1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "windowbase.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
32 #include "wx/string.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/toolbar.h"
48 #include "wx/dcclient.h"
51 #if defined(__WXMAC__) && wxUSE_SCROLLBAR
52 #include "wx/scrolbar.h"
56 #include "wx/layout.h"
57 #endif // wxUSE_CONSTRAINTS
61 #if wxUSE_DRAG_AND_DROP
63 #endif // wxUSE_DRAG_AND_DROP
65 #if wxUSE_ACCESSIBILITY
66 #include "wx/access.h"
70 #include "wx/cshelp.h"
74 #include "wx/tooltip.h"
75 #endif // wxUSE_TOOLTIPS
82 #include "wx/display.h"
85 #if wxUSE_SYSTEM_OPTIONS
86 #include "wx/sysopt.h"
89 // ----------------------------------------------------------------------------
91 // ----------------------------------------------------------------------------
93 #if defined(__WXPALMOS__)
94 int wxWindowBase::ms_lastControlId
= 32767;
95 #elif defined(__WXPM__)
96 int wxWindowBase::ms_lastControlId
= 2000;
98 int wxWindowBase::ms_lastControlId
= -200;
101 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
103 // ----------------------------------------------------------------------------
105 // ----------------------------------------------------------------------------
107 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
108 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
109 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
110 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
113 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
118 // ============================================================================
119 // implementation of the common functionality of the wxWindow class
120 // ============================================================================
122 // ----------------------------------------------------------------------------
124 // ----------------------------------------------------------------------------
126 // the default initialization
127 wxWindowBase::wxWindowBase()
129 // no window yet, no parent nor children
130 m_parent
= (wxWindow
*)NULL
;
131 m_windowId
= wxID_ANY
;
133 // no constraints on the minimal window size
135 m_maxWidth
= wxDefaultCoord
;
137 m_maxHeight
= wxDefaultCoord
;
139 // invalidiated cache value
140 m_bestSizeCache
= wxDefaultSize
;
142 // window are created enabled and visible by default
146 // the default event handler is just this window
147 m_eventHandler
= this;
151 m_windowValidator
= (wxValidator
*) NULL
;
152 #endif // wxUSE_VALIDATORS
154 // the colours/fonts are default for now, so leave m_font,
155 // m_backgroundColour and m_foregroundColour uninitialized and set those
161 m_inheritFont
= false;
167 m_backgroundStyle
= wxBG_STYLE_SYSTEM
;
169 #if wxUSE_CONSTRAINTS
170 // no constraints whatsoever
171 m_constraints
= (wxLayoutConstraints
*) NULL
;
172 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
173 #endif // wxUSE_CONSTRAINTS
175 m_windowSizer
= (wxSizer
*) NULL
;
176 m_containingSizer
= (wxSizer
*) NULL
;
177 m_autoLayout
= false;
179 #if wxUSE_DRAG_AND_DROP
180 m_dropTarget
= (wxDropTarget
*)NULL
;
181 #endif // wxUSE_DRAG_AND_DROP
184 m_tooltip
= (wxToolTip
*)NULL
;
185 #endif // wxUSE_TOOLTIPS
188 m_caret
= (wxCaret
*)NULL
;
189 #endif // wxUSE_CARET
192 m_hasCustomPalette
= false;
193 #endif // wxUSE_PALETTE
195 #if wxUSE_ACCESSIBILITY
199 m_virtualSize
= wxDefaultSize
;
202 m_maxVirtualWidth
= wxDefaultCoord
;
204 m_maxVirtualHeight
= wxDefaultCoord
;
206 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
207 #if wxUSE_SYSTEM_OPTIONS
208 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
210 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
214 // Whether we're using the current theme for this window (wxGTK only for now)
215 m_themeEnabled
= false;
217 // VZ: this one shouldn't exist...
218 m_isBeingDeleted
= false;
220 // Reserved for future use
221 m_windowReserved
= NULL
;
224 // common part of window creation process
225 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
227 const wxPoint
& WXUNUSED(pos
),
228 const wxSize
& WXUNUSED(size
),
230 const wxValidator
& wxVALIDATOR_PARAM(validator
),
231 const wxString
& name
)
234 // wxGTK doesn't allow to create controls with static box as the parent so
235 // this will result in a crash when the program is ported to wxGTK so warn
238 // if you get this assert, the correct solution is to create the controls
239 // as siblings of the static box
240 wxASSERT_MSG( !parent
|| !wxDynamicCast(parent
, wxStaticBox
),
241 _T("wxStaticBox can't be used as a window parent!") );
242 #endif // wxUSE_STATBOX
244 // ids are limited to 16 bits under MSW so if you care about portability,
245 // it's not a good idea to use ids out of this range (and negative ids are
246 // reserved for wxWidgets own usage)
247 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767),
248 _T("invalid id value") );
250 // generate a new id if the user doesn't care about it
251 m_windowId
= id
== wxID_ANY
? NewControlId() : id
;
254 SetWindowStyleFlag(style
);
258 SetValidator(validator
);
259 #endif // wxUSE_VALIDATORS
261 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
262 // have it too - like this it's possible to set it only in the top level
263 // dialog/frame and all children will inherit it by defult
264 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
266 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
272 // ----------------------------------------------------------------------------
274 // ----------------------------------------------------------------------------
277 wxWindowBase::~wxWindowBase()
279 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
281 // FIXME if these 2 cases result from programming errors in the user code
282 // we should probably assert here instead of silently fixing them
284 // Just in case the window has been Closed, but we're then deleting
285 // immediately: don't leave dangling pointers.
286 wxPendingDelete
.DeleteObject(this);
288 // Just in case we've loaded a top-level window via LoadNativeDialog but
289 // we weren't a dialog class
290 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
292 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
294 // reset the dangling pointer our parent window may keep to us
297 if ( m_parent
->GetDefaultItem() == this )
299 m_parent
->SetDefaultItem(NULL
);
302 m_parent
->RemoveChild(this);
307 #endif // wxUSE_CARET
310 delete m_windowValidator
;
311 #endif // wxUSE_VALIDATORS
313 #if wxUSE_CONSTRAINTS
314 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
315 // at deleted windows as they delete themselves.
316 DeleteRelatedConstraints();
320 // This removes any dangling pointers to this window in other windows'
321 // constraintsInvolvedIn lists.
322 UnsetConstraints(m_constraints
);
323 delete m_constraints
;
324 m_constraints
= NULL
;
326 #endif // wxUSE_CONSTRAINTS
328 if ( m_containingSizer
)
329 m_containingSizer
->Detach( (wxWindow
*)this );
331 delete m_windowSizer
;
333 #if wxUSE_DRAG_AND_DROP
335 #endif // wxUSE_DRAG_AND_DROP
339 #endif // wxUSE_TOOLTIPS
341 #if wxUSE_ACCESSIBILITY
346 bool wxWindowBase::Destroy()
353 bool wxWindowBase::Close(bool force
)
355 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
356 event
.SetEventObject(this);
357 event
.SetCanVeto(!force
);
359 // return false if window wasn't closed because the application vetoed the
361 return GetEventHandler()->ProcessEvent(event
) && !event
.GetVeto();
364 bool wxWindowBase::DestroyChildren()
366 wxWindowList::compatibility_iterator node
;
369 // we iterate until the list becomes empty
370 node
= GetChildren().GetFirst();
374 wxWindow
*child
= node
->GetData();
376 // note that we really want to call delete and not ->Destroy() here
377 // because we want to delete the child immediately, before we are
378 // deleted, and delayed deletion would result in problems as our (top
379 // level) child could outlive its parent
382 wxASSERT_MSG( !GetChildren().Find(child
),
383 wxT("child didn't remove itself using RemoveChild()") );
389 // ----------------------------------------------------------------------------
390 // size/position related methods
391 // ----------------------------------------------------------------------------
393 // centre the window with respect to its parent in either (or both) directions
394 void wxWindowBase::Centre(int direction
)
396 // the position/size of the parent window or of the entire screen
398 int widthParent
, heightParent
;
400 wxWindow
*parent
= NULL
;
401 wxTopLevelWindow
*winTop
= NULL
;
403 if ( !(direction
& wxCENTRE_ON_SCREEN
) )
405 // find the parent to centre this window on: it should be the
406 // immediate parent for the controls but the top level parent for the
407 // top level windows (like dialogs)
408 parent
= GetParent();
411 while ( parent
&& !parent
->IsTopLevel() )
413 parent
= parent
->GetParent();
417 // there is no wxTopLevelWindow under wxMotif yet
419 // we shouldn't center the dialog on the iconized window: under
420 // Windows, for example, this places it completely off the screen
423 winTop
= wxDynamicCast(parent
, wxTopLevelWindow
);
424 if ( winTop
&& winTop
->IsIconized() )
430 #endif // __WXMOTIF__
432 // did we find the parent?
