1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxWeakRefDynamic<T>, wxWeakRef<T>
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
11 @class wxWeakRefDynamic
13 wxWeakRefDynamic<T> is a template class for weak references that is used in
14 the same way as wxWeakRef<T>. The only difference is that wxWeakRefDynamic
15 defaults to using @c dynamic_cast for establishing the object reference
16 (while wxWeakRef defaults to @c static_cast).
18 So, wxWeakRef will detect a type mismatch during compile time and will
19 have a little better run-time performance. The role of wxWeakRefDynamic
20 is to handle objects which derived type one does not know.
22 @note wxWeakRef<T> selects an implementation based on the static type of T.
23 If T does not have wxTrackable statically, it defaults to to a mixed-
24 mode operation, where it uses @c dynamic_cast as the last measure
25 (if available from the compiler and enabled when building wxWidgets).
27 For general cases, wxWeakRef<T> is the better choice.
29 For API documentation, see: wxWeakRef<T>.
38 class wxWeakRefDynamic
<T
>
49 wxWeakRef<T> is a template class for weak references to wxWidgets objects,
50 such as wxEvtHandler, wxWindow and wxObject.
51 A weak reference behaves much like an ordinary pointer, but when the object
52 pointed is destroyed, the weak reference is automatically reset to a @NULL pointer.
54 wxWeakRef<T> can be used whenever one must keep a pointer to an object
55 that one does not directly own, and that may be destroyed before the object
56 holding the reference.
58 wxWeakRef<T> is a small object and the mechanism behind it is fast
59 (@b O(1)). So the overall cost of using it is small.
64 wxWindow *wnd = new wxWindow( parent, wxID_ANY, "wxWindow" );
65 wxWeakRef<wxWindow> wr = wnd;
66 wxWindowRef wr2 = wnd; // Same as above, but using a typedef
67 // Do things with window
69 // Weak ref is used like an ordinary pointer
72 // Now the weak ref has been reset, so we don't risk accessing
73 // a dangling pointer:
77 wxWeakRef<T> works for any objects that are derived from wxTrackable.
78 By default, wxEvtHandler and wxWindow derive from wxTrackable.
79 However, wxObject does not, so types like wxFont and wxColour are not
80 trackable. The example below shows how to create a wxObject derived class
84 class wxMyTrackableObject : public wxObject, public wxTrackable
86 // ... other members here
90 The following types of weak references are predefined:
93 typedef wxWeakRef<wxEvtHandler> wxEvtHandlerRef;
94 typedef wxWeakRef<wxWindow> wxWindowRef;
103 @see wxSharedPtr<T>, wxScopedPtr<T>
106 class wxWeakRef
<T
> : public wxTrackerNode
110 Constructor. The weak reference is initialized to @e pobj.
112 wxWeakRef(T
* pobj
= NULL
);
117 wxWeakRef(const wxWeakRef
<T
>& wr
);
125 Called when the tracked object is destroyed. Be default sets
126 internal pointer to @NULL.
127 You need to call this method if you override it.
129 virtual void OnObjectDestroy();
132 Release currently tracked object and rests object reference.
137 Returns pointer to the tracked object or @NULL.
142 Release currently tracked object and start tracking the same object as
145 T
* operator =(wxWeakRef
<T
>& wr
);
148 Implicit conversion to T*.
149 Returns pointer to the tracked object or @NULL.
151 T
* operator*() const;
154 Returns a reference to the tracked object.
155 If the internal pointer is @NULL this method will cause an assert in debug mode.
157 T
& operator*() const;
160 Smart pointer member access.
161 Returns a pointer to the tracked object.
162 If the internal pointer is @NULL this method will cause an assert in debug mode.
167 Releases the currently tracked object and starts tracking @e pobj.
168 A weak reference may be reset by passing @e @NULL as @e pobj.
170 T
* operator=(T
* pobj
);