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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/frame.h
3 // Purpose: wxFrame class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.11.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FRAME_H_BASE_
13 #define _WX_FRAME_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #include "wx/toplevel.h" // the base class
20
21 // the default names for various classs
22 extern WXDLLEXPORT_DATA(const wxChar) wxStatusLineNameStr[];
23 extern WXDLLEXPORT_DATA(const wxChar) wxToolBarNameStr[];
24
25 class WXDLLIMPEXP_FWD_CORE wxFrame;
26 class WXDLLIMPEXP_FWD_CORE wxMenuBar;
27 class WXDLLIMPEXP_FWD_CORE wxStatusBar;
28 class WXDLLIMPEXP_FWD_CORE wxToolBar;
29
30 // ----------------------------------------------------------------------------
31 // constants
32 // ----------------------------------------------------------------------------
33
34 // wxFrame-specific (i.e. not for wxDialog) styles
35 #define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only)
36 #define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu
37 #define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent
38 #define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped
39
40 // ----------------------------------------------------------------------------
41 // wxFrame is a top-level window with optional menubar, statusbar and toolbar
42 //
43 // For each of *bars, a frame may have several of them, but only one is
44 // managed by the frame, i.e. resized/moved when the frame is and whose size
45 // is accounted for in client size calculations - all others should be taken
46 // care of manually. The CreateXXXBar() functions create this, main, XXXBar,
47 // but the actual creation is done in OnCreateXXXBar() functions which may be
48 // overridden to create custom objects instead of standard ones when
49 // CreateXXXBar() is called.
50 // ----------------------------------------------------------------------------
51
52 class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
53 {
54 public:
55 // construction
56 wxFrameBase();
57 virtual ~wxFrameBase();
58
59 wxFrame *New(wxWindow *parent,
60 wxWindowID winid,
61 const wxString& title,
62 const wxPoint& pos = wxDefaultPosition,
63 const wxSize& size = wxDefaultSize,
64 long style = wxDEFAULT_FRAME_STYLE,
65 const wxString& name = wxFrameNameStr);
66
67 // frame state
68 // -----------
69
70 // get the origin of the client area (which may be different from (0, 0)
71 // if the frame has a toolbar) in client coordinates
72 virtual wxPoint GetClientAreaOrigin() const;
73
74 // sends a size event to the window using its current size -- this has an
75 // effect of refreshing the window layout
76 virtual void SendSizeEvent();
77
78 // menu bar functions
79 // ------------------
80
81 #if wxUSE_MENUS
82 virtual void SetMenuBar(wxMenuBar *menubar);
83 virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
84
85 // find the item by id in the frame menu bar: this is an internal function
86 // and exists mainly in order to be overridden in the MDI parent frame
87 // which also looks at its active child menu bar
88 virtual const wxMenuItem *FindItemInMenuBar(int menuId) const;
89 #endif // wxUSE_MENUS
90
91 // process menu command: returns true if processed
92 bool ProcessCommand(int winid);
93
94 // status bar functions
95 // --------------------
96 #if wxUSE_STATUSBAR
97 // create the main status bar by calling OnCreateStatusBar()
98 virtual wxStatusBar* CreateStatusBar(int number = 1,
99 long style = wxST_SIZEGRIP|wxFULL_REPAINT_ON_RESIZE,
100 wxWindowID winid = 0,
101 const wxString& name =
102 wxStatusLineNameStr);
103 // return a new status bar
104 virtual wxStatusBar *OnCreateStatusBar(int number,
105 long style,
106 wxWindowID winid,
107 const wxString& name);
108 // get the main status bar
109 virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
110
111 // sets the main status bar
112 virtual void SetStatusBar(wxStatusBar *statBar);
113
114 // forward these to status bar
115 virtual void SetStatusText(const wxString &text, int number = 0);
116 virtual void SetStatusWidths(int n, const int widths_field[]);
117 void PushStatusText(const wxString &text, int number = 0);
118 void PopStatusText(int number = 0);
119
120 // set the status bar pane the help will be shown in
121 void SetStatusBarPane(int n) { m_statusBarPane = n; }
122 int GetStatusBarPane() const { return m_statusBarPane; }
123 #endif // wxUSE_STATUSBAR
124
125 // toolbar functions
126 // -----------------
127
128 #if wxUSE_TOOLBAR
129 // create main toolbar bycalling OnCreateToolBar()
130 virtual wxToolBar* CreateToolBar(long style = -1,
