Fix wxStandardDialogLayoutAdapter compilation with wxUSE_BUTTON==0.
[wxWidgets.git] / include / wx / toplevel.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/toplevel.h
3 // Purpose: declares wxTopLevelWindow class, the base class for all
4 // top level windows (such as frames and dialogs)
5 // Author: Vadim Zeitlin, Vaclav Slavik
6 // Modified by:
7 // Created: 06.08.01
8 // RCS-ID: $Id$
9 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
10 // Vaclav Slavik <vaclav@wxwidgets.org>
11 // Licence: wxWindows licence
12 ///////////////////////////////////////////////////////////////////////////////
13
14 #ifndef _WX_TOPLEVEL_BASE_H_
15 #define _WX_TOPLEVEL_BASE_H_
16
17 // ----------------------------------------------------------------------------
18 // headers
19 // ----------------------------------------------------------------------------
20
21 #include "wx/nonownedwnd.h"
22 #include "wx/iconbndl.h"
23 #include "wx/containr.h"
24 #include "wx/weakref.h"
25
26 // the default names for various classes
27 extern WXDLLIMPEXP_DATA_CORE(const char) wxFrameNameStr[];
28
29 class WXDLLIMPEXP_FWD_CORE wxTopLevelWindowBase;
30
31 // ----------------------------------------------------------------------------
32 // constants
33 // ----------------------------------------------------------------------------
34
35 /*
36 Summary of the bits used (some of them are defined in wx/frame.g and
37 wx/dialog.h and not here):
38
39 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
40 |15|14|13|12|11|10| 9| 8| 7| 6| 5| 4| 3| 2| 1| 0|
41 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
42 | | | | | | | | | | | | | | | |
43 | | | | | | | | | | | | | | | \_ wxCENTRE
44 | | | | | | | | | | | | | | \____ wxFRAME_NO_TASKBAR
45 | | | | | | | | | | | | | \_______ wxFRAME_TOOL_WINDOW
46 | | | | | | | | | | | | \__________ wxFRAME_FLOAT_ON_PARENT
47 | | | | | | | | | | | \_____________ wxFRAME_SHAPED
48 | | | | | | | | | | \________________
49 | | | | | | | | | \___________________ wxRESIZE_BORDER
50 | | | | | | | | \______________________ wxTINY_CAPTION_VERT
51 | | | | | | | \_________________________ wxDIALOG_NO_PARENT
52 | | | | | | \____________________________ wxMAXIMIZE_BOX
53 | | | | | \_______________________________ wxMINIMIZE_BOX
54 | | | | \__________________________________ wxSYSTEM_MENU
55 | | | \_____________________________________ wxCLOSE_BOX
56 | | \________________________________________ wxMAXIMIZE
57 | \___________________________________________ wxMINIMIZE
58 \______________________________________________ wxSTAY_ON_TOP
59
60
61 Notice that the 8 lower bits overlap with wxCENTRE and the button selection
62 bits (wxYES, wxOK wxNO, wxCANCEL, wxAPPLY, wxCLOSE and wxNO_DEFAULT) which
63 can be combined with the dialog style for several standard dialogs and
64 hence shouldn't overlap with any styles which can be used for the dialogs.
