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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 0.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
54
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
59 //
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
64 //
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
67
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
70 //
71 // Default is 0
72 //
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
75
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
78 //
79 // Default is 1
80 //
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
83
84 // ----------------------------------------------------------------------------
85 // debugging settings
86 // ----------------------------------------------------------------------------
87
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
94 //
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
98
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
101 // recommended to set this to 1, since you may well need to output an error log
102 // in a production version (or non-debugging beta).
103 //
104 // Default is 1.
105 //
106 // Recommended setting: 1 but see comment above
107 #define wxUSE_DEBUG_CONTEXT 1
108
109 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110 // __WXDEBUG__ is also defined.
111 //
112 // WARNING: this code may not work with all architectures, especially if
113 // alignment is an issue. This switch is currently ignored for mingw / cygwin
114 //
115 // Default is 1
116 //
117 // Recommended setting: 1 but see comment in the beginning of this section
118 #define wxUSE_MEMORY_TRACING 1
119
120 // In debug mode, cause new and delete to be redefined globally.
121 // If this causes problems (e.g. link errors), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
123 //
124 // Default is 1
125 //
126 // Recommended setting: 1 but see comment in the beginning of this section
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
128
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin
133 //
134 // Default is 1
135 //
136 // Recommended setting: 1 but see comment in the beginning of this section
137 #define wxUSE_DEBUG_NEW_ALWAYS 1
138
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143 //
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
146 //
147 // Default is 1
148 //
149 // Recommended setting: 1 if your compiler supports it.
150 #ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152 #else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154 #endif
155
156 // ----------------------------------------------------------------------------
157 // Unicode support
158 // ----------------------------------------------------------------------------
159
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
163 //
164 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
166 // under 9x).
167 //
168 // Default is 0
169 //
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
171 #define wxUSE_UNICODE 0
172
173 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
174 // compiling the program in Unicode mode. More precisely, it will be possible
175 // to construct wxString from a wide (Unicode) string and convert any wxString
176 // to Unicode.
177 //
178 // Default is 1
179 //
180 // Recommended setting: 1
181 #define wxUSE_WCHAR_T 1
182
183 // ----------------------------------------------------------------------------
184 // global features
185 // ----------------------------------------------------------------------------
186
187 // Support for message/error logging. This includes wxLogXXX() functions and
188 // wxLog and derived classes. Don't set this to 0 unless you really know what
189 // you are doing.
190 //
191 // Default is 1
192 //
193 // Recommended setting: 1 (always)
194 #define wxUSE_LOG 1
195
196 // Recommended setting: 1 (always)
197 #define wxUSE_LOGWINDOW 1
198
199 // Recommended setting: 1 (always)
200 #define wxUSE_LOGGUI 1
201
202 // Recommended setting: 1 (always)
203 #define wxUSE_LOG_DIALOG 1
204
205 // Support for multithreaded applications: if 1, compile in thread classes
206 // (thread.h) and make the library a bit more thread safe. Although thread
207 // support is quite stable by now, you may still consider recompiling the
208 // library without it if you have no use for it - this will result in a
209 // somewhat smaller and faster operation.
210 //
211 // This is ignored under Win16, threads are only supported under Win32.
212 //
213 // Default is 1
214 //
215 // Recommended setting: 0 unless you do plan to develop MT applications
216 #define wxUSE_THREADS 1
217
218 // If enabled (1), compiles wxWindows streams classes
219 #define wxUSE_STREAMS 1
220
221 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
222 #define wxUSE_STD_IOSTREAM 0
223
224 // Use serialization (requires utils/serialize)
225 #define wxUSE_SERIAL 0
226
227 // ----------------------------------------------------------------------------
228 // non GUI features selection
229 // ----------------------------------------------------------------------------
230
231 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
232 // integer which is implemented in terms of native 64 bit integers if any or
233 // uses emulation otherwise.
234 //
235 // This class is required by wxDateTime and so you should enable it if you want
236 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
237 // integers in which case (almost) all of its functions are inline and it
238 // almost does not take any space, so there should be no reason to switch it
239 // off.