436 direction
|= wxCENTRE_ON_SCREEN
;
440 if ( direction
& wxCENTRE_ON_SCREEN
)
442 //RN: If we are using wxDisplay we get
443 //the dimensions of the monitor the window is on,
444 //otherwise we get the dimensions of the primary monitor
445 //FIXME: wxDisplay::GetFromWindow only implemented on MSW
446 #if wxUSE_DISPLAY && defined(__WXMSW__)
447 int nDisplay
= wxDisplay::GetFromWindow((wxWindow
*)this);
448 if(nDisplay
!= wxNOT_FOUND
)
450 wxDisplay
windowDisplay(nDisplay
);
451 wxRect displayRect
= windowDisplay
.GetGeometry();
452 widthParent
= displayRect
.width
;
453 heightParent
= displayRect
.height
;
457 // centre with respect to the whole screen
458 wxDisplaySize(&widthParent
, &heightParent
);
465 winTop
->GetRectForTopLevelChildren(&posParent
.x
, &posParent
.y
, &widthParent
, &heightParent
);
468 // centre on the parent
469 parent
->GetSize(&widthParent
, &heightParent
);
471 // adjust to the parents position
472 posParent
= parent
->GetPosition();
477 // centre inside the parents client rectangle
478 parent
->GetClientSize(&widthParent
, &heightParent
);
483 GetSize(&width
, &height
);
485 int xNew
= wxDefaultCoord
,
486 yNew
= wxDefaultCoord
;
488 if ( direction
& wxHORIZONTAL
)
489 xNew
= (widthParent
- width
)/2;
491 if ( direction
& wxVERTICAL
)
492 yNew
= (heightParent
- height
)/2;
497 // FIXME: This needs to get the client display rect of the display
498 // the window is (via wxDisplay::GetFromWindow).
500 // Base size of the visible dimensions of the display
501 // to take into account the taskbar. And the Mac menu bar at top.
502 wxRect clientrect
= wxGetClientDisplayRect();
504 // NB: in wxMSW, negative position may not necessarily mean "out of screen",
505 // but it may mean that the window is placed on other than the main
506 // display. Therefore we only make sure centered window is on the main display
507 // if the parent is at least partially present here.
508 if (posParent
.x
+ widthParent
>= 0) // if parent is (partially) on the main display
510 if (xNew
< clientrect
.GetLeft())
511 xNew
= clientrect
.GetLeft();
512 else if (xNew
+ width
> clientrect
.GetRight())
513 xNew
= clientrect
.GetRight() - width
;
515 if (posParent
.y
+ heightParent
>= 0) // if parent is (partially) on the main display
517 if (yNew
+ height
> clientrect
.GetBottom())
518 yNew
= clientrect
.GetBottom() - height
;
520 // Make certain that the title bar is initially visible
521 // always, even if this would push the bottom of the
522 // dialog off the visible area of the display
523 if (yNew
< clientrect
.GetTop())
524 yNew
= clientrect
.GetTop();
527 // move the window to this position (keeping the old size but using
528 // SetSize() and not Move() to allow xNew and/or yNew to be wxDefaultCoord)
529 SetSize(xNew
, yNew
, width
, height
, wxSIZE_ALLOW_MINUS_ONE
);
532 // fits the window around the children
533 void wxWindowBase::Fit()
535 if ( GetChildren().GetCount() > 0 )
537 SetSize(GetBestSize());
539 //else: do nothing if we have no children
542 // fits virtual size (ie. scrolled area etc.) around children
543 void wxWindowBase::FitInside()
545 if ( GetChildren().GetCount() > 0 )
547 SetVirtualSize( GetBestVirtualSize() );
551 // On Mac, scrollbars are explicitly children.
553 static bool wxHasRealChildren(const wxWindowBase
* win
)
555 int realChildCount
= 0;
557 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
559 node
= node
->GetNext() )
561 wxWindow
*win
= node
->GetData();
562 if ( !win
->IsTopLevel() && win
->IsShown() && !win
->IsKindOf(CLASSINFO(wxScrollBar
)))
565 return (realChildCount
> 0);
569 void wxWindowBase::InvalidateBestSize()
571 m_bestSizeCache
= wxDefaultSize
;
573 // parent's best size calculation may depend on its children's
574 // best sizes, so let's invalidate it as well to be safe:
576 m_parent
->InvalidateBestSize();
579 // return the size best suited for the current window
580 wxSize
wxWindowBase::DoGetBestSize() const
586 best
= m_windowSizer
->GetMinSize();
588 #if wxUSE_CONSTRAINTS
589 else if ( m_constraints
)
591 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
593 // our minimal acceptable size is such that all our windows fit inside
597 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
599 node
= node
->GetNext() )
601 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
604 // it's not normal that we have an unconstrained child, but
605 // what can we do about it?
609 int x
= c
->right
.GetValue(),
610 y
= c
->bottom
.GetValue();
618 // TODO: we must calculate the overlaps somehow, otherwise we
619 // will never return a size bigger than the current one :-(
622 best
= wxSize(maxX
, maxY
);
624 #endif // wxUSE_CONSTRAINTS
625 else if ( !GetChildren().empty()
627 && wxHasRealChildren(this)
631 // our minimal acceptable size is such that all our visible child windows fit inside
635 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
637 node
= node
->GetNext() )
639 wxWindow
*win
= node
->GetData();
640 if ( win
->IsTopLevel() || ( ! win
->IsShown() )
642 || wxDynamicCast(win
, wxStatusBar
)
643 #endif // wxUSE_STATUSBAR
646 // dialogs and frames lie in different top level windows -
647 // don't deal with them here; as for the status bars, they
648 // don't lie in the client area at all
653 win
->GetPosition(&wx
, &wy
);
655 // if the window hadn't been positioned yet, assume that it is in
657 if ( wx
== wxDefaultCoord
)
659 if ( wy
== wxDefaultCoord
)
662 win
->GetSize(&ww
, &wh
);
663 if ( wx
+ ww
> maxX
)
665 if ( wy
+ wh
> maxY
)
669 // for compatibility with the old versions and because it really looks
670 // slightly more pretty like this, add a pad
674 best
= wxSize(maxX
, maxY
);
676 else // ! has children
678 // for a generic window there is no natural best size so, if the
679 // minimal size is not set, use the current size but take care to
680 // remember it as minimal size for the next time because our best size
681 // should be constant: otherwise we could get into a situation when the
682 // window is initially at some size, then expanded to a larger size and
683 // then, when the containing window is shrunk back (because our initial
684 // best size had been used for computing the parent min size), we can't
685 // be shrunk back any more because our best size is now bigger
686 if ( !GetMinSize().IsFullySpecified() )
687 wxConstCast(this, wxWindowBase
)->SetMinSize(GetSize());
689 // return as-is, unadjusted by the client size difference.
