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1 // --------------------------------------------------------------------------
2 // Name: sndfile.h
3 // Purpose:
4 // Date: 08/11/1999
5 // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
6 // CVSID: $Id$
7 // --------------------------------------------------------------------------
8 #ifndef _WX_SNDFILE_H
9 #define _WX_SNDFILE_H
10
11 #include <wx/defs.h>
12 #include <wx/stream.h>
13 #include <stdlib.h>
14 #include "sndbase.h"
15 #include "sndcodec.h"
16
17 #define wxSOUND_INFINITE_TIME ((unsigned long)-1)
18
19 //
20 // Codec router class
21 //
22
23 class WXDLLEXPORT wxSoundRouterStream: public wxSoundStreamCodec {
24 public:
25 wxSoundRouterStream(wxSoundStream& sndio);
26 ~wxSoundRouterStream();
27
28 wxSoundStream& Read(void *buffer, wxUint32 len);
29 wxSoundStream& Write(const void *buffer, wxUint32 len);
30
31 bool SetSoundFormat(const wxSoundFormatBase& format);
32
33 bool StartProduction(int evt);
34 bool StopProduction();
35
36 protected:
37 wxSoundStream *m_router;
38 };
39
40 typedef enum {
41 wxSOUND_FILE_STOPPED,
42 wxSOUND_FILE_PAUSED,
43 wxSOUND_FILE_PLAYING,
44 wxSOUND_FILE_RECORDING
45 } wxSoundFileState;
46
47 //
48 // Base class for file coders/decoders
49 //
50
51 class wxSoundFileStream: public wxSoundStream {
52 public:
53 wxSoundFileStream(wxInputStream& stream, wxSoundStream& io_sound);
54 wxSoundFileStream(wxOutputStream& stream, wxSoundStream& io_sound);
55 ~wxSoundFileStream();
56
57 bool Play();
58 bool Record(unsigned long time);
59 bool Stop();
60 bool Pause();
61 bool Resume();
62
63 bool IsStopped() const { return m_state == wxSOUND_FILE_STOPPED; }
64
65 bool StartProduction(int evt);
66 bool StopProduction();
67
68 unsigned long GetLength() const;
69
70 wxSoundStream& Read(void *buffer, wxUint32 len);
71 wxSoundStream& Write(const void *buffer, wxUint32 len);
72
73 void SetDuplexMode(bool duplex);
74
75 bool SetSoundFormat(const wxSoundFormatBase& format);
76
77 virtual bool CanRead() { return TRUE; }
78
79 protected:
80 wxSoundRouterStream m_codec;
81 wxSoundStream *m_sndio;
82 wxInputStream *m_input;
83 wxOutputStream *m_output;
84
85 wxSoundFileState m_state, m_oldstate;
86 wxUint32 m_len;
87
88 protected:
89 virtual bool PrepareToPlay() = 0;
90 virtual bool PrepareToRecord(unsigned long time) = 0;
91 virtual bool FinishRecording() = 0;
92
93 virtual wxUint32 GetData(void *buffer, wxUint32 len) = 0;
94 virtual wxUint32 PutData(const void *buffer, wxUint32 len) = 0;
95
96 void OnSoundEvent(int evt);
97 };
98
99 #endif