]> git.saurik.com Git - wxWidgets.git/blob - include/wx/univ/setup0.h
Fix wxStandardDialogLayoutAdapter compilation with wxUSE_BUTTON==0.
[wxWidgets.git] / include / wx / univ / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: Configuration for the universal build of the library
4 // Author: Julian Smart
5 // Created: 01/02/97
6 // RCS-ID: $Id$
7 // Copyright: (c) Julian Smart
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_SETUP_H_
12 #define _WX_SETUP_H_
13
14 /* --- start common options --- */
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.6 API: set it to 0 to
30 // flag all cases of using deprecated functions.
31 //
32 // Default is 1 but please try building your code with 0 as the default will
33 // change to 0 in the next version and the deprecated functions will disappear
34 // in the version after it completely.
35 //
36 // Recommended setting: 0 (please update your code)
37 #define WXWIN_COMPATIBILITY_2_6 0
38
39 // This setting determines the compatibility with 2.8 API: set it to 0 to
40 // flag all cases of using deprecated functions.
41 //
42 // Default is 1 but please try building your code with 0 as the default will
43 // change to 0 in the next version and the deprecated functions will disappear
44 // in the version after it completely.
45 //
46 // Recommended setting: 0 (please update your code)
47 #define WXWIN_COMPATIBILITY_2_8 1
48
49 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
50 // default system font is used for wxWindow::GetCharWidth/Height() instead of
51 // the current font.
52 //
53 // Default is 0
54 //
55 // Recommended setting: 0
56 #define wxDIALOG_UNIT_COMPATIBILITY 0
57
58 // ----------------------------------------------------------------------------
59 // debugging settings
60 // ----------------------------------------------------------------------------
61
62 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
63 // need to define it here. You may do it for two reasons: either completely
64 // disable/compile out the asserts in release version (then do it inside #ifdef
65 // NDEBUG) or, on the contrary, enable more asserts, including the usually
66 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
67 //
68 // #ifdef NDEBUG
69 // #define wxDEBUG_LEVEL 0
70 // #else
71 // #define wxDEBUG_LEVEL 2
72 // #endif
73
74 // wxHandleFatalExceptions() may be used to catch the program faults at run
75 // time and, instead of terminating the program with a usual GPF message box,
76 // call the user-defined wxApp::OnFatalException() function. If you set
77 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
78 //
79 // This setting is for Win32 only and can only be enabled if your compiler
80 // supports Win32 structured exception handling (currently only VC++ does)
81 //
82 // Default is 1
83 //
84 // Recommended setting: 1 if your compiler supports it.
85 #define wxUSE_ON_FATAL_EXCEPTION 1
86
87 // Set this to 1 to be able to generate a human-readable (unlike
88 // machine-readable minidump created by wxCrashReport::Generate()) stack back
89 // trace when your program crashes using wxStackWalker
90 //
91 // Default is 1 if supported by the compiler.
92 //
93 // Recommended setting: 1, set to 0 if your programs never crash
94 #define wxUSE_STACKWALKER 1
95
96 // Set this to 1 to compile in wxDebugReport class which allows you to create
97 // and optionally upload to your web site a debug report consisting of back
98 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
99 //
100 // Default is 1 if supported by the compiler.
101 //
102 // Recommended setting: 1, it is compiled into a separate library so there
103 // is no overhead if you don't use it
104 #define wxUSE_DEBUGREPORT 1
105
106 // Generic comment about debugging settings: they are very useful if you don't
107 // use any other memory leak detection tools such as Purify/BoundsChecker, but
108 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
109 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
110 // may prefer to use it instead of built in memory debugging code because it is
111 // faster and more fool proof.
112 //
113 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
114 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
115 // and if __NO_VC_CRTDBG__ is not defined.
116
117 // The rest of the options in this section are obsolete and not supported,
118 // enable them at your own risk.
119
120 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
121 // __WXDEBUG__ is not defined, will still use the normal memory operators.
122 //
123 // Default is 0
124 //
125 // Recommended setting: 0
126 #define wxUSE_DEBUG_CONTEXT 0
127
128 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
129 // __WXDEBUG__ is also defined.
130 //
131 // WARNING: this code may not work with all architectures, especially if
132 // alignment is an issue. This switch is currently ignored for mingw / cygwin
133 //
134 // Default is 0
135 //
136 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
137 #define wxUSE_MEMORY_TRACING 0
138
139 // In debug mode, cause new and delete to be redefined globally.
140 // If this causes problems (e.g. link errors which is a common problem
141 // especially if you use another library which also redefines the global new
142 // and delete), set this to 0.
143 // This switch is currently ignored for mingw / cygwin
144 //
145 // Default is 0
146 //
147 // Recommended setting: 0
148 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
149
150 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
151 // this causes problems (e.g. link errors), set this to 0. You may need to set
152 // this to 0 if using templates (at least for VC++). This switch is currently
153 // ignored for mingw / cygwin / CodeWarrior
154 //
155 // Default is 0
156 //
157 // Recommended setting: 0
158 #define wxUSE_DEBUG_NEW_ALWAYS 0
159
160
161 // ----------------------------------------------------------------------------
162 // Unicode support
163 // ----------------------------------------------------------------------------
164
165 // These settings are obsolete: the library is always built in Unicode mode
166 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
167 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
168 // will disappear completely in future wxWidgets releases.
169 #ifndef wxUSE_UNICODE
170 #define wxUSE_UNICODE 1
171 #endif
172
173 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
174 #define wxUSE_WCHAR_T 1
175
176 // ----------------------------------------------------------------------------
177 // global features
178 // ----------------------------------------------------------------------------
179
180 // Compile library in exception-safe mode? If set to 1, the library will try to
181 // behave correctly in presence of exceptions (even though it still will not
182 // use the exceptions itself) and notify the user code about any unhandled
183 // exceptions. If set to 0, propagation of the exceptions through the library
184 // code will lead to undefined behaviour -- but the code itself will be
185 // slightly smaller and faster.
186 //
187 // Note that like wxUSE_THREADS this option is automatically set to 0 if
188 // wxNO_EXCEPTIONS is defined.