240 //
241 // Recommended setting: 1
242 #define wxUSE_LONGLONG 1
243
244 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
245 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
246 //
247 // Default is 1
248 //
249 // Recommended setting: 1 (wxFile is highly recommended as it is required by
250 // i18n code, wxFileConfig and others)
251 #define wxUSE_FILE 1
252 #define wxUSE_FFILE 1
253
254 // use wxTextFile class: requires wxFile, required by wxFileConfig
255 #define wxUSE_TEXTFILE 1
256
257 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
258 #define wxUSE_INTL 1
259
260 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
261 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
262 // old wxTime and wxDate classes which are still provided for backwards
263 // compatibility (and implemented in terms of wxDateTime).
264 //
265 // Note that this class is relatively new and is still officially in alpha
266 // stage because some features are not yet (fully) implemented. It is already
267 // quite useful though and should only be disabled if you are aiming at
268 // absolutely minimal version of the library.
269 //
270 // Requires: wxUSE_LONGLONG
271 //
272 // Default is 1
273 //
274 // Recommended setting: 1
275 #define wxUSE_DATETIME 1
276
277 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
278 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
279 // in new code
280 //
281 // Default is 0
282 //
283 // Recommended setting: 0 unless you have legacy code which uses these classes
284 #define wxUSE_TIMEDATE 0
285
286 // Set wxUSE_TIMER to 1 to compile wxTimer class
287 //
288 // Default is 1
289 //
290 // Recommended setting: 1
291 #define wxUSE_TIMER 1
292
293 // Use wxStopWatch clas.
294 //
295 // Default is 1
296 //
297 // Recommended setting: 1 (needed by wxSocket)
298 #define wxUSE_STOPWATCH 1
299
300 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
301 // which allow the application to store its settings in the persistent
302 // storage. Setting this to 1 will also enable on-demand creation of the
303 // global config object in wxApp.
304 //
305 // See also wxUSE_CONFIG_NATIVE below.
306 //
307 // Recommended setting: 1
308 #define wxUSE_CONFIG 1
309
310 // If wxUSE_CONFIG is 1, you may choose to use either the native config
311 // classes under Windows (using .INI files under Win16 and the registry under
312 // Win32) or the portable text file format used by the config classes under
313 // Unix.
314 //
315 // Default is 1 to use native classes. Note that you may still use
316 // wxFileConfig even if you set this to 1 - just the config object created by
317 // default for the applications needs will be a wxRegConfig or wxIniConfig and
318 // not wxFileConfig.
319 //
320 // Recommended setting: 1
321 #define wxUSE_CONFIG_NATIVE 1
322
323 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
324 // to connect/disconnect from the network and be notified whenever the dial-up
325 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
326 //
327 // Default is 1.
328 //
329 // Recommended setting: 1
330 #define wxUSE_DIALUP_MANAGER 1
331
332 // Compile in wxLibrary class for run-time DLL loading and function calling.
333 // Required by wxUSE_DIALUP_MANAGER.
334 //
335 // This setting is for Win32 only
336 //
337 // Default is 1.
338 //
339 // Recommended setting: 1
340 #define wxUSE_DYNLIB_CLASS 1
341
342 // Set to 1 to use socket classes
343 #define wxUSE_SOCKETS 1
344
345 // Set to 1 to enable virtual file systems (required by wxHTML)
346 #define wxUSE_FILESYSTEM 1
347
348 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
349 #define wxUSE_FS_ZIP 1
350
351 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
352 #define wxUSE_FS_INET 1
353
354 // Set to 1 to compile wxZipInput/OutputStream classes.
355 #define wxUSE_ZIPSTREAM 1
356
357 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
358 // wxUSE_LIBPNG.
359 #define wxUSE_ZLIB 1
360
361 // If enabled, the code written by Apple will be used to write, in a portable
362 // way, float on the disk. See extended.c for the license which is different
363 // from wxWindows one.
364 //
365 // Default is 1.
