don't allocate m_refData unnecessarily
[wxWidgets.git] / src / common / iconbndl.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/iconbndl.cpp
3 // Purpose: wxIconBundle
4 // Author: Mattia Barbon, Vadim Zeitlin
5 // Created: 23.03.2002
6 // RCS-ID: $Id$
7 // Copyright: (c) Mattia barbon
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/iconbndl.h"
27
28 #ifndef WX_PRECOMP
29 #include "wx/settings.h"
30 #include "wx/icon.h"
31 #include "wx/log.h"
32 #include "wx/intl.h"
33 #include "wx/bitmap.h"
34 #include "wx/image.h"
35 #endif
36
37 #include "wx/arrimpl.cpp"
38
39 WX_DEFINE_OBJARRAY(wxIconArray)
40
41 IMPLEMENT_DYNAMIC_CLASS(wxIconBundle, wxGDIObject)
42
43 #define M_ICONBUNDLEDATA ((wxIconBundleRefData *)m_refData)
44
45 // ----------------------------------------------------------------------------
46 // wxIconBundleRefData
47 // ----------------------------------------------------------------------------
48
49 class WXDLLEXPORT wxIconBundleRefData : public wxGDIRefData
50 {
51 public:
52 // default and copy ctors and assignment operators are ok
53
54 protected:
55 wxIconArray m_icons;
56
57 friend class WXDLLEXPORT wxIconBundle;
58 };
59
60 // ============================================================================
61 // wxIconBundle implementation
62 // ============================================================================
63
64 wxIconBundle::wxIconBundle()
65 : wxGDIObject()
66 {
67 }
68
69 wxIconBundle::wxIconBundle(const wxString& file, long type)
70 : wxGDIObject()
71 {
72 AddIcon(file, type);
73 }
74
75 wxIconBundle::wxIconBundle(const wxIconBundle& icon)
76 : wxGDIObject()
77 {
78 Ref(icon);
79 }
80
81 wxIconBundle::wxIconBundle(const wxIcon& icon)
82 : wxGDIObject()
83 {
84 AddIcon(icon);
85 }
86
87 wxObjectRefData *wxIconBundle::CreateRefData() const
88 {
89 return new wxIconBundleRefData;
90 }
91
92 wxObjectRefData *wxIconBundle::CloneRefData(const wxObjectRefData *data) const
93 {
94 return new wxIconBundleRefData(*wx_static_cast(const wxIconBundleRefData *, data));
95 }
96
97 void wxIconBundle::DeleteIcons()
98 {
99 UnRef();
100 }
101
102 bool wxIconBundle::IsOk() const
103 {
104 return M_ICONBUNDLEDATA && !M_ICONBUNDLEDATA->m_icons.IsEmpty();
105 }
106
107 void wxIconBundle::AddIcon(const wxString& file, long type)
108 {
109 #ifdef __WXMAC__
110 // Deal with standard icons
111 if ( type == wxBITMAP_TYPE_ICON_RESOURCE )
112 {
113 wxIcon tmp(file, type);
114 if (tmp.Ok())
115 {
116 AddIcon(tmp);
117 return;
118 }
119 }
120 #endif // __WXMAC__
121
122 #if wxUSE_IMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB)
123 wxImage image;
124
125 const size_t count = wxImage::GetImageCount( file, type );
126 for ( size_t i = 0; i < count; ++i )
127 {
128 if ( !image.LoadFile( file, type, i ) )
129 {
130 wxLogError( _("Failed to load image %d from file '%s'."),
131 i, file.c_str() );
132 continue;
133 }
134
135 wxIcon tmp;
136 tmp.CopyFromBitmap(wxBitmap(image));
137 AddIcon(tmp);
138 }
139 #else // !wxUSE_IMAGE
140 wxUnusedVar(file);
141 wxUnusedVar(type);
142 #endif // wxUSE_IMAGE/!wxUSE_IMAGE
143 }
144
145 wxIcon wxIconBundle::GetIcon(const wxSize& size) const
146 {
147 const size_t count = GetIconCount();
148
149 // optimize for the common case of icon bundles containing one icon only
150 wxIcon iconBest;
151 switch ( count )
152 {
153 case 0:
154 // nothing to do, iconBest is already invalid
155 break;
156
157 case 1:
158 iconBest = M_ICONBUNDLEDATA->m_icons[0];
159 break;
160
161 default:
162 // there is more than one icon, find the best match:
163 wxCoord sysX = wxSystemSettings::GetMetric( wxSYS_ICON_X ),
164 sysY = wxSystemSettings::GetMetric( wxSYS_ICON_Y );
165
166 const wxIconArray& iconArray = M_ICONBUNDLEDATA->m_icons;
167 for ( size_t i = 0; i < count; i++ )
168 {
169 const wxIcon& icon = iconArray[i];
170 wxCoord sx = icon.GetWidth(),
171 sy = icon.GetHeight();
172
173 // if we got an icon of exactly the requested size, we're done
174 if ( sx == size.x && sy == size.y )
175 {
176 iconBest = icon;
177 break;
178 }
179
180 // the best icon is by default (arbitrarily) the first one but
181 // if we find a system-sized icon, take it instead
182 if ( sx == sysX && sy == sysY || !iconBest.IsOk() )
183 iconBest = icon;
184 }
185 }
186
187 #ifdef __WXMAC__
188 return wxIcon(iconBest.GetHICON(), size);
189 #else
190 return iconBest;
191 #endif
192 }
193
194 void wxIconBundle::AddIcon(const wxIcon& icon)
195 {
196 wxCHECK_RET( icon.IsOk(), _T("invalid icon") );
197
198 AllocExclusive();
199
200 wxIconArray& iconArray = M_ICONBUNDLEDATA->m_icons;
201
202 // replace existing icon with the same size if we already have it
203 const size_t count = iconArray.size();
204 for ( size_t i = 0; i < count; ++i )
205 {
206 wxIcon& tmp = iconArray[i];
207 if ( tmp.Ok() &&
208 tmp.GetWidth() == icon.GetWidth() &&
209 tmp.GetHeight() == icon.GetHeight() )
210 {
211 tmp = icon;
212 return;
213 }
214 }
215
216 // if we don't, add an icon with new size
217 iconArray.Add(icon);
218 }
219
220 size_t wxIconBundle::GetIconCount() const
221 {
222 return IsOk() ? M_ICONBUNDLEDATA->m_icons.size() : 0;
223 }
224
225 wxIcon wxIconBundle::GetIconByIndex(size_t n) const
226 {
227 wxCHECK_MSG( n < GetIconCount(), wxNullIcon, _T("invalid index") );
228
229 return M_ICONBUNDLEDATA->m_icons[n];
230 }
231