1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxRegion class
4 // Author: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "region.h"
20 #include "wx/gdiobj.h"
21 #include "wx/gdicmn.h"
23 class WXDLLEXPORT wxRect
;
24 class WXDLLEXPORT wxPoint
;
26 enum wxRegionContain
{
27 wxOutRegion
= 0, wxPartRegion
= 1, wxInRegion
= 2
30 // So far, for internal use only
32 wxRGN_AND
, // Creates the intersection of the two combined regions.
33 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
34 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
35 wxRGN_OR
, // Creates the union of two combined regions.
36 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
39 class WXDLLEXPORT wxRegion
: public wxGDIObject
{
40 DECLARE_DYNAMIC_CLASS(wxRegion
);
41 friend class WXDLLEXPORT wxRegionIterator
;
43 wxRegion(long x
, long y
, long w
, long h
);
44 wxRegion(const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
45 wxRegion(const wxRect
& rect
);
46 wxRegion( WXHRGN hRegion
);
47 wxRegion(size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
49 wxRegion(const wxBitmap
& bmp
)
53 wxRegion(const wxBitmap
& bmp
,
54 const wxColour
& transColour
, int tolerance
= 0)
56 Union(bmp
, transColour
, tolerance
);
62 wxRegion(const wxRegion
& r
)
65 wxRegion
& operator = (const wxRegion
& r
)
66 { Ref(r
); return (*this); }
69 // Clear current region
73 bool Offset(wxCoord x
, wxCoord y
);
75 // Union rectangle or region with this.
76 bool Union(long x
, long y
, long width
, long height
)
77 { return Combine(x
, y
, width
, height
, wxRGN_OR
); }
78 bool Union(const wxRect
& rect
)
79 { return Combine(rect
, wxRGN_OR
); }
80 bool Union(const wxRegion
& region
)
81 { return Combine(region
, wxRGN_OR
); }
83 // Intersect rectangle or region with this.
84 bool Intersect(long x
, long y
, long width
, long height
)
85 { return Combine(x
, y
, width
, height
, wxRGN_AND
); }
86 bool Intersect(const wxRect
& rect
)
87 { return Combine(rect
, wxRGN_AND
); }
88 bool Intersect(const wxRegion
& region
)
89 { return Combine(region
, wxRGN_AND
); }
91 // Subtract rectangle or region from this:
92 // Combines the parts of 'this' that are not part of the second region.
93 bool Subtract(long x
, long y
, long width
, long height
)
94 { return Combine(x
, y
, width
, height
, wxRGN_DIFF
); }
95 bool Subtract(const wxRect
& rect
)
96 { return Combine(rect
, wxRGN_DIFF
); }
97 bool Subtract(const wxRegion
& region
)
98 { return Combine(region
, wxRGN_DIFF
); }
100 // XOR: the union of two combined regions except for any overlapping areas.
101 bool Xor(long x
, long y
, long width
, long height
)
102 { return Combine(x
, y
, width
, height
, wxRGN_XOR
); }
103 bool Xor(const wxRect
& rect
)
104 { return Combine(rect
, wxRGN_XOR
); }
105 bool Xor(const wxRegion
& region
)
106 { return Combine(region
, wxRGN_XOR
); }
108 //# Information on region
109 // Outer bounds of region
110 void GetBox(wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
111 wxRect
GetBox() const ;
115 inline bool IsEmpty() const { return Empty(); }
118 // Does the region contain the point (x,y)?
119 wxRegionContain
Contains(long x
, long y
) const;
120 // Does the region contain the point pt?
121 wxRegionContain
Contains(const wxPoint
& pt
) const;
122 // Does the region contain the rectangle (x, y, w, h)?
123 wxRegionContain
Contains(long x
, long y
, long w
, long h
) const;
124 // Does the region contain the rectangle rect?
125 wxRegionContain
Contains(const wxRect
& rect
) const;
127 // Convert the region to a B&W bitmap with the white pixels being inside
129 wxBitmap
ConvertToBitmap() const;
131 // Use the non-transparent pixels of a wxBitmap for the region to combine
132 // with this region. First version takes transparency from bitmap's mask,
133 // second lets the user specify the colour to be treated as transparent
134 // along with an optional tolerance value.
135 // NOTE: implemented in common/rgncmn.cpp
136 bool Union(const wxBitmap
& bmp
);
137 bool Union(const wxBitmap
& bmp
,
138 const wxColour
& transColour
, int tolerance
= 0);
141 bool Combine(long x
, long y
, long width
, long height
, wxRegionOp op
);
142 bool Combine(const wxRegion
& region
, wxRegionOp op
);
143 bool Combine(const wxRect
& rect
, wxRegionOp op
);
144 const WXHRGN
GetWXHRGN() const ;
147 class WXDLLEXPORT wxRegionIterator
: public wxObject
149 DECLARE_DYNAMIC_CLASS(wxRegionIterator
)
153 wxRegionIterator(const wxRegion
& region
);
154 wxRegionIterator(const wxRegionIterator
& iterator
);
157 wxRegionIterator
& operator=(const wxRegionIterator
& iterator
);
159 void Reset() { m_current
= 0; }
160 void Reset(const wxRegion
& region
);
162 operator bool () const { return m_current
< m_numRects
; }
163 bool HaveRects() const { return m_current
< m_numRects
; }
165 wxRegionIterator
& operator++();
166 wxRegionIterator
operator++(int);
171 long GetWidth() const { return GetW(); }
173 long GetHeight() const { return GetH(); }
174 wxRect
GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
176 void SetRects(long numRects
, wxRect
*rects
);