxLAYOUT_LENGTH_X : wxLAYOUT_LENGTH_Y;
107
108 wxQueryLayoutInfoEvent infoEvent(GetId());
109 infoEvent.SetEventObject(this);
110 infoEvent.SetRequestedLength(length);
111 infoEvent.SetFlags(orient | whichDimension);
112
113 if (!GetEventHandler()->ProcessEvent(infoEvent))
114 return;
115
116 wxSize sz = infoEvent.GetSize();
117
118 if (sz.x == 0 && sz.y == 0) // Assume it's invisible
119 return;
120
121 // Now we know the size it wants to be. We wish to decide where to place it, i.e.
122 // how it's aligned.
123 switch (GetAlignment())
124 {
125 case wxLAYOUT_TOP:
126 {
127 thisRect.x = clientSize.x; thisRect.y = clientSize.y;
128 thisRect.width = sz.x; thisRect.height = sz.y;
129 clientSize.y += thisRect.height;
130 clientSize.height -= thisRect.height;
131 break;
132 }
133 case wxLAYOUT_LEFT:
134 {
135 thisRect.x = clientSize.x; thisRect.y = clientSize.y;
136 thisRect.width = sz.x; thisRect.height = sz.y;
137 clientSize.x += thisRect.width;
138 clientSize.width -= thisRect.width;
139 break;
140 }
141 case wxLAYOUT_RIGHT:
142 {
143 thisRect.x = clientSize.x + (clientSize.width - sz.x); thisRect.y = clientSize.y;
144 thisRect.width = sz.x; thisRect.height = sz.y;
145 clientSize.width -= thisRect.width;
146 break;
147 }
148 case wxLAYOUT_BOTTOM:
149 {
150 thisRect.x = clientSize.x; thisRect.y = clientSize.y + (clientSize.height - sz.y);
151 thisRect.width = sz.x; thisRect.height = sz.y;
152 clientSize.height -= thisRect.height;
153 break;
154 }
155 case wxLAYOUT_NONE:
156 {
157 break;
158 }
159
160 }
161
162 if ((flags & wxLAYOUT_QUERY) == 0)
163 {
164 // If not in query mode, resize the window.
165 // TODO: add wxRect& form to wxWindow::SetSize
166 wxSize sz2 = GetSize();
167 wxPoint pos = GetPosition();
168 SetSize(thisRect.x, thisRect.y, thisRect.width, thisRect.height);
169
170 // Make sure the sash is erased when the window is resized
171 if ((pos.x != thisRect.x || pos.y != thisRect.y || sz2.x != thisRect.width || sz2.y != thisRect.height) &&
172 (GetSashVisible(wxSASH_TOP) || GetSashVisible(wxSASH_RIGHT) || GetSashVisible(wxSASH_BOTTOM) || GetSashVisible(wxSASH_LEFT)))
173 Refresh(true);
174
175 }
176
177 event.SetRect(clientSize);
178 }
179 #endif // wxUSE_SASH
180
181
182 // ----------------------------------------------------------------------------
183 // wxLayoutAlgorithm
184 // ----------------------------------------------------------------------------
185
186 #if wxUSE_MDI_ARCHITECTURE
187
188 // Lays out windows for an MDI frame. The MDI client area gets what's left
189 // over.
190 bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* r)
191 {
192 int cw, ch;
193 frame->GetClientSize(& cw, & ch);
194
195 wxRect rect(0, 0, cw, ch);
196 if (r)
197 rect = * r;
198
199 wxCalculateLayoutEvent event;
200 event.SetRect(rect);
201
202 wxWindowList::compatibility_iterator node = frame->GetChildren().GetFirst();
203 while (node)
204 {
205 wxWindow* win = node->GetData();
206
207 event.SetId(win->GetId());
208 event.SetEventObject(win);
209 event.SetFlags(0); // ??
210
211 win->GetEventHandler()->ProcessEvent(event);
212
213 node = node->GetNext();
214 }
215
216 wxWindow* clientWindow = frame->GetClientWindow();
217
218 rect = event.GetRect();
219
220 clientWindow->SetSize(rect.x, rect.y, rect.width, rect.height);
221
222 return true;
223 }
224
225 #endif // wxUSE_MDI_ARCHITECTURE
226
227 bool wxLayoutAlgorithm::LayoutFrame(wxFrame* frame, wxWindow* mainWindow)
228 {
229 return LayoutWindow(frame, mainWindow);
230 }
231
232 // Layout algorithm for any window. mainWindow gets what's left over.
