1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Dynamic library management
4 // Author: Guilhem Lavaux
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_DYNLIB_H__
13 #define _WX_DYNLIB_H__
21 #if wxUSE_DYNLIB_CLASS
23 #include <wx/string.h>
27 // this is normally done by configure, but I leave it here for now...
28 #if defined(__UNIX__) && !(defined(HAVE_DLOPEN) || defined(HAVE_SHL_LOAD))
29 # if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__)
31 # elif defined(__HPUX__)
32 # define HAVE_SHL_LOAD
33 # endif // Unix flavour
34 #endif // !Unix or already have some HAVE_xxx defined
36 #if defined(HAVE_DLOPEN)
38 typedef void *wxDllType
;
39 #elif defined(HAVE_SHL_LOAD)
41 typedef shl_t wxDllType
;
42 #elif defined(__WINDOWS__)
44 typedef HMODULE wxDllType
;
45 #elif defined(__WXMAC__)
46 typedef CFragConnectionID wxDllType
;
48 # error "wxLibrary can't be compiled on this platform, sorry."
51 // defined in windows.h
56 // ----------------------------------------------------------------------------
58 // ----------------------------------------------------------------------------
59 /** wxDllLoader is a class providing an interface similar to unix's
60 dlopen(). It is used by the wxLibrary framework and manages the
61 actual loading of DLLs and the resolving of symbols in them.
62 There are no instances of this class, it simply serves as a
63 namespace for its static member functions.
68 /** This function loads a shared library into memory, with libname
69 being the basename of the library, without the filename
70 extension. No initialisation of the library will be done.
71 @param libname Name of the shared object to load.
72 @param success Must point to a bool variable which will be set to TRUE or FALSE.
73 @return A handle to the loaded DLL. Use success parameter to test if it is valid.
75 static wxDllType
LoadDll(const wxString
& libname
, bool *success
);
76 /** This function resolves a symbol in a loaded DLL, such as a
77 variable or function name.
78 @param dllHandle Handle of the DLL, as returned by LoadDll().
79 @param name Name of the symbol.
80 @return A pointer to the symbol.
82 static void * GetSymbol(wxDllType dllHandle
, const wxString
&name
);
84 /// forbid construction of objects
88 // ----------------------------------------------------------------------------
90 // ----------------------------------------------------------------------------
92 class wxLibrary
: public wxObject
95 wxHashTable classTable
;
98 wxLibrary(wxDllType handle
);
101 // Get a symbol from the dynamic library
102 void *GetSymbol(const wxString
& symbname
);
104 // Create the object whose classname is "name"
105 wxObject
*CreateObject(const wxString
& name
);
108 void PrepareClasses(wxClassInfo
*first
);
115 // ----------------------------------------------------------------------------
117 // ----------------------------------------------------------------------------
125 // caller is responsible for deleting the returned pointer if !NULL
126 wxLibrary
*LoadLibrary(const wxString
& basename
);
128 wxObject
*CreateObject(const wxString
& name
);
134 // ----------------------------------------------------------------------------
136 // ----------------------------------------------------------------------------
138 extern wxLibraries wxTheLibraries
;
140 // ----------------------------------------------------------------------------
141 // Interesting defines
142 // ----------------------------------------------------------------------------
144 #define WXDLL_ENTRY_FUNCTION() \
145 extern "C" wxClassInfo *wxGetClassFirst(); \
146 wxClassInfo *wxGetClassFirst() { \
147 return wxClassInfo::GetFirst(); \
150 #endif // wxUSE_DYNLIB_CLASS
152 #endif // _WX_DYNLIB_H__