693 // Add any difference between size and client size
694 wxSize diff
= GetSize() - GetClientSize();
695 best
.x
+= wxMax(0, diff
.x
);
696 best
.y
+= wxMax(0, diff
.y
);
702 wxSize
wxWindowBase::GetBestFittingSize() const
704 // merge the best size with the min size, giving priority to the min size
705 wxSize min
= GetMinSize();
706 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
708 wxSize best
= GetBestSize();
709 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
710 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
716 void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
718 // Set the min size to the size passed in. This will usually either be
719 // wxDefaultSize or the size passed to this window's ctor/Create function.
722 // Merge the size with the best size if needed
723 wxSize best
= GetBestFittingSize();
725 // If the current size doesn't match then change it
726 if (GetSize() != best
)
731 // by default the origin is not shifted
732 wxPoint
wxWindowBase::GetClientAreaOrigin() const
737 // set the min/max size of the window
738 void wxWindowBase::DoSetSizeHints(int minW
, int minH
,
740 int WXUNUSED(incW
), int WXUNUSED(incH
))
742 // setting min width greater than max width leads to infinite loops under
743 // X11 and generally doesn't make any sense, so don't allow it
744 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
745 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
746 _T("min width/height must be less than max width/height!") );
754 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
756 if ( m_windowVariant
!= variant
)
758 m_windowVariant
= variant
;
760 DoSetWindowVariant(variant
);
764 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
766 // adjust the font height to correspond to our new variant (notice that
767 // we're only called if something really changed)
768 wxFont font
= GetFont();
769 int size
= font
.GetPointSize();
772 case wxWINDOW_VARIANT_NORMAL
:
775 case wxWINDOW_VARIANT_SMALL
:
780 case wxWINDOW_VARIANT_MINI
:
785 case wxWINDOW_VARIANT_LARGE
:
791 wxFAIL_MSG(_T("unexpected window variant"));
795 font
.SetPointSize(size
);
799 void wxWindowBase::SetVirtualSizeHints( int minW
, int minH
,
802 m_minVirtualWidth
= minW
;
803 m_maxVirtualWidth
= maxW
;
804 m_minVirtualHeight
= minH
;
805 m_maxVirtualHeight
= maxH
;
808 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
810 if ( m_minVirtualWidth
!= wxDefaultCoord
&& m_minVirtualWidth
> x
)
811 x
= m_minVirtualWidth
;
812 if ( m_maxVirtualWidth
!= wxDefaultCoord
&& m_maxVirtualWidth
< x
)
813 x
= m_maxVirtualWidth
;
814 if ( m_minVirtualHeight
!= wxDefaultCoord
&& m_minVirtualHeight
> y
)
815 y
= m_minVirtualHeight
;
816 if ( m_maxVirtualHeight
!= wxDefaultCoord
&& m_maxVirtualHeight
< y
)
817 y
= m_maxVirtualHeight
;
819 m_virtualSize
= wxSize(x
, y
);
822 wxSize
wxWindowBase::DoGetVirtualSize() const
824 if ( m_virtualSize
.IsFullySpecified() )
825 return m_virtualSize
;
827 wxSize size
= GetClientSize();
828 if ( m_virtualSize
.x
!= wxDefaultCoord
)
829 size
.x
= m_virtualSize
.x
;
831 if ( m_virtualSize
.y
!= wxDefaultCoord
)
832 size
.y
= m_virtualSize
.y
;
837 // ----------------------------------------------------------------------------
838 // show/hide/enable/disable the window
839 // ----------------------------------------------------------------------------
841 bool wxWindowBase::Show(bool show
)
843 if ( show
!= m_isShown
)
855 bool wxWindowBase::Enable(bool enable
)
857 if ( enable
!= m_isEnabled
)
859 m_isEnabled
= enable
;
868 // ----------------------------------------------------------------------------
870 // ----------------------------------------------------------------------------
872 bool wxWindowBase::IsTopLevel() const
877 // ----------------------------------------------------------------------------
878 // reparenting the window
879 // ----------------------------------------------------------------------------
881 void wxWindowBase::AddChild(wxWindowBase
*child
)
883 wxCHECK_RET( child
, wxT("can't add a NULL child") );
885 // this should never happen and it will lead to a crash later if it does
886 // because RemoveChild() will remove only one node from the children list
887 // and the other(s) one(s) will be left with dangling pointers in them
888 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), _T("AddChild() called twice") );
890 GetChildren().Append((wxWindow
*)child
);
891 child
->SetParent(this);
894 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
896 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
898 GetChildren().DeleteObject((wxWindow
*)child
);
899 child
->SetParent(NULL
);
902 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
904 wxWindow
*oldParent
= GetParent();
905 if ( newParent
== oldParent
)
911 // unlink this window from the existing parent.
914 oldParent
->RemoveChild(this);
918 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
921 // add it to the new one
924 newParent
->AddChild(this);
928 wxTopLevelWindows
.Append((wxWindow
*)this);
934 // ----------------------------------------------------------------------------
935 // event handler stuff
936 // ----------------------------------------------------------------------------
938 void wxWindowBase::PushEventHandler(wxEvtHandler
*handler
)
940 wxEvtHandler
*handlerOld
= GetEventHandler();
942 handler
->SetNextHandler(handlerOld
);
945 GetEventHandler()->SetPreviousHandler(handler
);
947 SetEventHandler(handler
);
950 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
952 wxEvtHandler
*handlerA
= GetEventHandler();
955 wxEvtHandler
*handlerB
= handlerA
->GetNextHandler();
956 handlerA
->SetNextHandler((wxEvtHandler
*)NULL
);
959 handlerB
->SetPreviousHandler((wxEvtHandler
*)NULL
);
960 SetEventHandler(handlerB
);
965 handlerA
= (wxEvtHandler
*)NULL
;
972 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handler
)
974 wxCHECK_MSG( handler
, false, _T("RemoveEventHandler(NULL) called") );
976 wxEvtHandler
*handlerPrev
= NULL
,
977 *handlerCur
= GetEventHandler();
980 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
982 if ( handlerCur
== handler
)
986 handlerPrev
->SetNextHandler(handlerNext
);
990 SetEventHandler(handlerNext
);
995 handlerNext
->SetPreviousHandler ( handlerPrev
);
998 handler
->SetNextHandler(NULL
);
999 handler
->SetPreviousHandler(NULL
);
1004 handlerPrev
= handlerCur
;
1005 handlerCur
= handlerNext
;
1008 wxFAIL_MSG( _T("where has the event handler gone?") );
1013 // ----------------------------------------------------------------------------
1014 // colours, fonts &c
1015 // ----------------------------------------------------------------------------
1017 void wxWindowBase::InheritAttributes()
1019 const wxWindowBase
* const parent
= GetParent();
1023 // we only inherit attributes which had been explicitly set for the parent
1024 // which ensures that this only happens if the user really wants it and
1025 // not by default which wouldn't make any sense in modern GUIs where the
1026 // controls don't all use the same fonts (nor colours)
1027 if ( parent
->m_inheritFont
&& !m_hasFont
)
1028 SetFont(parent
->GetFont());
1030 // in addition, there is a possibility to explicitly forbid inheriting
1031 // colours at each class level by overriding ShouldInheritColours()
1032 if ( ShouldInheritColours() )
1034 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1035 SetForegroundColour(parent
->GetForegroundColour());
1037 // inheriting (solid) background colour is wrong as it totally breaks
1038 // any kind of themed backgrounds
1040 // instead, the controls should use the same background as their parent
1041 // (ideally by not drawing it at all)
1043 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1044 SetBackgroundColour(parent
->GetBackgroundColour());
1049 /* static */ wxVisualAttributes
1050 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1052 // it is important to return valid values for all attributes from here,
1053 // GetXXX() below rely on this
1054 wxVisualAttributes attrs
;
1055 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1056 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1058 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1059 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1060 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1061 // colour on other platforms.
