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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/generic/timer.cpp
3 // Purpose: wxTimer implementation
4 // Author: Vaclav Slavik
5 // Id: $Id$
6 // Copyright: (c) Vaclav Slavik
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 // For compilers that support precompilation, includes "wx.h".
11 #include "wx/wxprec.h"
12
13 #ifdef __BORLANDC__
14 #pragma hdrstop
15 #endif
16
17 // ----------------------------------------------------------------------------
18 // NB: when using generic wxTimer implementation in your port, you *must* call
19 // wxTimer::NotifyTimers() often enough. The ideal place for this
20 // is in wxEventLoop::Dispatch().
21 // ----------------------------------------------------------------------------
22
23 #if wxUSE_TIMER
24
25 #include "wx/timer.h"
26
27 #ifndef WX_PRECOMP
28 #include "wx/log.h"
29 #endif
30
31 #include "wx/module.h"
32
33 // ----------------------------------------------------------------------------
34 // Time input function
35 // ----------------------------------------------------------------------------
36
37 #ifdef __WXMGL__
38 // We take advantage of wxMGL's _EVT_getTicks because it is faster
39 // (especially under MS-DOS!) and more precise than wxGetLocalTimeMillis
40 // if we are unlucky and the latter combines information from two sources.
41 #include "wx/mgl/private.h"
42 extern "C" ulong _EVT_getTicks();
43 #define GetMillisecondsTime _EVT_getTicks
44
45 typedef ulong wxTimerTick_t;
46
47 #define wxTimerTickFmtSpec _T("lu")
48 #define wxTimerTickPrintfArg(tt) (tt)
49
50 #ifdef __DOS__
51 // Under DOS the MGL timer has a 24hr period, so consider the 12 hours
52 // before y to be 'less' and the the 12 hours after 'greater' modulo
53 // 24 hours.
54 inline bool wxTickGreaterEqual(wxTimerTick_t x, wxTimerTick_t y)
55 {
56 // _EVT_getTicks wraps at 1573040 * 55
57 const wxTimerTick_t modulus = 1573040 * 55;
58 return (2 * modulus + x - y) % modulus < modulus / 2;
59 }
60 #else
61 // If wxTimerTick_t is 32-bits then it'll wrap in around 50 days. So
62 // let the 25 days before y be 'less' and 25 days after be 'greater'.
63 inline bool wxTickGreaterEqual(wxTimerTick_t x, wxTimerTick_t y)
64 {
65 // This code assumes wxTimerTick_t is an unsigned type.
66 // Set half_modulus with top bit set and the rest zeros.
67 const wxTimerTick_t half_modulus = ~((~(wxTimerTick_t)0) >> 1);
68 return x - y < half_modulus;
69 }
70 #endif
71 #else // !__WXMGL__
72 #define GetMillisecondsTime wxGetLocalTimeMillis
73
74 typedef wxLongLong wxTimerTick_t;
75
76 #if wxUSE_LONGLONG_WX
77 #define wxTimerTickFmtSpec wxLongLongFmtSpec _T("d")
78 #define wxTimerTickPrintfArg(tt) (tt.GetValue())
79 #else // using native wxLongLong
80 #define wxTimerTickFmtSpec _T("s")
81 #define wxTimerTickPrintfArg(tt) (tt.ToString().c_str())
82 #endif // wx/native long long
83
84 inline bool wxTickGreaterEqual(wxTimerTick_t x, wxTimerTick_t y)
85 {
86 return x >= y;
87 }
88 #endif // __WXMGL__/!__WXMGL__
89
90 // ----------------------------------------------------------------------------
91 // helper structures and wxTimerScheduler
92 // ----------------------------------------------------------------------------
93
94 class wxTimerDesc
95 {
96 public:
97 wxTimerDesc(wxTimer *t) :
98 timer(t), running(false), next(NULL), prev(NULL),
99 shotTime(0), deleteFlag(NULL) {}
100
101 wxTimer *timer;
102 bool running;
103 wxTimerDesc *next, *prev;
104 wxTimerTick_t shotTime;
105 volatile bool *deleteFlag; // see comment in ~wxTimer
106 };
107
108 class wxTimerScheduler
109 {
110 public:
111 wxTimerScheduler() : m_timers(NULL) {}
112
113 void QueueTimer(wxTimerDesc *desc, wxTimerTick_t when = 0);
114 void RemoveTimer(wxTimerDesc *desc);
115 void NotifyTimers();
116
117 private:
118 wxTimerDesc *m_timers;
119 };
120
121 void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, wxTimerTick_t when)