366 //
367 // Recommended setting: 1 unless you don't like the license terms (unlikely)
368 #define wxUSE_APPLE_IEEE 1
369
370 // Joystick support class
371 #define wxUSE_JOYSTICK 1
372
373 // wxFontMapper class
374 #define wxUSE_FONTMAP 1
375
376 // wxMimeTypesManager class
377 #define wxUSE_MIMETYPE 1
378
379 // ----------------------------------------------------------------------------
380 // Individual GUI controls
381 // ----------------------------------------------------------------------------
382
383 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
384 // (without it, wxControl class is not compiled)
385 //
386 // Default is 1
387 //
388 // Recommended setting: 1 (don't change except for very special programs)
389 #define wxUSE_CONTROLS 1
390
391 // wxPopupWindow class is not used currently by wxMSW
392 //
393 // Default is 0
394 //
395 // Recommended setting: 0
396 #define wxUSE_POPUPWIN 0
397
398 // Each of the settings below corresponds to one wxWindows control. They are
399 // all switched on by default but may be disabled if you are sure that your
400 // program (including any standard dialogs it can show!) doesn't need them and
401 // if you desperately want to save some space. If you use any of these you must
402 // set wxUSE_CONTROLS as well.
403 //
404 // Default is 1
405 //
406 // Recommended setting: 1
407 #define wxUSE_BUTTON 1 // wxButton
408 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
409 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
410 #define wxUSE_CHECKBOX 1 // wxCheckBox
411 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
412 #define wxUSE_CHOICE 1 // wxChoice
413 #define wxUSE_COMBOBOX 1 // wxComboBox
414 #define wxUSE_GAUGE 1 // wxGauge
415 #define wxUSE_LISTBOX 1 // wxListBox
416 #define wxUSE_LISTCTRL 1 // wxListCtrl
417 #define wxUSE_RADIOBOX 1 // wxRadioBox
418 #define wxUSE_RADIOBTN 1 // wxRadioButton
419 #define wxUSE_SCROLLBAR 1 // wxScrollBar
420 #define wxUSE_SLIDER 1 // wxSlider
421 #define wxUSE_SPINBTN 1 // wxSpinButton
422 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
423 #define wxUSE_STATBOX 1 // wxStaticBox
424 #define wxUSE_STATLINE 1 // wxStaticLine
425 #define wxUSE_STATTEXT 1 // wxStaticText
426 #define wxUSE_STATBMP 1 // wxStaticBitmap
427 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
428 #define wxUSE_TOGGLEBTN 1 // requires wxButton
429 #define wxUSE_TREECTRL 1 // wxTreeCtrl
430
431 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
432 // below either wxStatusBar95 or a generic wxStatusBar will be used.
433 //
434 // Default is 1
435 //
436 // Recommended setting: 1
437 #define wxUSE_STATUSBAR 1
438
439 // Two status bar implementations are available under Win32: the generic one
440 // or the wrapper around native control. For native look and feel the native
441 // version should be used.
442 //
443 // Default is 1.
444 //
445 // Recommended setting: 1 (there is no advantage in using the generic one)
446 #define wxUSE_NATIVE_STATUSBAR 1
447
448 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
449 // classes at all. Otherwise, use the native toolbar class unless
450 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
451 // supports some features which might not be supported by the native wxToolBar
452 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
453 //
454 // Default is 1 for all settings.
455 //
456 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
457 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
458 #define wxUSE_TOOLBAR 1
459 #define wxUSE_TOOLBAR_NATIVE 1
460 #define wxUSE_TOOLBAR_SIMPLE 1
461
462 // this setting is obsolete, value is ignored
463 #define wxUSE_BUTTONBAR 1
464
465 // wxNotebook is a control with several "tabs" located on one of its sides. It
466 // may be used ot logically organise the data presented to the user instead of
467 // putting everything in one huge dialog. It replaces wxTabControl and related
468 // classes of wxWin 1.6x.
469 //
470 // Default is 1.
471 //
472 // Recommended setting: 1
473 #define wxUSE_NOTEBOOK 1
474
475 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
476 // the new class. It shouldn't be used in new code.
477 //
478 // Default is 0.
479 //
480 // Recommended setting: 0 (use wxNotebook)
481 #define wxUSE_TAB_DIALOG 0
482
483 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
484 // the new, much imporved and enhanced version. The new version is backwards
485 // compatible with the old one and should be used whenever possible, i.e. if
486 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
487 //
488 // Default is 1 for both options.
489 //
490 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
491 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
492 // essential.