1063 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1064 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1066 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1071 wxColour
wxWindowBase::GetBackgroundColour() const
1073 if ( !m_backgroundColour
.Ok() )
1075 wxASSERT_MSG( !m_hasBgCol
, _T("we have invalid explicit bg colour?") );
1077 // get our default background colour
1078 wxColour colBg
= GetDefaultAttributes().colBg
;
1080 // we must return some valid colour to avoid redoing this every time
1081 // and also to avoid surprizing the applications written for older
1082 // wxWidgets versions where GetBackgroundColour() always returned
1083 // something -- so give them something even if it doesn't make sense
1084 // for this window (e.g. it has a themed background)
1086 colBg
= GetClassDefaultAttributes().colBg
;
1091 return m_backgroundColour
;
1094 wxColour
wxWindowBase::GetForegroundColour() const
1096 // logic is the same as above
1097 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1099 wxASSERT_MSG( !m_hasFgCol
, _T("we have invalid explicit fg colour?") );
1101 wxColour colFg
= GetDefaultAttributes().colFg
;
1104 colFg
= GetClassDefaultAttributes().colFg
;
1109 return m_foregroundColour
;
1112 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1114 if ( colour
== m_backgroundColour
)
1117 m_hasBgCol
= colour
.Ok();
1118 if ( m_backgroundStyle
!= wxBG_STYLE_CUSTOM
)
1119 m_backgroundStyle
= m_hasBgCol
? wxBG_STYLE_COLOUR
: wxBG_STYLE_SYSTEM
;
1121 m_inheritBgCol
= m_hasBgCol
;
1122 m_backgroundColour
= colour
;
1123 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1127 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1129 if (colour
== m_foregroundColour
)
1132 m_hasFgCol
= colour
.Ok();
1133 m_inheritFgCol
= m_hasFgCol
;
1134 m_foregroundColour
= colour
;
1135 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1139 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1141 // setting an invalid cursor is ok, it means that we don't have any special
1143 if ( m_cursor
== cursor
)
1154 wxFont
wxWindowBase::GetFont() const
1156 // logic is the same as in GetBackgroundColour()
1159 wxASSERT_MSG( !m_hasFont
, _T("we have invalid explicit font?") );
1161 wxFont font
= GetDefaultAttributes().font
;
1163 font
= GetClassDefaultAttributes().font
;
1171 bool wxWindowBase::SetFont(const wxFont
& font
)
1173 if ( font
== m_font
)
1180 m_hasFont
= font
.Ok();
1181 m_inheritFont
= m_hasFont
;
1183 InvalidateBestSize();
1190 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1192 m_hasCustomPalette
= true;
1195 // VZ: can anyone explain me what do we do here?
1196 wxWindowDC
d((wxWindow
*) this);
1200 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1202 wxWindow
*win
= (wxWindow
*)this;
1203 while ( win
&& !win
->HasCustomPalette() )
1205 win
= win
->GetParent();
1211 #endif // wxUSE_PALETTE
1214 void wxWindowBase::SetCaret(wxCaret
*caret
)
1225 wxASSERT_MSG( m_caret
->GetWindow() == this,
1226 wxT("caret should be created associated to this window") );
1229 #endif // wxUSE_CARET
1231 #if wxUSE_VALIDATORS
1232 // ----------------------------------------------------------------------------
1234 // ----------------------------------------------------------------------------
1236 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1238 if ( m_windowValidator
)
1239 delete m_windowValidator
;
1241 m_windowValidator
= (wxValidator
*)validator
.Clone();
1243 if ( m_windowValidator
)
1244 m_windowValidator
->SetWindow(this);
1246 #endif // wxUSE_VALIDATORS
1248 // ----------------------------------------------------------------------------
1249 // update region stuff
1250 // ----------------------------------------------------------------------------
1252 wxRect
wxWindowBase::GetUpdateClientRect() const
1254 wxRegion rgnUpdate
= GetUpdateRegion();
1255 rgnUpdate
.Intersect(GetClientRect());
1256 wxRect rectUpdate
= rgnUpdate
.GetBox();
1257 wxPoint ptOrigin
= GetClientAreaOrigin();
1258 rectUpdate
.x
-= ptOrigin
.x
;
1259 rectUpdate
.y
-= ptOrigin
.y
;
1264 bool wxWindowBase::IsExposed(int x
, int y
) const
1266 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1269 bool wxWindowBase::IsExposed(int x
, int y
, int w
, int h
) const
1271 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1274 void wxWindowBase::ClearBackground()
1276 // wxGTK uses its own version, no need to add never used code
1278 wxClientDC
dc((wxWindow
*)this);
1279 wxBrush
brush(GetBackgroundColour(), wxSOLID
);
1280 dc
.SetBackground(brush
);
1285 // ----------------------------------------------------------------------------
1286 // find child window by id or name
1287 // ----------------------------------------------------------------------------
1289 wxWindow
*wxWindowBase::FindWindow(long id
) const
1291 if ( id
== m_windowId
)
1292 return (wxWindow
*)this;
1294 wxWindowBase
*res
= (wxWindow
*)NULL
;
1295 wxWindowList::compatibility_iterator node
;
1296 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1298 wxWindowBase
*child
= node
->GetData();
1299 res
= child
->FindWindow( id
);
1302 return (wxWindow
*)res
;
1305 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1307 if ( name
== m_windowName
)
1308 return (wxWindow
*)this;
1310 wxWindowBase
*res
= (wxWindow
*)NULL
;
1311 wxWindowList::compatibility_iterator node
;
1312 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1314 wxWindow
*child
= node
->GetData();
1315 res
= child
->FindWindow(name
);
1318 return (wxWindow
*)res
;
1322 // find any window by id or name or label: If parent is non-NULL, look through
1323 // children for a label or title matching the specified string. If NULL, look
1324 // through all top-level windows.
