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   2 wxPython 2.5 Migration Guide
 
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   5 This document will help explain some of the major changes in wxPython
 
   6 2.5 and let you know what you need to do to adapt your programs to
 
   7 those changes.  Be sure to also check in the CHANGES.txt file like
 
   8 usual to see info about the not so major changes and other things that
 
   9 have been added to wxPython.
 
  16 The import-startup-bootstrap process employed by wxPython was changed
 
  17 such that wxWindows and the underlying gui toolkit are **not**
 
  18 initialized until the wx.App object is created (but before wx.App.OnInit
 
  19 is called.)  This was required because of some changes that were made
 
  20 to the C++ wxApp class.
 
  22 There are both benefits and potential problems with this change.  The
 
  23 benefits are that you can import wxPython without requiring access to
 
  24 a GUI (for checking version numbers, etc.) and that in a
 
  25 multi-threaded environment the thread that creates the app object will
 
  26 now be the GUI thread instead of the one that imports wxPython.  Some
 
  27 potential problems are that the C++ side of the "stock-objects"
 
  28 (wx.BLUE_PEN, wx.TheColourDatabase, etc.) are not initialized until
 
  29 the wx.App object is created, so you should not use them until after
 
  30 you have created your wx.App object.  If you do then an exception will
 
  31 be raised telling you that the C++ object has not bene initialized
 
  34 Also, you will probably not be able to do any kind of GUI or bitmap
 
  35 operation unless you first have created an app object, (even on
 
  36 Windows where most anything was possible before.)
 
  43 wxPython is now using SWIG 1.3.x from CVS (with several of my own
 
  44 customizations added that I hope to get folded back into the main SWIG
 
  45 distribution.)  This has some far reaching ramifications:
 
  47     All classes derive from object and so all are now "new-style
 
  50     Public data members of the C++ classes are wrapped as Python
 
  51     properties using property() instead of using __getattr__/__setattr__
 
  52     like before.  Normally you shouldn't notice any difference, but if
 
  53     you were previously doing something with __getattr__/__setattr__
 
  54     in derived classes then you may have to adjust things.
 
  56     Static C++ methods are wrapped using the staticmethod()
 
  57     feature of Python and so are accessible as ClassName.MethodName
 
  58     as expected.  They are still available as top level functions
 
  59     ClassName_MethodName as before.
 
  61     The relationship between the wxFoo and wxFooPtr classes have
 
  62     changed for the better.  Specifically, all instances that you see
 
  63     will be wxFoo even if they are created internally using wxFooPtr,
 
  64     because wxFooPtr.__init__ will change the instance's __class__ as
 
  65     part of the initialization.  If you have any code that checks
 
  66     class type using something like isinstance(obj, wxFooPtr) you will
 
  67     need to change it to isinstance(obj, wxFoo).
 
  74 All of the EVT_* functions are now instances of the wx.PyEventBinder
 
  75 class.  They have a __call__ method so they can still be used as
 
  76 functions like before, but making them instances adds some
 
  79 wx.EvtHandler (the base class for wx.Window) now has a Bind method that
 
  80 makes binding events to windows a little easier.  Here is its
 
  81 definition and docstring::
 
  83         def Bind(self, event, handler, source=None, id=wxID_ANY, id2=wxID_ANY):
 
  85             Bind an event to an event handler.
 
  87               event     One of the EVT_* objects that specifies the
 
  88                         type of event to bind.
 
  90               handler   A callable object to be invoked when the event
 
  91                         is delivered to self.  Pass None to disconnect an
 
  94               source    Sometimes the event originates from a different window
 
  95                         than self, but you still want to catch it in self.  (For
 
  96                         example, a button event delivered to a frame.)  By
 
  97                         passing the source of the event, the event handling
 
  98                         system is able to differentiate between the same event
 
  99                         type from different controls.
 