189 //
190 // Default is 1
191 //
192 // Recommended setting: depends on whether you intend to use C++ exceptions
193 // in your own code (1 if you do, 0 if you don't)
194 #define wxUSE_EXCEPTIONS 1
195
196 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
197 //
198 // Default is 0
199 //
200 // Recommended setting: 0 (this is still work in progress...)
201 #define wxUSE_EXTENDED_RTTI 0
202
203 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
204 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
205 // and for wxHashMap to be implemented with templates.
206 //
207 // Default is 0
208 //
209 // Recommended setting: YMMV
210 #define wxUSE_STL 0
211
212 // Support for message/error logging. This includes wxLogXXX() functions and
213 // wxLog and derived classes. Don't set this to 0 unless you really know what
214 // you are doing.
215 //
216 // Default is 1
217 //
218 // Recommended setting: 1 (always)
219 #define wxUSE_LOG 1
220
221 // Recommended setting: 1
222 #define wxUSE_LOGWINDOW 1
223
224 // Recommended setting: 1
225 #define wxUSE_LOGGUI 1
226
227 // Recommended setting: 1
228 #define wxUSE_LOG_DIALOG 1
229
230 // Support for command line parsing using wxCmdLineParser class.
231 //
232 // Default is 1
233 //
234 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
235 #define wxUSE_CMDLINE_PARSER 1
236
237 // Support for multithreaded applications: if 1, compile in thread classes
238 // (thread.h) and make the library a bit more thread safe. Although thread
239 // support is quite stable by now, you may still consider recompiling the
240 // library without it if you have no use for it - this will result in a
241 // somewhat smaller and faster operation.
242 //
243 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
244 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
245 // build/msw/config.* file this value will have no effect.
246 //
247 // Default is 1
248 //
249 // Recommended setting: 0 unless you do plan to develop MT applications
250 #define wxUSE_THREADS 1
251
252 // If enabled, compiles wxWidgets streams classes
253 //
254 // wx stream classes are used for image IO, process IO redirection, network
255 // protocols implementation and much more and so disabling this results in a
256 // lot of other functionality being lost.
257 //
258 // Default is 1
259 //
260 // Recommended setting: 1 as setting it to 0 disables many other things
261 #define wxUSE_STREAMS 1
262
263 // This is not a real option but is used as the default value for
264 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
265 //
266 // Currently the Digital Mars and Watcom compilers come without standard C++
267 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
268 // them (e.g. from STLPort).
269 //
270 // VC++ 5.0 does include standard C++ library headers, however they produce
271 // many warnings that can't be turned off when compiled at warning level 4.
272 #if defined(__DMC__) || defined(__WATCOMC__) \
273 || (defined(_MSC_VER) && _MSC_VER < 1200)
274 #define wxUSE_STD_DEFAULT 0
275 #else
276 #define wxUSE_STD_DEFAULT 1
277 #endif
278
279 // Use standard C++ streams if 1 instead of wx streams in some places. If
280 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
281 // depend on the standard streams library.
282 //
283 // Notice that enabling this does not replace wx streams with std streams
284 // everywhere, in a lot of places wx streams are used no matter what.
285 //
286 // Default is 0
287 //
288 // Recommended setting: 1 if you use the standard streams anyhow and so
289 // dependency on the standard streams library is not a
290 // problem
291 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
292
293 // Enable conversion to standard C++ string if 1.
294 //
295 // Default is 1 for most compilers.
296 //
297 // Recommended setting: 1 unless you want to ensure your program doesn't use
298 // the standard C++ library at all.
299 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
300
301 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
302 // Note that if the system's implementation does not support positional
303 // parameters, setting this to 1 forces the use of the wxWidgets implementation
304 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
305 // many Unix systems but usually doesn't under Windows.
306 //
307 // Positional parameters are very useful when translating a program since using
308 // them in formatting strings allow translators to correctly reorder the
309 // translated sentences.
310 //
311 // Default is 1
312 //
313 // Recommended setting: 1 if you want to support multiple languages
314 #define wxUSE_PRINTF_POS_PARAMS 1
315
316 // ----------------------------------------------------------------------------
317 // non GUI features selection
318 // ----------------------------------------------------------------------------
319
320 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
321 // integer which is implemented in terms of native 64 bit integers if any or
322 // uses emulation otherwise.
323 //
324 // This class is required by wxDateTime and so you should enable it if you want
325 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
326 // integers in which case (almost) all of its functions are inline and it
327 // almost does not take any space, so there should be no reason to switch it
328 // off.
329 //
330 // Recommended setting: 1
331 #define wxUSE_LONGLONG 1
332
333 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
334 // storing binary data in wxConfig on most platforms.
335 //
336 // Default is 1.
337 //
338 // Recommended setting: 1 (but can be safely disabled if you don't use it)
339 #define wxUSE_BASE64 1
340
341 // Set this to 1 to be able to use wxEventLoop even in console applications
342 // (i.e. using base library only, without GUI). This is mostly useful for
343 // processing socket events but is also necessary to use timers in console
344 // applications
345 //
346 // Default is 1.
347 //
348 // Recommended setting: 1 (but can be safely disabled if you don't use it)
349 #define wxUSE_CONSOLE_EVENTLOOP 1
350
351 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
352 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
353 //
354 // Default is 1
355 //
356 // Recommended setting: 1 (wxFile is highly recommended as it is required by
357 // i18n code, wxFileConfig and others)
358 #define wxUSE_FILE 1
359 #define wxUSE_FFILE 1
360
361 // Use wxFSVolume class providing access to the configured/active mount points
362 //
363 // Default is 1
364 //
365 // Recommended setting: 1 (but may be safely disabled if you don't use it)
366 #define wxUSE_FSVOLUME 1
367
368 // Use wxStandardPaths class which allows to retrieve some standard locations
369 // in the file system
370 //
371 // Default is 1
372 //
373 // Recommended setting: 1 (may be disabled to save space, but not much)
374 #define wxUSE_STDPATHS 1
375
376 // use wxTextBuffer class: required by wxTextFile
377 #define wxUSE_TEXTBUFFER 1
378
379 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
380 // wxFileConfig
381 #define wxUSE_TEXTFILE 1
382
383 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
384 #define wxUSE_INTL 1
385
386 // Provide wxFoo_l() functions similar to standard foo() functions but taking
387 // an extra locale parameter.