1326 // to avoid duplicating code we reuse the same helper function but with
1327 // different comparators
1329 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1330 const wxString
& label
, long id
);
1333 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1336 return win
->GetLabel() == label
;
1340 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1343 return win
->GetName() == label
;
1347 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1350 return win
->GetId() == id
;
1353 // recursive helper for the FindWindowByXXX() functions
1355 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1356 const wxString
& label
,
1358 wxFindWindowCmp cmp
)
1362 // see if this is the one we're looking for
1363 if ( (*cmp
)(parent
, label
, id
) )
1364 return (wxWindow
*)parent
;
1366 // It wasn't, so check all its children
1367 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1369 node
= node
->GetNext() )
1371 // recursively check each child
1372 wxWindow
*win
= (wxWindow
*)node
->GetData();
1373 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1383 // helper for FindWindowByXXX()
1385 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1386 const wxString
& label
,
1388 wxFindWindowCmp cmp
)
1392 // just check parent and all its children
1393 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1396 // start at very top of wx's windows
1397 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1399 node
= node
->GetNext() )
1401 // recursively check each window & its children
1402 wxWindow
*win
= node
->GetData();
1403 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1413 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1415 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1420 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1422 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1426 // fall back to the label
1427 win
= FindWindowByLabel(title
, parent
);
1435 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1437 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1440 // ----------------------------------------------------------------------------
1441 // dialog oriented functions
1442 // ----------------------------------------------------------------------------
1444 void wxWindowBase::MakeModal(bool modal
)
1446 // Disable all other windows
1449 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1452 wxWindow
*win
= node
->GetData();
1454 win
->Enable(!modal
);
1456 node
= node
->GetNext();
1461 bool wxWindowBase::Validate()
1463 #if wxUSE_VALIDATORS
1464 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1466 wxWindowList::compatibility_iterator node
;
1467 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1469 wxWindowBase
*child
= node
->GetData();
1470 wxValidator
*validator
= child
->GetValidator();
1471 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1476 if ( recurse
&& !child
->Validate() )
1481 #endif // wxUSE_VALIDATORS
1486 bool wxWindowBase::TransferDataToWindow()
1488 #if wxUSE_VALIDATORS
1489 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1491 wxWindowList::compatibility_iterator node
;
1492 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1494 wxWindowBase
*child
= node
->GetData();
1495 wxValidator
*validator
= child
->GetValidator();
1496 if ( validator
&& !validator
->TransferToWindow() )
1498 wxLogWarning(_("Could not transfer data to window"));
1500 wxLog::FlushActive();
1508 if ( !child
->TransferDataToWindow() )
1510 // warning already given
1515 #endif // wxUSE_VALIDATORS
1520 bool wxWindowBase::TransferDataFromWindow()
1522 #if wxUSE_VALIDATORS
1523 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1525 wxWindowList::compatibility_iterator node
;
1526 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1528 wxWindow
*child
= node
->GetData();
1529 wxValidator
*validator
= child
->GetValidator();
1530 if ( validator
&& !validator
->TransferFromWindow() )
1532 // nop warning here because the application is supposed to give
1533 // one itself - we don't know here what might have gone wrongly
1540 if ( !child
->TransferDataFromWindow() )
1542 // warning already given
1547 #endif // wxUSE_VALIDATORS
1552 void wxWindowBase::InitDialog()
1554 wxInitDialogEvent
event(GetId());
1555 event
.SetEventObject( this );
1556 GetEventHandler()->ProcessEvent(event
);
1559 // ----------------------------------------------------------------------------
1560 // context-sensitive help support
1561 // ----------------------------------------------------------------------------
1565 // associate this help text with this window
1566 void wxWindowBase::SetHelpText(const wxString
& text
)
1568 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1571 helpProvider
->AddHelp(this, text
);
1575 // associate this help text with all windows with the same id as this
1577 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
1579 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1582 helpProvider
->AddHelp(GetId(), text
);
1586 // get the help string associated with this window (may be empty)
1587 wxString
wxWindowBase::GetHelpText() const
1590 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1593 text
= helpProvider
->GetHelp(this);
1599 // show help for this window
1600 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
1602 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1605 if ( helpProvider
->ShowHelp(this) )
1607 // skip the event.Skip() below
1615 #endif // wxUSE_HELP
1617 // ----------------------------------------------------------------------------
1618 // tooltipsroot.Replace("\\", "/");
1619 // ----------------------------------------------------------------------------
1623 void wxWindowBase::SetToolTip( const wxString
&tip
)
1625 // don't create the new tooltip if we already have one
1628 m_tooltip
->SetTip( tip
);
1632 SetToolTip( new wxToolTip( tip
) );
1635 // setting empty tooltip text does not remove the tooltip any more - use
1636 // SetToolTip((wxToolTip *)NULL) for this
1639 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
1644 m_tooltip
= tooltip
;
1647 #endif // wxUSE_TOOLTIPS
1649 // ----------------------------------------------------------------------------
1650 // constraints and sizers
1651 // ----------------------------------------------------------------------------
1653 #if wxUSE_CONSTRAINTS
1655 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
1657 if ( m_constraints
)
1659 UnsetConstraints(m_constraints
);
1660 delete m_constraints
;
1662 m_constraints
= constraints
;
1663 if ( m_constraints
)
1665 // Make sure other windows know they're part of a 'meaningful relationship'
1666 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
1667 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
1668 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
1669 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
1670 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
1671 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
1672 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
1673 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
1674 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
1675 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
1676 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
1677 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
1678 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
1679 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
1680 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
1681 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
1685 // This removes any dangling pointers to this window in other windows'
1686 // constraintsInvolvedIn lists.
1687 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
1691 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1692 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
1693 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1694 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
1695 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
1696 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
1697 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
1698 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
1699 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
1700 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
1701 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
1702 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
1703 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
1704 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
1705 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
1706 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
1710 // Back-pointer to other windows we're involved with, so if we delete this
1711 // window, we must delete any constraints we're involved with.
1712 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
1714 if ( !m_constraintsInvolvedIn
)
1715 m_constraintsInvolvedIn
= new wxWindowList
;
1716 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
1717 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
1720 // REMOVE back-pointer to other windows we're involved with.
1721 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
1723 if ( m_constraintsInvolvedIn
)
1724 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
1727 // Reset any constraints that mention this window
1728 void wxWindowBase::DeleteRelatedConstraints()
1730 if ( m_constraintsInvolvedIn
)
1732 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
1735 wxWindow
*win
= node
->GetData();
1736 wxLayoutConstraints
*constr
= win
->GetConstraints();
1738 // Reset any constraints involving this window
1741 constr
->left
.ResetIfWin(this);
1742 constr
->top
.ResetIfWin(this);
1743 constr
->right
.ResetIfWin(this);
1744 constr
->bottom
.ResetIfWin(this);
1745 constr
->width
.ResetIfWin(this);
1746 constr
->height
.ResetIfWin(this);
1747 constr
->centreX
.ResetIfWin(this);
1748 constr
->centreY
.ResetIfWin(this);
1751 wxWindowList::compatibility_iterator next
= node
->GetNext();
1752 m_constraintsInvolvedIn
->Erase(node
);
1756 delete m_constraintsInvolvedIn
;
1757 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
1761 #endif // wxUSE_CONSTRAINTS
1763 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
1765 if ( sizer
== m_windowSizer
)
1769 delete m_windowSizer
;
1771 m_windowSizer
= sizer
;
1773 SetAutoLayout( sizer
!= NULL
);
1776 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
1778 SetSizer( sizer
, deleteOld
);
1779 sizer
->SetSizeHints( (wxWindow
*) this );
1783 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
1785 // adding a window to a sizer twice is going to result in fatal and
1786 // hard to debug problems later because when deleting the second
1787 // associated wxSizerItem we're going to dereference a dangling
1788 // pointer; so try to detect this as early as possible
1789 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
1790 _T("Adding a window to the same sizer twice?") );
1792 m_containingSizer
= sizer
;
1795 #if wxUSE_CONSTRAINTS
1797 void wxWindowBase::SatisfyConstraints()
1799 wxLayoutConstraints
*constr
= GetConstraints();
1800 bool wasOk
= constr
&& constr
->AreSatisfied();
1802 ResetConstraints(); // Mark all constraints as unevaluated
1806 // if we're a top level panel (i.e. our parent is frame/dialog), our
1807 // own constraints will never be satisfied any more unless we do it
1811 while ( noChanges
> 0 )
1813 LayoutPhase1(&noChanges
);
1817 LayoutPhase2(&noChanges
);
1820 #endif // wxUSE_CONSTRAINTS
1822 bool wxWindowBase::Layout()
1824 // If there is a sizer, use it instead of the constraints
1828 GetVirtualSize(&w
, &h
);
1829 GetSizer()->SetDimension( 0, 0, w
, h
);
1831 #if wxUSE_CONSTRAINTS
1834 SatisfyConstraints(); // Find the right constraints values
1835 SetConstraintSizes(); // Recursively set the real window sizes
1842 #if wxUSE_CONSTRAINTS
1844 // first phase of the constraints evaluation: set our own constraints
1845 bool wxWindowBase::LayoutPhase1(int *noChanges
)
1847 wxLayoutConstraints
*constr
= GetConstraints();
1849 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
1852 // second phase: set the constraints for our children
1853 bool wxWindowBase::LayoutPhase2(int *noChanges
)
1860 // Layout grand children
1866 // Do a phase of evaluating child constraints
1867 bool wxWindowBase::DoPhase(int phase
)
1869 // the list containing the children for which the constraints are already
1871 wxWindowList succeeded
;
1873 // the max number of iterations we loop before concluding that we can't set
1875 static const int maxIterations
= 500;
1877 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
1881 // loop over all children setting their constraints
1882 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1884 node
= node
->GetNext() )
1886 wxWindow
*child
= node
->GetData();
1887 if ( child
->IsTopLevel() )
1889 // top level children are not inside our client area
1893 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
1895 // this one is either already ok or nothing we can do about it
1899 int tempNoChanges
= 0;
1900 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
1901 : child
->LayoutPhase2(&tempNoChanges
);
1902 noChanges
+= tempNoChanges
;
1906 succeeded
.Append(child
);
1912 // constraints are set
1920 void wxWindowBase::ResetConstraints()
1922 wxLayoutConstraints
*constr
= GetConstraints();
1925 constr
->left
.SetDone(false);
1926 constr
->top
.SetDone(false);
1927 constr
->right
.SetDone(false);
1928 constr
->bottom
.SetDone(false);
1929 constr
->width
.SetDone(false);
1930 constr
->height
.SetDone(false);
1931 constr
->centreX
.SetDone(false);
1932 constr
->centreY
.SetDone(false);
1935 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1938 wxWindow
*win
= node
->GetData();
1939 if ( !win
->IsTopLevel() )
1940 win
->ResetConstraints();
1941 node
= node
->GetNext();
1945 // Need to distinguish between setting the 'fake' size for windows and sizers,
1946 // and setting the real values.
