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In the object destructor, Disassociate the object from its Cocoa counterpart
[wxWidgets.git] / include / wx / univ / checklst.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/checklst.h
3 // Purpose: wxCheckListBox class for wxUniversal
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 12.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_CHECKLST_H_
13 #define _WX_UNIV_CHECKLST_H_
14
15 #ifdef __GNUG__
16 #pragma interface "univchecklst.h"
17 #endif
18
19 // ----------------------------------------------------------------------------
20 // actions
21 // ----------------------------------------------------------------------------
22
23 #define wxACTION_CHECKLISTBOX_TOGGLE _T("toggle")
24
25 // ----------------------------------------------------------------------------
26 // wxCheckListBox
27 // ----------------------------------------------------------------------------
28
29 class WXDLLEXPORT wxCheckListBox : public wxCheckListBoxBase
30 {
31 public:
32 // ctors
33 wxCheckListBox() { Init(); }
34
35 wxCheckListBox(wxWindow *parent,
36 wxWindowID id,
37 const wxPoint& pos = wxDefaultPosition,
38 const wxSize& size = wxDefaultSize,
39 int nStrings = 0,
40 const wxString *choices = NULL,
41 long style = 0,
42 const wxValidator& validator = wxDefaultValidator,
43 const wxString& name = wxListBoxNameStr)
44 {
45 Init();
46
47 Create(parent, id, pos, size, nStrings, choices, style, validator, name);
48 }
49
50 bool Create(wxWindow *parent,
51 wxWindowID id,
52 const wxPoint& pos = wxDefaultPosition,
53 const wxSize& size = wxDefaultSize,
54 int nStrings = 0,
55 const wxString *choices = NULL,
56 long style = 0,
57 const wxValidator& validator = wxDefaultValidator,
58 const wxString& name = wxListBoxNameStr);
59
60 // implement check list box methods
61 virtual bool IsChecked(size_t item) const;
62 virtual void Check(size_t item, bool check = TRUE);
63
64 // and input handling
65 virtual bool PerformAction(const wxControlAction& action,
66 long numArg = -1l,
67 const wxString& strArg = wxEmptyString);
68
69 // override all methods which add/delete items to update m_checks array as
70 // well
71 virtual void Delete(int n);
72
73 protected:
74 virtual int DoAppend(const wxString& item);
75 virtual void DoInsertItems(const wxArrayString& items, int pos);
76 virtual void DoSetItems(const wxArrayString& items, void **clientData);
77 virtual void DoClear();
78
79 // draw the check items instead of the usual ones
80 virtual void DoDrawRange(wxControlRenderer *renderer,
81 int itemFirst, int itemLast);
82
83 // take them also into account for size calculation
84 virtual wxSize DoGetBestClientSize() const;
85
86 // common part of all ctors
87 void Init();
88
89 private:
90 // the array containing the checked status of the items
91 wxArrayInt m_checks;
92
93 DECLARE_DYNAMIC_CLASS(wxCheckListBox)
94 };
95
96 // ----------------------------------------------------------------------------
97 // wxStdCheckListBoxInputHandler
98 // ----------------------------------------------------------------------------
99
100 class WXDLLEXPORT wxStdCheckListboxInputHandler : public wxStdListboxInputHandler
101 {
102 public:
103 wxStdCheckListboxInputHandler(wxInputHandler *inphand);
104
105 virtual bool HandleKey(wxInputConsumer *consumer,
106 const wxKeyEvent& event,
107 bool pressed);
108 virtual bool HandleMouse(wxInputConsumer *consumer,
109 const wxMouseEvent& event);
110 };
111
112 #endif // _WX_UNIV_CHECKLST_H_
113