 101               id,id2    Used for menu IDs or for event types that require a
 
 106 Some examples of its use::
 
 108      self.Bind(wx.EVT_SIZE,   self.OnSize)
 
 109      self.Bind(wx.EVT_BUTTON, self.OnButtonClick, theButton)
 
 110      self.Bind(wx.EVT_MENU,   self.OnExit, id=ID_EXIT)
 
 112 I hope to be able to remove the need for using IDs even for menu
 
 115 If you create your own custom event types and EVT_* functions, and you
 
 116 want to be able to use them with the Bind method above then you should
 
 117 change your EVT_* to be an instance of wxPyEventBinder instead of a
 
 118 function.  If you used to have something like this::
 
 120     myCustomEventType = wxNewEventType()
 
 121     def EVT_MY_CUSTOM_EVENT(win, id, func):
 
 122         win.Connect(id, -1, myCustomEventType, func)
 
 127     myCustomEventType = wx.NewEventType()
 
 128     EVT_MY_CUSTOM_EVENT = wx.PyEventBinder(myCustomEventType, 1)
 
 130 The second parameter is an integer in [0, 1, 2] that specifies the
 
 131 number of IDs that are needed to be passed to Connect.
 
 138 The second phase of the wx Namespace Transition has begun.  That means
 
 139 that the real names of the classes and other symbols do not have the
 
 140 'wx' prefix and the modules are located in a Python package named
 
 141 wx.  There is still a Python package named wxPython with modules
 
 142 that have the names with the wx prefix for backwards compatibility.
 
 143 Instead of dynamically changing the names at module load time like in
 
 144 2.4, the compatibility modules are generated at build time and contain
 
 145 assignment statements like this::
 
 147     wxWindow = wx.core.Window
 
 149 Don't let the "core" in the name bother you.  That and some other
 
 150 modules are implementation details, and everything that was in the
 
 151 wxPython.wx module before will still be in the wx package namespace
 
 152 after this change.  So from your code you would use it as wx.Window.
 
 154 A few notes about how all of this was accomplished might be
 
 155 interesting...  SWIG is now run twice for each module that it is
 
 156 generating code for.  The first time it outputs an XML representaion
 
 157 of the parse tree, which can be up to 20MB and 300K lines in size!
 
 158 That XML is then run through a little Python script that creates a
 
 159 file full of SWIG %rename directives that take the wx off of the
 
 160 names, and also generates the Python compatibility file described
 
 161 above that puts the wx back on the names.  SWIG is then run a second
 
 162 time to generate the C++ code to implement the extension module, and
 
 163 uses the %rename directives that were generated in the first step.
 
 165 Not every name is handled correctly (but the bulk of them are) and so
 
 166 some work has to be done by hand, especially for the reverse-renamers.
 
 167 So expect a few flaws here and there until everything gets sorted out.
 
 169 In summary, the wx package and names without the "wx" prefix are now
 
 170 the official form of the wxPython classes.  For example::
 
 174     class MyFrame(wx.Frame):
 
 175         def __init__(self, parent, title):
 
 176             wx.Frame.__init__(self, parent, -1, title)
 
 177             p = wx.Panel(self, -1)
 
 178             b = wx.Button(p, -1, "Do It", (10,10))
 
 179             self.Bind(wx.EVT_BUTTON, self.JustDoIt, b)
 
 181         def JustDoIt(self, evt):
 
 184     app = wx.PySimpleApp()
 
 185     f = MyFrame(None, "What's up?")
 
 189 You shouldn't need to migrate all your modules over to use the new
 
 190 package and names right away as there are modules in place that try to
 
 191 provide as much backwards compatibility of the names as possible.  If
 
 192 you rewrote the above sample using "from wxPython.wx import * ", the
 
 193 old wxNames, and the old style of event binding it will still work
 
 202 Many of the Draw methods of wx.DC have alternate forms in C++ that take
 
 203 wxPoint or wxSize parameters (let's call these *Type A*) instead of
 
 204 the individual x, y, width, height, etc. parameters (and we'll call
 
 205 these *Type B*).  In the rest of the library I normally made the *Type
 
 206 A* forms of the methods be the default method with the "normal" name,
 
 207 and had renamed the *Type B* forms of the methods to some similar
 
 208 name.  For example in wx.Window we have these Python methods::
 
