1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/cocoa/menu.h
3 // Purpose: wxMenu and wxMenuBar classes
4 // Author: David Elliott
8 // Copyright: (c) 2002 David Elliott
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef __WX_COCOA_MENU_H__
13 #define __WX_COCOA_MENU_H__
15 #include "wx/cocoa/NSMenu.h"
21 // ========================================================================
23 // ========================================================================
25 class WXDLLEXPORT wxMenu
: public wxMenuBase
, public wxCocoaNSMenu
29 wxMenu(const wxString
& title
, long style
= 0)
30 : wxMenuBase(title
, style
) { Create(title
,style
); }
31 bool Create(const wxString
& title
, long style
= 0);
33 wxMenu(long style
= 0) : wxMenuBase(style
) { Create(wxEmptyString
, style
); }
38 // implement base class virtuals
39 virtual bool DoAppend(wxMenuItem
*item
);
40 virtual bool DoInsert(size_t pos
, wxMenuItem
*item
);
41 virtual wxMenuItem
*DoRemove(wxMenuItem
*item
);
44 // add/remove accel for the given menu item
45 void AddAccelFor(wxMenuItem
*item
);
46 void RemoveAccelFor(wxMenuItem
*item
);
51 // the accel table for this menu
52 wxAcceleratorTable m_accelTable
;
55 DECLARE_DYNAMIC_CLASS(wxMenu
)
58 // ========================================================================
60 // ========================================================================
61 class WXDLLEXPORT wxMenuBar
: public wxMenuBarBase
, public wxCocoaNSMenu
65 wxMenuBar(long style
= 0) { Create(style
); }
66 bool Create(long style
= 0);
69 wxMenuItemList m_items
; // the list of menu items
71 // implement base class virtuals
72 virtual bool Append(wxMenu
*menu
, const wxString
&title
);
73 virtual bool Insert(size_t pos
, wxMenu
*menu
, const wxString
& title
);
74 virtual wxMenu
*Replace(size_t pos
, wxMenu
*menu
, const wxString
& title
);
75 virtual wxMenu
*Remove(size_t pos
);
77 virtual void EnableTop(size_t pos
, bool enable
);
78 virtual bool IsEnabledTop(size_t pos
) const;
80 virtual void SetLabelTop(size_t pos
, const wxString
& label
);
81 virtual wxString
GetLabelTop(size_t pos
) const;
83 virtual void Attach(wxFrame
*frame
);
84 virtual void Detach();
86 // get the next item for the givan accel letter (used by wxFrame), return
89 // if unique is not NULL, filled with TRUE if there is only one item with
90 // this accel, FALSE if two or more
91 int FindNextItemForAccel(int idxStart
,
93 bool *unique
= NULL
) const;
95 // called by wxFrame to set focus to or open the given menu
96 void SelectMenu(size_t pos
);
99 // find the item for the given accel and generate an event if found
100 bool ProcessAccelEvent(const wxKeyEvent
& event
);
101 #endif // wxUSE_ACCEL
105 void OnLeftDown(wxMouseEvent
& event
);
106 void OnMouseMove(wxMouseEvent
& event
);
107 void OnKeyDown(wxKeyEvent
& event
);
108 void OnKillFocus(wxFocusEvent
& event
);
110 // process the mouse move event, return TRUE if we did, FALSE to continue
111 // processing as usual
113 // the coordinates are client coordinates of menubar, convert if necessary
114 bool ProcessMouseEvent(const wxPoint
& pt
);
117 virtual wxSize
DoGetBestClientSize() const;
119 // has the menubar been created already?
120 bool IsCreated() const { return m_frameLast
!= NULL
; }
122 // get the (total) width of the specified menu
123 wxCoord
GetItemWidth(size_t pos
) const;
125 // get the rect of the item
126 wxRect
GetItemRect(size_t pos
) const;
128 // get the menu from the given point or -1 if none
129 int GetMenuFromPoint(const wxPoint
& pos
) const;
131 // refresh the given item
132 void RefreshItem(size_t pos
);
134 // refresh all items after this one (including it)
135 void RefreshAllItemsAfter(size_t pos
);
137 // do we show a menu currently?
138 bool IsShowingMenu() const { return m_menuShown
!= 0; }
140 // we don't want to have focus except while selecting from menu
141 void GiveAwayFocus();
143 // the current item (only used when menubar has focus)
147 // the last frame to which we were attached, NULL initially
148 wxFrame
*m_frameLast
;
150 // the currently shown menu or NULL
153 // should be showing the menu? this is subtly different from m_menuShown !=
154 // NULL as the menu which should be shown may be disabled in which case we
155 // don't show it - but will do as soon as the focus shifts to another menu
156 bool m_shouldShowMenu
;
158 DECLARE_DYNAMIC_CLASS(wxMenuBar
)
161 #endif // _WX_COCOA_MENU_H_