493 //
494 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
495 #define wxUSE_GRID 1
496 #define wxUSE_NEW_GRID 1
497
498 // ----------------------------------------------------------------------------
499 // Miscellaneous GUI stuff
500 // ----------------------------------------------------------------------------
501
502 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
503 #define wxUSE_ACCEL 1
504
505 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
506 // under Windows).
507 //
508 // Default is 1.
509 //
510 // Recommended setting: 1 (can be safely set to 0, not used by the library)
511 #define wxUSE_CARET 1
512
513 // Miscellaneous geometry code: needed for Canvas library
514 #define wxUSE_GEOMETRY 1
515
516 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
517 // wxListCtrl.
518 //
519 // Default is 1.
520 //
521 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
522 // enumerated above, then this class is mostly useless too)
523 #define wxUSE_IMAGLIST 1
524
525 // Use wxMenu, wxMenuBar, wxMenuItem.
526 //
527 // Default is 1.
528 //
529 // Recommended setting: 1 (can't be disabled under MSW)
530 #define wxUSE_MENUS 1
531
532 // Use wxSashWindow class.
533 //
534 // Default is 1.
535 //
536 // Recommended setting: 1
537 #define wxUSE_SASH 1
538
539 // Use wxSplitterWindow class.
540 //
541 // Default is 1.
542 //
543 // Recommended setting: 1
544 #define wxUSE_SPLITTER 1
545
546 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
547 //
548 // Default is 1.
549 //
550 // Recommended setting: 1
551 #define wxUSE_TOOLTIPS 1
552
553 // wxValidator class and related methods
554 #define wxUSE_VALIDATORS 1
555
556 // ----------------------------------------------------------------------------
557 // common dialogs
558 // ----------------------------------------------------------------------------
559
560 // Define 1 to use generic dialogs in Windows, even though they duplicate
561 // native common dialog (e.g. wxColourDialog). This is mainly useful for
562 // testing.
563 //
564 // Default is 0
565 //
566 // Recommended setting: 0
567 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
568
569 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
570 // file selector, printer dialog). Switching this off also switches off the
571 // printing architecture and interactive wxPrinterDC.
572 //
573 // Default is 1
574 //
575 // Recommended setting: 1 (unless it really doesn't work)
576 #define wxUSE_COMMON_DIALOGS 1
577
578 // wxBusyInfo displays window with message when app is busy. Works in same way
579 // as wxBusyCursor
580 #define wxUSE_BUSYINFO 1
581
582 // Use single/multiple choice dialogs.
583 //
584 // Default is 1
585 //
586 // Recommended setting: 1 (used in the library itself)
587 #define wxUSE_CHOICEDLG 1
588
589 // wxDirDlg class for getting a directory name from user
590 #define wxUSE_DIRDLG 1
591
592 // TODO: setting to choose the generic or native one
593
594 // Use file open/save dialogs.
595 //
596 // Default is 1
597 //
598 // Recommended setting: 1 (used in many places in the library itself)
599 #define wxUSE_FILEDLG 1
600
601 // Use font picker dialog
602 //
603 // Default is 1
604 //
605 // Recommended setting: 1 (used in the library itself)
606 #define wxUSE_FONTDLG 1
607
608 // Use wxMessageDialog and wxMessageBox.
609 //
610 // Default is 1
611 //
612 // Recommended setting: 1 (used in the library itself)
613 #define wxUSE_MSGDLG 1
614
615 // progress dialog class for lengthy operations
616 #define wxUSE_PROGRESSDLG 1
617
618 // support for startup tips (wxShowTip &c)
619 #define wxUSE_STARTUP_TIPS 1
620
621 // text entry dialog and wxGetTextFromUser function
622 #define wxUSE_TEXTDLG 1
623
624 // number entry dialog
625 #define wxUSE_NUMBERDLG 1
626
627 // wizards
628 #define wxUSE_WIZARDDLG 1
629
630 // ----------------------------------------------------------------------------
631 // Metafiles support
632 // ----------------------------------------------------------------------------
633
634 // Windows supports the graphics format known as metafile which is, though not
635 // portable, is widely used under Windows and so is supported by wxWin (under
636 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
637 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
638 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
639 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
640 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
641 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
642 // in any metafile related classes at all.
