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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "dialog.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/dialog.h"
33 #include "wx/utils.h"
34 #include "wx/frame.h"
35 #include "wx/app.h"
36 #include "wx/settings.h"
37 #include "wx/intl.h"
38 #include "wx/log.h"
39 #endif
40
41 #include "wx/msw/private.h"
42 #include "wx/log.h"
43 #include "wx/evtloop.h"
44 #include "wx/ptr_scpd.h"
45
46 #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
47 #include <commdlg.h>
48 #endif
49
50 #ifdef __SMARTPHONE__
51 #include "wx/msw/wince/resources.h"
52 #endif // __SMARTPHONE__
53
54 // ----------------------------------------------------------------------------
55 // wxWin macros
56 // ----------------------------------------------------------------------------
57
58 #if wxUSE_EXTENDED_RTTI
59 WX_DEFINE_FLAGS( wxDialogStyle )
60
61 wxBEGIN_FLAGS( wxDialogStyle )
62 // new style border flags, we put them first to
63 // use them for streaming out
64 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
65 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
66 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
67 wxFLAGS_MEMBER(wxBORDER_RAISED)
68 wxFLAGS_MEMBER(wxBORDER_STATIC)
69 wxFLAGS_MEMBER(wxBORDER_NONE)
70
71 // old style border flags
72 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
73 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
74 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
75 wxFLAGS_MEMBER(wxRAISED_BORDER)
76 wxFLAGS_MEMBER(wxSTATIC_BORDER)
77 wxFLAGS_MEMBER(wxNO_BORDER)
78
79 // standard window styles
80 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
81 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
82
83 // dialog styles
84 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
85 wxFLAGS_MEMBER(wxSTAY_ON_TOP)
86 wxFLAGS_MEMBER(wxCAPTION)
87 wxFLAGS_MEMBER(wxTHICK_FRAME)
88 wxFLAGS_MEMBER(wxSYSTEM_MENU)
89 wxFLAGS_MEMBER(wxRESIZE_BORDER)
90 wxFLAGS_MEMBER(wxRESIZE_BOX)
91 wxFLAGS_MEMBER(wxCLOSE_BOX)
92 wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
93 wxFLAGS_MEMBER(wxMINIMIZE_BOX)
94 wxEND_FLAGS( wxDialogStyle )
95
96 IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
97
98 wxBEGIN_PROPERTIES_TABLE(wxDialog)
99 wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
100 wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
101 wxEND_PROPERTIES_TABLE()
102
103 wxBEGIN_HANDLERS_TABLE(wxDialog)
104 wxEND_HANDLERS_TABLE()
105
106 wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
107
108 #else
109 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
110 #endif
111
112 BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
113 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
114 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
115 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
116
117 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
118
119 EVT_CLOSE(wxDialog::OnCloseWindow)
120 END_EVENT_TABLE()
121
122 // ----------------------------------------------------------------------------
123 // wxDialogModalData
124 // ----------------------------------------------------------------------------
125
126 // this is simply a container for any data we need to implement modality which
127 // allows us to avoid changing wxDialog each time the implementation changes
128 class wxDialogModalData
129 {
130 public:
131 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
132
133 void RunLoop()
134 {
135 m_evtLoop.Run();
136 }
137
138 void ExitLoop()
139 {
140 m_evtLoop.Exit();
141 }
142
143 private:
144 wxModalEventLoop m_evtLoop;
145 };
146
147 wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData);
148
149 // ============================================================================
150 // implementation
151 // ============================================================================
152
153 // ----------------------------------------------------------------------------
154 // wxDialog construction
155 // ----------------------------------------------------------------------------
156
157 void wxDialog::Init()
158 {
159 m_oldFocus = (wxWindow *)NULL;
160 m_isShown = false;
161 m_modalData = NULL;
162 m_endModalCalled = false;
163 }
164
165 bool wxDialog::Create(wxWindow *parent,
166 wxWindowID id,
167 const wxString& title,
168 const wxPoint& pos,
169 const wxSize& size,
170 long style,
171 const wxString& name)
172 {
173 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
174
175 // save focus before doing anything which can potentially change it
176 m_oldFocus = FindFocus();
177
178 // All dialogs should really have this style
179 style |= wxTAB_TRAVERSAL;
180
181 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
182 return false;
183
184 if ( !m_hasFont )
185 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
186
187 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
188
189 #ifdef __SMARTPHONE__
190 SetLeftMenu(wxID_OK, _("OK"));
191 #endif
192
193 return true;
194 }
195
196 // deprecated ctor
197 wxDialog::wxDialog(wxWindow *parent,
198 const wxString& title,
199 bool WXUNUSED(modal),
200 int x,
201 int y,
202 int w,
203 int h,
204 long style,
205 const wxString& name)
206 {
207 Init();