 210     SetSize(size)               # Type A
 
 211     SetSizeWH(width, height)    # Type B
 
 214 For various reasons the new *Type A* methods in wx.DC were never added
 
 215 and the existing *Type B* methods were never renamed.  Now that lots
 
 216 of other things are also changing in wxPython it has been decided that
 
 217 it is a good time to also do the method renaming in wx.DC too in order
 
 218 to be consistent with the rest of the library.  The methods in wx.DC
 
 219 that are affected are listed here::
 
 221     FloodFillXY(x, y, colour, style = wx.FLOOD_SURFACE)
 
 222     FloodFill(point, colour,  style = wx.FLOOD_SURFACE)
 
 227     DrawLineXY(x1, y1, x2, y2)
 
 228     DrawLine(point1, point2)
 
 233     DrawArcXY(x1, y1, x2, y2, xc, yc)
 
 234     DrawArc(point1, point2, center)
 
 236     DrawCheckMarkXY(x, y, width, height)
 
 239     DrawEllipticArcXY(x, y, w, h, start_angle, end_angle)
 
 240     DrawEllipticArc(point, size, start_angle, end_angle)
 
 245     DrawRectangleXY(x, y, width, height)
 
 246     DrawRectangle(point, size)
 
 247     DrawRectangleRect(rect)
 
 249     DrawRoundedRectangleXY(x, y, width, height, radius)
 
 250     DrawRoundedRectangle(point, size, radius)
 
 251     DrawRoundedRectangleRect(rect, radius)
 
 253     DrawCircleXY(x, y, radius)
 
 254     DrawCircle(point, radius)
 
 256     DrawEllipseXY(x, y, width, height)
 
 257     DrawEllipse(point, size)
 
 258     DrawEllipseRect(rect)
 
 260     DrawIconXY(icon, x, y)
 
 261     DrawIcon(icon, point)
 
 263     DrawBitmapXY(bmp, x, y, useMask = FALSE)
 
 264     DrawBitmap(bmp, point, useMask = FALSE)
 
 266     DrawTextXY(text, x, y)
 
 267     DrawText(text, point)
 
 269     DrawRotatedTextXY(text, x, y, angle)
 
 270     DrawRotatedText(text, point, angle)
 
 273     BlitXY(xdest, ydest, width, height, sourceDC, xsrc, ysrc,
 
 274            rop = wxCOPY, useMask = FALSE, xsrcMask = -1, ysrcMask = -1)
 
 275     Blit(destPt, size, sourceDC, srcPt,
 
 276          rop = wxCOPY, useMask = FALSE, srcPtMask = wx.DefaultPosition)
 
 278     SetClippingRegionXY(x, y, width, height)
 
 279     SetClippingRegion(point, size)
 
 280     SetClippingRect(rect)
 
 281     SetClippingRegionAsRegion(region);
 
 284 If you have code that draws on a DC and you are using the new wx
 
 285 namespace then you **will** get errors because of these changes, but
 
 286 it should be easy to fix the code.  You can either change the name of
 
 287 the *Type B* method called to the names shown above, or just add
 
 288 parentheses around the parameters as needed to turn them into tuples
 
 289 and let the SWIG typemaps turn them into the wx.Point or wx.Size
 
 290 object that is expected.  Then you will be calling the new *Type A*
 
 291 method.  For example, if you had this code before::
 
 293     dc.DrawRectangle(x, y, width, height)
 
 295 You could either continue to use the *Type B* method bu changing the
 
 296 name to DrawRectabgleXY, or just change it to the new *Type A* by
 
 297 adding some parentheses like this::
 
 299     dc.DrawRectangle((x, y), (width, height))
 
 301 Or if you were already using a point and size::
 
 303     dc.DrawRectangle(p.x, p.y, s.width, s.height)
 
 305 Then you can just simplify it like this::
 
 307     dc.DrawRectangle(p, s)
 
 309 Now before you start yelling and screaming at me for breaking all your
 
 310 code, take note that I said above "...using the new wx namespace..."
 