1947 void wxWindowBase::SetConstraintSizes(bool recurse
)
1949 wxLayoutConstraints
*constr
= GetConstraints();
1950 if ( constr
&& constr
->AreSatisfied() )
1952 int x
= constr
->left
.GetValue();
1953 int y
= constr
->top
.GetValue();
1954 int w
= constr
->width
.GetValue();
1955 int h
= constr
->height
.GetValue();
1957 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
1958 (constr
->height
.GetRelationship() != wxAsIs
) )
1960 SetSize(x
, y
, w
, h
);
1964 // If we don't want to resize this window, just move it...
1970 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1971 GetClassInfo()->GetClassName(),
1977 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1980 wxWindow
*win
= node
->GetData();
1981 if ( !win
->IsTopLevel() && win
->GetConstraints() )
1982 win
->SetConstraintSizes();
1983 node
= node
->GetNext();
1988 // Only set the size/position of the constraint (if any)
1989 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
1991 wxLayoutConstraints
*constr
= GetConstraints();
1994 if ( x
!= wxDefaultCoord
)
1996 constr
->left
.SetValue(x
);
1997 constr
->left
.SetDone(true);
1999 if ( y
!= wxDefaultCoord
)
2001 constr
->top
.SetValue(y
);
2002 constr
->top
.SetDone(true);
2004 if ( w
!= wxDefaultCoord
)
2006 constr
->width
.SetValue(w
);
2007 constr
->width
.SetDone(true);
2009 if ( h
!= wxDefaultCoord
)
2011 constr
->height
.SetValue(h
);
2012 constr
->height
.SetDone(true);
2017 void wxWindowBase::MoveConstraint(int x
, int y
)
2019 wxLayoutConstraints
*constr
= GetConstraints();
2022 if ( x
!= wxDefaultCoord
)
2024 constr
->left
.SetValue(x
);
2025 constr
->left
.SetDone(true);
2027 if ( y
!= wxDefaultCoord
)
2029 constr
->top
.SetValue(y
);
2030 constr
->top
.SetDone(true);
2035 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2037 wxLayoutConstraints
*constr
= GetConstraints();
2040 *w
= constr
->width
.GetValue();
2041 *h
= constr
->height
.GetValue();
2047 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2049 wxLayoutConstraints
*constr
= GetConstraints();
2052 *w
= constr
->width
.GetValue();
2053 *h
= constr
->height
.GetValue();
2056 GetClientSize(w
, h
);
2059 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2061 wxLayoutConstraints
*constr
= GetConstraints();
2064 *x
= constr
->left
.GetValue();
2065 *y
= constr
->top
.GetValue();
2071 #endif // wxUSE_CONSTRAINTS
2073 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2075 // don't do it for the dialogs/frames - they float independently of their
2077 if ( !IsTopLevel() )
2079 wxWindow
*parent
= GetParent();
2080 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2082 wxPoint
pt(parent
->GetClientAreaOrigin());
2089 // ----------------------------------------------------------------------------
2090 // do Update UI processing for child controls
2091 // ----------------------------------------------------------------------------
2093 void wxWindowBase::UpdateWindowUI(long flags
)
2095 wxUpdateUIEvent
event(GetId());
2096 event
.SetEventObject(this);
2098 if ( GetEventHandler()->ProcessEvent(event
) )
2100 DoUpdateWindowUI(event
);
2103 if (flags
& wxUPDATE_UI_RECURSE
)
2105 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2108 wxWindow
* child
= (wxWindow
*) node
->GetData();
2109 child
->UpdateWindowUI(flags
);
2110 node
= node
->GetNext();
2115 // do the window-specific processing after processing the update event
2116 // TODO: take specific knowledge out of this function and
2117 // put in each control's base class. Unfortunately we don't
2118 // yet have base implementation files for wxCheckBox and wxRadioButton.
2119 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2121 if ( event
.GetSetEnabled() )
2122 Enable(event
.GetEnabled());
2125 if ( event
.GetSetText() )
2127 wxControl
*control
= wxDynamicCastThis(wxControl
);
2130 if ( event
.GetText() != control
->GetLabel() )
2131 control
->SetLabel(event
.GetText());
2134 #endif // wxUSE_CONTROLS
2136 if ( event
.GetSetChecked() )
2139 wxCheckBox
*checkbox
= wxDynamicCastThis(wxCheckBox
);
2142 checkbox
->SetValue(event
.GetChecked());
2144 #endif // wxUSE_CHECKBOX
2147 wxRadioButton
*radiobtn
= wxDynamicCastThis(wxRadioButton
);
2150 radiobtn
->SetValue(event
.GetChecked());
2152 #endif // wxUSE_RADIOBTN
2157 // call internal idle recursively
2158 // may be obsolete (wait until OnIdle scheme stabilises)
2159 void wxWindowBase::ProcessInternalIdle()
2163 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2166 wxWindow
*child
= node
->GetData();
2167 child
->ProcessInternalIdle();
2168 node
= node
->GetNext();
2173 // ----------------------------------------------------------------------------
2174 // dialog units translations
2175 // ----------------------------------------------------------------------------
2177 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
)
2179 int charWidth
= GetCharWidth();
2180 int charHeight
= GetCharHeight();
2181 wxPoint pt2
= wxDefaultPosition
;
2182 if (pt
.x
!= wxDefaultCoord
)
2183 pt2
.x
= (int) ((pt
.x
* 4) / charWidth
);
2184 if (pt
.y
!= wxDefaultCoord
)
2185 pt2
.y
= (int) ((pt
.y
* 8) / charHeight
);
2190 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
)
2192 int charWidth
= GetCharWidth();
2193 int charHeight
= GetCharHeight();
2194 wxPoint pt2
= wxDefaultPosition
;
2195 if (pt
.x
!= wxDefaultCoord
)
2196 pt2
.x
= (int) ((pt
.x
* charWidth
) / 4);
2197 if (pt
.y
!= wxDefaultCoord
)
2198 pt2
.y
= (int) ((pt
.y
* charHeight
) / 8);
2203 // ----------------------------------------------------------------------------
2205 // ----------------------------------------------------------------------------
2207 // propagate the colour change event to the subwindows
2208 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& event
)
2210 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2213 // Only propagate to non-top-level windows
2214 wxWindow
*win
= node
->GetData();
2215 if ( !win
->IsTopLevel() )
2217 wxSysColourChangedEvent event2
;
2218 event
.SetEventObject(win
);
2219 win
->GetEventHandler()->ProcessEvent(event2
);
2222 node
= node
->GetNext();
2228 // the default action is to populate dialog with data when it's created,
2229 // and nudge the UI into displaying itself correctly in case
2230 // we've turned the wxUpdateUIEvents frequency down low.