643 //
644 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
645 //
646 // Recommended setting: default or 0 for everything for portable programs.
647 #define wxUSE_METAFILE 1
648 #define wxUSE_ENH_METAFILE 1
649 #define wxUSE_WIN_METAFILES_ALWAYS 0
650
651 // ----------------------------------------------------------------------------
652 // Big GUI components
653 // ----------------------------------------------------------------------------
654
655 // Set to 0 to disable document/view architecture
656 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
657
658 // Set to 0 to disable MDI document/view architecture
659 #define wxUSE_MDI_ARCHITECTURE 1
660
661 // Set to 0 to disable print/preview architecture code
662 #define wxUSE_PRINTING_ARCHITECTURE 1
663
664 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
665 // much more.
666 //
667 // Default is 1.
668 //
669 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
670 // smaller library.
671 #define wxUSE_HTML 1
672
673 // OpenGL canvas
674 #define wxUSE_GLCANVAS 0
675
676 // wxTreeLayout class
677 #define wxUSE_TREELAYOUT 1
678
679 // ----------------------------------------------------------------------------
680 // Data transfer
681 // ----------------------------------------------------------------------------
682
683 // Use wxClipboard class for clipboard copy/paste.
684 //
685 // Default is 1.
686 //
687 // Recommended setting: 1
688 #define wxUSE_CLIPBOARD 1
689
690 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
691 // drop
692 //
693 // Default is 1.
694 //
695 // Recommended setting: 1
696 #define wxUSE_DATAOBJ 1
697
698 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
699 // different from "built in" drag and drop in wxTreeCtrl which is always
700 // available). Requires wxUSE_DATAOBJ.
701 //
702 // Default is 1.
703 //
704 // Recommended setting: 1
705 #define wxUSE_DRAG_AND_DROP 1
706
707 // ----------------------------------------------------------------------------
708 // miscellaneous settings
709 // ----------------------------------------------------------------------------
710
711 // wxSingleInstanceChecker class allows to verify at startup if another program
712 // instance is running (it is only available under Win32)
713 //
714 // Default is 1
715 //
716 // Recommended setting: 1 (the class is tiny, disabling it won't save much
717 // space)
718 #define wxUSE_SNGLINST_CHECKER 1
719
720 #define wxUSE_DRAGIMAGE 1
721
722 #define wxUSE_IPC 1
723 // 0 for no interprocess comms
724 #define wxUSE_HELP 1
725 // 0 for no help facility
726 #define wxUSE_MS_HTML_HELP 0
727 // 0 for no MS HTML Help
728
729 // Use wxHTML-based help controller?
730 #define wxUSE_WXHTML_HELP 1
731
732 #define wxUSE_RESOURCES 1
733 // 0 for no wxGetResource/wxWriteResource
734 #define wxUSE_CONSTRAINTS 1
735 // 0 for no window layout constraint system
736
737 #define wxUSE_SPLINES 1
738 // 0 for no splines
739
740 #define wxUSE_XPM_IN_MSW 1
741 // 0 for no XPM support in wxBitmap.
742 // Default is 1, as XPM is now fully
743 // supported this makes easier the issue
744 // of portable icons and bitmaps.
745
746 #define wxUSE_IMAGE_LOADING_IN_MSW 1
747 // Use dynamic DIB loading/saving code in utils/dib under MSW.
748 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
749 // Use dynamic icon/cursor loading/saving code
750 // under MSW.
751 #define wxUSE_WX_RESOURCES 1
752 // Use .wxr resource mechanism (requires PrologIO library)
753
754 #define wxUSE_MOUSEWHEEL 1
755 // Include mouse wheel support
756
757 // ----------------------------------------------------------------------------
758 // postscript support settings
759 // ----------------------------------------------------------------------------
760
761 // Set to 1 for PostScript device context.
762 #define wxUSE_POSTSCRIPT 0
763
764 // Set to 1 to use font metric files in GetTextExtent
765 #define wxUSE_AFM_FOR_POSTSCRIPT 0
766
767 // Set to 0 to disable PostScript print/preview architecture code under Windows
768 // (just use Windows printing).