388 //
389 // Notice that this is fully implemented only for the systems providing POSIX
390 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
391 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
392 // only work for the current user locale and "C" locale. You can use
393 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
394 //
395 // Default is 1
396 //
397 // Recommended setting: 1 but may be disabled if you are writing programs
398 // running only in C locale anyhow
399 #define wxUSE_XLOCALE 1
400
401 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
402 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
403 // old wxTime and wxDate classes which are still provided for backwards
404 // compatibility (and implemented in terms of wxDateTime).
405 //
406 // Note that this class is relatively new and is still officially in alpha
407 // stage because some features are not yet (fully) implemented. It is already
408 // quite useful though and should only be disabled if you are aiming at
409 // absolutely minimal version of the library.
410 //
411 // Requires: wxUSE_LONGLONG
412 //
413 // Default is 1
414 //
415 // Recommended setting: 1
416 #define wxUSE_DATETIME 1
417
418 // Set wxUSE_TIMER to 1 to compile wxTimer class
419 //
420 // Default is 1
421 //
422 // Recommended setting: 1
423 #define wxUSE_TIMER 1
424
425 // Use wxStopWatch clas.
426 //
427 // Default is 1
428 //
429 // Recommended setting: 1 (needed by wxSocket)
430 #define wxUSE_STOPWATCH 1
431
432 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
433 //
434 // Default is 1
435 //
436 // Recommended setting: 1
437 #define wxUSE_FSWATCHER 1
438
439 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
440 // which allow the application to store its settings in the persistent
441 // storage. Setting this to 1 will also enable on-demand creation of the
442 // global config object in wxApp.
443 //
444 // See also wxUSE_CONFIG_NATIVE below.
445 //
446 // Recommended setting: 1
447 #define wxUSE_CONFIG 1
448
449 // If wxUSE_CONFIG is 1, you may choose to use either the native config
450 // classes under Windows (using .INI files under Win16 and the registry under
451 // Win32) or the portable text file format used by the config classes under
452 // Unix.
453 //
454 // Default is 1 to use native classes. Note that you may still use
455 // wxFileConfig even if you set this to 1 - just the config object created by
456 // default for the applications needs will be a wxRegConfig or wxIniConfig and
457 // not wxFileConfig.
458 //
459 // Recommended setting: 1
460 #define wxUSE_CONFIG_NATIVE 1
461
462 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
463 // to connect/disconnect from the network and be notified whenever the dial-up
464 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
465 //
466 // Default is 1.
467 //
468 // Recommended setting: 1
469 #define wxUSE_DIALUP_MANAGER 1
470
471 // Compile in classes for run-time DLL loading and function calling.
472 // Required by wxUSE_DIALUP_MANAGER.
473 //
474 // This setting is for Win32 only
475 //
476 // Default is 1.
477 //
478 // Recommended setting: 1
479 #define wxUSE_DYNLIB_CLASS 1
480
481 // experimental, don't use for now
482 #define wxUSE_DYNAMIC_LOADER 1
483
484 // Set to 1 to use socket classes
485 #define wxUSE_SOCKETS 1
486
487 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
488 //
489 // Notice that currently setting this option under Windows will result in
490 // programs which can only run on recent OS versions (with ws2_32.dll
491 // installed) which is why it is disabled by default.
492 //
493 // Default is 1.
494 //
495 // Recommended setting: 1 if you need IPv6 support
496 #define wxUSE_IPV6 0
497
498 // Set to 1 to enable virtual file systems (required by wxHTML)
499 #define wxUSE_FILESYSTEM 1
500
501 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
502 #define wxUSE_FS_ZIP 1
503
504 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
505 #define wxUSE_FS_ARCHIVE 1
506
507 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
508 #define wxUSE_FS_INET 1
509
510 // wxArchive classes for accessing archives such as zip and tar
511 #define wxUSE_ARCHIVE_STREAMS 1
512
513 // Set to 1 to compile wxZipInput/OutputStream classes.
514 #define wxUSE_ZIPSTREAM 1
515
516 // Set to 1 to compile wxTarInput/OutputStream classes.
517 #define wxUSE_TARSTREAM 1
518
519 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
520 // wxUSE_LIBPNG
521 #define wxUSE_ZLIB 1
522
523 // If enabled, the code written by Apple will be used to write, in a portable
524 // way, float on the disk. See extended.c for the license which is different
525 // from wxWidgets one.
526 //
527 // Default is 1.
528 //
529 // Recommended setting: 1 unless you don't like the license terms (unlikely)
530 #define wxUSE_APPLE_IEEE 1
531
532 // Joystick support class
533 #define wxUSE_JOYSTICK 1
534
535 // wxFontEnumerator class
536 #define wxUSE_FONTENUM 1
537
538 // wxFontMapper class
539 #define wxUSE_FONTMAP 1
540
541 // wxMimeTypesManager class
542 #define wxUSE_MIMETYPE 1
543
544 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
545 // or wxURL you need to set this to 1.
546 //
547 // Default is 1.
548 //
549 // Recommended setting: 1
550 #define wxUSE_PROTOCOL 1
551
552 // The settings for the individual URL schemes
553 #define wxUSE_PROTOCOL_FILE 1
554 #define wxUSE_PROTOCOL_FTP 1
555 #define wxUSE_PROTOCOL_HTTP 1
556
557 // Define this to use wxURL class.
558 #define wxUSE_URL 1
559
560 // Define this to use native platform url and protocol support.
561 // Currently valid only for MS-Windows.
562 // Note: if you set this to 1, you can open ftp/http/gopher sites
563 // and obtain a valid input stream for these sites
564 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
565 // Doing so reduces the code size.
566 //
567 // This code is experimental and subject to change.