65 Additionally, wxCENTRE can be used with frames also.
66 */
67
68 // style common to both wxFrame and wxDialog
69 #define wxSTAY_ON_TOP 0x8000
70 #define wxICONIZE 0x4000
71 #define wxMINIMIZE wxICONIZE
72 #define wxMAXIMIZE 0x2000
73 #define wxCLOSE_BOX 0x1000
74
75 #define wxSYSTEM_MENU 0x0800
76 #define wxMINIMIZE_BOX 0x0400
77 #define wxMAXIMIZE_BOX 0x0200
78
79 #define wxTINY_CAPTION 0x0080 // clashes with wxNO_DEFAULT
80 #define wxRESIZE_BORDER 0x0040
81
82 #if WXWIN_COMPATIBILITY_2_8
83 // HORIZ and VERT styles are equivalent anyhow so don't use different names
84 // for them
85 #define wxTINY_CAPTION_HORIZ wxTINY_CAPTION
86 #define wxTINY_CAPTION_VERT wxTINY_CAPTION
87 #endif
88
89 #if WXWIN_COMPATIBILITY_2_6
90
91 // deprecated versions defined for compatibility reasons
92 #define wxRESIZE_BOX wxMAXIMIZE_BOX
93 #define wxTHICK_FRAME wxRESIZE_BORDER
94
95 // obsolete styles, unused any more
96 #define wxDIALOG_MODAL 0
97 #define wxDIALOG_MODELESS 0
98 #define wxNO_3D 0
99 #define wxUSER_COLOURS 0
100
101 #endif // WXWIN_COMPATIBILITY_2_6
102
103 // default style
104 //
105 // under Windows CE (at least when compiling with eVC 4) we should create
106 // top level windows without any styles at all for them to appear
107 // "correctly", i.e. as full screen windows with a "hide" button (same as
108 // "close" but round instead of squared and just hides the applications
109 // instead of closing it) in the title bar
110 #if defined(__WXWINCE__)
111 #if defined(__SMARTPHONE__)
112 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
113 #elif defined(__WINCE_STANDARDSDK__)
114 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
115 #else
116 #define wxDEFAULT_FRAME_STYLE (wxNO_BORDER)
117 #endif
118 #else // !__WXWINCE__
119 #define wxDEFAULT_FRAME_STYLE \
120 (wxSYSTEM_MENU | \
121 wxRESIZE_BORDER | \
122 wxMINIMIZE_BOX | \
123 wxMAXIMIZE_BOX | \
124 wxCLOSE_BOX | \
125 wxCAPTION | \
126 wxCLIP_CHILDREN)
127 #endif
128
129
130 // Dialogs are created in a special way
131 #define wxTOPLEVEL_EX_DIALOG 0x00000008
132
133 // Styles for ShowFullScreen
134 // (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
135 // wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
136 enum
137 {
138 wxFULLSCREEN_NOMENUBAR = 0x0001,
139 wxFULLSCREEN_NOTOOLBAR = 0x0002,
140 wxFULLSCREEN_NOSTATUSBAR = 0x0004,
141 wxFULLSCREEN_NOBORDER = 0x0008,
142 wxFULLSCREEN_NOCAPTION = 0x0010,
143
144 wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
145 wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
146 wxFULLSCREEN_NOCAPTION
147 };
148
149 // Styles for RequestUserAttention
150 enum
151 {
152 wxUSER_ATTENTION_INFO = 1,
153 wxUSER_ATTENTION_ERROR = 2
154 };
155
156 // ----------------------------------------------------------------------------
157 // wxTopLevelWindow: a top level (as opposed to child) window
158 // ----------------------------------------------------------------------------
159
160 class WXDLLIMPEXP_CORE wxTopLevelWindowBase : public wxNonOwnedWindow
161 {
162 public:
163 // construction
164 wxTopLevelWindowBase();
165 virtual ~wxTopLevelWindowBase();
166
167 // top level wnd state
168 // --------------------
169
170 // maximize = true => maximize, otherwise - restore
171 virtual void Maximize(bool maximize = true) = 0;
172
173 // undo Maximize() or Iconize()
174 virtual void Restore() = 0;
175
176 // iconize = true => iconize, otherwise - restore
177 virtual void Iconize(bool iconize = true) = 0;
178
179 // return true if the frame is maximized
180 virtual bool IsMaximized() const = 0;
181
182 // return true if the frame is always maximized
183 // due to native guidelines or current policy
184 virtual bool IsAlwaysMaximized() const;
185
186 // return true if the frame is iconized
187 virtual bool IsIconized() const = 0;
188
189 // get the frame icon
190 wxIcon GetIcon() const;
191
192 // get the frame icons
193 const wxIconBundle& GetIcons() const { return m_icons; }
194
195 // set the frame icon: implemented in terms of SetIcons()
196 void SetIcon(const wxIcon& icon);
197
198 // set the frame icons
199 virtual void SetIcons(const wxIconBundle& icons) { m_icons = icons; }
200
201 // maximize the window to cover entire screen
202 virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
203
204 // shows the window, but doesn't activate it. If the base code is being run,
205 // it means the port doesn't implement this method yet and so alert the user.