769 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
770
771 // ----------------------------------------------------------------------------
772 // database classes
773 // ----------------------------------------------------------------------------
774
775 // Define 1 to use ODBC classes
776 #define wxUSE_ODBC 0
777
778 // For backward compatibility reasons, this parameter now only controls the
779 // default scrolling method used by cursors. This default behavior can be
780 // overriden by setting the second param of wxDB::wxDbGetConnection() or
781 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
782 // that use the connection) should support forward only scrolling of cursors,
783 // or both forward and backward support for backward scrolling cursors is
784 // dependent on the data source as well as the ODBC driver being used.
785 #define wxODBC_FWD_ONLY_CURSORS 1
786
787 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
788 // member variables. With a setting of 1, full backward compatability with the
789 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
790 // as future development will be done only on the non-deprecated
791 // functions/classes/member variables/etc.
792 #define wxODBC_BACKWARD_COMPATABILITY 0
793
794 // ----------------------------------------------------------------------------
795 // other compiler (mis)features
796 // ----------------------------------------------------------------------------
797
798 // Set this to 0 if your compiler can't cope with omission of prototype
799 // parameters.
800 //
801 // Default is 1.
802 //
803 // Recommended setting: 1 (should never need to set this to 0)
804 #define REMOVE_UNUSED_ARG 1
805
806 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
807 // them. Set to 1 for <iostream.h>, 0 for <iostream>
808 //
809 // Default is 1.
810 //
811 // Recommended setting: whatever your compiler likes more
812 #define wxUSE_IOSTREAMH 1
813
814 // ----------------------------------------------------------------------------
815 // image format support
816 // ----------------------------------------------------------------------------
817
818 // wxImage supports many different image formats which can be configured at
819 // compile-time. BMP is always supported, others are optional and can be safely
820 // disabled if you don't plan to use images in such format sometimes saving
821 // substantial amount of code in the final library.
822 //
823 // Some formats require an extra library which is included in wxWin sources
824 // which is mentioned if it is the case.
825
826 // Set to 1 for wxImage support (recommended).
827 #define wxUSE_IMAGE 1
828
829 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
830 #define wxUSE_LIBPNG 1
831
832 // Set to 1 for JPEG format support (requires libjpeg)
833 #define wxUSE_LIBJPEG 1
834
835 // Set to 1 for TIFF format support (requires libtiff)
836 #define wxUSE_LIBTIFF 1
837
838 // Set to 1 for GIF format support
839 #define wxUSE_GIF 1
840
841 // Set to 1 for PNM format support
842 #define wxUSE_PNM 1
843
844 // Set to 1 for PCX format support
845 #define wxUSE_PCX 1
846
847 // Set to 1 for XPM format support
848 #define wxUSE_XPM 1
849
850 // ----------------------------------------------------------------------------
851 // Windows-only settings
852 // ----------------------------------------------------------------------------
853
854 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
855 // will override some other settings (see below)
856 //
857 // Default is 0.
858 //
859 // Recommended setting: 0 unless you really have to use MFC
860 #define wxUSE_MFC 0
861
862 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
863 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
864 // can't compile/doesn't have the OLE headers.
865 //
866 // Default is 1.
867 //
868 // Recommended setting: 1
869 #define wxUSE_OLE 1
870
871 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
872 // 3.x. This setting is ignored under Win9x and NT 4.0+.
873 //
874 // Default is 0 for (most) Win32 (systems), 1 for Win16
875 //
876 // Recommended setting: same as default
877 #if defined(__WIN95__)
878 #define wxUSE_CTL3D 0
879 #else
880 #define wxUSE_CTL3D 1
881 #endif
882
883 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
884 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
885 // miniframes support instead.
886 //
887 // Default is 0 for (most) Win32 (systems), 1 for Win16
888 //
889 // Recommended setting: same as default
890 #if defined(__WIN95__)
891 #define wxUSE_ITSY_BITSY 0
892 #else
893 #define wxUSE_ITSY_BITSY 1
894 #endif
895
896 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
897 // which allows to put more than ~32Kb of text in it even under Win9x (NT
898 // doesn't have such limitation).
