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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: any.h
3 // Purpose: interface of wxAny
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9
10 /**
11 @class wxAny
12
13 The wxAny class represents a container for any type. Its value
14 can be changed at run time, possibly to a different type of value.
15
16 wxAny is a backwards incompatible successor class for wxVariant,
17 essentially doing the same thing in a more modern, template-based manner
18 and with transparent support for any user data type.
19
20 Some pseudo-code'ish example of use with arbitrary user data:
21
22 @code
23 void SomeFunction()
24 {
25 MyClass myObject;
26 wxAny any = myObject;
27
28 // Do something
29 // ...
30
31 // Let's do a sanity check to make sure that any still holds
32 // data of correct type.
33 if ( any.CheckType<MyClass>() )
34 {
35 // Thank goodness, still a correct type.
36 MyClass myObject2 = any.As<MyClass>();
37 }
38 else
39 {
40 // Something has gone horribly wrong!
41 wxFAIL();
42 }
43 }
44 @endcode
45
46 When compared to wxVariant, there are various internal implementation
47 differences as well. For instance, wxAny only allocates separate data
48 object in heap for large (ie. size in bytes more than
49 WX_ANY_VALUE_BUFFER_SIZE) or 'non-movable' data types. Pointers, integers,
50 bools etc. are fitted in the wxAny's own buffer without need for any extra
51 allocation. Use following code to declare your own data type as 'movable':
52
53 @code
54 #include "wx/meta/movable.h"
55 WX_DECLARE_TYPE_MOVABLE(MyClass)
56 @endcode
57
58 However, you must be aware that 'movable' means such data that can be
59 copied with memcpy() without corrupting program integrity. For instance,
60 movable objects usually cannot contain pointers or references to other
61 data. wxRect, wxPoint, and wxSize are good examples of movable classes.
62
63 Note that pointers to any and all classes are already automatically
64 declared as movable data.
65
66 @library{wxbase}
67 @category{data}
68
69 @see wxAnyValueType, wxVariant
70 */
71 class wxAny
72 {
73 public:
74 /**
75 Default constructor. It seeds the object with a null value.
76 */
77 wxAny();
78
79 /**
80 Constructs wxAny from data.
81 */
82 template<typename T>
83 wxAny(const T& value);
84
85 /**
86 Constructs wxAny from another wxAny.
87 */
88 wxAny(const wxAny& any);
89
90 /**
91 Destructor.
92 */
93 ~wxAny();
94
95 /**
96 This template function converts wxAny into given type. No dynamic
97 conversion is performed, so if the type is incorrect an assertion
98 failure will occur in debug builds, and a bogus value is returned
99 in release ones.
100
101 @remarks This template function may not work properly with Visual C++
102 6. For full compiler compatibility, please use
103 wxANY_AS(any, T) macro instead.
104 */
105 template<typename T>
106 T As() const;
107
108 /**
109 Use this template function for checking if this wxAny holds
110 a specific C++ data type.
111
112 @remarks This template function may not work properly with Visual C++
113 6. For full compiler compatibility, please use
114 wxANY_CHECK_TYPE(any, T) macro instead.
115
116 @see wxAnyValueType::CheckType()
117 */
118 template<typename T>
119 bool CheckType();
120
121 /**
122 Template function that retrieves and converts the value of this
123 wxAny to the type that T* value is.
124
125 @return Returns @true if conversion was successful.
126 */
127 template<typename T>
128 bool GetAs(T* value) const;
129
130 /**
131 Returns the value type as wxAnyValueType instance.
132
133 @remarks You cannot reliably test whether two wxAnys are of
134 same value type by simply comparing return values
135 of wxAny::GetType(). Instead use
136 wxAnyValueType::CheckType<T>() template function.