568 #define wxUSE_URL_NATIVE 0
569
570 // Support for wxVariant class used in several places throughout the library,
571 // notably in wxDataViewCtrl API.
572 //
573 // Default is 1.
574 //
575 // Recommended setting: 1 unless you want to reduce the library size as much as
576 // possible in which case setting this to 0 can gain up to 100KB.
577 #define wxUSE_VARIANT 1
578
579 // Support for wxAny class, the successor for wxVariant.
580 //
581 // Default is 1.
582 //
583 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
584 // or your compiler cannot for some reason cope with complexity of templates used.
585 #define wxUSE_ANY 1
586
587 // Support for regular expression matching via wxRegEx class: enable this to
588 // use POSIX regular expressions in your code. You need to compile regex
589 // library from src/regex to use it under Windows.
590 //
591 // Default is 0
592 //
593 // Recommended setting: 1 if your compiler supports it, if it doesn't please
594 // contribute us a makefile for src/regex for it
595 #define wxUSE_REGEX 1
596
597 // wxSystemOptions class
598 #define wxUSE_SYSTEM_OPTIONS 1
599
600 // wxSound class
601 #define wxUSE_SOUND 1
602
603 // Use wxMediaCtrl
604 //
605 // Default is 1.
606 //
607 // Recommended setting: 1
608 #define wxUSE_MEDIACTRL 1
609
610 // Use wxWidget's XRC XML-based resource system. Recommended.
611 //
612 // Default is 1
613 //
614 // Recommended setting: 1 (requires wxUSE_XML)
615 #define wxUSE_XRC 1
616
617 // XML parsing classes. Note that their API will change in the future, so
618 // using wxXmlDocument and wxXmlNode in your app is not recommended.
619 //
620 // Default is the same as wxUSE_XRC, i.e. 1 by default.
621 //
622 // Recommended setting: 1 (required by XRC)
623 #define wxUSE_XML wxUSE_XRC
624
625 // Use wxWidget's AUI docking system
626 //
627 // Default is 1
628 //
629 // Recommended setting: 1
630 #define wxUSE_AUI 1
631
632 // Use wxWidget's Ribbon classes for interfaces
633 //
634 // Default is 1
635 //
636 // Recommended setting: 1
637 #define wxUSE_RIBBON 1
638
639 // Use wxPropertyGrid.
640 //
641 // Default is 1
642 //
643 // Recommended setting: 1
644 #define wxUSE_PROPGRID 1
645
646 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
647 //
648 // Default is 1
649 //
650 // Recommended setting: 1
651 #define wxUSE_STC 1
652
653
654 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
655 // 2D drawing API. (Still somewhat experimental)
656 //
657 // Please note that on Windows gdiplus.dll is loaded dynamically which means
658 // that nothing special needs to be done as long as you don't use
659 // wxGraphicsContext at all or only use it on XP and later systems but you
660 // still do need to distribute it yourself for an application using
661 // wxGraphicsContext to be runnable on pre-XP systems.
662 //
663 // Default is 1 except if you're using a non-Microsoft compiler under Windows
664 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
665 // mingw32) you may need to install the headers (and just the headers)
666 // yourself. If you do, change the setting below manually.
667 //
668 // Recommended setting: 1 if supported by the compilation environment
669
670 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
671 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
672 #ifdef _MSC_VER
673 # if _MSC_VER >= 1310
674 // MSVC7.1+ comes with new enough Platform SDK, enable
675 // wxGraphicsContext support for it
676 # define wxUSE_GRAPHICS_CONTEXT 1
677 # else
678 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
679 // here if you use MSVC 6 with a newer SDK
680 # define wxUSE_GRAPHICS_CONTEXT 0
681 # endif
682 #else
683 // Disable support for other Windows compilers, enable it if your compiler
684 // comes with new enough SDK or you installed the headers manually.
685 //
686 // Notice that this will be set by configure under non-Windows platforms
687 // anyhow so the value there is not important.
688 # define wxUSE_GRAPHICS_CONTEXT 0
689 #endif
690
691 // ----------------------------------------------------------------------------
692 // Individual GUI controls
693 // ----------------------------------------------------------------------------
694
695 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
696 // (without it, wxControl class is not compiled)
697 //
698 // Default is 1
699 //
700 // Recommended setting: 1 (don't change except for very special programs)
701 #define wxUSE_CONTROLS 1
702
703 // wxPopupWindow class is a top level transient window. It is currently used
704 // to implement wxTipWindow
705 //
706 // Default is 1
707 //
708 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
709 #define wxUSE_POPUPWIN 1
710
711 // wxTipWindow allows to implement the custom tooltips, it is used by the
712 // context help classes. Requires wxUSE_POPUPWIN.
713 //
714 // Default is 1
715 //
716 // Recommended setting: 1 (may be set to 0)
717 #define wxUSE_TIPWINDOW 1
718
719 // Each of the settings below corresponds to one wxWidgets control. They are
720 // all switched on by default but may be disabled if you are sure that your
721 // program (including any standard dialogs it can show!) doesn't need them and
722 // if you desperately want to save some space. If you use any of these you must
723 // set wxUSE_CONTROLS as well.
724 //
725 // Default is 1
726 //
727 // Recommended setting: 1
728 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
729 #define wxUSE_BUTTON 1 // wxButton
730 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
731 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
732 #define wxUSE_CHECKBOX 1 // wxCheckBox
733 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
734 #define wxUSE_CHOICE 1 // wxChoice
735 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
736 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
737 #define wxUSE_COMBOBOX 1 // wxComboBox
738 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
739 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
740 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
741 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
742 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
743 #define wxUSE_FILECTRL 1 // wxFileCtrl
744 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
745 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
746 #define wxUSE_GAUGE 1 // wxGauge
747 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
748 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
749 #define wxUSE_LISTBOX 1 // wxListBox
750 #define wxUSE_LISTCTRL 1 // wxListCtrl
751 #define wxUSE_RADIOBOX 1 // wxRadioBox
752 #define wxUSE_RADIOBTN 1 // wxRadioButton
753 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
754 #define wxUSE_SCROLLBAR 1 // wxScrollBar
755 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
756 #define wxUSE_SLIDER 1 // wxSlider
757 #define wxUSE_SPINBTN 1 // wxSpinButton
758 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
759 #define wxUSE_STATBOX 1 // wxStaticBox
760 #define wxUSE_STATLINE 1 // wxStaticLine
761 #define wxUSE_STATTEXT 1 // wxStaticText
762 #define wxUSE_STATBMP 1 // wxStaticBitmap
763 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
764 #define wxUSE_TOGGLEBTN 1 // requires wxButton
765 #define wxUSE_TREECTRL 1 // wxTreeCtrl
766
767 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
768 // below either wxStatusBar95 or a generic wxStatusBar will be used.
