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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dnd.h
3 // Purpose: interface of wxTextDropTarget
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxTextDropTarget
11 @wxheader{dnd.h}
12
13 A predefined drop target for dealing with text data.
14
15 @library{wxcore}
16 @category{dnd}
17
18 @see @ref overview_wxdndoverview, wxDropSource, wxDropTarget, wxFileDropTarget
19 */
20 class wxTextDropTarget : public wxDropTarget
21 {
22 public:
23 /**
24 Constructor.
25 */
26 wxTextDropTarget();
27
28 /**
29 See wxDropTarget::OnDrop. This function is implemented
30 appropriately for text, and calls OnDropText().
31 */
32 virtual bool OnDrop(long x, long y, const void data, size_t size);
33
34 /**
35 Override this function to receive dropped text.
36
37 @param x
38 The x coordinate of the mouse.
39 @param y
40 The y coordinate of the mouse.
41 @param data
42 The data being dropped: a wxString.
43 */
44 virtual bool OnDropText(wxCoord x, wxCoord y,
45 const wxString& data);
46 };
47
48
49
50 /**
51 @class wxDropTarget
52 @wxheader{dnd.h}
53
54 This class represents a target for a drag and drop operation. A wxDataObject
55 can be associated with it and by default, this object will be filled with the
56 data from the
57 drag source, if the data formats supported by the data object match the drag
58 source data
59 format.
60
61 There are various virtual handler functions defined in this class which may be
62 overridden
63 to give visual feedback or react in a more fine-tuned way, e.g. by not
64 accepting data on
65 the whole window area, but only a small portion of it. The normal sequence of
66 calls is
67 wxDropTarget::OnEnter, possibly many times wxDropTarget::OnDragOver,
68 wxDropTarget::OnDrop and finally wxDropTarget::OnData.
69
70 See @ref overview_wxdndoverview and @ref overview_wxdataobjectoverview
71 for more information.
72
73 @library{wxcore}
74 @category{dnd}
75
76 @see wxDropSource, wxTextDropTarget, wxFileDropTarget, wxDataFormat,
77 wxDataObject
78 */
79 class wxDropTarget
80 {
81 public:
82 /**
83 Constructor. @a data is the data to be associated with the drop target.
84 */
85 wxDropTarget(wxDataObject* data = NULL);
86
87 /**
88 Destructor. Deletes the associated data object, if any.
89 */
90 ~wxDropTarget();
91
92 /**
93 This method may only be called from within OnData().
94 By default, this method copies the data from the drop source to the
95 wxDataObject associated with this drop target,
96 calling its wxDataObject::SetData method.
97 */
98 virtual void GetData();
99
100 /**
101 Called after OnDrop() returns @true. By default this
102 will usually GetData() and will return the suggested
103 default value @e def.
104 */
105 virtual wxDragResult OnData(wxCoord x, wxCoord y,
106 wxDragResult def);
107
108 /**
109 Called when the mouse is being dragged over the drop target. By default,
110 this calls functions return the suggested return value @e def.
111
112 @param x
113 The x coordinate of the mouse.
114 @param y
115 The y coordinate of the mouse.
116 @param def
117 Suggested value for return value. Determined by SHIFT or CONTROL key states.
118
119 @returns Returns the desired operation or wxDragNone. This is used for
120 optical feedback from the side of the drop source,
121 typically in form of changing the icon.
122 */
123 virtual wxDragResult OnDragOver(wxCoord x, wxCoord y,
124 wxDragResult def);
125
126 /**
127 Called when the user drops a data object on the target. Return @false to veto
128 the operation.
129
130 @param x
131 The x coordinate of the mouse.
132 @param y
133 The y coordinate of the mouse.
134
135 @returns Return @true to accept the data, @false to veto the operation.
136 */
137 virtual bool OnDrop(wxCoord x, wxCoord y);
138
139 /**
140 Called when the mouse enters the drop target. By default, this calls
141 OnDragOver().
142
143 @param x
144 The x coordinate of the mouse.
145 @param y
146 The y coordinate of the mouse.
147 @param def
148 Suggested default for return value. Determined by SHIFT or CONTROL key
149 states.
150
151 @returns Returns the desired operation or wxDragNone. This is used for
152 optical feedback from the side of the drop source,
153 typically in form of changing the icon.
154 */
155 virtual wxDragResult OnEnter(wxCoord x, wxCoord y,
156 wxDragResult def);
157
158 /**
159 Called when the mouse leaves the drop target.
160 */
161 virtual void OnLeave();
162
163 /**
164 Sets the data wxDataObject associated with the
165 drop target and deletes any previously associated data object.
166 */
167 void SetDataObject(wxDataObject* data);
168 };
169
170
171
172 /**
173 @class wxDropSource
174 @wxheader{dnd.h}
175
176 This class represents a source for a drag and drop operation.
177
178 See @ref overview_wxdndoverview and @ref overview_wxdataobjectoverview
179 for more information.
