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1 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2 %% Name: palette.tex
3 %% Purpose: wxPalette docs
4 %% Author:
5 %% Modified by:
6 %% Created:
7 %% RCS-ID: $Id$
8 %% Copyright: (c) wxWidgets
9 %% License: wxWindows license
10 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
11
12 \section{\class{wxPalette}}\label{wxpalette}
13
14 A palette is a table that maps pixel values to RGB colours. It allows the
15 colours of a low-depth bitmap, for example, to be mapped to the available
16 colours in a display. The notion of palettes is becoming more and more
17 obsolete nowadays and only the MSW port is still using a native palette.
18 All other ports use generic code which is basically just an array of
19 colours.
20
21 It is likely that in the future the only use for palettes within wxWidgets
22 will be for representing colour indeces from images (such as GIF or PNG).
23 The image handlers for these formats have been modified to create a palette
24 if there is such information in the original image file (usually 256 or less
25 colour images). See \helpref{wxImage}{wximage} for more information.
26
27 %TODO: topic overview for wxPalette.
28 \wxheading{Derived from}
29
30 \helpref{wxGDIObject}{wxgdiobject}\\
31 \helpref{wxObject}{wxobject}
32
33 \wxheading{Include files}
34
35 <wx/palette.h>
36
37 \wxheading{Predefined objects}
38
39 Objects:
40
41 {\bf wxNullPalette}
42
43 \wxheading{See also}
44
45 \helpref{wxDC::SetPalette}{wxdcsetpalette}, \helpref{wxBitmap}{wxbitmap}
46
47 \latexignore{\rtfignore{\wxheading{Members}}}
48
49 \membersection{wxPalette::wxPalette}\label{wxpalettector}
50
51 \func{}{wxPalette}{\void}
52
53 Default constructor.
54
55 \func{}{wxPalette}{\param{const wxPalette\&}{ palette}}
56
57 Copy constructor. This uses reference counting so is a cheap operation.
58
59 \func{}{wxPalette}{\param{int}{ n}, \param{const unsigned char* }{red},\\
60 \param{const unsigned char* }{green}, \param{const unsigned char* }{blue}}
61
62 Creates a palette from arrays of size {\it n}, one for each
63 red, blue or green component.
64
65 \wxheading{Parameters}
66
67 \docparam{palette}{A pointer or reference to the palette to copy.}
68
69 \docparam{n}{The number of indices in the palette.}
70
71 \docparam{red}{An array of red values.}
72
73 \docparam{green}{An array of green values.}
74
75 \docparam{blue}{An array of blue values.}
76
77 \wxheading{See also}
78
79 \helpref{wxPalette::Create}{wxpalettecreate}
80
81 \perlnote{In wxPerl the third constructor form takes as parameters
82 3 array references ( they must be of the same length ).}
83
84 \membersection{wxPalette::\destruct{wxPalette}}\label{wxpalettedtor}
85
86 \func{}{\destruct{wxPalette}}{\void}
87
88 Destructor.
89
90 \membersection{wxPalette::Create}\label{wxpalettecreate}
91
92 \func{bool}{Create}{\param{int}{ n}, \param{const unsigned char* }{red},\rtfsp
93 \param{const unsigned char* }{green}, \param{const unsigned char* }{blue}}
94
95 Creates a palette from arrays of size {\it n}, one for each
96 red, blue or green component.
97
98 \wxheading{Parameters}
99
100 \docparam{n}{The number of indices in the palette.}
101
102 \docparam{red}{An array of red values.}
103
104 \docparam{green}{An array of green values.}
105
106 \docparam{blue}{An array of blue values.}
107
108 \wxheading{Return value}
109
110 true if the creation was successful, false otherwise.
111
112 \wxheading{See also}
113
114 \helpref{wxPalette::wxPalette}{wxpalettector}
115
116 \membersection{wxPalette::GetColoursCount}\label{wxpalettegetcolourscount}
117
118 \constfunc{int}{GetColoursCount}{\void}
119
120 Returns number of entries in palette.
121
122 \membersection{wxPalette::GetPixel}\label{wxpalettegetpixel}
123
124 \constfunc{int}{GetPixel}{\param{unsigned char }{red}, \param{unsigned char }{green},\rtfsp
125 \param{unsigned char }{blue}}
126
127 Returns a pixel value (index into the palette) for the given RGB values.
128
129 \wxheading{Parameters}
130
131 \docparam{red}{Red value.}
132
133 \docparam{green}{Green value.}
134
135 \docparam{blue}{Blue value.}
136
137 \wxheading{Return value}
138
139 The nearest palette index or {\tt wxNOT\_FOUND} for unexpected errors.
140
141 \wxheading{See also}
142
143 \helpref{wxPalette::GetRGB}{wxpalettegetrgb}
144
145 \membersection{wxPalette::GetRGB}\label{wxpalettegetrgb}
146
147 \constfunc{bool}{GetRGB}{\param{int}{ pixel}, \param{const unsigned char* }{red}, \param{const unsigned char* }{green},\rtfsp
148 \param{const unsigned char* }{blue}}
149
150 Returns RGB values for a given palette index.
151
152 \wxheading{Parameters}
153
154 \docparam{pixel}{The palette index.}
155
156 \docparam{red}{Receives the red value.}
157
158 \docparam{green}{Receives the green value.}
159
160 \docparam{blue}{Receives the blue value.}
161
162 \wxheading{Return value}
163
164 true if the operation was successful.
165
166 \wxheading{See also}
167
168 \helpref{wxPalette::GetPixel}{wxpalettegetpixel}
169
170 \perlnote{In wxPerl this method takes only the {\tt pixel} parameter and
171 returns a 3-element list ( or the empty list upon failure ).}
172
173 \membersection{wxPalette::IsOk}\label{wxpaletteisok}
174
175 \constfunc{bool}{IsOk}{\void}
176
177 Returns true if palette data is present.
178
179 \membersection{wxPalette::operator $=$}\label{wxpaletteassignment}
180
181 \func{wxPalette\&}{operator $=$}{\param{const wxPalette\& }{palette}}
182
183 Assignment operator, using reference counting. Returns a reference
184 to `this'.
185
186 \membersection{wxPalette::operator $==$}\label{wxpaletteequals}
187
188 \func{bool}{operator $==$}{\param{const wxPalette\& }{palette}}
189
190 Equality operator. Two palettes are equal if they contain pointers
191 to the same underlying palette data. It does not compare each attribute,
192 so two independently-created palettes using the same parameters will
193 fail the test.
194
195 \membersection{wxPalette::operator $!=$}\label{wxpalettenotequals}
196
197 \func{bool}{operator $!=$}{\param{const wxPalette\& }{palette}}
198
199 Inequality operator. Two palettes are not equal if they contain pointers
200 to different underlying palette data. It does not compare each attribute.