122 {
123 if ( desc->running )
124 return; // already scheduled
125
126 if ( when == 0 )
127 when = GetMillisecondsTime() + desc->timer->GetInterval();
128 desc->shotTime = when;
129 desc->running = true;
130
131 wxLogTrace( wxT("timer"),
132 wxT("queued timer %p at tick %") wxTimerTickFmtSpec,
133 desc->timer, wxTimerTickPrintfArg(when));
134
135 if ( m_timers )
136 {
137 wxTimerDesc *d = m_timers;
138 while ( d->next && d->next->shotTime < when ) d = d->next;
139 desc->next = d->next;
140 desc->prev = d;
141 if ( d->next )
142 d->next->prev = desc;
143 d->next = desc;
144 }
145 else
146 {
147 m_timers = desc;
148 desc->prev = desc->next = NULL;
149 }
150 }
151
152 void wxTimerScheduler::RemoveTimer(wxTimerDesc *desc)
153 {
154 desc->running = false;
155 if ( desc == m_timers )
156 m_timers = desc->next;
157 if ( desc->prev )
158 desc->prev->next = desc->next;
159 if ( desc->next )
160 desc->next->prev = desc->prev;
161 desc->prev = desc->next = NULL;
162 }
163
164 void wxTimerScheduler::NotifyTimers()
165 {
166 if ( m_timers )
167 {
168 bool oneShot;
169 volatile bool timerDeleted;
170 wxTimerTick_t now = GetMillisecondsTime();
171
172 for ( wxTimerDesc *desc = m_timers; desc; desc = desc->next )
173 {
174 if ( desc->running && wxTickGreaterEqual(now, desc->shotTime) )
175 {
176 oneShot = desc->timer->IsOneShot();
177 RemoveTimer(desc);
178
179 timerDeleted = false;
180 desc->deleteFlag = &timerDeleted;
181 desc->timer->Notify();
182
183 if ( !timerDeleted )
184 {
185 wxLogTrace( wxT("timer"),
186 wxT("notified timer %p sheduled for %")
187 wxTimerTickFmtSpec,
188 desc->timer,
189 wxTimerTickPrintfArg(desc->shotTime) );
190
191 desc->deleteFlag = NULL;
192 if ( !oneShot )
193 QueueTimer(desc, now + desc->timer->GetInterval());
194 }
195 else
196 {
197 desc = m_timers;
198 if (!desc)
199 break;
200 }
201 }
202 }
203 }
204 }
205
206
207 // ----------------------------------------------------------------------------
208 // wxTimer
209 // ----------------------------------------------------------------------------
210
211 IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxEvtHandler)
212
213 wxTimerScheduler *gs_scheduler = NULL;
214
215 void wxTimer::Init()
216 {
217 if ( !gs_scheduler )
218 gs_scheduler = new wxTimerScheduler;
219 m_desc = new wxTimerDesc(this);
220 }
221
222 wxTimer::~wxTimer()
223 {
224 wxLogTrace( wxT("timer"), wxT("destroying timer %p..."), this);
225 if ( IsRunning() )
226 Stop();
227
228 // NB: this is a hack: wxTimerScheduler must have some way of knowing
229 // that wxTimer object was deleted under its hands -- this may
230 // happen if somebody is really nasty and deletes the timer
231 // from wxTimer::Notify()
232 if ( m_desc->deleteFlag != NULL )
233 *m_desc->deleteFlag = true;
234
235 delete m_desc;
236 wxLogTrace( wxT("timer"), wxT(" ...done destroying timer %p..."), this);
237 }
238
239 bool wxTimer::IsRunning() const
240 {
241 return m_desc->running;
242 }
243
244 bool wxTimer::Start(int millisecs, bool oneShot)
245 {
246 wxLogTrace( wxT("timer"), wxT("started timer %p: %i ms, oneshot=%i"),
247 this, millisecs, oneShot);
248
249 if ( !wxTimerBase::Start(millisecs, oneShot) )
250 return false;
251
252 gs_scheduler->QueueTimer(m_desc);
253 return true;
254 }
255
256 void wxTimer::Stop()
257 {
258 if ( !m_desc->running ) return;
259
260 gs_scheduler->RemoveTimer(m_desc);
261 }
262
263 /*static*/ void wxTimer::NotifyTimers()
264 {
265 if ( gs_scheduler )
266 gs_scheduler->NotifyTimers();
267 }
268
269
270
271 // A module to deallocate memory properly:
272 class wxTimerModule: public wxModule
273 {
274 DECLARE_DYNAMIC_CLASS(wxTimerModule)
275 public:
276 wxTimerModule() {}
277 bool OnInit() { return true; }
278 void OnExit() { delete gs_scheduler; gs_scheduler = NULL; }
279 };
280
281 IMPLEMENT_DYNAMIC_CLASS(wxTimerModule, wxModule)
282
283
284 #endif //wxUSE_TIMER