180
181 @library{wxcore}
182 @category{dnd}
183
184 @see wxDropTarget, wxTextDropTarget, wxFileDropTarget
185 */
186 class wxDropSource
187 {
188 public:
189 //@{
190 /**
191 The constructors for wxDataObject.
192 If you use the constructor without @a data parameter you must call
193 SetData() later.
194 Note that the exact type of @a iconCopy and subsequent parameters differs
195 between wxMSW and wxGTK: these are cursors under Windows but icons for GTK.
196 You should use the macro wxDROP_ICON() in portable
197 programs instead of directly using either of these types.
198
199 @param win
200 The window which initiates the drag and drop operation.
201 @param iconCopy
202 The icon or cursor used for feedback for copy operation.
203 @param iconMove
204 The icon or cursor used for feedback for move operation.
205 @param iconNone
206 The icon or cursor used for feedback when operation can't be done.
207 */
208 wxDropSource(wxWindow* win = NULL,
209 const wxIconOrCursor& iconCopy = wxNullIconOrCursor,
210 const wxIconOrCursor& iconMove = wxNullIconOrCursor,
211 const wxIconOrCursor& iconNone = wxNullIconOrCursor);
212 wxDropSource(wxDataObject& data, wxWindow* win = NULL,
213 const wxIconOrCursor& iconCopy = wxNullIconOrCursor,
214 const wxIconOrCursor& iconMove = wxNullIconOrCursor,
215 const wxIconOrCursor& iconNone = wxNullIconOrCursor);
216 //@}
217
218 /**
219
220 */
221 ~wxDropSource();
222
223 /**
224 Do it (call this in response to a mouse button press, for example). This starts
225 the drag-and-drop operation which will terminate when the user releases the
226 mouse.
227
228 @param flags
229 If wxDrag_AllowMove is included in the flags, data may
230 be moved and not only copied (default). If wxDrag_DefaultMove is
231 specified (which includes the previous flag), this is even the default
232 operation
233
234 @returns Returns the operation requested by the user, may be wxDragCopy,
235 wxDragMove, wxDragLink, wxDragCancel or wxDragNone if
236 an error occurred.
237 */
238 virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly);
239
240 /**
241 Returns the wxDataObject object that has been assigned previously.
242 */
243 wxDataObject* GetDataObject();
244
245 /**
246 Overridable: you may give some custom UI feedback during the drag and drop
247 operation
248 in this function. It is called on each mouse move, so your implementation must
249 not be too
250 slow.
251
252 @param effect
253 The effect to implement. One of wxDragCopy, wxDragMove, wxDragLink and
254 wxDragNone.
255 @param scrolling
256 @true if the window is scrolling. MSW only.
257
258 @returns Return @false if you want default feedback, or @true if you
259 implement your own feedback. The return values is
260 ignored under GTK.
261 */
262 virtual bool GiveFeedback(wxDragResult effect);
263
264 /**
265 Set the icon to use for a certain drag result.
266
267 @param res
268 The drag result to set the icon for.
269 @param cursor
270 The ion to show when this drag result occurs.
271 */
272 void SetCursor(wxDragResult res, const wxCursor& cursor);
273
274 /**
275 Sets the data wxDataObject associated with the
276 drop source. This will not delete any previously associated data.
277 */
278 void SetData(wxDataObject& data);
279 };
280
281
282
283 /**
284 @class wxFileDropTarget
285 @wxheader{dnd.h}
286
287 This is a @ref overview_wxdroptarget "drop target" which accepts files (dragged
288 from File Manager or Explorer).
289
290 @library{wxcore}
291 @category{dnd}
292
293 @see @ref overview_wxdndoverview, wxDropSource, wxDropTarget, wxTextDropTarget
294 */
295 class wxFileDropTarget : public wxDropTarget
296 {
297 public:
298 /**
299 Constructor.
300 */
301 wxFileDropTarget();
302
303 /**
304 See wxDropTarget::OnDrop. This function is implemented
305 appropriately for files, and calls OnDropFiles().
306 */
307 virtual bool OnDrop(long x, long y, const void data, size_t size);
308
309 /**
310 Override this function to receive dropped files.
311
312 @param x
313 The x coordinate of the mouse.
314 @param y
315 The y coordinate of the mouse.
316 @param filenames
317 An array of filenames.
318 */
319 virtual bool OnDropFiles(wxCoord x, wxCoord y,
320 const wxArrayString& filenames);
321 };
322
323
324
325 // ============================================================================
326 // Global functions/macros
327 // ============================================================================
328
329 /**
330 This macro creates either a cursor (MSW) or an icon (elsewhere) with the given
331 name. Under MSW, the cursor is loaded from the resource file and the icon is
332 loaded from XPM file under other platforms.
333 This macro should be used with
334 @ref wxDropSource::wxdropsource "wxDropSource constructor".
335 */
336 #define wxIconOrCursor wxDROP_ICON(const char* name) /* implementation is private */
337