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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: arrstr.h
3 // Purpose: interface of wxArrayString
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxArrayString
11
12 wxArrayString is an efficient container for storing wxString objects.
13
14 It has the same features as all wxArray classes, i.e. it dynamically expands
15 when new items are added to it (so it is as easy to use as a linked list),
16 but the access time to the elements is constant, instead of being linear in
17 number of elements as in the case of linked lists. It is also very size
18 efficient and doesn't take more space than a C array @e wxString[] type
19 (wxArrayString uses its knowledge of internals of wxString class to achieve this).
20
21 This class is used in the same way as other dynamic arrays(), except that no
22 ::WX_DEFINE_ARRAY declaration is needed for it.
23 When a string is added or inserted in the array, a copy of the string is created,
24 so the original string may be safely deleted (e.g. if it was a @e wxChar *
25 pointer the memory it was using can be freed immediately after this).
26 In general, there is no need to worry about string memory deallocation when using
27 this class - it will always free the memory it uses itself.
28
29 The references returned by wxArrayString::Item, wxArrayString::Last or
30 wxArrayString::operator[] are not constant, so the array elements may
31 be modified in place like this:
32
33 @code
34 array.Last().MakeUpper();
35 @endcode
36
37 @note none of the methods of wxArrayString is virtual including its
38 destructor, so this class should not be used as a base class.
39
40 Although this is not true strictly speaking, this class may be considered as
41 a specialization of wxArray class for the wxString member data: it is not
42 implemented like this, but it does have all of the wxArray functions.
43
44 @todo what about stl? how does it integrate?
45
46 @library{wxbase}
47 @category{containers}
48
49 @see wxArray<T>, wxString, @ref overview_string
50 */
51 class wxArrayString : public wxArray
52 {
53 public:
54 /**
55 The function type used with wxArrayString::Sort function.
56 */
57 typedef int (*CompareFunction)(const wxString& first, const wxString& second);
58
59 /**
60 Default constructor.
61 */
62 wxArrayString();
63
64 /**
65 Copy constructor.
66 */
67 wxArrayString(const wxArrayString& array);
68
69 //@{
70 /**
71 Constructor from a C string array. Pass a size @a sz and an array @a arr.
72 **/
73 wxArrayString(size_t sz, const char** arr);
74 wxArrayString(size_t sz, const wchar_t** arr);
75 //@}
76
77 /**
78 Constructor from a wxString array. Pass a size @a sz and array @a arr.
79 */
80 wxArrayString(size_t sz, const wxString* arr);
81
82 /**
83 Destructor frees memory occupied by the array strings. For performance
84 reasons it is not virtual, so this class should not be derived from.
85 */
86 ~wxArrayString();
87
88 /**
89 Appends the given number of @a copies of the new item @a str to the
90 array and returns the index of the first new item in the array.
91
92 @see Insert()
93 */
94 size_t Add(const wxString& str, size_t copies = 1);
95
96 /**
97 Preallocates enough memory to store @a nCount items.
98
99 This function may be used to improve array class performance before
100 adding a known number of items consecutively.
101 */
102 void Alloc(size_t nCount);
103
104 /**
105 Clears the array contents and frees memory.
106
107 @see Empty()
108 */
109 void Clear();
110
111 /**
112 Empties the array: after a call to this function GetCount() will return 0.
113 However, this function does not free the memory used by the array and so
114 should be used when the array is going to be reused for storing other strings.
115 Otherwise, you should use Clear() to empty the array and free memory.
116 */
117 void Empty();
118
119 /**
120 Returns the number of items in the array.
121 */
122 size_t GetCount() const;
123
124 /**
125 Search the element in the array, starting from the beginning if @a bFromEnd
126 is @false or from end otherwise. If @a bCase, comparison is case sensitive
127 (default), otherwise the case is ignored.
128
129 This function uses linear search for wxArrayString.
130 Returns index of the first item matched or @c wxNOT_FOUND if there is no match.
131 */
132 int Index(const wxString& sz, bool bCase = true, bool bFromEnd = false) const;
133
134 /**
135 Insert the given number of @a copies of the new element in the array before the
136 position @a nIndex. Thus, for example, to insert the string in the beginning of
137 the array you would write:
138
139 @code
140 Insert("foo", 0);
141 @endcode
142
143 If @a nIndex is equal to GetCount() this function behaves as Add().
144 */
145 void Insert(wxString lItem, size_t nIndex, size_t copies = 1);
146
147 /**
148 Returns @true if the array is empty, @false otherwise. This function returns the
149 same result as GetCount() == 0 but is probably easier to read.
150 */
151 bool IsEmpty() const;
152
153 /**
154 Return the array element at position @a nIndex. An assert failure will
155 result from an attempt to access an element beyond the end of array in debug
156 mode, but no check is done in release mode.
157
158 @see operator[] for the operator version.
159 */
160 wxString& Item(size_t nIndex) const;
161
162 /**
163 Returns the last element of the array. Attempt to access the last element of
164 an empty array will result in assert failure in debug build, however no checks
165 are done in release mode.
166 */
167 wxString& Last() const;
168
169 /**
170 Removes the first item matching this value. An assert failure is provoked by
171 an attempt to remove an element which does not exist in debug build.