2231 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2233 TransferDataToWindow();
2235 // Update the UI at this point
2236 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2239 // process Ctrl-Alt-mclick
2240 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2243 if ( event
.ControlDown() && event
.AltDown() )
2245 // don't translate these strings
2248 #ifdef __WXUNIVERSAL__
2250 #endif // __WXUNIVERSAL__
2252 switch ( wxGetOsVersion() )
2254 case wxMOTIF_X
: port
+= _T("Motif"); break;
2256 case wxMAC_DARWIN
: port
+= _T("Mac"); break;
2257 case wxBEOS
: port
+= _T("BeOS"); break;
2261 case wxGTK_BEOS
: port
+= _T("GTK"); break;
2267 case wxWIN386
: port
+= _T("MS Windows"); break;
2271 case wxMGL_OS2
: port
+= _T("MGL"); break;
2273 case wxOS2_PM
: port
+= _T("OS/2"); break;
2274 default: port
+= _T("unknown"); break;
2277 wxMessageBox(wxString::Format(
2279 " wxWidgets Library (%s port)\nVersion %u.%u.%u%s%s, compiled at %s %s\n Copyright (c) 1995-2005 wxWidgets team"
2298 _T("wxWidgets information"),
2299 wxICON_INFORMATION
| wxOK
,
2303 #endif // wxUSE_MSGDLG
2309 // ----------------------------------------------------------------------------
2311 // ----------------------------------------------------------------------------
2313 #if wxUSE_ACCESSIBILITY
2314 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2316 if (m_accessible
&& (accessible
!= m_accessible
))
2317 delete m_accessible
;
2318 m_accessible
= accessible
;
2320 m_accessible
->SetWindow((wxWindow
*) this);
2323 // Returns the accessible object, creating if necessary.
2324 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2327 m_accessible
= CreateAccessible();
2328 return m_accessible
;
2331 // Override to create a specific accessible object.
2332 wxAccessible
* wxWindowBase::CreateAccessible()
2334 return new wxWindowAccessible((wxWindow
*) this);
2339 // ----------------------------------------------------------------------------
2340 // list classes implementation
2341 // ----------------------------------------------------------------------------
2345 #include <wx/listimpl.cpp>
2346 WX_DEFINE_LIST(wxWindowList
);
2350 void wxWindowListNode::DeleteData()
2352 delete (wxWindow
*)GetData();
2357 // ----------------------------------------------------------------------------
2359 // ----------------------------------------------------------------------------
2361 wxBorder
wxWindowBase::GetBorder(long flags
) const
2363 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2364 if ( border
== wxBORDER_DEFAULT
)
2366 border
= GetDefaultBorder();
2372 wxBorder
wxWindowBase::GetDefaultBorder() const
2374 return wxBORDER_NONE
;
2377 // ----------------------------------------------------------------------------
2379 // ----------------------------------------------------------------------------
2381 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
2383 // here we just check if the point is inside the window or not
2385 // check the top and left border first
2386 bool outside
= x
< 0 || y
< 0;
2389 // check the right and bottom borders too
2390 wxSize size
= GetSize();
2391 outside
= x
>= size
.x
|| y
>= size
.y
;
2394 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
2397 // ----------------------------------------------------------------------------
2399 // ----------------------------------------------------------------------------
2401 struct WXDLLEXPORT wxWindowNext
2405 } *wxWindowBase::ms_winCaptureNext
= NULL
;
2407 void wxWindowBase::CaptureMouse()
2409 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2411 wxWindow
*winOld
= GetCapture();
2414 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
2417 wxWindowNext
*item
= new wxWindowNext
;
2419 item
->next
= ms_winCaptureNext
;
2420 ms_winCaptureNext
= item
;
2422 //else: no mouse capture to save
2427 void wxWindowBase::ReleaseMouse()
2429 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2431 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2435 if ( ms_winCaptureNext
)
2437 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
2439 wxWindowNext
*item
= ms_winCaptureNext
;
2440 ms_winCaptureNext
= item
->next
;
2443 //else: stack is empty, no previous capture
2445 wxLogTrace(_T("mousecapture"),
2446 (const wxChar
*) _T("After ReleaseMouse() mouse is captured by %p"),
2453 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
2454 int WXUNUSED(modifiers
),
2455 int WXUNUSED(keycode
))
2461 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
2467 #endif // wxUSE_HOTKEY
2469 void wxWindowBase::SendDestroyEvent()
2471 wxWindowDestroyEvent event
;
2472 event
.SetEventObject(this);
2473 event
.SetId(GetId());
2474 GetEventHandler()->ProcessEvent(event
);
2477 // ----------------------------------------------------------------------------
2479 // ----------------------------------------------------------------------------
2481 bool wxWindowBase::TryValidator(wxEvent
& wxVALIDATOR_PARAM(event
))
2483 #if wxUSE_VALIDATORS
2484 // Can only use the validator of the window which
2485 // is receiving the event
2486 if ( event
.GetEventObject() == this )
2488 wxValidator
*validator
= GetValidator();
2489 if ( validator
&& validator
->ProcessEvent(event
) )
2494 #endif // wxUSE_VALIDATORS
2499 bool wxWindowBase::TryParent(wxEvent
& event
)
2501 // carry on up the parent-child hierarchy if the propgation count hasn't
2503 if ( event
.ShouldPropagate() )
2505 // honour the requests to stop propagation at this window: this is
2506 // used by the dialogs, for example, to prevent processing the events
2507 // from the dialog controls in the parent frame which rarely, if ever,
2509 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
2511 wxWindow
*parent
= GetParent();
2512 if ( parent
&& !parent
->IsBeingDeleted() )
2514 wxPropagateOnce
propagateOnce(event
);
2516 return parent
->GetEventHandler()->ProcessEvent(event
);
2521 return wxEvtHandler::TryParent(event
);
2524 // ----------------------------------------------------------------------------
2525 // keyboard navigation
2526 // ----------------------------------------------------------------------------
2528 // Navigates in the specified direction.
2529 bool wxWindowBase::Navigate(int flags
)
2531 wxNavigationKeyEvent eventNav
;
2532 eventNav
.SetFlags(flags
);
2533 eventNav
.SetEventObject(this);
2534 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav
) )
2541 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, MoveKind move
)
2543 // check that we're not a top level window
2544 wxCHECK_RET( GetParent(),
2545 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2547 // detect the special case when we have nothing to do anyhow and when the
2548 // code below wouldn't work
2552 // find the target window in the siblings list
2553 wxWindowList
& siblings
= GetParent()->GetChildren();
2554 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
2555 wxCHECK_RET( i
, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2557 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2558 // can't just move the node around
2559 wxWindow
*self
= (wxWindow
*)this;
2560 siblings
.DeleteObject(self
);
2561 if ( move
== MoveAfter
)
2568 siblings
.Insert(i
, self
);
2570 else // MoveAfter and win was the last sibling
2572 siblings
.Append(self
);
2576 // ----------------------------------------------------------------------------
2578 // ----------------------------------------------------------------------------
2580 /*static*/ wxWindow
* wxWindowBase::FindFocus()
2582 wxWindowBase
*win
= DoFindFocus();
2583 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
2586 // ----------------------------------------------------------------------------
2588 // ----------------------------------------------------------------------------
2590 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
2592 while ( win
&& !win
->IsTopLevel() )
2593 win
= win
->GetParent();
2598 #if wxUSE_ACCESSIBILITY
2599 // ----------------------------------------------------------------------------
2600 // accessible object for windows
2601 // ----------------------------------------------------------------------------
2603 // Can return either a child object, or an integer
2604 // representing the child element, starting from 1.
