1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxTimer, wxStopWatch and global time-related functions
4 // Author: Julian Smart (wxTimer), Sylvain Bougnoux (wxStopWatch)
5 // Modified by: Vadim Zeitlin (wxTimerBase)
6 // Guillermo Rodriguez (global clean up)
9 // Copyright: (c) wxWindows team
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
13 #ifndef _WX_TIMER_H_BASE_
14 #define _WX_TIMER_H_BASE_
16 #if defined(__GNUG__) && !defined(__APPLE__)
17 #pragma interface "timerbase.h"
21 #include "wx/object.h"
22 #include "wx/longlong.h"
25 #if wxUSE_GUI && wxUSE_TIMER
27 // ----------------------------------------------------------------------------
29 // ----------------------------------------------------------------------------
31 // more readable flags for Start():
33 // generate notifications periodically until the timer is stopped (default)
34 #define wxTIMER_CONTINUOUS FALSE
36 // only send the notification once and then stop the timer
37 #define wxTIMER_ONE_SHOT TRUE
39 // the interface of wxTimer class
40 class WXDLLEXPORT wxTimerBase
: public wxObject
43 // ctors and initializers
44 // ----------------------
46 // default: if you don't call SetOwner(), your only chance to get timer
47 // notifications is to override Notify() in the derived class
48 wxTimerBase() { Init(); SetOwner(NULL
); }
50 // ctor which allows to avoid having to override Notify() in the derived
51 // class: the owner will get timer notifications which can be handled with
53 wxTimerBase(wxEvtHandler
*owner
, int id
= -1)
54 { Init(); SetOwner(owner
, id
); }
57 void SetOwner(wxEvtHandler
*owner
, int id
= -1)
58 { m_owner
= owner
; m_idTimer
= id
; }
60 virtual ~wxTimerBase();
62 // working with the timer
63 // ----------------------
65 // start the timer: if milliseconds == -1, use the same value as for the
68 // it is now valid to call Start() multiple times: this just restarts the
69 // timer if it is already running
70 virtual bool Start(int milliseconds
= -1, bool oneShot
= FALSE
);
73 virtual void Stop() = 0;
75 // override this in your wxTimer-derived class if you want to process timer
76 // messages in it, use non default ctor or SetOwner() otherwise
77 virtual void Notify();
82 // return TRUE if the timer is running
83 virtual bool IsRunning() const = 0;
85 // get the (last) timer interval in the milliseconds
86 int GetInterval() const { return m_milli
; }
88 // return TRUE if the timer is one shot
89 bool IsOneShot() const { return m_oneShot
; }
91 #if WXWIN_COMPATIBILITY_2
92 // deprecated functions
93 int Interval() const { return GetInterval(); };
94 bool OneShot() const { return IsOneShot(); }
95 #endif // WXWIN_COMPATIBILITY_2
98 // common part of all ctors
99 void Init() { m_oneShot
= FALSE
; m_milli
= 0; }
101 wxEvtHandler
*m_owner
;
104 int m_milli
; // the timer interval
105 bool m_oneShot
; // TRUE if one shot
107 DECLARE_NO_COPY_CLASS(wxTimerBase
)
110 // ----------------------------------------------------------------------------
112 // ----------------------------------------------------------------------------
114 #if defined(__WXMSW__)
115 #include "wx/msw/timer.h"
116 #elif defined(__WXMOTIF__)
117 #include "wx/motif/timer.h"
118 #elif defined(__WXGTK__)
119 #include "wx/gtk/timer.h"
120 #elif defined(__WXX11__) || defined(__WXMGL__)
121 #include "wx/generic/timer.h"
122 #elif defined(__WXMAC__)
123 #include "wx/mac/timer.h"
124 #elif defined(__WXPM__)
125 #include "wx/os2/timer.h"
126 #elif defined(__WXSTUBS__)
127 #include "wx/stubs/timer.h"
130 // ----------------------------------------------------------------------------
131 // wxTimerRunner: starts the timer in its ctor, stops in the dtor
132 // ----------------------------------------------------------------------------
134 class WXDLLEXPORT wxTimerRunner
137 wxTimerRunner(wxTimer
& timer
) : m_timer(timer
) { }
138 wxTimerRunner(wxTimer
& timer
, int milli
, bool oneShot
= FALSE
)
141 m_timer
.Start(milli
, oneShot
);
144 void Start(int milli
, bool oneShot
= FALSE
)
146 m_timer
.Start(milli
, oneShot
);
151 if ( m_timer
.IsRunning() )
161 // ----------------------------------------------------------------------------
163 // ----------------------------------------------------------------------------
165 class WXDLLEXPORT wxTimerEvent
: public wxEvent
168 wxTimerEvent(int id
= 0, int interval
= 0) : wxEvent(id
)
170 m_eventType
= wxEVT_TIMER
;
172 m_interval
= interval
;
176 int GetInterval() const { return m_interval
; }
178 // implement the base class pure virtual
179 virtual wxEvent
*Clone() const { return new wxTimerEvent(*this); }
184 DECLARE_DYNAMIC_CLASS(wxTimerEvent
)
187 typedef void (wxEvtHandler::*wxTimerEventFunction
)(wxTimerEvent
&);
189 #define EVT_TIMER(id, func) \
190 DECLARE_EVENT_TABLE_ENTRY( wxEVT_TIMER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTimerEventFunction) & func, NULL),
192 #endif // wxUSE_GUI && wxUSE_TIMER
194 // ----------------------------------------------------------------------------
195 // wxStopWatch: measure time intervals with up to 1ms resolution
196 // ----------------------------------------------------------------------------
200 class WXDLLEXPORT wxStopWatch
203 // ctor starts the stop watch
204 wxStopWatch() { m_pauseCount
= 0; Start(); }
206 // start the stop watch at the moment t0
207 void Start(long t0
= 0);
209 // pause the stop watch
210 void Pause() { if ( !m_pauseCount
++) m_pause
= GetElapsedTime(); }
213 void Resume() { if ( !--m_pauseCount
) Start(m_pause
); }
215 // get elapsed time since the last Start() in milliseconds
219 // returns the elapsed time since t0
220 long GetElapsedTime() const;
223 // the time of the last Start()
226 // the time of the last Pause() (only valid if m_pauseCount > 0)
229 // if > 0, the stop watch is paused, otherwise it is running
233 #endif // wxUSE_STOPWATCH
237 // Starts a global timer
238 // -- DEPRECATED: use wxStopWatch instead
239 void WXDLLEXPORT
wxStartTimer();
241 // Gets elapsed milliseconds since last wxStartTimer or wxGetElapsedTime
242 // -- DEPRECATED: use wxStopWatch instead
243 long WXDLLEXPORT
wxGetElapsedTime(bool resetTimer
= TRUE
);
245 #endif // wxUSE_LONGLONG
247 // ----------------------------------------------------------------------------
248 // global time functions
249 // ----------------------------------------------------------------------------
251 // Get number of seconds since local time 00:00:00 Jan 1st 1970.
252 extern long WXDLLEXPORT
wxGetLocalTime();
254 // Get number of seconds since GMT 00:00:00, Jan 1st 1970.
255 extern long WXDLLEXPORT
wxGetUTCTime();
258 // Get number of milliseconds since local time 00:00:00 Jan 1st 1970
259 extern wxLongLong WXDLLEXPORT
wxGetLocalTimeMillis();
260 #endif // wxUSE_LONGLONG
262 #define wxGetCurrentTime() wxGetLocalTime()