208
209 Create(parent, -1, title, wxPoint(x, y), wxSize(w, h), style, name);
210 }
211
212 void wxDialog::SetModal(bool WXUNUSED(flag))
213 {
214 // nothing to do, obsolete method
215 }
216
217 wxDialog::~wxDialog()
218 {
219 m_isBeingDeleted = true;
220
221 // this will also reenable all the other windows for a modal dialog
222 Show(false);
223 }
224
225 // ----------------------------------------------------------------------------
226 // showing the dialogs
227 // ----------------------------------------------------------------------------
228
229 bool wxDialog::IsModalShowing() const
230 {
231 return IsModal();
232 }
233
234 wxWindow *wxDialog::FindSuitableParent() const
235 {
236 // first try to use the currently active window
237 HWND hwndFg = ::GetForegroundWindow();
238 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
239 : NULL;
240 if ( !parent )
241 {
242 // next try the main app window
243 parent = wxTheApp->GetTopWindow();
244 }
245
246 // finally, check if the parent we found is really suitable
247 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
248 {
249 // don't use this one
250 parent = NULL;
251 }
252
253 return parent;
254 }
255
256 bool wxDialog::Show(bool show)
257 {
258 if ( show == IsShown() )
259 return false;
260
261 if ( !show && m_modalData )
262 {
263 // we need to do this before calling wxDialogBase version because if we
264 // had disabled other app windows, they must be reenabled right now as
265 // if they stay disabled Windows will activate another window (one
266 // which is enabled, anyhow) when we're hidden in the base class Show()
267 // and we will lose activation
268 m_modalData->ExitLoop();
269 }
270
271 if ( show )
272 {
273 // this usually will result in TransferDataToWindow() being called
274 // which will change the controls values so do it before showing as
275 // otherwise we could have some flicker
276 InitDialog();
277 }
278
279 wxDialogBase::Show(show);
280
281 if ( show )
282 {
283 // dialogs don't get WM_SIZE message after creation unlike most (all?)
284 // other windows and so could start their life non laid out correctly
285 // if we didn't call Layout() from here
286 //
287 // NB: normally we should call it just the first time but doing it
288 // every time is simpler than keeping a flag
289 Layout();
290 }
291
292 return true;
293 }
294
295 void wxDialog::Raise()
296 {
297 ::SetForegroundWindow(GetHwnd());
298 }
299
300 // show dialog modally
301 int wxDialog::ShowModal()
302 {
303 wxASSERT_MSG( !IsModal(), _T("wxDialog::ShowModal() reentered?") );
304
305 m_endModalCalled = false;
306
307 Show();
308
309 // EndModal may have been called from InitDialog handler (called from
310 // inside Show()), which would cause an infinite loop if we didn't take it
311 // into account
312 if ( !m_endModalCalled )
313 {
314 // modal dialog needs a parent window, so try to find one
315 wxWindow *parent = GetParent();
316 if ( !parent )
317 {
318 parent = FindSuitableParent();
319 }
320
321 // remember where the focus was
322 wxWindow *oldFocus = m_oldFocus;
323 if ( !oldFocus )
324 {
325 // VZ: do we really want to do this?
326 oldFocus = parent;
327 }
328
329 // We have to remember the HWND because we need to check
330 // the HWND still exists (oldFocus can be garbage when the dialog
331 // exits, if it has been destroyed)
332 HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL;
333
334
335 // enter and run the modal loop
336 {
337 wxDialogModalDataTiedPtr modalData(&m_modalData,
338 new wxDialogModalData(this));
339 modalData->RunLoop();
340 }
341
342
343 // and restore focus
344 // Note that this code MUST NOT access the dialog object's data
345 // in case the object has been deleted (which will be the case
346 // for a modal dialog that has been destroyed before calling EndModal).
347 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
348 {
349 // This is likely to prove that the object still exists
350 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
351 oldFocus->SetFocus();
352 }
353 }
354
355 return GetReturnCode();
356 }
357
358 void wxDialog::EndModal(int retCode)
359 {
360 wxASSERT_MSG( IsModal(), _T("EndModal() called for non modal dialog") );
361
362 m_endModalCalled = true;
363 SetReturnCode(retCode);
364
365 Hide();
366 }
367
368 void wxDialog::EndDialog(int rc)
369 {
370 if ( IsModal() )
371 EndModal(rc);
372 else
373 Hide();
374 }
375
376 // ----------------------------------------------------------------------------
377 // wxWin event handlers
378 // ----------------------------------------------------------------------------
379
380 // Standard buttons
381 void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
382 {
383 if ( Validate() && TransferDataFromWindow() )
384 {
385 EndDialog(wxID_OK);
386 }
387 }
388
389 void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
390 {
391 if ( Validate() )
392 TransferDataFromWindow();
393
394 // TODO probably need to disable the Apply button until things change again
395 }
396
397 void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
398 {
399 EndDialog(wxID_CANCEL);
400 }
401
402 void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
403 {
404 // We'll send a Cancel message by default, which may close the dialog.