2605 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
2607 wxASSERT( GetWindow() != NULL
);
2611 return wxACC_NOT_IMPLEMENTED
;
2614 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2615 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
2617 wxASSERT( GetWindow() != NULL
);
2621 wxWindow
* win
= NULL
;
2628 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
2630 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
2637 rect
= win
->GetRect();
2638 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
2639 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
2643 return wxACC_NOT_IMPLEMENTED
;
2646 // Navigates from fromId to toId/toObject.
2647 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
2648 int* WXUNUSED(toId
), wxAccessible
** toObject
)
2650 wxASSERT( GetWindow() != NULL
);
2656 case wxNAVDIR_FIRSTCHILD
:
2658 if (GetWindow()->GetChildren().GetCount() == 0)
2660 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
2661 *toObject
= childWindow
->GetOrCreateAccessible();
2665 case wxNAVDIR_LASTCHILD
:
2667 if (GetWindow()->GetChildren().GetCount() == 0)
2669 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
2670 *toObject
= childWindow
->GetOrCreateAccessible();
2674 case wxNAVDIR_RIGHT
:
2678 wxWindowList::compatibility_iterator node
=
2679 wxWindowList::compatibility_iterator();
2682 // Can't navigate to sibling of this window
2683 // if we're a top-level window.
2684 if (!GetWindow()->GetParent())
2685 return wxACC_NOT_IMPLEMENTED
;
2687 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2691 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
2692 node
= GetWindow()->GetChildren().Item(fromId
-1);
2695 if (node
&& node
->GetNext())
2697 wxWindow
* nextWindow
= node
->GetNext()->GetData();
2698 *toObject
= nextWindow
->GetOrCreateAccessible();
2706 case wxNAVDIR_PREVIOUS
:
2708 wxWindowList::compatibility_iterator node
=
2709 wxWindowList::compatibility_iterator();
2712 // Can't navigate to sibling of this window
2713 // if we're a top-level window.
2714 if (!GetWindow()->GetParent())
2715 return wxACC_NOT_IMPLEMENTED
;
2717 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2721 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
2722 node
= GetWindow()->GetChildren().Item(fromId
-1);
2725 if (node
&& node
->GetPrevious())
2727 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
2728 *toObject
= previousWindow
->GetOrCreateAccessible();
2736 return wxACC_NOT_IMPLEMENTED
;
2739 // Gets the name of the specified object.
2740 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
2742 wxASSERT( GetWindow() != NULL
);
2748 // If a child, leave wxWidgets to call the function on the actual
2751 return wxACC_NOT_IMPLEMENTED
;
2753 // This will eventually be replaced by specialised
2754 // accessible classes, one for each kind of wxWidgets
2755 // control or window.
2757 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
2758 title
= ((wxButton
*) GetWindow())->GetLabel();
2761 title
= GetWindow()->GetName();
2769 return wxACC_NOT_IMPLEMENTED
;
2772 // Gets the number of children.
2773 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
2775 wxASSERT( GetWindow() != NULL
);
2779 *childId
= (int) GetWindow()->GetChildren().GetCount();
2783 // Gets the specified child (starting from 1).
2784 // If *child is NULL and return value is wxACC_OK,
2785 // this means that the child is a simple element and
2786 // not an accessible object.
2787 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
2789 wxASSERT( GetWindow() != NULL
);
2799 if (childId
> (int) GetWindow()->GetChildren().GetCount())
2802 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
2803 *child
= childWindow
->GetOrCreateAccessible();
2810 // Gets the parent, or NULL.
2811 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
2813 wxASSERT( GetWindow() != NULL
);
2817 wxWindow
* parentWindow
= GetWindow()->GetParent();
2825 *parent
= parentWindow
->GetOrCreateAccessible();
2833 // Performs the default action. childId is 0 (the action for this object)
2834 // or > 0 (the action for a child).
2835 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2836 // window (e.g. an edit control).
2837 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
2839 wxASSERT( GetWindow() != NULL
);
2843 return wxACC_NOT_IMPLEMENTED
;
2846 // Gets the default action for this object (0) or > 0 (the action for a child).
2847 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2848 // string if there is no action.
2849 // The retrieved string describes the action that is performed on an object,
2850 // not what the object does as a result. For example, a toolbar button that prints
2851 // a document has a default action of "Press" rather than "Prints the current document."
2852 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
2854 wxASSERT( GetWindow() != NULL
);
2858 return wxACC_NOT_IMPLEMENTED
;
2861 // Returns the description for this object or a child.
2862 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
2864 wxASSERT( GetWindow() != NULL
);
2868 wxString
ht(GetWindow()->GetHelpText());
2874 return wxACC_NOT_IMPLEMENTED
;
2877 // Returns help text for this object or a child, similar to tooltip text.
2878 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
2880 wxASSERT( GetWindow() != NULL
);
2884 wxString
ht(GetWindow()->GetHelpText());
2890 return wxACC_NOT_IMPLEMENTED
;
2893 // Returns the keyboard shortcut for this object or child.
2894 // Return e.g. ALT+K
2895 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
2897 wxASSERT( GetWindow() != NULL
);
2901 return wxACC_NOT_IMPLEMENTED
;
2904 // Returns a role constant.
2905 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
2907 wxASSERT( GetWindow() != NULL
);
2911 // If a child, leave wxWidgets to call the function on the actual
2914 return wxACC_NOT_IMPLEMENTED
;
2916 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
2917 return wxACC_NOT_IMPLEMENTED
;
2919 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
2920 return wxACC_NOT_IMPLEMENTED
;
2923 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
2924 return wxACC_NOT_IMPLEMENTED
;
2927 //*role = wxROLE_SYSTEM_CLIENT;
2928 *role
= wxROLE_SYSTEM_CLIENT
;
2932 return wxACC_NOT_IMPLEMENTED
;
2936 // Returns a state constant.
2937 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
2939 wxASSERT( GetWindow() != NULL
);
2943 // If a child, leave wxWidgets to call the function on the actual
2946 return wxACC_NOT_IMPLEMENTED
;
2948 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
2949 return wxACC_NOT_IMPLEMENTED
;
2952 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
2953 return wxACC_NOT_IMPLEMENTED
;
2956 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
2957 return wxACC_NOT_IMPLEMENTED
;
2964 return wxACC_NOT_IMPLEMENTED
;
2968 // Returns a localized string representing the value for the object
2970 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
2972 wxASSERT( GetWindow() != NULL
);
2976 return wxACC_NOT_IMPLEMENTED
;
2979 // Selects the object or child.
2980 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
2982 wxASSERT( GetWindow() != NULL
);
2986 return wxACC_NOT_IMPLEMENTED
;
2989 // Gets the window with the keyboard focus.
2990 // If childId is 0 and child is NULL, no object in
2991 // this subhierarchy has the focus.
2992 // If this object has the focus, child should be 'this'.
2993 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
2995 wxASSERT( GetWindow() != NULL
);
2999 return wxACC_NOT_IMPLEMENTED
;
3002 // Gets a variant representing the selected children
3004 // Acceptable values:
3005 // - a null variant (IsNull() returns true)
3006 // - a list variant (GetType() == wxT("list")
3007 // - an integer representing the selected child element,
3008 // or 0 if this object is selected (GetType() == wxT("long")
3009 // - a "void*" pointer to a wxAccessible child object
3010 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
3012 wxASSERT( GetWindow() != NULL
);
3016 return wxACC_NOT_IMPLEMENTED
;
3019 #endif // wxUSE_ACCESSIBILITY