137 */
138 const wxAnyValueType* GetType() const;
139
140 /**
141 Tests if wxAny is null (that is, whether there is data).
142 */
143 bool IsNull() const;
144
145 /**
146 Makes wxAny null (that is, clears it).
147 */
148 void MakeNull();
149
150 //@{
151 /**
152 @name Assignment operators
153 */
154 template<typename T>
155 wxAny& operator=(const T &value);
156 wxAny& operator=(const wxAny &any);
157 //@}
158
159 //@{
160 /**
161 @name Equality operators
162
163 @remarks Generic template-based comparison operators have not been
164 provided for various code consistency reasons, so for custom
165 data types you have do something like this:
166
167 @code
168 if ( any.CheckType<MyClass*>() &&
169 any.As<MyClass*>() == myObjectPtr )
170 {
171 // Do something if any stores myObjectPtr
172 }
173 @endcode
174 */
175 bool operator==(signed char value) const;
176 bool operator==(signed short value) const;
177 bool operator==(signed int value) const;
178 bool operator==(signed long value) const;
179 bool operator==(wxLongLong_t value) const;
180 bool operator==(unsigned char value) const;
181 bool operator==(unsigned short value) const;
182 bool operator==(unsigned int value) const;
183 bool operator==(unsigned long value) const;
184 bool operator==(wxULongLong_t value) const;
185 bool operator==(float value) const;
186 bool operator==(double value) const;
187 bool operator==(bool value) const;
188 bool operator==(const char* value) const;
189 bool operator==(const wchar_t* value) const;
190 bool operator==(const wxString& value) const;
191 //@}
192
193 //@{
194 /**
195 @name Inequality operators
196 */
197 bool operator!=(signed char value) const;
198 bool operator!=(signed short value) const;
199 bool operator!=(signed int value) const;
200 bool operator!=(signed long value) const;
201 bool operator!=(wxLongLong_t value) const;
202 bool operator!=(unsigned char value) const;
203 bool operator!=(unsigned short value) const;
204 bool operator!=(unsigned int value) const;
205 bool operator!=(unsigned long value) const;
206 bool operator!=(wxULongLong_t value) const;
207 bool operator!=(float value) const;
208 bool operator!=(double value) const;
209 bool operator!=(bool value) const;
210 bool operator!=(const char* value) const;
211 bool operator!=(const wchar_t* value) const;
212 bool operator!=(const wxString& value) const;
213 //@}
214 };
215
216 /**
217 This is value getter macro that is more compatible with older
218 compilers, such as Visual C++ 6.0.
219 */
220 #define wxANY_AS(any, T)
221
222
223 /**
224 This is type checking macro that is more compatible with older
225 compilers, such as Visual C++ 6.0.
226 */
227 #define wxANY_CHECK_TYPE(any, T)
228
229
230 /**
231 Size of the wxAny value buffer.
232 */
233 enum
234 {
235 WX_ANY_VALUE_BUFFER_SIZE = 16
236 };
237
238 /**
239 Type for buffer within wxAny for holding data.
240 */
241 union wxAnyValueBuffer
242 {
243 void* m_ptr;
244 wxByte m_buffer[WX_ANY_VALUE_BUFFER_SIZE];
245 };
246
247
248 /**
249 @class wxAnyValueType
250
251 wxAnyValueType is base class for value type functionality for C++ data
252 types used with wxAny. Usually the default template will create a
253 satisfactory wxAnyValueType implementation for a data type, but
254 sometimes you may need to add some customization. To do this you will need
255 to add specialized template of wxAnyValueTypeImpl<>. Often your only
256 need may be to add dynamic type conversion which would be done like
257 this:
258
259 @code
260 template<>
261 class wxAnyValueTypeImpl<MyClass> :
262 public wxAnyValueTypeImplBase<MyClass>
263 {
264 WX_DECLARE_ANY_VALUE_TYPE(wxAnyValueTypeImpl<MyClass>)
265 public:
266 wxAnyValueTypeImpl() :
267 wxAnyValueTypeImplBase<MyClass>() { }
268 virtual ~wxAnyValueTypeImpl() { }
269
270 virtual bool ConvertValue(const wxAnyValueBuffer& src,
271 wxAnyValueType* dstType,
272 wxAnyValueBuffer& dst) const
273 {
274 // GetValue() is a static member function implemented
275 // in wxAnyValueTypeImplBase<>.
276 MyClass value = GetValue(src);
277
278 // TODO: Convert value from src buffer to destination
279 // type and buffer. If cannot be done, return
280 // false. This is a simple sample.