131 wxWindowID winid = wxID_ANY,
132 const wxString& name = wxToolBarNameStr);
133 // return a new toolbar
134 virtual wxToolBar *OnCreateToolBar(long style,
135 wxWindowID winid,
136 const wxString& name );
137
138 // get/set the main toolbar
139 virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
140 virtual void SetToolBar(wxToolBar *toolbar);
141 #endif // wxUSE_TOOLBAR
142
143 // implementation only from now on
144 // -------------------------------
145
146 // event handlers
147 #if wxUSE_MENUS
148 #if wxUSE_STATUSBAR
149 void OnMenuOpen(wxMenuEvent& event);
150 void OnMenuClose(wxMenuEvent& event);
151 void OnMenuHighlight(wxMenuEvent& event);
152 #endif // wxUSE_STATUSBAR
153
154 // send wxUpdateUIEvents for all menu items in the menubar,
155 // or just for menu if non-NULL
156 virtual void DoMenuUpdates(wxMenu* menu = NULL);
157 #endif // wxUSE_MENUS
158
159 // do the UI update processing for this window
160 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
161
162 // Implement internal behaviour (menu updating on some platforms)
163 virtual void OnInternalIdle();
164
165 // if there is no real wxTopLevelWindow on this platform we have to define
166 // some wxTopLevelWindowBase pure virtual functions here to avoid breaking
167 // old ports (wxMotif) which don't define them in wxFrame
168 #ifndef wxTopLevelWindowNative
169 virtual bool ShowFullScreen(bool WXUNUSED(show),
170 long WXUNUSED(style) = wxFULLSCREEN_ALL)
171 { return false; }
172 virtual bool IsFullScreen() const
173 { return false; }
174 #endif // no wxTopLevelWindowNative
175
176 #if wxUSE_MENUS || wxUSE_TOOLBAR
177 // show help text for the currently selected menu or toolbar item
178 // (typically in the status bar) or hide it and restore the status bar text
179 // originally shown before the menu was opened if show == false
180 virtual void DoGiveHelp(const wxString& text, bool show);
181 #endif
182
183 virtual bool IsClientAreaChild(const wxWindow *child) const
184 {
185 return !IsOneOfBars(child) && wxTopLevelWindow::IsClientAreaChild(child);
186 }
187
188 protected:
189 // the frame main menu/status/tool bars
190 // ------------------------------------
191
192 // this (non virtual!) function should be called from dtor to delete the
193 // main menubar, statusbar and toolbar (if any)
194 void DeleteAllBars();
195
196 // test whether this window makes part of the frame
197 virtual bool IsOneOfBars(const wxWindow *win) const;
198
199 #if wxUSE_MENUS
200 // override to update menu bar position when the frame size changes
201 virtual void PositionMenuBar() { }
202
203 // override to do something special when the menu bar is being removed
204 // from the frame
205 virtual void DetachMenuBar();
206
207 // override to do something special when the menu bar is attached to the
208 // frame
209 virtual void AttachMenuBar(wxMenuBar *menubar);
210
211 wxMenuBar *m_frameMenuBar;
212 #endif // wxUSE_MENUS
213
214 #if wxUSE_STATUSBAR && (wxUSE_MENUS || wxUSE_TOOLBAR)
215 // the saved status bar text overwritten by DoGiveHelp()
216 wxString m_oldStatusText;
217 #endif
218
219 #if wxUSE_STATUSBAR
220 // override to update status bar position (or anything else) when
221 // something changes
222 virtual void PositionStatusBar() { }
223
224 // show the help string for the given menu item using DoGiveHelp() if the
225 // given item does have a help string (as determined by FindInMenuBar()),
226 // return false if there is no help for such item
227 bool ShowMenuHelp(int helpid);
228
229 wxStatusBar *m_frameStatusBar;
230 #endif // wxUSE_STATUSBAR
231
232
233 int m_statusBarPane;
234
235 #if wxUSE_TOOLBAR
236 // override to update status bar position (or anything else) when
237 // something changes
238 virtual void PositionToolBar() { }
239
240 wxToolBar *m_frameToolBar;
241 #endif // wxUSE_TOOLBAR
242
243 #if wxUSE_MENUS && wxUSE_STATUSBAR
244 DECLARE_EVENT_TABLE()
245 #endif // wxUSE_MENUS && wxUSE_STATUSBAR
246
247 DECLARE_NO_COPY_CLASS(wxFrameBase)
248 };
249
250 // include the real class declaration
251 #if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__)
252 #include "wx/univ/frame.h"
253 #else // !__WXUNIVERSAL__
254 #if defined(__WXPALMOS__)
255 #include "wx/palmos/frame.h"
256 #elif defined(__WXMSW__)
257 #include "wx/msw/frame.h"
258 #elif defined(__WXGTK20__)
259 #include "wx/gtk/frame.h"
260 #elif defined(__WXGTK__)
261 #include "wx/gtk1/frame.h"
262 #elif defined(__WXMOTIF__)
263 #include "wx/motif/frame.h"
264 #elif defined(__WXMAC__)
265 #include "wx/mac/frame.h"
266 #elif defined(__WXCOCOA__)
267 #include "wx/cocoa/frame.h"
268 #elif defined(__WXPM__)
269 #include "wx/os2/frame.h"
270 #endif
271 #endif
272
273 #endif
274 // _WX_FRAME_H_BASE_