233 bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow)
234 {
235 // Test if the parent is a sash window, and if so,
236 // reduce the available space to allow space for any active edges.
237
238 int leftMargin = 0, rightMargin = 0, topMargin = 0, bottomMargin = 0;
239 #if wxUSE_SASH
240 if (wxDynamicCast(parent, wxSashWindow))
241 {
242 wxSashWindow* sashWindow = (wxSashWindow*) parent;
243
244 leftMargin = sashWindow->GetExtraBorderSize();
245 rightMargin = sashWindow->GetExtraBorderSize();
246 topMargin = sashWindow->GetExtraBorderSize();
247 bottomMargin = sashWindow->GetExtraBorderSize();
248
249 if (sashWindow->GetSashVisible(wxSASH_LEFT))
250 leftMargin += sashWindow->GetDefaultBorderSize();
251 if (sashWindow->GetSashVisible(wxSASH_RIGHT))
252 rightMargin += sashWindow->GetDefaultBorderSize();
253 if (sashWindow->GetSashVisible(wxSASH_TOP))
254 topMargin += sashWindow->GetDefaultBorderSize();
255 if (sashWindow->GetSashVisible(wxSASH_BOTTOM))
256 bottomMargin += sashWindow->GetDefaultBorderSize();
257 }
258 #endif // wxUSE_SASH
259
260 int cw, ch;
261 parent->GetClientSize(& cw, & ch);
262
263 wxRect rect(leftMargin, topMargin, cw - leftMargin - rightMargin, ch - topMargin - bottomMargin);
264
265 wxCalculateLayoutEvent event;
266 event.SetRect(rect);
267
268 // Find the last layout-aware window, so we can make it fill all remaining
269 // space.
270 wxWindow *lastAwareWindow = NULL;
271 wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
272
273 while (node)
274 {
275 wxWindow* win = node->GetData();
276
277 if (win->IsShown())
278 {
279 wxCalculateLayoutEvent tempEvent(win->GetId());
280 tempEvent.SetEventObject(win);
281 tempEvent.SetFlags(wxLAYOUT_QUERY);
282 tempEvent.SetRect(event.GetRect());
283 if (win->GetEventHandler()->ProcessEvent(tempEvent))
284 lastAwareWindow = win;
285 }
286
287 node = node->GetNext();
288 }
289
290 // Now do a dummy run to see if we have any space left for the final window (fail if not)
291 node = parent->GetChildren().GetFirst();
292 while (node)
293 {
294 wxWindow* win = node->GetData();
295
296 // If mainWindow is NULL and we're at the last window,
297 // skip this, because we'll simply make it fit the remaining space.
298 if (win->IsShown() && (win != mainWindow) && (mainWindow != NULL || win != lastAwareWindow))
299 {
300 event.SetId(win->GetId());
301 event.SetEventObject(win);
302 event.SetFlags(wxLAYOUT_QUERY);
303
304 win->GetEventHandler()->ProcessEvent(event);
305 }
306
307 node = node->GetNext();
308 }
309
310 if (event.GetRect().GetWidth() < 0 || event.GetRect().GetHeight() < 0)
311 return false;
312
313 event.SetRect(rect);
314
315 node = parent->GetChildren().GetFirst();
316 while (node)
317 {
318 wxWindow* win = node->GetData();
319
320 // If mainWindow is NULL and we're at the last window,
321 // skip this, because we'll simply make it fit the remaining space.
322 if (win->IsShown() && (win != mainWindow) && (mainWindow != NULL || win != lastAwareWindow))
323 {
324 event.SetId(win->GetId());
325 event.SetEventObject(win);
326 event.SetFlags(0); // ??
327
328 win->GetEventHandler()->ProcessEvent(event);
329 }
330
331 node = node->GetNext();
332 }
333
334 rect = event.GetRect();
335
336 if (mainWindow)
337 mainWindow->SetSize(rect.x, rect.y, wxMax(0, rect.width), wxMax(0, rect.height));
338 else if (lastAwareWindow)
339 {
340 // Fit the remaining space
341 lastAwareWindow->SetSize(rect.x, rect.y, wxMax(0, rect.width), wxMax(0, rect.height));
342 }
343
344 return true;
345 }
346