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switched to using a real class instead of a namespace because of Mac base/GUI problems
[wxWidgets.git] / src / common / gaugecmn.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/gaugecmn.cpp
3 // Purpose: wxGaugeBase: common to all ports methods of wxGauge
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 20.02.01
7 // RCS-ID: $Id$
8 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "gaugebase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #endif //WX_PRECOMP
33
34 #include "wx/gauge.h"
35
36 #if wxUSE_GAUGE
37
38 // ============================================================================
39 // implementation
40 // ============================================================================
41
42 wxGaugeBase::~wxGaugeBase()
43 {
44 // this destructor is required for Darwin
45 }
46
47 // ----------------------------------------------------------------------------
48 // wxGauge creation
49 // ----------------------------------------------------------------------------
50
51 bool wxGaugeBase::Create(wxWindow *parent,
52 wxWindowID id,
53 int range,
54 const wxPoint& pos,
55 const wxSize& size,
56 long style,
57 const wxValidator& validator,
58 const wxString& name)
59 {
60 if ( !wxControl::Create(parent, id, pos, size, style, validator, name) )
61 return false;
62
63 SetName(name);
64
65 #if wxUSE_VALIDATORS
66 SetValidator(validator);
67 #endif // wxUSE_VALIDATORS
68
69 SetRange(range);
70 SetValue(0);
71
72 return true;
73 }
74
75 // ----------------------------------------------------------------------------
76 // wxGauge range/position
77 // ----------------------------------------------------------------------------
78
79 void wxGaugeBase::SetRange(int range)
80 {
81 m_rangeMax = range;
82 }
83
84 int wxGaugeBase::GetRange() const
85 {
86 return m_rangeMax;
87 }
88
89 void wxGaugeBase::SetValue(int pos)
90 {
91 m_gaugePos = pos;
92 }
93
94 int wxGaugeBase::GetValue() const
95 {
96 return m_gaugePos;
97 }
98
99 // ----------------------------------------------------------------------------
100 // wxGauge appearance params
101 // ----------------------------------------------------------------------------
102
103 void wxGaugeBase::SetShadowWidth(int WXUNUSED(w))
104 {
105 }
106
107 int wxGaugeBase::GetShadowWidth() const
108 {
109 return 0;
110 }
111
112
113 void wxGaugeBase::SetBezelFace(int WXUNUSED(w))
114 {
115 }
116
117 int wxGaugeBase::GetBezelFace() const
118 {
119 return 0;
120 }
121
122 #endif // wxUSE_GAUGE