769 //
770 // Default is 1
771 //
772 // Recommended setting: 1
773 #define wxUSE_STATUSBAR 1
774
775 // Two status bar implementations are available under Win32: the generic one
776 // or the wrapper around native control. For native look and feel the native
777 // version should be used.
778 //
779 // Default is 1 for the platforms where native status bar is supported.
780 //
781 // Recommended setting: 1 (there is no advantage in using the generic one)
782 #define wxUSE_NATIVE_STATUSBAR 1
783
784 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
785 // classes at all. Otherwise, use the native toolbar class unless
786 // wxUSE_TOOLBAR_NATIVE is 0.
787 //
788 // Default is 1 for all settings.
789 //
790 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
791 #define wxUSE_TOOLBAR 1
792 #define wxUSE_TOOLBAR_NATIVE 1
793
794 // wxNotebook is a control with several "tabs" located on one of its sides. It
795 // may be used to logically organise the data presented to the user instead of
796 // putting everything in one huge dialog. It replaces wxTabControl and related
797 // classes of wxWin 1.6x.
798 //
799 // Default is 1.
800 //
801 // Recommended setting: 1
802 #define wxUSE_NOTEBOOK 1
803
804 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
805 // the tabs
806 //
807 // Default is 1.
808 //
809 // Recommended setting: 1
810 #define wxUSE_LISTBOOK 1
811
812 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
813 // the tabs
814 //
815 // Default is 1.
816 //
817 // Recommended setting: 1
818 #define wxUSE_CHOICEBOOK 1
819
820 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
821 // the tabs
822 //
823 // Default is 1.
824 //
825 // Recommended setting: 1
826 #define wxUSE_TREEBOOK 1
827
828 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
829 // tabs
830 //
831 // Default is 1.
832 //
833 // Recommended setting: 1
834 #define wxUSE_TOOLBOOK 1
835
836 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
837 // dock.
838 //
839 // Default is 1.
840 //
841 // Recommended setting: 1 (but can be set to 0 if you don't need it)
842 #define wxUSE_TASKBARICON 1
843
844 // wxGrid class
845 //
846 // Default is 1, set to 0 to cut down compilation time and binaries size if you
847 // don't use it.
848 //
849 // Recommended setting: 1
850 //
851 #define wxUSE_GRID 1
852
853 // wxMiniFrame class: a frame with narrow title bar
854 //
855 // Default is 1.
856 //
857 // Recommended setting: 1 (it doesn't cost almost anything)
858 #define wxUSE_MINIFRAME 1
859
860 // wxComboCtrl and related classes: combobox with custom popup window and
861 // not necessarily a listbox.
862 //
863 // Default is 1.
864 //
865 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
866 // it used by wxComboBox
867 #define wxUSE_COMBOCTRL 1
868
869 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
870 // items.
871 //
872 // Default is 1.
873 //
874 // Recommended setting: 1 but can be safely set to 0, except where it is
875 // needed as a base class for generic wxBitmapComboBox.
876 #define wxUSE_ODCOMBOBOX 1
877
878 // wxBitmapComboBox is a combobox that can have images in front of text items.
879 //
880 // Default is 1.
881 //
882 // Recommended setting: 1 but can be safely set to 0
883 #define wxUSE_BITMAPCOMBOBOX 1
884
885 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
886 // up and down in it. It is also used as part of wxRearrangeDialog.
887 //
888 // Default is 1.
889 //
890 // Recommended setting: 1 but can be safely set to 0 (currently used only by
891 // wxHeaderCtrl)
892 #define wxUSE_REARRANGECTRL 1
893
894 // ----------------------------------------------------------------------------
895 // Miscellaneous GUI stuff
896 // ----------------------------------------------------------------------------
897
898 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
899 #define wxUSE_ACCEL 1
900
901 // Hotkey support (currently Windows only)
902 #define wxUSE_HOTKEY 1
903
904 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
905 // under Windows).
906 //
907 // Default is 1.
908 //
909 // Recommended setting: 1 (can be safely set to 0, not used by the library)
910 #define wxUSE_CARET 1
911
912 // Use wxDisplay class: it allows enumerating all displays on a system and
913 // their geometries as well as finding the display on which the given point or
914 // window lies.
915 //
916 // Default is 1.
917 //
918 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
919 #define wxUSE_DISPLAY 1
920
921 // Miscellaneous geometry code: needed for Canvas library
922 #define wxUSE_GEOMETRY 1
923
924 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
925 // wxListCtrl.
926 //
927 // Default is 1.
928 //
929 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
930 // enumerated above, then this class is mostly useless too)
931 #define wxUSE_IMAGLIST 1
932
933 // Use wxInfoBar class.
934 //
935 // Default is 1.
936 //
937 // Recommended setting: 1 (but can be disabled without problems as nothing
938 // depends on it)
939 #define wxUSE_INFOBAR 1
940
941 // Use wxMenu, wxMenuBar, wxMenuItem.
942 //
943 // Default is 1.
944 //
945 // Recommended setting: 1 (can't be disabled under MSW)
946 #define wxUSE_MENUS 1
947
948 // Use wxNotificationMessage.
949 //
950 // wxNotificationMessage allows to show non-intrusive messages to the user
951 // using balloons, banners, popups or whatever is the appropriate method for
952 // the current platform.
953 //
954 // Default is 1.