899 //
900 // Default is 1 for compilers which support it
901 //
902 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
903 // or can't compile <richedit.h>
904 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
905 #define wxUSE_RICHEDIT 1
906
907 // TODO: This should be ifdef'ed for any compilers that don't support
908 // RichEdit 2.0 but do have RichEdit 1.0...
909 #define wxUSE_RICHEDIT2 1
910
911 #else
912 #define wxUSE_RICHEDIT 0
913 #define wxUSE_RICHEDIT2 0
914 #endif
915
916 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
917 // is required by wxUSE_CHECKLISTBOX.
918 //
919 // Default is 1.
920 //
921 // Recommended setting: 1, set to 0 for a small library size reduction
922 #define wxUSE_OWNER_DRAWN 1
923
924 // ----------------------------------------------------------------------------
925 // obsolete settings
926 // ----------------------------------------------------------------------------
927
928 // NB: all settings in this section are obsolete and should not be used/changed
929 // at all, they will disappear
930
931 // Set to 1 to use PenWindows
932 #define wxUSE_PENWINDOWS 0
933
934 // Define 1 to use bitmap messages.
935 #define wxUSE_BITMAP_MESSAGE 1
936
937 // If 1, enables provision of run-time type information.
938 // NOW MANDATORY: don't change.
939 #define wxUSE_DYNAMIC_CLASSES 1
940
941 // ----------------------------------------------------------------------------
942 // disable the settings which don't work for some compilers
943 // ----------------------------------------------------------------------------
944
945 #ifndef wxUSE_NORLANDER_HEADERS
946 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
947 # define wxUSE_NORLANDER_HEADERS 1
948 #else
949 # define wxUSE_NORLANDER_HEADERS 0
950 #endif
951 #endif
952
953 #if defined(__GNUWIN32__)
954 // These don't work as expected for mingw32 and cygwin32
955 #undef wxUSE_MEMORY_TRACING
956 #define wxUSE_MEMORY_TRACING 0
957
958 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
959 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
960
961 #undef wxUSE_DEBUG_NEW_ALWAYS
962 #define wxUSE_DEBUG_NEW_ALWAYS 0
963
964 // Cygwin betas don't have wcslen
965 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
966 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
967 # undef wxUSE_WCHAR_T
968 # define wxUSE_WCHAR_T 0
969 # endif
970 #endif
971
972 #endif // __GNUWIN32__
973
974 // MFC duplicates these operators
975 #if wxUSE_MFC
976 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
977 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
978
979 #undef wxUSE_DEBUG_NEW_ALWAYS
980 #define wxUSE_DEBUG_NEW_ALWAYS 0
981 #endif // wxUSE_MFC
982
983 // ODBC classes aren't Unicode-compatible yet
984 #if wxUSE_UNICODE
985 #undef wxUSE_ODBC
986 #define wxUSE_ODBC 0
987 #endif
988
989 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
990 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
991 // to implement UUIDs
992 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
993 #undef wxUSE_DRAG_AND_DROP
994 #define wxUSE_DRAG_AND_DROP 0
995 #endif
996
997 // Only WIN32 supports wxStatusBar95
998 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
999 #undef wxUSE_NATIVE_STATUSBAR
1000 #define wxUSE_NATIVE_STATUSBAR 0
1001 #endif
1002
1003 #if !wxUSE_OWNER_DRAWN
1004 #undef wxUSE_CHECKLISTBOX
1005 #define wxUSE_CHECKLISTBOX 0
1006 #endif
1007
1008 // Salford C++ doesn't like some of the memory operator definitions
1009 #ifdef __SALFORDC__
1010 #undef wxUSE_MEMORY_TRACING
1011 #define wxUSE_MEMORY_TRACING 0
1012