206 virtual void ShowWithoutActivating() {
207 wxFAIL_MSG("ShowWithoutActivating not implemented on this platform.");
208 }
209
210 // return true if the frame is in fullscreen mode
211 virtual bool IsFullScreen() const = 0;
212
213 // the title of the top level window: the text which the
214 // window shows usually at the top of the frame/dialog in dedicated bar
215 virtual void SetTitle(const wxString& title) = 0;
216 virtual wxString GetTitle() const = 0;
217
218 // enable/disable close button [x]
219 virtual bool EnableCloseButton(bool WXUNUSED(enable) ) { return false; }
220
221 // Set the shape of the window to the given region.
222 // Returns true if the platform supports this feature (and the
223 // operation is successful.)
224 virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; }
225
226 // Attracts the users attention to this window if the application is
227 // inactive (should be called when a background event occurs)
228 virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
229
230 // Is this the active frame (highlighted in the taskbar)?
231 virtual bool IsActive() { return wxGetTopLevelParent(FindFocus()) == this; }
232
233 // this function may be overridden to return false to allow closing the
234 // application even when this top level window is still open
235 //
236 // notice that the window is still closed prior to the application exit and
237 // so it can still veto it even if it returns false from here
238 virtual bool ShouldPreventAppExit() const { return true; }
239
240
241 #if defined(__SMARTPHONE__)
242 virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
243 virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
244 #endif // __SMARTPHONE__
245
246 // centre the window on screen: this is just a shortcut
247 void CentreOnScreen(int dir = wxBOTH) { DoCentre(dir | wxCENTRE_ON_SCREEN); }
248 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
249
250 // Get the default size for a new top level window. This is used when
251 // creating a wxTLW under some platforms if no explicit size given.
252 static wxSize GetDefaultSize();
253
254
255 // default item access: we have a permanent default item which is the one
256 // set by the user code but we may also have a temporary default item which
257 // would be chosen if the user pressed "Enter" now but the default action
258 // reverts to the "permanent" default as soon as this temporary default
259 // item loses focus
260
261 // get the default item, temporary or permanent
262 wxWindow *GetDefaultItem() const
263 { return m_winTmpDefault ? m_winTmpDefault : m_winDefault; }
264
265 // set the permanent default item, return the old default
266 wxWindow *SetDefaultItem(wxWindow *win)
267 { wxWindow *old = GetDefaultItem(); m_winDefault = win; return old; }
268
269 // return the temporary default item, can be NULL
270 wxWindow *GetTmpDefaultItem() const { return m_winTmpDefault; }
271
272 // set a temporary default item, SetTmpDefaultItem(NULL) should be called
273 // soon after a call to SetTmpDefaultItem(window), return the old default
274 wxWindow *SetTmpDefaultItem(wxWindow *win)
275 { wxWindow *old = GetDefaultItem(); m_winTmpDefault = win; return old; }
276
277
278 // implementation only from now on
279 // -------------------------------
280
281 // override some base class virtuals
282 virtual bool Destroy();
283 virtual bool IsTopLevel() const { return true; }
284 virtual bool IsVisible() const { return IsShown(); }
285
286 // event handlers
287 void OnCloseWindow(wxCloseEvent& event);
288 void OnSize(wxSizeEvent& WXUNUSED(event)) { DoLayout(); }
289
290 // Get rect to be used to center top-level children
291 virtual void GetRectForTopLevelChildren(int *x, int *y, int *w, int *h);
292
293 // this should go away, but for now it's called from docview.cpp,
294 // so should be there for all platforms
295 void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
296
297 // do the window-specific processing after processing the update event
298 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
299