955 //
956 // Recommended setting: 1
957 #define wxUSE_NOTIFICATION_MESSAGE 1
958
959 // Use wxSashWindow class.
960 //
961 // Default is 1.
962 //
963 // Recommended setting: 1
964 #define wxUSE_SASH 1
965
966 // Use wxSplitterWindow class.
967 //
968 // Default is 1.
969 //
970 // Recommended setting: 1
971 #define wxUSE_SPLITTER 1
972
973 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
974 //
975 // Default is 1.
976 //
977 // Recommended setting: 1
978 #define wxUSE_TOOLTIPS 1
979
980 // wxValidator class and related methods
981 #define wxUSE_VALIDATORS 1
982
983 // Use reference counted ID management: this means that wxWidgets will track
984 // the automatically allocated ids (those used when you use wxID_ANY when
985 // creating a window, menu or toolbar item &c) instead of just supposing that
986 // the program never runs out of them. This is mostly useful only under wxMSW
987 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
988 // long-running programs can run into problems with ids reuse without this. On
989 // the other platforms, where the ids have the full int range, this shouldn't
990 // be necessary.
991 #ifdef __WXMSW__
992 #define wxUSE_AUTOID_MANAGEMENT 1
993 #else
994 #define wxUSE_AUTOID_MANAGEMENT 0
995 #endif
996
997 // ----------------------------------------------------------------------------
998 // common dialogs
999 // ----------------------------------------------------------------------------
1000
1001 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1002 // file selector, printer dialog). Switching this off also switches off the
1003 // printing architecture and interactive wxPrinterDC.
1004 //
1005 // Default is 1
1006 //
1007 // Recommended setting: 1 (unless it really doesn't work)
1008 #define wxUSE_COMMON_DIALOGS 1
1009
1010 // wxBusyInfo displays window with message when app is busy. Works in same way
1011 // as wxBusyCursor
1012 #define wxUSE_BUSYINFO 1
1013
1014 // Use single/multiple choice dialogs.
1015 //
1016 // Default is 1
1017 //
1018 // Recommended setting: 1 (used in the library itself)
1019 #define wxUSE_CHOICEDLG 1
1020
1021 // Use colour picker dialog
1022 //
1023 // Default is 1
1024 //
1025 // Recommended setting: 1
1026 #define wxUSE_COLOURDLG 1
1027
1028 // wxDirDlg class for getting a directory name from user
1029 #define wxUSE_DIRDLG 1
1030
1031 // TODO: setting to choose the generic or native one
1032
1033 // Use file open/save dialogs.
1034 //
1035 // Default is 1
1036 //
1037 // Recommended setting: 1 (used in many places in the library itself)
1038 #define wxUSE_FILEDLG 1
1039
1040 // Use find/replace dialogs.
1041 //
1042 // Default is 1
1043 //
1044 // Recommended setting: 1 (but may be safely set to 0)
1045 #define wxUSE_FINDREPLDLG 1
1046
1047 // Use font picker dialog
1048 //
1049 // Default is 1
1050 //
1051 // Recommended setting: 1 (used in the library itself)
1052 #define wxUSE_FONTDLG 1
1053
1054 // Use wxMessageDialog and wxMessageBox.
1055 //
1056 // Default is 1
1057 //
1058 // Recommended setting: 1 (used in the library itself)
1059 #define wxUSE_MSGDLG 1
1060
1061 // progress dialog class for lengthy operations
1062 #define wxUSE_PROGRESSDLG 1
1063
1064 // support for startup tips (wxShowTip &c)
1065 #define wxUSE_STARTUP_TIPS 1
1066
1067 // text entry dialog and wxGetTextFromUser function
1068 #define wxUSE_TEXTDLG 1
1069
1070 // number entry dialog
1071 #define wxUSE_NUMBERDLG 1
1072
1073 // splash screen class
1074 #define wxUSE_SPLASH 1
1075
1076 // wizards
1077 #define wxUSE_WIZARDDLG 1
1078
1079 // Compile in wxAboutBox() function showing the standard "About" dialog.
1080 //
1081 // Default is 1
1082 //
1083 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1084 // use this function
1085 #define wxUSE_ABOUTDLG 1
1086
1087 // wxFileHistory class
1088 //
1089 // Default is 1
1090 //
1091 // Recommended setting: 1
1092 #define wxUSE_FILE_HISTORY 1
1093
1094 // ----------------------------------------------------------------------------
1095 // Metafiles support
1096 // ----------------------------------------------------------------------------
1097
1098 // Windows supports the graphics format known as metafile which is, though not
1099 // portable, is widely used under Windows and so is supported by wxWin (under
1100 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1101 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1102 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1103 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1104 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1105 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1106 // in any metafile related classes at all.
1107 //
1108 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1109 //
1110 // Recommended setting: default or 0 for everything for portable programs.
1111 #define wxUSE_METAFILE 1
1112 #define wxUSE_ENH_METAFILE 1
1113 #define wxUSE_WIN_METAFILES_ALWAYS 0
1114
1115 // ----------------------------------------------------------------------------
1116 // Big GUI components
1117 // ----------------------------------------------------------------------------
1118
1119 // Set to 0 to disable MDI support.
1120 //
1121 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1122 //
1123 // Default is 1.
1124 //
1125 // Recommended setting: 1, can be safely set to 0.
1126 #define wxUSE_MDI 1
1127
1128 // Set to 0 to disable document/view architecture
1129 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1130
1131 // Set to 0 to disable MDI document/view architecture
1132 //
1133 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1134 #define wxUSE_MDI_ARCHITECTURE 1
1135
1136 // Set to 0 to disable print/preview architecture code
1137 #define wxUSE_PRINTING_ARCHITECTURE 1
1138
1139 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1140 // much more.
1141 //
1142 // Default is 1.
1143 //
1144 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1145 // smaller library.
1146 #define wxUSE_HTML 1
1147
1148 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1149 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1150 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1151 // list of libraries used to link your application (although this is done
1152 // implicitly for Microsoft Visual C++ users).
1153 //
1154 // Default is 1 unless the compiler is known to ship without the necessary
1155 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1156 //
1157 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1158 // otherwise.