 311 That's because if you are still importing from wxPython.wx then there
 
 312 are some classes defined there with Draw and etc. methods that have
 
 313 2.4 compatible signatures.  However if/when the old wxPython.wx
 
 314 namespace is removed then these classes will be removed too so you
 
 315 should plan on migrating to the new namespace and new DC Draw methods
 
 320 Building, Extending and Embedding wxPython
 
 321 ------------------------------------------
 
 323 wxPython's setup.py script now expects to use existing libraries for
 
 324 the contribs (gizmos, stc, xrc, etc.) rather than building local
 
 325 copies of them.  If you build your own copies of wxPython please be
 
 326 aware that you now need to also build the ogl, stc, xrc, and gizmos
 
 327 libraries in addition to the main wx lib.  [[TODO: update the
 
 328 BUILD.*.txt files too!]]
 
 330 The wxPython.h and other header files are now in
 
 331 .../wxPython/include/wx/wxPython instead of in wxPython/src.  You should
 
 332 include it via the "wx/wxPython/wxPython.h" path and add
 
 333 .../wxPython/include to your list of include paths.  [[TODO:  Install
 
 334 these headers on Linux...]]
 
 336 You no longer need to call wxClassInfo::CleanUpClasses() and
 
 337 wxClassInfo::InitializeClasses() in your extensions or when embedding
 
 343 Two (or Three!) Phase Create
 
 344 ----------------------------
 
 346 If you use the Precreate/Create method of instantiating a window, (for
 
 347 example, to set an extended style flag, or for XRC handlers) then
 
 348 there is now a new method named PostCreate to help with transplanting
 
 349 the brain of the prewindow instance into the derived window instance.
 
 352     class MyDialog(wx.Dialog):
 
 353         def __init__(self, parent, ID, title, pos, size, style):
 
 355             pre.SetExtraStyle(wx.DIALOG_EX_CONTEXTHELP)
 
 356             pre.Create(parent, ID, title, pos, size, style)
 
 364 The hack allowing the old "option" keyword parameter has been
 
 365 removed.  If you use keyworkd args with wxSizer Add, Insert, or
 
 366 Prepend then you will need to use the "proportion" name instead of
 
 369 When adding a spacer to a sizer you now need to use a wxSize or a
 
 370 2-integer sequence instead of separate width and height parameters.
 
 372 The wxGridBagSizer class (very similar to the RowColSizer in the
 
 373 library) has been added to C++ and wrapped for wxPython.  It can also
 
 376 You should not use AddWindow, AddSizer, AddSpacer (and similar for
 
 377 Insert, Prepend, and etc.) methods any longer.  Just use Add and the
 
 378 wrappers will figure out what to do.
 
 385 Instead of over a dozen separate extension modules linked together
 
 386 into a single extension module, the "core" module is now just a few
 
 387 extensions that are linked independently, and then merged together
 
 388 later into the main namespace via Python code.
 
 390 Because of the above, the "internal" module names have changed, but
 
 391 you shouldn't have been using them anyway so it shouldn't bother
 
 394 The wxPython.help module no longer exists and the classes therein are
 
 395 now part of the core module imported with wxPython.wx or the wx
 
 398 wxPyDefaultPosition and wxPyDefaultSize are gone.  Use the
 
 399 wxDefaultPosition and wxDefaultSize objects instead.
 
 401 Similarly, the wxSystemSettings backwards compatibiility aliases for
 
 402 GetSystemColour, GetSystemFont and GetSystemMetric have also gone into
 
 403 the bit-bucket.  Use GetColour, GetFont and GetMetric instead.
 
 406 The wx.NO_FULL_REPAINT_ON_RESIZE style is now the default style for
 
 407 all windows.  The name still exists for compatibility, but it is set
 
 408 to zero.  If you want to disable the setting (so it matches the old
 
 409 default) then you need to use the new wx.FULL_REPAINT_ON_RESIZE style
 
 410 flag otherwise only the freshly exposed areas of the window will be
 
 413 wxPyTypeCast has been removed.  Since we've had the OOR (Original
 
 414 Object Return) for a couple years now there should be no need to use