281 if ( dstType->CheckType<wxString>() )
282 {
283 wxString s = value.ToString();
284 wxAnyValueTypeImpl<wxString>::SetValue(s, dst);
285 }
286 else
287 {
288 return false;
289 }
290 }
291 };
292
293 //
294 // Following must be placed somewhere in your source code
295 WX_IMPLEMENT_ANY_VALUE_TYPE(wxAnyValueTypeImpl<MyClass>)
296 @endcode
297
298 wxAnyValueTypeImplBase<> template, from which we inherit in the above
299 example, contains the bulk of the default wxAnyValueTypeImpl<> template
300 implementation, and as such allows you to easily add some minor
301 customization.
302
303 If you need a have complete control over the type interpretation, you
304 will need to derive a class directly from wxAnyValueType, like this:
305
306 @code
307 template <>
308 class wxAnyValueTypeImpl<MyClass> : public wxAnyValueType
309 {
310 WX_DECLARE_ANY_VALUE_TYPE(wxAnyValueTypeImpl<MyClass>)
311 public:
312 virtual void DeleteValue(wxAnyValueBuffer& buf) const
313 {
314 // TODO: Free the data in buffer
315 // It is important to clear the buffer like this
316 // at the end of DeleteValue().
317 buf.m_ptr = NULL;
318 }
319
320 virtual void CopyBuffer(const wxAnyValueBuffer& src,
321 wxAnyValueBuffer& dst) const
322 {
323 // TODO: Copy value from one buffer to another.
324 // dst is already uninitialized and does not
325 // need to be freed.
326 }
327
328 virtual bool ConvertValue(const wxAnyValueBuffer& src,
329 wxAnyValueType* dstType,
330 wxAnyValueBuffer& dst) const
331 {
332 // TODO: Convert value from src buffer to destination
333 // type and buffer.
334 }
335
336 //
337 // Following static functions must be implemented
338 //
339
340 static void SetValue(const T& value,
341 wxAnyValueBuffer& buf)
342 {
343 // TODO: Store value into buf.
344 }
345
346 static const T& GetValue(const wxAnyValueBuffer& buf)
347 {
348 // TODO: Return reference to value stored in buffer.
349 }
350 };
351
352 //
353 // Following must be placed somewhere in your source code
354 WX_IMPLEMENT_ANY_VALUE_TYPE(wxAnyValueTypeImpl<MyClass>)
355
356 @endcode
357
358 @library{wxbase}
359 @category{data}
360
361 @see wxAny
362 */
363 class wxAnyValueType
364 {
365 public:
366 /**
367 Default constructor.
368 */
369 wxAnyValueType();
370
371 /**
372 Destructor.
373 */
374 virtual ~wxAnyValueType();
375
376 /**
377 Use this template function for checking if wxAnyValueType represents
378 a specific C++ data type.
379
380 @remarks This template function does not work on some older compilers
381 (such as Visual C++ 6.0). For full compiler ccompatibility
382 please use wxANY_VALUE_TYPE_CHECK_TYPE(valueTypePtr, T) macro
383 instead.
384
385 @see wxAny::CheckType()
386 */
387 template <typename T>
388 bool CheckType();
389
390 /**
391 Convert value into buffer of different type. Return false if
392 not possible.
393 */
394 virtual bool ConvertValue(const wxAnyValueBuffer& src,
395 wxAnyValueType* dstType,
396 wxAnyValueBuffer& dst) const = 0;
397
398 /**
399 Implement this for buffer-to-buffer copy.
400
401 @param src
402 This is the source data buffer.
403
404 @param dst
405 This is the destination data buffer that is in either
406 uninitialized or freed state.
407 */
408 virtual void CopyBuffer(const wxAnyValueBuffer& src,
409 wxAnyValueBuffer& dst) const = 0;
410
411 /**
412 This function is called every time the data in wxAny
413 buffer needs to be freed.
414 */
415 virtual void DeleteValue(wxAnyValueBuffer& buf) const = 0;
416
417 /**
418 This function is used for internal type matching.
419 */
420 virtual wxAnyClassInfo GetClassInfo() const = 0;
421
422 /**
423 This function is used for internal type matching.
424 */
425 virtual bool IsSameType(const wxAnyValueType* otherType) const = 0;
426 };
427
428 /**
429 This is type checking macro that is more compatible with older
430 compilers, such as Visual C++ 6.0.
431 */
432 #define wxANY_VALUE_TYPE_CHECK_TYPE(valueTypePtr, T)