1159 #define wxUSE_GLCANVAS 1
1160
1161 // wxRichTextCtrl allows editing of styled text.
1162 //
1163 // Default is 1.
1164 //
1165 // Recommended setting: 1, set to 0 if you want compile a
1166 // smaller library.
1167 #define wxUSE_RICHTEXT 1
1168
1169 // ----------------------------------------------------------------------------
1170 // Data transfer
1171 // ----------------------------------------------------------------------------
1172
1173 // Use wxClipboard class for clipboard copy/paste.
1174 //
1175 // Default is 1.
1176 //
1177 // Recommended setting: 1
1178 #define wxUSE_CLIPBOARD 1
1179
1180 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1181 // drop
1182 //
1183 // Default is 1.
1184 //
1185 // Recommended setting: 1
1186 #define wxUSE_DATAOBJ 1
1187
1188 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1189 // different from "built in" drag and drop in wxTreeCtrl which is always
1190 // available). Requires wxUSE_DATAOBJ.
1191 //
1192 // Default is 1.
1193 //
1194 // Recommended setting: 1
1195 #define wxUSE_DRAG_AND_DROP 1
1196
1197 // Use wxAccessible for enhanced and customisable accessibility.
1198 // Depends on wxUSE_OLE.
1199 //
1200 // Default is 0.
1201 //
1202 // Recommended setting (at present): 0
1203 #define wxUSE_ACCESSIBILITY 0
1204
1205 // ----------------------------------------------------------------------------
1206 // miscellaneous settings
1207 // ----------------------------------------------------------------------------
1208
1209 // wxSingleInstanceChecker class allows to verify at startup if another program
1210 // instance is running.
1211 //
1212 // Default is 1
1213 //
1214 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1215 // space)
1216 #define wxUSE_SNGLINST_CHECKER 1
1217
1218 #define wxUSE_DRAGIMAGE 1
1219
1220 #define wxUSE_IPC 1
1221 // 0 for no interprocess comms
1222 #define wxUSE_HELP 1
1223 // 0 for no help facility
1224
1225 // Should we use MS HTML help for wxHelpController? If disabled, neither
1226 // wxCHMHelpController nor wxBestHelpController are available.
1227 //
1228 // Default is 1 under MSW, 0 is always used for the other platforms.
1229 //
1230 // Recommended setting: 1, only set to 0 if you have trouble compiling
1231 // wxCHMHelpController (could be a problem with really ancient compilers)
1232 #define wxUSE_MS_HTML_HELP 1
1233
1234
1235 // Use wxHTML-based help controller?
1236 #define wxUSE_WXHTML_HELP 1
1237
1238 #define wxUSE_CONSTRAINTS 1
1239 // 0 for no window layout constraint system
1240
1241 #define wxUSE_SPLINES 1
1242 // 0 for no splines
1243
1244 #define wxUSE_MOUSEWHEEL 1
1245 // Include mouse wheel support
1246
1247 // Compile wxUIActionSimulator class?
1248 #define wxUSE_UIACTIONSIMULATOR 1
1249
1250 // ----------------------------------------------------------------------------
1251 // wxDC classes for various output formats
1252 // ----------------------------------------------------------------------------
1253
1254 // Set to 1 for PostScript device context.
1255 #define wxUSE_POSTSCRIPT 0
1256
1257 // Set to 1 to use font metric files in GetTextExtent
1258 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1259
1260 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1261 // to create files in SVG (Scalable Vector Graphics) format.
1262 #define wxUSE_SVG 1
1263
1264 // ----------------------------------------------------------------------------
1265 // other compiler (mis)features
1266 // ----------------------------------------------------------------------------
1267
1268 // Set this to 0 if your compiler can't cope with omission of prototype
1269 // parameters.
1270 //
1271 // Default is 1.
1272 //
1273 // Recommended setting: 1 (should never need to set this to 0)
1274 #define REMOVE_UNUSED_ARG 1
1275
1276 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1277 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1278 //
1279 // Note that newer compilers (including VC++ 7.1 and later) don't support
1280 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1281 //
1282 // Default is 0.
1283 //
1284 // Recommended setting: 0, only set to 1 if you use a really old compiler
1285 #define wxUSE_IOSTREAMH 0
1286
1287 // ----------------------------------------------------------------------------
1288 // image format support
1289 // ----------------------------------------------------------------------------
1290
1291 // wxImage supports many different image formats which can be configured at
1292 // compile-time. BMP is always supported, others are optional and can be safely
1293 // disabled if you don't plan to use images in such format sometimes saving
1294 // substantial amount of code in the final library.
1295 //
1296 // Some formats require an extra library which is included in wxWin sources
1297 // which is mentioned if it is the case.
1298
1299 // Set to 1 for wxImage support (recommended).
1300 #define wxUSE_IMAGE 1
1301
1302 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1303 #define wxUSE_LIBPNG 1
1304
1305 // Set to 1 for JPEG format support (requires libjpeg)
1306 #define wxUSE_LIBJPEG 1
1307
1308 // Set to 1 for TIFF format support (requires libtiff)
1309 #define wxUSE_LIBTIFF 1
1310
1311 // Set to 1 for TGA format support (loading only)
1312 #define wxUSE_TGA 1
1313
1314 // Set to 1 for GIF format support
1315 #define wxUSE_GIF 1
1316
1317 // Set to 1 for PNM format support
1318 #define wxUSE_PNM 1
1319
1320 // Set to 1 for PCX format support
1321 #define wxUSE_PCX 1
1322
1323 // Set to 1 for IFF format support (Amiga format)
1324 #define wxUSE_IFF 0
1325
1326 // Set to 1 for XPM format support
1327 #define wxUSE_XPM 1
1328
1329 // Set to 1 for MS Icons and Cursors format support
1330 #define wxUSE_ICO_CUR 1
1331
1332 // Set to 1 to compile in wxPalette class
1333 #define wxUSE_PALETTE 1
1334
1335 // ----------------------------------------------------------------------------
1336 // wxUniversal-only options
1337 // ----------------------------------------------------------------------------
1338
1339 // Set to 1 to enable compilation of all themes, this is the default
1340 #define wxUSE_ALL_THEMES 1
1341
1342 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1343 // is unset, if it is set these options are not used; notice that metal theme
1344 // uses Win32 one
1345 #define wxUSE_THEME_GTK 0
1346 #define wxUSE_THEME_METAL 0
1347 #define wxUSE_THEME_MONO 0
1348 #define wxUSE_THEME_WIN32 0
1349
1350
1351 /* --- end common options --- */
1352
1353 /* --- start MSW options --- */
1354 // ----------------------------------------------------------------------------
1355 // Windows-only settings
1356 // ----------------------------------------------------------------------------
1357
1358 // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1359 // and want to run your programs under Windows 9x and not only NT/2000/XP.