172
173 @see Index()
174 */
175 void Remove(const wxString& sz);
176
177 /**
178 Removes @a count items starting at position @a nIndex from the array.
179 */
180 void RemoveAt(size_t nIndex, size_t count = 1);
181
182 /**
183 Releases the extra memory allocated by the array.
184 This function is useful to minimize the array memory consumption.
185
186 @see Alloc()
187 */
188 void Shrink();
189
190 /**
191 Sorts the array in alphabetical order or in reverse alphabetical order if
192 @a reverseOrder is @true. The sort is case-sensitive.
193 */
194 void Sort(bool reverseOrder = false);
195
196 /**
197 Sorts the array using the specified @a compareFunction for item comparison.
198 @a CompareFunction is defined as a function taking two <em>const wxString&</em>
199 parameters and returning an @e int value less than, equal to or greater
200 than 0 if the first string is less than, equal to or greater than the
201 second one.
202
203 Example:
204 The following example sorts strings by their length.
205
206 @code
207 static int CompareStringLen(const wxString& first, const wxString& second)
208 {
209 return first.length() - second.length();
210 }
211
212 ...
213
214 wxArrayString array;
215
216 array.Add("one");
217 array.Add("two");
218 array.Add("three");
219 array.Add("four");
220
221 array.Sort(CompareStringLen);
222 @endcode
223 */
224 void Sort(CompareFunction compareFunction);
225
226 /**
227 Compares 2 arrays respecting the case. Returns @true if the arrays have
228 different number of elements or if the elements don't match pairwise.
229 */
230 bool operator !=(const wxArrayString& array) const;
231
232 /**
233 Assignment operator.
234 */
235 wxArrayString& operator=(const wxArrayString&);
236
237 /**
238 Compares 2 arrays respecting the case. Returns @true only if the arrays have
239 the same number of elements and the same strings in the same order.
240 */
241 bool operator ==(const wxArrayString& array) const;
242
243 /**
244 Return the array element at position @a nIndex. An assert failure will
245 result from an attempt to access an element beyond the end of array in
246 debug mode, but no check is done in release mode.
247
248 This is the operator version of the Item() method.
249 */
250 wxString& operator[](size_t nIndex) const;
251 };
252
253
254 /**
255 @class wxSortedArrayString
256
257 wxSortedArrayString is an efficient container for storing wxString objects
258 which always keeps the string in alphabetical order.
259
260 wxSortedArrayString uses binary search in its wxArrayString::Index() function
261 (instead of linear search for wxArrayString::Index()) which makes it much more
262 efficient if you add strings to the array rarely (because, of course, you have
263 to pay for Index() efficiency by having Add() be slower) but search for them
264 often. Several methods should not be used with sorted array (basically, all
265 those which break the order of items) which is mentioned in their description.
266
267 @todo what about STL? who does it integrates?
268
269 @library{wxbase}
270 @category{containers}
271
272 @see wxArray, wxString, @ref overview_string
273 */
274 class wxSortedArrayString : public wxArrayString
275 {
276 public:
277
278 /**
279 Copy constructor. Note that when an array is assigned to a sorted array,
280 its contents is automatically sorted during construction.
281 */
282 wxArrayString(const wxArrayString& array);
283
284 /**
285 @copydoc wxArrayString::Add()
286
287 @warning
288 For sorted arrays, the index of the inserted item will not be, in general,
289 equal to GetCount() - 1 because the item is inserted at the correct position
290 to keep the array sorted and not appended.
291 */
292 size_t Add(const wxString& str, size_t copies = 1);
293
294
295 /**
296 @copydoc wxArrayString::Index()
297
298 This function uses binary search for wxSortedArrayString, but it ignores
299 the @a bCase and @a bFromEnd parameters.
300 */
301 int Index(const wxString& sz, bool bCase = true,
302 bool bFromEnd = false) const;
303
304 /**
305 @warning This function should not be used with sorted arrays because it
306 could break the order of items and, for example, subsequent calls
307 to Index() would then not work!
308 */
309 void Insert(const wxString& str, size_t nIndex,
310 size_t copies = 1);
311
312 //@{
313 /**
314 @warning This function should not be used with sorted array because it could
315 break the order of items and, for example, subsequent calls to Index()
316 would then not work! Also, sorting a wxSortedArrayString doesn't make
317 sense because its elements are always already sorted.
318 */
319 void Sort(bool reverseOrder = false);
320 void Sort(CompareFunction compareFunction);
321 //@}
322 };
323
324
325 // ============================================================================
326 // Global functions/macros
327 // ============================================================================
328
329 /** @addtogroup group_funcmacro_string */
330 //@{
331
332 /**
333 Splits the given wxString object using the separator @a sep and returns the
334 result as a wxArrayString.
335
336 If the @a escape character is non-@NULL, then the occurrences of @a sep
337 immediately prefixed with @a escape are not considered as separators.
338 Note that empty tokens will be generated if there are two or more adjacent
339 separators.
340
341 @see wxJoin()
342
343 @header{wx/arrstr.h}
344 */
345 wxArrayString wxSplit(const wxString& str, const wxChar sep,
346 const wxChar escape = '\\');
347
348 /**
349 Concatenate all lines of the given wxArrayString object using the separator
350 @a sep and returns the result as a wxString.
351
352 If the @a escape character is non-@NULL, then it's used as prefix for each
353 occurrence of @a sep in the strings contained in @a arr before joining them
354 which is necessary in order to be able to recover the original array
355 contents from the string later using wxSplit().
356
357 @see wxSplit()
358
359 @header{wx/arrstr.h}
360 */
361 wxString wxJoin(const wxArrayString& arr, const wxChar sep,
362 const wxChar escape = '\\');
363
364 //@}
365