1013 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1014 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1015
1016 #undef wxUSE_DEBUG_NEW_ALWAYS
1017 #define wxUSE_DEBUG_NEW_ALWAYS 0
1018
1019 #undef wxUSE_THREADS
1020 #define wxUSE_THREADS 0
1021
1022 #undef wxUSE_OWNER_DRAWN
1023 #define wxUSE_OWNER_DRAWN 0
1024 #endif // __SALFORDC__
1025
1026 #ifdef __TWIN32__
1027
1028 #undef wxUSE_THREADS
1029 #define wxUSE_THREADS 0
1030
1031 #undef wxUSE_ODBC
1032 #define wxUSE_ODBC 0
1033
1034 #endif // __TWIN32__
1035
1036 // BC++/Win16 can't cope with the amount of data in resource.cpp
1037 #if defined(__WIN16__) && defined(__BORLANDC__)
1038 #undef wxUSE_WX_RESOURCES
1039 #define wxUSE_WX_RESOURCES 0
1040
1041 #undef wxUSE_ODBC
1042 #define wxUSE_ODBC 0
1043
1044 #undef wxUSE_NEW_GRID
1045 #define wxUSE_NEW_GRID 0
1046 #endif
1047
1048 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1049 // BC++ 4.0 can't compile JPEG library
1050 #undef wxUSE_LIBJPEG
1051 #define wxUSE_LIBJPEG 0
1052 #endif
1053
1054 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1055 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1056 #undef wxUSE_DEBUG_NEW_ALWAYS
1057 #define wxUSE_DEBUG_NEW_ALWAYS 0
1058 #endif
1059
1060 #if defined(__WXMSW__) && defined(__WATCOMC__)
1061 /*
1062 #undef wxUSE_GLCANVAS
1063 #define wxUSE_GLCANVAS 0
1064 */
1065
1066 #undef wxUSE_WCHAR_T
1067 #define wxUSE_WCHAR_T 0
1068 #endif
1069
1070 #if defined(__WXMSW__) && !defined(__WIN32__)
1071
1072 #undef wxUSE_SOCKETS
1073 #define wxUSE_SOCKETS 0
1074
1075 #undef wxUSE_THREADS
1076 #define wxUSE_THREADS 0
1077
1078 #undef wxUSE_TOOLTIPS
1079 #define wxUSE_TOOLTIPS 0
1080
1081 #undef wxUSE_SPINCTRL
1082 #define wxUSE_SPINCTRL 0
1083
1084 #undef wxUSE_SPINBTN
1085 #define wxUSE_SPINBTN 0
1086
1087 #undef wxUSE_LIBPNG
1088 #define wxUSE_LIBPNG 0
1089
1090 #undef wxUSE_LIBJPEG
1091 #define wxUSE_LIBJPEG 0
1092
1093 #undef wxUSE_LIBTIFF
1094 #define wxUSE_LIBTIFF 0
1095
1096 #undef wxUSE_GIF
1097 #define wxUSE_GIF 0
1098
1099 #undef wxUSE_PNM
1100 #define wxUSE_PNM 0
1101
1102 #undef wxUSE_PCX
1103 #define wxUSE_PCX 0
1104
1105 #undef wxUSE_GLCANVAS
1106 #define wxUSE_GLCANVAS 0
1107
1108 #undef wxUSE_MS_HTML_HELP
1109 #define wxUSE_MS_HTML_HELP 0
1110
1111 #undef wxUSE_WCHAR_T
1112 #define wxUSE_WCHAR_T 0
1113
1114 #endif // Win16
1115
1116 // ----------------------------------------------------------------------------
1117 // undef the things which don't make sense for wxBase build
1118 // ----------------------------------------------------------------------------
1119
1120 #if !wxUSE_GUI
1121
1122 #undef wxUSE_HTML
1123 #define wxUSE_HTML 0
1124
1125 #endif // !wxUSE_GUI
1126
1127 // ----------------------------------------------------------------------------
1128 // check the settings consistency: do it here to abort compilation immediately
1129 // and not almost in the very end when the relevant file fails to compile and
1130 // you need to modify setup.h and rebuild everything
1131 // ----------------------------------------------------------------------------
1132
1133 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1134 #error wxDateTime requires wxLongLong
1135 #endif
1136
1137 #if wxUSE_TEXTFILE && !wxUSE_FILE
1138 #error You cannot compile wxTextFile without wxFile
1139 #endif
1140
1141 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1142 #error You cannot compile virtual file systems without wxUSE_STREAMS
1143 #endif
1144
1145 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1146 #error You cannot compile wxHTML without virtual file systems
1147 #endif
1148
1149 // add more tests here...
1150
1151 #endif
1152 // _WX_SETUP_H_