405 // Check for looping if the Cancel event handler calls Close().
406
407 // Note that if a cancel button and handler aren't present in the dialog,
408 // nothing will happen when you close the dialog via the window manager, or
409 // via Close(). We wouldn't want to destroy the dialog by default, since
410 // the dialog may have been created on the stack. However, this does mean
411 // that calling dialog->Close() won't delete the dialog unless the handler
412 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
413 // destroy the dialog. The default OnCancel (above) simply ends a modal
414 // dialog, and hides a modeless dialog.
415
416 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
417 // lists here? don't dare to change it now, but should be done later!
418 static wxList closing;
419
420 if ( closing.Member(this) )
421 return;
422
423 closing.Append(this);
424
425 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
426 cancelEvent.SetEventObject( this );
427 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
428
429 closing.DeleteObject(this);
430 }
431
432 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
433 {
434 #if wxUSE_CTL3D
435 Ctl3dColorChange();
436 #else
437 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
438 Refresh();
439 #endif
440 }
441
442 // ---------------------------------------------------------------------------
443 // dialog window proc
444 // ---------------------------------------------------------------------------
445
446 WXLRESULT wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
447 {
448 WXLRESULT rc = 0;
449 bool processed = false;
450
451 switch ( message )
452 {
453 #ifdef __WXWINCE__
454 // react to pressing the OK button in the title
455 case WM_COMMAND:
456 {
457 switch ( LOWORD(wParam) )
458 {
459 #ifndef __SMARTPHONE__
460 case IDOK:
461 wxButton *btn = wxDynamicCast(FindWindow(wxID_CANCEL), wxButton);
462 if ( btn && btn->IsEnabled() )
463 {
464 // if we do have a cancel button, do press it
465 btn->MSWCommand(BN_CLICKED, 0 /* unused */);
466 processed = true;
467 break;
468 }
469 #else // ifdef __SMARTPHONE__
470 case IDM_LEFT:
471 case IDM_RIGHT:
472 processed = HandleCommand( LOWORD(wParam) , 0 , NULL );
473 break;
474 #endif // __SMARTPHONE__
475 }
476 break;
477 }
478 #endif
479 case WM_CLOSE:
480 // if we can't close, tell the system that we processed the
481 // message - otherwise it would close us
482 processed = !Close();
483 break;
484
485 case WM_SIZE:
486 // the Windows dialogs unfortunately are not meant to be resizeable
487 // at all and their standard class doesn't include CS_[VH]REDRAW
488 // styles which means that the window is not refreshed properly
489 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
490 // help with it - so we have to refresh it manually which certainly
491 // creates flicker but at least doesn't show garbage on the screen
492 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
493 processed = true;
494 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) )
495 {
496 ::InvalidateRect(GetHwnd(), NULL, false /* erase bg */);
497 }
498 break;
499
500 #ifndef __WXMICROWIN__
501 case WM_SETCURSOR:
502 // we want to override the busy cursor for modal dialogs:
503 // typically, wxBeginBusyCursor() is called and then a modal dialog
504 // is shown, but the modal dialog shouldn't have hourglass cursor
505 if ( IsModal() && wxIsBusy() )
506 {
507 // set our cursor for all windows (but see below)
508 wxCursor cursor = m_cursor;
509 if ( !cursor.Ok() )
510 cursor = wxCURSOR_ARROW;
511
512 ::SetCursor(GetHcursorOf(cursor));
513
514 // in any case, stop here and don't let wxWindow process this
515 // message (it would set the busy cursor)
516 processed = true;
517
518 // but return false to tell the child window (if the event
519 // comes from one of them and not from ourselves) that it can
520 // set its own cursor if it has one: thus, standard controls
521 // (e.g. text ctrl) still have correct cursors in a dialog
522 // invoked while wxIsBusy()
523 rc = false;
524 }
525 break;
526 #endif // __WXMICROWIN__
527 }
528
529 if ( !processed )
530 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
531
532 return rc;
533 }
534
535 #if wxUSE_CTL3D
536
537 // Define for each class of dialog and control
538 WXHBRUSH wxDialog::OnCtlColor(WXHDC WXUNUSED(pDC),
539 WXHWND WXUNUSED(pWnd),
540 WXUINT WXUNUSED(nCtlColor),
541 WXUINT message,
542 WXWPARAM wParam,
543 WXLPARAM lParam)
544 {
545 return (WXHBRUSH)Ctl3dCtlColorEx(message, wParam, lParam);
546 }
547
548 #endif // wxUSE_CTL3D
549