300 // a different API for SetSizeHints
301 virtual void SetMinSize(const wxSize& minSize);
302 virtual void SetMaxSize(const wxSize& maxSize);
303
304 virtual void OSXSetModified(bool modified) { m_modified = modified; }
305 virtual bool OSXIsModified() const { return m_modified; }
306
307 protected:
308 // the frame client to screen translation should take account of the
309 // toolbar which may shift the origin of the client area
310 virtual void DoClientToScreen(int *x, int *y) const;
311 virtual void DoScreenToClient(int *x, int *y) const;
312
313 // add support for wxCENTRE_ON_SCREEN
314 virtual void DoCentre(int dir);
315
316 // no need to do client to screen translation to get our position in screen
317 // coordinates: this is already the case
318 virtual void DoGetScreenPosition(int *x, int *y) const
319 {
320 DoGetPosition(x, y);
321 }
322
323 // test whether this window makes part of the frame
324 // (menubar, toolbar and statusbar are excluded from automatic layout)
325 virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const
326 { return false; }
327
328 // check if we should exit the program after deleting this window
329 bool IsLastBeforeExit() const;
330
331 // send the iconize event, return true if processed
332 bool SendIconizeEvent(bool iconized = true);
333
334 // do TLW-specific layout: we resize our unique child to fill the entire
335 // client area
336 void DoLayout();
337
338 static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; }
339 static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; }
340
341
342 // the frame icon
343 wxIconBundle m_icons;
344
345 // a default window (usually a button) or NULL
346 wxWindowRef m_winDefault;
347
348 // a temporary override of m_winDefault, use the latter if NULL
349 wxWindowRef m_winTmpDefault;
350
351 bool m_modified;
352
353 wxDECLARE_NO_COPY_CLASS(wxTopLevelWindowBase);
354 DECLARE_EVENT_TABLE()
355 WX_DECLARE_CONTROL_CONTAINER();
356 };
357
358
359 // include the real class declaration
360 #if defined(__WXPALMOS__)
361 #include "wx/palmos/toplevel.h"
362 #define wxTopLevelWindowNative wxTopLevelWindowPalm
363 #elif defined(__WXMSW__)
364 #include "wx/msw/toplevel.h"
365 #define wxTopLevelWindowNative wxTopLevelWindowMSW
366 #elif defined(__WXGTK20__)
367 #include "wx/gtk/toplevel.h"
368 #define wxTopLevelWindowNative wxTopLevelWindowGTK
369 #elif defined(__WXGTK__)
370 #include "wx/gtk1/toplevel.h"
371 #define wxTopLevelWindowNative wxTopLevelWindowGTK
372 #elif defined(__WXX11__)
373 #include "wx/x11/toplevel.h"
374 #define wxTopLevelWindowNative wxTopLevelWindowX11
375 #elif defined(__WXMGL__)
376 #include "wx/mgl/toplevel.h"
377 #define wxTopLevelWindowNative wxTopLevelWindowMGL
378 #elif defined(__WXDFB__)
379 #include "wx/dfb/toplevel.h"
380 #define wxTopLevelWindowNative wxTopLevelWindowDFB
381 #elif defined(__WXMAC__)
382 #include "wx/osx/toplevel.h"
383 #define wxTopLevelWindowNative wxTopLevelWindowMac
384 #elif defined(__WXCOCOA__)
385 #include "wx/cocoa/toplevel.h"
386 #define wxTopLevelWindowNative wxTopLevelWindowCocoa
387 #elif defined(__WXPM__)
388 #include "wx/os2/toplevel.h"
389 #define wxTopLevelWindowNative wxTopLevelWindowOS2
390 #elif defined(__WXMOTIF__)
391 #include "wx/motif/toplevel.h"
392 #define wxTopLevelWindowNative wxTopLevelWindowMotif
393 #endif
394
395 #ifdef __WXUNIVERSAL__
396 #include "wx/univ/toplevel.h"
397 #else // !__WXUNIVERSAL__
398 class WXDLLIMPEXP_CORE wxTopLevelWindow : public wxTopLevelWindowNative
399 {
400 public:
401 // construction
402 wxTopLevelWindow() { }
403 wxTopLevelWindow(wxWindow *parent,
404 wxWindowID winid,
405 const wxString& title,
406 const wxPoint& pos = wxDefaultPosition,
407 const wxSize& size = wxDefaultSize,
408 long style = wxDEFAULT_FRAME_STYLE,
409 const wxString& name = wxFrameNameStr)
410 : wxTopLevelWindowNative(parent, winid, title,
411 pos, size, style, name)
412 {
413 }
414
415 DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow)
416 };
417 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
418
419 #endif // _WX_TOPLEVEL_BASE_H_