1360 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1361 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1362 // that you will have to modify the makefiles to include unicows.lib import
1363 // library as the first library (see installation instructions in install.txt
1364 // to learn how to do it when building the library or samples).
1365 //
1366 // If your compiler doesn't have unicows.lib, you can get a version of it at
1367 // http://libunicows.sourceforge.net
1368 //
1369 // Default is 0
1370 //
1371 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1372 #ifndef wxUSE_UNICODE_MSLU
1373 #define wxUSE_UNICODE_MSLU 0
1374 #endif
1375
1376 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1377 // will override some other settings (see below)
1378 //
1379 // Default is 0.
1380 //
1381 // Recommended setting: 0 unless you really have to use MFC
1382 #define wxUSE_MFC 0
1383
1384 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1385 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1386 // can't compile/doesn't have the OLE headers.
1387 //
1388 // Default is 1.
1389 //
1390 // Recommended setting: 1
1391 #define wxUSE_OLE 1
1392
1393 // Set this to 1 to enable wxAutomationObject class.
1394 //
1395 // Default is 1.
1396 //
1397 // Recommended setting: 1 if you need to control other applications via OLE
1398 // Automation, can be safely set to 0 otherwise
1399 #define wxUSE_OLE_AUTOMATION 1
1400
1401 // Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
1402 // controls in wx.
1403 //
1404 // Default is 1.
1405 //
1406 // Recommended setting: 1, required by wxMediaCtrl
1407 #define wxUSE_ACTIVEX 1
1408
1409 // wxDC cacheing implementation
1410 #define wxUSE_DC_CACHEING 1
1411
1412 // Set this to 1 to enable wxDIB class used internally for manipulating
1413 // wxBitmap data.
1414 //
1415 // Default is 1, set it to 0 only if you don't use wxImage neither
1416 //
1417 // Recommended setting: 1 (without it conversion to/from wxImage won't work)
1418 #define wxUSE_WXDIB 1
1419
1420 // Set to 0 to disable PostScript print/preview architecture code under Windows
1421 // (just use Windows printing).
1422 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1423
1424 // Set this to 1 to compile in wxRegKey class.
1425 //
1426 // Default is 1
1427 //
1428 // Recommended setting: 1, this is used internally by wx in a few places
1429 #define wxUSE_REGKEY 1
1430
1431 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1432 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1433 // doesn't have such limitation).
1434 //
1435 // Default is 1 for compilers which support it
1436 //
1437 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1438 // or can't compile <richedit.h>
1439 #define wxUSE_RICHEDIT 1
1440
1441 // Set this to 1 to use extra features of richedit v2 and later controls
1442 //
1443 // Default is 1 for compilers which support it
1444 //
1445 // Recommended setting: 1
1446 #define wxUSE_RICHEDIT2 1
1447
1448 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1449 // is required by wxUSE_CHECKLISTBOX.
1450 //
1451 // Default is 1.
1452 //
1453 // Recommended setting: 1, set to 0 for a small library size reduction
1454 #define wxUSE_OWNER_DRAWN 1
1455
1456 // Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
1457 // is required by native wxNotificationMessage implementation.
1458 //
1459 // Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
1460 // the necessary declarations.
1461 //
1462 // Recommended setting: 1, set to 0 for a tiny library size reduction
1463 #define wxUSE_TASKBARICON_BALLOONS 1
1464
1465 // Set to 1 to compile MS Windows XP theme engine support
1466 #define wxUSE_UXTHEME 1
1467
1468 // Set to 1 to use InkEdit control (Tablet PC), if available
1469 #define wxUSE_INKEDIT 0
1470
1471 // Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
1472 //
1473 // Default is 0.
1474 //
1475 // Recommended setting: 0, nobody uses .INI files any more
1476 #define wxUSE_INICONF 0
1477
1478 // ----------------------------------------------------------------------------
1479 // Generic versions of native controls
1480 // ----------------------------------------------------------------------------
1481
1482 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1483 // native wxDatePickerCtrl
1484 //
1485 // Default is 0.
1486 //
1487 // Recommended setting: 0, this is mainly used for testing
1488 #define wxUSE_DATEPICKCTRL_GENERIC 0
1489
1490 // ----------------------------------------------------------------------------
1491 // Crash debugging helpers
1492 // ----------------------------------------------------------------------------
1493
1494 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1495 // dumps of your program when it crashes (or at any other moment)
1496 //
1497 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1498 //
1499 // Recommended setting: 1, set to 0 if your programs never crash
1500 #define wxUSE_CRASHREPORT 1
1501 /* --- end MSW options --- */
1502
1503 /* --- start wxUniv options --- */
1504 // ----------------------------------------------------------------------------
1505 // wxUniversal-only options
1506 // ----------------------------------------------------------------------------
1507
1508 // Set to 1 to enable compilation of all themes, this is the default
1509 #define wxUSE_ALL_THEMES 1
1510
1511 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1512 // is unset, if it is set these options are not used; notice that metal theme
1513 // uses Win32 one
1514 #define wxUSE_THEME_GTK 0
1515 #define wxUSE_THEME_METAL 0
1516 #define wxUSE_THEME_MONO 0
1517 #define wxUSE_THEME_WIN32 0
1518 /* --- end wxUniv options --- */
1519
1520 #endif // _WX_SETUP_H_
1521